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lordeh42
Tronhadar Free Guard Minmatar Republic
0
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Posted - 2013.03.18 11:56:00 -
[1] - Quote
I see 4 main things wrong with the Heavies at the moment, some of which has been said:
1. Cost.... a decent fit of a lvl 3 suit is 50-100K, lvl4 and above is well over 100K, unsustainable.
2. Lack of CPU.....even with alot of skill points invested, lack of cpu stops top flight fits,
3. Lack of low slots......Heavies move slower than CCP getting a marketplace set up, low slots = protection or repairers, BADLY NEEDED
4. Lack of scaling.......Heavies don`t scale well, because the base damage of HMG`s is so low all damage multipliers (SP or MOD have much less effect than they do for other weapons. |
lordeh42
Tronhadar Free Guard Minmatar Republic
1
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Posted - 2013.03.18 20:37:00 -
[2] - Quote
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lordeh42
Tronhadar Free Guard Minmatar Republic
12
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Posted - 2013.03.26 22:53:00 -
[3] - Quote
pipies wrote:Max assault shields = (225*1.25) + 4(66) = 545 Max heavy shields = (320 *1.25) +3(66) = 598 Max AR damage/s = 34.1 * ((1.1^4)+0.15+0.1) * 750/60 = 730.6 Max heavy EHP = 598 + ((422*1.25)+2(112)) = 1350 Practical EHP = 598 + 527 =1125 Damage EHP = 400 + 527 = 927 Average reaction time = 0.74 seconds Heavy run speed = 3.91 m/s Lets say the average assault class uses two dam. mods. DPS = 622.3 Lets say a heavy runs with a practical suit EHP - DPS*reaction time = 1125- 622.3*0.74 = 664 Thus the average prototype heavy has ~ 1 second to fight back if not looking at an AR assault suit. (Not to mention giant heavy heads, AR being hybrid damage, AR range >>HMG range, AR being far more precise, etc) -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------I play a logi, a heavy and an assault(three diff. characters). Heavies are a joke. I take on heavies toe-to-toe with a gek & standard assault suit, at close range. Heavies are the most expensive class to play & require the most skill points Heavies are suppose to be "tanks". Do some calculations and figure the max hp of all classes. Heavy works out to be ~ 300 more EHP. Revamp please; before I quit this character xD
*Note I did not include HMG damage because I feel the damage & range is fine. Just something needs to be done about the durability of said "heavies"
Very well researched , impressive |
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