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CLONE 2774
Tritan-Industries Legacy Rising
83
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Posted - 2013.01.19 21:45:00 -
[1] - Quote
Wondering.If PS4 has different architecture wouldnt they have go through the entire game to make it compatible?Or something o the sort?Or will it just be ported through PSN?CCP is gonna be at e3 2013 so maybe they will show how there putting it on PS4?(You know PS4 will be announced and shown by then ) |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2013.01.19 22:02:00 -
[2] - Quote
Unreal 3 engine is highly portable and is usable across many different platforms. If CCP wants to port it to the PS4 (which they'll undoubtedly have to do at some point) then this is a good engine for that purpose. I can't imagine CCP went ahead with a PS3 game, this late in the PS3's lifecycle, without already having planned for this eventuality. |
NORIC verIV
DUST University Ivy League
34
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Posted - 2013.01.20 09:58:00 -
[3] - Quote
CCP can also upgrade engines. They have experience doing something similar with Eve online. |
crazy space 2100046106
ZionTCD Legacy Rising
879
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Posted - 2013.01.20 11:20:00 -
[4] - Quote
unreal 3 to unreal4.
I wish my show was done so you could learn how the magic is done, but basically every assest in dust has a 5 million poly version done in Zbrush which is then made into a low poly model. Usally with a program like toppa-gun or 3dCoat.
Once the ps4 comes out, all of your art is done, you just have to port it over, make higher poly low poly models, better normal maps, so on so on. But basically since the advent of high poly modeling all of your favorite games are future proof as ****.
Don't be surprized to see a release of mass effect with what seem like brand new graphics. It's all just a trick. I mean, it's good since you can see more of how the artist intended the art to look, but no it's not much work anymore :P |
Government CheeseBurger
Planetary Response Organisation Test Friends Please Ignore
232
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Posted - 2013.01.20 11:53:00 -
[5] - Quote
I have no linkys but yesterday the specs for ps4 were released. Sony is sticking with an 8 core processor. This is good, it is what made MAG's large battles possible and it's what makes the Future of Dust 514 also possible. |
Volgair
Tritan-Industries Legacy Rising
200
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Posted - 2013.01.20 11:58:00 -
[6] - Quote
Im expecting a PC port to go along with the PS4 port. Steam and SONY already have contractual ties, and CCP has made their EVE client available from steam for some time now. |
Marston VC
SVER True Blood Unclaimed.
92
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Posted - 2013.01.20 16:47:00 -
[7] - Quote
CLONE 2774 wrote:Wondering.If PS4 has different architecture wouldnt they have go through the entire game to make it compatible?Or something o the sort?Or will it just be ported through PSN?CCP is gonna be at e3 2013 so maybe they will show how there putting it on PS4?(You know PS4 will be announced and shown by then )
if i were a guessing man, i would say that CCP probably has a dev kit of the PS4 already, and if thats the case, they theoretically could be porting it over already, or atleast have the ability to do so once there told how long it will be until the ps4 is released. therefore making it quick and easy for those of us who want to go and upgrade to the ps4 |
Goat of Dover
Shadow Company HQ
161
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Posted - 2013.01.20 16:56:00 -
[8] - Quote
crazy space 2100046106 wrote:unreal 3 to unreal4.
Ha I can't wait for this people already are begging for the sun to come out of the maps if you have seen the way unreal 4 does lighting you are going to be truly blinded it is going to be hilarious. |
Ima Leet
Imperfects Negative-Feedback
321
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Posted - 2013.01.20 17:04:00 -
[9] - Quote
i've been playing Beta since April, back then, we used to have the Dev's in the game and voice chatting with us. there are a lot of us who have verbally spoken with a lot of devs. they are already working on Dust on the PS4. they're called Dev Kits or SDK's and Sony gives them out early for Devs to start working on games for the console.
Dust is already confirmed PS4 game and they've been working on it already... idk why i'm posting though cause seriously what kind of question is this?
"how to take dump in toilet?" |
VirtualxBucaneer
ROGUE SPADES
44
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Posted - 2013.01.20 17:05:00 -
[10] - Quote
Government CheeseBurger wrote:I have no linkys but yesterday the specs for ps4 were released. Sony is sticking with an 8 core processor. This is good, it is what made MAG's large battles possible and it's what makes the Future of Dust 514 also possible.
