Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.12.31 15:55:00 -
[1] - Quote
Rasatsu wrote:Why would death matter to us? It wouldn't,because as the saying goes,"Death is obsolete".
As for the OP's suggestion,this is another reason why I wouldn't mind it if most of the stats were taken out of the game.Too worried about being on top of the leaderboards/scoreboards,and not enough concern about whether you won the match or not. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.12.31 18:24:00 -
[2] - Quote
BigussDikkuss wrote:Leviticus Krauthammer wrote:SUGAR-BOO-BOO wrote:Many people load up on Militia gear and just run around, blasting everything in sight, with no mind to their team nor any real strategy or self preservation plan in general.
Those are the players who bust the seams of their pants when someone suggests a WP penalty for deaths. Those are also the players who drain the clone bank dry and cause defeats in Ambush mode.
I hate them. And a WP penalty may just help to keep them the tiniest bit more in check with a little more self control.
Maybe. lol, you just described my game play down to a T. If people think that taking away WP's will do any good, it won't. Less WP means less ISK and less SP. Which means I'll be running in militia/skinweave gear longer and continue to run around the map with my "Devil may care attitude." Yeah, this is exatly the kind of Nincompoop playstyle that obviously 90% of the players in Dust adhere too as evidenced by the "No! Don't take away my WP because I can't stay alive for five seconds and don't have the sense to avoid bullets!" respones in this thread. Sad.
The problem is that you haven't made a compelling argument to convince anyone that the current system is flawed,other than if you have more kills that the other guy,you should be higher on the scoreboard,which isn't a good argument to begin with. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.12.31 18:41:00 -
[3] - Quote
BigussDikkuss wrote:Th3rdSun wrote:The problem is that you haven't made a compelling argument to convince anyone that the current system is flawed,other than if you have more kills that the other guy,you should be higher on the scoreboard,which isn't a good argument to begin with. While that was a part of my point, the main gist of what I was trying to convey was that some (well, many according to the responses in this thread) players just jump willy-nilly into battle without a thought in the world in order to get a kill, so their WP goes up, so their SP/ISK rewards go up at the end of the match. They could care less about whether their team wins or loses, because such playstyles drain the clone bank at an alarming speed. If this is the future of Dust 514, populated by a punch of Yahoos who only care about match rewards to level and gear up their own characters, then what is the point in the end? I'm already not exactly sold on the "MMO" nature of this game, and this is yet another flaw in the design to me. Your idea of how people play is a bit skewed.Support roles just by virtue of what they are,are going to die more often than frontline assault and heavies.
I think what you really want is for support roles to get less WP than getting less WP for getting killed.
But again,you still lack a sufficient and well though out argument that would be more beneficial than the current system.You are just coming across sounding butthurt that you aren't on top of the scoreboard because you have more kills and less deaths than a support guy that's hacking,repairing and reviving.
Oh,and BTW,none of this scoreboard watching and stats counting matters right now anyway,because it's just a beta and everything is going to get wiped anyway.
And if you're not sold on the MMO style of the game,then what makes you think that you'll like Planeside 2? Furthermore,if you want to play PS2,go play it,no one is stopping you.You can always come back to Dust when it's more polished,you know?
I was thinking about checking out PS2 myself,but it would require me to either do some major upgrades to my PC,or just getting a whole new rig to run it.It would basically be a place holder until CCP finishes Dust and it's ready for public consumption,but I've been catching up on other games just so that I don't get totally burnt out on Dust.Sounds like you need to do the same. |