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Thread Statistics | Show CCP posts - 0 post(s) |
Marston EV
Doomheim
75
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Posted - 2013.01.08 22:44:00 -
[1] - Quote
It bothers me a lot when i read posts that say something like "this games gonna flop after 6 months just like mag ect ect....." and there reasoning for that is that "everyone will just get bored" but i dont understand how thats a valid argument for a game like this. The reasons why i think this game is going to succeed in the long run is as follows
Hardcore gamers/clans are what make the core of most shooters like this. They provide places for other "serious/hardcore" gamers to come together and have fun. These guys would be your active players that you see consistantly playing every day, with your more "casual" gamers filling in the empty spots. Hardcore players are important for a game to survive and this game has a LOT of appeal to hardcore gamers. That appeal comes from the fact that everything you do in this type of game actually matters, and people like me and many others get FAR more satisfaction out of playing a game like this rather then playing something like cod where it doesn't mean **** how good you do or what you do.
The second reason this game wont flop is probably the most important......... ITS F**KING FREE 2 PLAY. Its literally the best price in the world. Currently there has been about 80 million ps3 consoles sold. All new Ps3 consoles come with dust already installed, and anyone who already has a ps3 will be able to start downloading it whenever they like (in a month or so). So lets say that of that 80m players only 50m of them have internet, and of that only 25m play shooters. even if only 5 million of that 25 million downloads dust, and only 10% of that stays with the game, thats still 500,000 players....... 500,000...... that rivals the numbers MW2 had when it was released, but the difference is that people had to pay for COD where as they wont have to for this.
My third point is how this game should theoretically never get boring. Look at eve online, theres a reason people have 10 year old characters on that game. With constant patches and updates that fix bugs/bring new content, i dont understand how this game could ever possibly get boring, ESPECIALLY considering how many differen't possibilities there are as far as fittings go.
So all in all my point is that once hardcore players try it, they'll be stuck to it, and because its free there will never be a shortage of fresh recruits coming to the game, and the more people play it the more they'll realize how fun it is because of how deeply you can build your character, and so thats why i think this game will succeed. |
Marston EV
Doomheim
75
|
Posted - 2013.01.09 01:19:00 -
[2] - Quote
Necandi Brasil wrote:+1 for the awesome text and conclusions...
Btw ... Great game earlier today , you guys from STB are really good (That laser just cutted me many many times lol )
that was like a clash of titans that match was, i felt bad for callsign though cuz he went like 9 and 17..... he stopped using his proto suits at the end :) (i have another 120 to burn through in the next two days) |
Marston EV
Doomheim
75
|
Posted - 2013.01.09 01:30:00 -
[3] - Quote
BASSMEANT wrote:there aren't enough hardcore players on the ps3 to keep it running. or it's gonna be a pretty close call.
it's not the game that's gonna fail.
it's the community.
how many years has it been since the other fiasco that shall not be named?
nobody has learned a damn thing.
i dunno maybe how to zerg on randumbs in pub rooms.
but if any clan called itself hardcore and spent all day zerging nonteam noobs, which is pretty much most of em, then you can't really call em a hardcore clan, can ya?
catch 22.
the game won't fail the gamers the gamers will fail the game
Peace B
your argument would be valid for a game like mag when the only valid tactic was to "zerg" an area into submission, but this game is so much more deeper then that. Fast but fragile scouts, squishy but important logibros, slow but powerful heavies, meat and potato assault bros. dropship pilots, tank pilots, lav drivers. and with each of those titles having dozens of differen't ways to play around with them. Thus making the game vastly more satisfying. All CCP has to do in order to hook some of our more simple minded gamers is to make the tutorials more streamlined, and heavily emphasize how important it is to get into an organized corp. That way the game can succeed along with the community |
Marston EV
Doomheim
75
|
Posted - 2013.01.09 01:31:00 -
[4] - Quote
Cerebral Wolf Jr wrote:I sense the irony that this is posted by someone who's a member of Entropy Virus.
lol good point, wont be able to change the name until after the wipe |
Marston EV
Doomheim
75
|
Posted - 2013.01.09 01:33:00 -
[5] - Quote
Th3rdSun wrote:Tzaar Bomba wrote:Yes but if your game survives merely on volume rather then players staying because they like your game youve failed as a creator. Its an empty victory. Before I get to my point,let me get this out of the way first. http://www.wikihow.com/Use-Than-and-Then(I will be posting this link every single time I see this,because it's time that people know the difference) Now,my one and only concern about Dust failing is that for all intents and purposed,most gamers are pretty dumb and don't have the attention span larger than a gnat's,therefore probably won't stick around very long to enjoy the meta game aspects that Dust will hopefully have to offer. Dust 514 has enormous potential to be the biggest game in console shooter history,but it absolutely needs a very sizable playerbase to keep it's gaming universe viable against other AAA mindless shooters.If it has numbers under 10k with about 5~8k playing per night,and a good portion of those people are playing ambush,there could be some serious trouble for Dust.
did you post a link on how to use "then" and "than"??? |
Marston EV
Doomheim
75
|
Posted - 2013.01.10 04:10:00 -
[6] - Quote
I truly feel your assumptions are exactly what they are, assumptions. "hardcore clans wont play them cuz there not real life"....... i dont know how you can say that at all. Of course your counter argument is going to be "well how can you say they will like games like this" but really if a person drops a game because they see the title "sci fi" on it then we really dont need them here anyway. You need to show a little more faith in the community im afraid.
They way youve been posting makes it sound like you think the entire ps3 community is filled with 10 year olds with the attention span of an ADHD stricken gold fish, and grumpy old men who arn't open minded enough to try new things out. But thats simply not the case. Anyway my point is that you should put a little more faith into the community, if you truly want to help it and the game, then the last thing you need to say is that "things will fail because" |
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