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BigussDikkuss
Amarr Templars Amarr Empire
42
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Posted - 2012.12.31 13:38:00 -
[1] - Quote
If this has been said a 1000 times already, my appologies. But here is time number 1001.
If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way they should be atop me at the end of the match on the WP "leaderboard". Not that those "leaderboards" mean a darn thing, but still,,,, |
aden slayer
ZionTCD Legacy Rising
407
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Posted - 2012.12.31 13:42:00 -
[2] - Quote
No. Just no. |
BigussDikkuss
Amarr Templars Amarr Empire
42
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Posted - 2012.12.31 13:45:00 -
[3] - Quote
aden slayer wrote:No. Just no.
Hmmmm...you must be that guy who dies a lot to get his kills. Thanks for sucking up the clone bank. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
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Posted - 2012.12.31 13:46:00 -
[4] - Quote
BigussDikkuss wrote:If this has been said a 1000 times already, my appologies. But here is time number 1001.
If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way they should be atop me at the end of the match on the WP "leaderboard". Not that those "leaderboards" mean a darn thing, but still,,,,
One of the major problems I always have with this idea is that it further rewards the already-cozy red-line warriors and snipers in general.
I play plenty of matches where I die 5+ times because I'm always on the front line with my AR. I don't want to lose X War Points just because I'm actually willing to risk any ISK I have invested in my suit and am playing the map as it should be (ie going for objectives). To make this sort of suggestion have any relevancy, you'd need the penalty to be notable, which means even more people would fall into the habit of removing themselves from danger altogether--something that makes the game less fun overall.
Plus it would would make Ambush even less popular than it already is. |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.12.31 13:49:00 -
[5] - Quote
BigussDikkuss wrote:aden slayer wrote:No. Just no. Hmmmm...you must be that guy who dies a lot to get his kills. Thanks for sucking up the clone bank.
Nope. I die many times because I always act as bait to draw the enemy to an ambush of nasty looking HMG users. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.12.31 13:54:00 -
[6] - Quote
BigussDikkuss wrote:If this has been said a 1000 times already, my appologies. But here is time number 1001.
If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way they should be atop me at the end of the match on the WP "leaderboard". Not that those "leaderboards" mean a darn thing, but still,,,,
"If this has been said a 1000 times.."???? Lmao who would suggest such a horrible idea?
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Anyanka Shadowmane
Sanmatar Kelkoons Minmatar Republic
80
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Posted - 2012.12.31 13:55:00 -
[7] - Quote
BigussDikkuss wrote:If this has been said a 1000 times already, my appologies. But here is time number 1001.
If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way they should be atop me at the end of the match on the WP "leaderboard". Not that those "leaderboards" mean a darn thing, but still,,,, I disagree. Deaths are already a penalised. You lose whatever resources went in to your fitting and once you have run out of clones, the game ends.
From what I've seen, the main purpose of the WP it dictates the amount of SP and ISK you earn. So, if you and this other player are on the same team, yes, they may score more WP than you, they may earn slightly more SP than you for that game, and they may earn slightly more ISK than you, but (assuming they are running a similar fitting to you) they will also have lost 11 times a much ISK in fittings, so their net gain will be considerably lower than yours. In fact, they may even have made a loss.
Dust isn't about kill streaks, as fun as they are to get :-) |
BigussDikkuss
Amarr Templars Amarr Empire
42
|
Posted - 2012.12.31 14:00:00 -
[8] - Quote
Parson Atreides wrote: I don't want to lose X War Points just because I'm actually willing to risk any ISK I have invested in my suit and am playing the map as it should be (ie going for objectives). To make this sort of suggestion have any relevancy, you'd need the penalty to be notable, which means even more people would fall into the habit of removing themselves from danger altogether--something that makes the game less fun overall.
Plus it would would make Ambush even less popular than it already is.
A + 50 points for a kill and - 5 or -10 points for a death does not seem overly dramatic to me. It also keeps the people who have gobs of ISK in line to a degree for just the reason you've stated. Many people in this game are both fearless AND foolish when it comes to "storming the lines" or "playing bait"; what's another dropsuit to them when they have 500 million ISK in the bank? Snipers are easily handled or avoided in my opinion, and I prefer Ambush to Skirmish. In fact, I haven't played a Skirmish game since the second week I was in the Demo back in November.
