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Rascalz 819
Forty-Nine Fedayeen Minmatar Republic
1
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Posted - 2013.01.28 15:17:00 -
[61] - Quote
Lance 2ballzStrong wrote:The game has M+KB... which is basically point and click. Using our thumbs to control the analog sticks are allot harder, hence every FPS on console has Aim assist. Some games have it tuned up allot, while others don't If you don't like it, turn it off... Basically people must go up against M+KB and NOT have the option to have aim assist? logic ----> window
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GarryKE
Omnispace Trading Company
60
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Posted - 2013.01.28 15:24:00 -
[62] - Quote
You can hardly see it work. Your own cross hair needs to more or less touch the target, or be very close to thereof, for it to track opponents. Quite frankly, it's not really a matter of if you can't kill someone with auto aim. It's more a matter of you might as well not bother. I remember trying it just after the last reset for a couple matches and there's really no significant difference worth the complaining.
If anything, it just helps keep the target in your cross-hairs if you have unsteady or shaky hands, especially when moving it up, down and around with all the jumping, running and ducking people do to win the fist fights.
If people insist on whining about it because they keep dying to people better than them giving them suspicion they're auto aimers, then you could say CCP should implement a tracking system into this mechanism in feedback/requests to make it more fairer. But ultimately, it's not worth the bother. |
I HateMyFace
BetaMax.
13
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Posted - 2013.01.28 15:37:00 -
[63] - Quote
The first thing i do when i start up a new game is check out the options. First thing i did in dust was turn off auto aim. Didnt know anyone used it. |
Nazz'Dragg
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
6
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Posted - 2013.01.28 16:26:00 -
[64] - Quote
VonDred Dust wrote:I noticed games that are FPS with auto aim have a tendency to have very crappy game play because the player doesn't have to worry about skill level and just becomes a run and gun. All because they don't have to worry about aiming. By adding auto aim I could see this game just becoming another Halo or CoD multiplayer, where no one uses skill or tactics to complete the objectives. This also makes it so that the bigger weapon will always win cause newer players to shy away from the game because they will lose every time to an high level player. This sets the game up for failure due to the lack of experience a new player could be getting.
OK the idea of auto aim / aim assist is why don't i just stand still because hes going to hit me anyways due to the lack of no skill, oh and i play Controller on PC and have no problem raking up lead k/d and highest point scorer of the game. i just think if you want to get good, practice and don't rely a mechanic that removes the idea of using strategy over just becoming another COD.
So what this really boils down to is,
SAY NO TO AUTO AIM
oh and if there is auto aim when the game launches looks like i have another game on my list that i will have to drop.
OK, seeing that most of the people re-posting lack common sense, I'm saying if there's auto aim at launch I'm not playing.
I'm still scratching my head as to what this auto aim feature YOUR GOING ON ABOUT is....
There is no feature that steadies or positions your aim. If there was I'd really like to know how to turn it on, as believe it or not I've failed a few times to get direct hits with a shotgun at almost point blank range!
There is feature which I take as the games aim assist, which pops up when your actively firing your weapon of choice. what happens is these four diagonal lines in an X like shape appear, (which I presume to mark the four corners of targets hit box). Alas since this only appear when only when your actively firing your weapon at a player, I've always to busy to make an active assecement of what they do exactly.
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BigussDikkuss
Amarr Templars Amarr Empire
42
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Posted - 2013.01.28 16:32:00 -
[65] - Quote
Lance 2ballzStrong wrote:If you don't like it, turn it off...
Throughout this thread I keep reading this.
Ummm...
YOU CAN'T TURN IT OFF FOR PEOPLE USING IT AGAINST YOU MORONS!
Sheesh. Some people...
That said...I have no idea what Aim Assist really does. |
Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2013.01.28 16:36:00 -
[66] - Quote
KB+M doesn't have aim assist
and if you don't use that you might as well be playing with one hand. |
Treemugger
I mug trees.
