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Irish Syn
Chernova Industries
123
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Posted - 2013.02.06 16:18:00 -
[31] - Quote
Livith Kai wrote:So... you are upset that a shotgun kills in 1-2 hits close up...? Yet people are upset that a heavy machine gun can mow down enemies within a fairly short range.
Double standards man! |
crazy space 1
ZionTCD Legacy Rising
879
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Posted - 2013.02.06 16:21:00 -
[32] - Quote
Jotun Hiem wrote:Zekain Kade wrote:this is false, a shotgun needs to deal 4 direct shots to kill a well fitted heavy.
Unless it's a high level shotgun with maxed out skills. I walked up and one-shotted an ADV heavy with the militia the other day... So no. The only problem with Shotguns right now is that the militia version packs too much bang for it's buck, really. Other than that, I don't have a problem with 'em. But it would be nice to see people stop complaining about Heavies. Not going yo lie, that must be a bug |
Telcontar Dunedain
Imperfects Negative-Feedback
328
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Posted - 2013.02.06 16:24:00 -
[33] - Quote
Shotgun scouts not a big source of drama for me.
Tiny maps in ambush (from the redline shrink last build) that make them the best choice many times? Bad thing. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
175
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Posted - 2013.02.06 16:52:00 -
[34] - Quote
Lance 2ballzStrong wrote:O a big LOOOOOL @ people telling me how to play. I've been on dust for months. I've played EVERY class, and know how every class works. I'm heavy now for 2-3 months and on THIS build I'm at a 8 KD. "oh how about flanking"... did you even read what I wrote? The scout is running STRAIGHT AT ME WHILE I WAS SHOOTING HIM. Frame rate issues / lag + the shotgun dmg range being ridiculous. Not a matter of L2A, or learn to flank. The FACT i'm pointing out is more people complaining about heavies than people complaining about something than can 2 shot people at range. But hey, I'm a scrub right? I obviously can't play, and I obviously don't know how other classes work.
So.... You're mad because the game got laggy and a shotgun scout killed you? Seriously? You want to nerf an entire class because sometimes a beta slows down and you die? He was inside you kill range. Sucks you missed.
Reminds me of that time those AV nades killed my lagged out tank. Nerf those puppies too. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
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Posted - 2013.02.06 17:12:00 -
[35] - Quote
Lance 2ballzStrong wrote:Yeah getting 1 shotted or 2 shotted from a shotgun from 10 ft away seems balanced...
I'm using an HMG shooting a scout running straight towards me, but he kills me with 2 shots. Anyone who thinks heavies are OP is an idiot. Heavies are already a joke and people aren't running proto suits yet. Scout running straight at you and you can't kill him with the HMG. lol you suck lets buff the HMG its not easy enough. |
SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2013.02.06 17:18:00 -
[36] - Quote
Shotgunners are the second greatest joke next to nova knives. Any HMG Heavy getting taken down by one are probably either distracted by another cherry - turning a corner - or didn't look behind him.
The only thing I fear is shotgun heavies that camp objectives when i'm out of nades lol xD |
fred orpaul
Tritan-Industries Legacy Rising
212
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Posted - 2013.02.06 17:38:00 -
[37] - Quote
so much point missing, hes not saying scout SG are op(they arent assault SG a little more so) he is saying that every one cries about heavies while he has so little dps that a SG scout can run right down his bullet stream and kill him, try doing that against an assault see where that gets you(hint dead in a hurry).
he wants to know why you are ok with getting insta killed by a sg at close range(or three shot at 30m) but not ok with dieing to a heavy because you sat in his optimal. I have more trouble with SGs then heavies at least heavies are slow enough that I can out maneuver them. Scout or assualt SGs are the bane of my exsistance even in mid range combat. thats not saying they need a nerf they dont but WTF are people ok with them and not heavies? |
fred orpaul
Tritan-Industries Legacy Rising
212
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Posted - 2013.02.06 17:41:00 -
[38] - Quote
SoTa PoP wrote:Shotgunners are the second greatest joke next to nova knives. Any HMG Heavy getting taken down by one are probably either distracted by another cherry - turning a corner - or didn't look behind him.
