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Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 17:16:00 -
[1] - Quote
EDIT:
Confirmed bug. Edited thread title/material accordingly and started new thread in the appropriate sub-forum. |
Sentient Archon
Red Star.
690
|
Posted - 2012.10.03 17:19:00 -
[2] - Quote
Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
Dude! I fail to understand how you loose so many suits and not have enough Isk to buy more! Are you going positive or negative in the games? I dont mean to be rude but if you dont have enough isk to buy militia stuff you probably want to find a corp that will train you! |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 17:20:00 -
[3] - Quote
Sentient Archon wrote:Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue? Dude! I fail to understand how you loose so many suits and not have enough Isk to buy more! Are you going positive or negative in the games? I dont mean to be rude but if you dont have enough isk to buy militia stuff you probably want to find a corp that will train you!
Nah - had a 3.85 kill death ratio (average) last build but my current fit (close quarters specialization) doesn't warrant much success with the new hit detection system combined with a variety of other issues. just noticed this problem recently and decided to press it and see what happened. |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 17:22:00 -
[4] - Quote
You can easily recreate the starter fits. Just select the Assault - XXX suit when creating a new fit, instant starter fit.
Also: Dragonfly suit + Tox SMG are a valid fit. You should be able to earn a few ISK with that. |
dent 308
Subdreddit Test Alliance Please Ignore
967
|
Posted - 2012.10.03 17:23:00 -
[5] - Quote
Last build I went full on smg. That doesn't seem to fit with this build. I am adapting and trying a medium range fit. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 17:24:00 -
[6] - Quote
dent 308 wrote:Last build I went full on smg. That doesn't seem to fit with this build. I am adapting and trying a medium range fit.
S'what I'm doing. I specialized AV because it was very difficult to utilize last build so this build I'm going nightmare mode. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 17:25:00 -
[7] - Quote
Mira Adari wrote:You can easily recreate the starter fits. Just select the Assault - XXX suit when creating a new fit, instant starter fit.
Also: Dragonfly suit + Tox SMG are a valid fit. You should be able to earn a few ISK with that.
Not enough to cover my losses it seems |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.10.03 17:25:00 -
[8] - Quote
Between Losing suits and buying new skills I can be in the same position as this guy. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 17:32:00 -
[9] - Quote
Officially out of suits and can't afford to restock |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 17:34:00 -
[10] - Quote
Aeon Amadi wrote:Mira Adari wrote:You can easily recreate the starter fits. Just select the Assault - XXX suit when creating a new fit, instant starter fit.
Also: Dragonfly suit + Tox SMG are a valid fit. You should be able to earn a few ISK with that. Not enough to cover my losses it seems As long as you use Dragonfly + Tox alone, or starter fits, you are losing nothing, or am I missing something?
And a militia fit is what? 5000 ISK or less for a complete fit? You earn that much for joining a match 10sec from the end and not do anything... |
|
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.10.03 17:36:00 -
[11] - Quote
Aeon Amadi wrote:Officially out of suits and can't afford to restock
have you talked to your corp? |
Sentient Archon
Red Star.
690
|
Posted - 2012.10.03 17:36:00 -
[12] - Quote
Aeon Amadi wrote:Officially out of suits and can't afford to restock
Do you have the MAG pack? That should help! What you could do is use the dragonfly and toxin and spawn in a game. Wait at the back till the game gets over. That will give you ISK to restock. I know its a BS move but it would work.
Do you belong to a corp that has good squad leaders? Or do you know anyone that makes a good squad leader and fraggo stuff?
Last night I got a good squad leader and we were making between 200K ISK to 450K ISP per person in almost all games.
Might be a good way to start there. |
843 pano
843 Boot Camp
200
|
Posted - 2012.10.03 17:37:00 -
[13] - Quote
No AUR for BPO items?
Been playing with all BPO stuff and it's pretty good. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 17:42:00 -
[14] - Quote
To answer all of your questions:
1.) The Dragonfly and Toxin suits are free - yes - but militia gear now costs per unit and the costs are rather high. My current fit is around 14,000 isk and I'm making around 90,000 - 120,000 isk a game.
