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Marston EV
Doomheim
75
|
Posted - 2013.01.08 22:44:00 -
[1] - Quote
It bothers me a lot when i read posts that say something like "this games gonna flop after 6 months just like mag ect ect....." and there reasoning for that is that "everyone will just get bored" but i dont understand how thats a valid argument for a game like this. The reasons why i think this game is going to succeed in the long run is as follows
Hardcore gamers/clans are what make the core of most shooters like this. They provide places for other "serious/hardcore" gamers to come together and have fun. These guys would be your active players that you see consistantly playing every day, with your more "casual" gamers filling in the empty spots. Hardcore players are important for a game to survive and this game has a LOT of appeal to hardcore gamers. That appeal comes from the fact that everything you do in this type of game actually matters, and people like me and many others get FAR more satisfaction out of playing a game like this rather then playing something like cod where it doesn't mean **** how good you do or what you do.
The second reason this game wont flop is probably the most important......... ITS F**KING FREE 2 PLAY. Its literally the best price in the world. Currently there has been about 80 million ps3 consoles sold. All new Ps3 consoles come with dust already installed, and anyone who already has a ps3 will be able to start downloading it whenever they like (in a month or so). So lets say that of that 80m players only 50m of them have internet, and of that only 25m play shooters. even if only 5 million of that 25 million downloads dust, and only 10% of that stays with the game, thats still 500,000 players....... 500,000...... that rivals the numbers MW2 had when it was released, but the difference is that people had to pay for COD where as they wont have to for this.
My third point is how this game should theoretically never get boring. Look at eve online, theres a reason people have 10 year old characters on that game. With constant patches and updates that fix bugs/bring new content, i dont understand how this game could ever possibly get boring, ESPECIALLY considering how many differen't possibilities there are as far as fittings go.
So all in all my point is that once hardcore players try it, they'll be stuck to it, and because its free there will never be a shortage of fresh recruits coming to the game, and the more people play it the more they'll realize how fun it is because of how deeply you can build your character, and so thats why i think this game will succeed. |
Tzaar Bomba
Doomheim
174
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Posted - 2013.01.08 22:46:00 -
[2] - Quote
Yes but if your game survives merely on volume rather then players staying because they like your game youve failed as a creator. Its an empty victory. |
Necandi Brasil
Conspiratus Immortalis
245
|
Posted - 2013.01.08 22:49:00 -
[3] - Quote
+1 for the awesome text and conclusions...
Btw ... Great game earlier today , you guys from STB are really good (That laser just cutted me many many times lol ) |
Washlee
UnReaL.
131
|
Posted - 2013.01.08 23:01:00 -
[4] - Quote
Its not going to fail , Because you had to pay for MAG. This game is free.
This game is going to have expansions and additions to the market keeping players coming back for more. |
Moonracer2000
Subdreddit Test Alliance Please Ignore
311
|
Posted - 2013.01.08 23:36:00 -
[5] - Quote
I wish I had that much optimism. I really want to see the game succeed but I've seen too many other games with bold promises not pay off.
Many will argue that the core FPS mechanics don't feel as good as the AAA shooters. That is going to hurt pulling in the competitive crowd. That said I think the in game mechanics that create corp battles and faction warfare will make up for that to some degree.
Most gamers understand the F2P system at this point. We know that it does not mean "free game". Especially for the competitive gamers since they will be the ones that have to buy boosters to have that advantage and not fall back. It is closer to a subscription model than a one time purchase (only there is no clear subscription price), which many will be weary of. And the game only succeeds if people do buy into regular purchases. |
Grenwal Hiesenberg
Shadow Company HQ
225
|
Posted - 2013.01.08 23:53:00 -
[6] - Quote
Moonracer2000 wrote:And the game only succeeds if people do buy into regular purchases. I don't support this idea but what if they sold ad space to various companies on our merc quarters tv screens? On topic: you made some great points OP, I hope your optimism spreads because sometimes these forums are a real drag... |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.08 23:59:00 -
[7] - Quote
Grenwal Hiesenberg wrote:Moonracer2000 wrote:And the game only succeeds if people do buy into regular purchases. I don't support this idea but what if they sold ad space to various companies on our merc quarters tv screens? On topic: you made some great points OP, I hope your optimism spreads because sometimes these forums are a real drag...
I cant stay quiet on your post sorry, i fear that because company's get way to greedy when given that power. I see ads and micro transactions happening if you say yes to it . Just look at games that charge you for the game and have soda`s vending machines in them. In theory though its awesome +1 |
Dr Debo Galaxy
GunFall Mobilization Covert Intervention
189
|
Posted - 2013.01.08 23:59:00 -
[8] - Quote
Tzaar Bomba wrote:Yes but if your game survives merely on volume rather then players staying because they like your game youve failed as a creator. Its an empty victory.
a W is a W |
Government CheeseBurger
Planetary Response Organisation Test Friends Please Ignore
232
|
Posted - 2013.01.09 00:02:00 -
[9] - Quote
This game will not fail for 1 reason............
CCP is making it!
From there about us page
"CCP is dedicated to the development of cutting edge massively multiplayer games. CCP is founded on the principle of pushing the envelope and breaking new grounds on all levels. CCP is not about making copycat products with compromised quality. CCP is about making dreams become a reality."
"CCP's mission is to attract and retain customers by providing top quality online entertainment. CCP does this by establishing and nurturing a trust relationship with customers both in terms of quality of content as well as quality of service. " |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
|
Posted - 2013.01.09 00:07:00 -
[10] - Quote
Grenwal Hiesenberg wrote:Moonracer2000 wrote:And the game only succeeds if people do buy into regular purchases. I don't support this idea but what if they sold ad space to various companies on our merc quarters tv screens? On topic: you made some great points OP, I hope your optimism spreads because sometimes these forums are a real drag...
That does happen actually. Corps on EVE can place recruitment ads which tend to show up everywhere. Many will also place secure containers near gates that are ads also. However, the payment is in isk. Now for doing one during the alliance tournaments or other tournaments that are CCP run then those I think are done in PLEX. |
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.09 00:41:00 -
[11] - Quote
Tzaar Bomba wrote:Yes but if your game survives merely on volume rather then players staying because they like your game youve failed as a creator. Its an empty victory.
Before I get to my point,let me get this out of the way first. http://www.wikihow.com/Use-Than-and-Then (I will be posting this link every single time I see this,because it's time that people know the difference)
Now,my one and only concern about Dust failing is that for all intents and purposed,most gamers are pretty dumb and don't have the attention span larger than a gnat's,therefore probably won't stick around very long to enjoy the meta game aspects that Dust will hopefully have to offer.
Dust 514 has enormous potential to be the biggest game in console shooter history,but it absolutely needs a very sizable playerbase to keep it's gaming universe viable against other AAA mindless shooters.If it has numbers under 10k with about 5~8k playing per night,and a good portion of those people are playing ambush,there could be some serious trouble for Dust.
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BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2013.01.09 00:54:00 -
[12] - Quote
there aren't enough hardcore players on the ps3 to keep it running. or it's gonna be a pretty close call.
it's not the game that's gonna fail.
it's the community.
how many years has it been since the other fiasco that shall not be named?
nobody has learned a damn thing.
i dunno maybe how to zerg on randumbs in pub rooms.
but if any clan called itself hardcore and spent all day zerging nonteam noobs, which is pretty much most of em, then you can't really call em a hardcore clan, can ya?
catch 22.
the game won't fail the gamers the gamers will fail the game
Peace B |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2013.01.09 00:57:00 -
[13] - Quote
Ccp is a member of 500 fortunes. Look at the letter V on eve, it shaped like a triangle. The ccp logo with the dots, align all dots on the center, it looks like a pyramid viewed from above. Also, the V is an upside down pyramid. |
Cade Orion
Tronhadar Free Guard Minmatar Republic
27
|
Posted - 2013.01.09 01:09:00 -
[14] - Quote
What makes this game primarily different than any other game out there is that CCP wants to really support this game through months even years on years end. Most FPS games only get support for a year only then the companies move on to support their other games.
CCP has shown that they don't want this game to fall by the wayside - which has my support fully. I've been telling all my friends about Dust 514 and just how great this game is playing and the prospects of what this game is.
I'm loving this game, because I actually feel like a Merc having to spend money to get gear and such.
If CCP continues to support this game - the game will keep a majority of Hard core gamers playing. CCP decides to turn their backs and the players will turn their backs on the game. |
Marston EV
Doomheim
75
|
Posted - 2013.01.09 01:19:00 -
[15] - Quote
Necandi Brasil wrote:+1 for the awesome text and conclusions...
