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Shouper of BHD
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Posted - 2013.04.10 12:33:00 -
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Ion Crush wrote:Funny, I've seen DS last all match long while taking out tanks, installations, other DS, all the little bunnys running around on the ground. Pilot gets tons of SP cause hes SQ lead and has the defend order on the DS.
The real problem is they can be difficult to learn, so there aren't many good pilots. And you NEED gunners who can shoot.
LOL if you get a squad in any vehicle frago and destroy installations of course your going to get SP, but a tank could get that no frago no squad, DSes as supporting vehicles ment for SP rather then KDR needs more, heres my thread made yesterday specificly saying what and why: https://forums.dust514.com/default.aspx?g=posts&t=68183&find=unread |
Shouper of BHD
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Posted - 2013.04.10 12:35:00 -
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Harkon Vysarii wrote:A good pilot and a few proto blasters can be a nightmare for infantry and with railguns? Well those militia and standard tanks will go down quick too.
railguns?..... *sighs* yea if they have 1600 HP total, missles as the meduim between blasters and railguns do better then railguns against tanks, wich is why S railgun turrets are getting buffed, i would assume in direct damage while S missles are possibly getting an update and more splash damage rather then direct damage. |
Shouper of BHD
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Posted - 2013.04.10 12:40:00 -
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REMNANCY 1 wrote:Isn't the DS supposed to get an additional pilot controlled turret next build and hopefully un-nerfed as well?
yes, 5 pasasangers total, turret [s] for the pilot (please note that it didn`t mention additinal turrets so it could be: you get 1 additinal turret then ussual for the pilot, 2 there is an S, S and SS turret modules for the Assualt DSes, 3 only the pilot gets to controll the turrets on the side, as for #3 it could be fixed on 1 location (in front of you) or you controll them like sheild transporters). its faster and weaker and is geniral the gunship class of the DS.
so salution to the pilot/DS SP issue? NO! NOT AT ALL you can`t through in mroe guns just for the pilot and say there, its fixed, you would have to be a fool to beleive that thuogh (not saying you are, you never said it was the salution) becuse its just 1 varient and it doesn`t do enough AND its still ignoring triage and transport, the biggest parts of DSes. |
Shouper of BHD
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Posted - 2013.04.10 13:00:00 -
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Charlotte O'Dell wrote:Idk. I've met a few DS pilots who can solo proto tanks and not die the whole match. Theyre too hard to use tho.
you can`t solo a tank nvm a proto tank in a DS nitill the Assault varrients come out since you need passangers to man the guns.... inless you comacazii..... |
Shouper of BHD
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Posted - 2013.04.10 13:22:00 -
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Halador Osiris wrote:Flux Raeder wrote:Nguruthos IX wrote:Flux Raeder wrote:Okay, a couple points and a long story. Dropships are not overpriced. Simple as that. When used properly a dropship can provide a constant flow of friendlies into the weakest parts of enemy territory. I have been in a dozen games where this alone has turned the tides of an entire battle. If you don't see how that is possible I can detail exactly how hard it is for an enemy to hold ground in their own territory when they are having heavy machine-gunners dropping in around them from every direction and snipers suddenly sprouting from their own roofs. Yes, dropships are NOT the easiest things to fly, but with minimal practice you ought to be able to figure it out. To expand on both this and the distraction factor: occasionally for fun I will call in a simple militia dropship. I used to pilot a lot in the first builds so I enjoy taking these things to their limits, I have crashed a couple by doing stupid (but crazy cool!!) stunts but I have also caused such a huge distraction in some matches just with my presence that my team has won the game. A prime example of this is a game a couple months ago on manus peak. The enemy sniper coverage was insane. They had heavys rolling my team on the ground, I was running solo for once and as usual the blue-dots weren't doing ****. I decided I would have some fun rather than waste my isk and efforts on them so I called in a dropship. I began doing aerial manouvres for fun, getting as close to the ground as fast as possible and flying up the gentral road from a-c-b at top speed about two feet above the ground. This TERRIFIED the other team, every single player was suddenly armed with swarms and forges but nobody could hit me because I was putting everything I had into flying. I was squishing snipers on hills with the tip of my dropship, dodging an OB, tauntinglr flying by a foot in front of an armed railgun at top speed and generally just having an extremely enjoyable time. While I was doing this my bluedots finally took some initiative and hacked EVERYTHING. Suddenly the game that we were losing by about 75% swings around for a solid victory. This is with an un-edited militia dropship, solo on a bored night people, imagine if I'd had gunners and an uplink! Or had even practiced flying the new mechanics more than once before this? Overpriced? I don't think so. I have never laughed so hard while playing a videogame, maybe try Priceless. As for bpo, this was done in the earlier builds and was removed for MANY reasons, we've moved past this. And finally, OP: TaLkInG lIkE ThIs PiSsEs EvErYoNe OfF. It's not clever and if you want any kind of future in New Eden I'd suggest you cut it now. Sorry but nobody is or ever has been terrified