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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Emperor Gestahl
Algintal Core Gallente Federation
7
|
Posted - 2012.10.20 10:09:00 -
[1] - Quote
yay
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Emperor Gestahl
Algintal Core Gallente Federation
7
|
Posted - 2012.10.20 10:15:00 -
[2] - Quote
the really sad thing is that its daytime on a saturday in ccps time zone |
jewie247
Aideron Robotics
1
|
Posted - 2012.10.20 10:18:00 -
[3] - Quote
How do you fined out that is it a website or something. |
GLOO GLOO
Algintal Core Gallente Federation
217
|
Posted - 2012.10.20 10:18:00 -
[4] - Quote
It just shows EVE players connected on SISI !!! |
Emperor Gestahl
Algintal Core Gallente Federation
7
|
Posted - 2012.10.20 10:19:00 -
[5] - Quote
it shows all that are connected to sisi
|
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.10.20 10:21:00 -
[6] - Quote
seeing as it's 630 am on the East Coast in US ... I wouldn't expect many to really be on.
I'm not on right now just not sleeping so troll forums |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.20 10:22:00 -
[7] - Quote
Its Saturday night where I am, but I'm sure if I jump on it will be the usual 1v1 rubbish.
They've screwed this game big time.
What meaningful test data can be obtained with such low numbers?
Then they make gimmicks like the tourney to get people to show interest.
Hello? Just fix the basic stuff: player counts, frame rate, lag, weapon balance, grouping and the players will return. But continue with the same methodology, then failure is the outcome that is inevitable.
A great green creature once said "Do, or do not. There is no try"
Just get t done CCP, fix the basic stuff. Stop being tryhards.
|
Emperor Gestahl
Algintal Core Gallente Federation
7
|
Posted - 2012.10.20 10:22:00 -
[8] - Quote
im not on either just in the forums
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Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.20 10:25:00 -
[9] - Quote
Tbh the forums re more fun than the actual game. |
Emperor Kefka
Villore Sec Ops Gallente Federation
2
|
Posted - 2012.10.20 10:26:00 -
[10] - Quote
i feel the same way sometimes lol
|
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RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.10.20 10:34:00 -
[11] - Quote
i very much disagree... but ya, it's also my opinion on the EVEO forums too.
game > forums
I'm just to tired to play dust so TV time = forum time. |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.20 10:40:00 -
[12] - Quote
Planetside 2 full release Nov 20.
Once thats out, unless there are some drastic improvements with Dust, i'm out probably for the three years that will be required to polish the garbage that the game is presently to an acceptable FPS standard for PS3...
Its just such a timid game, sure it all sounds epic and grand scale, but when most games are 1vs1 on huge maps it does kind of get on peoples nerves.....
MAG in its current form, even in its beta days beats dust hands down for quality FPS gameplay, despite its own issues such as no clan battle... |
Azold N'Kar
12
|
Posted - 2012.10.20 10:44:00 -
[13] - Quote
Also lots of lag and disconnections. Might be part of it. |
steadyhand amarr
Imperfects Negative-Feedback
338
|
Posted - 2012.10.20 10:48:00 -
[14] - Quote
or its only picking up EvE online players in sisi just a thought
but that would not make a very good drama post i guess |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.10.20 11:40:00 -
[15] - Quote
Emperor Gestahl wrote:it shows all that are connected to sisi
Not anymore. |
Emperor Kefka
Villore Sec Ops Gallente Federation
2
|
Posted - 2012.10.20 11:52:00 -
[16] - Quote
where does it say its not showing everyone anymore?
|
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.20 11:53:00 -
[17] - Quote
R.I.P. Dust 514 |
Lonewolf514
79
|
Posted - 2012.10.20 12:07:00 -
[18] - Quote
steadyhand amarr wrote:or its only picking up EvE online players in sisi just a thought
but that would not make a very good drama post i guess
you win teh intewebs
|
Lonewolf514
79
|
Posted - 2012.10.20 12:08:00 -
[19] - Quote
Emperor Kefka wrote:where does it say its not showing everyone anymore?
at guess it hasnt been coded to pick up both eve and dust clients? or maybe a clan of 500 people stopped playing at downtime yesterday |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.20 12:26:00 -
[20] - Quote
Slower Strafe Longer painful skillcap/grind 3 FPS games on 5 pt maps
yup 3 key things i see that have driven/will drive ppl away |
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Villore Isu
Algintal Core Gallente Federation
115
|
Posted - 2012.10.20 12:38:00 -
[21] - Quote
Actualy SiSi Stats So unless everyone stopped playing on the 1st October, the site stopped counting dust clients once the Codex went live, the sudden spike since the 19th is because SiSi is now open for EVE players again (for a few days).
TL;DR
Dust is not dying, OP can't read stats right. |
Lonewolf514
79
|
Posted - 2012.10.20 12:42:00 -
[22] - Quote
just read your post again. edited. chribas pages were showing player counts 1 oct onwards. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.20 13:48:00 -
[23] - Quote
Brahma El Indio wrote:
MAG in its current form, even in its beta days beats dust hands down for quality FPS gameplay, despite its own issues such as no clan battle...
Now that's a total crock of $h!7.
MAG was great,but now it's a free-for-all where anything goes,because there's no gate keepers to make sure that things aren't getting out of hand.
All of the glitching,lag,and lack of players meaning that most of the maps are unavailable to play,make that game worse than getting paper cuts on your genitals.