Btw ... Great game earlier today , you guys from STB are really good (That laser just cutted me many many times lol )
that was like a clash of titans that match was, i felt bad for callsign though cuz he went like 9 and 17..... he stopped using his proto suits at the end :) (i have another 120 to burn through in the next two days) |
Grenwal Hiesenberg
Shadow Company HQ
225
|
Posted - 2013.01.09 01:22:00 -
[16] - Quote
Octavian Vetiver wrote:Grenwal Hiesenberg wrote:Moonracer2000 wrote:And the game only succeeds if people do buy into regular purchases. I don't support this idea but what if they sold ad space to various companies on our merc quarters tv screens? On topic: you made some great points OP, I hope your optimism spreads because sometimes these forums are a real drag... That does happen actually. Corps on EVE can place recruitment ads which tend to show up everywhere. Many will also place secure containers near gates that are ads also. However, the payment is in isk. Now for doing one during the alliance tournaments or other tournaments that are CCP run then those I think are done in PLEX. I wasn't referring to player/corporate ads but instead ones aimed at the players (choking on the thought)i.e. coke, Taco Bell, AT&T, McDonalds, etc. Like crm said, I fear this idea but it is one possible way to bring in extra revenue if there is a slump in the Aurum sales. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2013.01.09 01:24:00 -
[17] - Quote
I sense the irony that this is posted by someone who's a member of Entropy Virus. |
Marston EV
Doomheim
75
|
Posted - 2013.01.09 01:30:00 -
[18] - Quote
BASSMEANT wrote:there aren't enough hardcore players on the ps3 to keep it running. or it's gonna be a pretty close call.
it's not the game that's gonna fail.
it's the community.
how many years has it been since the other fiasco that shall not be named?
nobody has learned a damn thing.
i dunno maybe how to zerg on randumbs in pub rooms.
but if any clan called itself hardcore and spent all day zerging nonteam noobs, which is pretty much most of em, then you can't really call em a hardcore clan, can ya?
catch 22.
the game won't fail the gamers the gamers will fail the game
Peace B
your argument would be valid for a game like mag when the only valid tactic was to "zerg" an area into submission, but this game is so much more deeper then that. Fast but fragile scouts, squishy but important logibros, slow but powerful heavies, meat and potato assault bros. dropship pilots, tank pilots, lav drivers. and with each of those titles having dozens of differen't ways to play around with them. Thus making the game vastly more satisfying. All CCP has to do in order to hook some of our more simple minded gamers is to make the tutorials more streamlined, and heavily emphasize how important it is to get into an organized corp. That way the game can succeed along with the community |
Marston EV
Doomheim
75
|
Posted - 2013.01.09 01:31:00 -
[19] - Quote
Cerebral Wolf Jr wrote:I sense the irony that this is posted by someone who's a member of Entropy Virus.
lol good point, wont be able to change the name until after the wipe |
Marston EV
Doomheim
75
|
Posted - 2013.01.09 01:33:00 -
[20] - Quote
Th3rdSun wrote:Tzaar Bomba wrote:Yes but if your game survives merely on volume rather then players staying because they like your game youve failed as a creator. Its an empty victory. Before I get to my point,let me get this out of the way first. http://www.wikihow.com/Use-Than-and-Then(I will be posting this link every single time I see this,because it's time that people know the difference) Now,my one and only concern about Dust failing is that for all intents and purposed,most gamers are pretty dumb and don't have the attention span larger than a gnat's,therefore probably won't stick around very long to enjoy the meta game aspects that Dust will hopefully have to offer. Dust 514 has enormous potential to be the biggest game in console shooter history,but it absolutely needs a very sizable playerbase to keep it's gaming universe viable against other AAA mindless shooters.If it has numbers under 10k with about 5~8k playing per night,and a good portion of those people are playing ambush,there could be some serious trouble for Dust.
did you post a link on how to use "then" and "than"??? |
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
47
|
Posted - 2013.01.09 01:38:00 -
[21] - Quote
Moonracer2000 wrote:I wish I had that much optimism. I really want to see the game succeed but I've seen too many other games with bold promises not pay off.
Many will argue that the core FPS mechanics don't feel as good as the AAA shooters. That is going to hurt pulling in the competitive crowd. That said I think the in game mechanics that create corp battles and faction warfare will make up for that to some degree.
Most gamers understand the F2P system at this point. We know that it does not mean "free game". Especially for the competitive gamers since they will be the ones that have to buy boosters to have that advantage and not fall back. It is closer to a subscription model than a one time purchase (only there is no clear subscription price), which many will be weary of. And the game only succeeds if people do buy into regular purchases.
I would think that you (being from the corporation you are a member of), wouldn't put stock into the -A- Shooters.... |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2013.01.09 01:43:00 -
[22] - Quote
Online multiplayer fps games die when their player count fall below critical mass.
Dust is designed to have always a number of players online and motivated to play, by outside force - Eve. Quite ingenious, actually and f2p helps.
Will that core of players be enough to maintain critical mass? Perhaps. Dust has at least huge potential. |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2013.01.09 02:25:00 -
[23] - Quote
Dust has always had huge potential but will it be realized? What we have now is a mediocre shooter that won't bring in the other 99% of the player population that is t drinking the cool aid. CCP better have a big update coming of this game will get passed up within the first 15 minutes of play by so many people. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.09 02:36:00 -
[24] - Quote
Marston EV wrote:Th3rdSun wrote:Tzaar Bomba wrote:Yes but if your game survives merely on volume rather then players staying because they like your game youve failed as a creator. Its an empty victory. Before I get to my point,let me get this out of the way first. http://www.wikihow.com/Use-Than-and-Then(I will be posting this link every single time I see this,because it's time that people know the difference) Now,my one and only concern about Dust failing is that for all intents and purposed,most gamers are pretty dumb and don't have the attention span larger than a gnat's,therefore probably won't stick around very long to enjoy the meta game aspects that Dust will hopefully have to offer. Dust 514 has enormous potential to be the biggest game in console shooter history,but it absolutely needs a very sizable playerbase to keep it's gaming universe viable against other AAA mindless shooters.If it has numbers under 10k with about 5~8k playing per night,and a good portion of those people are playing ambush,there could be some serious trouble for Dust. did you post a link on how to use "then" and "than"??? You damn right! I'm pretty sick of people not knowing the difference. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.09 02:36:00 -
[25] - Quote
FPS games usually stop getting played because of lack of support , not because they are mindless shooters as many RPG players would like to believe. That was one of the arguments against Online passes ,that the game developer wanted you to pay for online . when they could just say the next day were not running this game on our servers anymore.Consoles are not PC`s were you can make your own servers and play a game past the owners support . The old FPS game had great shelf life due to modding that was appreciated by developers before.
FPS players start to notice things like extra lag, more glitches, and hackers when a game is about to go under. This usually tells us its time to start looking for a new game.
Dust can succeed into the next console with constant support and learning how to please FPS players as much as they know how to please RPG players. Right now the seesaw of genres is to RPG heavy to the point of frustrating FPS players. That wouldnt be a problem if the label of the box didnt say MMOFPS. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
|
Posted - 2013.01.09 03:01:00 -
[26] - Quote
Crm234 wrote:FPS games usually stop getting played because of lack of support , not because they are mindless shooters as many RPG players would like to believe. That was one of the arguments against Online passes ,that the game developer wanted you to pay for online . when they could just say the next day were not running this game on our servers anymore.Consoles are not PC`s were you can make your own servers and play a game past the owners support . The old FPS game had great shelf life due to modding that was appreciated by developers before.
FPS players start to notice things like extra lag, more glitches, and hackers when a game is about to go under. This usually tells us its time to start looking for a new game.
Dust can succeed into the next console with constant support and learning how to please FPS players as much as they know how to please RPG players. Right now the seesaw of genres is to RPG heavy to the point of frustrating FPS players. That wouldnt be a problem if the label of the box didnt say MMOFPS.
