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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  ALM1GHTY STATIUS
 
 24
 
 
      | Posted - 2012.11.11 18:25:00 -
          [1] - Quote 
 Vehicles were spammed like mother *******, 2-3 infantry and the other 12 people in vehicles, yeah, real fun game CCP.
 
 I won't say much more as I'm hoping you implement a no vehicle game-mode.
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        |  SoTa PoP
 Internal Error.
 Negative-Feedback
 
 1772
 
 
      | Posted - 2012.11.11 18:40:00 -
          [2] - Quote 
 They just need to up it to 32vs32.
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        |  Icy Tiger
 Universal Allies Inc.
 
 1026
 
 
      | Posted - 2012.11.11 19:08:00 -
          [3] - Quote 
 Someone's mad.
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        |  The dark cloud
 Seraphim Initiative.
 CRONOS.
 
 1060
 
 
      | Posted - 2012.11.11 19:09:00 -
          [4] - Quote 
 get vehicle game scrub.
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        |  Paran Tadec
 Imperfects
 Negative-Feedback
 
 902
 
 
      | Posted - 2012.11.11 19:10:00 -
          [5] - Quote 
 whiners gonna whine
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        |  Caeli SineDeo
 Imperfects
 Negative-Feedback
 
 294
 
 
      | Posted - 2012.11.11 19:33:00 -
          [6] - Quote 
 actually alot more people are on the ground then that yes there are vehicles but your ground force is equally important.
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        |  DJINN Riot
 
 63
 
 
      | Posted - 2012.11.11 19:41:00 -
          [7] - Quote 
 
 ALM1GHTY STATIUS wrote:Vehicles were spammed like mother *******, 2-3 infantry and the other 12 people in vehicles, yeah, real fun game CCP.
 I won't say much more as I'm hoping you implement a no vehicle game-mode.
 
 I didnt think Sanmatar Kelkoons participated in the tounaments, post on your main, or stfu and gtfo.
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        |  Tyrus 4
 Amarr Templars
 Amarr Empire
 
 83
 
 
      | Posted - 2012.11.11 19:44:00 -
          [8] - Quote 
 
 The dark cloud wrote:get vehicle game scrub. 
 VEHICLEGAME(tm) vs GUNGAME(tm)
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        |  DJINN Riot
 
 63
 
 
      | Posted - 2012.11.11 19:47:00 -
          [9] - Quote 
 
 Tyrus 4 wrote:The dark cloud wrote:get vehicle game scrub. VEHICLEGAME(tm) vs GUNGAME(tm) 
 Forge gun is a gun, yo.
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        |  The Polish Hammer
 Doomheim
 
 373
 
 
      | Posted - 2012.11.11 19:47:00 -
          [10] - Quote 
 
 DJINN Riot wrote:Tyrus 4 wrote:The dark cloud wrote:get vehicle game scrub. VEHICLEGAME(tm) vs GUNGAME(tm)  Forge gun is a gun, yo. 
 Forge gun asplodies stuff, yo.
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        |  Aka SySTeMaTiCS
 
 16
 
 
      | Posted - 2012.11.11 19:49:00 -
          [11] - Quote 
 
 The dark cloud wrote:get vehicle game scrub. 
 Says the guy who wants to nerf ARs smh
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        |  Garrett Blacknova
 Codex Troopers
 
 1849
 
 
      | Posted - 2012.11.11 19:51:00 -
          [12] - Quote 
 
 Tyrus 4 wrote:The dark cloud wrote:get vehicle game scrub. VEHICLEGAME(tm) vs GUNGAME(tm) 
 VEHICLEGAMEGäó > GUNGAMEGäó > AVGAMEGäó > VEHICLEGAMEGäó
 
 It's a cycle.
 
 Aim your rock for the enemy's scissors, but keep your team's scissors between you and the enemy paper.
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        |  Knightshade Belladonna
 Villore Sec Ops
 Gallente Federation
 
 288
 
 
      | Posted - 2012.11.11 20:02:00 -
          [13] - Quote 
 
 SoTa PoP wrote:They just need to up it to 32vs32. 
 This , this and oh yesd.. this.
 