Having absolutely no penalty for death when it comes to WP is extremely small minded in my viewpoint. |
BigussDikkuss
Amarr Templars Amarr Empire
42
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Posted - 2012.12.31 14:03:00 -
[9] - Quote
Ydubbs81 RND wrote:BigussDikkuss wrote:If this has been said a 1000 times already, my appologies. But here is time number 1001.
If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way they should be atop me at the end of the match on the WP "leaderboard". Not that those "leaderboards" mean a darn thing, but still,,,, "If this has been said a 1000 times.."???? Lmao who would suggest such a horrible idea?
I am definitely getting a feel now on these forums for who some of these fools are I've been running into in the game.
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aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.12.31 14:09:00 -
[10] - Quote
BigussDikkuss wrote:Parson Atreides wrote: I don't want to lose X War Points just because I'm actually willing to risk any ISK I have invested in my suit and am playing the map as it should be (ie going for objectives). To make this sort of suggestion have any relevancy, you'd need the penalty to be notable, which means even more people would fall into the habit of removing themselves from danger altogether--something that makes the game less fun overall.
Plus it would would make Ambush even less popular than it already is. A + 50 points for a kill and - 5 or -10 points for a death does not seem overly dramatic to me. It also keeps the people who have gobs of ISK in line to a degree for just the reason you've stated. Many people in this game are both fearless AND foolish when it comes to "storming the lines" or "playing bait"; what's another dropsuit to them when they have 500 million ISK in the bank? Snipers are easily handled or avoided in my opinion, and I prefer Ambush to Skirmish. In fact, I haven't played a Skirmish game since the second week I was in the Demo back in November. Having absolutely no penalty for death when it comes to WP is extremely small minded in my viewpoint.
You lost any stuff you have in your current fitting when you die. That's a huge penalty already. |
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Anyanka Shadowmane
Sanmatar Kelkoons Minmatar Republic
80
|
Posted - 2012.12.31 14:13:00 -
[11] - Quote
BigussDikkuss wrote:Having absolutely no penalty for death when it comes to WP is extremely small minded in my viewpoint. Why? What do you see as the point of WP if not to earn more ISK and SP? So surely the loss of ISK from the deaths is as much of a penalty? |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.12.31 14:24:00 -
[12] - Quote
BigussDikkuss wrote:Ydubbs81 RND wrote:BigussDikkuss wrote:If this has been said a 1000 times already, my appologies. But here is time number 1001.
If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way they should be atop me at the end of the match on the WP "leaderboard". Not that those "leaderboards" mean a darn thing, but still,,,, "If this has been said a 1000 times.."???? Lmao who would suggest such a horrible idea? I am definitely getting a feel now on these forums for who some of these fools are I've been running into in the game.
lol hahaha |
NovaShadowStorm
The Southern Legion
63
|
Posted - 2012.12.31 14:27:00 -
[13] - Quote
BigussDikkuss wrote:If this has been said a 1000 times already, my appologies. But here is time number 1001.
If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way they should be atop me at the end of the match on the WP "leaderboard". Not that those "leaderboards" mean a darn thing, but still,,,,
Yeah... no. WP is not something that should be penalised upon death as it would completely skew the system. Regularly I come out with more kills than deaths but there are players out there who completely roll me and the rest of a team. Now imagine if you will.
A new player starts Dust has very little idea whats going on then runs into a veteran or team of veterans who consistantly gun them down throughout the game leaving them with a horrible K/D. How would it be fair to cut down this new player's WP which as stated determines SP and isk pay out? Would it be fair to have them get almost nothing just because they aren't used to the game? Is it fair that they'd have to play for endless hours continously getting rolled just to scrape up enough isk and SP to buy skills and train to get to a moderate level. No it is not.
As for your other argument you have no idea what that 11/11 may have done for the rest of the team while you have your 10/1. Might be a logibro who constantly drops nano hives, revives, heals, gets some kills and gets gunned down alot while doing it but thats still a major contribution. Thus I'd say he'd be entitled to the points he's earned.
