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Flux Raeder
WarRavens
84
|
Posted - 2013.04.10 04:46:00 -
[31] - Quote
Nguruthos IX wrote:Flux Raeder wrote:Okay, a couple points and a long story. Dropships are not overpriced. Simple as that. When used properly a dropship can provide a constant flow of friendlies into the weakest parts of enemy territory. I have been in a dozen games where this alone has turned the tides of an entire battle. If you don't see how that is possible I can detail exactly how hard it is for an enemy to hold ground in their own territory when they are having heavy machine-gunners dropping in around them from every direction and snipers suddenly sprouting from their own roofs. Yes, dropships are NOT the easiest things to fly, but with minimal practice you ought to be able to figure it out. To expand on both this and the distraction factor: occasionally for fun I will call in a simple militia dropship. I used to pilot a lot in the first builds so I enjoy taking these things to their limits, I have crashed a couple by doing stupid (but crazy cool!!) stunts but I have also caused such a huge distraction in some matches just with my presence that my team has won the game. A prime example of this is a game a couple months ago on manus peak. The enemy sniper coverage was insane. They had heavys rolling my team on the ground, I was running solo for once and as usual the blue-dots weren't doing ****. I decided I would have some fun rather than waste my isk and efforts on them so I called in a dropship. I began doing aerial manouvres for fun, getting as close to the ground as fast as possible and flying up the gentral road from a-c-b at top speed about two feet above the ground. This TERRIFIED the other team, every single player was suddenly armed with swarms and forges but nobody could hit me because I was putting everything I had into flying. I was squishing snipers on hills with the tip of my dropship, dodging an OB, tauntinglr flying by a foot in front of an armed railgun at top speed and generally just having an extremely enjoyable time. While I was doing this my bluedots finally took some initiative and hacked EVERYTHING. Suddenly the game that we were losing by about 75% swings around for a solid victory. This is with an un-edited militia dropship, solo on a bored night people, imagine if I'd had gunners and an uplink! Or had even practiced flying the new mechanics more than once before this? Overpriced? I don't think so. I have never laughed so hard while playing a videogame, maybe try Priceless. As for bpo, this was done in the earlier builds and was removed for MANY reasons, we've moved past this. And finally, OP: TaLkInG lIkE ThIs PiSsEs EvErYoNe OfF. It's not clever and if you want any kind of future in New Eden I'd suggest you cut it now. Sorry but nobody is or ever has been terrified of a dropship. The fact that they all switched to AV is because they just wanted a free kill and to knock you out of 150k. Furthermore if a single one of those players had a militia forge gun, and two opposable thumbs they could have knocked you right out of the air within the span of 4 seconds or less. The only way for a cheap drop-ship to survive a map where one player has a militia FG is to hide behind a hill or building the entire game. FG are incredibly easy to aim too. Any player half trying could nail you at max range, first shot, no problem. Then why didn't they? Like I said, just about every player on the map was firing at me, WITH forge guns and swarms, I'm pretty sure I recognized them by the massive rounds of blue plasma zipping by me. And as far as "hiding behind a building"? As I just said I was flying DIRECTLY THROUGH the burnzones. At ground level. I don't think it's possible to get any further from hiding. If I recall I went behind the tower a single time to recharge my shield from a couple lucky swarms. And as far as a terror factor? You try running a heavy or assault, shooting at the reddots to turn around to see an honest to dust dropship bearing down on you at full speed. Or maybe sniping from a mountaintop to suddenly hear the rapidly approaching engine of my ship just to be squished before you can even comprehend what is going on.From some of the messages I have recieved from the victims after these kinds of games I have gathered it can be RATHER disconcerting to say the very least. |
Flux Raeder
WarRavens
84
|
Posted - 2013.04.10 04:52:00 -
[32] - Quote
Other than that idk what to tell ya dude. Maybe save up some isk and give it a try yourself, just try to have fun with it. I don't have a recorder and will tell you that I have no proof of those matches but I know what I did and I don't need you to believe me, I only rolled it out to make a point to the OP. It does sound to me like you have so far just been matched with or against some sub-par pilots. |