34
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Posted - 2013.01.28 16:40:00 -
[67] - Quote
Nazz'Dragg wrote:There is feature which I take as the games aim assist, which pops up when your actively firing your weapon of choice. what happens is these four diagonal lines in an X like shape appear, (which I presume to mark the four corners of targets hit box). Alas since this only appear when only when your actively firing your weapon at a player, I've always to busy to make an active assecement of what they do exactly. Those are hitmarkers. They indicate a successful hit.
There is aim-assist, as there is in most console shooters. It changes the direction you're aiming ever so slightly. |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
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Posted - 2013.01.28 16:42:00 -
[68] - Quote
INB4 thread turns into console kiddies whining about elitist PC gamers using KB/M. |
James-5955
Pink Fluffy Bounty Hunterz RISE of LEGION
151
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Posted - 2013.01.28 16:49:00 -
[69] - Quote
BigussDikkuss wrote:Lance 2ballzStrong wrote:If you don't like it, turn it off... Throughout this thread I keep reading this. Ummm... YOU CAN'T TURN IT OFF FOR PEOPLE USING IT AGAINST YOU MORONS! Sheesh. Some people... That said...I have no idea what Aim Assist really does.
It still doesn't even out the playing field, skill still dominates no problem. It's not like you might as well not strafe in a gunfight because the other player has auto aim, or that you might as well stand still; or that you can't still beat the person in a gunfight. A lot of people turn it off because they find it to be more hindering than helpful. |
Perseus Gallento
Mikwon Dynamics
12
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Posted - 2013.01.28 18:03:00 -
[70] - Quote
Treemugger wrote:Nazz'Dragg wrote:There is feature which I take as the games aim assist, which pops up when your actively firing your weapon of choice. what happens is these four diagonal lines in an X like shape appear, (which I presume to mark the four corners of targets hit box). Alas since this only appear when only when your actively firing your weapon at a player, I've always to busy to make an active assecement of what they do exactly. Those are hitmarkers. They indicate a successful hit. There is aim-assist, as there is in most console shooters. It changes the direction you're aiming ever so slightly.
The name of the option, as this poster states, is Aim Assist, not Auto Aim. I have attempted to use Aim Assist, but until recently, I could not tell the difference. Now after several months, I finally noticed it seems to lower the x and y sensitivity on the fly while you are aiming (holding down L1). So for hip fire, you get whatever your x-y sensitivity you set in options, and while aiming you get more fine control (less sensitivity). If any of you veterans know better, please explain. Thanks. |
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DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2013.01.28 18:32:00 -
[71] - Quote
I've flicked it on and off, seems to have a different affect on different characters. Last night on my alt, I could noticeably tell it slowed down when passing by a recently dead enemy, but I never noticed that on my main before.
I think the aim assist only does something for hip-fire, and all it seems to do it slow down the movement a bit when it's on a enemy. I am personally fine with this, as Dust doesn't have more controller sensitivity options (like separate turning speeds for ADS and hip-fire or deadzone/acceleration settings).
If we had more options for our controls, then the aim-assist for hip-fire could be removed. For example, I could set my ADS speed to very slow with a small deadzone (this would allow me to be a bit sloppy with my stick movement without getting too far off target). Then I could set my main turning speed to high with a moderate deadzone (this way I can turn around quickly if I pin my stick in either direction, yet still be able to have controllable precision for hip-firing enemies by manipulating the middle to near-outer zone of the stick).
When you think about it, the aim assist is really just a cheap way to not give the players more controller sensitivity options. Because it allows for fast turning speeds but it slows down on the enemy, which gives somewhat manageable control. I know when I turn off the assist, I am flying past the enemy big time for hip-fire, and I have my sensitivity set to 0 across the board! |
Eugenic Prodigy
Bragian Order Amarr Empire
26
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Posted - 2013.01.28 18:33:00 -
[72] - Quote
Belzeebub Santana wrote:I'm a gluten for punishment, played so many types of FPS and TPS shooters on and off the PC that a new control scheme is what really gets me coming back to FPS, makes it more of a challenge.
Get to work on the SHARP SHOOTER CCP!!!