Not to mention people who cap objectives and installations. They earn extra WP for that too since hey in skirmish if you don't cap the points you kind of lose. There are many reasons why someone may come out with more WP than you even if they have a crap K/D and shouldn't be penalised just because all yours are racked up from kills. And who knows they may of had a ton of assists kills too. K/D doesn't track assists only outright K/D. They might of assisted in half the kills in the match for all you know.
And yes the penalty of losing an entire suit, weapon and mods is plenty penalty enough especially when some fits cost hundreds of thousands of isk per loss. Wanting to penalise it would only bring more frustration and would kill off a new player base and even suggesting it without considering these things above is extremely small minded in my opinion. |
SUGAR-BOO-BOO
Seituoda Taskforce Command Caldari State
11
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Posted - 2012.12.31 14:38:00 -
[14] - Quote
Many people load up on Militia gear and just run around, blasting everything in sight, with no mind to their team nor any real strategy or self preservation plan in general.
Those are the players who bust the seams of their pants when someone suggests a WP penalty for deaths. Those are also the players who drain the clone bank dry and cause defeats in Ambush mode.
I hate them. And a WP penalty may just help to keep them the tiniest bit more in check with a little more self control.
Maybe. |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
|
Posted - 2012.12.31 14:46:00 -
[15] - Quote
BigussDikkuss wrote:If this has been said a 1000 times already, my appologies. But here is time number 1001.
If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way they should be atop me at the end of the match on the WP "leaderboard". Not that those "leaderboards" mean a darn thing, but still,,,,
Not to be overdramatic but I'll do it anyways
so you(generally not specifially) kill 26 clones and hack nothing .... the other guy kills 2 clones and dies 15 times but hacks about 3 consoles and 5 turrets and so on so forth...; he should lose all of that because he died doing it?
Do we take away the congressional medal of honor because the person who did the heroic deeds died? |
Makuta Miserix
Better Hide R Die
33
|
Posted - 2012.12.31 14:56:00 -
[16] - Quote
Everyone here has made some very good points.
Placing a negative WP system would damage the game to much. I die a lot and only get a couple of kills, but capture plenty of installations and objectives. I shouldn't be punished for doing my job, especially when I'm losing gear already, IE: losing ISK.
Just my 0.02 ISK.
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Obama DAT
Doomheim
389
|
Posted - 2012.12.31 15:04:00 -
[17] - Quote
Worse idea ever. BigggusssDikuuuussss, smallest brain. |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.12.31 15:31:00 -
[18] - Quote
Why would death matter to us? |
Leviticus Krauthammer
Crux Special Tasks Group Gallente Federation
26
|
Posted - 2012.12.31 15:32:00 -
[19] - Quote
SUGAR-BOO-BOO wrote:Many people load up on Militia gear and just run around, blasting everything in sight, with no mind to their team nor any real strategy or self preservation plan in general.
Those are the players who bust the seams of their pants when someone suggests a WP penalty for deaths. Those are also the players who drain the clone bank dry and cause defeats in Ambush mode.
I hate them. And a WP penalty may just help to keep them the tiniest bit more in check with a little more self control.
Maybe.
lol, you just described my game play down to a T.
If people think that taking away WP's will do any good, it won't. Less WP means less ISK and less SP. Which means I'll be running in militia/skinweave gear longer and continue to run around the map with my "Devil may care attitude." |
Rizmordan
KILL-EM-QUICK RISE of LEGION
3
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Posted - 2012.12.31 15:38:00 -
[20] - Quote
Meh, i die often as much as I kill (sometimes more), but i'm always out there getting objectives like installations and clone points. I may not rack up the kills but in skirmish I do my fair share to get my team a victory. (I try my best not to die, as a heavy it can get expensive). So really, i'd hate the idea of getting penalized because I get most of my points through captures and not mayhem. |
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Forlorn Destrier
ZionTCD Legacy Rising
914
|
Posted - 2012.12.31 15:40:00 -
[21] - Quote
BigussDikkuss wrote:If this has been said a 1000 times already, my appologies. But here is time number 1001.