Flux Raeder
WarRavens
84
|
Posted - 2013.04.10 04:56:00 -
[33] - Quote
howard sanchez wrote:Tldr? Lol my bad, slow day at work, bored as hell. |
Nguruthos IX
Kameira Lodge Amarr Empire
195
|
Posted - 2013.04.10 04:59:00 -
[34] - Quote
Flux Raeder wrote:Nguruthos IX wrote:Flux Raeder wrote:Okay, a couple points and a long story. Dropships are not overpriced. Simple as that. When used properly a dropship can provide a constant flow of friendlies into the weakest parts of enemy territory. I have been in a dozen games where this alone has turned the tides of an entire battle. If you don't see how that is possible I can detail exactly how hard it is for an enemy to hold ground in their own territory when they are having heavy machine-gunners dropping in around them from every direction and snipers suddenly sprouting from their own roofs. Yes, dropships are NOT the easiest things to fly, but with minimal practice you ought to be able to figure it out. To expand on both this and the distraction factor: occasionally for fun I will call in a simple militia dropship. I used to pilot a lot in the first builds so I enjoy taking these things to their limits, I have crashed a couple by doing stupid (but crazy cool!!) stunts but I have also caused such a huge distraction in some matches just with my presence that my team has won the game. A prime example of this is a game a couple months ago on manus peak. The enemy sniper coverage was insane. They had heavys rolling my team on the ground, I was running solo for once and as usual the blue-dots weren't doing ****. I decided I would have some fun rather than waste my isk and efforts on them so I called in a dropship. I began doing aerial manouvres for fun, getting as close to the ground as fast as possible and flying up the gentral road from a-c-b at top speed about two feet above the ground. This TERRIFIED the other team, every single player was suddenly armed with swarms and forges but nobody could hit me because I was putting everything I had into flying. I was squishing snipers on hills with the tip of my dropship, dodging an OB, tauntinglr flying by a foot in front of an armed railgun at top speed and generally just having an extremely enjoyable time. While I was doing this my bluedots finally took some initiative and hacked EVERYTHING. Suddenly the game that we were losing by about 75% swings around for a solid victory. This is with an un-edited militia dropship, solo on a bored night people, imagine if I'd had gunners and an uplink! Or had even practiced flying the new mechanics more than once before this? Overpriced? I don't think so. I have never laughed so hard while playing a videogame, maybe try Priceless. As for bpo, this was done in the earlier builds and was removed for MANY reasons, we've moved past this. And finally, OP: TaLkInG lIkE ThIs PiSsEs EvErYoNe OfF. It's not clever and if you want any kind of future in New Eden I'd suggest you cut it now. Sorry but nobody is or ever has been terrified of a dropship. The fact that they all switched to AV is because they just wanted a free kill and to knock you out of 150k. Furthermore if a single one of those players had a militia forge gun, and two opposable thumbs they could have knocked you right out of the air within the span of 4 seconds or less. The only way for a cheap drop-ship to survive a map where one player has a militia FG is to hide behind a hill or building the entire game. FG are incredibly easy to aim too. Any player half trying could nail you at max range, first shot, no problem. Then why didn't they? Like I said, just about every player on the map was firing at me, WITH forge guns and swarms, I'm pretty sure I recognized them by the massive rounds of blue plasma zipping by me. And as far as "hiding behind a building"? As I just said I was flying DIRECTLY THROUGH the burnzones. At ground level. I don't think it's possible to get any further from hiding. If I recall I went behind the tower a single time to recharge my shield from a couple lucky swarms. And as far as a terror factor? You try running a heavy or assault, shooting at the reddots to turn around to see an honest to dust dropship bearing down on you at full speed. Or maybe sniping from a mountaintop to suddenly hear the rapidly approaching engine of my ship just to be squished before you can even comprehend what is going on.From some of the messages I have recieved from the victims after these kinds of games I have gathered it can be RATHER disconcerting to say the very least.