Dust has a long way to go,but I'd rather play this than MAG in it's current state any day. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.10.20 14:02:00 -
[24] - Quote
Th3rdSun wrote:Brahma El Indio wrote:
MAG in its current form, even in its beta days beats dust hands down for quality FPS gameplay, despite its own issues such as no clan battle...
Now that's a total crock of $h!7. MAG was great,but now it's a free-for-all where anything goes,because there's no gate keepers to make sure that things aren't getting out of hand. All of the glitching,lag,and lack of players meaning that most of the maps are unavailable to play,make that game worse than getting paper cuts on your genitals. Dust has a long way to go,but I'd rather play this than MAG in it's current state any day.
agreed |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.20 14:03:00 -
[25] - Quote
Th3rdSun wrote:Brahma El Indio wrote:
MAG in its current form, even in its beta days beats dust hands down for quality FPS gameplay, despite its own issues such as no clan battle...
Now that's a total crock of $h!7. MAG was great,but now it's a free-for-all where anything goes,because there's no gate keepers to make sure that things aren't getting out of hand. All of the glitching,lag,and lack of players meaning that most of the maps are unavailable to play,make that game worse than getting paper cuts on your genitals. Dust has a long way to go,but I'd rather play this than MAG in it's current state any day.
I actually went back to try out MAG last week, and borrowed my friends copy even; what I found was horrible. The game is nothing as it once was, and the players are worse then Warhawk and Warhawkers (which I am). Still the game is horrible now. Anyone who says MAG today is better is day dreaming of nostalgia. Because, let me tell you I have some fond memories of MAG, and it's now an ugly bloated, rotted, viscous, degenerated bile of crap. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.20 14:13:00 -
[26] - Quote
A big part of it is probably the SP gain / cap, it really strips away a lot of incentive to play, especially for casuals. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.20 14:18:00 -
[27] - Quote
Rorek IronBlood wrote:Th3rdSun wrote:Brahma El Indio wrote:
MAG in its current form, even in its beta days beats dust hands down for quality FPS gameplay, despite its own issues such as no clan battle...
Now that's a total crock of $h!7. MAG was great,but now it's a free-for-all where anything goes,because there's no gate keepers to make sure that things aren't getting out of hand. All of the glitching,lag,and lack of players meaning that most of the maps are unavailable to play,make that game worse than getting paper cuts on your genitals. Dust has a long way to go,but I'd rather play this than MAG in it's current state any day. I actually went back to try out MAG last week, and borrowed my friends copy even; what I found was horrible. The game is nothing as it once was, and the players are worse then Warhawk and Warhawkers (which I am). Still the game is horrible now. Anyone who says MAG today is better is day dreaming of nostalgia. Because, let me tell you I have some fond memories of MAG, and it's now an ugly bloated, rotted, viscous, degenerated bile of crap.
You know,I still have my copy,and occasionally I'm tempted to go back for a few matches,then I have to slap myself in the face and remember how absolutely horrible it was when I stopped playing around five months ago.
I,and others have to realize that MAG is a mere hollowed out husk of a shell that it once was,and those glory days of that game are long gone,and are never coming back.
|
Lonewolf514
79
|
Posted - 2012.10.20 14:20:00 -
[28] - Quote
DUST Fiend wrote:A big part of it is probably the SP gain / cap, it really strips away a lot of incentive to play, especially for casuals.
the devs can see the 7+ year plan try explaining that to someone that just came from one of the other shooters. they need to get a grip tbh. mmofps- yeah whatever! just aim at making a good fps and the rest will follow. |
lordjanuz
Norwegian Dust514 Corporation
88
|
Posted - 2012.10.20 14:23:00 -
[29] - Quote
Villore Isu wrote:Actualy SiSi Stats So unless everyone stopped playing on the 1st October, the site stopped counting dust clients once the Codex went live, the sudden spike since the 19th is because SiSi is now open for EVE players again (for a few days). TL;DR Dust is not dying, OP can't read stats right.
The difference between 60 and 110 that are in right now is not much, its way to low of reasons I dont now. We do need more people in, but myself is waiting for next build. Not much in this one, same maps on and on again, getting a little tired . But the good will come fore thoose who wait, ( I hope )
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Lonewolf514
79
|
Posted - 2012.10.20 14:26:00 -
[30] - Quote
we dont need more people in yet. fix the problems first before getting more people to buy the game and be dissapointed. |
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slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
|
Posted - 2012.10.20 14:29:00 -
[31] - Quote
Don't worry the game will survive as a PC port :) |
Lonewolf514
79
|
Posted - 2012.10.20 14:31:00 -
[32] - Quote
are sony that bad to deal with? i hate ports. even worse unreal engine ports. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.20 14:33:00 -
[33] - Quote
Lonewolf514 wrote:DUST Fiend wrote:A big part of it is probably the SP gain / cap, it really strips away a lot of incentive to play, especially for casuals. the devs can see the 7+ year plan try explaining that to someone that just came from one of the other shooters. they need to get a grip tbh. mmofps- yeah whatever!
Who needs to get a grip,the players that want to zerg rush to the top level in a week,or the devs that are actually tying to make a game that will last longer than when the next shooter comes out?
I know this beta has more than it's fair share of problems,but the only real issue is that the gains are way too low after three days of solid play,and the ISK reward is pretty meager at that point as well.
All then need to do is to make a hard ceiling of say like 150k,and a hard floor where you won't earn any less than a certain amount.I think that everyone would be happy if they were making no less than 10k sp per match once they have exhausted their high level cap,but all of this has to coincide with the function of not touching the ceiling of the amount of ISK that we can earn.
