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Madison Four
57
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Posted - 2012.10.06 20:28:00 -
[1] - Quote
Apparently some folks didn't get the memo that strafing and jumping are dead and you aren't allowed to do them anymore.
I think it is fairly obvious, based on how most players react to getting shot at, that a lot of players expected this game to be more like Halo than it actually is.
kinda funny watching people in Assault suits immediately start jumping like Kriss Kross as soon as the first bullet hits them. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.10.06 20:32:00 -
[2] - Quote
cool story brother |
GIZMO2606
Pink Fluffy Bounty Hunterz RISE of LEGION
293
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Posted - 2012.10.06 20:33:00 -
[3] - Quote
Inb4nerfbunnyhop |
DUST Fiend
Immobile Infantry
1903
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Posted - 2012.10.06 20:33:00 -
[4] - Quote
You should only "bunny hop" if you're a scout, and you need to be careful about it. I've noticed a marked decrease in effectiveness against heavies with HMGs. Before, you could usually hop over their line of fire, close the distance and take them out. Now, I get lit up every time I try, so I just disengage and look for a better approach. |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
123
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Posted - 2012.10.06 20:34:00 -
[5] - Quote
I never really understood the argument for the inclusion of bunny-hopping and high strafe speeds anyways. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
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Posted - 2012.10.06 20:35:00 -
[6] - Quote
not going to lie I miss my scouts strafing and turning speed
RIP scout suit |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
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Posted - 2012.10.06 20:36:00 -
[7] - Quote
Since they did the huge mistake of nerfing strafing, jumping is one of the last things a person has left to try and dodge.
I dont know why they listened to the whinny crowd that can not shoot moving targets. There is just no valid argument to taking away strafing. |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
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Posted - 2012.10.06 20:38:00 -
[8] - Quote
To add insult to injury they ruined the SMG by switching the skill DMG bonus for the kick back bonus. I use to love using the SMG as my main weapon, but now I have to use this damn AR. |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
123
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Posted - 2012.10.06 20:38:00 -
[9] - Quote
SILENTSAM 69 wrote:To add insult to injury they ruined the SMG by switching the skill DMG bonus for the kick back bonus. I use to love using the SMG as my main weapon, but now I have to use this damn AR.
There shouldn't be *any* way to dodge gunshots. They're freaking gunshots. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.10.06 20:39:00 -
[10] - Quote
Idk about you guys, but anyone dis like being able to jump with really low stamina and only going a few inches and wasting your stamina on the worthless jump? |
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Sleepy Zan
Internal Error. Negative-Feedback
2047
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Posted - 2012.10.06 20:40:00 -
[11] - Quote
Matobar wrote:SILENTSAM 69 wrote:To add insult to injury they ruined the SMG by switching the skill DMG bonus for the kick back bonus. I use to love using the SMG as my main weapon, but now I have to use this damn AR. There shouldn't be *any* way to dodge gunshots. They're freaking gunshots. Still a little more strafing speed would be nice. Now the winner of a 1v1 is based purely on positioning and whoever pulls the trigger first. |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
123
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Posted - 2012.10.06 20:40:00 -
[12] - Quote
The stamina-soaking jump always did strike me as odd, yeah, but it's whatever. I've never died because of it. |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
123
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Posted - 2012.10.06 20:41:00 -
[13] - Quote
Sleepy Zan wrote:Matobar wrote:SILENTSAM 69 wrote:To add insult to injury they ruined the SMG by switching the skill DMG bonus for the kick back bonus. I use to love using the SMG as my main weapon, but now I have to use this damn AR. There shouldn't be *any* way to dodge gunshots. They're freaking gunshots. Still a little more strafing speed would be nice. Now the winner of a 1v1 is based purely on positioning and whoever pulls the trigger first.
I don't understand what you're trying to say. Shooting first and having the better position is what FPS is supposed to be about. Why are you complaining? |
Sleepy Zan
Internal Error. Negative-Feedback
2047
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Posted - 2012.10.06 20:46:00 -
[14] - Quote
Matobar wrote:Sleepy Zan wrote:Matobar wrote:SILENTSAM 69 wrote:To add insult to injury they ruined the SMG by switching the skill DMG bonus for the kick back bonus. I use to love using the SMG as my main weapon, but now I have to use this damn AR. There shouldn't be *any* way to dodge gunshots. They're freaking gunshots. Still a little more strafing speed would be nice. Now the winner of a 1v1 is based purely on positioning and whoever pulls the trigger first. I don't understand what you're trying to say. Shooting first and having the better position is what FPS is supposed to be about. Why are you complaining? I just don't like the helplessness of moving like a bloated turtle so anyone can keep there gun on you while they shoot, no skill required. Scout suit is useless and if your getting shot in the back, thanks to no turning speed, you have next to no chance surviving. |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.10.06 20:50:00 -
[15] - Quote
Matobar wrote:SILENTSAM 69 wrote:To add insult to injury they ruined the SMG by switching the skill DMG bonus for the kick back bonus. I use to love using the SMG as my main weapon, but now I have to use this damn AR. There shouldn't be *any* way to dodge gunshots. They're freaking gunshots.