You were playing against an inordinately stupid team of monkeys is why. That's like asking how it's possible that I managed to walk around the map killing 15 people by punching them to death. It's not because dropsuits with no ammo are overpowered or invisible
The team was oblivious, horrible, and stupid. You just said it yourself, if you were at ground level and people couldn't kill you then there's something else going on. 1-2 AV nades would have done you in just the same. Dropships can no longer out run swarms and a militia one as you say could never have the EHP to survive the inevitable hits of several players swarms. Unless they were too lazy to move around a pole and kept aiming directly into walls rather than a practical position.
There is no way even a player of average skill would miss you with a forge gun for a whole match, nor that a team of swarms would fail to knock you out of a low level dropship. Therefore we conclude that this was a team of incredibly less than average skill. Seriously teetering on the edge of basic mental functioning. I wonder if they could also feed themselves.
|
Flux Raeder
WarRavens
84
|
Posted - 2013.04.10 05:24:00 -
[35] - Quote
If this were an isolated incident then I might tend to agree especially considering most bluedots performance. However, as I mentioned earlier, I have done this multiple times. And there are still the other pilots I have watched that were about a hundred times better. A dropship doesn't need to OUTRUN a swarm shot, if the pilot knows the map well enough he/she has plenty of time to dodge around a tower or drop to ground level and have them explode harmlessly off hills. Dodging a forge gun is like dodging sniper fire, if you run in a predictable line or pattern for too long then yeah, you'll get shot down. Clearly you think very strongly that this is impossible while I have seen it not to be and I don't see any point in continuing this topic. The only point here is that I believe, for what it is CAPABLE of in the right hands, the dropship is not overpriced. Though now that I think of it, if you can't fly it and think it is so weak then why on earth do you care about it's price? If anything you should be happy if you really believe they are all so easy to shoot down, more money for you. Really, with that logic this whole thread is rather pointless is it not? |
Nguruthos IX
Kameira Lodge Amarr Empire
195
|
Posted - 2013.04.10 05:33:00 -
[36] - Quote
Flux Raeder wrote:If this were an isolated incident then I might tend to agree especially considering most bluedots performance. However, as I mentioned earlier, I have done this multiple times. And there are still the other pilots I have watched that were about a hundred times better. A dropship doesn't need to OUTRUN a swarm shot, if the pilot knows the map well enough he/she has plenty of time to dodge around a tower or drop to ground level and have them explode harmlessly off hills. Dodging a forge gun is like dodging sniper fire, if you run in a predictable line or pattern for too long then yeah, you'll get shot down. Clearly you think very strongly that this is impossible while I have seen it not to be and I don't see any point in continuing this topic. The only point here is that I believe, for what it is CAPABLE of in the right hands, the dropship is not overpriced. Though now that I think of it, if you (not you specifically, just those that think it's op) can't fly it and think it is so weak then why on earth do you care about it's price? If anything you should be happy if you really believe they are all so easy to shoot down, more money for you. Really, with that logic this whole thread is rather pointless is it not?
With any amount of willpower and several or more braincells on the opposing team that simply will not happen. If and when it does, is only a testament to apathy or failhards. |
Rusty Shallows
Black Jackals
40
|
Posted - 2013.04.10 05:33:00 -
[37] - Quote
DUST Fiend wrote:copy left wrote:you are wrong, I do suicide dropship bombings all the time, hell I could face you right now and your tank has no chance.
I've had significantly more credible sources tell me otherwise, video or I just don't believe you. Asking for proof while not showing any, nice. |
Michael Arck
sephiroth clones
26
|
Posted - 2013.04.10 05:34:00 -
[38] - Quote
my eyes!!!! what happened to my eyes!!! |
Flux Raeder
WarRavens
84
|
Posted - 2013.04.10 05:56:00 -
[39] - Quote
Nguruthos IX wrote:Flux Raeder wrote:If this were an isolated incident then I might tend to agree especially considering most bluedots performance. However, as I mentioned earlier, I have done this multiple times. And there are still the other pilots I have watched that were about a hundred times better. A dropship doesn't need to OUTRUN a swarm shot, if the pilot knows the map well enough he/she has plenty of time to dodge around a tower or drop to ground level and have them explode harmlessly off hills. Dodging a forge gun is like dodging sniper fire, if you run in a predictable line or pattern for too long then yeah, you'll get shot down. Clearly you think very strongly that this is impossible while I have seen it not to be and I don't see any point in continuing this topic. The only point here is that I believe, for what it is CAPABLE of in the right hands, the dropship is not overpriced. Though now that I think of it, if you (not you specifically, just those that think it's op) can't fly it and think it is so weak then why on earth do you care about it's price? If anything you should be happy if you really believe they are all so easy to shoot down, more money for you. Really, with that logic this whole thread is rather pointless is it not? With any amount of willpower and several or more braincells on the opposing team that simply will not happen. If and when it does, is only a testament to apathy or failhards.