2.) I am in a Corporation as can be seen beneath my name on the left, and just happen to be one of the primary squad leaders ^_^;;;
3.) I shouldn't have to get a hand-out from my corporation. What were to happen if I weren't in a corporation and were more of an introverted solo player?
4.) I don't intend to use Aurum for BPO items for two reasons. a.) because it seems pay-to-win. b.) I'm trying to simulate a player that would not normally have access to those things as not all players will invest in Aurum to play the game.
Edit: I'd imagine I would be a lot better off if I had went into one of my former specializations that I had used in previous builds as I had always had a kill-to-death ratio of above two-to-one. However, I am trying to simulate a player who isn't as skilled and thusly am going with the most difficult specialization this build has to offer which is the Close Quarters Scout build.
With this in mind, if a skilled player can't at least remain in the positives in both ISK and combat effectiveness, we can't honestly expect someone fresh to be able to do so - at this point the player would probably just quit but I've got a pretty obtuse resolve for trying to make it work xD |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.10.03 17:46:00 -
[15] - Quote
Aeon Amadi wrote:To answer all of your questions:
1.) The Dragonfly and Toxin suits are free - yes - but militia gear now costs per unit and the costs are rather high. My current fit is around 14,000 isk and I'm making around 90,000 - 120,000 isk a game.
2.) I am in a Corporation as can be seen beneath my name on the left, and just happen to be one of the primary squad leaders ^_^;;;
3.) I shouldn't have to get a hand-out from my corporation. What were to happen if I weren't in a corporation and were more of an introverted solo player?
4.) I don't intend to use Aurum for BPO items for two reasons. a.) because it seems pay-to-win. b.) I'm trying to simulate a player that would not normally have access to those things as not all players will invest in Aurum to play the game.
4447 sits down Aeon...
"you know Aeon, your just going have to get better..."
|
843 pano
843 Boot Camp
200
|
Posted - 2012.10.03 17:54:00 -
[16] - Quote
understood, enjoy your testing and I look forward to your reports. |
YoUnGcUz
Imperfects Negative-Feedback
67
|
Posted - 2012.10.03 17:57:00 -
[17] - Quote
buy BPO militia gear if u got aur |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 18:00:00 -
[18] - Quote
YoUnGcUz wrote:buy BPO militia gear if u got aur
Read previous posts. |
REGNUM CODEX DEI
46
|
Posted - 2012.10.03 18:01:00 -
[19] - Quote
Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
EDIT: Deleted my starter gear to see what happens when I can't afford militia gear and have no starter suits. Beta testing like a pro xD
your rally bad lol |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 18:02:00 -
[20] - Quote
Aeon Amadi wrote:To answer all of your questions:
1.) The Dragonfly and Toxin suits are free - yes - but militia gear now costs per unit and the costs are rather high. My current fit is around 14,000 isk and I'm making around 90,000 - 120,000 isk a game.
2.) I am in a Corporation as can be seen beneath my name on the left, and just happen to be one of the primary squad leaders ^_^;;;
3.) I shouldn't have to get a hand-out from my corporation. What were to happen if I weren't in a corporation and were more of an introverted solo player?
4.) I don't intend to use Aurum for BPO items for two reasons. a.) because it seems pay-to-win. b.) I'm trying to simulate a player that would not normally have access to those things as not all players will invest in Aurum to play the game.
Edit: I'd imagine I would be a lot better off if I had went into one of my former specializations that I had used in previous builds as I had always had a kill-to-death ratio of above two-to-one. However, I am trying to simulate a player who isn't as skilled and thusly am going with the most difficult specialization this build has to offer which is the Close Quarters Scout build.