its a video game an unrealistic video in an unrealistic game video chill Sergeant Realism not everything has to be "real" |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
123
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Posted - 2012.10.06 20:51:00 -
[16] - Quote
Sleepy Zan wrote:Matobar wrote:Sleepy Zan wrote:Matobar wrote:SILENTSAM 69 wrote:To add insult to injury they ruined the SMG by switching the skill DMG bonus for the kick back bonus. I use to love using the SMG as my main weapon, but now I have to use this damn AR. There shouldn't be *any* way to dodge gunshots. They're freaking gunshots. Still a little more strafing speed would be nice. Now the winner of a 1v1 is based purely on positioning and whoever pulls the trigger first. I don't understand what you're trying to say. Shooting first and having the better position is what FPS is supposed to be about. Why are you complaining? I just don't like the helplessness of moving like a bloated turtle so anyone can keep there gun on you while they shoot, no skill required. Scout suit is useless and if your getting shot in the back, thanks to no turning speed, you have next to no chance surviving.
I would say that "moving like a bloated turtle" is somewhat of an overstatement. Besides, like I said before, if you have a better position and shoot first, you shouldn't die, especially if your opponent moves as slowly as you say. And if you're stuck in a bad situation, then you can treat your inevitable death as a learning experience, because now you know not to do whatever it was you just did which got you killed. As for getting shot in the back, I would say the best way to avoid that is to check the minimap regularly and to travel with a squad.
Besides, most snipers use the Scout suit, if I'm not mistaken. And I saw quite a few running around with shotguns yesterday. So your point about them being useless really doesn't make sense. |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
123
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Posted - 2012.10.06 20:53:00 -
[17] - Quote
Mavado V Noriega wrote:Matobar wrote:SILENTSAM 69 wrote:To add insult to injury they ruined the SMG by switching the skill DMG bonus for the kick back bonus. I use to love using the SMG as my main weapon, but now I have to use this damn AR. There shouldn't be *any* way to dodge gunshots. They're freaking gunshots. its a video game an unrealistic video in an unrealistic game video chill Sergeant Realism not everything has to be "real"
Who said I was talking about realism? I'm saying that if you happen upon an enemy, you should be able to shoot at him without having to compensate for his ability to move faster than a rabbit on caffeine. I mean really, these are clones in heavy armor, I don't think they should be able to to moonwalk and jump around their opponents willy nilly. Is it too much to ask for a shooter based on your ability to find a good firing spot? Or do we all need a special "get out of danger" button because we don't like dying? |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.06 21:00:00 -
[18] - Quote
Matobar wrote:I would say that "moving like a bloated turtle" is somewhat of an overstatement. Besides, like I said before, if you have a better position and shoot first, you should die, especially if your opponent moves as slowly as you say. And if you're stuck in a bad situation, then you can treat your inevitable death as a learning experience, because now you know not to do whatever it was you just did which got you killed. As for getting shot in the back, I would say the best way to avoid that is to check the minimap regularly and to travel with a squad.
Besides, most snipers use the Scout suit, if I'm not mistaken. And I saw quite a few running around with shotguns yesterday. So your point about them being useless really doesn't make sense. Yes I have seen those scout suits as well and they are killed almost effortlessly. And now in this game player skill is not rewarded, now its blob warfare and OBs. It takes no skill what so ever to target someone and lay on a stream of damage so now the only solution seems to be playing peek-a-boo from behind cover. |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
123
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Posted - 2012.10.06 21:04:00 -
[19] - Quote
Sleepy Zan wrote:Matobar wrote:I would say that "moving like a bloated turtle" is somewhat of an overstatement. Besides, like I said before, if you have a better position and shoot first, you should die, especially if your opponent moves as slowly as you say. And if you're stuck in a bad situation, then you can treat your inevitable death as a learning experience, because now you know not to do whatever it was you just did which got you killed. As for getting shot in the back, I would say the best way to avoid that is to check the minimap regularly and to travel with a squad.
Besides, most snipers use the Scout suit, if I'm not mistaken. And I saw quite a few running around with shotguns yesterday. So your point about them being useless really doesn't make sense. Yes I have seen those scout suits as well and they are killed almost effortlessly. And now in this game player skill is not rewarded, now its blob warfare and OBs. It takes no skill what so ever to target someone and lay on a stream of damage so now the only solution seems to be playing peek-a-boo from behind cover.