If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way they should be atop me at the end of the match on the WP "leaderboard". Not that those "leaderboards" mean a darn thing, but still,,,,
Actually, I think it should be negative points for friendly kills once friendly fire is on. I don't see a need to subtract WP because you died. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.12.31 15:55:00 -
[22] - Quote
Rasatsu wrote:Why would death matter to us? It wouldn't,because as the saying goes,"Death is obsolete".
As for the OP's suggestion,this is another reason why I wouldn't mind it if most of the stats were taken out of the game.Too worried about being on top of the leaderboards/scoreboards,and not enough concern about whether you won the match or not. |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
|
Posted - 2012.12.31 16:54:00 -
[23] - Quote
Well given this player in a later post mentions he primarily plays ambush i can understand the penalty there as a kills and deaths is the point of that mode, not in skirmish of course.
For skirmish as a logibro i may go 5/11 really bad game for me regardless, but still end up top3-5. cause each of my deaths ive rezz 2-3, rep 3-5. and either team spawned a handful, resupply a handful, or straight up RE the fool trying to take cap an objective when im on the other side of the map(bad red dot).
Anyway in skirmish this would be a bad idea, however in ambush i am all for it under one condition, that the penalty not take effect unless you actually die. If you are crushed, blown up, or bleedout because you didnt wait to be rezzed.
The reason for this is simple what effects the clone count isnt the moment you go down, even though stats wise it counts as a death if you are rezzed than the clone count doesnt drop. Cant tell you the number of times we're in a tight match and im yelling at my mic only to realize later noone can hear me to not opt to respawn, all those impatient tarts cost us the game because they cant wait for me to stab them with my needle. If nothing else that penalty will hopefully teach them they need a bit more patience and not simply opt to respawn when they go down. |
Second Cerberus
Villore Sec Ops Gallente Federation
38
|
Posted - 2012.12.31 17:03:00 -
[24] - Quote
BigussDikkuss wrote:If this has been said a 1000 times already, my appologies. But here is time number 1001.
If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way they should be atop me at the end of the match on the WP "leaderboard". Not that those "leaderboards" mean a darn thing, but still,,,,
Sir you lost me when you justified a game-breaking game change with "leaderboards (don't) mean a darn thing, but still". So this change is necessary simply for additional epeen stroking? Clearly the intent of WP is to reward players who contribute in a variety of ways, not just kills. Also, Pubs in pub games will suck sometimes. That should be self-evident so there isn't much sense in getting upset that someone went 11/11. However, they must have been doing a lot of revives, healing, or spawns if they still came out with more WP than you. Support classes matter, even in Ambush (ask any heavy).
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Tenchu-13
What The French
76
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Posted - 2012.12.31 17:14:00 -
[25] - Quote
Loosing a bunch of ISK is already penalizing enough. Making death count negatively towards WP will only make it harder for a few groups out there:
- newbies will never get anything done in their skill trees. - logibros who tend to die a bit more will be penalized for dieing while risking their lives to safe your kittens's kitten. - frontline infantry which often have the most kills can also rank up quite a few deaths
That's a pretty bad idea you got there... (if you'd been talking friendly fire i'd be ... hmmm he might have a point... but this hell no) |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.31 18:11:00 -
[26] - Quote
Parson Atreides wrote:BigussDikkuss wrote:If this has been said a 1000 times already, my appologies. But here is time number 1001.
If I have 10 kills and 1 death and another player has 11 kills and 11 deaths, no way they should be atop me at the end of the match on the WP "leaderboard". Not that those "leaderboards" mean a darn thing, but still,,,, One of the major problems I always have with this idea is that it further rewards the already-cozy red-line warriors and snipers in general. I play plenty of matches where I die 5+ times because I'm always on the front line with my AR. I don't want to lose X War Points just because I'm actually willing to risk any ISK I have invested in my suit and am playing the map as it should be (ie going for objectives). To make this sort of suggestion have any relevancy, you'd need the penalty to be notable, which means even more people would fall into the habit of removing themselves from danger altogether--something that makes the game less fun overall. Plus it would would make Ambush even less popular than it already is. ^ This pretty much sums it up. As a heavy - I can lose up to 300,000 a death if I feel like going all out - why should I get minus WP too to my already massive bills? |
BigussDikkuss
Amarr Templars Amarr Empire
42
|
Posted - 2012.12.31 18:12:00 -
[27] - Quote
Obama DAT wrote:Worse idea ever. BigggusssDikuuuussss, smallest brain.
