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![Tony Calif Tony Calif](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.26 21:26:00 -
[91] - Quote
Yup. It's going to be ugly for us ground troops. Never mind. It will suck more if the market is still messed up. |
![Talneck Balder Talneck Balder](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Talneck Balder
British Federation Sleepless Knights Alliance
21
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Posted - 2012.10.26 22:25:00 -
[92] - Quote
I have to say my bit having posted my thoughts on this before. In the last couple of days i have sat down in the battlefield , got out my pack lunch and chewed thoughtfully on a bacon butty as i watched my Missiles play follow the leader with a drop ship and be as effective as a damp squid .Now i know there is some emotion on this subject and yes there will probably be all sorts of nice mods to stick in your drop ship to counter missiles in future , but please a drop ship is basicly a troop transport , not the fastest or best defended thing in the sky , and forge gunners bless their cotton socks are desighned to have that huge weapon of theirs pointing forward and breaking delicate things like tanks and emplacements . Taking out flying objects like drops ships and the odd blast thrown corpse should be mainly the perogative of the missile launcher as when we point it at land based things the software in those missiles seem to like targeting rocks and buildings and not all hitting and if we step out to get a good shot well those pesky party poopers, the snipers ,have great fun in hitting the heavy and i have to say it costs more than the gun we also loose all our suites and other bits and bobs and on our own we do tend to be rather easy kills for most other combatants so its the wise man who makes sure he has several spare clones ready to rumble if missile man you are to be. Over all I wish to say for now ,for more skills and mods are sure to come along is that missiles should be going a little faster if for no other reason than it seems dust must have different laws of physics or the missile designers are totaly inept at their craft that a cargo ship can outrun a missile.
Be well , and don't play with your clone , you will go blind. |
![BLENDEDDAVE BLENDEDDAVE](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
BLENDEDDAVE
WARRIORS 1NC
52
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Posted - 2012.10.26 22:42:00 -
[93] - Quote
Leither Yiltron wrote:Title says it all.
lol htfu thats what they say.long ago we did clan battel and we were spammed to deth they won good for them for having no balls
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![Tony Calif Tony Calif](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.26 23:14:00 -
[94] - Quote
Dave, you guys just wind up too many people to get taken seriously, even though it's just a beta. Too many serious business people :P Tournaments make people too competative to be forthcoming on imbalances/exploits. |
![BLENDEDDAVE BLENDEDDAVE](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
BLENDEDDAVE
WARRIORS 1NC
52
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Posted - 2012.10.26 23:20:00 -
[95] - Quote
Tony Calif wrote:Dave, you guys just wind up too many people to get taken seriously, even though it's just a beta. Too many serious business people :P Tournaments make people too competative to be forthcoming on imbalances/exploits.
i know but fuk em hay i play for good time got nothing to prove. if it gets em that up tight job don lol |
![Tony Calif Tony Calif](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.26 23:40:00 -
[96] - Quote
I can't wait to hire you guys to go troll some people for a week :P |
![oneshytalk oneshytalk](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
oneshytalk
Osmon Surveillance Caldari State
71
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Posted - 2012.10.27 00:50:00 -
[97] - Quote
Tony Calif wrote:I can't wait to hire you guys to go troll some people for a week :P
who? |
![BLENDEDDAVE BLENDEDDAVE](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
BLENDEDDAVE
WARRIORS 1NC
52
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Posted - 2012.10.27 00:57:00 -
[98] - Quote
oneshytalk wrote:[quote=Tony Calif]I can't wait to hire you guys to go troll some people for a week :P
lol |
![Christ0pher Blair Christ0pher Blair](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Christ0pher Blair
Deep Space Republic
34
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Posted - 2012.10.27 01:33:00 -
[99] - Quote
Sleepy Zan wrote:Logi Bro wrote:Moochie Cricket wrote:You must suck at using a forge gun because I get hit by them all the time. The only reason I dont die all the time is because I have ~4,500 shields.
Try aiming before bitching Quote:I have proto accelerated missile launchers with a 20% damage increase module So let me get this straight...4,500+shields, proto launchers, a shield booster, proto damage buff modules, and who knows what else all on a Myron? So yeah....I'm thinking dropships have way too much CPU and PG. I'm calling for a nerf. One swarm hit can knock them upside down and that much hp is nothing a forge can't handle.