EDIT: my corp is also a MAG clan!!! I think the REAL Beelzebub would know the difference between gluten and a glutton, I'll bet you don't even have a tail or horns. Hmph (wasprobablyautocorrectamiright?)
I'll have to agree that the auto aim is quite U.P., it needs a buff please{ I'm kitten kidding} |
Commander Tuna
KILL-EM-QUICK RISE of LEGION
7
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Posted - 2013.01.28 18:43:00 -
[73] - Quote
All these mouse and keyboard elitists are pissing me off. Get off a console game then. Haven't noticed any huge differences between the 2 in this game. All the mouse users must really suck then. |
Sloth9230
Reaper Galactic
244
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Posted - 2013.02.09 04:51:00 -
[74] - Quote
Commander Tuna wrote:All these mouse and keyboard elitists are pissing me off. Get off a console game then. Haven't noticed any huge differences between the 2 in this game. All the mouse users must really suck then.
I haven't seen any of these "elitists", just people saying KBM has an advantage... which is true. Point & click is a lot easier than aiming with an analog stick. An elitist would be making fun of you for still using a DS3. Maybe you should work on your reading comprehension, or did you even read their posts at all?
Edit: I use a DS3 BTW and while I have never used a keyboard for a shooter, I have seen some friends use one. I also suck at shooters, that includes Dust, with or without aim assist. |
Sgt S-Laughter
SVER True Blood Unclaimed.
22
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Posted - 2013.02.09 05:07:00 -
[75] - Quote
Every console shooter in existence has some degree of "aim assist." This is because the analog stick is not an ideal control device for precision aiming. Keyboard and Mouse is where it's at.
If you really think this "aim assist" is giving people headshots just for putting you in their field of vision, then I recommend you try with it on, and relate your experience with that. Do you feel like you're getting free kills with it on? Are you suddenly going 25:1? Or are you simply finding other people happen to be good at console shooters? |
Warchild Zek
IMPSwarm Negative-Feedback
28
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Posted - 2013.02.09 05:12:00 -
[76] - Quote
Like others have said every shooter with analog controls has aim assist. Even games that let you shut it off still have some. At a minimum they slow down the cursor when you get close to a target. There are like 2 no aim assist games you've never heard of from the ps1 era. They were horrible unplayable failures. The question is what type of aim assist's a game uses and how drastic is it. If you use analog you use aim assist. |
zeek1227 zeek1227
Blitzkrieg Co.
145
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Posted - 2013.02.09 06:38:00 -
[77] - Quote
Jotun Hiem wrote:Does it even do anything? I can never tell the difference when it's on or off. So true... |
Sobriety Denied
Universal Allies Inc.
432
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Posted - 2013.02.09 08:26:00 -
[78] - Quote
Jotun Hiem wrote:Does it even do anything? I can never tell the difference when it's on or off. yea it tracks the wrong target and the tracking is late.. the OP is worried about something that is broken or that "works" very poorly.. my main tebow has a 2.24 kdr using DS3 and never had auto aim enabled, i've never once thought fighting someone, "oh he must have his auto aim enabled",
it does wave a big red flag tho to any potential player that this is some scrub game even if it is a broken aim assist they should have it removed if they have any dignity about the kinda game they wanna make |
Lonnar
KILL-EM-QUICK RISE of LEGION
15
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Posted - 2013.02.09 08:42:00 -
[79] - Quote
Geez ... nobody else has said it sadly.
Got a problem with Aim Assist? HTFU
You think you have skill? Show those Aim Assist kittens what skill is all about ... nuff said. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2013.02.09 08:46:00 -
[80] - Quote
Aim assist in this game blows...you cant tell if the game has it. It's like MAG's...as opposef to BF3, where aim assist is noticeable
Edit: Don't add more aim assist CCP |
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Sete Clifton
PSU GHOST SYNDICATE
67
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Posted - 2013.02.09 09:06:00 -
[81] - Quote
All this complaining about aim assist on a controller in a console shooter (especially when they compete against KB+M) is just another example of out of touch with good modern shooter design so many people are on these forums.