Except you keep screaming about having to get SP and upgrade skills in the first place and the fact it takes so long to get that much SP. What you seem to want is just like all the other FPS that you have everything unlocked and max everything in 2 months. And the reason companies stop support is because they end up having a new game come out to replace the old. They're not going to run servers for a game if they bring out a whole new one that's basically the same thing. Remember the part in Tron: Legacy in the boardroom where they're discussing the new ENCOM operating system and the head makes the crack about the new operating system is only different because this year they put a 12 on the box. That's COD and BF right there, same game with a few changes. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.09 03:22:00 -
[27] - Quote
Ive played games with the same weapon for over 2 years , handing broken weapons to FPS players for the sake of trying to give them something to do for another month is not the answer. Its a RPG tactic that turns off FPS players to the point we start screaming SP adjustments. I wouldnt care so much about a return if i didnt think my weapon wasnt working to its full capacity. Its the fact that when i aim with the gun the hard limit screws me and the damage on the weapon always gets me to 10 percent of their life for a kill after shooting 25 to 30 times at players and hitting them. I didnt make the absurb high hitpoints, im trying to work with them. Make it take a month to get the next weapon but just make sure it working when i skill into it . Not heres the weapon but it now needs a month to work right. Another bad FPS tactic making all the different tier weapons look the same, feel, damage, and range the same. There wont be a 7 yr progression if the FPS player hates day 1 or day 2. Eve solutions are not going to solve FPS problems but if they think outside the Eve this game will be great.
No I dont buy a new game all the time or after I unlock everything, also im pretty sure no one would of been playing Eve either if they didnt patch the game after 1.01 either. That happens to console FPS games. We dont choose were forced to get the next title a lot of times. |
Dr Debo Galaxy
GunFall Mobilization Covert Intervention
189
|
Posted - 2013.01.09 03:45:00 -
[28] - Quote
Th3rdSun wrote:Marston EV wrote:Th3rdSun wrote:Tzaar Bomba wrote:Yes but if your game survives merely on volume rather then players staying because they like your game youve failed as a creator. Its an empty victory. Before I get to my point,let me get this out of the way first. http://www.wikihow.com/Use-Than-and-Then(I will be posting this link every single time I see this,because it's time that people know the difference) Now,my one and only concern about Dust failing is that for all intents and purposed,most gamers are pretty dumb and don't have the attention span larger than a gnat's,therefore probably won't stick around very long to enjoy the meta game aspects that Dust will hopefully have to offer. Dust 514 has enormous potential to be the biggest game in console shooter history,but it absolutely needs a very sizable playerbase to keep it's gaming universe viable against other AAA mindless shooters.If it has numbers under 10k with about 5~8k playing per night,and a good portion of those people are playing ambush,there could be some serious trouble for Dust. did you post a link on how to use "then" and "than"??? You damn right! I'm pretty sick of people not knowing the difference.
you know you spell Third with an i rather than a 3. We all make mistakes. Everyone is some one elses fo paux. |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2013.01.09 04:22:00 -
[29] - Quote
Washlee wrote:Its not going to fail , Because you had to pay for MAG. This game is free.
This game is going to have expansions and additions to the market keeping players coming back for more.
and let's not forget that MAG also had people pay top dollar for the expansions only to discount them months later (this alienated players) |
copy left
BurgezzE.T.F
43
|
Posted - 2013.01.09 04:33:00 -
[30] - Quote
not enough hardcore players on ps3? *facepalm* |
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Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2013.01.09 04:39:00 -
[31] - Quote
copy left wrote:not enough hardcore players on ps3? *facepalm* It's not like Xbox where mom buys the Live subscription for us most ps3 users bought it themselves |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2013.01.09 14:07:00 -
[32] - Quote
"this game is so much more deeper then that"
no, no it's not. it's actually REALLY easy.
and yet, the majority of the community, "hardcore" clans included, can't play it.
and there aren't nearly enough "hardcore" clans on ps3. there's a buncha casuals wearing clan tags thinking they are a "hardcore" clan. but those folks are just fooling themselves.
y'know why i know? cuz it's in beta and the player count is small. like almost nill.
let's see: 1. it's a fps game. so it's already a small market. or at least a segmented one. 2. it's an "mmo". well no not really, but they sure do like ot advert it that way. and yet, not many mmo'ers here. or on ps3 for that matter. 3. it's a sci fi game. which right there knocks out most REAL hardcore clans because real hardcore clans are mostly adults and adults would rather play combat sims like bf3 then sci fi kids games like halo. kids looooooove sci fi, zombie crap. kids aren't hardcore players. they are "hardcore". 4. it's got a bigger infrastructure then pretty much every other game on the ps3. so now you're taking the casual console gamers and handing em a spreadsheet in order to create a loadout. again... these cats aren't cut out for that. they are cut out for 3 or 4 premade loadouts and the options on those are minimal at best. the majority of the ps3 community is gonna be baffled by the loadout screen. or the vehicle loadout screen.
so we got a small game aimed at a small market with "mmo" features that are still pretty new concepts for the ps3 community. the game has a high learning curve and actually tracks stats that matter, thereby allowing everyone to see just how bad everyone else sucks. teams have always been op in every other game and now we have a game where not only are teams going to do better, it's almost a neccessity. in fact, teams are rewarded for playing as teams, which bites down hard on the casuals. then there's the fact that if you suck, you'll go bankrupt and have to start over. which im sure will happen to about 80% of the players at release. add in microtransactions and some nebulous interaction with EvE and that pertty much ensures a tornado of chaos and incompetence.
it'd be nice if this game does well. but it won't be the game that fails.
it'll be the players. and think about it. there really aren't that many of the ACTUAL community here. just the "beta" testers. once you open the game up to the world, things won't be getting better overnight. in fact, you can prolly expect much, much worse.
Peace B |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.10 03:12:00 -
[33] - Quote
Dr Debo Galaxy wrote:Th3rdSun wrote:Marston EV wrote:Th3rdSun wrote:Tzaar Bomba wrote:Yes but if your game survives merely on volume rather then players staying because they like your game youve failed as a creator. Its an empty victory. Before I get to my point,let me get this out of the way first. http://www.wikihow.com/Use-Than-and-Then(I will be posting this link every single time I see this,because it's time that people know the difference) Now,my one and only concern about Dust failing is that for all intents and purposed,most gamers are pretty dumb and don't have the attention span larger than a gnat's,therefore probably won't stick around very long to enjoy the meta game aspects that Dust will hopefully have to offer. Dust 514 has enormous potential to be the biggest game in console shooter history,but it absolutely needs a very sizable playerbase to keep it's gaming universe viable against other AAA mindless shooters.If it has numbers under 10k with about 5~8k playing per night,and a good portion of those people are playing ambush,there could be some serious trouble for Dust. did you post a link on how to use "then" and "than"??? You damn right! I'm pretty sick of people not knowing the difference. you know you spell Third with an i rather than a 3. We all make mistakes. Everyone is some one elses fo paux.
Honestly,I don't even think it's a spelling error.I think it's a grammatical one that people honestly don't know the difference.I see it way too ofter for me to think that people don't know the difference between the two spellings,and the two meanings.I always see something to the effect of,"I like chicken more then fish",or "we have more then enough". Honestly,how can this mistake be constantly made? Funny thing is that I never see the other mistake,like,"I took her to dinner,than we went to her place".
So it's either one of two things,people don't actually read what they wrote before posting it,or truly don't understand when to use the two words.Simple as that.
And the "Th3rd" is a play on two different ways to represent it. Third,and 3rd,put them together,mix in a bowl,and voila! You have Th3rd!
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Marston EV
Doomheim
75
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Posted - 2013.01.10 04:10:00 -
[34] - Quote
I truly feel your assumptions are exactly what they are, assumptions. "hardcore clans wont play them cuz there not real life"....... i dont know how you can say that at all. Of course your counter argument is going to be "well how can you say they will like games like this" but really if a person drops a game because they see the title "sci fi" on it then we really dont need them here anyway. You need to show a little more faith in the community im afraid.
They way youve been posting makes it sound like you think the entire ps3 community is filled with 10 year olds with the attention span of an ADHD stricken gold fish, and grumpy old men who arn't open minded enough to try new things out. But thats simply not the case. Anyway my point is that you should put a little more faith into the community, if you truly want to help it and the game, then the last thing you need to say is that "things will fail because" |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 06:06:00 -
[35] - Quote
Something of an aside:
Every time news of DUST 514 shows up on the internet, some self aggrandizing commenter will predict that all will go horribly wrong because this game is on PS 3, and they or another poster will conclude that it should have been on PC, will move to PC, and then and only then will the game achieve glory. Falacious and spurious thread wanking, for the most part. The only thing that even remotely comes close to a reasoned argument along those lines is the prediction that Steam Box will kill the next gen playstation console. But then again, at that point in the perhaps not too distant future, wouldn't the steam box be just another console?
But if you step back and look at some sales stats, even though game sales are trending down for 1 release disc based games, what do you see? It is almost as if these naysayers are purposefully ignorant of some basic sales figures. Or the fact that the majority of hugely successful games are aimed straight at consoles even though the hardware is ancient and the player base is supposedly fickle and well... smart as a bag of hammers.
