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SoTa PoP
Internal Error. Negative-Feedback
2035
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Posted - 2013.04.26 16:40:00 -
[91] - Quote
Mr Zitro wrote:SoTa PoP wrote:Crystal Ball defense, huh? While it is true we're not even really sure how much of the content has been spilled for us to theorycraft with - the thing we know for a fact is that passive skills have kept heavies competitive in non-restricted corp matches much more so then it effects other classes. Threads like these showing major concern over it - seem neccesary to me. How can we not complain that everything we understand about our class is being turned on it's head with SP skill change and no details about our suit and weapons base stat changes to reflect the SP changes?
CCP has a track record of ignoring our plight that could take them a VERY short time to fix. How long has heavy proto been broken? How long have heavies had to switch out of there fat suit because they wanted to keep up with there friends and not camp an objective that may never be attacked
"But Heavies should be defensive!" What happened to options and sandbox? I thought I could make my own perfect soldier - guess I was wrong and CCP has my role set out for me. They ignore half the game, don't feel special. They keep turning every class up on its head because they don't know what they want to do with the game. That is what happens when someone makes a FPS and has no experience with it. As for keeping up with your friends with movement, do you really expect the fat kid to keep up with the fit kids? Movement wise on shield variants I keep up fine. I'm sure most heavies won't complain they fall too far behind squad mates when running around. Those are pub games anyways - I speak of real games, Corp Battles. By keeping up I'm literally meaning KDR and WP. Sure on certain maps we destroy - B objective on most maps is usually our playground - but several objectives are too easily hit by range with no counter possible by the "Defensive" heavy other then camp cover and pray and spray.
ANY class can fill our role - and some do it better. Scouts with explosives and SG are often more reliable defensively then we are. My role these days in CB is to hold objectives using choke points or to get enemy attention for others to flank - and that's fine I enjoy the team work - but there's no room for me to expand my class to change my style. And May6th isn't offering anything thus far. chromosome had a lot of "Wait for patchnotes" and that ended in total bust. |
Medic 1879
The Tritan Industries RISE of LEGION
112
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Posted - 2013.04.26 16:51:00 -
[92] - Quote
No not the poor heavies where will I get huge amounts of triage points from now on. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 16:54:00 -
[93] - Quote
Zhar Ptitsaa wrote:Has anyone even complained about the HMG?
you must be new around here |
Boomer Dues Mortis
D3ath D3alers RISE of LEGION
56
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Posted - 2013.04.26 17:27:00 -
[94] - Quote
I really hope they do not bone the heavy class, I am waiting for all the changes hoping for the best. |
SoTa PoP
Internal Error. Negative-Feedback
2037
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Posted - 2013.04.26 17:34:00 -
[95] - Quote
I'd like to know if there's ANYTHING heavies have to look foward too. Personally - the fix on Logistic LAV's is going to turn my game around now that my murder taxi will be harder to kill with healing aura. But that's all I can think of. |
Cat Merc
BetaMax. CRONOS.
634
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Posted - 2013.04.26 17:50:00 -
[96] - Quote
Lance 2ballzStrong wrote:Cat Merc wrote:A. All weapons are rebalanced, what you're basing your claims upon aren't true. B. An HMG isn't supposed to be effective above close-medium range. Its a ******* spray gun, dafuq do you want.
In conclusion, wait for May 6th and stop whining. Close yes, medium, no. If there's no sharpshooter, and the range of the HMG is where it starts at with no SS. There would be no heavies then. We're only resigned to camping an objective? lol...no WP, no ISK. A heavy's only job is to kill, and with no kills to be had unless camping, they will disappear. Spray and pray? I hope you use the heavy class and use that "tactic" against a good heavy, and see where that gets you. Good heavies have good aim. My point in all this, is if there's no sharpshooter, there has to be a skill to reduce bullet spread. Even though the HMG has a higher DPS than most weapons, guess what, IT MISSES ALLOT OF HITS DUE TO BULLET SPREAD. People that actually use the class will know this. They will also know that without SS, there is no medium range. I said I'll wait till May 6th to see what they have to offer, till then I only speculate. My speculation leads me to believe that heavies will get so little kills, they would drop the class, and convert to the only class that matters in this game, the Assault class. I'm hoping CCP gives the HMG a good enough range. Close - medium = between close and medium, not from close to medium. And I didn't say spray and pray, I said spary. This weapon has a pretty big cone of fire, hence its a spray weapon. Also, who says they didn't change the weapon it self?