I'm really having trouble following your logic here.
First you say scout suits get killed easily. But if they get killed so easily, people wouldn't use them. And yet, we've both said we've seen people using them. Why would people continue using something you say is worthless?
I'm also not understanding how there's no skill involved in this game. Isn't aiming well and quickly a skill? What about knowing which fights to jump into and which to run away from? How to attack an objective? Just because the skillsets may differ doesn't mean there's no skill involved. And FYI, what you call blob warfare I call team-based combat ;)
EDIT: I'd also like to repeat myself in saying that I'm having trouble understanding exactly *why* it is you're complaining. FPS is based on advantageous positioning and skill with aiming and firing a variety of weapons, not "who-can-dodge-the-most-incoming-fire." |
GIZMO2606
Pink Fluffy Bounty Hunterz RISE of LEGION
293
|
Posted - 2012.10.06 21:09:00 -
[20] - Quote
DUST 514, were players expect other players to stand still and not move while getting shot. Enlist today bruh. |
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Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
123
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Posted - 2012.10.06 21:12:00 -
[21] - Quote
GIZMO2606 wrote:DUST 514, were players expect other players to stand still and not move while getting shot. Enlist today bruh.
There's a difference between moving to avoid getting shot and running circles around your opponent. I'm all for sprinting to cover or adjusting my position for a better shot.
EDIT: Still, an enemy standing still while I shoot them does sound nice. Feel free to try it |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.10.06 21:12:00 -
[22] - Quote
Madison Four wrote:Apparently some folks didn't get the memo that strafing and jumping are dead and you aren't allowed to do them anymore.
I think it is fairly obvious, based on how most players react to getting shot at, that a lot of players expected this game to be more like Halo than it actually is.
kinda funny watching people in Assault suits immediately start jumping like Kriss Kross as soon as the first bullet hits them.
How does it not work anymore, from what I can tell when I stand still I get shot.. if I move left right left right left right.. I take ALOT less damage.. and kill the guy in front of me while scoped in doing my left right left right |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
|
Posted - 2012.10.06 21:12:00 -
[23] - Quote
Matobar wrote:Mavado V Noriega wrote:Matobar wrote:SILENTSAM 69 wrote:To add insult to injury they ruined the SMG by switching the skill DMG bonus for the kick back bonus. I use to love using the SMG as my main weapon, but now I have to use this damn AR. There shouldn't be *any* way to dodge gunshots. They're freaking gunshots. its a video game an unrealistic video in an unrealistic game video chill Sergeant Realism not everything has to be "real" Who said I was talking about realism? I'm saying that if you happen upon an enemy, you should be able to shoot at him without having to compensate for his ability to move faster than a rabbit on caffeine. I mean really, these are clones in heavy armor, I don't think they should be able to to moonwalk and jump around their opponents willy nilly. Is it too much to ask for a shooter based on your ability to find a good firing spot? Or do we all need a special "get out of danger" button because we don't like dying?
Good point, in fairness most of us would not have a issue with themtrying to get to cover or what ever but thats what sprint is for what people want boosted is strafing which effectivly meen they want to spin around and return fire while dodging bullets and win which if you ask me is a tad unreasonable as far as the tactical vrs arcady shooter goes as that would effectivly be going 100% their side. |
Shiro Mokuzan
GunFall Mobilization Covert Intervention
106
|
Posted - 2012.10.06 21:13:00 -
[24] - Quote
Matobar wrote:I never really understood the argument for the inclusion of bunny-hopping and high strafe speeds anyways. Some people just want all FPSes to be fast-paced arena shooters. They don't seem to understand that there are different types and if they don't like a particular game, that's okay. |
Shiro Mokuzan
GunFall Mobilization Covert Intervention
106
|
Posted - 2012.10.06 21:15:00 -
[25] - Quote
Matobar wrote:SILENTSAM 69 wrote:To add insult to injury they ruined the SMG by switching the skill DMG bonus for the kick back bonus. I use to love using the SMG as my main weapon, but now I have to use this damn AR. There shouldn't be *any* way to dodge gunshots. They're freaking gunshots. *ding ding* We have a winner.