Alright dude, that's your opinion, you clearly think a LOT of it and you're entitled to it, just don't act like it's some ultimate truth. I'm sure we could argue this all night but I'm done with this line of conversation |
Rusty Shallows
Black Jackals
40
|
Posted - 2013.04.10 05:59:00 -
[40] - Quote
copy left wrote:no bpo's ever. Once upon a time when there was only one map all the militia vehicles were free. Snipers taxied up tall buildings, militia vehicles were blown up left and right, aeriel bumper cars was an art form, forge gun shots sometimes passed through targets leaving them unharmed, and my fatty suit came with a swarm launcher, man I hated those days.
I have not done Dropships in this build for one reason. It is insanely skill intensive, ever other sp-wipe after getting into them it took forever again to get up the support skills to properly fit Dropships. My tank on them never felt right without meta three or better.
This time going to get the foot game right and save vehicles for when the skill point total is closer to ten mil.
If at all... that listed skill list from the test server may indicate a higher sp curve to fit vehicles. |
|
Flux Raeder
WarRavens
84
|
Posted - 2013.04.10 06:05:00 -
[41] - Quote
Rusty Shallows wrote:copy left wrote:no bpo's ever. Once upon a time when there was only one map all the militia vehicles were free. Snipers taxied up tall buildings, militia vehicles were blown up left and right, aeriel bumper cars was an art form, forge gun shots sometimes passed through targets leaving them unharmed, and my fatty suit came with a swarm launcher, man I hated those days. I have not done Dropships in this build for one reason. It is insanely skill intensive, ever other sp-wipe after getting into them it took forever again to get up the support skills to properly fit Dropships. My tank on them never felt right without meta three or better. This time going to get the foot game right and save vehicles for when the skill point total is closer to ten mil. If at all... that listed skill list from the test server may indicate a higher sp curve to fit vehicles. True that, I have a love/hate relationship with that build, bumper-shipping was pretty fun, though all you had to do to hold an objective was to camp on a tower and blast the **** out of it with the overpowered dropship turrets, kinda took the fun away hehe |
Nguruthos IX
Kameira Lodge Amarr Empire
195
|
Posted - 2013.04.10 06:07:00 -
[42] - Quote
Flux Raeder wrote:Nguruthos IX wrote:Flux Raeder wrote:If this were an isolated incident then I might tend to agree especially considering most bluedots performance. However, as I mentioned earlier, I have done this multiple times. And there are still the other pilots I have watched that were about a hundred times better. A dropship doesn't need to OUTRUN a swarm shot, if the pilot knows the map well enough he/she has plenty of time to dodge around a tower or drop to ground level and have them explode harmlessly off hills. Dodging a forge gun is like dodging sniper fire, if you run in a predictable line or pattern for too long then yeah, you'll get shot down. Clearly you think very strongly that this is impossible while I have seen it not to be and I don't see any point in continuing this topic. The only point here is that I believe, for what it is CAPABLE of in the right hands, the dropship is not overpriced. Though now that I think of it, if you (not you specifically, just those that think it's op) can't fly it and think it is so weak then why on earth do you care about it's price? If anything you should be happy if you really believe they are all so easy to shoot down, more money for you. Really, with that logic this whole thread is rather pointless is it not? With any amount of willpower and several or more braincells on the opposing team that simply will not happen. If and when it does, is only a testament to apathy or failhards. Alright dude, that's your opinion, you clearly think a LOT of it and you're entitled to it, just don't act like it's some ultimate truth. I'm sure we could argue this all night but I'm done with this line of conversation
As do you with yours : / That's fine. I'm no crack shot but when I'm playing and a ds comes out it lasts on average as long as it takes till I have line of sight for >3 seconds. Usually I'm the first or only one to try killing it but it's easy cheesey and I know if I can do it, virtually anyone who wants to can. Fully skilled and fitted DS (costing between 7-900k) can take some hits from a militia fg and bug out but they're toast to anything better.