And here we have the Prime Example of a "Pants Buster".
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BigussDikkuss
Amarr Templars Amarr Empire
42
|
Posted - 2012.12.31 18:16:00 -
[28] - Quote
Leviticus Krauthammer wrote:SUGAR-BOO-BOO wrote:Many people load up on Militia gear and just run around, blasting everything in sight, with no mind to their team nor any real strategy or self preservation plan in general.
Those are the players who bust the seams of their pants when someone suggests a WP penalty for deaths. Those are also the players who drain the clone bank dry and cause defeats in Ambush mode.
I hate them. And a WP penalty may just help to keep them the tiniest bit more in check with a little more self control.
Maybe. lol, you just described my game play down to a T. If people think that taking away WP's will do any good, it won't. Less WP means less ISK and less SP. Which means I'll be running in militia/skinweave gear longer and continue to run around the map with my "Devil may care attitude."
Yeah, this is exatly the kind of Nincompoop playstyle that obviously 90% of the players in Dust adhere too as evidenced by the "No! Don't take away my WP because I can't stay alive for five seconds and don't have the sense to avoid bullets!" respones in this thread.
Sad.
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Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.12.31 18:24:00 -
[29] - Quote
BigussDikkuss wrote:Leviticus Krauthammer wrote:SUGAR-BOO-BOO wrote:Many people load up on Militia gear and just run around, blasting everything in sight, with no mind to their team nor any real strategy or self preservation plan in general.
Those are the players who bust the seams of their pants when someone suggests a WP penalty for deaths. Those are also the players who drain the clone bank dry and cause defeats in Ambush mode.
I hate them. And a WP penalty may just help to keep them the tiniest bit more in check with a little more self control.
Maybe. lol, you just described my game play down to a T. If people think that taking away WP's will do any good, it won't. Less WP means less ISK and less SP. Which means I'll be running in militia/skinweave gear longer and continue to run around the map with my "Devil may care attitude." Yeah, this is exatly the kind of Nincompoop playstyle that obviously 90% of the players in Dust adhere too as evidenced by the "No! Don't take away my WP because I can't stay alive for five seconds and don't have the sense to avoid bullets!" respones in this thread. Sad.
The problem is that you haven't made a compelling argument to convince anyone that the current system is flawed,other than if you have more kills that the other guy,you should be higher on the scoreboard,which isn't a good argument to begin with. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.31 18:29:00 -
[30] - Quote
BigussDikkuss wrote:Leviticus Krauthammer wrote:SUGAR-BOO-BOO wrote:Many people load up on Militia gear and just run around, blasting everything in sight, with no mind to their team nor any real strategy or self preservation plan in general.
Those are the players who bust the seams of their pants when someone suggests a WP penalty for deaths. Those are also the players who drain the clone bank dry and cause defeats in Ambush mode.
I hate them. And a WP penalty may just help to keep them the tiniest bit more in check with a little more self control.
Maybe. lol, you just described my game play down to a T. If people think that taking away WP's will do any good, it won't. Less WP means less ISK and less SP. Which means I'll be running in militia/skinweave gear longer and continue to run around the map with my "Devil may care attitude." Yeah, this is exatly the kind of Nincompoop playstyle that obviously 90% of the players in Dust adhere too as evidenced by the "No! Don't take away my WP because I can't stay alive for five seconds and don't have the sense to avoid bullets!" respones in this thread. Sad. Your not talking about relating skill to death - you're talking about nothing productive at all. A certain fat class is suppose to die often if they're doing there roles right and not hiding behind the red line and pushing objectives like they're suppose too - are you really saying you want to penalize players for trying to push the front lines where most games blue berries are more then happy to grab a sniper and sit on the red line?
Take away the red line then maybe I wouldn't have a problem with this idea. As long as a player can grab a sniper or forge and go to town without any risk then that sort of system for WP loss will break several people already struggling to get kills. |
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