Pages: [1] 2 3 4 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
30
|
Posted - 2013.05.08 04:14:00 -
[1] - Quote
As it is lately, the freedom Logi Suits have are making them the Meta staple suit on the battlefield. Able of equipping massive amount of shield extenders and armor repair modules, plus having massive CPU/PG makes them the most adaptable battle suits EVER.
Example, what prevents someone to equip a Caldari Logi Suit with 3 Complex Shield Extenders (that they even get a 25% bonus EACH at level 5 with the caldari Logi path) 2 10% Light weapon Mods 2 Complex Armor repairers Whatever else they want in the other 2 Low cap slots they have (yeah, 9 total, only that...)
AND any weapon they like? So? just one nanohive and thats that. ... ultimate soldiers.
Logi suits are supposed to be used for SUPPORT. Not running around with Assault rifles and Shotguns with Overpowered load outs.
I say that Logi suits should only be capable of using SUPPORT weapons.
-All sidearms -Laser Rifle -Mass Drivers -Swarm Launchers -AND depending how thy turn out, Maybe Scrambler Rifles.
Of course, im not the kind that cries endlessly , since i KNOW this will not happen, i will be using my newly respec'd character and Tank shield with a Caldari Logi. See you on the battlefield bros.
:* |
Ydubbs81 RND
Ahrendee Mercenaries
1183
|
Posted - 2013.05.08 04:24:00 -
[2] - Quote
I wouldnt say limit the weapons of a logi suit (although it seems "logi"cal to do so). But I'm thinking they should be a bigger target like they were in the last build. And the number of high and low power slots should be cut down. I dont understand the need dfor a support class to have all of those slots.
****, the minmatar proto has 5 highs but the downfall is that you only get 2 lows. So, why does the logi get to have 4? |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
30
|
Posted - 2013.05.08 04:27:00 -
[3] - Quote
Ydubbs81 RND wrote:I wouldnt say limit the weapons of a logi suit (although it seems "logi"cal to do so). But I'm thinking they should be a bigger target like they were in the last build. And the number of high and low power slots should be cut down. I dont understand the need dfor a support class to have all of those slots.
****, the minmatar proto has 5 highs but the downfall is that you only get 2 lows. So, why does the logi get to have 4?
''because it lacks sidearm? '' LOL Pretty much. AND i woulnt mind if it is to PROTECT the Logistics while supporting their team. But to create Overpowered loadouts? Pfft... |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
30
|
Posted - 2013.05.08 04:28:00 -
[4] - Quote
Of course, i will use Logis now, since i think they are so OP the only way to go is use it ....
Bye bye Shotgun/scout...you've been replaced... |
Skyhound Solbrave
Rough Riders..
11
|
Posted - 2013.05.08 04:32:00 -
[5] - Quote
The forums have reached a new low. This thread is just full of so much fail. Pls troll harder |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
30
|
Posted - 2013.05.08 04:35:00 -
[6] - Quote
Skyhound Solbrave wrote:The forums have reached a new low. This thread is just full of so much fail. Pls troll harder
I would if you let me, Gt*o X3 |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
218
|
Posted - 2013.05.08 04:39:00 -
[7] - Quote
NeoWraith Acedia wrote:KING CHECKMATE wrote:
''As for their slot count, that sidearm is apparently worth 2 slots'' I know, doesnt mean this isnt stupid.
Frankly I would make 7 slots the max for logis, turn those 5s into 4s, not sure what to take from the Minmatar suit... Keep them at 8 and cut even more HP
|
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
218
|
Posted - 2013.05.08 04:41:00 -
[8] - Quote
Keep in mind that they always had a better slot layout than assaults, and no one ever complained. |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
30
|
Posted - 2013.05.08 04:45:00 -
[9] - Quote
NeoWraith Acedia wrote:Keep in mind that they always had a better slot layout than assaults, and no one ever complained.
That IS true. But not 9 total. Plus, i didnt complain because i didn't feel like it, now i do. :3
And again, im complaining about the Slots + Any weapon you'd like + Massive CPU/PG combination. Not necessarily the slots... |
THE GREY CARDINAL
PSU GHOST SYNDICATE
60
|
Posted - 2013.05.08 04:47:00 -
[10] - Quote
Awwwwwwww...Everyone give OP a hug, guess it's been a rough day... |
|
KING CHECKMATE
Tal-Romon Legion Amarr Empire
30
|
Posted - 2013.05.08 04:49:00 -
[11] - Quote
THE GREY CARDINAL wrote:Awwwwwwww...Everyone give OP a hug, guess it's been a rough day...