It is my strong opinion that it's nearly impossible to MISS with a fg given line of sight. And that it's easy to put yourself in a good vantage point if they person pilot is being more erratic. The ship is huge and the shot is near instant. Least it by nearly a reticule off from it's trajectory, and just let go of the trigger. It's harder to jump and miss the ground than fail a fg shot.
That being said I wish you the best of luck, and hope it keeps up as well as it has been. Lastly, for you and anyone who hasn't tried it I'd highly suggest making a militia FG fit and just swapping right to it anytime you see a DS called in. It's both fun and will demonstrate through experience just how far a little determination and a forge gun can go against any DS. |
copy left
Zumari Force Projection Caldari State
86
|
Posted - 2013.04.10 07:43:00 -
[43] - Quote
Rusty Shallows wrote:DUST Fiend wrote:copy left wrote:you are wrong, I do suicide dropship bombings all the time, hell I could face you right now and your tank has no chance.
I've had significantly more credible sources tell me otherwise, video or I just don't believe you. Asking for proof while not showing any, nice. LOL thats why he got no response from me |
copy left
Zumari Force Projection Caldari State
86
|
Posted - 2013.04.10 07:46:00 -
[44] - Quote
Nguruthos IX wrote:Flux Raeder wrote:Nguruthos IX wrote:Flux Raeder wrote:If this were an isolated incident then I might tend to agree especially considering most bluedots performance. However, as I mentioned earlier, I have done this multiple times. And there are still the other pilots I have watched that were about a hundred times better. A dropship doesn't need to OUTRUN a swarm shot, if the pilot knows the map well enough he/she has plenty of time to dodge around a tower or drop to ground level and have them explode harmlessly off hills. Dodging a forge gun is like dodging sniper fire, if you run in a predictable line or pattern for too long then yeah, you'll get shot down. Clearly you think very strongly that this is impossible while I have seen it not to be and I don't see any point in continuing this topic. The only point here is that I believe, for what it is CAPABLE of in the right hands, the dropship is not overpriced. Though now that I think of it, if you (not you specifically, just those that think it's op) can't fly it and think it is so weak then why on earth do you care about it's price? If anything you should be happy if you really believe they are all so easy to shoot down, more money for you. Really, with that logic this whole thread is rather pointless is it not? With any amount of willpower and several or more braincells on the opposing team that simply will not happen. If and when it does, is only a testament to apathy or failhards. Alright dude, that's your opinion, you clearly think a LOT of it and you're entitled to it, just don't act like it's some ultimate truth. I'm sure we could argue this all night but I'm done with this line of conversation As do you with yours : / That's fine. I'm no crack shot but when I'm playing and a ds comes out it lasts on average as long as it takes till I have line of sight for >3 seconds. Usually I'm the first or only one to try killing it but it's easy cheesey and I know if I can do it, virtually anyone who wants to can. Fully skilled and fitted DS (costing between 7-900k) can take some hits from a militia fg and bug out but they're toast to anything better. It is my strong opinion that it's nearly impossible to MISS with a fg given line of sight. And that it's easy to put yourself in a good vantage point if they person pilot is being more erratic. The ship is huge and the shot is near instant. Least it by nearly a reticule off from it's trajectory, and just let go of the trigger. It's harder to jump and miss the ground than fail a fg shot. That being said I wish you the best of luck, and hope it keeps up as well as it has been. Lastly, for you and anyone who hasn't tried it I'd highly suggest making a militia FG fit and just swapping right to it anytime you see a DS called in. It's both fun and will demonstrate through experience just how far a little determination and a forge gun can go against any DS. See this guy that said "a pilot needs to know the map well enough" well what about when we have hundreds of maps to play on? You cant expect a pilot to know every spot to hide! AV vs Dropships is broken at the moment. The way to fix it is to implement those countermeasures |
Nguruthos IX
Kameira Lodge Amarr Empire
195
|
Posted - 2013.04.10 08:00:00 -
[45] - Quote
copy left wrote: See this guy that said "a pilot needs to know the map well enough" well what about when we have hundreds of maps to play on? You cant expect a pilot to know every spot to hide! AV vs Dropships is broken at the moment. The way to fix it is to implement those countermeasures
That's a very valid point because the devs did say they intend there to be so many maps you'll virtually never play the same one twice lol.
