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Mavado V Noriega
SyNergy Gaming
2394
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Posted - 2013.03.12 05:14:00 -
[1] - Quote
Make Regular Ambush INFANTRY ONLY Have OMS version anything goes.
I personally feel regular ambush vehicles ruin the mode and this is coming from someone who has most his SP invested into tanks so yea that says alot.
There are no supply depots and lets face it most ppl will NOT spawn in at the beginning and run dedicated AV and with no supply depots to swap fits on regular ambush tanks run wild most of the time. This is also another reason tankers play alot of the regular ambush and not skirmish or OMS because its a safe haven and with the spawns having everyone spawn together it protects vehicles even more
So yea Make regular Ambush (which are small maps anyway) infantry only and leave OMS as is. |
Lunamaria Hawkeye
SyNergy Gaming
98
|
Posted - 2013.03.12 14:26:00 -
[2] - Quote
Honestly the game needs an infantry only mode. Gun play is the heart and soul of any FPS. Vehicles are added to give a little variety so things don't get boring. Right now vehicles are a dominant force on every game mode, detracting from infantry fights, and certainly destroying the fun of ambush for many people.
Tanks and other vehicles belong in game modes with big maps and objectives. They don't make sense on small maps. |
Lance 2ballzStrong
SyNergy Gaming
776
|
Posted - 2013.03.12 18:35:00 -
[3] - Quote
bump! really interested to see a dev comment on this. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
148
|
Posted - 2013.03.12 18:40:00 -
[4] - Quote
Lunamaria Hawkeye wrote:Gun play is the heart and soul of any FPS. Vehicles are added to give a little variety so things don't get boring This is the fundamental disagreement behind this issue, I think. I'm a person that couldn't give a good gorram about "gun play". To me there are plenty of things other than assault rifles that contribute to the fun. In fact I find the circle-strafing and bunny-hopping of "gun play" to be moronic and unfun.
Which, whatever, everyone's idea of fun is different and all that after school special crap. But I'm not interested in being forced into that playstyle just because the people who like it won't adapt to mine. |
Knarf Black
Subdreddit Test Alliance Please Ignore
456
|
Posted - 2013.03.12 18:41:00 -
[5] - Quote
People actually play vanilla Ambush? |
calisk galern
BurgezzE.T.F Orion Empire
32
|
Posted - 2013.03.12 18:50:00 -
[6] - Quote
Knarf Black wrote:People actually play vanilla Ambush?
nope that why he's asking for it |
Severus Smith
ZionTCD Legacy Rising
182
|
Posted - 2013.03.12 18:56:00 -
[7] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:Lunamaria Hawkeye wrote:Gun play is the heart and soul of any FPS. Vehicles are added to give a little variety so things don't get boring This is the fundamental disagreement behind this issue, I think. I'm a person that couldn't give a good gorram about "gun play". To me there are plenty of things other than assault rifles that contribute to the fun. In fact I find the circle-strafing and bunny-hopping of "gun play" to be moronic and unfun. Which, whatever, everyone's idea of fun is different and all that after school special crap. But I'm not interested in being forced into that playstyle just because the people who like it won't adapt to mine. I hate bunny hopping. It is silly, unrealistic, and in no way a practical way to advance on an enemy while firing a weapon.
Same with side to side quick strafing. No one does this in reality, it is only in FPS's and I wish it too could die in New Eden.
|
Lunamaria Hawkeye
SyNergy Gaming
98
|
Posted - 2013.03.12 19:00:00 -
[8] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:Lunamaria Hawkeye wrote:Gun play is the heart and soul of any FPS. Vehicles are added to give a little variety so things don't get boring This is the fundamental disagreement behind this issue, I think. I'm a person that couldn't give a good gorram about "gun play". To me there are plenty of things other than assault rifles that contribute to the fun. In fact I find the circle-strafing and bunny-hopping of "gun play" to be moronic and unfun. Which, whatever, everyone's idea of fun is different and all that after school special crap. But I'm not interested in being forced into that playstyle just because the people who like it won't adapt to mine.