of a dropship. The fact that they all switched to AV is because they just wanted a free kill and to knock you out of 150k. Furthermore if a single one of those players had a militia forge gun, and two opposable thumbs they could have knocked you right out of the air within the span of 4 seconds or less. The only way for a cheap drop-ship to survive a map where one player has a militia FG is to hide behind a hill or building the entire game. FG are incredibly easy to aim too. Any player half trying could nail you at max range, first shot, no problem. Then why didn't they? Like I said, just about every player on the map was firing at me, WITH forge guns and swarms, I'm pretty sure I recognized them by the massive rounds of blue plasma zipping by me. And as far as "hiding behind a building"? As I just said I was flying DIRECTLY THROUGH the burnzones. At ground level. I don't think it's possible to get any further from hiding. If I recall I went behind the tower a single time to recharge my shield from a couple lucky swarms. And as far as a terror factor? You try running a heavy or assault, shooting at the reddots to turn around to see an honest to dust dropship bearing down on you at full speed. Or maybe sniping from a mountaintop to suddenly hear the rapidly approaching engine of my ship just to be squished before you can even comprehend what is going on.From some of the messages I have recieved from the victims after these kinds of games I have gathered it can be RATHER disconcerting to say the very least. See the problem here is that real dropship pilots want to support their team. I can survive a whole match by just doing fancy flying, but I want two of my corpmates to hop into these proto blasters that I skilled into and shoot some things on the ground. To do that, I have to slow down and give them a stable platform to fire from. When a forge gun begins firing on me, I have to build inertia to get out of there, and I don't always make it. If a railgun starts firing on me, I generally don't have time to even begin moving before the second shot lands. My Myron has like 4.6K shields these days, and I'm getting 2-shotted by rails. TL;DR Real pilots like war points, not your ballerina sh*t.
YES! YES! YES!!!!!!!!!!!!!!! finally commen sense here! (hard to find in a forum that has a higher poplulation of trolls). DSes/ pilots need more SP for there stuff (https://forums.dust514.com/default.aspx?g=posts&t=68183&find=unread). I got alot to say but I would feel like a broken record.
Also for the following comment of the 1 I quoted, yes you can even take out the best geared Madrouger 9that wa sbefore people got the Suryas and Sagerieses skills to the neccisary lvs) out even if he is a good tanker with 1 Ion scattered blaster turret, takes about 5 minutes though and he needs a useless team backing him up. (aswell as a bunch of other thigns but yes its possible). |
Shouper of BHD
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Posted - 2013.04.10 13:31:00 -
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Severance Pay wrote:As of right now I want to skill more into dropships, but my dropships is militia and is basically an elevator and nothing more. The standard dropship is great for swiftly deploying infantry and the prototype is great for antieverything if you fit it with toptier mods.
well we don`t have proto anything when it comes to vehicles except the tueets, the modules go up to advance and the DSes and LAVs only have advance logi and standard normal vehicle types, tanks having advance Marouder and standard norrmal.... + they all have militia but that doesn`t really matter.
taking that into consideration where you saying the Logi DSes are proto and the best? (if so) they arn`t inless your going for transport rather then guns followed by transportation. in currebt status the Myron (Cladari standard normal DS) is the favored. |
Shouper of BHD
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Posted - 2013.04.10 13:46:00 -
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Soldier of Mawat wrote:Shouper of BHD wrote:Charlotte O'Dell wrote:Idk. I've met a few DS pilots who can solo proto tanks and not die the whole match. Theyre too hard to use tho. you can`t solo a tank nvm a proto tank in a DS nitill the Assault varrients come out since you need passangers to man the guns.... inless you comacazii..... I believe he meant that a dropship with two gunners could solo a proto tank, which is possible because i've done it before. I was one of gunners on a dropship and we took out a sagaris, I even got the kill shot on the tank and the driver when he jumped out. It's possible, it was just extremely hard even with proto accelerated missle turrets.
in that case it definitly possible, but I was going on what I thought wich was 1 passnger and that was the pilot. |
Shouper of BHD
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Posted - 2013.04.10 14:00:00 -
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Halador Osiris wrote:Shouper of BHD wrote:Also for the following comment of the 1 I quoted, yes you can even take out the best geared Madrouger 9that wa sbefore people got the Suryas and Sagerieses skills to the neccisary lvs) out even if he is a good tanker with 1 Ion scattered blaster turret, takes about 5 minutes though and he needs a useless team backing him up. (aswell as a bunch of other thigns but yes its possible). My apologies, I was replying to Harkon because he's in my corp and I happen to be that pilot that he's referring to with the proto blasters. Severance Pay wrote:As of right now I want to skill more into dropships, but my dropships is militia and is basically an elevator and nothing more. The standard dropship is great for swiftly deploying infantry and the prototype is great for antieverything if you fit it with toptier mods. Actually (so I've heard) the prototype one can't do a thing. It's got less CPU and PG because of the onboard CRU. I'm not speaking from experience, but I've heard you can't quite tank it as hard.