Good luck memorizing the terrain safe-spots for thousands of planets... And if that's the premise by which DS are currently balanced then it's broken and will be more broken. However I think the problem goes far deeper than this alone. |
Belzeebub Santana
SVER True Blood Unclaimed.
455
|
Posted - 2013.04.10 08:26:00 -
[46] - Quote
Lulz at flux readers stories of the DS...
If this was a couple months ago then ya maybe this would happen. But today? Ya your militia DS will get insta popped. Not only that but a month ago nobody was afraid of a DS. People weren't skilled into them enough so most vets (also the better players) never even bothered to shoot it down because it was doing no harm and also took 1-3 players off the enemy team.
Now there are better ships and more skilled pilots but still a DS that is to be feared is still yet to be seen. There are those that can take the damage but the day has.still.to come where they are anywhere near as dangerous as a tank or well fitted LAV. |
Jack McReady
DUST University Ivy League
94
|
Posted - 2013.04.10 08:28:00 -
[47] - Quote
the shield tanked ones are great because it can tank swarms well and there arent that many people that skilled into forge guns. |
Nguruthos IX
Kameira Lodge Amarr Empire
195
|
Posted - 2013.04.10 09:06:00 -
[48] - Quote
Jack McReady wrote:the shield tanked ones are great because it can tank swarms well and there arent that many people that skilled into forge guns.
Um, you don't need to be skilled into forge guns at all to use the militias. They're dirt cheap, basically free. And they will tear up a shield ds with that 150% damage to shield (I heard it has). Either way once they get the shield down (probably one shot, maybe 2) then the next one spells a death sentence. Shield ships don't like burning |
SGT NOVA STAR
T3RROR SQUAD
17
|
Posted - 2013.04.10 10:32:00 -
[49] - Quote
lol "caaaaakke? i guess you haven't seen MY dropship in awhile, if ever. twice the HP of a militia tank, duel reppers, i can take 4 lvl 1 forge gun shots, 3 9k330, and 2 ishukone hits. however considering all that, they do need a buff of some sort. my DS costs over 500k and once my gunners kill ever guy on the feild in just a matter of seconds... hell hath no furry like a dust bunny with a militia swarm launcher scorned... |
REMNANCY 1
Opus Arcana Orion Empire
6
|
Posted - 2013.04.10 10:44:00 -
[50] - Quote
Isn't the DS supposed to get an additional pilot controlled turret next build and hopefully un-nerfed as well? |
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Nguruthos IX
Kameira Lodge Amarr Empire
198
|
Posted - 2013.04.10 11:02:00 -
[51] - Quote
REMNANCY 1 wrote:Isn't the DS supposed to get an additional pilot controlled turret next build and hopefully un-nerfed as well?
There will be a variant with a pilot controlled turret. No telling what if any trade offs there will be. And there's been no mention of balance tweaks to vehicles in the next build. Cloaking was mentioned as possible in the next build but DS cloaking (as per the 3 year old dev blog) has not been addressed. They seemed to only directly mention scout drop suits and by omission probably not ships. |
Harkon Vysarii
Dead Six Initiative
147
|
Posted - 2013.04.10 11:09:00 -
[52] - Quote
A good pilot and a few proto blasters can be a nightmare for infantry and with railguns? Well those militia and standard tanks will go down quick too. |
Ion Crush
Militaires-Sans-Frontieres
39
|
Posted - 2013.04.10 12:09:00 -
[53] - Quote
Iron Wolf Saber wrote:Ion Crush wrote:Funny, I've seen DS last all match long while taking out tanks, installations, other DS, all the little bunnys running around on the ground. Pilot gets tons of SP cause hes SQ lead and has the defend order on the DS.