If I'm making 100k ISK,but only getting 10k SP at the end of five days,I think I could live with that.
BTW,the seven years thing only applies to if you have a character sitting idle collecting passive SP.With the points boosters,daily earnings,along with passive sp gain,it would be much quicker,I assume.
|
Lonewolf514
79
|
Posted - 2012.10.20 14:37:00 -
[34] - Quote
imo the devs. i didnt like the clever move they seemed to pull with little thought last build.
the players have to be moulded over time. without them knowing. this is an fps and fps want insta fun. get their attention then give them other options.
ps i hate dota 2 gabe didnt mould me on that one. i do have a spare key though for anyone who knows my steam name. and it is a ******* awesome game, just dont like that gametype. |
ugg reset
ZionTCD Legacy Rising
234
|
Posted - 2012.10.20 14:45:00 -
[35] - Quote
went from 4 people in my corp chat to 20+ all miced last night. |
Lonewolf514
79
|
Posted - 2012.10.20 15:04:00 -
[36] - Quote
mic shouldnt be required to play this game just an option. just saying. |
Will Navidson2
Doomheim
6
|
Posted - 2012.10.20 15:20:00 -
[37] - Quote
Just so you know when eve players come play on the sisi server they stop playing their characters. They play a mirror of their characters. So don't expect eve players to just flood the server and give up their actual games. It would be like asking you to stop playing on your account and play on someone else account. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.10.20 15:23:00 -
[38] - Quote
Lonewolf514 wrote:mic shouldnt be required to play this game just an option. just saying.
It is optional. Corporations like to have people with mics b/c of better communication. |
Grenwal Hiesenberg
Shadow Company HQ
225
|
Posted - 2012.10.20 16:26:00 -
[39] - Quote
Lonewolf514 wrote:mic shouldnt be required to play this game just an option. just saying. If you have/are a good squad leader,it's not necessary at all. It definitely helps, just like most other games, but it's not required. Team up with a better squad leader or become one yourself. |
Project Orian
Crux Special Tasks Group Gallente Federation
14
|
Posted - 2012.10.20 18:03:00 -
[40] - Quote
The trolling on this thread is just oozing,
Clearly children have nothing else to do |
|
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.20 18:12:00 -
[41] - Quote
From now on I'm just going to reply to these kinds of posts with this:
Longshot Ravenwood wrote:
This has been a public service announcement from Longshot Ravenwood. |
PDIGGY22
Seituoda Taskforce Command Caldari State
189
|
Posted - 2012.10.20 18:17:00 -
[42] - Quote
game just isnt popular or a game the majority of consumers want |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.10.20 18:26:00 -
[43] - Quote
no, people want a game EXACTLY like this, but the beta doesn't hold up to the hype CCP made it out to be.
One of the things that made me say "I WANT" is the commander role, playing RTS in an FPS tickled the hell out of me. I was going to specialize that role and be commander like no other, but nope, not even any word about the class.
Maps are too big, 16 vs 16 for this games idea is too small, vehicles either are useless or dominate an unprepared team, and CCP doesn't seem to want to relax our anxiety over this game at all. There's several threads stating how distraught people are by CCP and how they're handling the builds and whipes and yet no reply to even say, "It's okay peeps, this is only half our features compared to the real game."
Oh, but they're more then willing to comment if we bump a recruitment thread. o.0 |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.20 18:33:00 -
[44] - Quote
SoTa PoP wrote:no, people want a game EXACTLY like this, but the beta doesn't hold up to the hype CCP made it out to be.
One of the things that made me say "I WANT" is the commander role, playing RTS in an FPS tickled the hell out of me. I was going to specialize that role and be commander like no other, but nope, not even any word about the class.
Maps are too big, 16 vs 16 for this games idea is too small, vehicles either are useless or dominate an unprepared team, and CCP doesn't seem to want to relax our anxiety over this game at all. There's several threads stating how distraught people are by CCP and how they're handling the builds and whipes and yet no reply to even say, "It's okay peeps, this is only half our features compared to the real game."
Oh, but they're more then willing to comment if we bump a recruitment thread. o.0
This right here... I wanted the 'commander' role class too, but now I am waiting on it's successor the 'crusader" class. Still the maps are too big as they stand at the moment, and the player verse player numbers are too small for the maps. I made a suggestion about this all myself, but CCP seems to see, but not react.
What upset me was that most of CCP was on vacation till recently. This late into the games development and they decide to take a vacation? That is something for sure. Something absurd. |
Drunken Legend EV
Doomheim
4
|
Posted - 2012.10.20 18:42:00 -
[45] - Quote
does anyone know if it is still on pace to come out this year or has it been pushed back? cuz what im playin is fun for the most part.... i havent had any unstable issues this build but the skill cap is ******* ridiculous cap + resets every build = call me when the game is released and have fun to those who stay... only thing people do anymore is run around as a blob or spam vehicles ive never played a game where that = strategy makes me cringe alil thinking about it. anyways ccp is shooting its self in the foot atm they stop all forum topics the second it looks like they are about to get funny with trolls and let the topics were ppl are pleading to them to fix this epic fail go unnoticed or at the very least they do nothing to reassure us that there is a light at the end of the tunnel hope is coming. just this is a known issue thank you. |
PDIGGY22
Seituoda Taskforce Command Caldari State
189
|
Posted - 2012.10.20 20:05:00 -
[46] - Quote
SoTa PoP wrote:no, people want a game EXACTLY like this, but the beta doesn't hold up to the hype CCP made it out to be.