Enough doom saying, wait till May 6th then complain. |
DS 10
SyNergy Gaming EoN.
193
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Posted - 2013.04.26 18:02:00 -
[97] - Quote
I'll wait til May 6th to see what happens. I don't see them taking a bunch of stuff away without adding other things. I hope it's not true that AR and SMG are the only weapons that get SS. HMG's have the most ridiculous spread. Being able to limit that through skill upgrades would help be more effective. |
XxWarlordxX97
Internal Error. Negative-Feedback
1541
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Posted - 2013.04.26 18:34:00 -
[98] - Quote
Exmaple Core wrote:Sota Pop and i were discussing the changes to the skills next build and looked down at it for our belovid heavy class. We found sharpshooter no longer giving ranged bonuses cripples the HMG into a bigger SMG for short ranged engagements only. The HMG did benefit very well from the range bonus with how bullet falloff works (bullet damage over distance). Also, there will be no passive skills to increase weapon damage. The HMG is a spam cannon and relies on the buffs to make each shot hit hard, wich it wont anymore. So in conclusion, the HMG double wont do damage or even reach at distance, and wont chew through suits nearly as well. Between assult suit strafing and their 450+ most heavys are soloed by assult players at point blank. That is were a heavy is best and its happening now with the skills giving the HMG the bonuses it needs! Its still not working! Of course heavys generally get out gunned at mid to long range but that jus adds to the promblem. What is left for a heavy when these skills are taken away? Heavys will need B series or protosuits for pubs. The heavy will be 3 times as expensive to die 3 times quicker. If they moderate the prices on heavy gear wel be twice as expensive and still out DPS'ed, out ranged, out manuvered, and left to with only our butthurt because we have no more money to buy our gear nor SP sence heavy is THE most SP intensive class.
To top it all off, much like the swarm launcher, the plasma cannon is going to be a light weapon for all classes to use and much like the forge gun, its going to be a hybrid weapon (effective against sheilds and armor) with dumbfire capabiltys. Unlike the forge gun it will be dirt cheap because it is NOT heavy exclusive gear and thus will be used in place of forge guns. So the hmg sucks and heavys arnt needed for desinated AV any longer.
What im saying is, there is no reason to play heavy. Ifyou want lots of HP stack 4 complex sheild mods on an assult suit and skill up sheild controle to lv 5. over 500 sheilds, MORE than most heavys. Stack 2 or 3 complex armor extenders and you will have close or over 1100 effective HP and still be more mobile than a heavy. Your AR will outrange and out DPS them too. You also have equipment slots for 1/2 to 1/3 the price of the equvilant heavy suit. Also spent less SP on your superior class and fit. There is no reason for anyone to play heavy come uprising.
*There is no insentive to play heavy* why do they hate the heavy |
Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 19:43:00 -
[99] - Quote
Cat Merc wrote:Lance 2ballzStrong wrote:Cat Merc wrote:A. All weapons are rebalanced, what you're basing your claims upon aren't true. B. An HMG isn't supposed to be effective above close-medium range. Its a ******* spray gun, dafuq do you want.
In conclusion, wait for May 6th and stop whining. Close yes, medium, no. If there's no sharpshooter, and the range of the HMG is where it starts at with no SS. There would be no heavies then. We're only resigned to camping an objective? lol...no WP, no ISK. A heavy's only job is to kill, and with no kills to be had unless camping, they will disappear. Spray and pray? I hope you use the heavy class and use that "tactic" against a good heavy, and see where that gets you. Good heavies have good aim. My point in all this, is if there's no sharpshooter, there has to be a skill to reduce bullet spread. Even though the HMG has a higher DPS than most weapons, guess what, IT MISSES ALLOT OF HITS DUE TO BULLET SPREAD. People that actually use the class will know this. They will also know that without SS, there is no medium range. I said I'll wait till May 6th to see what they have to offer, till then I only speculate. My speculation leads me to believe that heavies will get so little kills, they would drop the class, and convert to the only class that matters in this game, the Assault class. I'm hoping CCP gives the HMG a good enough range. Close - medium = between close and medium, not from close to medium. And I didn't say spray and pray, I said spary. This weapon has a pretty big cone of fire, hence its a spray weapon. Also, who says they didn't change the weapon it self? Enough doom saying, wait till May 6th then complain.
Judging by the way the community bitched and moan about heavies, I can only assume CCP listened. Everyday for months there were threads QQ'ing about heavies. So forgive me if I don't have a positive attitude with their heavy "tweaking".