 It would not be such a big problem if we had bigger teams with the same current vehicle allowed at one time cap we have. As it currently stands though, when 2 or more tanks with gunner seats filled hits the field, game begins to go to ****. thats 6 guys right there just from them 2 tanks out of available 16 people.. when you got 4 tanks and a dropship it's just fkn pathetic.
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        |  Wintars Boar
 ZionTCD
 Legacy Rising
 
 64
 
 
      | Posted - 2012.11.11 20:26:00 -
          [14] - Quote 
 There has also been talk to vehicle deployment being based on squad WP. Any corroboration on this?
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        |  Maken Tosch
 Planetary Response Organisation
 Test Friends Please Ignore
 
 1591
 
 
      | Posted - 2012.11.11 20:29:00 -
          [15] - Quote 
 
 ALM1GHTY STATIUS wrote:Vehicles were spammed like mother *******, 2-3 infantry and the other 12 people in vehicles, yeah, real fun game CCP.
 I won't say much more as I'm hoping you implement a no vehicle game-mode.
 
 Says who? If you were in the final matches, grow some balls and post with your main.
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        |  Knightshade Belladonna
 Villore Sec Ops
 Gallente Federation
 
 288
 
 
      | Posted - 2012.11.11 20:34:00 -
          [16] - Quote 
 
 Wintars Boar wrote:There has also been talk to vehicle deployment being based on squad WP. Any corroboration on this? 
 
 I like the idea of it, havn't heard anything from devs about something like that.. but I like it. Not as much as needed for an OB, but some wp so it cant be initially dropped right from start.
 
 like
 
 LAV - No cost
 Dropship - 200 wp
 HAV - 350 wp
 Gunship/jet ( if it happens) - 500 wp
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        |  Regis Mk V
 Osmon Surveillance
 Caldari State
 
 109
 
 
      | Posted - 2012.11.11 20:57:00 -
          [17] - Quote 
 
 SoTa PoP wrote:They just need to up it to 32vs32. 
 More players means more vehicles.
 
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        |  Knightshade Belladonna
 Villore Sec Ops
 Gallente Federation
 
 288
 
 
      | Posted - 2012.11.11 21:13:00 -
          [18] - Quote 
 
 Regis Mk V wrote:SoTa PoP wrote:They just need to up it to 32vs32. More players means more vehicles. 
 
 Not if they keep current vehicle cap with a 32 v 32, if we ever went 64 v 64 like ccp claims will be , then ofc there is need for a higher cap. but 5 tanks per side for a 32 v 32 is plenty, that's 15 people right there per side using tank/dropship
 
 And for those who think " but I specced into tanks and now somene with lesser skills can call one in before me so I can't do anything until he gets blown up" learn to use other stuff aswell. Tanks should not be a neccessary thing for every battle and have to be called in right from the start. Which is why i'm fond of the wp required to deploy idea, you will have to fight on the ground with a suit, earn a few points and escalate the battle.. then call in a tank if you feel it's needed. Not just call in a tank immediatly at start of a battle just because you can.
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        |  J0hlss0n
 Doomheim
 
 30
 
 
      | Posted - 2012.11.11 21:41:00 -
          [19] - Quote 
 
 SoTa PoP wrote:They just need to up it to 32vs32. 
 So true, Dust needs more players on the field at the same time... I don't know if it'll solve the "vehicle problem" but no matter Dust needs more players on the map... just hope I don't have to experience 32vs32 and most of them use vehicles. ;)
 
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        |  Obama DAT
 Doomheim
 
 389
 
 
      | Posted - 2012.11.11 21:56:00 -
          [20] - Quote 
 Myron 514
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        |  Ydubbs81 RND
 Ahrendee Mercenaries
 Legacy Rising
 
 886
 
 
      | Posted - 2012.11.11 23:32:00 -
          [21] - Quote 
 
 SoTa PoP wrote:They just need to up it to 32vs32. 
 Will just mean more vehicle spam, tbh.
 
 Wps needed to call in a vehicle is a good idea.
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        |  Tiel Syysch
 Imperfects
 Negative-Feedback
 
 633
 
 
      | Posted - 2012.11.11 23:43:00 -
          [22] - Quote 
 
 Knightshade Belladonna wrote:but 5 tanks per side . . . that's 15 people right there 
 Who uses passengers in tanks in corp battles?
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        |  Aver zion
 Hellstorm Inc
 League of Infamy
 
 0
 
 
      | Posted - 2012.11.11 23:46:00 -
          [23] - Quote 
 I CAN HAS MEGATHRON!
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        |  The dark cloud
 Seraphim Initiative.
 CRONOS.
 
