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Vanda-Kon
Feast On Skulls
66
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Posted - 2013.01.22 12:40:00 -
[91] - Quote
SoTa PoP wrote:And this is my last post on this thread. Good luck with the actual trolls. They'll be lovin' your fresh hide.
You were an actual troll, and probably a horrible human being in real life. |
Gangam Style 2100225579
Imperfects Negative-Feedback
16
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Posted - 2013.01.22 12:40:00 -
[92] - Quote
Vanda-Kon wrote:What can I say, I aim less in this game and I don't like it. There has to be a reason for it. I dislike hip fire. And no I don't aim within shot gun range.
I Hipfire less in this Title. ADS + Range + Position x Skill = Kill. Everything is Situational so the actual Statistics are Map + Engagement Scenario Dependent. You expect "Common Cortesy" after being the Jack-Off who discredits/disregards someone else's Post b/c you "ASSUME" them to be an EVE Player on their 1st FPS, & then persist due to assumed "Lack of stated FPS Experience" to satisfy your EGO (As misplaced as it is at that.....) I provided all, you presented Nil. Go Melee/Shotty Range ADS a Heavy HMG F2F & leave the Logic & Suggestions to those better suited to not come across as an Irrelevant Trolltard, KthxBAI. |
Vanda-Kon
Feast On Skulls
66
|
Posted - 2013.01.22 12:47:00 -
[93] - Quote
Gangam Style 2100225579 wrote:Vanda-Kon wrote:What can I say, I aim less in this game and I don't like it. There has to be a reason for it. I dislike hip fire. And no I don't aim within shot gun range. I Hipfire less in this Title. ADS + Range + Position x Skill = Kill. Everything is Situational so the actual Statistics are Map + Engagement Scenario Dependent. You expect "Common Cortesy" after being the Jack-Off who discredits/disregards someone else's Post b/c you "ASSUME" them to be an EVE Player on their 1st FPS, & then persist due to assumed "Lack of stated FPS Experience" to satisfy your EGO (As misplaced as it is at that.....) I provided all, you presented Nil. Go Melee/Shotty Range ADS a Heavy HMG F2F & leave the Logic & Suggestions to those better suited to not come across as an Irrelevant Trolltard, KthxBAI.
I hope you go to hell and die. Eat ****. You post is a bunch mashed up junk. Like you don't satisfy your own Ego.
ASSUME, look I'm yelling over the internet. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.01.22 12:49:00 -
[94] - Quote
Vanda-Kon wrote:Gangam Style 2100225579 wrote:Vanda-Kon wrote:What can I say, I aim less in this game and I don't like it. There has to be a reason for it. I dislike hip fire. And no I don't aim within shot gun range. I Hipfire less in this Title. ADS + Range + Position x Skill = Kill. Everything is Situational so the actual Statistics are Map + Engagement Scenario Dependent. You expect "Common Cortesy" after being the Jack-Off who discredits/disregards someone else's Post b/c you "ASSUME" them to be an EVE Player on their 1st FPS, & then persist due to assumed "Lack of stated FPS Experience" to satisfy your EGO (As misplaced as it is at that.....) I provided all, you presented Nil. Go Melee/Shotty Range ADS a Heavy HMG F2F & leave the Logic & Suggestions to those better suited to not come across as an Irrelevant Trolltard, KthxBAI. I hope you go to hell and die. Eat ****. You post is a bunch mashed up junk. Like you don't satisfy your own Ego. ASSUME, look I'm yelling over the internet. I tried to walk away - but I smelled tears from this post. Delicious. |
Vanda-Kon
Feast On Skulls
66
|
Posted - 2013.01.22 12:52:00 -
[95] - Quote
I knew it would appeal to the crucifier in ya. |
Goat of Dover
Shadow Company HQ
161
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Posted - 2013.01.22 13:26:00 -
[96] - Quote
Okay I'll bite I have played quite a few FPS over the last 4 to 5 years from CoD 4 to BO2, then BFBC2 to B3, KZ2+3, some old school stuff like the original MOHs, and a few other independent games like section 8.
In these games I have never noticed a bonus from ADS as far as damage per bullet goes. Now I have noticed a difference in damage as far as DPS goes do to increased accuracy. The increase in DPS is supposed to be the bonus for aiming down the sights.
If someone thinks that the AR is accurate at hip fire you should have seen it in Codex it out did the SMG everyday of the week. This was adjusted after some people posted in feedback stating that it should be looked at.
Lastly there was a comment on damage % on different parts of the body. In every game I have played with the exception of BF to date do not have this except for head shot multipliers. But in this game adding something like this would be weird. In the games I mentioned if you took a bullet to you leg or foot you would get hurt and, maybe die but you would probably not without consistent fire like it was you body because it is equal damage there. In this game though we are protected by shields and armor, well on smaller parts there can only be minimal shielding and less armor do to physics, so you should take more damage here same for the hands as well. Then you have to put in this make it match the hit box for all suit styles and hope it does not effect the latency of the game. Over all that is to much for right now just like ballistics is not in here yet but I wish it was and I will wait for the day that they say no we are not or yes it is coming.(I think there is ballistics on the experimental sniper rifle but I rarely snipe so useless to me.)