"doom saying"? More like predicting what will happen to the class if it gets another nerf. As I said from page 1, I'm waiting to see come May 6th, but that doesn't stop me from speculating and giving my opinion. |
BattleCry1791
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
146
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Posted - 2013.04.26 19:53:00 -
[100] - Quote
Wait....no racial variants for Heavies? WTF? |
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Ric Barlom
On The Brink CRONOS.
5
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Posted - 2013.04.26 20:03:00 -
[101] - Quote
What's up gang! You know I've been reading this thread for about 10 minutes now guys and the way I see it, things don't look all that bad for us so I'm gonna hit you guys from another angle with some straight talk.
Let's talk about the lack of sharpshooter skills for the heavy machine gun guys. Well here's the thing dude: the sharshooter skill, as we know it, will be the first thing that goes extinct when Uprising hits us! What I mean with that guys is that no matter which is your weapon of choice, you won't be increasing your range anytime soon guys. I don't care if you're a scout like I am, a caldari assault, a heavy, let me tell you right now: you're **** out of luck when it comes to increasing your range bro.
The other things that I've heard people say is that heavy is slow, heavy is only good at close quarters, a heavy cannot keep up with war points and kills. Well if you know anything about me guys you know exactly what I'm about to say man and here's how i'm gonna lay it down for you: Perhaps SOME of you guys have picked the wrong suit for your play style? "Oh but Ric CCP has promised me a sandbox where I can create my own super soldier!" Well ****.... I'm gonna suggest you guys go out there, put your thinking cap on and figure out the goal you wanna reach and pick the right tool for that!
I mean when I wanna make a baby I'm not gonna use a condom! |
Iron Wolf Saber
BetaMax. CRONOS.
3707
|
Posted - 2013.04.26 21:26:00 -
[102] - Quote
One piece of good news, mediums will not in the foreseeable future have heavy weapons. All mistakes so far or lack of asests.
Removing SS Skill ensures no matter how well leveled a guy is will not over have range immunity from people of lower skill. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 21:29:00 -
[103] - Quote
Ric Barlom wrote:What's up gang! You know I've been reading this thread for about 10 minutes now guys and the way I see it, things don't look all that bad for us so I'm gonna hit you guys from another angle with some straight talk.
Let's talk about the lack of sharpshooter skills for the heavy machine gun guys. Well here's the thing dude: the sharshooter skill, as we know it, will be the first thing that goes extinct when Uprising hits us! What I mean with that guys is that no matter which is your weapon of choice, you won't be increasing your range anytime soon guys. I don't care if you're a scout like I am, a caldari assault, a heavy, let me tell you right now: you're **** out of luck when it comes to increasing your range bro.
The other things that I've heard people say is that heavy is slow, heavy is only good at close quarters, a heavy cannot keep up with war points and kills. Well if you know anything about me guys you know exactly what I'm about to say man and here's how i'm gonna lay it down for you: Perhaps SOME of you guys have picked the wrong suit for your play style? "Oh but Ric CCP has promised me a sandbox where I can create my own super soldier!" Well ****.... I'm gonna suggest you guys go out there, put your thinking cap on and figure out the goal you wanna reach and pick the right tool for that!
I mean when I wanna make a baby I'm not gonna use a condom!
...
So your other angle is to tell us sharpshooter is no longer in the game... and we should adapt... my gawd! With such knowledge, you must surely know the meaning of life!
Please, tell us why we are here?!!
I'm sorry, I didn't know how else to reply to this. This whole "learn to adapt" and "learn to play your class / role" is not the point. Pretty sure the heavies that are concerned about this, have been playing their class for quite some time, so it's not a matter of learning to adapt, it's a matter of being concerned about what's going to happen to a class that's already been nerfed hard in the past, and is still cried about by the community.
We're speculating and discussing. Saying that some heavies in here chose the wrong suit comes across as an insult tbh. I know some of these heavies, and know some are among the best in the game. So you're saying they chose the wrong class? |
Zhar Ptitsaa
The Red Guards EoN.