With this in mind, if a skilled player can't at least remain in the positives in both ISK and combat effectiveness, we can't honestly expect someone fresh to be able to do so - at this point the player would probably just quit but I've got a pretty obtuse resolve for trying to make it work xD I have a closed quarter scout suit with a shotgun, and while he dies in seconds, he also is very fast. I can take out groups of up to three people with it, depending on how well prepared I am, how they are positioned, the terrain (and lady luck of course). But I don't use it exclusively. It all depends on the situation. But even with a 14000 ISK fit, you can die about 8-12 times in a match and still stay positive. Even I can do that with my scout alone, and I would not describe myself as the most skilled player (together with my horrible latency of up to 2s).
And as I said, you can ALWAYS recreate the starter fits, if you deleted them. There is never a situation where you can't play because you don't have the ISK to afford a fit, just like you always have a rookie ship in EVE.
And if the class you chose doesn't work for you, field something else. Even the stupidest player will get behind that, so you don't need to simulate someone who doesn't |
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 18:05:00 -
[21] - Quote
Mira Adari wrote:Aeon Amadi wrote:To answer all of your questions:
1.) The Dragonfly and Toxin suits are free - yes - but militia gear now costs per unit and the costs are rather high. My current fit is around 14,000 isk and I'm making around 90,000 - 120,000 isk a game.
2.) I am in a Corporation as can be seen beneath my name on the left, and just happen to be one of the primary squad leaders ^_^;;;
3.) I shouldn't have to get a hand-out from my corporation. What were to happen if I weren't in a corporation and were more of an introverted solo player?
4.) I don't intend to use Aurum for BPO items for two reasons. a.) because it seems pay-to-win. b.) I'm trying to simulate a player that would not normally have access to those things as not all players will invest in Aurum to play the game.
Edit: I'd imagine I would be a lot better off if I had went into one of my former specializations that I had used in previous builds as I had always had a kill-to-death ratio of above two-to-one. However, I am trying to simulate a player who isn't as skilled and thusly am going with the most difficult specialization this build has to offer which is the Close Quarters Scout build.
With this in mind, if a skilled player can't at least remain in the positives in both ISK and combat effectiveness, we can't honestly expect someone fresh to be able to do so - at this point the player would probably just quit but I've got a pretty obtuse resolve for trying to make it work xD I have a closed quarter scout suit with a shotgun, and while he dies in seconds, he also is very fast. I can take out groups of up to three people with it, depending on how well prepared I am, how they are positioned, the terrain (and lady luck of course). But I don't use it exclusively. It all depends on the situation. But even with a 14000 ISK fit, you can die about 12 times in a match and still stay positive. Even I can do that with my scout alone, and I would not describe myself as the most skilled player (together with my horrible latency of up to 2s). And as I said, you can ALWAYS recreate the starter fits, if you deleted them. There is never a situation where you can't play because you don't have the ISK to afford a fit, just like you always have a rookie ship in EVE. And if the class you chose doesn't work for you, field something else. Even the stupidest player will get behind that, so you don't need to simulate someone who doesn't
Two issues with that:
1.) Not so much 12 fits as 6-7. It's very difficult to get ISK when you're not contributing as much as the next guy x-x; 2.) True about fielding something - BUT - you shouldn't -have- to do that. A player should be able to specialize in what they want, not what they have to. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 18:06:00 -
[22] - Quote
REGNUM CODEX DEI wrote:Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
EDIT: Deleted my starter gear to see what happens when I can't afford militia gear and have no starter suits. Beta testing like a pro xD your rally bad lol
Read the rest of the thread please. |
Wakko03
Better Hide R Die
134
|
Posted - 2012.10.03 18:08:00 -
[23] - Quote
& CCP wants to make money.... 200 Aurum out of the 40,000 I got and I am sitting on 5 million isk.....which will be eaten by attempt to go into dropships again.
I'm guessing your Logi guys weren't able to revive you.
Once I had 2 mil in the bank, I started using Basic gear that I had enough SP to unlock..... from there my ISK went up to the 250,000 mark, with a good squad leader, even with basic and dying a ton in games I still made money somehow. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 18:13:00 -
[24] - Quote
Wakko03 wrote:& CCP wants to make money.... 200 Aurum out of the 40,000 I got and I am sitting on 5 million isk.....which will be eaten by attempt to go into dropships again.