You mean the Cell with 8 SPU's. But is just pure speculation, the official specs are yet to be unveiled. |
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Mark Crusader
Much Crying Old Experts
8
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Posted - 2013.01.20 17:17:00 -
[11] - Quote
Google "cross-compiling" |
CLONE 2774
Tritan-Industries Legacy Rising
83
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Posted - 2013.01.20 20:00:00 -
[12] - Quote
Volgair wrote:Im expecting a PC port to go along with the PS4 port. Steam and SONY already have contractual ties, and CCP has made their EVE client available from steam for some time now. CCP doesnt want it on PC for good reasons too.It would split the community playerbase,leave consoles vulnerable to intrusion,only make it more difficult for the crossplatform connections and gameplay,etc. |
hershman001
Creepers Corp. Creepers Alliance
25
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Posted - 2013.01.20 20:10:00 -
[13] - Quote
CLONE 2774 wrote:Volgair wrote:Im expecting a PC port to go along with the PS4 port. Steam and SONY already have contractual ties, and CCP has made their EVE client available from steam for some time now. CCP doesnt want it on PC for good reasons too.It would split the community playerbase,leave consoles vulnerable to intrusion,only make it more difficult for the crossplatform connections and gameplay,etc.
is there a basis for any of this? I know there are a lot of people who want to play this game on pc including myself, so appreciate you not spreading bs like this |
S Park Finner
BetaMax.
89
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Posted - 2013.01.20 21:24:00 -
[14] - Quote
To take the conversation in a slightly different direction...
Given the most current rumours about the capabilities of the PS4 (Orbis) an important question is "Will PS3 and PS4 Dust players be able to play in the same games?"
If they won't be able to (perhaps because the client, running on a PS4, would have a big response time advantage) then there will be a whole new set of issues for CCP to deal with during the transition. |
Mars El'Theran
Red Rogue Squadron Heart 0f Darkness
52
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Posted - 2013.01.20 21:24:00 -
[15] - Quote
I think this is less work than you expect it to be. |
S-0-A
Crux Special Tasks Group Gallente Federation
2
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Posted - 2013.01.20 21:43:00 -
[16] - Quote
I hope it does go on to the Ps4 but when it does, it shouldnt be on the Unreal Engine 3, it should be on the Unreal Engine 4. Also i have a feeling that Dust 514 wouldnt be released on the Ps3, meaning the full game, because the way its going, it feels like they are just testing how it goes on the Ps3 and if it goes well on this platform then there would be no problem when it runs on the Ps4 as its more powerfull. |
S Park Finner
BetaMax.
89
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Posted - 2013.01.20 21:56:00 -
[17] - Quote
S-0-A wrote: i have a feeling that Dust 514 wouldnt be released on the Ps3, meaning the full game, because the way its going, it feels like they are just testing how it goes on the Ps3 and if it goes well on this platform then there would be no problem when it runs on the Ps4 as its more powerfull. That's a good point. But at a $400 price point we don't know how fast the PS4 will ramp. Will it make sense for DUST to be in "Open Beta" for a year, get a player base, and then have CCP say "tough, you guys buy a PS4 or no more game"?
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Iron Wolf Saber
BetaMax.
2867
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Posted - 2013.01.20 22:35:00 -
[18] - Quote
For those of you wondering about eve's engines upgrade.
They overhauled eve online 3 times now completely.
Examples
Raven Caldari Battleship Naval Issue First Version circa 2003 http://tagn.files.wordpress.com/2009/03/classiccnr.png
Raven Caldari Battleship Naval issue Trinity Version circa 2007 http://tagn.files.wordpress.com/2009/02/ravennavyissue.png
Raven Caldari Battleship Naval Issue V3 Version circa 2012 http://3.bp.blogspot.com/-sHBH7bmz4QE/TtQ2tuHLP5I/AAAAAAAAAmM/rvEHDmT2oZQ/s1600/2011.11.27.13.07.36.jpg
Same ship, 3 graphical generations.
Its no longer possible to play eve online in classic this was phased out in 2008-ish when the playing population was 1%or less by hardware setting survey.
Soon Trinity is getting phased out by modular upgrades to V3 versions (if you can play trinity version, V3 actually lowers minimal specs a small bit)
Mind you this is ship models ONLY. There are hundreds of other small technical nunauces that have made it into Eve whole different game than launch day. Once upon a time the backgrounds in eve where just static pictures hand painted to look like a nice square skybox. Now they're pictures that where taken from of a 3d model several terrabytes big of a nebula and slight adjustments made to make it fit in the skybox. Then they changed the position of the camera based on where in the region within the nebula so that every time you jump region to region the nebulae actually change distance position accurately, there are even some you go inside of.
