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Judge Rhadamanthus
Kapow Heavy Industries
108
|
Posted - 2013.05.14 21:15:00 -
[31] - Quote
I have 2342 armour, 700 shields. 2x 25% hardeners and was just 1 shoted by a forge in my drop ship. forge guns are so broken it is almost beyond belief that it got into release.
I do support dust. It's Devs but really AV is so obviously broken I do not understand how the Devs can justify it. So I ask you Devs. Tell me, straight up how can you say AV is balanced? 1.2 million ISP vs 72k and the cheap fG can 1 shot me, and not just that, but kill me without warning, from a tiny dot I can not see from a far part of the map. It's bad work Devs, bad work. Shame on you. For shame. |
gbghg
L.O.T.I.S. RISE of LEGION
1639
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Posted - 2013.05.14 21:20:00 -
[32] - Quote
Judge Rhadamanthus wrote:I have 2342 armour, 700 shields. 2x 25% hardeners and was just 1 shoted by a forge in my drop ship. forge guns are so broken it is almost beyond belief that it got into release.
I do support dust. It's Devs but really AV is so obviously broken I do not understand how the Devs can justify it. So I ask you Devs. Tell me, straight up how can you say AV is balanced? 1.2 million ISk vs 72k and the cheap fG can 1 shot me, and not just that, but kill me without warning, from a tiny dot I can not see from a far part of the map. It's bad work Devs, bad work. Shame on you. For shame. Forges are balanced against tanks, nothing we can do to change that. |
Judge Rhadamanthus
Kapow Heavy Industries
108
|
Posted - 2013.05.14 21:26:00 -
[33] - Quote
I know gb, but it still sucks. It's not good and the Devs, whom I respect, and whom reply to many posts do not acknowledge how badly Dropships have been looked after. If the Dev who is in the drop ship team sees this, please fix us. We are broken, but at the same time we love what you have given us so far. We want to live, to help, to play. At least be honest. Tell us that you know you let us down but promise to pick us up. That I can respect. Silence... That I can not. |
ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
38
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Posted - 2013.05.14 21:34:00 -
[34] - Quote
Yeah, I've done plenty of both, and the balance is non-existent.
Forge guns are powerful vs infantry (they OHK everyone AND have splash damage, it's easy to go at least 5:1 KDR with even a STD lvl forge gun) and they can OHK all but the most tanked out DSs. The one's that they CAN'T OHK, like mine, are 1 Mil+ ISK, and they TWO SHOT those. Also remember, the first shot is a freebie, and the second shot can be fired well before even the best DS pilot can generally do anything about the barage.
So, guys just carry their forge guns all the time. They tear through infantry with them and then when you try to fly even vaguely close to the battle: BOOM. There's no strategy to it, no counter measures, nothing. Forge Guns are by far the most powerful weapon in the game, and they make flying dropships basically suck. The only people who will argue this point are the ones who main forge guns, haven't used them, or are just terribad. |
Polish Hammer
Conspiratus Immortalis League of Infamy
404
|
Posted - 2013.05.14 22:33:00 -
[35] - Quote
ALM1GHTY B44L R00 wrote:Yeah, I've done plenty of both, and the balance is non-existent.
Forge guns are powerful vs infantry (they OHK everyone AND have splash damage, it's easy to go at least 5:1 KDR with even a STD lvl forge gun) and they can OHK all but the most tanked out DSs. The one's that they CAN'T OHK, like mine, are 1 Mil+ ISK, and they TWO SHOT those. Also remember, the first shot is a freebie, and the second shot can be fired well before even the best DS pilot can generally do anything about the barage.
So, guys just carry their forge guns all the time. They tear through infantry with them and then when you try to fly even vaguely close to the battle: BOOM. There's no strategy to it, no counter measures, nothing. Forge Guns are by far the most powerful weapon in the game, and they make flying dropships basically suck. The only people who will argue this point are the ones who main forge guns, haven't used them, or are just terribad. That's cute, I heard insulting people is the best way to sway them in favor of your side of the argument. /sarcasm
If the only argument (which seems credible) you have is that they OHK "even the most tanked out DSs" then buff the dropships.