Productive and smart. Well ,as far as being a 10 year old is... : *
But ty for the hug |
RydogV
Shadow Company HQ
112
|
Posted - 2013.05.08 04:50:00 -
[12] - Quote
This is probably the most ridiculous thread I have every read over the past 11 months. Clearly you do not understand the true limitations of the Logistics dropsuit.
I get one weapons slot and you want to give me Sidearm, Swarm Launcher, Laser Rifle or Plasma Gun?!?!?! Gimmie a !@#$ing break.
Every fitting has a weakness. Your job is to find it, exploit it and then kill the guy/gal using it. If you can't, then run the other direction.
Here ended the lesson. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
532
|
Posted - 2013.05.08 04:52:00 -
[13] - Quote
You want to ****ing nerf medics now?! WTF is wrong with these forums?
I don't know what's crazier, this topic or the request to roll back to the Codex build. |
Scramble Scrub
Osmon Surveillance Caldari State
150
|
Posted - 2013.05.08 04:55:00 -
[14] - Quote
I'm going to stick with the basic med frame for now. They will probably change by the 14th, so I do not want to rush into them just to find out that they'll be mega nerfed. |
Rusty Shallows
Black Jackals
55
|
Posted - 2013.05.08 04:55:00 -
[15] - Quote
Cosgar wrote:You want to ****ing nerf medics now?! WTF is wrong with these forums? Its a new dawn. |
undeadsoldier90
Hellstorm Inc League of Infamy
366
|
Posted - 2013.05.08 04:55:00 -
[16] - Quote
Flux grenade you jackass nuff said. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
219
|
Posted - 2013.05.08 05:04:00 -
[17] - Quote
Cosgar wrote:
I don't know what's crazier, this topic or the request to roll back to the Codex build.
Chromosome was better balance wise... and aiming, just get rid of sharpshooter and weaponry, then give Assaults a 2% weapon damage per level as their class skill. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
533
|
Posted - 2013.05.08 05:13:00 -
[18] - Quote
NeoWraith Acedia wrote:Chromosome was better balance wise... Just for fixing your fingers to type that, you should be temp banned on general principles. Redline snipers, OP ARs, Assaults that didn't need logis, heavies being a joke, bad hit detection for SG scouts, HAVs being nerfed just before the AV vs HAV metagame came to fruition, and and.... jesus, there's too many things to name that was wrong with that build. I don't think I can take any constructive criticism you give on these forums anymore |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
166
|
Posted - 2013.05.08 05:15:00 -
[19] - Quote
Ydubbs81 RND wrote:I wouldnt say limit the weapons of a logi suit (although it seems "logi"cal to do so). But I'm thinking they should be a bigger target like they were in the last build. And the number of high and low power slots should be cut down. I dont understand the need dfor a support class to have all of those slots.
****, the minmatar proto has 5 highs but the downfall is that you only get 2 lows. So, why does the logi get to have 4?
Actually Proto-Logi for the Minnies is a 4H/4L/4E/70pg/390cpu/1LW/1G. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
220
|
Posted - 2013.05.08 05:20:00 -
[20] - Quote
Cosgar wrote: 1. OP ARs, 2. Assaults that didn't need logis, 3. heavies being a joke, 4. bad hit detection for SG scouts 5. HAVs being nerfed just 6. I don't think I can take any constructive criticism you give on these forums anymore
1. They're still exactly the same minus sharpshooter 2. they still don't, unless you're talking about nanohives, which is one of the few postive balance changes 3. they're a bigger joke now 4. bad aim is worse 5. pretty sure they're even worse this build 6. like if I care
You actually think is better balanced than Chromosme? Or did you just turn your brain off while typing that list? |
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
534
|
Posted - 2013.05.08 05:27:00 -
[21] - Quote
NeoWraith Acedia wrote:You actually think is better balanced than Chromosme? Or did you just turn your brain off while typing that list? I don't know if it's better than Chromosome or not because Uprising has only been out for two days. Give it a chance, post some constructive criticism (not rants) and try to re-learn how everything works. Treat it like a new game. Going back to Chromosome is just crazy talk, crazy talk that beats the topic we just derailed.