 1060
 
 
      | Posted - 2012.11.11 23:48:00 -
          [24] - Quote 
 foolish boys. The final was a very hard played match including vehicle spam on both sides. And thats how this game is supposed to be played.
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        |  Jason Pearson
 Seraphim Initiative.
 CRONOS.
 
 742
 
 
      | Posted - 2012.11.11 23:56:00 -
          [25] - Quote 
 
 Ydubbs81 RND wrote:SoTa PoP wrote:They just need to up it to 32vs32. Will just mean more vehicle spam, tbh. Wps needed to call in a vehicle is a good idea.  
 That's a ******* awful idea. How about, EVERYONE has to use Militia Assault Rifles and then can only upgrade once they've got a certain amount of WPs in a match (So, Militia, then say 200 WP for next weapon, then another 200 WP for another). Sounds good right?
 
 By making it so only players with WP in a match are allowed to use a Vehicle, you effectively destroy any attempt at making a solely vehicle character. If you hadn't noticed, many skills now have "Infantry" in front of them, which means that you will have to choose which role you want to go into until much later in the game, which means if this WP system was in place, Vehicle players (Who will have put all their SP into vehicles) will be nowhere near as good as Infantry only players, which means they'll rarely get to use the vehicles that are costing them 10x what your suits are costing you.
 
 
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        |  Regis Mk V
 Osmon Surveillance
 Caldari State
 
 109
 
 
      | Posted - 2012.11.11 23:56:00 -
          [26] - Quote 
 
 The dark cloud wrote:foolish boys. The final was a very hard played match including vehicle spam on both sides. And thats how this game is supposed to be played. Well then the game will fail on that alone. Nobody plays FPS's just to sit in vehicles all game. If they can't balance the game for infantry players which would make up the majority of the game then good luck with retaining players...
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        |  Vermaak Doe
 SVER True Blood
 Unclaimed.
 
 384
 
 
      | Posted - 2012.11.12 00:10:00 -
          [27] - Quote 
 Wp for vehicles is a terrible idea, most don't want COD 514
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        |  The dark cloud
 Seraphim Initiative.
 CRONOS.
 
 1060
 
 
      | Posted - 2012.11.12 00:14:00 -
          [28] - Quote 
 
 Regis Mk V wrote:The dark cloud wrote:foolish boys. The final was a very hard played match including vehicle spam on both sides. And thats how this game is supposed to be played. Well then the game will fail on that alone. Nobody plays FPS's just to sit in vehicles all game. If they can't balance the game for infantry players which would make up the majority of the game then good luck with retaining players... I highly doubt that nobody isnt a precise description. I see plenty off tanks, LAV'S and dropships on the field.
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        |  Tyrus 4
 Amarr Templars
 Amarr Empire
 
 83
 
 
      | Posted - 2012.11.12 00:14:00 -
          [29] - Quote 
 
 Regis Mk V wrote:The dark cloud wrote:foolish boys. The final was a very hard played match including vehicle spam on both sides. And thats how this game is supposed to be played. Well then the game will fail on that alone. Nobody plays FPS's just to sit in vehicles all game. If they can't balance the game for infantry players which would make up the majority of the game then good luck with retaining players... 
 Vehicles are a part of the game. period.
 
 people need to HTFU about it, or go back to playing their vehicle-less GUNGAME(tm) shooters.
 
 and this is coming from someone who doesn't even have a vehicle fit beyond the starter one.
 
 there are vehicles, and there are anti-vehicle measures. and more anti-vehicle measures to come. just because Anti-Vehicle measures are beneath the Elite GUNGAME(tm) and thus people refuse to use them and continue to die to tanks, doesn't mean that vehicles should be done away with.
 
 people seem to think that if they can hold down R1 while strafing their sights over someone that they should never die to anything.
 
 and for the OP, if you think that CCP will put a non-vehicle playmode in anything other than High-Sec, I've got an unpopulated planet in Jita to sell you.
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        |  Domingo Cervezas
 Cult of the Warrior
 
 15
 
 
      | Posted - 2012.11.12 00:15:00 -
          [30] - Quote 
 What about dynamically adjusting the vehicle cap depending how many players on the field?
 What about different vehicles cost different amount towards the vehicle cap? i.e. LAV - 1 pt, tank - 3 pts, dropship 5 pts....something like that.
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