51
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Posted - 2013.04.26 22:09:00 -
[104] - Quote
Lance 2ballzStrong wrote:Zhar Ptitsaa wrote:Has anyone even complained about the HMG? you must be new around here
lol, i know ccp hates heavies, but i barely see "HEAVIES ARE OP" threads compared to "HEAVIES ARE UNDERPOWERED" threads. |
Talruum Tezztarozza
Seituoda Taskforce Command Caldari State
82
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Posted - 2013.04.26 23:01:00 -
[105] - Quote
@Zhar My advice, Try looking at threads around Jan-Feb. |
DJINN leukoplast
Hellstorm Inc League of Infamy
383
|
Posted - 2013.04.27 00:05:00 -
[106] - Quote
Exmaple Core wrote:So the hmg sucks and heavys arnt needed for desinated AV any longer.
Since when did heavies actually spec into AV? 99% of them are anti-infantry, most AV on the field is from assault players who's suits weren't designed for it. The only AV I see from heavies is when they are forge sniping infantry players, and there also happens to be a vehicle on the enemy team that the forge sniper will temporarily shift focus on (maybe).
Heavies and AV... LOL. Stats probably show scouts doing more AV than you guys.
Bitter? Yes. Tired of playing ambush and going up against 1-3 tanks on the enemy team, and no heavy on our team does a thing about it. So I end up having to waste the entire match hunting these tanks down, getting meaningless deaths from the tanks and other infantry players (since I am defenseless with only a crap sidearm and very little health), losing ISK, and 90% of the time never get a single kill. End of the match I get extremely poor ISK, SP and a nice dent on my KDR. All because I had to take up the slack of heavies who weren't doing what their suits were designed to do, as they would rather farm infantry with their precious HMG.
Sorry, but I won't shed a single tear for heavies in Uprising who no longer have the ability to increase their range or get skill based damage buffs to the HMG. Personally I am getting tired of getting sniped from across the map by HMG's that get more accurate with increased fire, while my AR gets horribly inaccurate and kicks like an insane mule on crack that also had been kicked in the nads, several times. Not to mention all the militia forge snipers that take nearly zero SP to spec into yet can take out any suit in the game in one hit. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1080
|
Posted - 2013.04.27 00:52:00 -
[107] - Quote
DJINN leukoplast wrote:Exmaple Core wrote:So the hmg sucks and heavys arnt needed for desinated AV any longer.
Since when did heavies actually spec into AV? 99% of them are anti-infantry, most AV on the field is from assault players who's suits weren't designed for it. The only AV I see from heavies is when they are forge sniping infantry players, and there also happens to be a vehicle on the enemy team that the forge sniper will temporarily shift focus on (maybe). Heavies and AV... LOL. Stats probably show scouts doing more AV than you guys. Bitter? Yes. Tired of playing ambush and going up against 1-3 tanks on the enemy team, and no heavy on our team does a thing about it. So I end up having to waste the entire match hunting these tanks down, getting meaningless deaths from the tanks and other infantry players (since I am defenseless with only a crap sidearm and very little health), losing ISK, and 90% of the time never get a single kill. End of the match I get extremely poor ISK, SP and a nice dent on my KDR. All because I had to take up the slack of heavies who weren't doing what their suits were designed to do, as they would rather farm infantry with their precious HMG. Sorry, but I won't shed a single tear for heavies in Uprising who no longer have the ability to increase their range or get skill based damage buffs to the HMG. Personally I am getting tired of getting sniped from across the map by HMG's that get more accurate with increased fire, while my AR gets horribly inaccurate and kicks like an insane mule on crack that also had been kicked in the nads, several times. Not to mention all the militia forge snipers that take nearly zero SP to spec into yet can take out any suit in the game in one hit.
Wow that's one of the most ignorant posts I've ever read here. Since when did heavies spec into AV? How about any decent heavy. A heavy without proto FG at this point is either a noob, or he invested in another SP intensive role.
Sniped across the map? HAHAHAHAHAA... I wish I can do that....even though my Prof. is lvl 4 I can't kill people across the map. Only people I kill at range are noobs who don't know better. The bullet spread at range is ridic, so if you get kill from a long range from an HMG LOOOOOL.
You're education in the heavy and HMG is so poor, although you do your best to troll every heavy thread. I would have thought by now you would have learned something. The HMG has recoil too btw, but I guess since you've never played as one you won't know this. There's a very, VERY easy way to counter the recoil on AR's... if you don't know this by now...SMFH.
Please, if you gonna troll people, for the very least know what you're talking about. |
undeadsoldier90
Hellstorm Inc League of Infamy
305
|
Posted - 2013.04.27 00:55:00 -
[108] - Quote
Sorry maple looks like its scout shotty time again :D |
Acnologia X
Seraphim Initiative. CRONOS.