I'm not going to pretend that i've flown dropships for anything other than the militia taxi service, or else i'd question your choice of dropship variant/fitting.
Also, I couldn't quite see where you were getting the whole "OHK vehicles" argument until I remembered that the Breach Forge gun does ridiculous amounts of damage. But what you seem to keep ignoring is the drawback (sticking with the Breach Forge here) of it.
The charge time on the round, plus the immobility factor make it difficult to use the breach without back up. |
General Tiberius1
ZionTCD Unclaimed.
728
|
Posted - 2013.05.14 22:38:00 -
[36] - Quote
Polish Hammer wrote:ALM1GHTY B44L R00 wrote:Yeah, I've done plenty of both, and the balance is non-existent.
Forge guns are powerful vs infantry (they OHK everyone AND have splash damage, it's easy to go at least 5:1 KDR with even a STD lvl forge gun) and they can OHK all but the most tanked out DSs. The one's that they CAN'T OHK, like mine, are 1 Mil+ ISK, and they TWO SHOT those. Also remember, the first shot is a freebie, and the second shot can be fired well before even the best DS pilot can generally do anything about the barage.
So, guys just carry their forge guns all the time. They tear through infantry with them and then when you try to fly even vaguely close to the battle: BOOM. There's no strategy to it, no counter measures, nothing. Forge Guns are by far the most powerful weapon in the game, and they make flying dropships basically suck. The only people who will argue this point are the ones who main forge guns, haven't used them, or are just terribad. That's cute, I heard insulting people is the best way to sway them in favor of your side of the argument. /sarcasm If the only argument (which seems credible) you have is that they OHK "even the most tanked out DSs" then buff the dropships.I'm not going to pretend that i've flown dropships for anything other than the militia taxi service, or else i'd question your choice of dropship variant/fitting. Also, I couldn't quite see where you were getting the whole "OHK vehicles" argument until I remembered that the Breach Forge gun does ridiculous amounts of damage. But what you seem to keep ignoring is the drawback (sticking with the Breach Forge here) of it. The charge time on the round, plus the immobility factor make it difficult to use the breach without back up.
polish hammer got it, each FG has it's draw backs, and you usually won't see the breach because you're a sitting duck while charging.
leave the FG alone, buff the derpships instead |
Human Anamoly
Planetary Response Organisation
1
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Posted - 2013.05.14 22:42:00 -
[37] - Quote
Bump for Dropships. |
Sponglyboy Squaredoo
Not Guilty EoN.
48
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Posted - 2013.05.14 22:44:00 -
[38] - Quote
You should see a flaylock pistol on a Dropship ... truly funny |
ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
40
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Posted - 2013.05.14 22:50:00 -
[39] - Quote
The problem with buffing Dropships vs. nerfing Forge Gun damage against dropships, is that the balance between swarms and dropships is already just about perfect. Buffing dropships would screw up that balance. Otoh, needing forge guns against dropships would resolve the problem without screwing up any other balances. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3045
|
Posted - 2013.05.14 22:51:00 -
[40] - Quote
Polish Hammer wrote:The charge time on the round, plus the immobility factor make it difficult to use the breach without back up.
Call in free LAV
Drive to the open
Stand next to LAV
Charge forge gun
Collect tears
Collect WP
Collect bacon
Collect SOULS OF THE INNOCENT!!! |
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Yeva Kalsani
Reckoners
70
|
Posted - 2013.05.14 23:07:00 -
[41] - Quote
FG vs Dropships balanced? No.
(I run FG.) |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
82
|
Posted - 2013.05.14 23:34:00 -
[42] - Quote
Nguruthos IX wrote:*Anyone who has any idea what they're actually talking about.
As in people with experience both flying a lot and shooting DS with a FG? I know there's got to be a few of you, I just want to know who...
DS are not made to take Railgun/Forgegun fire.
Forgeguns are HEAVY anti vehicle weapons, if a DS is hit its obvious you'll get destroyed by 1 or 2 hits.
