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Aighun
Zumari Force Projection Caldari State
666
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Posted - 2013.01.10 06:06:00 -
[1] - Quote
Something of an aside:
Every time news of DUST 514 shows up on the internet, some self aggrandizing commenter will predict that all will go horribly wrong because this game is on PS 3, and they or another poster will conclude that it should have been on PC, will move to PC, and then and only then will the game achieve glory. Falacious and spurious thread wanking, for the most part. The only thing that even remotely comes close to a reasoned argument along those lines is the prediction that Steam Box will kill the next gen playstation console. But then again, at that point in the perhaps not too distant future, wouldn't the steam box be just another console?
But if you step back and look at some sales stats, even though game sales are trending down for 1 release disc based games, what do you see? It is almost as if these naysayers are purposefully ignorant of some basic sales figures. Or the fact that the majority of hugely successful games are aimed straight at consoles even though the hardware is ancient and the player base is supposedly fickle and well... smart as a bag of hammers.
So, Call of Duty Black Ops 2 has sold around 9.2 million units on PS3. Lagging slightly behind Xbox at 11.2 million.
Game has not even sold 1 million units on PC. Info is from VG charts and may only track retail. So does it tally Steam sales? HmmmGǪ
RIght now PS3 says there are 293,306 players shooting it out on PSN playing Call of Duty Black Ops 2.
There are currently 38,498 players shooting it out in the same game on Steam.
Killzone 2, PS3 exclusive only sold a measly 2.89 million units.
Resistance: Fall of Man sold just over 4 million units. Copies. What have you.
The best selling versions of PS 3 exclusive that were at least in part meant to go up against the pride of Xbox, Halo. Not terribly impressive when compared to Halo 3 sales of almost 12 million copies.
Best selling shooter of all time on PC? Half Life at just over 4 million.
Basically there are more people playing more FPS games on PS3 than on PC.
WIll they play DUST 514? Will they spend untold sums of money on AUR in the Playstation Store? Will DUST 514 finally produce a Halo killer for the Playstation?
Who the hell knows. But if we are going to speculate wildly and pull predictions out of our arses about where, when, and how this game will succeed or fail, a console game on PS3 looks as good a bet as any.
And then there's Play Station Home. That never spoken of cul de sac of gaming reality exclusive to the PS 3 and really like nothing else out there. That has been doing F2P micro transaction MMO social gaming weirdness for a while now. And probably makes bank for Sony.
I even bought some NaNa creepers on Playstation Home. Just for a laugh.
So the DUST model of making a profit is not as innovative for consoles as it might at first glance appear to be, and the game is not such a bad fit for Playstation.
It might still flop. But not because it was not on PC. And porting this game to PC would not make it a raging success. If CCP can find a way to elegantly incorporate PC players into the ground wars of EVE as mercs then so be it. But that is really a side show. There are just too many people playing games on console to not give them the undivided attention they (we) deserve.
It is too bad Microsoft seemed to get their undies in a twist over doing things the EVE way. Would have been interesting to see how the game would have played out in three way cross platform madness.
But in the end the game will do well if it is a decent game that holds players interest. Not because of the platform it is on.
And at least for me, there is something here that keeps me coming back for more. Even as I rage and suffer through the beta. Dust 514 certainly isn't shiny candy. But there's something compelling here, in spite of all the faults and flaws. And I can't wait to see where this game will take us.
Edit* also, wanted to point out that to me it makes sense to say "we have more, then enough." Maybe just needs some puntuation. But if at first you have some, and after that have more, eventually you will have had enough. Then, and only then, can you cosider yourself fully satisfied. More then that I would not care to say.
Edit2* take this asshat (yeah, yeah, ad hominem this, buddy) vxcriss .
Only marketing guy I have seen involved with DUST 514 was hired 3 years after the game was initially announced as a console game. Hmmm.
Also his argument seems to run like this:
Only EVE players will play dust on PS3. They will give up because they don't like FPS games, because that is why they play EVE and not a different game. The game will fail because it might make you think and will hurt console gamer's brains (probably almost as much as Playstation Home) and the game will have to go to PC. Magic Steam Box!
Will all EVE players suddenly turn into FPS afficianados if the DUST goes to PC? Yes. Yes they will change.
Do console players only play a game for 2 weeks unless it is COD? Yes, yes we do.