9
|
Posted - 2013.04.27 00:57:00 -
[109] - Quote
dammit when i finally decide to go back and play dust, they ruin the one thing i love |
XxWarlordxX97
Internal Error. Negative-Feedback
1543
|
Posted - 2013.04.27 01:05:00 -
[110] - Quote
undeadsoldier90 wrote:Sorry maple looks like its scout shotty time again :D
I will stick with the heavy |
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Mr Zitro
Imperfects Negative-Feedback
481
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Posted - 2013.04.27 01:42:00 -
[111] - Quote
XxWarlordxX97 wrote:undeadsoldier90 wrote:Sorry maple looks like its scout shotty time again :D I will stick with the heavy
I would use nova knives over a shotgun after uprising, shotgun is only good because of SS |
undeadsoldier90
Hellstorm Inc League of Infamy
306
|
Posted - 2013.04.27 01:49:00 -
[112] - Quote
Mr Zitro wrote:XxWarlordxX97 wrote:undeadsoldier90 wrote:Sorry maple looks like its scout shotty time again :D I will stick with the heavy I would use nova knives over a shotgun after uprising, shotgun is only good because of SS
True enough. Smg too. But AR is king. |
Rynoceros
One-Armed Bandits Atrocitas
29
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Posted - 2013.04.27 01:56:00 -
[113] - Quote
If nobody else will have Sharpshooter, then wouldn't it be an even exchange in range distance? If everybody skills into Weaponry 5 and Sharpshooter (like they should) then we'd all be doing the same thing, just 20% farther away with 10% faster kills. |
XxWarlordxX97
Internal Error. Negative-Feedback
1543
|
Posted - 2013.04.27 02:44:00 -
[114] - Quote
Mr Zitro wrote:XxWarlordxX97 wrote:undeadsoldier90 wrote:Sorry maple looks like its scout shotty time again :D I will stick with the heavy I would use nova knives over a shotgun after uprising, shotgun is only good because of SS
I want to see this |
Talruum Tezztarozza
Seituoda Taskforce Command Caldari State
84
|
Posted - 2013.04.27 04:06:00 -
[115] - Quote
Rynoceros wrote:If nobody else will have Sharpshooter, then wouldn't it be an even exchange in range distance? If everybody skills into Weaponry 5 and Sharpshooter (like they should) then we'd all be doing the same thing, just 20% farther away with 10% faster kills.
Except, it seem that AR and SMG got to keep their SS bonus. In other word, SMG and AR got buffed (again). If this is true........
Hey AR Why U so special ?? |
XxWarlordxX97
Internal Error. Negative-Feedback
1548
|
Posted - 2013.04.27 04:13:00 -
[116] - Quote
Talruum Tezztarozza wrote:Rynoceros wrote:If nobody else will have Sharpshooter, then wouldn't it be an even exchange in range distance? If everybody skills into Weaponry 5 and Sharpshooter (like they should) then we'd all be doing the same thing, just 20% farther away with 10% faster kills. Except, it seem that AR and SMG got to keep their SS bonus. In other word, SMG and AR got buffed (again). If this is true........ Hey AR Why U so special ??
where did you hear this? |
Exmaple Core
SyNergy Gaming EoN.
182
|
Posted - 2013.04.27 04:48:00 -
[117] - Quote
hey warlord your a very respected and skilled heavy. whats your opinion |
XxWarlordxX97
Internal Error. Negative-Feedback
1548
|
Posted - 2013.04.27 04:52:00 -
[118] - Quote
Exmaple Core wrote:hey warlord your a very respected and skilled heavy. whats your opinion
I'm going to stay a heavy, but if you like the scout go for it |
XxWarlordxX97
Internal Error. Negative-Feedback
1548
|
Posted - 2013.04.27 04:53:00 -
[119] - Quote
Exmaple Core wrote:hey warlord your a very respected and skilled heavy. whats your opinion
I got a question will the AR and SMG have SS? |
Jotun Hiem
The Tritan Industries RISE of LEGION
539
|
Posted - 2013.04.27 04:57:00 -
[120] - Quote
XxWarlordxX97 wrote:Exmaple Core wrote:hey warlord your a very respected and skilled heavy. whats your opinion I got a question will the AR and SMG have SS? There is a shooting skill of some type staying in for those two weapons, but it's spread reduction, not range.
I'm personally speccing back into Logi during Uprising. As much as I love the Forge Gun, I felt like I was actually being an asset to my team when I was acting as combat medic.
And the HMG just makes me rage endlessly. I'm sick of that thing. |
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