This is why people use cover in real life and the same reason we should use it games. |
GIZMO2606
Pink Fluffy Bounty Hunterz RISE of LEGION
293
|
Posted - 2012.10.06 21:16:00 -
[26] - Quote
Matobar wrote:GIZMO2606 wrote:DUST 514, were players expect other players to stand still and not move while getting shot. Enlist today bruh. There's a difference between moving to avoid getting shot and running circles around your opponent. I'm all for sprinting to cover or adjusting my position for a better shot. EDIT: Still, an enemy standing still while I shoot them does sound nice. Feel free to try it
There was a difference to moving to avoid getting shot. That was nerfed though because players lacked gun game and had to ask the Devs to a hold their hands. Silly willy. |
Shiro Mokuzan
GunFall Mobilization Covert Intervention
106
|
Posted - 2012.10.06 21:17:00 -
[27] - Quote
Matobar wrote:Sleepy Zan wrote:Matobar wrote:SILENTSAM 69 wrote:To add insult to injury they ruined the SMG by switching the skill DMG bonus for the kick back bonus. I use to love using the SMG as my main weapon, but now I have to use this damn AR. There shouldn't be *any* way to dodge gunshots. They're freaking gunshots. Still a little more strafing speed would be nice. Now the winner of a 1v1 is based purely on positioning and whoever pulls the trigger first. I don't understand what you're trying to say. Shooting first and having the better position is what FPS is supposed to be about. Why are you complaining? Seriously. Having a better position than your opponent is the whole point of combat tactics. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.06 21:17:00 -
[28] - Quote
Matobar wrote:Sleepy Zan wrote:Matobar wrote:I would say that "moving like a bloated turtle" is somewhat of an overstatement. Besides, like I said before, if you have a better position and shoot first, you should die, especially if your opponent moves as slowly as you say. And if you're stuck in a bad situation, then you can treat your inevitable death as a learning experience, because now you know not to do whatever it was you just did which got you killed. As for getting shot in the back, I would say the best way to avoid that is to check the minimap regularly and to travel with a squad.
Besides, most snipers use the Scout suit, if I'm not mistaken. And I saw quite a few running around with shotguns yesterday. So your point about them being useless really doesn't make sense. Yes I have seen those scout suits as well and they are killed almost effortlessly. And now in this game player skill is not rewarded, now its blob warfare and OBs. It takes no skill what so ever to target someone and lay on a stream of damage so now the only solution seems to be playing peek-a-boo from behind cover. I'm really having trouble following your logic here. First you say scout suits get killed easily. But if they get killed so easily, people wouldn't use them. And yet, we've both said we've seen people using them. Why would people continue using something you say is worthless? I'm also not understanding how there's no skill involved in this game. Isn't aiming well and quickly a skill? What about knowing which fights to jump into and which to run away from? How to attack an objective? Just because the skillsets may differ doesn't mean there's no skill involved. And FYI, what you call blob warfare I call team-based combat ;) EDIT: I'd also like to repeat myself in saying that I'm having trouble understanding exactly *why* it is you're complaining. FPS is based on advantageous positioning and skill with aiming and firing a variety of weapons, not "who-can-dodge-the-most-incoming-fire." A couple of reasons for the scout suit 1 being the dragonfly suit is absolutely free and 2 it takes time for people to learn. Why did people try to use swarms as anti infantry last build? have you been killed by these scout suits coming at you with shot guns? And I can tell you there is no problem counter sniping the ones with snipers.
Also I am all for teamwork and it does take some know-how to move through the battle field, figuring out what to engage and what to avoid, and some strategy when taking objectives. Only problem I have is that the individual is crippled, yes there does take some skill to target opponents in this build, but thanks to the limitations imposed on you from movement speed there is a bar and as soon as you pass that skill bar your good to go. |
Matobar
Pink Fluffy Bounty Hunterz RISE of LEGION
123
|
Posted - 2012.10.06 21:18:00 -
[29] - Quote
GIZMO2606 wrote:Matobar wrote:GIZMO2606 wrote:DUST 514, were players expect other players to stand still and not move while getting shot. Enlist today bruh. There's a difference between moving to avoid getting shot and running circles around your opponent. I'm all for sprinting to cover or adjusting my position for a better shot. EDIT: Still, an enemy standing still while I shoot them does sound nice. Feel free to try it There was a difference to moving to avoid getting shot. That was nerfed though because players lacked gun game and had to ask the Devs to a hold their hands. Silly willy.
It wasn't nerfed at all. It's called sprinting. |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
|
Posted - 2012.10.06 21:20:00 -
[30] - Quote
GIZMO2606 wrote:Matobar wrote:GIZMO2606 wrote:DUST 514, were players expect other players to stand still and not move while getting shot. Enlist today bruh. There's a difference between moving to avoid getting shot and running circles around your opponent. I'm all for sprinting to cover or adjusting my position for a better shot. EDIT: Still, an enemy standing still while I shoot them does sound nice. Feel free to try it There was a difference to moving to avoid getting shot. That was nerfed though because players lacked gun game and had to ask the Devs to a hold their hands. Silly willy.
Sprint speed is stillpretty much the same hit detection is now fixed, so moving to avoid getting shot is still there, hell strafe dancing is still there its possible just not quite as easy takes a bit more effort from the playerto be good at it, and also no longer trumps cover, this is the way it should be |
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