If it reaches, yes. =) |
![Mister Hunt Mister Hunt](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
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Posted - 2012.10.27 03:16:00 -
[100] - Quote
Leither Yiltron wrote:Go try it yourself and see how it fares. I don't know anyone "good" enough to consistently take down well-piloted dropships. Patches the Hyena can do it. Several others in Tritan Industries can do it as well. It is called they practice with these weapons on a daily basis and have invested skill points into them. They know how to aim them and lead their targets. They don't just grab the lowest rated gun and throw a fit the first match because it was too hard to hit anything.
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![Leither Yiltron Leither Yiltron](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Leither Yiltron
KILL-EM-QUICK RISE of LEGION
417
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Posted - 2012.10.27 04:49:00 -
[101] - Quote
I have a proto forge and practice every day with it. Doubtless Tritan loves their dropships as well. It's fantastic that such a swathe of people can be in denial about something verified by extensive testing. |
![Jason Pearson Jason Pearson](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.10.27 05:13:00 -
[102] - Quote
Leither Yiltron wrote:I have a proto forge and practice every day with it. Doubtless Tritan loves their dropships as well. It's fantastic that such a swathe of people can be in denial about something verified by extensive testing.
It's not about denial, it's quite obvious you're just ******* terrible with a Forge. Give it to someone else that can actually aim. I've lost all respect for any forge gunner who claims "It's impossible to hit a Dropship" after I watched Jewie pick up a Forge Gun (1st time) and down every single ship we've come across.
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![Mister Hunt Mister Hunt](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
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Posted - 2012.10.27 05:55:00 -
[103] - Quote
Leither Yiltron wrote:I have a proto forge and practice every day with it. Doubtless Tritan loves their dropships as well. It's fantastic that such a swathe of people can be in denial about something verified by extensive testing. Ask anyone who actually plays this game and they will tell you Tritan isn't known for their dropships. If that is your standard response to everything, you have issues. Also, why would Tritan care about dropships in the tourny (since you seem so worried according to post title), seeing as how we did not get in? I can only assume that you are just feeling bad because you don't know how to lead a moving target. The Forge Gun is a very potent weapon. Ask anyone that has been on the same map with Patches how long their dropship lasted. If it lasted very long, it was due to them having to hide and not be useful, so regardless, the situation is nullified by having a good shooter on the field. |
![Scurvy Granger Scurvy Granger](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Scurvy Granger
ZionTCD Legacy Rising
75
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Posted - 2012.10.27 06:22:00 -
[104] - Quote
It comes down to this, these nerfbat lovers want to make sure all the cool vehicles and gear can still be killed by an AR. Tanks didn't need to be nerfed, they just needed to either be harder to get, or require something special or unique to be able to call them. Dropships don't need to be nerfed, the ones that are 4500 shields etc. didn't get that way over night, it took time to tech up far enough to get them there. Not only that but they all cost a ton, players need to stop calling for a nerf when they can't pull out their handgun and use it to blow up a vehicle.
Another thing to keep in mind is that swarms are broke, will probably be adjusted a few times before luanch, and will probably be adjusted a few times after launch. The same goes for most aspects of this game, the devs are looking for the best balance so drop your nerf bats and go back to the game. |
![Cloudy Zan Cloudy Zan](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Cloudy Zan
107
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Posted - 2012.10.27 06:39:00 -
[105] - Quote
Mister Hunt wrote:Leither Yiltron wrote:I have a proto forge and practice every day with it. Doubtless Tritan loves their dropships as well. It's fantastic that such a swathe of people can be in denial about something verified by extensive testing. Ask anyone who actually plays this game and they will tell you Tritan isn't known for their dropships.. They are known for their mass drivers ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png)
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![Cloudy Zan Cloudy Zan](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Cloudy Zan
107
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Posted - 2012.10.27 06:46:00 -
[106] - Quote
Also would like to give a + 1 for the suggestions to fix tracking rather than simply increase speed, should make things way more balanced.