The real problem is they can be difficult to learn, so there aren't many good pilots. And you NEED gunners who can shoot. I call BS on this, the last pilot that proclaimed this I wasted in one reload, I was quite sure the last two shots wheren't needed.
I'll see what I can do about getting a match recorded. |
Shouper of BHD
Better Hide R Die
37
|
Posted - 2013.04.10 12:33:00 -
[54] - Quote
Ion Crush wrote:Funny, I've seen DS last all match long while taking out tanks, installations, other DS, all the little bunnys running around on the ground. Pilot gets tons of SP cause hes SQ lead and has the defend order on the DS.
The real problem is they can be difficult to learn, so there aren't many good pilots. And you NEED gunners who can shoot.
LOL if you get a squad in any vehicle frago and destroy installations of course your going to get SP, but a tank could get that no frago no squad, DSes as supporting vehicles ment for SP rather then KDR needs more, heres my thread made yesterday specificly saying what and why: https://forums.dust514.com/default.aspx?g=posts&t=68183&find=unread |
Shouper of BHD
Better Hide R Die
37
|
Posted - 2013.04.10 12:35:00 -
[55] - Quote
Harkon Vysarii wrote:A good pilot and a few proto blasters can be a nightmare for infantry and with railguns? Well those militia and standard tanks will go down quick too.
railguns?..... *sighs* yea if they have 1600 HP total, missles as the meduim between blasters and railguns do better then railguns against tanks, wich is why S railgun turrets are getting buffed, i would assume in direct damage while S missles are possibly getting an update and more splash damage rather then direct damage. |
Shouper of BHD
Better Hide R Die
37
|
Posted - 2013.04.10 12:40:00 -
[56] - Quote
REMNANCY 1 wrote:Isn't the DS supposed to get an additional pilot controlled turret next build and hopefully un-nerfed as well?
yes, 5 pasasangers total, turret [s] for the pilot (please note that it didn`t mention additinal turrets so it could be: you get 1 additinal turret then ussual for the pilot, 2 there is an S, S and SS turret modules for the Assualt DSes, 3 only the pilot gets to controll the turrets on the side, as for #3 it could be fixed on 1 location (in front of you) or you controll them like sheild transporters). its faster and weaker and is geniral the gunship class of the DS.
so salution to the pilot/DS SP issue? NO! NOT AT ALL you can`t through in mroe guns just for the pilot and say there, its fixed, you would have to be a fool to beleive that thuogh (not saying you are, you never said it was the salution) becuse its just 1 varient and it doesn`t do enough AND its still ignoring triage and transport, the biggest parts of DSes. |
Charlotte O'Dell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
100
|
Posted - 2013.04.10 12:55:00 -
[57] - Quote
Idk. I've met a few DS pilots who can solo proto tanks and not die the whole match. Theyre too hard to use tho. |
Shouper of BHD
Better Hide R Die
37
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Posted - 2013.04.10 13:00:00 -
[58] - Quote
Charlotte O'Dell wrote:Idk. I've met a few DS pilots who can solo proto tanks and not die the whole match. Theyre too hard to use tho.