Once upon a time missiles launched from the center of the ship and if you ever managed to get a camera on the missiles they were dull boring cones. Now a days we have actual missile launchers spewing out missiles which are high detail each. One upon a time the gun turrets kept their colors. Now a days they update to match the paint scheme of the ship. Engine trails, planets fidelity and graphics being upgraded in eve online is directly blamed on dust 514.
Hell one simple small update coming to Eve Online has been called 'the most awesome useless feature ever.' Where autopilot routes are actually drawn in game space, while off the map. This is immersion concreting. Because for the longest time so many players thought the stars in the background where just random. Now they know, they're real stars in the game and they can see them in the far faint distance. This is more significant than pointing the star-gates at the next system.
V4 however, which has not started yet, is going to require DX11 compatible video cards and it may be seeing either iterations or have a clearer idea how its going to get phased in by this fan fest or winter 2013.
Eve online during beta had the following
2 Races, Amarr and Caldari, 90 Star systems, No industry, No isk faucets (literally like none), No NPCs and 6 ships.
Today 4 primary races, 5 pirate races (though still not playable), 9000+ star systems, Industry so complex and complete there are only two items still being NPC manufactured, skillbooks and implants. NPCs that are getting closer to mimicking players or out performing players in combat. Controllable empire space. Now 600+ player obtainable and flyable ships.
Dust 514 is subject to hardware and software upgrades, as the technology, techniques, and knowledge increases so do the art assets.
Lets take a look at a game just as old as eve online. World of Warcraft. To which their greatest graphical improvements has been what? Water? Solar Flares? New Character models? something that has been begged and screamed for since the release of the blood elves and drani still being told. 'We don't know when we can get this up to you, here have another roller coaster raid. '
If CCP keeps similar focus to dust 514's progression over the years as they do to eve, 5 years from now, dust 514 would be an extremely hard shooter to beat. While it may seem like a glacier pacing now its probably because its a very small sandbox we are playing in. We only have a plastic shovel. Its not like the eve online box being the entire beach with bulldozers and land mines as world shaping tools.
Have patience, keep reasonably voicing concerns and even if you do quit keep watching, the doors will always be open to let you back in.
PS4 update will happen, PS3 phase out will happen much later. When that day comes expect some wondrous things to start happening. |
crazy space 2100046106
ZionTCD Legacy Rising
879
|
Posted - 2013.01.20 22:45:00 -
[19] - Quote
Ima Leet wrote:i've been playing Beta since April, back then, we used to have the Dev's in the game and voice chatting with us. there are a lot of us who have verbally spoken with a lot of devs. they are already working on Dust on the PS4. they're called Dev Kits or SDK's and Sony gives them out early for Devs to start working on games for the console.
Dust is already confirmed PS4 game and they've been working on it already... idk why i'm posting though cause seriously what kind of question is this?
"how to take dump in toilet?" And remember there is already a PC version, they play it everyday
Then it's ported down to console, this is just how all games are made. You can't make a game ON the ps3. Dust must look amazing in office ;_; I want to get my hands on it. |
crazy space 2100046106
ZionTCD Legacy Rising
879
|
Posted - 2013.01.20 22:47:00 -
[20] - Quote
S-0-A wrote:I hope it does go on to the Ps4 but when it does, it shouldnt be on the Unreal Engine 3, it should be on the Unreal Engine 4. Also i have a feeling that Dust 514 wouldnt be released on the Ps3, meaning the full game, because the way its going, it feels like they are just testing how it goes on the Ps3 and if it goes well on this platform then there would be no problem when it runs on the Ps4 as its more powerfull. unreal 3 and unreal 4 games can interact. It's just graphics. But large map pools might be locked down to ps4 owners. |
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Kira Lannister
Hellstorm Inc League of Infamy
711
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Posted - 2013.01.20 22:47:00 -
[21] - Quote
Wow the third Caldari Battleship looks amazing! |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.01.20 22:51:00 -
[22] - Quote
crazy space 2100046106 wrote:Ima Leet wrote:i've been playing Beta since April, back then, we used to have the Dev's in the game and voice chatting with us. there are a lot of us who have verbally spoken with a lot of devs. they are already working on Dust on the PS4. they're called Dev Kits or SDK's and Sony gives them out early for Devs to start working on games for the console.