Scurvy Granger wrote: Tanks didn't need to be nerfed, they just needed to either be harder to get, or require something special or unique to be able to call them. Also the tanks did need a nerf, but more so on the amount of damage turrets do. Now tanks are nerfed but they're turrets are OP and they're a bunch of glass cannons.
It's a tank, it should be able to tank. |
![D3aTH D3alER54 D3aTH D3alER54](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
D3aTH D3alER54
The Southern Legion
130
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Posted - 2012.10.27 09:32:00 -
[107] - Quote
Noc Tempre wrote:Leither Yiltron wrote:Noc Tempre wrote:Leither Yiltron wrote:The Polish Hammer wrote:![What?](https://forums.dust514.com/Images/Emoticons/ccp_question.png) *sigh* Oh no, someone will have to use a forge gun! Oh the horror! Try to hit a Dropship flying in a circle with a Forge Gun and come back to me. I'll stop you, because you'll never come back. This means you are not good, not dropships are impossible to hit; we have no trouble removing them. If you can't destroy dropships than that is your problem. Perhaps everything shouldn't be possible for free. 100% bullshit Noc, but you were full of **** about tanks, too. You just want to protect whatever you're abusing today. zzzzz I have extensively tested the Forge Gun vs. Dropships. It isn't consistent nor practical as a solution. I spent 2 hours last night scrimmaging vs our forge guns. Tumbling, tight turns, blitz passes, holding circles, they hit it all, and they downed me in an average of 10s. Get good.
Same, i used a grimlock with 2x Heavy weapon range and it can take down nearly any DS.... But one of our DS pilots does seem to be very good at avoiding forge guns and swarms... |
![Mister Hunt Mister Hunt](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
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Posted - 2012.10.27 09:38:00 -
[108] - Quote
I think what this entire post boils down to is the OP knows he will be an early exit from the tournament. He is therefore looking for a reason why. His corporation hasn't aggressively sought out A/V personnel. The OP has also figured out that SP wise it is about the time that you will start to see a lot of Dropships. He put two and two together. He then creates a post claiming that a single weapon that has never been the best against Dropships are going to be the sole reason his team fails. He then attempts to ignore the facts about forge guns and their lethality against ANYTHING they hit. Did I miss anything? |
![Tony Calif Tony Calif](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.27 12:32:00 -
[109] - Quote
No Mr Hunt. He does have a point. While I agree forge guns do pretty well against Dropships, I know Tritan have a massive forge gun ability, the fact Dropships can just Alpha your forge gunners is the problem. Even with a breach forge you can't 2 shot a good Dropship. He can 1 shot you. Unless it's a prototype forge. Which is as expensive as heck. But bottom line, they ain't hotfixed it. |
![Mister Hunt Mister Hunt](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
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Posted - 2012.10.27 12:35:00 -
[110] - Quote
The only time Tritan has had any issues with ANY dropships is when we didn't have our forge gunners with us. You can't kill the forge gunner if you are dead before you even figure out where he is since he lit you up as soon as you appear. It all boils down to preparedness, the prepared teams will win. Those that are not will fall by the wayside. |
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![Tony Calif Tony Calif](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.27 12:39:00 -
[111] - Quote
And support, Forgegunners can't do much while over run by infantry. |
![EnglishSnake EnglishSnake](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.10.27 12:46:00 -
[112] - Quote
Dropships not really worried about out
Shot down 2 of zions in 1 match, hell he even kamikazed it into my tank only to jump out last second to spam AV nades, didnt work tbh
But with the market how it is no one can restock owt so once you lose it your more or less screwed |
![Captain-Awesome Captain-Awesome](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Captain-Awesome
Internal Error. Negative-Feedback
349
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Posted - 2012.10.27 13:55:00 -
[113] - Quote
if you guys say you can't hit a dropship, you suck at the forge. move on to something you are good at.
swarm launchers suck on drop ships yes... so use a forge gun. if you can't do it, get someone who can.
I can take down a fully kitted dropship in 4 shots. If I can do it, anyone can. just line the shot, and let it fly. all you need to know is the distance and speed. if you can judge that, it's a no brainer. if not, it's not the forge guns fault you suck at timing. |
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