you can`t solo a tank nvm a proto tank in a DS nitill the Assault varrients come out since you need passangers to man the guns.... inless you comacazii..... |
Halador Osiris
Dead Six Initiative
131
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Posted - 2013.04.10 13:10:00 -
[59] - Quote
Flux Raeder wrote:Nguruthos IX wrote:Flux Raeder wrote:Okay, a couple points and a long story. Dropships are not overpriced. Simple as that. When used properly a dropship can provide a constant flow of friendlies into the weakest parts of enemy territory. I have been in a dozen games where this alone has turned the tides of an entire battle. If you don't see how that is possible I can detail exactly how hard it is for an enemy to hold ground in their own territory when they are having heavy machine-gunners dropping in around them from every direction and snipers suddenly sprouting from their own roofs. Yes, dropships are NOT the easiest things to fly, but with minimal practice you ought to be able to figure it out. To expand on both this and the distraction factor: occasionally for fun I will call in a simple militia dropship. I used to pilot a lot in the first builds so I enjoy taking these things to their limits, I have crashed a couple by doing stupid (but crazy cool!!) stunts but I have also caused such a huge distraction in some matches just with my presence that my team has won the game. A prime example of this is a game a couple months ago on manus peak. The enemy sniper coverage was insane. They had heavys rolling my team on the ground, I was running solo for once and as usual the blue-dots weren't doing ****. I decided I would have some fun rather than waste my isk and efforts on them so I called in a dropship. I began doing aerial manouvres for fun, getting as close to the ground as fast as possible and flying up the gentral road from a-c-b at top speed about two feet above the ground. This TERRIFIED the other team, every single player was suddenly armed with swarms and forges but nobody could hit me because I was putting everything I had into flying. I was squishing snipers on hills with the tip of my dropship, dodging an OB, tauntinglr flying by a foot in front of an armed railgun at top speed and generally just having an extremely enjoyable time. While I was doing this my bluedots finally took some initiative and hacked EVERYTHING. Suddenly the game that we were losing by about 75% swings around for a solid victory. This is with an un-edited militia dropship, solo on a bored night people, imagine if I'd had gunners and an uplink! Or had even practiced flying the new mechanics more than once before this? Overpriced? I don't think so. I have never laughed so hard while playing a videogame, maybe try Priceless. As for bpo, this was done in the earlier builds and was removed for MANY reasons, we've moved past this. And finally, OP: TaLkInG lIkE ThIs PiSsEs EvErYoNe OfF. It's not clever and if you want any kind of future in New Eden I'd suggest you cut it now. Sorry but nobody is or ever has been terrified of a dropship. The fact that they all switched to AV is because they just wanted a free kill and to knock you out of 150k. Furthermore if a single one of those players had a militia forge gun, and two opposable thumbs they could have knocked you right out of the air within the span of 4 seconds or less. The only way for a cheap drop-ship to survive a map where one player has a militia FG is to hide behind a hill or building the entire game. FG are incredibly easy to aim too. Any player half trying could nail you at max range, first shot, no problem. Then why didn't they? Like I said, just about every player on the map was firing at me, WITH forge guns and swarms, I'm pretty sure I recognized them by the massive rounds of blue plasma zipping by me. And as far as "hiding behind a building"? As I just said I was flying DIRECTLY THROUGH the burnzones. At ground level. I don't think it's possible to get any further from hiding. If I recall I went behind the tower a single time to recharge my shield from a couple lucky swarms. And as far as a terror factor? You try running a heavy or assault, shooting at the reddots to turn around to see an honest to dust dropship bearing down on you at full speed. Or maybe sniping from a mountaintop to suddenly hear the rapidly approaching engine of my ship just to be squished before you can even comprehend what is going on.From some of the messages I have recieved from the victims after these kinds of games I have gathered it can be RATHER disconcerting to say the very least. See the problem here is that real dropship pilots want to support their team. I can survive a whole match by just doing fancy flying, but I want two of my corpmates to hop into these proto blasters that I skilled into and shoot some things on the ground. To do that, I have to slow down and give them a stable platform to fire from. When a forge gun begins firing on me, I have to build inertia to get out of there, and I don't always make it. If a railgun starts firing on me, I generally don't have time to even begin moving before the second shot lands. My Myron has like 4.6K shields these days, and I'm getting 2-shotted by rails.
TL;DR Real pilots like war points, not your ballerina sh*t. |
Halador Osiris
Dead Six Initiative
131
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Posted - 2013.04.10 13:14:00 -
[60] - Quote
Harkon Vysarii wrote:A good pilot and a few proto blasters can be a nightmare for infantry and with railguns? Well those militia and standard tanks will go down quick too. I'm not actually sure... Have we ever taken out a tank? I know we love some good LAV hunting!
Also, the fact that you have 17 more likes than me makes me sad. |
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