The only thing I fear is shotgun heavies that camp objectives when i'm out of nades lol xD
mmmm I love any heavy that doesn't have an HMG just out dance him, his hit box is so large its hard to miss a single round with any weapon hip fired, and when you are both out of ammo(assuming your AR doesnt have damage mods) pull out you smg and melt his armor in half a second. |
Denak Kalamari
CrimeWave Syndicate
80
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Posted - 2013.02.06 19:00:00 -
[39] - Quote
Since I'm a nice guy and a scout shotgunner myself, I will point out the flaws in your logic:
1. "I WAS KILLED BY IT, SO IT'S OP AND SHOULD BE NERFED" is not an argument 2. You getting killed from ten feet with two shotgun shells is perfectly fine, especially when they hit the head. 3. If you were dumb enough to not be able to kill a scout running straight towards you, you shouldn't be allowed to post nerf threads. |
mollerz
s1ck3r Corp
71
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Posted - 2013.02.06 19:07:00 -
[40] - Quote
I just dragonfly super snooka Melee'd a heavy and he died. I'm severely OP! |
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Warchild Zek
IMPSwarm Negative-Feedback
28
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Posted - 2013.02.06 19:12:00 -
[41] - Quote
At close range against a heavy every pellet hits, and most hit your giant head. |
Kriegs son Jaeger
Ikomari-Onu Enforcement Caldari State
5
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Posted - 2013.02.06 19:59:00 -
[42] - Quote
Haven't been on in a bit, and haven't had many encounters with SG's so I can't really make an educated statement there, but if SG can 2 shot heavy at 10m, wouldn't they be able to 1 shot assaults at similar or closer ranges? Ultimately, if SG's can 2 shot the heaviest class in under a second or 1/.99 shot everything else, I would think it may need a little re balancing, but it still needs to be handled delicately.
Shotguns seem like the hardest things to balance in FPS's considering they are one of few weapons that either require too much or too little skill to aim, cause extreme damage in close range but can quickly go to zero while still being in the same room, and often get harnessed with strange mechanics that don't function well or are deceptive (Ie in APB shotguns essentially fire a "god pellet" in the center, and an expanding ring around it that determines damage. If you miss with the center pellet, you miss everything, What you actually see in game looks nothing like how it is calculated.)
So yeah, kneejerk reactions in either direction don't help the situation much. |
YourDeadAgain76
Red Star.
133
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Posted - 2013.02.06 20:02:00 -
[43] - Quote
Lance 2ballzStrong wrote:Yeah getting 1 shotted or 2 shotted from a shotgun from 10 ft away seems balanced...
I'm using an HMG shooting a scout running straight towards me, but he kills me with 2 shots. Anyone who thinks heavies are OP is an idiot. Heavies are already a joke and people aren't running proto suits yet.
Here here +1 (its suprising there are alot of idiots out there).
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Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2013.02.06 20:08:00 -
[44] - Quote
ppl do realise that a shotgun with max range skills is kinda ******** right? and keep in mind a heavy has a bigger hitbox so MORE of the pellets are connecting at range as well whereas with a smaller hitbox suit it would miss
keep that in mind ppl. personally speaking i got no problem with the shotgun other than the miltia one being tooo good and the range when sharpshooter and sharpshooter proficiency are added is kinda ********
other than that dmg wise the other shotguns are fine minus militia |
YourDeadAgain76
Red Star.
133
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Posted - 2013.02.06 20:12:00 -
[45] - Quote
Oh btw i wasn't saying to nerf anything. But scouts/shotties with speed mods do suck. I've been taking a no nerf or no OP approach as of late.
Almost everyweapon has a counter and shotties are ours or (my alt Saltdog76).
But lets be real ....they are so fast they frickin teleport 10 meters at a time on some games.
Keep all weapons as are..... just fix the servers. |
Lance 2ballzStrong
SyNergy Gaming
642
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Posted - 2013.02.06 20:17:00 -
[46] - Quote
Iskandar Zul Karnain wrote:Lance 2ballzStrong wrote:O a big LOOOOOL @ people telling me how to play. I've been on dust for months. I've played EVERY class, and know how every class works. I'm heavy now for 2-3 months and on THIS build I'm at a 8 KD. "oh how about flanking"... did you even read what I wrote? The scout is running STRAIGHT AT ME WHILE I WAS SHOOTING HIM. Frame rate issues / lag + the shotgun dmg range being ridiculous. Not a matter of L2A, or learn to flank. The FACT i'm pointing out is more people complaining about heavies than people complaining about something than can 2 shot people at range. But hey, I'm a scrub right? I obviously can't play, and I obviously don't know how other classes work. So.... You're mad because the game got laggy and a shotgun scout killed you? Seriously? You want to nerf an entire class because sometimes a beta slows down and you die? He was inside you kill range. Sucks you missed. Reminds me of that time those AV nades killed my lagged out tank. Nerf those puppies too.
how about investing some SP into your comprehension skill?
my main gripe is how everyone seems fine with a scout running about 1 shotting people, but have a problem getting killed by heavies when they're in CQC...
Edit: If you have no problems getting 1 shotted by shotguns, then STFU about getting killed by heavies. Bunch of f*cking hypocrites.
"oh the shotgun is good for cqc so it's ok" and heavies + hmg isn't suppose to be??