So, Call of Duty Black Ops 2 has sold around 9.2 million units on PS3. Lagging slightly behind Xbox at 11.2 million.
Game has not even sold 1 million units on PC. Info is from VG charts and may only track retail. So does it tally Steam sales? HmmmGǪ
RIght now PS3 says there are 293,306 players shooting it out on PSN playing Call of Duty Black Ops 2.
There are currently 38,498 players shooting it out in the same game on Steam.
Killzone 2, PS3 exclusive only sold a measly 2.89 million units.
Resistance: Fall of Man sold just over 4 million units. Copies. What have you.
The best selling versions of PS 3 exclusive that were at least in part meant to go up against the pride of Xbox, Halo. Not terribly impressive when compared to Halo 3 sales of almost 12 million copies.
Best selling shooter of all time on PC? Half Life at just over 4 million.
Basically there are more people playing more FPS games on PS3 than on PC.
WIll they play DUST 514? Will they spend untold sums of money on AUR in the Playstation Store? Will DUST 514 finally produce a Halo killer for the Playstation?
Who the hell knows. But if we are going to speculate wildly and pull predictions out of our arses about where, when, and how this game will succeed or fail, a console game on PS3 looks as good a bet as any.
And then there's Play Station Home. That never spoken of cul de sac of gaming reality exclusive to the PS 3 and really like nothing else out there. That has been doing F2P micro transaction MMO social gaming weirdness for a while now. And probably makes bank for Sony.
I even bought some NaNa creepers on Playstation Home. Just for a laugh.
So the DUST model of making a profit is not as innovative for consoles as it might at first glance appear to be, and the game is not such a bad fit for Playstation.
It might still flop. But not because it was not on PC. And porting this game to PC would not make it a raging success. If CCP can find a way to elegantly incorporate PC players into the ground wars of EVE as mercs then so be it. But that is really a side show. There are just too many people playing games on console to not give them the undivided attention they (we) deserve.
It is too bad Microsoft seemed to get their undies in a twist over doing things the EVE way. Would have been interesting to see how the game would have played out in three way cross platform madness.
But in the end the game will do well if it is a decent game that holds players interest. Not because of the platform it is on.
And at least for me, there is something here that keeps me coming back for more. Even as I rage and suffer through the beta. Dust 514 certainly isn't shiny candy. But there's something compelling here, in spite of all the faults and flaws. And I can't wait to see where this game will take us.
Edit* also, wanted to point out that to me it makes sense to say "we have more, then enough." Maybe just needs some puntuation. But if at first you have some, and after that have more, eventually you will have had enough. Then, and only then, can you cosider yourself fully satisfied. More then that I would not care to say.
Edit2* take this asshat (yeah, yeah, ad hominem this, buddy) vxcriss .
Only marketing guy I have seen involved with DUST 514 was hired 3 years after the game was initially announced as a console game. Hmmm.
Also his argument seems to run like this:
Only EVE players will play dust on PS3. They will give up because they don't like FPS games, because that is why they play EVE and not a different game. The game will fail because it might make you think and will hurt console gamer's brains (probably almost as much as Playstation Home) and the game will have to go to PC. Magic Steam Box!
Will all EVE players suddenly turn into FPS afficianados if the DUST goes to PC? Yes. Yes they will change.
Do console players only play a game for 2 weeks unless it is COD? Yes, yes we do.
Will the Steam Box actually make you smarter? Yes, yes it will. Please give me a pop-tart now. Gabe whats yer face. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2013.01.10 07:05:00 -
[36] - Quote
An argument I saw on reddit today about why Dust will fail is that console players aren't interested in complex games with a lot of depth. To that I have to say; oh really? How many deep, complex games have consoles had? None, or close enough to it. Just because it hasn't been done yet doesn't mean it can't / won't work. The number of absurd fallacies people are using to justify the idea that Dust is doomed to fail is amazing. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 07:30:00 -
[37] - Quote
Kristoff Atruin wrote:An argument I saw on reddit today about why Dust will fail is that console players aren't interested in complex games with a lot of depth. To that I have to say; oh really? How many deep, complex games have consoles had? None, or close enough to it. Just because it hasn't been done yet doesn't mean it can't / won't work. The number of absurd fallacies people are using to justify the idea that Dust is doomed to fail is amazing.
Quick counter argument:
DIfficulty/ Opacity:
Darksouls
Born on console. PC gamers had to beg to get real gaming on PC for a change...
Gameplay Complexity:
Disgaea 4
What the heck is that game all about? How do I even? Makes Dust 514 look like child's play. I've played for what seems like hours and might have finished a tutorial? I am not exactly sure...
Economic Depth and Complexity:
Playstation Home
If you can't figure it out just buy something. Works every time... and there are oh so many outfits to be had. OK, just kidding on that last one. But there are a ton of Free 2 Play and often Pay 2 Win games in PS Home with purchasable consumables. If you can spend more than a few hours a week in PS Home then the DUST market should not be all that intimidating. |
Mister0Zz
Tritan-Industries Legacy Rising
31
|
Posted - 2013.01.10 07:42:00 -
[38] - Quote
This game has a great potential to die, but not from lack of interest. It will die because if we're not careful there won't be a war to fight. http://themittani.com/features/faction-warfare-endgame-scenario |
Volgair
Tritan-Industries Legacy Rising
200
|
Posted - 2013.01.10 12:04:00 -
[39] - Quote
I'm expecting a PC port about a year after release, distributed over steam... that's another 40 million potential users, of which i would estimate 60% or greater of which play FPS and would probably play this game if properly advertised.
one other thing that folks seem to be forgetting is the migration to the PS4. i am without doubt that CCP has withheld game options until they have a better, more powerful platform on which to base improvements to the game. the PS4 as a platform that is not a decade old should allow for DUST to grow appropriately. |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2013.01.10 14:17:00 -
[40] - Quote
"the entire ps3 community is filled with 10 year olds with the attention span of an ADHD stricken gold fish,"
thank you for admitting it.
yeah that pretty much sums it up.
self aggrandizing? you sir, are high.
it's facts:
i've been doing this since long before most of you were alive. and the devs, too.
i've watched the same stupid monkeys jump from ps... to ps2... to ps3.
i've watched as EVERY single game released on the market gets watered down so the gold fish you mentioned can play.
and they still can't play it. and mag was the final example of exactly what i had been saying all along. and then it went ahead and proved my point: the ps3 community, by and large, sucks at gaming. just stupid, slow, unoriginal thinking. no discipline. can't handle an objective. too many phaggy snipers who think they are helping. literally decades of the same garbage gameplay over and over. oh wait, no it wasn't the same... it got worse. which is why all the games on the market suck. cuz they are kids games now. cuz that's all this community can handle.
most of the adults on ps3 ARE grumpy.
you try carrying dozens of incompetent toddlers to the win line, game after game and it gets tedious.
i do have faith in the community: i have faith they will do everything they can to make 514 into cod and then there will be no point in it. they've done it to every other game. why would it be different here?
and sci-fi is for kids. if 514 had skipped the sci and gone for modern combat with the exact same infractructure...
this server would be PACKED.
Peace B |
|
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 14:46:00 -
[41] - Quote
BASSMEANT wrote:
i've watched as EVERY single game released on the market gets watered down so the gold fish you mentioned can play.
and sci-fi is for kids. if 514 had skipped the sci and gone for modern combat with the exact same infractructure...
this server would be PACKED.
Peace B
I more or less agree with your sentiment (i.e. arrggh, people) and have even seen aspects of DUST 514 get diluted (in my view) to make the game more palatable.
And it can be fun to play the misanthrope and rail against the stupidity of humans. But it is not, in any way, the fault of players (edit* in the end, I should say. Cause we keep asking for stupid in beta, but that doesn't mean devs should listen or let the players make final design desicions as user design can often be sub par because we don't know what we want and can't agree when we do know what we want) that developers keep dumbing down games. GIve us a great game and we will play it.
It is hyperbole to say that EVERY single game released on console gets watered down. There are just too many games out there to make that generalization. And games that have not been watered down in any way have done very well.
Also, what have you got against science fiction? Why are you even within 100 meters of DUST 514? The big draw for me is that this is an s/f game, you know, being set in the EVE Universe and all. And I'm no spiring chicken.