One of the things that made me say "I WANT" is the commander role, playing RTS in an FPS tickled the hell out of me. I was going to specialize that role and be commander like no other, but nope, not even any word about the class.
Maps are too big, 16 vs 16 for this games idea is too small, vehicles either are useless or dominate an unprepared team, and CCP doesn't seem to want to relax our anxiety over this game at all. There's several threads stating how distraught people are by CCP and how they're handling the builds and whipes and yet no reply to even say, "It's okay peeps, this is only half our features compared to the real game."
Oh, but they're more then willing to comment if we bump a recruitment thread. o.0
NOBODY wants a game that simply makes you better just because you play it more, nothing rewarding about killing someone and knowing it was all due to your equipment vs your opponents equipment |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.10.20 20:36:00 -
[47] - Quote
PDIGGY22 wrote:SoTa PoP wrote:no, people want a game EXACTLY like this, but the beta doesn't hold up to the hype CCP made it out to be.
One of the things that made me say "I WANT" is the commander role, playing RTS in an FPS tickled the hell out of me. I was going to specialize that role and be commander like no other, but nope, not even any word about the class.
Maps are too big, 16 vs 16 for this games idea is too small, vehicles either are useless or dominate an unprepared team, and CCP doesn't seem to want to relax our anxiety over this game at all. There's several threads stating how distraught people are by CCP and how they're handling the builds and whipes and yet no reply to even say, "It's okay peeps, this is only half our features compared to the real game."
Oh, but they're more then willing to comment if we bump a recruitment thread. o.0 NOBODY wants a game that simply makes you better just because you play it more, nothing rewarding about killing someone and knowing it was all due to your equipment vs your opponents equipment What? Sorry but I disagree, no one wants another Call of Duty where the only thing you can do to advance is get more (pointless) OP weapons. If I put down 100 hours on this game and the person I'm facing just started, I better own his face, especially considering it costs ISK that gets taken from me on death to be better then him.
And to push my point further, militia gear kills well enough of the majority of players. So what if you have to run from a heavy, you'd have to run from a tank too, no difference, both put up ISK to be where they're at. You're given enough starting SP to not be completely useless if you spec right. And if you find you did mess up, start over.
A proper reward system is exactly what FPS is missing, but it's also missing RPG elements imo. Killzone 3 was nice, just wasn't much fun once you realized you should grab an LMG and crouch everytime you see an enemy for perfect aim. |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2012.10.20 21:02:00 -
[48] - Quote
"NOBODY wants a game that simply makes you better just because you play it more"
you're high.
that's exactly what happens: you play more, you get better. the game rewards you with unlocking better gear, you play more, you get better.
what you want is "montessori video gaming" = everyone comes in first because the devs do a bunch of handholding to protect you from the facts that you are finding out right now. you weren't as good as you thought you were and now this game proves it to you because better players own you and you blame the game.
typical.
Peace B |
v3k3v
Imperfects Negative-Feedback
24
|
Posted - 2012.10.20 21:04:00 -
[49] - Quote
This game is pretty amazing.. to have something to look forward to and work towards that helps you do better.. its great! Its a very rewarding game.
Sort of like real life.. work hard, learn in school, make money, get house, car etc... depending on how hard and smart you work = reward. Good players dont want to play noobs, we just want to play more good players so there is a natural balance to it all.
162 on sisi so that has to be eve players... not dust players. Guess it depends on how many local channels or systems their are.. each has about 40 in it.. Find it hard to believe only 4 are in existence |
PDIGGY22
Seituoda Taskforce Command Caldari State
189
|
Posted - 2012.10.20 21:40:00 -
[50] - Quote
BASSMEANT wrote:"NOBODY wants a game that simply makes you better just because you play it more"
you're high.
that's exactly what happens: you play more, you get better. the game rewards you with unlocking better gear, you play more, you get better.
what you want is "montessori video gaming" = everyone comes in first because the devs do a bunch of handholding to protect you from the facts that you are finding out right now. you weren't as good as you thought you were and now this game proves it to you because better players own you and you blame the game.
typical.
Peace B
leveling systems are the biggest crutch in the history of video games, your a fool. |
|
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.20 21:47:00 -
[51] - Quote
PDIGGY22 wrote:BASSMEANT wrote:"NOBODY wants a game that simply makes you better just because you play it more"
you're high.
that's exactly what happens: you play more, you get better. the game rewards you with unlocking better gear, you play more, you get better.
what you want is "montessori video gaming" = everyone comes in first because the devs do a bunch of handholding to protect you from the facts that you are finding out right now. you weren't as good as you thought you were and now this game proves it to you because better players own you and you blame the game.
typical.
Peace B leveling systems are the biggest crutch in the history of video games, your a fool.
Ever try playing SOCOM, or Warhawk then? Those would easily fit your needs. Leveling systems though are not a "curtch", but is a helpful incentive to continue playing as it makes you feel rewarded. |
PDIGGY22
Seituoda Taskforce Command Caldari State
189
|
Posted - 2012.10.20 21:53:00 -
[52] - Quote
SoTa PoP wrote:PDIGGY22 wrote:SoTa PoP wrote:no, people want a game EXACTLY like this, but the beta doesn't hold up to the hype CCP made it out to be.
One of the things that made me say "I WANT" is the commander role, playing RTS in an FPS tickled the hell out of me. I was going to specialize that role and be commander like no other, but nope, not even any word about the class.