Pilots need to learn how to fly DS and move faster...LOL
BALANCE? Forge guns are balanced for that they are , anti tank weapons. But if a pilot is moving slow enough to be shot by a FG , so be it... |
The Cobra Commander
Bojo's School of the Trades
17
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Posted - 2013.05.15 00:12:00 -
[43] - Quote
gbghg wrote:Schalac 17 wrote:I believe that the forge gun is one of, if not the most balanced, weapon in the game. Low ammo, long charge time, only heavies can carry it, no ADS, the most powerful one has a root, good damage when you hit, and weak against armor. To be perfectly honest I find your crusade against the forge gun ridiculous considering not even all of the weapons and drop ships are in the game yet. Also considering that I have seen very few actual good forge gunners in matches that I have played and now that the Dire suit is gone and lots of people specced out of heavies I don't know why you are complaining so much about them. Forge guns are not weak against armour, if I remember right there a hybrid weapon. And I wouldn't say it has a long charge up time, look at he assault variant.
...and unless you are flying the assault armor ship the others are too damn slow. I for one do not think that they are balanced at all. Oh by the way, I rocked the assault forge last build on the side.
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The Cobra Commander
Bojo's School of the Trades
17
|
Posted - 2013.05.15 00:17:00 -
[44] - Quote
It is so easy to say "fly faster" etc....but you know what? That comment is from someone who has no idea about flying the Gallente ships. CCP has really hurt their speed in this build and I for one hate it. I fly a Grim and have to deal with this constantly. |
ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
44
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Posted - 2013.05.15 00:18:00 -
[45] - Quote
KING CHECKMATE wrote:Nguruthos IX wrote:*Anyone who has any idea what they're actually talking about.
As in people with experience both flying a lot and shooting DS with a FG? I know there's got to be a few of you, I just want to know who...
DS are not made to take Railgun/Forgegun fire. Forgeguns are HEAVY anti vehicle weapons, if a DS is hit its obvious you'll get destroyed by 1 or 2 hits. Pilots need to learn how to fly DS and move faster...LOL BALANCE? Forge guns are balanced for that they are , anti tank weapons. But if a pilot is moving slow enough to be shot by a FG , so be it...
It's not the flying part that's a problem. I can dodge forge gun fire all day, the problem is, when doing so, there's nothing actually getting accomplished. Your argument basically boils down to "dropship vs. forge gun balance is fine, as long as the dropship doesn't try to actually play Dust 514." |
Schalac 17
Murderz for hire
128
|
Posted - 2013.05.15 00:22:00 -
[46] - Quote
Blackhawks get taken down by RPGs. Dropships get taken down by forge guns. Balanced achieved. |
ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
44
|
Posted - 2013.05.15 00:56:00 -
[47] - Quote
Schalac 17 wrote:Blackhawks get taken down by RPGs. Dropships get taken down by forge guns. Balanced achieved.
herp derp, checkmate pilots.
In reality, a single shot from any gun in the game would drop the guy getting shot. I guess every gun should be OHK. |
Schalac 17
Murderz for hire
128
|
Posted - 2013.05.15 01:32:00 -
[48] - Quote
ALM1GHTY B44L R00 wrote:Schalac 17 wrote:Blackhawks get taken down by RPGs. Dropships get taken down by forge guns. Balanced achieved. herp derp, checkmate pilots. In reality, a single shot from any gun in the game would drop the guy getting shot. I guess every gun should be OHK. I do love tactical sims. Though they need to buff pistols because I keep getting killed by the guy with the .50 cal and my DEagle doesn't do any damage to him at 500 meters even though my sights are right on him. |
Delta 749
Maverick Security Consulting
90
|
Posted - 2013.05.15 01:36:00 -
[49] - Quote
Yes, if you are a pilot dont just hang around like a pinata and dont fly in a straight line, weave a bit |
fred orpaul
The Tritan Industries RISE of LEGION
285
|
Posted - 2013.05.15 02:16:00 -
[50] - Quote
wow I weep for DS if every ones answer is not immediately no DSs need a buff. |
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Mobius Wyvern
BetaMax. CRONOS.
