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Lance 2ballzStrong
SyNergy Gaming EoN.
1078
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Posted - 2013.04.26 10:14:00 -
[1] - Quote
I've been saying this for a while on the forums. Heavies are slowly getting more and more useless and other classes get stronger cuz their proto suits are actually good. How can heavies be competitive when their proto suits = a Heavy B series basically but cost 250k isk a pop. Does not make sense.
Not to mention the HMG. People cry soooo much about it, but in a competitive environment you see how weak it is. What makes it weak is the bullet dispersion, or bullet spread. Yeah the stats says it does "x" amount of dps, but in reality ALLOT of bullets miss the target. Not saying it needs a dmg buff, but the bullet spread is ridic. So while you're shooting a guy, bullets are missing even though your aim is fixed on him, you're missing, and in a competitive situation, missing = death... while the AR is NOT missing.
I know CCP said they were going to re-balance the class. So I'm hoping they balance it where Heavy Proto suit is actually useful or for the very least AFFORDABLE.
I share Maple's frustration, and so do the majority of heavies that know what might come down. If the class is nerfed further, then you might not see any heavy HMG out on the battlefield. Just does not make sense to invest time and SP into a class that's gonna fail.
I'll wait and see... I'm hoping CCP finds a good balance, and for goodness sake give us a skill to lower bullet spread...otherwise, LOLheavies. May as well point your finger and laugh when you see one in Uprising. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 10:22:00 -
[2] - Quote
J-Lewis wrote:AFAIK all proficiency skills keep the damage bonus. This change really hangs on an increase in slots and fitting resources for heavies.
Confirm/Deny?
e: Also SISI doesn't show anything besides descriptions. No info on specific stat changes.
I don't know what you mean.
If you mean there's a skill that increases slots on suits, then no. Proto VK1 has 3 high, 2 low...lol, and only costs 240k isk. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 10:28:00 -
[3] - Quote
J-Lewis wrote:Not a skill; just a change in base stats.
You know... Like heavies having more than 2 low slots in Uprising.
Aaaah... I don't know man. I'm waiting on the patch notes for confirmation on things mentioned above. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 10:31:00 -
[4] - Quote
J-Lewis wrote:Lance 2ballzStrong wrote:J-Lewis wrote:Not a skill; just a change in base stats.
You know... Like heavies having more than 2 low slots in Uprising. Aaaah... I don't know man. I'm waiting on the patch notes for confirmation on things mentioned above. That's why I asked, in hopes that Iron Wolf could spread some light
They'll be playing the new build today, so maybe. Even then, I don't know if he or others are allowed to say anything more about it. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 10:37:00 -
[5] - Quote
Higgs flagrantfool wrote:Range isn't getting nerfed. Heavys should have all the range they do now, when the new HMG sharpshooter is skilled properly. The sharpshooter change has nothing to do with reducing the range of any weapon. It is simply swapping the current function of sharpshooter (bullet flight time increase) for a dispersion decrease given a max posible range. Functionally, there should be very very little difference between how the skill works now and how it will work post uprising.
Only the AR and SMG is getting the Sharpshooter skill, and it doesn't affect range.
No other weapon is getting that skill in Uprising. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 10:45:00 -
[6] - Quote
J-Lewis wrote:Exmaple Core wrote:I specifically asked if the suit was getting any modified slot count and Iron Wolf did not answer. That means the dev did not answer because he dident want to give bad news to the heavys. If they were making the suit better than the devs would have answered cuz that would make the players happy. He dident asnwer so its nothing positive That's some really heavy duty tinfoil you're wearing. Shame it's all aluminium and not actual tin.
Not really. He has a point, but on the other hand you can say CCP isn't saying anything about how they balanced other suits either. One thing is certain, heavy is the only class that DIDN'T get another race variant...funny huh?!
That shows the lack of heavy love imo. Assault class? All 4 races. Logi? 2 races if I'm not mistaken. Scout? 2 races if I'm not mistaken.
So we're stuck with the same old Amarr heavy from way back last year since before June! |
Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 14:44:00 -
[7] - Quote
GeneralButtNaked wrote:I don't know why the heavies are surprised by this.