For those of you who don't know what it is, please google it. Read about what it does and the various degrees to which it is used. Then play Dust with a DS3 and AA on, you'll see it is absolutely not something that aims for you or auto kills.
Honestly, KB+M on a console shooter is way more of an imbalance (not even really that bad though) but I deal with it. So, aim assist, deal with it. |
Shijima Kuraimaru
WarRavens
168
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Posted - 2013.02.09 09:12:00 -
[82] - Quote
Sete Clifton wrote:Aim assist does not mean that your aim will "snap" to targets like call of duty, nor will it completely track a target without you having to do anything. It's supposed to smooth out the little imperfections that come with using an analog stick, and not make playing a console game a frustrating chore. It's a feature that is supposed to be subtle enough that you don't notice it, and I can tell you I definitely don't notice it in Dust, as it appears to do next to nothing right now.
Honestly, just about every console shooter has some form of aim assist to compensate for the lack of precision in an analog stick. I personally think it's more unfair to have people with controllers play against M/KB, but I deal with it. This is a console game first and foremost, not a PC game, it should play by console rules first.
Actually, the turn rate of the mouse has a limiter on it to slow it down to something closer to what's possible for a DS3. This was broken in the last build, but they've fixed it in this one. I can't snap a 180 now like I could in the last build. As for strafing, I haven't noticed any difference in strafe maneuver capability between DS3 and KB.
As for Aim Assist. It actually hindered my ability to aim when I had it on. I thought it was a game bug. Then when I found out I could turn it off, I did, and then I didn't care about it anymore. If it helps a less skilled player keep up better, then great for them. I'm up for the challenge. |
Sete Clifton
PSU GHOST SYNDICATE
67
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Posted - 2013.02.09 09:18:00 -
[83] - Quote
Shijima Kuraimaru wrote:Sete Clifton wrote:Aim assist does not mean that your aim will "snap" to targets like call of duty, nor will it completely track a target without you having to do anything. It's supposed to smooth out the little imperfections that come with using an analog stick, and not make playing a console game a frustrating chore. It's a feature that is supposed to be subtle enough that you don't notice it, and I can tell you I definitely don't notice it in Dust, as it appears to do next to nothing right now.
Honestly, just about every console shooter has some form of aim assist to compensate for the lack of precision in an analog stick. I personally think it's more unfair to have people with controllers play against M/KB, but I deal with it. This is a console game first and foremost, not a PC game, it should play by console rules first. Actually, the turn rate of the mouse has a limiter on it to slow it down to something closer to what's possible for a DS3. This was broken in the last build, but they've fixed it in this one. I can't snap a 180 now like I could in the last build. As for strafing, I haven't noticed any difference in strafe maneuver capability between DS3 and KB. As for Aim Assist. It actually hindered my ability to aim when I had it on. I thought it was a game bug. Then when I found out I could turn it off, I did, and then I didn't care about it anymore. If it helps a less skilled player keep up better, then great for them. I'm up for the challenge. Yeah, I tried KB+M recently and found it fairly slow as well. The advantage though is that it can be much more precise than a controller, especially when it comes to close range hip fire and long range tracking.
Anyway, I can understand people not wanting to use aim assist because they feel like they can play better with it off. All this talk of aim assist breaking the game in favor of its users is ridiculous though.
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Shijima Kuraimaru
WarRavens
168
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Posted - 2013.02.09 09:26:00 -
[84] - Quote
Sete Clifton wrote:Shijima Kuraimaru wrote:Sete Clifton wrote:Aim assist does not mean that your aim will "snap" to targets like call of duty, nor will it completely track a target without you having to do anything. It's supposed to smooth out the little imperfections that come with using an analog stick, and not make playing a console game a frustrating chore. It's a feature that is supposed to be subtle enough that you don't notice it, and I can tell you I definitely don't notice it in Dust, as it appears to do next to nothing right now.