Maps are too big, 16 vs 16 for this games idea is too small, vehicles either are useless or dominate an unprepared team, and CCP doesn't seem to want to relax our anxiety over this game at all. There's several threads stating how distraught people are by CCP and how they're handling the builds and whipes and yet no reply to even say, "It's okay peeps, this is only half our features compared to the real game."
Oh, but they're more then willing to comment if we bump a recruitment thread. o.0 NOBODY wants a game that simply makes you better just because you play it more, nothing rewarding about killing someone and knowing it was all due to your equipment vs your opponents equipment What? Sorry but I disagree, no one wants another Call of Duty where the only thing you can do to advance is get more (pointless) OP weapons. If I put down 100 hours on this game and the person I'm facing just started, I better own his face, especially considering it costs ISK that gets taken from me on death to be better then him. And to push my point further, militia gear kills well enough of the majority of players. So what if you have to run from a heavy, you'd have to run from a tank too, no difference, both put up ISK to be where they're at. You're given enough starting SP to not be completely useless if you spec right. And if you find you did mess up, start over. A proper reward system is exactly what FPS is missing, but it's also missing RPG elements imo. Killzone 3 was nice, just wasn't much fun once you realized you should grab an LMG and crouch everytime you see an enemy for perfect aim.
No one wants another COD? maybe not you but black ops 2 is shaping up to be the highest selling game OF ALL TIME.
This game won't put 1% of the numbers online that COD does.
There is no incentive to play this game once you've missed out on the head start, newcomers will get destroyed to the point of never wanting to play it again.
You need to have balance in a competitive play, and so far, there is not and only seems to get worse every build.
Every single good thing about this game is still on PAPER and not one thing in the game play is truly impressive
Hell the game still looks the same from the video FROM 2009 |
PDIGGY22
Seituoda Taskforce Command Caldari State
189
|
Posted - 2012.10.20 21:55:00 -
[53] - Quote
Rorek IronBlood wrote:PDIGGY22 wrote:BASSMEANT wrote:"NOBODY wants a game that simply makes you better just because you play it more"
you're high.
that's exactly what happens: you play more, you get better. the game rewards you with unlocking better gear, you play more, you get better.
what you want is "montessori video gaming" = everyone comes in first because the devs do a bunch of handholding to protect you from the facts that you are finding out right now. you weren't as good as you thought you were and now this game proves it to you because better players own you and you blame the game.
typical.
Peace B leveling systems are the biggest crutch in the history of video games, your a fool. Ever try playing SOCOM, or Warhawk then? Those would easily fit your needs. Leveling systems though are not a "curtch", but is a helpful incentive to continue playing as it makes you feel rewarded.
SOCOM is dead, well I shouldnt say that more people on there then in this beta.
I've already dominated and moved on from socom, only nerds need an incentive to shoot people in the face. |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.20 22:02:00 -
[54] - Quote
Th3rdSun wrote:Rorek IronBlood wrote:Th3rdSun wrote:Brahma El Indio wrote:
MAG in its current form, even in its beta days beats dust hands down for quality FPS gameplay, despite its own issues such as no clan battle...
Now that's a total crock of $h!7. MAG was great,but now it's a free-for-all where anything goes,because there's no gate keepers to make sure that things aren't getting out of hand. All of the glitching,lag,and lack of players meaning that most of the maps are unavailable to play,make that game worse than getting paper cuts on your genitals. Dust has a long way to go,but I'd rather play this than MAG in it's current state any day. I actually went back to try out MAG last week, and borrowed my friends copy even; what I found was horrible. The game is nothing as it once was, and the players are worse then Warhawk and Warhawkers (which I am). Still the game is horrible now. Anyone who says MAG today is better is day dreaming of nostalgia. Because, let me tell you I have some fond memories of MAG, and it's now an ugly bloated, rotted, viscous, degenerated bile of crap. You know,I still have my copy,and occasionally I'm tempted to go back for a few matches,then I have to slap myself in the face and remember how absolutely horrible it was when I stopped playing around five months ago. I,and others have to realize that MAG is a mere hollowed out husk of a shell that it once was,and those glory days of that game are long gone,and are never coming back.
LolMAGBashing!
Yeah some valid points about glitching and player counts, but if you play Japanese prime time Friday/Saturday nights all game modes are played and all factions have the numbers to play many games of domination......
The point being, that when the games get going, despite the issues, the game play is better than the 1 vs 1 hide and seek on a huge map that dust is.
The very first dust build I played, we the most fun. Can't remember what it was called, but it was the one when they let in the first round of public after Iceland....every build since then, while adding features, has had issues with game play that are never fixed....some are new, but some persistent issues never seem to improve build to build....
In that context, I find playing suppression/sabo on MAG to be more fun than Ambush and Acquisition/Dom/Esc/Int to be more fun than skirmish.
Anyway, as I said in my other post, after November 20 PS2 launch, I'll probably stay away from dust...until its fixed properly, which is a 3-5 year exercise..... |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.10.20 22:09:00 -
[55] - Quote
slap26 wrote:Don't worry the game will survive as a PC port :)
Personally I find this prophecy to be the ultimate certainty for Dust.
It would be easier to develop, and be a much better product on the PC.
CCP must have an agreement with Sony which voids exclusivity if by a certain date, average daily player counts are less than X, or by a certain date, revenue is less than X. I'm sure they would have something like this, so they can protect their investment and port it to the PC.