Will the Steam Box actually make you smarter? Yes, yes it will. Please give me a pop-tart now. Gabe whats yer face. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 07:30:00 -
[2] - Quote
Kristoff Atruin wrote:An argument I saw on reddit today about why Dust will fail is that console players aren't interested in complex games with a lot of depth. To that I have to say; oh really? How many deep, complex games have consoles had? None, or close enough to it. Just because it hasn't been done yet doesn't mean it can't / won't work. The number of absurd fallacies people are using to justify the idea that Dust is doomed to fail is amazing.
Quick counter argument:
DIfficulty/ Opacity:
Darksouls
Born on console. PC gamers had to beg to get real gaming on PC for a change...
Gameplay Complexity:
Disgaea 4
What the heck is that game all about? How do I even? Makes Dust 514 look like child's play. I've played for what seems like hours and might have finished a tutorial? I am not exactly sure...
Economic Depth and Complexity:
Playstation Home
If you can't figure it out just buy something. Works every time... and there are oh so many outfits to be had. OK, just kidding on that last one. But there are a ton of Free 2 Play and often Pay 2 Win games in PS Home with purchasable consumables. If you can spend more than a few hours a week in PS Home then the DUST market should not be all that intimidating. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 14:46:00 -
[3] - Quote
BASSMEANT wrote:
i've watched as EVERY single game released on the market gets watered down so the gold fish you mentioned can play.
and sci-fi is for kids. if 514 had skipped the sci and gone for modern combat with the exact same infractructure...
this server would be PACKED.
Peace B
I more or less agree with your sentiment (i.e. arrggh, people) and have even seen aspects of DUST 514 get diluted (in my view) to make the game more palatable.
And it can be fun to play the misanthrope and rail against the stupidity of humans. But it is not, in any way, the fault of players (edit* in the end, I should say. Cause we keep asking for stupid in beta, but that doesn't mean devs should listen or let the players make final design desicions as user design can often be sub par because we don't know what we want and can't agree when we do know what we want) that developers keep dumbing down games. GIve us a great game and we will play it.
It is hyperbole to say that EVERY single game released on console gets watered down. There are just too many games out there to make that generalization. And games that have not been watered down in any way have done very well.
Also, what have you got against science fiction? Why are you even within 100 meters of DUST 514? The big draw for me is that this is an s/f game, you know, being set in the EVE Universe and all. And I'm no spiring chicken.
It just makes no sense in any way, shape or form to argue that DUST should have gone modern combat. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 19:30:00 -
[4] - Quote
Crm234 wrote: Yes im talking about playing today in what is supposed to be a reset , meaning even playing field. Its not . One side going 15/1s and the other side the highest is 2/7 is not a well oiled machine. its a game mechanic problem. Really come off the pride crap and realize your not a ultimate killer .Its a beta meaning not a final product , people stay when they see something they dont like. Once a game is released its ahh screw it , its not getting fixed move on.
Also i never said imperfects this or that and complimented them.Ive never mentioned their name before today. Your in a games development let go of the elitism attitude and be objective.
Yea all i took from that video is that spawning sucks after 4 months but they had time to write , edit a music video. when two games in their development are behind schedule. They can do what they like , but dont get so mad when people reply it sucks or it will fail because of it.
Spawning sucks in ambush. There are many threads and comments documenting this and hopefully we will see improvements. So no need to go into detail.
However, to your point on the discrepancy between KDR winning side and losing side, you basically seem to be asking the developers to make up for your inability to defeat better, more experienced players. Or complaining because you lost.
We can all probably agree that COD is a well oiled machine at this point. And that Black Ops 2 is more of an expansion than a completely new game. In one match a few players managed to chain kill streaks so that each and every time I spawned I was immediately killed by a plane or a missile strike. If I tried to run there were packs of wild dogs waiting a few feet away. How did they do it? I have no idea. But the leader on the other side went something like absurd like 117/2 and the top player on our side went something like 12/21. My KDR for that match is unmentionable.
It was a ******* massacre.
Nothing nearly as horrifying has happened in DUST 514 beta, though there have been exploits and mechanics that allowed players to come close to truly steamrolling new players.
Sounds to me you just got out played. It happens in every single multiplayer game out there. In some form or other. It is not up to the developers to fix that for us. Too many games are insipid and lifeless because they just don't allow you to fail.
That said, I do agree that spawning mechanics in DUST 514 need work. Lots of work. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.10 19:33:00 -
[5] - Quote
Crm234 wrote: How you aim and dodge will never conqueror how much SP you have in something a big FPS no no.
But only a few comments ago you were complaining that today, the day after re-set, when we are all on as level a playing field as we are going to see and SP shouldn't have been a factor, you got your ass handed to you. And it just wasn't fair.
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