1490
|
Posted - 2013.05.15 02:18:00 -
[51] - Quote
Vallud Eadesso wrote:Nguruthos IX wrote:*Anyone who has any idea what they're actually talking about.
As in people with experience both flying a lot and shooting DS with a FG? I know there's got to be a few of you, I just want to know who...
Yes, they're totally balanced. If you're flying low enough and SLOW enough for a forge gunner to hit you with a charge shot, well too bad. You hover for a second or less, everyone bails and you burn it out of there and hug the terrain. Just because you want to fly in at 3000 feet, don't mean you should. ;) They're not exactly easy weapons to line up on the dropship pilot who knows how to jink and weave. Especially the lower meta-level ones. Okay. You're displaying your ignorance here.
The Forge Gun round travels fast enough that you can nail a DS at full afterburner with less than an inch (screen-wise) of lead on your target, and a Breach Forge can do more than enough damage to take down even a well-fit one in one shot.
AV vs Dropships is the most imbalanced aspect of this game right now. |
Delta 749
Maverick Security Consulting
91
|
Posted - 2013.05.15 02:20:00 -
[52] - Quote
fred orpaul wrote:wow I weep for DS if every ones answer is not immediately no DSs need a buff.
Drop ships are not assault ships they are primarily troop transports which is something people need to realize Do I emphasize with pilots for not having an other options yes but a drop ship is supposed to be an attack chopper loaded with guns and chaff to throw off missiles and the like |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
14
|
Posted - 2013.05.15 02:21:00 -
[53] - Quote
Vallud Eadesso wrote:Nguruthos IX wrote:*Anyone who has any idea what they're actually talking about.
As in people with experience both flying a lot and shooting DS with a FG? I know there's got to be a few of you, I just want to know who...
Yes, they're totally balanced. If you're flying low enough and SLOW enough for a forge gunner to hit you with a charge shot, well too bad. You hover for a second or less, everyone bails and you burn it out of there and hug the terrain. Just because you want to fly in at 3000 feet, don't mean you should. ;) They're not exactly easy weapons to line up on the dropship pilot who knows how to jink and weave. Especially the lower meta-level ones.
As a former breach and assault forge user I can say with certianty forge guns are overpowered! [Really dropships are just underpowered I think] I also think personally a small damage reduction would do the trick.
Having said that ive been flying along high up and ive been hit a couple of times by a stray forge shot. They are not too difficult to line up at all. They do great damage have great range , the assault version cycles really fast too.
As a former forge user I dont want to nerf them and make them weak. I think the problem is that CCP released them into the game at all.
Think about it, any other game a vehicle is leagues above the infantry in terms of firepower and defence. Well with dust the dropsuits have crazy defenses and hit points and arguably MORE attack power than vehicles (looking at the forge gunner here) you dont get that in ANY other game like this. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
14
|
Posted - 2013.05.15 02:24:00 -
[54] - Quote
Mobius Wyvern wrote:Vallud Eadesso wrote:Nguruthos IX wrote:*Anyone who has any idea what they're actually talking about.
As in people with experience both flying a lot and shooting DS with a FG? I know there's got to be a few of you, I just want to know who...
Yes, they're totally balanced. If you're flying low enough and SLOW enough for a forge gunner to hit you with a charge shot, well too bad. You hover for a second or less, everyone bails and you burn it out of there and hug the terrain. Just because you want to fly in at 3000 feet, don't mean you should. ;) They're not exactly easy weapons to line up on the dropship pilot who knows how to jink and weave. Especially the lower meta-level ones. Okay. You're displaying your ignorance here. The Forge Gun round travels fast enough that you can nail a DS at full afterburner with less than an inch (screen-wise) of lead on your target, and a Breach Forge can do more than enough damage to take down even a well-fit one in one shot. AV vs Dropships is the most imbalanced aspect of this game right now.