It just makes no sense in any way, shape or form to argue that DUST should have gone modern combat. |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.01.10 15:02:00 -
[42] - Quote
the fact that it's F2P and they are aggressively marketing it by including it with purchase of PS3 give me a lot of faith, many good games fail because they have no marketing, doesn't matter how good the game is and also, bad games prevail becaue they have the marketing. i feel this is a good game backed by aggressive marketing = success
the people giving their opinions stating the game will fail like it's a fact are not market researchers they're just butthurt explayers with too much time on the hands |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2013.01.10 15:19:00 -
[43] - Quote
Haha modern shooter against future tech
'why cant my bullets go through ther shields'
lolno |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 16:18:00 -
[44] - Quote
i just got back into the beta and just got steamrolled , if CCP cant figure out how to fix one side going 15/1`s and the other side going 1/7`s then the game will fail. Its not a RPG with the newbie zone that you slowly move out in the world with PVE till your lvl 70 with nothing else to do so you try PVP. Its a FPS.
On day one reset there should be no steam rolling, but somehow CCP figure to mess that up. Yes this is more of a rant but really i cant see people staying past a week if they have other games to play. Hell i have bio commando from my ps3 bundle , i was told it sucked and never took it out of the plastic. The game has to be good , not just there.
PS this isnt a reflection on the wining team , Imperfects did a hell of a job . Its CCP not understanding the concept of a FPS past the camera angle sometimes |
DEADPOOL5241
Doomheim
212
|
Posted - 2013.01.10 16:34:00 -
[45] - Quote
Crm234 wrote:i just got back into the beta and just got steamrolled , if CCP cant figure out how to fix one side going 15/1`s and the other side going 1/7`s then the game will fail. Its not a RPG with the newbie zone that you slowly move out in the world with PVE till your lvl 70 with nothing else to do so you try PVP. Its a FPS.
On day one reset there should be no steam rolling, but somehow CCP figure to mess that up. Yes this is more of a rant but really i cant see people staying past a week if they have other games to play. Hell i have bio commando from my ps3 bundle , i was told it sucked and never took it out of the plastic. The game has to be good , not just there.
PS this isnt a reflection on the wining team , Imperfects did a hell of a job . Its CCP not understanding the concept of a FPS past the camera angle sometimes
Crm234, are you talking about playing today? or in the last few days and getting spanked by the Imperfects? If its the last few days then from I know about your avatar you have 2 million in SP, while most if not ALL of them are sitting at 9-10 million. You started late in the beta and they have proto weapons, proto gear and more importantly they spent SP into shields and armor. While you have not had the ability to do it yet. Its not CCP's fault, these guys all played a lot longer then you have and it shows in the gear they wear.
Allow me to tell you what the most important lesson you can learn from CCP/Eve/New Eden/Dust 514 HTFU in fact CCP Devs made this video just for this exact type of moment.
HTFU
You don't see players lasting longer then a week? to bad we have all been here for 5 months to a YEAR already.
You played the IMP's winners of the CORP battle, a well organized group of excellent players. What do you expect?
Maybe Dust is not your game, Dust is where the biggest baddest boys and girls come to play.
SO HTFU or GTFO simple as that.
Good day sir and KCCO( ooh first Chive post of 2013)
Yours truly and always,
Deapool5241Gäó The Merc with a HUGE mouth |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 16:49:00 -
[46] - Quote
Yes im talking about playing today in what is supposed to be a reset , meaning even playing field. Its not . One side going 15/1s and the other side the highest is 2/7 is not a well oiled machine. its a game mechanic problem. Really come off the pride crap and realize your not a ultimate killer .Its a beta meaning not a final product , people stay when they see something they dont like. Once a game is released its ahh screw it , its not getting fixed move on.
Also i never said imperfects this or that and complimented them.Ive never mentioned their name before today. Your in a games development let go of the elitism attitude and be objective.
Yea all i took from that video is that spawning sucks after 4 months but they had time to write , edit a music video. when two games in their development are behind schedule. They can do what they like , but dont get so mad when people reply it sucks or it will fail because of it.
|
Herpn Derpidus
Crux Special Tasks Group Gallente Federation
11
|
Posted - 2013.01.10 16:55:00 -
[47] - Quote
Moonracer2000 wrote:I wish I had that much optimism. I really want to see the game succeed but I've seen too many other games with bold promises not pay off.
Many will argue that the core FPS mechanics don't feel as good as the AAA shooters. That is going to hurt pulling in the competitive crowd. That said I think the in game mechanics that create corp battles and faction warfare will make up for that to some degree.
Most gamers understand the F2P system at this point. We know that it does not mean "free game". Especially for the competitive gamers since they will be the ones that have to buy boosters to have that advantage and not fall back. It is closer to a subscription model than a one time purchase (only there is no clear subscription price), which many will be weary of. And the game only succeeds if people do buy into regular purchases.
i can personally say that im not any kind of badass or hardcore gamer at all, but i will regularly purchase boosters, and i know im not alone on that either, i havent at all done the math to know how much money im actually giving to ccp this way, but with incriments this small its very easy to pay for the boosters and i dont feel like my money is going to waste when i see the difference of playing without them. im pretty sure they have already made money off of the beta, full release is gonna rake in the cash dont you guys worry, most mmos are switching to this type of model for a reason, it works |
Groza Tragediya
Opus Arcana Orion Empire
72
|
Posted - 2013.01.10 16:56:00 -
[48] - Quote
No seriously, shuddup. Im sorry youre doing terribly, but its not our fault you relied on your equipment and allocated sp to get a kill. Dont worry youll get better in time. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2013.01.10 16:56:00 -
[49] - Quote
Sobriety Denied wrote:the fact that it's F2P and they are aggressively marketing it by including it with purchase of PS3 give me a lot of faith, many good games fail because they have no marketing, doesn't matter how good the game is and also, bad games prevail becaue they have the marketing. i feel this is a good game backed by aggressive marketing = success
the people giving their opinions stating the game will fail like it's a fact are not market researchers they're just butthurt explayers with too much time on the hands
If it's not fun easy to use no matter if i'ts free it wont succeed , dust is mediocre at best . Eve universe is not enough to hold the console market who lets be honest aren't verry forgiving .
If the games not going to be at it's full potential till 3 or 4 years time as touted by may then don't release till that time. |
Herpn Derpidus
Crux Special Tasks Group Gallente Federation
11
|
Posted - 2013.01.10 16:59:00 -
[50] - Quote
Sobriety Denied wrote:the fact that it's F2P and they are aggressively marketing it by including it with purchase of PS3 give me a lot of faith, many good games fail because they have no marketing, doesn't matter how good the game is and also, bad games prevail becaue they have the marketing. i feel this is a good game backed by aggressive marketing = success
the people giving their opinions stating the game will fail like it's a fact are not market researchers they're just butthurt explayers with too much time on the hands
^ this... just this.. this guy has won this thread, no body really needs to add anything else |
|
Octavian Vetiver
Dog Nation United Relativity Alliance
152
|
Posted - 2013.01.10 17:02:00 -
[51] - Quote
Sounds like you were going up against people using teamwork. Well, guess that's it. CCP, nerf teamwork!!!! No one can communicate with one another accept by jumping around in certain patterns determined by the players outside of game. Also, get rid of the ability to form squads since it's OP. No more corps either. Those are OP also. Controls also need to be handicapped so good players are on the same level as bad players. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 17:16:00 -
[52] - Quote
Octavian Vetiver wrote:Sounds like you were going up against people using teamwork. Well, guess that's it. CCP, nerf teamwork!!!! No one can communicate with one another accept by jumping around in certain patterns determined by the players outside of game. Also, get rid of the ability to form squads since it's OP. No more corps either. Those are OP also. Controls also need to be handicapped so good players are on the same level as bad players.
There is only so much teamwork you can perform in random spawned ambush, its more of reaction time when spawned 7 out of ten times into incoming fire.Please dont say drop a uplink that gets camped in less your that one **** on the roof in a game with hard ranges on a day one reset. You cant even set a squad order in Ambush in less there is a supply depot. Setting one on a player is just a waste of 2 secs or he goes to the edge of the map and snipes.
Also new players in a open beta didn't form corps in Eve before they got into dust , they come in hit random start with no corp but hey did you see the killer metal video the developers of your game made instead of working on the game you entered.
|
DEADPOOL5241
Doomheim
212
|
Posted - 2013.01.10 17:19:00 -
[53] - Quote
Crm234 wrote: Yes im talking about playing today in what is supposed to be a reset , meaning even playing field. Its not . One side going 15/1s and the other side the highest is 2/7 is not a well oiled machine. its a game mechanic problem. Really come off the pride crap and realize your not a ultimate killer .Its a beta meaning not a final product , people stay when they see something they dont like. Once a game is released its ahh screw it , its not getting fixed move on.
Also i never said imperfects this or that and complimented them.Ive never mentioned their name before today. Your in a games development let go of the elitism attitude and be objective.
