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GIZMO2606
Pink Fluffy Bounty Hunterz RISE of LEGION
293
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Posted - 2012.10.06 20:33:00 -
[1] - Quote
Inb4nerfbunnyhop |
GIZMO2606
Pink Fluffy Bounty Hunterz RISE of LEGION
293
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Posted - 2012.10.06 21:09:00 -
[2] - Quote
DUST 514, were players expect other players to stand still and not move while getting shot. Enlist today bruh. |
GIZMO2606
Pink Fluffy Bounty Hunterz RISE of LEGION
293
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Posted - 2012.10.06 21:16:00 -
[3] - Quote
Matobar wrote:GIZMO2606 wrote:DUST 514, were players expect other players to stand still and not move while getting shot. Enlist today bruh. There's a difference between moving to avoid getting shot and running circles around your opponent. I'm all for sprinting to cover or adjusting my position for a better shot. EDIT: Still, an enemy standing still while I shoot them does sound nice. Feel free to try it
There was a difference to moving to avoid getting shot. That was nerfed though because players lacked gun game and had to ask the Devs to a hold their hands. Silly willy. |
GIZMO2606
Pink Fluffy Bounty Hunterz RISE of LEGION
293
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Posted - 2012.10.06 21:40:00 -
[4] - Quote
Shiro Mokuzan wrote:Matobar wrote:GIZMO2606 wrote:Matobar wrote:GIZMO2606 wrote:DUST 514, were players expect other players to stand still and not move while getting shot. Enlist today bruh. There's a difference between moving to avoid getting shot and running circles around your opponent. I'm all for sprinting to cover or adjusting my position for a better shot. EDIT: Still, an enemy standing still while I shoot them does sound nice. Feel free to try it There was a difference to moving to avoid getting shot. That was nerfed though because players lacked gun game and had to ask the Devs to a hold their hands. Silly willy. It wasn't nerfed at all. It's called sprinting. Exactly. You can still move quite fast, you just can't move fast and shoot at the same time. Taking fire out in the open? Sprint for cover and counter-attack. This is what I do and it works, especially as a scout.
Sprinting doesn't exist when you start firing your gun or ADS. Your movement becomes that of a turtle. Taking away the ability to strafe takes away from the gun game aspect. Players cried and QQ'd that couldn't strafe and shoot at the same time so they asked the Devs to hold their hands and nerf it. Pretty much dub down the game play and made the game into who had better gear now. Skill doesn't apply to this game now. It's so easy to go 30+ kills a game with under 10 deaths because this aspect was removed.
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GIZMO2606
Pink Fluffy Bounty Hunterz RISE of LEGION
293
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Posted - 2012.10.06 21:54:00 -
[5] - Quote
Matobar wrote:Once again, I refer you to my previous post listing lots of things that require skill that ARE currently in this game. As for strafing and aiming, from a realism standpoint, I think that make sense. How can you accurately aim and sidestep like a cheetah at the same time? And I have no idea what you mean by saying the gun-play aspect of the game is diminished by removing the lightning-strafe ability. I've already said, multiple times, that the core of and FPS is aiming well, firing accurately and first, and shooting from a better position. None of that involves moving really really fast.
Realism... what does realism have to do with a game that takes play on planets and set it space? Secondly, who uses realism in a video game? Strafing was an unneeded nerf just like if bunny hoping was nerfed it would be another unneeded nerf. |
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