Honestly, just about every console shooter has some form of aim assist to compensate for the lack of precision in an analog stick. I personally think it's more unfair to have people with controllers play against M/KB, but I deal with it. This is a console game first and foremost, not a PC game, it should play by console rules first. Actually, the turn rate of the mouse has a limiter on it to slow it down to something closer to what's possible for a DS3. This was broken in the last build, but they've fixed it in this one. I can't snap a 180 now like I could in the last build. As for strafing, I haven't noticed any difference in strafe maneuver capability between DS3 and KB. As for Aim Assist. It actually hindered my ability to aim when I had it on. I thought it was a game bug. Then when I found out I could turn it off, I did, and then I didn't care about it anymore. If it helps a less skilled player keep up better, then great for them. I'm up for the challenge. Yeah, I tried KB+M recently and found it fairly slow as well. The advantage though is that it can be much more precise than a controller, especially when it comes to close range hip fire and long range tracking. Anyway, I can understand people not wanting to use aim assist because they feel like they can play better with it off. All this talk of aim assist breaking the game in favor of its users is ridiculous though.
I agree with you there. I do have more refined aim with a mouse than with DS3, but then I have been playing PC FPS games since Castle Wolfenstein (no mouse support in early FPS games). But I can tell you that the DS3 really doesn't have much of a disadvantage. My son-in-law is just as good at aiming with a DS3 as I am with a mouse when it comes to FPS games on PS3 and X-360.
The only exception right now is in trying to get used to fresh new controllers where the springs on the sticks are still stiff. LOL |
WASTED MERC
The Southern Legion
4
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Posted - 2013.02.09 09:27:00 -
[85] - Quote
Jotun Hiem wrote:Does it even do anything? I can never tell the difference when it's on or off.
auto-aim is crap, i still miss a lot with it on and shooting people with a shotgun who dont move in the back at close range
I want auto-sim
SAY YES TO AUTO-AIM for crappy players like me who cant play FPS games |
usrevenge2
Subdreddit Test Alliance Please Ignore
64
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Posted - 2013.02.09 09:37:00 -
[86] - Quote
having played shooters without auto aim, you are crazy to not want it. the earlier builds of dust didn't have the auto aim and combat was terrible basically 2 people saw each other and ran back and forth for 10 minutes hoping to kill the other, now when you see an enemy you can kill them in a decent length of time or die trying. |
Shijima Kuraimaru
WarRavens
168
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Posted - 2013.02.09 09:47:00 -
[87] - Quote
usrevenge2 wrote:having played shooters without auto aim, you are crazy to not want it. the earlier builds of dust didn't have the auto aim and combat was terrible basically 2 people saw each other and ran back and forth for 10 minutes hoping to kill the other, now when you see an enemy you can kill them in a decent length of time or die trying.
It's Aim Assist, not auto-aim. |
Sobriety Denied
Universal Allies Inc.
432
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Posted - 2013.02.09 10:01:00 -
[88] - Quote
usrevenge2 wrote:having played shooters without auto aim, you are crazy to not want it. the earlier builds of dust didn't have the auto aim and combat was terrible basically 2 people saw each other and ran back and forth for 10 minutes hoping to kill the other, now when you see an enemy you can kill them in a decent length of time or die trying.
that was more because the hit detection sucked |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
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Posted - 2013.02.09 11:51:00 -
[89] - Quote
usrevenge2 wrote:having played shooters without auto aim, you are crazy to not want it. the earlier builds of dust didn't have the auto aim and combat was terrible basically 2 people saw each other and ran back and forth for 10 minutes hoping to kill the other, now when you see an enemy you can kill them in a decent length of time or die trying.
I think that was just terrible hit detection rather then aim assist, although aim assist would have made the problem a lot worse considering you needed to lag shoot back then. |
icdedppul
Pink Fluffy Bounty Hunterz RISE of LEGION
0
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Posted - 2013.02.09 17:25:00 -
[90] - Quote
aim assist goes to center mass... which is actually a hinderance
ever try camping an uplink with a scrambler pistol getting your head shot lined up, having a guy spawn in and suddenly your reticle drops to the chest
very annoying turned it off |
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