Yea all i took from that video is that spawning sucks after 4 months but they had time to write , edit a music video. when two games in their development are behind schedule. They can do what they like , but dont get so mad when people reply it sucks or it will fail because of it.
LOL at game mechanic vs skilled players. So you had a bad to mediocre team vs a team of decent players. It happens, shrug it off and move on. Again KCCO thats it.
MMO is always a work in progress and not a finished product like a lot of games you play.
Fine you want me to be objective, here it is. You have not played long enough to develop the skills to play against the better players in Dust (YET) but if you keep working at it, you will someday get on even ground with a lot of those same players and not feel like its you vs everyone else.
Spawning sucks because you are not thinking in advance of who is around you, if you're talking ambush well that is the name of the game and that is why we like to play it. Keeps you on your toes and makes your hand to eye coordination faster.
Two games in their development are behind schedule??? What games are you referring to? Dust? and what? Eve? Welcome to the wonderful world of MMO's then ;)
Just curious where are you from and how old are you? Just out of curiosity.
Im not being mean BTW, Im trying to get you to see the point of my posts. We all went through what you are going through now, we all said the same thing you just did. The difference is we did HTFU and now we get it and can work with it. So will you if you change attitude and try to work harder. |
DEADPOOL5241
Doomheim
212
|
Posted - 2013.01.10 17:25:00 -
[54] - Quote
Crm234 wrote:Octavian Vetiver wrote:Sounds like you were going up against people using teamwork. Well, guess that's it. CCP, nerf teamwork!!!! No one can communicate with one another accept by jumping around in certain patterns determined by the players outside of game. Also, get rid of the ability to form squads since it's OP. No more corps either. Those are OP also. Controls also need to be handicapped so good players are on the same level as bad players. There is only so much teamwork you can perform in random spawned ambush, its more of reaction time when spawned 7 out of ten times into incoming fire.Please dont say drop a uplink that gets camped in less your that one **** on the roof in a game with hard ranges on a day one reset. You cant even set a squad order in Ambush in less there is a supply depot. Setting one on a player is just a waste of 2 secs or he goes to the edge of the map and snipes. Also new players in a open beta didn't form corps in Eve before they got into dust , they come in hit random start with no corp but hey did you see the killer metal video the developers of your game made instead of working on the game you entered.
See there is your problem, you are not in a group or corp yet. Go make friends :) do you have a mic? If not then go get one, make friends in squad and team chat. Find a corp, STB is fun, Zion has great guys, SYN, IMPS and all the rest are great corps and will work with you to make you better and teach you what you need to move forward. |
Rykenth Drekk
Villore Sec Ops Gallente Federation
76
|
Posted - 2013.01.10 17:33:00 -
[55] - Quote
Dust 514 Never To Be Doomed To Fail
DUST 514 Cannot fail. Firstly, the main reasons they came up with the idea for this game are as follows. EVE Online needed a change in the Economy market, as CCP said "Players in EVE are becoming too rich." Also it was created for those who cannot get into a game with the style of gameplay that EVE has to offer, and for those who aren't PC gamers. Some gamers are PC strictly, or Console strictly, or both. So those who aren't of the PC only type, can also play in the same universe. And CCP isn't really losing anything by making DUST 514 available anyway.
They have quite a large EVE player base, and players stay for many years to play EVE. With it's own banking systems, stock market, PVP, PVE, and numerous other things, including lottery, and all of this is all player owned, and run. EVE Online is arguably the most diverse video game on the planet today.
That's not even to mention the politics, and other things within the EVE Online Universe.
And the final and biggest reason of all. CCP is about gamers. They ask for our input of what we want. And they impliment it, if enough people want it. There have even been integrations into EVE Online, that were removed. Just because players didn't want it in the game anymore. So CCP removed it. They are the developers, but we choose what we want.
Hope this input helps. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 17:40:00 -
[56] - Quote
skills meaning RPG or FPS. I have been playing FPS games for over 20 years now.
Doom Quake Faceball 2000 Star siege Tribes Tribes 2 Battlefield 1943 Desert combat from that Battlefield vietnam talk about betas work out all the kinks , who approved m60+grenade launcher kit ha ha Battlefield 2 Battlefield 2142 planetside Americas Army Day of Defeat Counter Strike Star trek elite force ha ha Golden Eye Perfect Dark n64 Turok n64 Socom 2 Socom 3 Killzone 1,2,3 Swat 4 lost planet 1,2 BF3 beta, hated metro and EA Warhawk Starhawk Halo at parties COD at parties metroid primes when i got my wii MAG
What im getting with the list is, im not a stranger to FPS games or using a keyboard or controller in a FPS. Dusts biggest problem still is its letting its RPG skills screw with FPS skills . How you aim and dodge will never conqueror how much SP you have in something a big FPS no no. Also how Dust deals with experience is horrible, it should be excelling the new player fast to a decent spot , then slowing the down the return. the slaughter feeling with no hope of improving is horrible for a FPS
I even beta for Eve, played anarchy online, Eq,Eq2 when MMORPG were the rage. Also i am in a Corp , they are great people that make the crap matches worth it. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2013.01.10 18:29:00 -
[57] - Quote
grouping to grind is almost a must but once your up there solo becomes more of an option, it's like you have to group up to take down a proto player, w/e, the sp gap is no longer what it once was anyone can get by in adv.. i think a lot of ppl are sick of strictly FPS, i think there doing pretty good of blending the 2 genres it's like trying to mix clay and iron |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 18:37:00 -
[58] - Quote
TEBOW BAGGINS wrote:grouping to grind is almost a must but once your up there solo becomes more of an option, it's like you have to group up to take down a proto player, w/e, the sp gap is no longer what it once was anyone can get by in adv.. i think a lot of ppl are sick of strictly FPS, i think there doing pretty good of blending the 2 genres it's like trying to mix clay and iron
player counts for that though, right now most of the fights are always a one on one till someone spawns behind you and left of you. so there is no line effect to shoot together with always. Skirmish is just a snipers paradise, so stop playing and a marathon run because of the few players.
I think your idea would work great if we had high player counts were 5 vs 1 wasn't the whole team vs 3 , while the other nine run to all the points. |
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2013.01.10 19:05:00 -
[59] - Quote
It all depends on player support, of course, but as long as the money keeps rolling in and CCP keeps adding stuff like they did with EVE, this game will never get boring. I really do hope that enough FPS players "get it" when they begin playing the open beta. This is not a "junk food" FPS. I'm just now getting an idea of the scope that comes with finally connecting to the EVE universe. I can't wait to see what CCP does with this game. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 19:30:00 -
[60] - Quote
Crm234 wrote: Yes im talking about playing today in what is supposed to be a reset , meaning even playing field. Its not . One side going 15/1s and the other side the highest is 2/7 is not a well oiled machine. its a game mechanic problem. Really come off the pride crap and realize your not a ultimate killer .Its a beta meaning not a final product , people stay when they see something they dont like. Once a game is released its ahh screw it , its not getting fixed move on.
Also i never said imperfects this or that and complimented them.Ive never mentioned their name before today. Your in a games development let go of the elitism attitude and be objective.
Yea all i took from that video is that spawning sucks after 4 months but they had time to write , edit a music video. when two games in their development are behind schedule. They can do what they like , but dont get so mad when people reply it sucks or it will fail because of it.
Spawning sucks in ambush. There are many threads and comments documenting this and hopefully we will see improvements. So no need to go into detail.
However, to your point on the discrepancy between KDR winning side and losing side, you basically seem to be asking the developers to make up for your inability to defeat better, more experienced players. Or complaining because you lost.
We can all probably agree that COD is a well oiled machine at this point. And that Black Ops 2 is more of an expansion than a completely new game. In one match a few players managed to chain kill streaks so that each and every time I spawned I was immediately killed by a plane or a missile strike. If I tried to run there were packs of wild dogs waiting a few feet away. How did they do it? I have no idea. But the leader on the other side went something like absurd like 117/2 and the top player on our side went something like 12/21. My KDR for that match is unmentionable.
It was a ******* massacre.
Nothing nearly as horrifying has happened in DUST 514 beta, though there have been exploits and mechanics that allowed players to come close to truly steamrolling new players.
Sounds to me you just got out played. It happens in every single multiplayer game out there. In some form or other. It is not up to the developers to fix that for us. Too many games are insipid and lifeless because they just don't allow you to fail.
That said, I do agree that spawning mechanics in DUST 514 need work. Lots of work. |
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Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 19:33:00 -
[61] - Quote
Crm234 wrote: How you aim and dodge will never conqueror how much SP you have in something a big FPS no no.