Personally, I'm doubtful that the full scale potential of Dust will ever be realised on PS3. |
Regis Mark V
91
|
Posted - 2012.10.20 23:31:00 -
[56] - Quote
slap26 wrote:Don't worry the game will survive as a PC port :)
Good luck with Planetside 2 on PC |
Regis Mark V
91
|
Posted - 2012.10.20 23:36:00 -
[57] - Quote
BASSMEANT wrote:"NOBODY wants a game that simply makes you better just because you play it more"
you're high.
that's exactly what happens: you play more, you get better. the game rewards you with unlocking better gear, you play more, you get better.
what you want is "montessori video gaming" = everyone comes in first because the devs do a bunch of handholding to protect you from the facts that you are finding out right now. you weren't as good as you thought you were and now this game proves it to you because better players own you and you blame the game.
typical.
Peace B
That's the problem it's completely devoid of skill. It's whoever has the better gear wins not who is the better player. |
PDIGGY22
Seituoda Taskforce Command Caldari State
189
|
Posted - 2012.10.20 23:40:00 -
[58] - Quote
Regis Mark V wrote:BASSMEANT wrote:"NOBODY wants a game that simply makes you better just because you play it more"
you're high.
that's exactly what happens: you play more, you get better. the game rewards you with unlocking better gear, you play more, you get better.
what you want is "montessori video gaming" = everyone comes in first because the devs do a bunch of handholding to protect you from the facts that you are finding out right now. you weren't as good as you thought you were and now this game proves it to you because better players own you and you blame the game.
typical.
Peace B That's the problem it's completely devoid of skill. It's whoever has the better gear wins not who is the better player.
yea, knowing the game/maps/modes ect is a huge enough advantage in every other game and too throw more advantages on top of that is crazy.
|
Regis Mark V
91
|
Posted - 2012.10.20 23:45:00 -
[59] - Quote
PDIGGY22 wrote:Regis Mark V wrote:BASSMEANT wrote:"NOBODY wants a game that simply makes you better just because you play it more"
you're high.
that's exactly what happens: you play more, you get better. the game rewards you with unlocking better gear, you play more, you get better.
what you want is "montessori video gaming" = everyone comes in first because the devs do a bunch of handholding to protect you from the facts that you are finding out right now. you weren't as good as you thought you were and now this game proves it to you because better players own you and you blame the game.
typical.
Peace B That's the problem it's completely devoid of skill. It's whoever has the better gear wins not who is the better player. yea, knowing the game/maps/modes ect is a huge enough advantage in every other game and too throw more advantages on top of that is crazy.
Yeah this game isn't you play more you get better. It's you play more get better gear which makes you better. |
PDIGGY22
Seituoda Taskforce Command Caldari State
189
|
Posted - 2012.10.20 23:59:00 -
[60] - Quote
Regis Mark V wrote:PDIGGY22 wrote:Regis Mark V wrote:BASSMEANT wrote:"NOBODY wants a game that simply makes you better just because you play it more"
you're high.
that's exactly what happens: you play more, you get better. the game rewards you with unlocking better gear, you play more, you get better.
what you want is "montessori video gaming" = everyone comes in first because the devs do a bunch of handholding to protect you from the facts that you are finding out right now. you weren't as good as you thought you were and now this game proves it to you because better players own you and you blame the game.
typical.
Peace B That's the problem it's completely devoid of skill. It's whoever has the better gear wins not who is the better player. yea, knowing the game/maps/modes ect is a huge enough advantage in every other game and too throw more advantages on top of that is crazy. Yeah this game isn't you play more you get better. It's you play more get better gear which makes you better.
amazing how some havent figured that out yet, the sad part is they seemed determined to make it work |
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.21 00:01:00 -
[61] - Quote
PDIGGY22 wrote:Regis Mark V wrote:BASSMEANT wrote:"NOBODY wants a game that simply makes you better just because you play it more"
you're high.
that's exactly what happens: you play more, you get better. the game rewards you with unlocking better gear, you play more, you get better.
what you want is "montessori video gaming" = everyone comes in first because the devs do a bunch of handholding to protect you from the facts that you are finding out right now. you weren't as good as you thought you were and now this game proves it to you because better players own you and you blame the game.
typical.
Peace B That's the problem it's completely devoid of skill. It's whoever has the better gear wins not who is the better player. yea, knowing the game/maps/modes ect is a huge enough advantage in every other game and too throw more advantages on top of that is crazy.
Except for the fact that with Dust going to have something around 3000 maps,how can you ever get use to them? You can't.
Unlike every other shooter where you play the same maps over and over and over again until you learn every single nook and cranny,you will actually be in a lot of territories for the first time all the time,putting more emphasis on team play,and not making this just another run and gun shooter,that tries to pass itself off as a squad based shooter.
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.21 00:04:00 -
[62] - Quote
SoTa PoP wrote: Maps are too big, 16 vs 16 for this games idea is too small
You just said it and contradicted yourself right there.The maps aren't too big,it's that the squads are too small.
Seems like there's a new thing to QQ about every single week.
First it's the AR's are OP,then it's the strafe speed,now it's that the maps are too big.
Always something with you people.
|
Regis Mark V
91
|
Posted - 2012.10.21 00:08:00 -
[63] - Quote
Th3rdSun wrote:SoTa PoP wrote: Maps are too big, 16 vs 16 for this games idea is too small
You just said it and contradicted yourself right there.The maps aren't too big,it's that the squads are too small. Seems like there's a new thing to QQ about every single week. First it's the AR's are OP,then it's the strafe speed,now it's that the maps are too big. Always something with you people.