Not to troll but your idea is based around your play style and how you want the game to benefit you not how the game should be balanced for all play styles equally. Also the games that you mentioned earlier are very old and I was unaware that there was an ADS in 3/4 of them I no there was none in quake 1, don't remember them in doom(PC original never played Xbox version), and never played counter strike(I think you posted this one not sure now it was five pages ago). So in the long run your idea is not bad but I don't feel it would make this game any better overall. |
Vanda-Kon
Feast On Skulls
66
|
Posted - 2013.01.22 13:38:00 -
[97] - Quote
Goat of Dover wrote:Okay I'll bite I have played quite a few FPS over the last 4 to 5 years from CoD 4 to BO2, then BFBC2 to B3, KZ2+3, some old school stuff like the original MOHs, and a few other independent games like section 8.
In these games I have never noticed a bonus from ADS as far as damage per bullet goes. Now I have noticed a difference in damage as far as DPS goes do to increased accuracy. The increase in DPS is supposed to be the bonus for aiming down the sights.
If someone thinks that the AR is accurate at hip fire you should have seen it in Codex it out did the SMG everyday of the week. This was adjusted after some people posted in feedback stating that it should be looked at.
Lastly there was a comment on damage % on different parts of the body. In every game I have played with the exception of BF to date do not have this except for head shot multipliers. But in this game adding something like this would be weird. In the games I mentioned if you took a bullet to you leg or foot you would get hurt and, maybe die but you would probably not without consistent fire like it was you body because it is equal damage there. In this game though we are protected by shields and armor, well on smaller parts there can only be minimal shielding and less armor do to physics, so you should take more damage here same for the hands as well. Then you have to put in this make it match the hit box for all suit styles and hope it does not effect the latency of the game. Over all that is to much for right now just like ballistics is not in here yet but I wish it was and I will wait for the day that they say no we are not or yes it is coming.(I think there is ballistics on the experimental sniper rifle but I rarely snipe so useless to me.)
Not to troll but your idea is based around your play style and how you want the game to benefit you not how the game should be balanced for all play styles equally. Also the games that you mentioned earlier are very old and I was unaware that there was an ADS in 3/4 of them I no there was none in quake 1, don't remember them in doom(PC original never played Xbox version), and never played counter strike(I think you posted this one not sure now it was five pages ago). So in the long run your idea is not bad but I don't feel it would make this game any better overall.
Yes, I agree it is more of a personal preference, but so is much of what people request or base their perception of over powered opposition on. Anyway, some of the best players say to learn to hip fire better, so I guess now is the time to try.
|
Goat of Dover
Shadow Company HQ
161
|
Posted - 2013.01.22 13:53:00 -
[98] - Quote
Vanda-Kon wrote:Goat of Dover wrote:Okay I'll bite I have played quite a few FPS over the last 4 to 5 years from CoD 4 to BO2, then BFBC2 to B3, KZ2+3, some old school stuff like the original MOHs, and a few other independent games like section 8.
In these games I have never noticed a bonus from ADS as far as damage per bullet goes. Now I have noticed a difference in damage as far as DPS goes do to increased accuracy. The increase in DPS is supposed to be the bonus for aiming down the sights.
If someone thinks that the AR is accurate at hip fire you should have seen it in Codex it out did the SMG everyday of the week. This was adjusted after some people posted in feedback stating that it should be looked at.
Lastly there was a comment on damage % on different parts of the body. In every game I have played with the exception of BF to date do not have this except for head shot multipliers. But in this game adding something like this would be weird. In the games I mentioned if you took a bullet to you leg or foot you would get hurt and, maybe die but you would probably not without consistent fire like it was you body because it is equal damage there. In this game though we are protected by shields and armor, well on smaller parts there can only be minimal shielding and less armor do to physics, so you should take more damage here same for the hands as well. Then you have to put in this make it match the hit box for all suit styles and hope it does not effect the latency of the game. Over all that is to much for right now just like ballistics is not in here yet but I wish it was and I will wait for the day that they say no we are not or yes it is coming.(I think there is ballistics on the experimental sniper rifle but I rarely snipe so useless to me.)
Not to troll but your idea is based around your play style and how you want the game to benefit you not how the game should be balanced for all play styles equally. Also the games that you mentioned earlier are very old and I was unaware that there was an ADS in 3/4 of them I no there was none in quake 1, don't remember them in doom(PC original never played Xbox version), and never played counter strike(I think you posted this one not sure now it was five pages ago). So in the long run your idea is not bad but I don't feel it would make this game any better overall. Yes, I agree it is more of a personal preference, but so is much of what people request or base their perception of over powered opposition on. Anyway, some of the best players say to learn to hip fire better, so I guess now is the time to try.
Don't learn to hip fire better I think your issue is in your gun game. You stated earlier that to hit people while ADS you have to stand still. This is a real problem if you are true. Yes unfortunately what I am saying is get good but what I you have to get good at a part of the game that is very fundamental in order to stay alive in a fire fight. If you can't move and ADS in this game you will have serious problems.
Again I know how that comes off but I really stated it as nice as I could trying to not be offensive. |
Jackof All-Trades
Bojo's School of the Trades
79
|
Posted - 2013.01.22 16:10:00 -
[99] - Quote
xprotoman23 wrote:Vanda-Kon wrote:Since the damage is the same as firing from the hip there is a whole lot of dancing going on, jumping monkeys and weaving snakes.
Well, in every FPS I've played aiming down the sight counts for more damage, especially if you get the first bullet hit. This is not the case with Dust.
I'm sure there are players who don't even use sights, which I think is not natural for a shooter. Are they already here I'm assuming you must be new
Your comment cracked me up. Open Beta incoming. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2013.01.22 16:15:00 -
[100] - Quote
No. I aim because I want a better accuracy. |
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