But only a few comments ago you were complaining that today, the day after re-set, when we are all on as level a playing field as we are going to see and SP shouldn't have been a factor, you got your ass handed to you. And it just wasn't fair.
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Rykenth Drekk
Villore Sec Ops Gallente Federation
76
|
Posted - 2013.01.10 19:38:00 -
[62] - Quote
Mechanics... Gameplay... Controller... T.v... System... ISP... Internet Connection in general... None of it matters.
There's always someone out there, who's bigger and badder than you are. And whenever they think they're the biggest and baddest... Guess what... Someone comes along, and just face R*pes the Sh*t out of them, and finds every way to offend their corpse, and walks away laughing.
General idea... "Darwin's Law." Learn it, write it down, and get used to it. |
DEADPOOL5241
Doomheim
212
|
Posted - 2013.01.10 19:56:00 -
[63] - Quote
Aighun wrote:Crm234 wrote: How you aim and dodge will never conqueror how much SP you have in something a big FPS no no.
But only a few comments ago you were complaining that today, the day after re-set, when we are all on as level a playing field as we are going to see and SP shouldn't have been a factor, you got your ass handed to you. And it just wasn't fair.
So with or with out SP's CRM is getting his ass handed to him. Then comes to forums to complain about the game and say CCP is behind schedule, this is not a MMO its a FPS/RPG, rants about all of his 20 years of BS FPS games WE ALL HAVE played already.
CRM maybe its not the game.. (gasp) maybe its you.
I wish you would just HTFU and go play the game and stop with the QQ, your tears have flooded the CCP floor enough. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
|
Posted - 2013.01.10 20:02:00 -
[64] - Quote
DEADPOOL5241 wrote:Aighun wrote:Crm234 wrote: How you aim and dodge will never conqueror how much SP you have in something a big FPS no no.
But only a few comments ago you were complaining that today, the day after re-set, when we are all on as level a playing field as we are going to see and SP shouldn't have been a factor, you got your ass handed to you. And it just wasn't fair. So with or with out SP's CRM is getting his ass handed to him. Then comes to forums to complain about the game and say CCP is behind schedule, this is not a MMO its a FPS/RPG, rants about all of his 20 years of BS FPS games WE ALL HAVE played already. CRM maybe its not the game.. (gasp) maybe its you. I wish you would just HTFU and go play the game and stop with the QQ, your tears have flooded the CCP floor enough.
I'm out of mops and buckets thanks to him. |
Simon Havoc
ZionTCD Legacy Rising
26
|
Posted - 2013.01.10 20:09:00 -
[65] - Quote
I had a 2 pager going raging about useless forum posters complaining about this game, but then I realized it was a giant complaint against useless beta testers who have a larger mouth the Jagger.
Simply put people.
Its a beta. A lot of people are complaining about a game that is missing like 90% of its content. If you know anything about EVE, you know they are never going to stop adding to Dust. They also wont shelve it because they got some loud mouthed non-contributors on the sideline telling them they are doing it wrong.
The largest difference between this and other persistent fps MMO is the community is already there, the guidelines for developing the universe are there, the only question is the mechanics. And unlike BOXED games, they can go back and fix it.
So until its considered out of Beta, just relax. Contribute, be helpful to people, and stop being such a _____. Some of you people are like that guy Scott the _______. You know? From South Park? He lives in Canada.
Other than that I have come across a lot of helpful players in game even though I have no comms, usually we both end up dipping our heads like a bunch of idiots saying thank you.
So if you've seen me around, thanks for the assistance!
This game is going to continue as long as EVE online is around, of that I am farely certain. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 20:23:00 -
[66] - Quote
im not mad i got beat from imperfects , as stated in the first post. I went 9/4 the next match where only 1 person had a exile and blindfire the first day reset.As well as didnt see a tank on the first day reset. Its the gear and SP blocking aiming and dodging on a first day reset that troubles me in Dust and many others. I have experience from trying to get my friends to play something other than COD that I hate and never owned see look its fun, not see it has bad graphics and you spend 3 months getting butthurt till you either pay CCP for a blindfire or stay in a month non stop to finally get SP to find it fun.
notice first day reset, because its important meaning most players have nothing.
The game lacks balance to much , to have a good high player count game run matches at a timely fashion. If it stays 8vs8 or 12vs12 they will look at dust and say whats different it feels like COD and looks worst, ill stay with black ops, Ive seen personally happen, your not going to convince a FPS player with its got a spreadsheet of Skills you can invest SP in plus a market.
If this game fails its because and only it advertised itself as a MMOFPS , but did nothing to provide that other then a camera angle. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
|
Posted - 2013.01.10 20:31:00 -
[67] - Quote
Crm234 wrote:im not mad i got beat from imperfects , as stated in the first post. I went 9/4 the next match where only 1 person had a exile and blindfire the first day reset.As well as didnt see a tank on the first day reset. Its the gear and SP blocking aiming and dodging on a first day reset that troubles me in Dust and many others. I have experience from trying to get my friends to play something other than COD that I hate and never owned see look its fun, not see it has bad graphics and you spend 3 months getting butthurt till you either pay CCP for a blindfire or stay in a month non stop to finally get SP to find it fun.
notice first day reset, because its important meaning most players have nothing.
The game lacks balance to much , to have a good high player count game run matches at a timely fashion. If it stays 8vs8 or 12vs12 they will look at dust and say whats different it feels like COD and looks worst, ill stay with black ops, Ive seen personally happen, your not going to convince a FPS player with its got a spreadsheet of Skills you can invest SP in plus a market.
Then quit complaining and don't play. CCP is not going to change the game because a few people think the way they're running it is wrong and doesn't conform to FPS "standards". No one is forcing you to play the game nor drag your friends into it. Just delete the game from hard drive and go back to whatever game it is you like. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.10 20:34:00 -
[68] - Quote
Crm234 wrote:The game lacks balance to much , to have a good high player count game run matches at a timely fashion. If it stays 8vs8 or 12vs12 they will look at dust and say whats different it feels like COD and looks worst, ill stay with black ops, Ive seen personally happen, your not going to convince a FPS player with its got a spreadsheet of Skills you can invest SP in plus a market.
Need I remind you that this game, just like Eve Online, will be iterated on for years to come? This is something that cannot be built in a short time. And if people are not ready to wait several years then I suggest they quit now and go play some other game that interests them. Dust is no place for players who lack patience and persistence. |
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2013.01.10 20:34:00 -
[69] - Quote
I doubt CCP will mix proto and militia in the near final builds. There will be battles for everyone. If you are using militia and choose to jump into a nullsec match, may whatever you believe in have mercy on your soul. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 20:35:00 -
[70] - Quote
Octavian Vetiver wrote:Crm234 wrote:im not mad i got beat from imperfects , as stated in the first post. I went 9/4 the next match where only 1 person had a exile and blindfire the first day reset.As well as didnt see a tank on the first day reset. Its the gear and SP blocking aiming and dodging on a first day reset that troubles me in Dust and many others. I have experience from trying to get my friends to play something other than COD that I hate and never owned see look its fun, not see it has bad graphics and you spend 3 months getting butthurt till you either pay CCP for a blindfire or stay in a month non stop to finally get SP to find it fun.
notice first day reset, because its important meaning most players have nothing.
The game lacks balance to much , to have a good high player count game run matches at a timely fashion. If it stays 8vs8 or 12vs12 they will look at dust and say whats different it feels like COD and looks worst, ill stay with black ops, Ive seen personally happen, your not going to convince a FPS player with its got a spreadsheet of Skills you can invest SP in plus a market. Then quit complaining and don't play. CCP is not going to change the game because a few people think the way they're running it is wrong and doesn't conform to FPS "standards". No one is forcing you to play the game nor drag your friends into it. Just delete the game from hard drive and go back to whatever game it is you like.
ill play as long as its a beta and can is still in development. Anything can change in a beta verses a release. We will see in Open beta when PS3 players get a look at it. As well as stomp you once i have enough SP to match a blindfire and other AUR items you have. |
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Octavian Vetiver
Dog Nation United Relativity Alliance
152
|
Posted - 2013.01.10 20:40:00 -
[71] - Quote
Crm234 wrote:Octavian Vetiver wrote:Crm234 wrote:im not mad i got beat from imperfects , as stated in the first post. I went 9/4 the next match where only 1 person had a exile and blindfire the first day reset.As well as didnt see a tank on the first day reset. Its the gear and SP blocking aiming and dodging on a first day reset that troubles me in Dust and many others. I have experience from trying to get my friends to play something other than COD that I hate and never owned see look its fun, not see it has bad graphics and you spend 3 months getting butthurt till you either pay CCP for a blindfire or stay in a month non stop to finally get SP to find it fun.
notice first day reset, because its important meaning most players have nothing.