I`ll clear the info for you, comparing the myron to the advance logi DS.
Logi adacanceCaldari DS / Ehyx: has a built in CRU, 4 H power slots, 2 L power slots and the normal stuff.
Caldari standard normal DS / Myron: no CRU 4 H power slots and 2 L power slots
so when it comes to spawn in transportation it appears the logis better, but no, you can put a CRU inot the Myron and have more PG/CPU then the Eryhx does with a allready built in CRU but at the cost of 1 H power slot. so if you get really good though at piloting and spec alt nito it it will switch and the Eryhx will be ebtter at the cost of... well cost itself, both ISK and SP, but considering that theres a few newer pilots here I would assume the Myron is the way to go for you guys. |
Shouper of BHD
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Posted - 2013.04.10 15:23:00 -
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Kaze Eyrou wrote:Guys he's not saying Dropships ARE or IS Overpowered. He specifically said Dropship Op. Meaning Dropship Operation. You'll need Vehicle Command 4 and Piloting 1. Then it's your choice between the Gallente (armor) or Caldari (shield) dropship.
no... he said over priced but with a change of caps consitantly..... *takes sunglasses from Kaze* |
Shouper of BHD
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Posted - 2013.04.10 15:34:00 -
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Geth Massredux wrote:Just know that when fighters come to Dust- The dropships will become the LAV'S of the sky
says the guy who attampts to sideswipe my DS but then gets plasmad from my Scattered Ion Blaster being backed up by turret oporations of lv5 all across the board.
anyways, the jets fly quite diffrently then the DSes and i can do backflips/ loops very easily so.... |
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Shouper of BHD
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Posted - 2013.04.12 01:57:00 -
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Geth Massredux wrote:Shouper of BHD wrote:Geth Massredux wrote:Just know that when fighters come to Dust- The dropships will become the LAV'S of the sky says the guy who attampts to sideswipe my DS but then gets plasmad from my Scattered Ion Blaster being backed up by turret oporations of lv5 all across the board. anyways, the jets fly quite diffrently then the DSes and i can do backflips/ loops very easily so.... Stop making up storys. Makeing me look bad.
better hide r die thats a CC, go ahead and join and I`ll show you a backflip, its really fun since my main gunner screams like a girl everytime xD
Also advance FG - proto Swarms I am afraind of, but anything lower you would need a squad to take me down, I wasn`t saying my DS was invicible but aslong as I have any map BUT the fishbowl I`ll be ok with the other AV. |
Shouper of BHD
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Posted - 2013.04.12 19:03:00 -
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Ion Crush wrote:Marston VC wrote:Ion Crush wrote:Funny, I've seen DS last all match long while taking out tanks, installations, other DS, all the little bunnys running around on the ground. Pilot gets tons of SP cause hes SQ lead and has the defend order on the DS.
The real problem is they can be difficult to learn, so there aren't many good pilots. And you NEED gunners who can shoot. Anyone who is semi-competent at AV will be able to take care of a dropship. The only way I could see them living is on some very specific maps that have a lot of convenient places to hide behind, but if the dropship is hiding all match it might as well not be there in the first place. Dropships are viewed as UP because of how early in the games development there in. Idealy dropships should be used in the big 24 v24 man teams as an easy entry and escape vessel. "WHERE CUT OFF AT B WE NEED AN EVAC NOW" and so god (the mcc commander) sends his angel (the dropship) to rescue them. On route back to base they find out another area is getting overwhelmed so they go and reinforce that place instead. That's how dropships should be used. Not as the gunships that everyone expects them to behave like. Believe me when I say that good dropship pilots are going to be very valuable when the game modes get a little bit bigger. I agree in general with this but currently they are our only Gunship atm. But they should not be expected to be flying tanks which is what people seem to keep wanting. It looks like some more variants are on the way that could be filling the role people want. But currently with good piloting and vigilance you can zoom in, support squads on the ground, zoom out again when needed. Pop out somewhere else to take out a tank or AV then disappear again. The larger battles to come would make this roll much more useful, but for now its basically experimenting with what you can do.
I find the DSes are fine also since an Assualt vrient is coming but need more SP/WP for their other 2 objectives, transport and triage. |
Shouper of BHD
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Posted - 2013.04.14 00:44:00 -
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General Sideboob wrote:Anmol Singh wrote:ArE ThEy OvErPrIcEd?? YeS ThEy ArE OvErPrIcEd BeCaUsE tHeY DoNt LaSt LoNg In A MaTcH AlSo ThEy DoNt GiVe AnY WaR PoInTs.... ThIeR Is No PoInT iN SkIlLiNg iN ThEm, EvEn If YoU HaVe ThE BeSt DrOpShIp, YoU'rE GoNnA gEt ShOt DoWn LiKe CaKe!!!
CaaaKKKeee!!! This post is bad and you should feel bad.
I as a pilot salute this thread and find this worthy of 1-2 bumps (I`ve used 1 bump) |
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