Maps are to big for 16 v 16 increasing squad cap wont make the maps smaller. Only player count can do that. |
Tmills6
Tronhadar Free Guard Minmatar Republic
23
|
Posted - 2012.10.21 00:11:00 -
[64] - Quote
Regis Mark V wrote:
That's the problem it's completely devoid of skill. It's whoever has the better gear wins not who is the better player.
da fauq you talkin about man with tactics you can take out an advanced heavy suit with the starter assault loadout. the skill is in the tactics you use like (sorry howdidthattaste) he is one of the best heavys in the game with great gear and lots of skill but if you sneak up on him you can kill him with an AR easy hell if he is caught out in the open you can kill him with an AR easy. this game takes a lot more skill then lone wolf bunny hoping and I like the way it is. maps are a little large (besides biomass and communication). |
PDIGGY22
Seituoda Taskforce Command Caldari State
189
|
Posted - 2012.10.21 00:24:00 -
[65] - Quote
Th3rdSun wrote:PDIGGY22 wrote:Regis Mark V wrote:BASSMEANT wrote:"NOBODY wants a game that simply makes you better just because you play it more"
you're high.
that's exactly what happens: you play more, you get better. the game rewards you with unlocking better gear, you play more, you get better.
what you want is "montessori video gaming" = everyone comes in first because the devs do a bunch of handholding to protect you from the facts that you are finding out right now. you weren't as good as you thought you were and now this game proves it to you because better players own you and you blame the game.
typical.
Peace B That's the problem it's completely devoid of skill. It's whoever has the better gear wins not who is the better player. yea, knowing the game/maps/modes ect is a huge enough advantage in every other game and too throw more advantages on top of that is crazy. Except for the fact that with Dust going to have something around 3000 maps,how can you ever get use to them? You can't. Unlike every other shooter where you play the same maps over and over and over again until you learn every single nook and cranny,you will actually be in a lot of territories for the first time all the time,putting more emphasis on team play,and not making this just another run and gun shooter,that tries to pass itself off as a squad based shooter.
LOL every single dust map looks like a copy of the previous one, no originality in them at all.
Infact i can make a dust map on unity 3d in about 5 minutes
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.21 00:47:00 -
[66] - Quote
Regis Mark V wrote:Th3rdSun wrote:SoTa PoP wrote: Maps are too big, 16 vs 16 for this games idea is too small
You just said it and contradicted yourself right there.The maps aren't too big,it's that the squads are too small. Seems like there's a new thing to QQ about every single week. First it's the AR's are OP,then it's the strafe speed,now it's that the maps are too big. Always something with you people. Maps are to big for 16 v 16 increasing squad cap wont make the maps smaller. Only player count can do that.
But if the player count on a said "too big" map were increased by say 2x,then all of that open space wouldn't seem like such a big deal.I bet if it were 16 vs 16 on a MAG domo map,that would seem too big too,wouldn't it?see how that works?
Man,I thought I'd never see the day that anyone was actually complaining about a map in a shooter being too big.
|
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.10.21 00:48:00 -
[67] - Quote
PDIGGY22 wrote:Th3rdSun wrote:PDIGGY22 wrote:Regis Mark V wrote:BASSMEANT wrote:"NOBODY wants a game that simply makes you better just because you play it more"
you're high.
that's exactly what happens: you play more, you get better. the game rewards you with unlocking better gear, you play more, you get better.
what you want is "montessori video gaming" = everyone comes in first because the devs do a bunch of handholding to protect you from the facts that you are finding out right now. you weren't as good as you thought you were and now this game proves it to you because better players own you and you blame the game.
typical.
Peace B That's the problem it's completely devoid of skill. It's whoever has the better gear wins not who is the better player. yea, knowing the game/maps/modes ect is a huge enough advantage in every other game and too throw more advantages on top of that is crazy. Except for the fact that with Dust going to have something around 3000 maps,how can you ever get use to them? You can't. Unlike every other shooter where you play the same maps over and over and over again until you learn every single nook and cranny,you will actually be in a lot of territories for the first time all the time,putting more emphasis on team play,and not making this just another run and gun shooter,that tries to pass itself off as a squad based shooter. LOL every single dust map looks like a copy of the previous one, no originality in them at all. Infact i can make a dust map on unity 3d in about 5 minutes
And you know this because you've seen every single Dust map,right?
QFT.
|
PDIGGY22
Seituoda Taskforce Command Caldari State
189
|
Posted - 2012.10.21 00:50:00 -
[68] - Quote
LOL every single dust map looks like a copy of the previous one, no originality in them at all.
Infact i can make a dust map on unity 3d in about 5 minutes [/quote]
And you know this because you've seen every single Dust map,right?
QFT. [/quote]
ive seen enough to know, im not a visionless fan boy. |
Regis Mark V
91
|
Posted - 2012.10.21 01:38:00 -
[69] - Quote
Th3rdSun wrote:Regis Mark V wrote:Th3rdSun wrote:SoTa PoP wrote: Maps are too big, 16 vs 16 for this games idea is too small
You just said it and contradicted yourself right there.The maps aren't too big,it's that the squads are too small. Seems like there's a new thing to QQ about every single week. First it's the AR's are OP,then it's the strafe speed,now it's that the maps are too big. Always something with you people. Maps are to big for 16 v 16 increasing squad cap wont make the maps smaller. Only player count can do that. But if the player count on a said "too big" map were increased by say 2x,then all of that open space wouldn't seem like such a big deal.I bet if it were 16 vs 16 on a MAG domo map,that would seem too big too,wouldn't it?see how that works? Man,I thought I'd never see the day that anyone was actually complaining about a map in a shooter being too big.