Dust is already confirmed PS4 game and they've been working on it already... idk why i'm posting though cause seriously what kind of question is this?
"how to take dump in toilet?" And remember there is already a PC version, they play it everyday Then it's ported down to console, this is just how all games are made. You can't make a game ON the ps3. Dust must look amazing in office ;_; I want to get my hands on it.
SDKs are up sized PS3s though with primary ps3 hardware. So you can at least reasonably simulate the same environment of a ps3 while running developer tools to look for bugs.
If you tried to play the PC version of dust 514 your computer would probably melt.
http://www.legitreviews.com/images/reviews/1437/EVGA_Classified_SR2_big.jpg
Take this motherboard, cram max memory in every slot,best intel cores on both slots, and every slot there the best number crunching video cards you can find which typically means an nvidia card with a special co-proc.
Congratulation you have something that rivals ccp's art development PC. |
Yoma Carrim
Situation Normal all fraked up
2
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Posted - 2013.01.20 22:56:00 -
[23] - Quote
Iron Wolf Saber wrote:crazy space 2100046106 wrote:Ima Leet wrote:i've been playing Beta since April, back then, we used to have the Dev's in the game and voice chatting with us. there are a lot of us who have verbally spoken with a lot of devs. they are already working on Dust on the PS4. they're called Dev Kits or SDK's and Sony gives them out early for Devs to start working on games for the console.
Dust is already confirmed PS4 game and they've been working on it already... idk why i'm posting though cause seriously what kind of question is this?
"how to take dump in toilet?" And remember there is already a PC version, they play it everyday Then it's ported down to console, this is just how all games are made. You can't make a game ON the ps3. Dust must look amazing in office ;_; I want to get my hands on it. SDKs are up sized PS3s though with primary ps3 hardware. So you can at least reasonably simulate the same environment of a ps3 while running developer tools to look for bugs. If you tried to play the PC version of dust 514 you computer would probably melt. http://www.legitreviews.com/images/reviews/1437/EVGA_Classified_SR2_big.jpgTake this motherboard, cram max memory in every slot,best intel cores on both slots, and every slot there the best number crunching video cards you can find which typically means an nvidia card with a special co-proc. Congratulation you have something that rivals ccp's art development PC.
ugh my head hurts just thinking about how much that would cost.
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Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.01.20 22:58:00 -
[24] - Quote
Yoma Carrim wrote:Iron Wolf Saber wrote:crazy space 2100046106 wrote:Ima Leet wrote:i've been playing Beta since April, back then, we used to have the Dev's in the game and voice chatting with us. there are a lot of us who have verbally spoken with a lot of devs. they are already working on Dust on the PS4. they're called Dev Kits or SDK's and Sony gives them out early for Devs to start working on games for the console.
Dust is already confirmed PS4 game and they've been working on it already... idk why i'm posting though cause seriously what kind of question is this?
"how to take dump in toilet?" And remember there is already a PC version, they play it everyday Then it's ported down to console, this is just how all games are made. You can't make a game ON the ps3. Dust must look amazing in office ;_; I want to get my hands on it. SDKs are up sized PS3s though with primary ps3 hardware. So you can at least reasonably simulate the same environment of a ps3 while running developer tools to look for bugs. If you tried to play the PC version of dust 514 you computer would probably melt. http://www.legitreviews.com/images/reviews/1437/EVGA_Classified_SR2_big.jpgTake this motherboard, cram max memory in every slot,best intel cores on both slots, and every slot there the best number crunching video cards you can find which typically means an nvidia card with a special co-proc. Congratulation you have something that rivals ccp's art development PC. ugh my head hurts just thinking about how much that would cost.
It is true though, CSM asked about it a few meetings ago and CCP explains how they make trailers on that machine. And its the technical artist's job to take ultra hi-res poly models numbering in the multiple millions and down sizing that model to 200 polys.
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Iron Wolf Saber
BetaMax.
2867
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Posted - 2013.01.20 23:15:00 -
[25] - Quote
Kira Lannister wrote:Wow the third Caldari Battleship looks amazing!
BTW some variants of the ship has a little bit of cylon going on the front side. There is a variant of the raven that's black with red lights.