Well I suppose ppl play the game for different reasons, but if I want to have an infantry experience, or practice infantry mechanics, there should be a game mode that allows that, without having to constantly worry about taking out vehicles. |
Lunamaria Hawkeye
SyNergy Gaming
98
|
Posted - 2013.03.12 19:02:00 -
[9] - Quote
Severus Smith wrote:Alan-Ibn-Xuan Al-Alasabe wrote:Lunamaria Hawkeye wrote:Gun play is the heart and soul of any FPS. Vehicles are added to give a little variety so things don't get boring This is the fundamental disagreement behind this issue, I think. I'm a person that couldn't give a good gorram about "gun play". To me there are plenty of things other than assault rifles that contribute to the fun. In fact I find the circle-strafing and bunny-hopping of "gun play" to be moronic and unfun. Which, whatever, everyone's idea of fun is different and all that after school special crap. But I'm not interested in being forced into that playstyle just because the people who like it won't adapt to mine. I hate bunny hopping. It is silly, unrealistic, and in no way a practical way to advance on an enemy while firing a weapon. Same with side to side quick strafing. No one does this in reality, it is only in FPS's and I wish it too could die in New Eden.
yea everyone should stand still like statues and shoot each other in the face until one dies. Sounds fun. |
Average Joe81
Circle of Huskarl Minmatar Republic
23
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Posted - 2013.03.12 19:04:00 -
[10] - Quote
I kind of agree but the maps are way too big to actually appreciate the fps side of the game. The majority of the time you just end up getting sniped before you can find other people. |
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Lunamaria Hawkeye
SyNergy Gaming
98
|
Posted - 2013.03.12 19:06:00 -
[11] - Quote
Also making arguments about 'reality' in a game where space ships shoot planets with giant lasers is beyond stupid. |
Lance 2ballzStrong
SyNergy Gaming
776
|
Posted - 2013.03.12 19:08:00 -
[12] - Quote
Severus Smith wrote:Alan-Ibn-Xuan Al-Alasabe wrote:Lunamaria Hawkeye wrote:Gun play is the heart and soul of any FPS. Vehicles are added to give a little variety so things don't get boring This is the fundamental disagreement behind this issue, I think. I'm a person that couldn't give a good gorram about "gun play". To me there are plenty of things other than assault rifles that contribute to the fun. In fact I find the circle-strafing and bunny-hopping of "gun play" to be moronic and unfun. Which, whatever, everyone's idea of fun is different and all that after school special crap. But I'm not interested in being forced into that playstyle just because the people who like it won't adapt to mine. I hate bunny hopping. It is silly, unrealistic, and in no way a practical way to advance on an enemy while firing a weapon. Same with side to side quick strafing. No one does this in reality, it is only in FPS's and I wish it too could die in New Eden.
wow... not sure if serious...
Have you played any FPS before? This is pretty much the heart of most FPS... who can outstrafe the other guy, or jump, or crouch the best. If you gonna stand still, then you're almost guaranteed to die first.
Even in one of the most tactical FPS out there, CS, people strafe. Sure you strafe, stop, shoot, strafe, repeat.
Anyway, back to the topic. Anyone who disagrees with wanting an infantry only Ambush playlist is one of those "beast tankers" farming kills.
|
Fox Gaden
DUST University Ivy League
210
|
Posted - 2013.03.12 19:09:00 -
[13] - Quote
Eventually people will finish optimizing their primary fits and start skilling into their AV fits. Then the Tank dynamic will change a bit. |
Severus Smith
ZionTCD Legacy Rising
182
|
Posted - 2013.03.12 19:15:00 -
[14] - Quote
Lunamaria Hawkeye wrote:Severus Smith wrote:Alan-Ibn-Xuan Al-Alasabe wrote:This is the fundamental disagreement behind this issue, I think. I'm a person that couldn't give a good gorram about "gun play". To me there are plenty of things other than assault rifles that contribute to the fun. In fact I find the circle-strafing and bunny-hopping of "gun play" to be moronic and unfun.
Which, whatever, everyone's idea of fun is different and all that after school special crap. But I'm not interested in being forced into that playstyle just because the people who like it won't adapt to mine. I hate bunny hopping. It is silly, unrealistic, and in no way a practical way to advance on an enemy while firing a weapon. Same with side to side quick strafing. No one does this in reality, it is only in FPS's and I wish it too could die in New Eden. yea everyone should stand still like statues and shoot each other in the face until one dies. Sounds fun. Because removing bunny hopping = standing still.
Go watch our military units (Seals, Recon, hell any unit at all) advance / retreat in combat. None of them jump up and down like morons while advancing and firing. Doing this is ridiculous, unrealistic, and would cause you to fall over due to recoil / losing your balance. It's stupid, and the only reason it exists is because the controls allow it. Just make it so you can either jump or fire. Not both. |
Lance 2ballzStrong
SyNergy Gaming
776
|
Posted - 2013.03.12 19:17:00 -
[15] - Quote
Fox Gaden wrote:Eventually people will finish optimizing their primary fits and start skilling into their AV fits. Then the Tank dynamic will change a bit.
