Polish Hammer
Conspiratus Immortalis League of Infamy
404
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Posted - 2013.05.14 20:04:00 -
[1] - Quote
Long time forge gunner here,
I feel that they are balanced to a certain extent. There are really, REALLY good pilots that know how to (first off) build their dropships to be able to resist a good 3-4 rounds. Speed is your best ally because tracking dropships and trying to predict movement patterns gets tricky when you kick on those afterburners. Oh yeah, use after burners to escape quickly.
I think one of the bigger issues is that I see quite a few shield variants (I forget the name of them right now) when the armor variants do well against forge guns (at least in my experience, I can't speak for others). |
Polish Hammer
Conspiratus Immortalis League of Infamy
404
|
Posted - 2013.05.14 22:33:00 -
[2] - Quote
ALM1GHTY B44L R00 wrote:Yeah, I've done plenty of both, and the balance is non-existent.
Forge guns are powerful vs infantry (they OHK everyone AND have splash damage, it's easy to go at least 5:1 KDR with even a STD lvl forge gun) and they can OHK all but the most tanked out DSs. The one's that they CAN'T OHK, like mine, are 1 Mil+ ISK, and they TWO SHOT those. Also remember, the first shot is a freebie, and the second shot can be fired well before even the best DS pilot can generally do anything about the barage.
So, guys just carry their forge guns all the time. They tear through infantry with them and then when you try to fly even vaguely close to the battle: BOOM. There's no strategy to it, no counter measures, nothing. Forge Guns are by far the most powerful weapon in the game, and they make flying dropships basically suck. The only people who will argue this point are the ones who main forge guns, haven't used them, or are just terribad. That's cute, I heard insulting people is the best way to sway them in favor of your side of the argument. /sarcasm
If the only argument (which seems credible) you have is that they OHK "even the most tanked out DSs" then buff the dropships.
I'm not going to pretend that i've flown dropships for anything other than the militia taxi service, or else i'd question your choice of dropship variant/fitting.
Also, I couldn't quite see where you were getting the whole "OHK vehicles" argument until I remembered that the Breach Forge gun does ridiculous amounts of damage. But what you seem to keep ignoring is the drawback (sticking with the Breach Forge here) of it.
The charge time on the round, plus the immobility factor make it difficult to use the breach without back up. |