(Nerfing ****ing medics) |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
222
|
Posted - 2013.05.08 05:33:00 -
[22] - Quote
Cosgar wrote:NeoWraith Acedia wrote:You actually think is better balanced than Chromosme? Or did you just turn your brain off while typing that list? I don't know if it's better than Chromosome or not because Uprising has only been out for two days. Give it a chance, post some constructive criticism (not rants) and try to re-learn how everything works. Treat it like a new game. Going back to Chromosome is just crazy talk, crazy talk that beats the topic we just derailed. (Nerfing ****ing medics) Isn't the point of different builds to find which one works best? And CCP wants to commercially release with one they just released w a week before CR? Who's crazy now?
They now get to enjoy 3 months worth of rants in the next week. |
Garrett Blacknova
Codex Troopers
2780
|
Posted - 2013.05.08 05:37:00 -
[23] - Quote
undeadsoldier90 wrote:Flux grenade you jackass nuff said. That's fine for Caldari Logis. What about Minmatar Logis? Gallente? Amarr (who even get their Sidearm slot back)?
NeoWraith Acedia wrote:Cosgar wrote: 1. OP ARs, 2. Assaults that didn't need logis, 3. heavies being a joke, 4. bad hit detection for SG scouts 5. HAVs being nerfed just 6. I don't think I can take any constructive criticism you give on these forums anymore
1. OP Tac ARs. 2. Logis that don't need Assaults, Scouts or Heavies. 3. they're a bigger joke now (can't improve on this line) 4. bad hit detection on everything, especially Scouts. 5. At least our skills still actually applied correctly to vehicles in Chromosome. And we still had Marauders. 6. This isn't a balance issue, with Chromosome OR Uprising. You actually think is better balanced than Chromosme? Or did you just turn your brain off while typing that list? Fixed |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
223
|
Posted - 2013.05.08 05:44:00 -
[24] - Quote
Garrett Blacknova wrote:Amarr (who even get their Sidearm slot back)?
We have less slots yo! and that side arm and 1 equipment slot is all we get for our proto. |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
30
|
Posted - 2013.05.08 05:47:00 -
[25] - Quote
RydogV wrote:This is probably the most ridiculous thread I have every read over the past 11 months. Clearly you do not understand the true limitations of the Logistics dropsuit.
I get one weapons slot and you want to give me Sidearm, Swarm Launcher, Laser Rifle or Plasma Gun?!?!?! Gimmie a !@#$ing break.
Every fitting has a weakness. Your job is to find it, exploit it and then kill the guy/gal using it. If you can't, then run the other direction.
Here ended the lesson.
So your weakness is not having a pistol >..> |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
224
|
Posted - 2013.05.08 05:49:00 -
[26] - Quote
KING CHECKMATE wrote:RydogV wrote:This is probably the most ridiculous thread I have every read over the past 11 months. Clearly you do not understand the true limitations of the Logistics dropsuit.
I get one weapons slot and you want to give me Sidearm, Swarm Launcher, Laser Rifle or Plasma Gun?!?!?! Gimmie a !@#$ing break.
Every fitting has a weakness. Your job is to find it, exploit it and then kill the guy/gal using it. If you can't, then run the other direction.
Here ended the lesson. So your weakness is not having a pistol >..> Faylock is OP! |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
31
|
Posted - 2013.05.08 05:49:00 -
[27] - Quote
undeadsoldier90 wrote:Flux grenade you jackass nuff said. Youre dead by a 2 complex damg mod duvolle AR while you throw it . whos the jackass now. |
KING CHECKMATE
Tal-Romon Legion Amarr Empire
31
|
Posted - 2013.05.08 05:52:00 -
[28] - Quote
BTW I just think that minmatar and Caldari are op. And again since nothing will be made, i'll use them myself. :* |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
224
|
Posted - 2013.05.08 05:54:00 -
[29] - Quote
KING CHECKMATE wrote:BTW I just hink that minmatar an Caldari are op. And again since nothing will be made, i'll use them myself. :* Caldari got 1 less equipment slot than Gallente cause CCP knows armor still sucks.
Not saying Caldari isn't OP, just pointing out armor sucks. |
WyrmHero1945
SyNergy Gaming EoN.
220
|
Posted - 2013.05.08 05:55:00 -
[30] - Quote
LOL at this. Logis are super slow. This and the lack of sidearm makes the class good at support and survival. But offensively they suck. Try strafing vs a Minmatar assault. You ran out of bullets + turtle strafing = gg. Logibro here btw. |
|
|
|
|
Pages: [1] 2 3 4 5 6 :: one page |
First page | Previous page | Next page | Last page |