Who cares. Doesn't matter cuz who's going to spawn with their AV stuff only to get mowed down by infantry following the tank around.
Simple solution to the tank spam that is Ambush is to create a gun on gun infantry only Ambush gamemode. |
Lance 2ballzStrong
SyNergy Gaming
777
|
Posted - 2013.03.12 19:19:00 -
[16] - Quote
Severus Smith wrote:Lunamaria Hawkeye wrote:Severus Smith wrote:Alan-Ibn-Xuan Al-Alasabe wrote:This is the fundamental disagreement behind this issue, I think. I'm a person that couldn't give a good gorram about "gun play". To me there are plenty of things other than assault rifles that contribute to the fun. In fact I find the circle-strafing and bunny-hopping of "gun play" to be moronic and unfun.
Which, whatever, everyone's idea of fun is different and all that after school special crap. But I'm not interested in being forced into that playstyle just because the people who like it won't adapt to mine. I hate bunny hopping. It is silly, unrealistic, and in no way a practical way to advance on an enemy while firing a weapon. Same with side to side quick strafing. No one does this in reality, it is only in FPS's and I wish it too could die in New Eden. yea everyone should stand still like statues and shoot each other in the face until one dies. Sounds fun. Because removing bunny hopping = standing still. Go watch our military units (Seals, Recon, hell any unit at all) advance / retreat in combat. None of them jump up and down like morons while advancing and firing. Doing this is ridiculous, unrealistic, and would cause you to fall over due to recoil / losing your balance. It's stupid, and the only reason it exists is because the controls allow it. Just make it so you can either jump or fire. Not both.
are you for real with this "real life" crap? In case you haven't noticed, this is a game. Want to play real life games join the army. |
Lunamaria Hawkeye
SyNergy Gaming
99
|
Posted - 2013.03.12 19:24:00 -
[17] - Quote
Severus Smith wrote:Lunamaria Hawkeye wrote:Severus Smith wrote:Alan-Ibn-Xuan Al-Alasabe wrote:This is the fundamental disagreement behind this issue, I think. I'm a person that couldn't give a good gorram about "gun play". To me there are plenty of things other than assault rifles that contribute to the fun. In fact I find the circle-strafing and bunny-hopping of "gun play" to be moronic and unfun.
Which, whatever, everyone's idea of fun is different and all that after school special crap. But I'm not interested in being forced into that playstyle just because the people who like it won't adapt to mine. I hate bunny hopping. It is silly, unrealistic, and in no way a practical way to advance on an enemy while firing a weapon. Same with side to side quick strafing. No one does this in reality, it is only in FPS's and I wish it too could die in New Eden. yea everyone should stand still like statues and shoot each other in the face until one dies. Sounds fun. Because removing bunny hopping = standing still. Go watch our military units (Seals, Recon, hell any unit at all) advance / retreat in combat. None of them jump up and down like morons while advancing and firing. Doing this is ridiculous, unrealistic, and would cause you to fall over due to recoil / losing your balance. It's stupid, and the only reason it exists is because the controls allow it. Just make it so you can either jump or fire. Not both.
Yea your right, I am an army veteran, and I will admit that jumping and shooting was not one of our SOPs, but then again we arent immortal soldiers in super high tech suits with shields and advanced weaponry fighting on planets in a fictional universe where space ships bombard planetary infrastructure.
Please, arguments about reality have no place on this forum, nor do they have any place in video games in general. Mechanics and balance are always more important that making a game realistic. If u have a complaint about jumping and strafing please make a logical case to support it. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
148
|
Posted - 2013.03.12 19:26:00 -
[18] - Quote
Lance 2ballzStrong wrote:are you for real with this "real life" crap? In case you haven't noticed, this is a game. Want to play real life games join the army. There's "suspension of disbelief for the sake of balance" and there's "completely immersion breakingly ridiculous." Dropsuits and spaceships and giant lasers from the sky fall into the former category because, while impossible, they at least fit into the theme of the universe where they're set. Circle-strafing and bunny-hopping are the latter, because they don't fit into any universe.
That said, I haven't the foggiest idea what would help to fix it. Cover mechanics don't work in a game where it takes this many bullets to die. |
Severus Smith
ZionTCD Legacy Rising
182
|
Posted - 2013.03.12 19:30:00 -
[19] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:Lance 2ballzStrong wrote:are you for real with this "real life" crap? In case you haven't noticed, this is a game. Want to play real life games join the army. There's "suspension of disbelief for the sake of balance" and there's "completely immersion breakingly ridiculous." Dropsuits and spaceships and giant lasers from the sky fall into the former category because, while impossible, they at least fit into the theme of the universe where they're set. Circle-strafing and bunny-hopping are the latter, because they don't fit into any universe. That said, I haven't the foggiest idea what would help to fix it. Cover mechanics don't work in a game where it takes this many bullets to die. This is what I was trying to say, albeit poorly.