Also if you dont have eve but have chrome or fire fox
http://www.eveonline.com/universe/spaceships/raven/ |
Volgair
Tritan-Industries Legacy Rising
200
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Posted - 2013.01.20 23:45:00 -
[26] - Quote
hershman001 wrote:CLONE 2774 wrote:Volgair wrote:Im expecting a PC port to go along with the PS4 port. Steam and SONY already have contractual ties, and CCP has made their EVE client available from steam for some time now. CCP doesnt want it on PC for good reasons too.It would split the community playerbase,leave consoles vulnerable to intrusion,only make it more difficult for the crossplatform connections and gameplay,etc. is there a basis for any of this? I know there are a lot of people who want to play this game on pc including myself, so appreciate you not spreading bs like this
Yeah at fanfest last year, there was a third party interview with Hilmar, he all but said they are waiting for a contract period with SONY to run out before they port.
So no, they, as in CCP have never directly admitted to being prepared to make a PC port. Hilmar however failed to adequately dismiss the idea in a third party interview 10 months ago...
I like many others had to go out and purchase a PS3 at the end of its life cycle to participate in the closed beta. Which is sad, as i have a perfectly good and honestly several times more powerful gaming rig going to waste. I do not wish to buy a PS4. So if i have even just that one interview to cling on to, in hopes of getting this game on a superior platform. Then so be it. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2013.01.21 00:17:00 -
[27] - Quote
Remember contracts can be renewed and if CCP feels that the contract money is more than what they expect to get from pc buys they will stick with it. |
Volgair
Tritan-Industries Legacy Rising
200
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Posted - 2013.01.21 00:58:00 -
[28] - Quote
Iron Wolf Saber wrote:Remember contracts can be renewed and if CCP feels that the contract money is more than what they expect to get from pc buys they will stick with it.
Yeah don't remind me, I've been waiting for this game since December of 2008, and they broke my heart when they announced it as a PS3 exclusive fanfest 2009. In the unlikely event of a contract extension, given the state of SONY in the current market. Its possible that it could be ported to PC and distributed via steam maintaining a modified version of its existing contract. but again this still wouldn't take place until next year or later. As PSN and steam seem to be slowly growing closer together.
This puts me in an awkward place, on one hand i want DUST to succeed and grow. not only as an extension to EVE but in its own right. on the other hand, and it saddens me to admit this. I want this on PC, and the most expedient method to get it there is for it to flop on console. This however does not free my mind from the fact that the console market is chalk full of volatile douche bags. (not saying PC is free of these people. Nay, in fact there number is far too many. Just that there number by percentage of volume is much lower.) Said console douche bags will more then likely come and go with out spending a dime. Abandoning Dust for the next shinier penny. So while I want a PC client, i half heatedly admit it will most likely be the harbinger of foul things to come for CCP's most recent and expensive project. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2013.01.21 01:31:00 -
[29] - Quote
PC has been becomming full of douche bags, most of those whiney 12 year olds when xbox came out are now 22 year olds owning computers. most of them have not changed. |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
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Posted - 2013.01.21 01:40:00 -
[30] - Quote
Volgair wrote:Iron Wolf Saber wrote:Remember contracts can be renewed and if CCP feels that the contract money is more than what they expect to get from pc buys they will stick with it. Yeah don't remind me, I've been waiting for this game since December of 2008, and they broke my heart when they announced it as a PS3 exclusive fanfest 2009. In the unlikely event of a contract extension, given the state of SONY in the current market. Its possible that it could be ported to PC and distributed via steam maintaining a modified version of its existing contract. but again this still wouldn't take place until next year or later. As PSN and steam seem to be slowly growing closer together. This puts me in an awkward place, on one hand i want DUST to succeed and grow. not only as an extension to EVE but in its own right. on the other hand, and it saddens me to admit this. I want this on PC, and the most expedient method to get it there is for it to flop on console. This however does not free my mind from the fact that the console market is chalk full of volatile douche bags. (not saying PC is free of these people. Nay, in fact there number is far too many. Just that there number by percentage of volume is much lower.) Said console douche bags will more then likely come and go with out spending a dime. Abandoning Dust for the next shinier penny. So while I want a PC client, i half heatedly admit it will most likely be the harbinger of foul things to come for CCP's most recent and expensive project.
When I think of all the reasons not to go open beta, people like you remind me of why it is truly necessary. You closed minded EVE people foul up this game content with your skewed views of what an FPS platform game should be. I for one and very glad its on PS3, if only to remind you that you are far from superior and lower than the 'douches' you condemn. |
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