The game lacks balance to much , to have a good high player count game run matches at a timely fashion. If it stays 8vs8 or 12vs12 they will look at dust and say whats different it feels like COD and looks worst, ill stay with black ops, Ive seen personally happen, your not going to convince a FPS player with its got a spreadsheet of Skills you can invest SP in plus a market. Then quit complaining and don't play. CCP is not going to change the game because a few people think the way they're running it is wrong and doesn't conform to FPS "standards". No one is forcing you to play the game nor drag your friends into it. Just delete the game from hard drive and go back to whatever game it is you like. ill play as long as its a beta and can is still in development. Anything can change in a beta verses a release. We will see in Open beta when PS3 players get a look at it. As well as stomp you once i have enough SP to match a blindfire and other AUR items you have.
Actually, I never used any AUR items. And I only got as far as assault-I on last few builds. I mostly go for maxing out damage skills and fitting related. What I did was stick with team and squad mates and not try to run and gun like it's a movie style FPS.
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Crm234
Wraith Shadow Guards
166
|
Posted - 2013.01.10 20:46:00 -
[72] - Quote
well thank god both of us arent those type of players
edited after Deadpool to make it not bump back to the top.
I dont like the back and forth either especially in a fail thread, but tends to happen with getting quoted 6 times with a insult and question and leaves you feeling like now you have to fight back. I dont want to post in this thread or keep it alive any longer either. So please so it gets buried dont quote me and insult making me feel i have to reply back as a challenge. There is always the next thread. |
DEADPOOL5241
Doomheim
212
|
Posted - 2013.01.10 21:37:00 -
[73] - Quote
done wasting my time on CRM and his stupid posts.. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.10 23:42:00 -
[74] - Quote
DEADPOOL5241 wrote:
You don't see players lasting longer then a week? to bad we have all been here for 5 months to a YEAR already.
http://www.wikihow.com/Use-Than-and-Then
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.10 23:42:00 -
[75] - Quote
damn,double post. |
DEADPOOL5241
Doomheim
212
|
Posted - 2013.01.10 23:51:00 -
[76] - Quote
Thanks grammar cop, what would I do with out your help. |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.01.11 00:06:00 -
[77] - Quote
lol gfj fgt
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Marston VC
SVER True Blood Unclaimed.
92
|
Posted - 2013.01.11 00:30:00 -
[78] - Quote
Crm234 wrote: Yes im talking about playing today in what is supposed to be a reset , meaning even playing field. Its not . One side going 15/1s and the other side the highest is 2/7 is not a well oiled machine. its a game mechanic problem. Really come off the pride crap and realize your not a ultimate killer .Its a beta meaning not a final product , people stay when they see something they dont like. Once a game is released its ahh screw it , its not getting fixed move on.
Also i never said imperfects this or that and complimented them.Ive never mentioned their name before today. Your in a games development let go of the elitism attitude and be objective.
Yea all i took from that video is that spawning sucks after 4 months but they had time to write , edit a music video. when two games in their development are behind schedule. They can do what they like , but dont get so mad when people reply it sucks or it will fail because of it.
this games the most balanced ive seen it in months, how are you complaining??? You see someone doing well for themselves so therefore they must be using something that has an advantage??? WRONG, a lot of people are doing good right now because they ARE GOOD AT THIS GAME. Its not a difficult concept to grasp if you think about it. I myself am a decent player who uses nothing but the laser rifle, right now my K/d is 4.0, and its not because the standard laser rifle is good BELIEVE ME.
You come back to a beta late because you hear something new is out, you realize that the people who have a TON more experiance then you at this game are rofl stomping you, and then go onto my Pro CCP thread to post this nonsense. Come on now, thats just not cool! My solution for you is to just tell you to play the game until you get good enough at it to do a little rofl stomping of your own. |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2013.01.11 00:36:00 -
[79] - Quote
"It is hyperbole to say that EVERY single game released on console gets watered down."
actually no. it's true. there isn't a hard game out there. and no way a hardcore clan game. not on console.
i'm just waiting to see how bad they dumb down GTA V and then i'll know for sure.
the last good console game was BF2:MC. THAT was a good game.
nothing since has come close. and ya ask why i'm playing 514? well... it's basically a lack of options. if there were more choices, believe me... i'd take em.
this was the one game that had or i'll even say HAS a shot. but it's gonna require a crap ton of people to learn how to work as a team and to drop the casual "i spent my money so im gonna play however i want, even if it's halfassed and useless." that' stuff has got to go if this game wants longevity.
look at it from a poor noobs point of view: they are gonna face it on 2 fronts... one when they play against real fake pub stack clans... and then again when they just play a normal game and 90% of their team just flat out sucks codboi style.
this game is gonna reqiure more from console gamers then they are used to. that shoulda been obvious a mile off. but i don't think it's sunk in yet.
and as always: if it's this bad now... in high sec, with only a tiny fraction of the console community here... when null opens up... whoa nellie there is gonna be some screaming on the forums.
and for anyone who really wants to try a hardcore game:
go log on to Entropia. play it for an hour or 2. THAT is a hardcore game. the stat system from that game IS the same as here. except more in depth. and they actually make you grind for stuff. "grinding" here is maybe a couple weeks at best. any player who is good at Entropia is good at gaming. period.
Peace B |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2013.01.11 01:06:00 -
[80] - Quote
sp caps.
:U |
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.12 04:11:00 -
[81] - Quote
BASSMEANT wrote:
actually no. it's true. there isn't a hard game out there. and no way a hardcore clan game. not on console.
From the reviews and from what I've heard from people that have played it,Operation Flashpoint Dragon Rising wasn't in any way an easy game.
Oh,and what about Super Meat Boy? I heard that's pretty difficult too.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.12 04:13:00 -
[82] - Quote
^ I don't even know what that means.
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Astral Zan
Doomheim
31
|
Posted - 2013.01.12 04:21:00 -
[83] - Quote
Th3rdSun wrote:^ I don't even know what that means. first thing that comes to mind is good fuking job fagot
also could be grapefruit juice for good taste but I no nothing of internet acronyms |
howard sanchez
Conspiratus Immortalis
448
|
Posted - 2013.01.12 04:34:00 -
[84] - Quote
Marston EV wrote:BASSMEANT wrote:there aren't enough hardcore players on the ps3 to keep it running. or it's gonna be a pretty close call.
it's not the game that's gonna fail.
it's the community.
how many years has it been since the other fiasco that shall not be named?
nobody has learned a damn thing.
i dunno maybe how to zerg on randumbs in pub rooms.
but if any clan called itself hardcore and spent all day zerging nonteam noobs, which is pretty much most of em, then you can't really call em a hardcore clan, can ya?
catch 22.
the game won't fail the gamers the gamers will fail the game
Peace B your argument would be valid for a game like mag when the only valid tactic was to "zerg" an area into submission, but this game is so much more deeper then that. Fast but fragile scouts, squishy but important logibros, slow but powerful heavies, meat and potato assault bros. dropship pilots, tank pilots, lav drivers. and with each of those titles having dozens of differen't ways to play around with them. Thus making the game vastly more satisfying. All CCP has to do in order to hook some of our more simple minded gamers is to make the tutorials more streamlined, and heavily emphasize how important it is to get into an organized corp. That way the game can succeed along with the community
Right?! And if DUST//EVE succeeds the way CCP dreams of, you see millions of FPS kids growing into the most complex industry spanning space warfare sandbox in creation. They can turn this behemoth vessel we call Gaming away from the hideous mind numbing E-sheep breeding pens that are Blizzard & Zynga.
We will be Viking Sheep!
BAAaaaa BAAAAAA! |
Please Nerf Heavies
Algintal Core Gallente Federation
0
|
Posted - 2013.01.12 06:14:00 -
[85] - Quote
The game will flop like mitt romney's stance on...everything. |
Cat Poo
Subdreddit Test Alliance Please Ignore
61
|
Posted - 2013.01.12 09:57:00 -
[86] - Quote
I'm just looking forward to shooting myself with a moros. Once integrated into the eve economy and sovereignty systems the game will take on a life of its own. If nothing bigger than the null sec alliances fielding console legions to flip sov faster. I'd like to see dust become the way you take stations. One thing is certain, ccp aren't scared to try something new, and in this stale game market where you get the same regurgitated crap every six months from EA/Activision isn't that worth something. |
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