Future or not, bunny hopping is just ridiculous. And to say it isn't is just... wow. |
Lance 2ballzStrong
SyNergy Gaming
777
|
Posted - 2013.03.12 19:30:00 -
[20] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:Lance 2ballzStrong wrote:are you for real with this "real life" crap? In case you haven't noticed, this is a game. Want to play real life games join the army. There's "suspension of disbelief for the sake of balance" and there's "completely immersion breakingly ridiculous." Dropsuits and spaceships and giant lasers from the sky fall into the former category because, while impossible, they at least fit into the theme of the universe where they're set. Circle-strafing and bunny-hopping are the latter, because they don't fit into any universe. That said, I haven't the foggiest idea what would help to fix it. Cover mechanics don't work in a game where it takes this many bullets to die.
So being completely sci-fi is alright, but people using tactics to avoid bullets doesn't belong?
Wow... what FPS have people been playing since forever? As far as I know, all the best ones, and most successful FPS has some form of strafing, and some even jumping.
I can't even tell you go back to CoD...because that has strafing as well...and jumping... go back to Mario Bros? |
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Lunamaria Hawkeye
SyNergy Gaming
99
|
Posted - 2013.03.12 19:37:00 -
[21] - Quote
Severus Smith wrote:Alan-Ibn-Xuan Al-Alasabe wrote:Lance 2ballzStrong wrote:are you for real with this "real life" crap? In case you haven't noticed, this is a game. Want to play real life games join the army. There's "suspension of disbelief for the sake of balance" and there's "completely immersion breakingly ridiculous." Dropsuits and spaceships and giant lasers from the sky fall into the former category because, while impossible, they at least fit into the theme of the universe where they're set. Circle-strafing and bunny-hopping are the latter, because they don't fit into any universe. That said, I haven't the foggiest idea what would help to fix it. Cover mechanics don't work in a game where it takes this many bullets to die. This is what I was trying to say, albeit poorly. Future or not, bunny hopping is just ridiculous. And to say it isn't is just... wow.
Please, watch high level play from ANY fps. Ask ANY pro gamer their opinions on strafing and jumping. You will get the same answer as what myself and Lance have already tried to explain. The ability to avoid fire while putting damage on your opponents is what separates good players from the rest. Get your aim together, or go play another game. Either way don't clog the forums with your ridiculous complaints and derail a constructive thread about game types. |
Jack Sharkey42
Sardaukar Merc Guild General Tso's Alliance
31
|
Posted - 2013.03.12 19:44:00 -
[22] - Quote
Lance 2ballzStrong wrote:bump! really interested to see a dev comment on this.
Ruined your 777 likes.
Btw aren't we ALL forgetting where these discussions are supposed to go?! Bad form folks, here I'll start!
*ahem*
I don't know what you're complaining about! I kill proto tanks by myself with militia gear! Maybe you should learn to play the game and use awesome tactics and strategy like I do! Obviously you're just bad at this! |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
148
|
Posted - 2013.03.12 19:44:00 -
[23] - Quote
I'm not an FPS player, there's no FPS for me to go back to. It's also largely transparent to me, since thank god DUST gives me the option of using vehicles pretty much exclusively. Then, behold, a thread pops up calling for infantry-only game modes. This translates to a game mode that all non AV infantry will use, because it's easy mode for them. So what happens to me and my dropship? I'm stuck either in infantry game mode with you ground pounders or in the vehicles mode with other HAVs and AV infantry. Given the extreme cost of vehicles it'd be impossible to support that playstyle with such a division. In other words, an infantry only game mode could very easily result in the obsolescence of vehicles outside of corp battles.
So, to pull a complete 180 and bring this topic back where it started, infantry only game modes are bad. |
Mavado V Noriega
SyNergy Gaming
2407
|
Posted - 2013.03.12 20:27:00 -
[24] - Quote
ok who is the ****** that started a realism discussion in a game whose universe is based off unrealistic **** that person should slap himself |
Moonracer2000
Subdreddit Test Alliance Please Ignore
341
|
Posted - 2013.03.12 21:51:00 -
[25] - Quote
I would like to see an infantry only mode but I would rather it be a new mode than removing vehicle use from existing modes. |
Jathniel
G I A N T
78
|
Posted - 2013.03.12 22:15:00 -
[26] - Quote
No. I'm sorry, OP.