Dust is all about the AR, and making sure that the assault troops are the complete focus of the game.
Thankfully I have an ALT that will have enough SP to be relevant in the assault class come May 6th, so that I can wait and see how the heavies actually work before I spec this character into them. No sense wasting SP on a dead class.
not too surprised. It's a matter of waiting and seeing at this point, but yeah, no sharpshooter for HMG, I'm hoping for a bullet spread reduction skill. If not... lol.
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Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 16:30:00 -
[8] - Quote
Cat Merc wrote:A. All weapons are rebalanced, what you're basing your claims upon aren't true. B. An HMG isn't supposed to be effective above close-medium range. Its a ******* spray gun, dafuq do you want.
In conclusion, wait for May 6th and stop whining.
Close yes, medium, no. If there's no sharpshooter, and the range of the HMG is where it starts at with no SS.
There would be no heavies then. We're only resigned to camping an objective? lol...no WP, no ISK. A heavy's only job is to kill, and with no kills to be had unless camping, they will disappear.
Spray and pray? I hope you use the heavy class and use that "tactic" against a good heavy, and see where that gets you. Good heavies have good aim.
My point in all this, is if there's no sharpshooter, there has to be a skill to reduce bullet spread. Even though the HMG has a higher DPS than most weapons, guess what, IT MISSES ALLOT OF HITS DUE TO BULLET SPREAD.
People that actually use the class will know this. They will also know that without SS, there is no medium range. I said I'll wait till May 6th to see what they have to offer, till then I only speculate.
My speculation leads me to believe that heavies will get so little kills, they would drop the class, and convert to the only class that matters in this game, the Assault class.
I'm hoping CCP gives the HMG a good enough range. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 16:54:00 -
[9] - Quote
Zhar Ptitsaa wrote:Has anyone even complained about the HMG?
you must be new around here |
Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 19:43:00 -
[10] - Quote
Cat Merc wrote:Lance 2ballzStrong wrote:Cat Merc wrote:A. All weapons are rebalanced, what you're basing your claims upon aren't true. B. An HMG isn't supposed to be effective above close-medium range. Its a ******* spray gun, dafuq do you want.
In conclusion, wait for May 6th and stop whining. Close yes, medium, no. If there's no sharpshooter, and the range of the HMG is where it starts at with no SS. There would be no heavies then. We're only resigned to camping an objective? lol...no WP, no ISK. A heavy's only job is to kill, and with no kills to be had unless camping, they will disappear. Spray and pray? I hope you use the heavy class and use that "tactic" against a good heavy, and see where that gets you. Good heavies have good aim. My point in all this, is if there's no sharpshooter, there has to be a skill to reduce bullet spread. Even though the HMG has a higher DPS than most weapons, guess what, IT MISSES ALLOT OF HITS DUE TO BULLET SPREAD. People that actually use the class will know this. They will also know that without SS, there is no medium range. I said I'll wait till May 6th to see what they have to offer, till then I only speculate. My speculation leads me to believe that heavies will get so little kills, they would drop the class, and convert to the only class that matters in this game, the Assault class. I'm hoping CCP gives the HMG a good enough range. Close - medium = between close and medium, not from close to medium. And I didn't say spray and pray, I said spary. This weapon has a pretty big cone of fire, hence its a spray weapon. Also, who says they didn't change the weapon it self? Enough doom saying, wait till May 6th then complain.
Judging by the way the community bitched and moan about heavies, I can only assume CCP listened. Everyday for months there were threads QQ'ing about heavies. So forgive me if I don't have a positive attitude with their heavy "tweaking".
"doom saying"? More like predicting what will happen to the class if it gets another nerf. As I said from page 1, I'm waiting to see come May 6th, but that doesn't stop me from speculating and giving my opinion. |
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Lance 2ballzStrong
SyNergy Gaming EoN.
1078
|
Posted - 2013.04.26 21:29:00 -
[11] - Quote
Ric Barlom wrote:What's up gang! You know I've been reading this thread for about 10 minutes now guys and the way I see it, things don't look all that bad for us so I'm gonna hit you guys from another angle with some straight talk.
