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1. Do Passive Boosters help? - in General Discussions [original thread]
Morbid Spirit wrote: Your question of is it worth it, then imo yes it is. Tbh it's the only thing which is actually good, would rather get this than spend your aurum on gear or even those expensive blueprints and the active sp boost is pointles...
- by Warchild Zek - at 2013.02.13 11:53:00
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2. Shotgun Stats - in General Discussions [original thread]
Id go shotgun to 4 first. You get a range increase with better shotguns also, and the lvl 4 specialist has very low cpu/pg requirements.
- by Warchild Zek - at 2013.02.12 15:41:00
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3. Playing Stats when stonned or buzzed or high - in General Discussions [original thread]
Moochie Cricket wrote: Im high damn near everytime I play. Once played a skirmish while shrooming HARD. This was before the missle nerf and we singlehandedly redlined the enemy in my dropship. One gunner covered the mcc and the other gunner had...
- by Warchild Zek - at 2013.02.12 06:56:00
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4. A Vet's New Character (AKA: How To Build A New Character) Part 1 - in General Discussions [original thread]
Nice guide, this game can realy seem overwhelming at first. After making 4 characters I came to the conclusion sentinel is the best starter class for anyone. The skills are passives everyone needs with alot in weaponry (swarm launcher 1 is the o...
- by Warchild Zek - at 2013.02.12 06:42:00
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5. Scoped ARs - in Rookie Training Grounds [original thread]
God you kids are obnoxious. This why parents need to hit their children.
- by Warchild Zek - at 2013.02.11 05:09:00
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6. Boycott Imperfect corp matches - in General Discussions [original thread]
All this drama is hilarious. Reminds me of the old days in everquest.
- by Warchild Zek - at 2013.02.11 03:58:00
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7. Sp caps and ambush - in General Discussions [original thread]
Kwik Draw wrote: Warchild Zek wrote: Its not just sp, you get more isk in ambush also. Pre cap the sp/h is close enough, but you get about 75% more isk/h in ambush. Its an easy thing to fix, its just a question of current speed or slower (l...
- by Warchild Zek - at 2013.02.10 23:58:00
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8. Scoped ARs - in Rookie Training Grounds [original thread]
Here is a good vid on all the different weapon types: http://www.youtube.com/watch?v=b6C8F_cvfSc
- by Warchild Zek - at 2013.02.10 23:17:00
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9. Scoped ARs - in Rookie Training Grounds [original thread]
Not an AR user, but I'm pretty sure only the burst rifles have scopes.
- by Warchild Zek - at 2013.02.10 23:12:00
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10. Assault shotty > Scout shotty - in General Discussions [original thread]
Aeon Amadi wrote: Anticitizen2501 wrote: Stick two Kinetic Catalysts on a type II assault sout and you can close the distance on people very nicely. The extra shields from two extenders gives you that little bit more survivability, especiall...
- by Warchild Zek - at 2013.02.10 22:15:00
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11. My opinion on dropsuits - in Feedback/Requests [original thread]
That would make alot more sense. I also find it odd that cpu output becomes basically irrelevant at higher tiers. I was thinking the suits should limit the type of gear allowed. So you would need a proto to run complex mods or proto weapons. If ...
- by Warchild Zek - at 2013.02.10 21:43:00
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12. Assault shotty > Scout shotty - in General Discussions [original thread]
jenza aranda wrote: Warchild Zek wrote: Odd, every Betamax corp battle video on youtube is from a scout shotgun perspective. Thats just my personal preference, i like the speed and the low profile which i have some skills invested into. ...
- by Warchild Zek - at 2013.02.10 20:26:00
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13. Sp caps and ambush - in General Discussions [original thread]
Its not just sp, you get more isk in ambush also. Pre cap the sp/h is close enough, but you get about 75% more isk/h in ambush. Its an easy thing to fix, its just a question of current speed or slower (lower ambush or raise skirmish). All the mark...
- by Warchild Zek - at 2013.02.10 19:31:00
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14. What module makes u invisible to the enemy? - in Rookie Training Grounds [original thread]
Balthazar Amon-Abaddon wrote: UM... Nope... cuz i know for a fact ive seen enemies cloaked in the game. Now note, i did say enemies... so ive seen this on enough occasion to have a fair point to say there are players who ive encountered who are...
- by Warchild Zek - at 2013.02.10 08:38:00
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15. Skirmish is pointless after hitting the cap - in General Discussions [original thread]
Jeeze everyone jumped down your throat. This is beta, we are supposed to provide feedback. Equal rewards for equal time in different game modes is a pretty basic concept that all shooters Ive played try to achieve. Its an obvious flaw that should ...
- by Warchild Zek - at 2013.02.10 06:13:00
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16. the reason why the Ar has such short range. - in General Discussions [original thread]
Big miku wrote: Moejoe Omnipotent wrote: like making bullets disappear in mid-air This drives me nuts, at least shotguns don't have a tighter spread when you ADS like in COD, they don't right? Not from my testing. I alternated shooti...
- by Warchild Zek - at 2013.02.10 05:34:00
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17. Assault shotty > Scout shotty - in General Discussions [original thread]
Odd, every Betamax corp battle video on youtube is from a scout shotgun perspective.
- by Warchild Zek - at 2013.02.10 05:23:00
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18. Scan Profile - in General Discussions [original thread]
Vaerana Myshtana wrote: It is worth noting that both Scan Profile and Scan Precision are given in dB (decibels). Originally, I thought this might have to do with radar, since dB is used in tuning radar equipment, but it turns out that it is use...
- by Warchild Zek - at 2013.02.10 03:53:00
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19. Squad Orders. - in Rookie Training Grounds [original thread]
KB+M controls: Middle mouse button + Q or caps lock + Q.
- by Warchild Zek - at 2013.02.09 23:59:00
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20. Discussion: remove KDR statistics, add WP/h - in General Discussions [original thread]
Ive always wanted those stats to go. I think anyone from the early days of FPS would agree stat tracking has done more harm then good. It just encourages bad play and does nothing good in return. The information doesn't even tell you anything, the...
- by Warchild Zek - at 2013.02.09 13:22:00
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