QQ HEAVIES ARE OP! NERF! |
Mr Zitro
Imperfects Negative-Feedback
417
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Posted - 2013.02.06 20:25:00 -
[47] - Quote
Heavy suit isn't op moron. The hmg is unbalanced. And the shotgun is good in public matches but in Corp battles they are useless. They are meant to dominate at CQC only. I have complained about all militia gear being too good.
What I love the most is how people don't see how a hmg(40m) has a higher optimal than an AR(38m). I know a hmg is suppose to be a lawnmower at CQC but competing with an AR in range and accuracy is just stupid. Anyone who can't see that is either in love with HMGs and is blind to the facts or is a complete moron. |
Lance 2ballzStrong
SyNergy Gaming
642
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Posted - 2013.02.06 20:27:00 -
[48] - Quote
Mr Zitro wrote:Heavy suit isn't op moron. The hmg is unbalanced. And the shotgun is good in public matches but in Corp battles they are useless. They are meant to dominate at CQC only. I have complained about all militia gear being too good.
What I love the most is how people don't see how a hmg(40m) has a higher optimal than an AR(38m). I know a hmg is suppose to be a lawnmower at CQC but competing with an AR in range and accuracy is just stupid. Anyone who can't see that is either in love with HMGs and is blind to the facts or is a complete moron.
most decent heavies don't really care if the range gets nerfed, also include a heat build up speed nerf...w/e.
only heavies QQ'ing about that are noobs.
What I lol over is people QQ'ing about heavies killing them in CQC... |
Ceerix MKII
An Eye For An Eye AN EYE F0R AN EYE
35
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Posted - 2013.02.06 20:30:00 -
[49] - Quote
Mr Zitro wrote:Heavy suit isn't op moron. The hmg is unbalanced. And the shotgun is good in public matches but in Corp battles they are useless. They are meant to dominate at CQC only. I have complained about all militia gear being too good.
What I love the most is how people don't see how a hmg(40m) has a higher optimal than an AR(38m). I know a hmg is suppose to be a lawnmower at CQC but competing with an AR in range and accuracy is just stupid. Anyone who can't see that is either in love with HMGs and is blind to the facts or is a complete moron.
You complaining about a scout getting <5m and killing you. You either missed or hit detection is not in your favor the other 35m where they were charging you without being in range to do damage with their weapon. |
CommanderBolt
Star Frontiers Alpha Dawn Ignore This.
1
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Posted - 2013.02.06 20:32:00 -
[50] - Quote
To be honest I think most things are pretty well balanced.
The shotgun is meant to be OP close range, as its the total opposite as soon as you get more than a stones throw away.
The thing is in this game its more complex as you chose how to fit up your suits.
Dont complain if your like me and have stuck all your sp into tanks and turrets, then you wonder why when your on the ground people crap on your face :)
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
175
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Posted - 2013.02.06 20:50:00 -
[51] - Quote
Lance 2ballzStrong wrote:Iskandar Zul Karnain wrote:Lance 2ballzStrong wrote:O a big LOOOOOL @ people telling me how to play. I've been on dust for months. I've played EVERY class, and know how every class works. I'm heavy now for 2-3 months and on THIS build I'm at a 8 KD. "oh how about flanking"... did you even read what I wrote? The scout is running STRAIGHT AT ME WHILE I WAS SHOOTING HIM. Frame rate issues / lag + the shotgun dmg range being ridiculous. Not a matter of L2A, or learn to flank. The FACT i'm pointing out is more people complaining about heavies than people complaining about something than can 2 shot people at range. But hey, I'm a scrub right? I obviously can't play, and I obviously don't know how other classes work. So.... You're mad because the game got laggy and a shotgun scout killed you? Seriously? You want to nerf an entire class because sometimes a beta slows down and you die? He was inside you kill range. Sucks you missed. Reminds me of that time those AV nades killed my lagged out tank. Nerf those puppies too. how about investing some SP into your comprehension skill? my main gripe is how everyone seems fine with a scout running about 1 shotting people, but have a problem getting killed by heavies when they're in CQC... Edit: If you have no problems getting 1 shotted by shotguns, then STFU about getting killed by heavies. Bunch of f*cking hypocrites. "oh the shotgun is good for cqc so it's ok" and heavies + hmg isn't suppose to be?? QQ HEAVIES ARE OP! NERF!
Didn't say anything about heavies. I think they're balanced, and I don't have a problem with the current counters between classes. Shotgun scouts are glass cannons. They are dangerous and paper thin and you're QQ'ing because they are dangerous. DONT LET THEM GET CLOSE. |
Hex Amine
Dead Six Initiative
5
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Posted - 2013.02.06 21:13:00 -
[52] - Quote
This about sums it up: http://bit.ly/Yb2iZ6 |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2013.02.06 21:16:00 -
[53] - Quote
I am a dedicated heavy, focus on AV.