Let's talk about the lack of sharpshooter skills for the heavy machine gun guys. Well here's the thing dude: the sharshooter skill, as we know it, will be the first thing that goes extinct when Uprising hits us! What I mean with that guys is that no matter which is your weapon of choice, you won't be increasing your range anytime soon guys. I don't care if you're a scout like I am, a caldari assault, a heavy, let me tell you right now: you're **** out of luck when it comes to increasing your range bro.
The other things that I've heard people say is that heavy is slow, heavy is only good at close quarters, a heavy cannot keep up with war points and kills. Well if you know anything about me guys you know exactly what I'm about to say man and here's how i'm gonna lay it down for you: Perhaps SOME of you guys have picked the wrong suit for your play style? "Oh but Ric CCP has promised me a sandbox where I can create my own super soldier!" Well ****.... I'm gonna suggest you guys go out there, put your thinking cap on and figure out the goal you wanna reach and pick the right tool for that!
I mean when I wanna make a baby I'm not gonna use a condom!
...
So your other angle is to tell us sharpshooter is no longer in the game... and we should adapt... my gawd! With such knowledge, you must surely know the meaning of life!
Please, tell us why we are here?!!
I'm sorry, I didn't know how else to reply to this. This whole "learn to adapt" and "learn to play your class / role" is not the point. Pretty sure the heavies that are concerned about this, have been playing their class for quite some time, so it's not a matter of learning to adapt, it's a matter of being concerned about what's going to happen to a class that's already been nerfed hard in the past, and is still cried about by the community.
We're speculating and discussing. Saying that some heavies in here chose the wrong suit comes across as an insult tbh. I know some of these heavies, and know some are among the best in the game. So you're saying they chose the wrong class? |
Lance 2ballzStrong
SyNergy Gaming EoN.
1080
|
Posted - 2013.04.27 00:52:00 -
[12] - Quote
DJINN leukoplast wrote:Exmaple Core wrote:So the hmg sucks and heavys arnt needed for desinated AV any longer.
Since when did heavies actually spec into AV? 99% of them are anti-infantry, most AV on the field is from assault players who's suits weren't designed for it. The only AV I see from heavies is when they are forge sniping infantry players, and there also happens to be a vehicle on the enemy team that the forge sniper will temporarily shift focus on (maybe). Heavies and AV... LOL. Stats probably show scouts doing more AV than you guys. Bitter? Yes. Tired of playing ambush and going up against 1-3 tanks on the enemy team, and no heavy on our team does a thing about it. So I end up having to waste the entire match hunting these tanks down, getting meaningless deaths from the tanks and other infantry players (since I am defenseless with only a crap sidearm and very little health), losing ISK, and 90% of the time never get a single kill. End of the match I get extremely poor ISK, SP and a nice dent on my KDR. All because I had to take up the slack of heavies who weren't doing what their suits were designed to do, as they would rather farm infantry with their precious HMG. Sorry, but I won't shed a single tear for heavies in Uprising who no longer have the ability to increase their range or get skill based damage buffs to the HMG. Personally I am getting tired of getting sniped from across the map by HMG's that get more accurate with increased fire, while my AR gets horribly inaccurate and kicks like an insane mule on crack that also had been kicked in the nads, several times. Not to mention all the militia forge snipers that take nearly zero SP to spec into yet can take out any suit in the game in one hit.
Wow that's one of the most ignorant posts I've ever read here. Since when did heavies spec into AV? How about any decent heavy. A heavy without proto FG at this point is either a noob, or he invested in another SP intensive role.
Sniped across the map? HAHAHAHAHAA... I wish I can do that....even though my Prof. is lvl 4 I can't kill people across the map. Only people I kill at range are noobs who don't know better. The bullet spread at range is ridic, so if you get kill from a long range from an HMG LOOOOOL.
You're education in the heavy and HMG is so poor, although you do your best to troll every heavy thread. I would have thought by now you would have learned something. The HMG has recoil too btw, but I guess since you've never played as one you won't know this. There's a very, VERY easy way to counter the recoil on AR's... if you don't know this by now...SMFH.
Please, if you gonna troll people, for the very least know what you're talking about. |
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