QFAT (Quoted for absolute truth)
Edit: ~By the way dont even contemplate fitting an afterburner on the python. Giving up a slot that would normally hold a shield extender to fit an afterburner is a no no currently. Scarce on the HP side of things as it is. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
14
|
Posted - 2013.05.15 02:29:00 -
[55] - Quote
Schalac 17 wrote:I believe that the forge gun is one of, if not the most balanced, weapon in the game. Low ammo, long charge time, only heavies can carry it, no ADS, the most powerful one has a root, good damage when you hit, and weak against armor. To be perfectly honest I find your crusade against the forge gun ridiculous considering not even all of the weapons and drop ships are in the game yet. Also considering that I have seen very few actual good forge gunners in matches that I have played and now that the Dire suit is gone and lots of people specced out of heavies I don't know why you are complaining so much about them.
Sorry to TRIPLEEEE POSSTT! However I am under the understanding that the forge gun is a hybrid weapon? Hence it does thermal and kinetic damage hence it does equal damage to both shield and armor, then your point can only really mean its better when your armor tanked because you have extra hitpoints over a shield guy.
I could be wrong. |
Mike Grizzly xX
Kang Lo Directorate Gallente Federation
1
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Posted - 2013.05.15 02:42:00 -
[56] - Quote
Im guessing you mean 1 vs 1? There is no one vs one.... Where is your squad and the rest of the team? No one shoots at the slow moving forge gunner? All it takes is for him to see his shield drop and his armor start falling apart before he makes his way for cover only to die because his big slow behind couldn't get out of harm's way fast enough. In this game, there are scanners, a compass, teammates, damage reducing modules, etc... all of which can help you avoid being blown up....if there are lots of people who can keep their ships in the battle for loads of time, then you can too. Otherwise, maybe you arent as good a pilot as you think you are. That's real. I have one of the new Attack DS and cant kill sh**!!!! So it sits in the hangar only to come out for practice at certain times of certain matches .... (im retiring as a pilot lol can't wait to take my option to respec) |
HyperionsThunder
Onslaught Initiative
0
|
Posted - 2013.05.16 19:39:00 -
[57] - Quote
Mike Grizzly xX wrote:Im guessing you mean 1 vs 1? There is no one vs one.... Where is your squad and the rest of the team? No one shoots at the slow moving forge gunner? All it takes is for him to see his shield drop and his armor start falling apart before he makes his way for cover only to die because his big slow behind couldn't get out of harm's way fast enough. In this game, there are scanners, a compass, teammates, damage reducing modules, etc... all of which can help you avoid being blown up....if there are lots of people who can keep their ships in the battle for loads of time, then you can too. Otherwise, maybe you arent as good a pilot as you think you are. That's real. I have one of the new Attack DS and cant kill sh**!!!! So it sits in the hangar only to come out for practice at certain times of certain matches .... (im retiring as a pilot lol can't wait to take my option to respec)
Last build I couldn't do **** against HAVs or DSs (admittedly, I had very weak AV), so this time around I decided to spec a bit into FGs. My observation is that with any kind of ground support, I get spanked before I can get off a shot at the DS. That being said, their range is good enough for a FG-gunner to be away from the battle, but it really comes down to communication within your team. You wouldn't fly helicopters into a battle when the enemy is obviously using AA, so shouldn't that also apply here? Not to mention the changes in the FG FX - infantry usually see me coming from a mile away and just sidestep out of my FOV. |
Xender17
Oblivion S.G.X
71
|
Posted - 2013.05.16 19:43:00 -
[58] - Quote
Dropshipes are supposedly MAC's, Medium AirCraft. So maybe If HAC's ever come it well be reasonably resistant. |
JamieC Jordan
Optimal Rangers
0
|
Posted - 2013.06.03 13:55:00 -
[59] - Quote
forge guns and dropships are not balanced im a pilot and i have been shot down in 1 or 2 hits max and i use the python with shield hardeners but the biggest and most ridiculous reason i dislike forge guns is their range i have been in the red zone on our base and still get shot down they should nerf range and damage or nerf range and increase dropships shield or armor i mean forge guns are stronger than instalations at over 2000 damage a shot and have more if not the same range. sorry first post on a forum |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
21
|
Posted - 2013.06.03 14:04:00 -
[60] - Quote
In short, yes, because it ain't easy bein' cheesy... In either sense, flying dropships is difficult and so is wielding the forge gun/ being Heavy. |
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