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Severus Smith
ZionTCD Legacy Rising
182
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Posted - 2013.03.12 18:56:00 -
[1] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:Lunamaria Hawkeye wrote:Gun play is the heart and soul of any FPS. Vehicles are added to give a little variety so things don't get boring This is the fundamental disagreement behind this issue, I think. I'm a person that couldn't give a good gorram about "gun play". To me there are plenty of things other than assault rifles that contribute to the fun. In fact I find the circle-strafing and bunny-hopping of "gun play" to be moronic and unfun. Which, whatever, everyone's idea of fun is different and all that after school special crap. But I'm not interested in being forced into that playstyle just because the people who like it won't adapt to mine. I hate bunny hopping. It is silly, unrealistic, and in no way a practical way to advance on an enemy while firing a weapon.
Same with side to side quick strafing. No one does this in reality, it is only in FPS's and I wish it too could die in New Eden.
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Severus Smith
ZionTCD Legacy Rising
182
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Posted - 2013.03.12 19:15:00 -
[2] - Quote
Lunamaria Hawkeye wrote:Severus Smith wrote:Alan-Ibn-Xuan Al-Alasabe wrote:This is the fundamental disagreement behind this issue, I think. I'm a person that couldn't give a good gorram about "gun play". To me there are plenty of things other than assault rifles that contribute to the fun. In fact I find the circle-strafing and bunny-hopping of "gun play" to be moronic and unfun.
Which, whatever, everyone's idea of fun is different and all that after school special crap. But I'm not interested in being forced into that playstyle just because the people who like it won't adapt to mine. I hate bunny hopping. It is silly, unrealistic, and in no way a practical way to advance on an enemy while firing a weapon. Same with side to side quick strafing. No one does this in reality, it is only in FPS's and I wish it too could die in New Eden. yea everyone should stand still like statues and shoot each other in the face until one dies. Sounds fun. Because removing bunny hopping = standing still.
Go watch our military units (Seals, Recon, hell any unit at all) advance / retreat in combat. None of them jump up and down like morons while advancing and firing. Doing this is ridiculous, unrealistic, and would cause you to fall over due to recoil / losing your balance. It's stupid, and the only reason it exists is because the controls allow it. Just make it so you can either jump or fire. Not both. |
Severus Smith
ZionTCD Legacy Rising
182
|
Posted - 2013.03.12 19:30:00 -
[3] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:Lance 2ballzStrong wrote:are you for real with this "real life" crap? In case you haven't noticed, this is a game. Want to play real life games join the army. There's "suspension of disbelief for the sake of balance" and there's "completely immersion breakingly ridiculous." Dropsuits and spaceships and giant lasers from the sky fall into the former category because, while impossible, they at least fit into the theme of the universe where they're set. Circle-strafing and bunny-hopping are the latter, because they don't fit into any universe. That said, I haven't the foggiest idea what would help to fix it. Cover mechanics don't work in a game where it takes this many bullets to die. This is what I was trying to say, albeit poorly.
Future or not, bunny hopping is just ridiculous. And to say it isn't is just... wow. |
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