Scouts are fine, leave them alone. If you see them coming they are dead. If you don't see them coming, you are dead.
it really is that simple. The hard counter to any scoutsuit is situational awareness. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
363
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Posted - 2013.02.06 21:33:00 -
[54] - Quote
I run Shotgun Scout exclusively. I die if a heavy looks at me askew. I die in a second if someone with an AR spots me when I dash from cover to cover. The only chance I have is getting up close and personal.
Shotgun is supposed to be devastating at close range, but is really weak at moderate range, and absolutely useless at long range. It's actually finely balanced.
OP should read Ten Commandments of Nerf and Buff Threads). |
Carnivoor
OSG Planetary Operations Covert Intervention
3
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Posted - 2013.02.06 21:38:00 -
[55] - Quote
Oh no! That Scout played efficiently with his build and playstyle and got close enough to me that he could kiss my cheek while stroking my buttocks! His weapon is clearly OP, and I'm not just horrible at this game! -Everyone everywhere ever
Don't ask for my sources. It's just a fact. Deal w/it nerd. |
Kovak Therim
ZionTCD Legacy Rising
158
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Posted - 2013.02.06 21:44:00 -
[56] - Quote
usrevenge2 wrote:HMG needs much more spread and a spool up time, a heavy 30m away will kill a guy with an AR before he loses half his armor.
That's the point. If assaults can nearly 1v1 a heavy, then the class is pointless (when proto ARs start coming out, that will probably happen anyway). A heavy should be a threat to a squad that requires killing as quickly as possible. If you don't work together and kill me, then you can just eat 2000 RPM. I will no longer post in these topics because I'm sick of them. I despise laser rifles and shotguns, but I don't call for nerfs. I have said it while playing, I'll admit that, but I've never made a request topic about either on the forums.
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Breakin Stuff
Immobile Infantry
680
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Posted - 2013.02.06 21:51:00 -
[57] - Quote
Kovak Therim wrote:
That's the point. If assaults can nearly 1v1 a heavy, then the class is pointless (when proto ARs start coming out, that will probably happen anyway). A heavy should be a threat to a squad that requires killing as quickly as possible. If you don't work together and kill me, then you can just eat 2000 RPM. I will no longer post in these topics because I'm sick of them. I despise laser rifles and shotguns, but I don't call for nerfs. I have said it while playing, I'll admit that, but I've never made a request topic about either on the forums.
there is no "nearly 1v1" a derp with a GEK and complex dmg mods trumps my MH-82 OMG SPINNY! HMG unless I'm already firing a tight spread after murdering one of his less-well-equipped buddies.
if you get the drop on a heavy in any way he's dead. it's that cut and dried. i dunno how else to put it. |
Lance 2ballzStrong
SyNergy Gaming
642
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Posted - 2013.02.06 22:49:00 -
[58] - Quote
Arramakaian Eka wrote:I run Shotgun Scout exclusively. I die if a heavy looks at me askew. I die in a second if someone with an AR spots me when I dash from cover to cover. The only chance I have is getting up close and personal. Shotgun is supposed to be devastating at close range, but is really weak at moderate range, and absolutely useless at long range. It's actually finely balanced. OP should read Ten Commandments of Nerf and Buff Threads).
how about no. I'll have my personal opinions and express them.
people b!tch and moan about heavies when they're fine with shotgun scouts...
both are meant for cqc while the shotgun kills faster, so yeah.... you think being a heavy means I survive longer when 2-3 people see me? lol... big hitbox + slow movement.
Heavies are already becoming a joke...I can't wait for all the classes proto gear comes out while the heavy proto stuff remains a joke.
200+k ISK for an extra highslot compared to a B series suit.... heavies are the laughing stalk of New Eden, yet people call them OP. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
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Posted - 2013.02.06 22:54:00 -
[59] - Quote
Lance 2ballzStrong wrote:how about no. I'll have my personal opinions and express them.
people b!tch and moan about heavies when they're fine with shotgun scouts...
both are meant for cqc while the shotgun kills faster, so yeah.... you think being a heavy means I survive longer when 2-3 people see me? lol... big hitbox + slow movement. Give the scouts a quick burst with the HMG and their dead. Usually I don't find the small hit box of the scout to be a problem when I have the ultimate spray and pray weapon |
Breakin Stuff
Immobile Infantry
680
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Posted - 2013.02.06 22:56:00 -
[60] - Quote
Sleepy Zan wrote:Give the scouts a quick burst with the HMG and their dead. Usually I don't find the small hit box of the scout to be a problem when I have the ultimate spray and pray weapon
You could kill a scout with a nerf dart. They're all cannon, no defense.
Just gotta spot them running you down. |
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