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1. Bug or Working as Intended? - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: I suspect it could be both as intended and yet wrong. The Squad TacNet shares among the Squad whatever is seen by the individuals. If you are not in a Squad, that condition has only been possibly recently , then you are a...
- by Perseus Gallento - at 2013.03.22 17:23:00
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2. Bug or Working as Intended? - in Technical Support/Bugs [original thread]
Dustbunny Durrr wrote: Over the course of the last week, I've played some matches as a squad. When I squad, I notice that the amount of red dots that are available to me (ie: that show up on radar) are much less. If I leave squad, the amount of...
- by Perseus Gallento - at 2013.03.22 17:06:00
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3. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
It has been reported that: If you quit a skirmish match that will likely end with the MCC being destroyed, once the match is over, your stats are updated.
I tried this last night. Didn't work. Skirmish is bugged, but Ambush works fine.
I...
- by Perseus Gallento - at 2013.03.22 16:04:00
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4. Bug - No War Points or Kills after Skirmish. - in Technical Support/Bugs [original thread]
http://forums.dust514.com/default.aspx?g=posts&t=61446&find=unread
- by Perseus Gallento - at 2013.03.19 13:41:00
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5. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread]
I filed a petition last night before reading this topic. I stated that my stats have been frozen since playing in a corp battle on March 4. Received what sounded like a canned automatic reply that "CCP is still investigating". They didn't specific...
- by Perseus Gallento - at 2013.03.19 13:38:00
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6. Black Screen - in Technical Support/Bugs [original thread]
CCP Frame wrote: We are looking into fixing the black screen issue as soon as possible. Will keep you guys posted in the Announcements section. Thank you for your reports! Where do I find these "Announcements"? There is no forum section with...
- by Perseus Gallento - at 2013.03.16 21:13:00
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7. Bug or Working as Intended? - in Technical Support/Bugs [original thread]
So while a member of a player-created squad, you only see red dots near green dots? I guess I haven't played in squad enough to notice. I agree with Kal. TacNet should display enemies seen by any member of the team, not just the squad.
- by Perseus Gallento - at 2013.03.12 11:39:00
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8. [Request] Squad invites using the corp channel. - in Feedback/Requests [original thread]
R F Gyro wrote: +1 This has been suggested over and over again. The current system seems *so* broken, the fix (invite to squad from chat channels) seems *so* simple, and it affects *so* many players that I simply can't understand why it hasn't...
- by Perseus Gallento - at 2013.03.11 20:50:00
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9. The Horrible Hit detection Hall of Shame! (Link your own!) - in Technical Support/Bugs [original thread]
S Park Finner wrote: I can't prove it, but now that you guys point it out I have thought that sometimes when a team mate with damaged armour is firing a cannon I can't repair him. That could be part of the same problem. This seems to be as i...
- by Perseus Gallento - at 2013.03.02 14:08:00
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10. Please add an inverted option to the x axis. - in Technical Support/Bugs [original thread]
PADEWAN wrote: I whole heartily agree! I really like this game and want to play it very badly, however, I can't, because of the lack of inversion on the X axis. I fully understand inverting Y to make pointing a weapon or looking just like f...
- by Perseus Gallento - at 2013.02.26 19:08:00
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11. Shield and Armor Skill Bonuses don't affect modules - in Technical Support/Bugs [original thread]
Aqil Aegivan wrote: As far as your issues with rounding are concerned, yeah, this is something someone notices every couple of weeks. When the result of your bonuses is a whole number it comes out one less than it should be. Otherwise bonuses a...
- by Perseus Gallento - at 2013.02.26 17:43:00
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12. [Feedback] Hit Detection and control sensitivity for game controllers still an i... - in Technical Support/Bugs [original thread]
Trevor K wrote: I was chatting in-game and someone suggested going to the Motion Controller settings tab and lowering the Crosshair sensitivity to 20. I lowered it to 15 & it's much better. Why that affects the Dualshock controller, I don'...
- by Perseus Gallento - at 2013.02.26 17:31:00
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13. [bug] no more automatic squading - in Technical Support/Bugs [original thread]
noob 45 wrote: Those of us with out a squad are pretty much is a larger single squad. You can hear each other and anyone can use your drop uplinks. Huh? Since when were drop uplinks limited to squad members? I seldom squad up, yet I farm ple...
- by Perseus Gallento - at 2013.02.25 22:35:00
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14. [Idea] Skill point based matchmaking - in Feedback/Requests [original thread]
Perseus Gallento wrote: CCP Nullarbor wrote: The current instant battle system will match players together based on skill (not skill points), however we have a relatively low population at the moment and so match making does not work as effe...
- by Perseus Gallento - at 2013.02.21 20:07:00
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15. [Bug] Passive skill point system still bugged - in Technical Support/Bugs [original thread]
Yes I know about the work-around using an alt character. My post has nothing to do with that now infamous bug. If you allow a passive booster to expire, your passive skill point accrual reverts to 1.0x, which is 1000 skill points per hour. If you...
- by Perseus Gallento - at 2013.02.17 16:29:00
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16. Squad Bug - in Technical Support/Bugs [original thread]
Yeah, weird stuff related to squads. In a match Saturday, I was squad leader but unable to issue squad orders with either the map or R2/R3. Cheers, PG
- by Perseus Gallento - at 2013.02.03 23:46:00
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17. Extreme lag - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: When you are lagging excessively the game normally needs to be restarted. If this happens to be related to network conditions the PS3 may need to be reset. I have no idea if it is required but several posts related to that...
- by Perseus Gallento - at 2013.02.01 14:09:00
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18. Dust 514 + Auto Aim = Refuse to play - in General Discussions [original thread]
Treemugger wrote: Nazz'Dragg wrote: There is feature which I take as the games aim assist, which pops up when your actively firing your weapon of choice. what happens is these four diagonal lines in an X like shape appear, (which I presume t...
- by Perseus Gallento - at 2013.01.28 18:03:00
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19. Logi not getting Triage Points? - in Feedback/Requests [original thread]
Skill points =/= War Points but they are somewhat proportional. Active Skill points are also awarded just for having your boots on the ground. If you really do mean you earned only 218 Skill points, then you bumped the daily SP cap, which I thi...
- by Perseus Gallento - at 2013.01.27 15:46:00
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20. [recounting a previous idea] friendly fire to Explosives - in Feedback/Requests [original thread]
And to your list add Precision Strikes to the top! There is no way friendlies should survive standing a few meters away from all the dead enemies.
- by Perseus Gallento - at 2013.01.24 20:02:00
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