I respectfully disagree. People skilled into tanks, like yourself, are really the ONLY means of keeping ground-pounders in check. Specifically, AR users.
(Only recently have some maps in Ambush OMS, been given a refreshing change that promotes balance for every play style. Especially, Manus Peak OMS.)
If run-and-gunners go into a game mode KNOWING they won't have OMS, and they get shat-on by a tank... That really is their own damn fault. They better spec into AV nades a bit. If they can't handle the heat of Ambush, then they need to gtfo.
I take a sadistic pleasure in seeing tanks roll through and bring hard reality down on a bunch of rambo-wannabes, that think that the only measure of someone's gaming tenacity is how well they play with an AR. (Many of them only feel this way because they CAN'T play any other weapon or dropsuit well. Fair enough. Tear others down to build yourself up. Basic psychology of the insecure.)
It just makes sense for tankers to be on top of the kill amounts.
Mavado, just keep pub-stomping with your tank, and don't give the crybabies a sympathetic shoulder to cry on.
"We have no way of proving our manhoods unless the tanks aren't there!" lol |
Jathniel
G I A N T
78
|
Posted - 2013.03.12 22:23:00 -
[27] - Quote
lol better yet...
Let's get an Ambush mode with a fat red zone in the center dividing hostiles from friendlies; forcing everyone to use railgun tanks, sniper rifles, forge guns, and swarm launchers.
Call it, "Ambush LRC", and see how many crybabies come to the forums to complain about how they can't hit anything because of the red zone. (Blame the red zone). Wait they do that already in Skirmish. lol |
Your Absolut End
SVER True Blood Unclaimed.
27
|
Posted - 2013.03.12 22:26:00 -
[28] - Quote
Lunamaria Hawkeye wrote:Severus Smith wrote:Alan-Ibn-Xuan Al-Alasabe wrote:Lunamaria Hawkeye wrote:Gun play is the heart and soul of any FPS. Vehicles are added to give a little variety so things don't get boring This is the fundamental disagreement behind this issue, I think. I'm a person that couldn't give a good gorram about "gun play". To me there are plenty of things other than assault rifles that contribute to the fun. In fact I find the circle-strafing and bunny-hopping of "gun play" to be moronic and unfun. Which, whatever, everyone's idea of fun is different and all that after school special crap. But I'm not interested in being forced into that playstyle just because the people who like it won't adapt to mine. I hate bunny hopping. It is silly, unrealistic, and in no way a practical way to advance on an enemy while firing a weapon. Same with side to side quick strafing. No one does this in reality, it is only in FPS's and I wish it too could die in New Eden. yea everyone should stand still like statues and shoot each other in the face until one dies. Sounds fun. Can't make the game too difficult for the scrubs.
that's exactly what I thought while reading the other post.
By the way, ever played Q3:Arena? |
Lunamaria Hawkeye
SyNergy Gaming
100
|
Posted - 2013.03.12 22:34:00 -
[29] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:I'm not an FPS player, there's no FPS for me to go back to. It's also largely transparent to me, since thank god DUST gives me the option of using vehicles pretty much exclusively. Then, behold, a thread pops up calling for infantry-only game modes. This translates to a game mode that all non AV infantry will use, because it's easy mode for them. So what happens to me and my dropship? I'm stuck either in infantry game mode with you ground pounders or in the vehicles mode with other HAVs and AV infantry. Given the extreme cost of vehicles it'd be impossible to support that playstyle with such a division. In other words, an infantry only game mode could very easily result in the obsolescence of vehicles outside of corp battles.
So, to pull a complete 180 and bring this topic back where it started, infantry only game modes are bad.
Thats pretty much not true. Many infantry players enjoy skirmish. I know I play skirmish almost all the time because I think its the most interesting game mode. Changing ambush to infantry only will not change this. It gives people who want to play infantry another option.
To give you an example, BF3 team deathmatch was infantry only, in fact the released a DLC that was exclusively infantry maps, and yet, infantry and vehicle players continued to play conquest as well. I know you probably are opposed to the idea as you most likely are one of the individuals who drops a tank at the start of an ambush knowing it will be nearly impossible for anyone to destroy you. Its fun for you, and I understand why you would not want to actually put your precious investment in any sort of danger, but it ruins the game for the rest of us. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3150
|
Posted - 2013.03.12 22:41:00 -
[30] - Quote
This would please people complaining about vehicles in Ambush, and those who want vehicles involved can just do OMS (OMS is better anyway). I support. I would also like OMS to have a longer timer and bigger clone count. |
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