Big maps and low player count doesn't mix well at all. Why do you think bf3 players on console constantly ask for player count increase? |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.21 03:41:00 -
[70] - Quote
PDIGGY22 wrote:SoTa PoP wrote:PDIGGY22 wrote:SoTa PoP wrote:no, people want a game EXACTLY like this, but the beta doesn't hold up to the hype CCP made it out to be.
One of the things that made me say "I WANT" is the commander role, playing RTS in an FPS tickled the hell out of me. I was going to specialize that role and be commander like no other, but nope, not even any word about the class.
Maps are too big, 16 vs 16 for this games idea is too small, vehicles either are useless or dominate an unprepared team, and CCP doesn't seem to want to relax our anxiety over this game at all. There's several threads stating how distraught people are by CCP and how they're handling the builds and whipes and yet no reply to even say, "It's okay peeps, this is only half our features compared to the real game."
Oh, but they're more then willing to comment if we bump a recruitment thread. o.0 NOBODY wants a game that simply makes you better just because you play it more, nothing rewarding about killing someone and knowing it was all due to your equipment vs your opponents equipment What? Sorry but I disagree, no one wants another Call of Duty where the only thing you can do to advance is get more (pointless) OP weapons. If I put down 100 hours on this game and the person I'm facing just started, I better own his face, especially considering it costs ISK that gets taken from me on death to be better then him. And to push my point further, militia gear kills well enough of the majority of players. So what if you have to run from a heavy, you'd have to run from a tank too, no difference, both put up ISK to be where they're at. You're given enough starting SP to not be completely useless if you spec right. And if you find you did mess up, start over. A proper reward system is exactly what FPS is missing, but it's also missing RPG elements imo. Killzone 3 was nice, just wasn't much fun once you realized you should grab an LMG and crouch everytime you see an enemy for perfect aim. No one wants another COD? maybe not you but black ops 2 is shaping up to be the highest selling game OF ALL TIME. This game won't put 1% of the numbers online that COD does. There is no incentive to play this game once you've missed out on the head start, newcomers will get destroyed to the point of never wanting to play it again. You need to have balance in a competitive play, and so far, there is not and only seems to get worse every build. Every single good thing about this game is still on PAPER and not one thing in the game play is truly impressive Hell the game still looks the same from the video FROM 2009
You have no idea what you are talking about seriously. None at all. One percent of Call of Duty's highest numbers on at once is about twenty thousand or so and that is going by day two numbers on the Xbox360 from what I remember. As for how it looks though that is subjective, but everytime I hear someone comment about graphics, all I can do is laugh aloud. CCP has already stated they will be seperating players by release and that the level of players you play with will be based off several factors, and there will also be secs with equipment limiters from what I heard in the past. So you are over exaggerating on a lot of ends. I'm not defending everything CCP has done; they have done enough to tick me off, and make me upset. Especially like tonight -- what happened to the mics in-game? However over exaggerting is supperlfous, and unnecessary.
As for your comment about "nerds" and whatnot.. I cannot believe you even used that word, but whatever. It was a suggestion. I do not know you, and I do not know what you have played or not.
Nonetheless this game will easily net twenty-thousand and more. What CCP needs to do is set their priorities straight though. Like not taking vacations or time off during this stage of development, or being so silent about what is happening to a game most of us have a stake in. |
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Sgt Kirk
ZionTCD Legacy Rising
349
|
Posted - 2012.10.21 05:27:00 -
[71] - Quote
Quote:I'll rip your chest hairs out put em in my mouth I'll squash you like I squashed The South. I never told I lie and I won't start now Your'e a horse with a limp I'll put you down. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.10.21 05:51:00 -
[72] - Quote
You guys would argue about the color of sky not being blue, which it isn't. xD
But anyways, I only mentioned CoD because of the popularity it receives, it's a great game, kinda, but do you really want another replica of an old formula? BF3 can get away with it since I can blow a building up, but I'd like to see some more originality, which at least CCP is trying at.
And if you believe any FPS is truly balanced you're fooling yourself. I seem to recall everyone using Fumas in CoDMW2 for a reason. And matches where all the high level people get put on the same team vs the low level people. The idea of balance is both teams being completely equal. How can you possibly achieve that? When this game goes live, anyone with an eve friend will be getting some heavy ISK, so they're at an advantage, should we complain about that? How about that most of the people who will be joining have no connections to Eve at all? I'm sure they'll love getting pounded on from space. Where's the true complaints of balance that actually mean something to the mechanic of the game that CCP is trying to create? These petty ones brought up so far are just smoke compared to the issues comin' up that may make or break this game publicly.
And anyone else says the squads of 4 are too small for a 16v16 game I'm just going to ignore it. It's just... dumb. Maps need to be 24vs24 at the lowest, and still no 6 man squad. I'm sure the people cryin' for more in there squad either just want everyone to play together or want some OP team. I'd prefer if they added a raid style system like MMORPG's use where squads can Q-sync together.
And my last comment: When this game goes live it's going to get SWARMED. There's a ton of hype around DUST and many people are highly interested but didn't get a beta key or weren't willing to pay 20 for one. But more then that, it's FREE. Who the hell wouldn't try out some massive FPS MMORPG that's making gaming history when it costs you nothing and you have the chance to change the galaxy for two games on two separate systems? |
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CCP Frame
C C P C C P Alliance
470
|
Posted - 2012.10.21 05:55:00 -
[73] - Quote
EVE-Offline website is only showing EVE players :)
Nice try, though ;) |
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