I'm guessing your Logi guys weren't able to revive you.
Once I had 2 mil in the bank, I started using Basic gear that I had enough SP to unlock..... from there my ISK went up to the 250,000 mark, with a good squad leader, even with basic and dying a ton in games I still made money somehow.
That's a nice story but it still doesn't address the issue at hand lol. Some players are simply not going to be able/want to purchase Aurum and if they hit a situation like this where they're stonewalled into using Starter Fits just to get enough ISK for their skill books. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.10.03 18:17:00 -
[25] - Quote
Spend less isk until you get better skills, that's all there is to it. I'm far from a hardcore player and I had over 15 million isk at the end of the last build, and I'm sitting on 2 million right now. I mostly use the starter fits, or modified militia fits that cost me around 5000 isk per death. The only time I wind up spending most of my isk earned in a match replacing my losses is when I say **** it and go hog wild with laser rifles the whole match. Because lazorz are awesome. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.10.03 18:17:00 -
[26] - Quote
What some folks don't realize is that your starter fits DO cost ISK now. Nothing is free anymore.
You can purchase the old Militia BPO's from previous builds with AUR, but he is testing what would happen to a new player who did not purchase the Merc pack.
The result is that it IS possible to run out of ISK and not be able to play.
Now I can see this happening to an average player if they went and spent most of thier ISK on skill books before stocking up on suits and then had a run of bad luck on the battlefield. |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 18:21:00 -
[27] - Quote
At the beginning I also used only starter fits, since I wanted to spend my ISK on skill books. I was not making much ISK with them, but once I had most of the skills I wanted, I spent ISK on equipment and also died less (because of the better equipment and the skills learned), thus making more ISK. The starter fits might not be as versatile as militia suits (since there are only 4), but they are exactly as efficient (since they ARE militia fits). You can also easily modify an existing starter fit (for example switch the AR with a militia shotgun) and make a really cheap fit that suits your needs (you then only have to pay for the weapon). The only limitation is that you can't remove starter fit items, only replace them. (And sadly starter fits now all use the assault suit)
Skihids wrote:What some folks don't realize is that your starter fits DO cost ISK now. . Starter fits don't cost anything. I use one that I edited to use a standard sniper rifle. I only pay for the rifle. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 18:24:00 -
[28] - Quote
Kristoff Atruin wrote:Spend less isk until you get better skills, that's all there is to it. I'm far from a hardcore player and I had over 15 million isk at the end of the last build, and I'm sitting on 2 million right now. I mostly use the starter fits, or modified militia fits that cost me around 5000 isk per death. The only time I wind up spending most of my isk earned in a match replacing my losses is when I say **** it and go hog wild with laser rifles the whole match. Because lazorz are awesome.
It's all militia gear - it's not about spending less isk it's about being able to afford the baseline materials for the fit that I want to specialize in. |
Goric Rumis
Amarr Templars Amarr Empire
80
|
Posted - 2012.10.03 18:29:00 -
[29] - Quote
Aeon Amadi wrote:2.) True about fielding something - BUT - you shouldn't -have- to do that. A player should be able to specialize in what they want, not what they have to. Only to an extent. If you're really terrible at something, it makes sense that it wouldn't be a sustainable activity. If you really want to learn that specialization, you can do something that earns you cash and then use that cash to fund your learning curve. Sure you'll be losing money at first, but there are always start-up costs when you're trying to create a new business. And sometimes that business fails, and you have to get over it and do something else. |
Will Navidson2
Doomheim
6
|
Posted - 2012.10.03 18:29:00 -
[30] - Quote
Aeon I do believe you can setup a starter fit again if "accidentally" deleted. Go in the fitting menu and build new suit, all starter suits should be there free of charge. I do understand the issue a CCP knows it too. I remember in another post it was stated if you can not make enough funds to keep your suits you will have to go back to starter fits. Starter fits will always be free and are available if they were deleted. |
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Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.10.03 18:32:00 -
[31] - Quote
Mira Adari wrote:At the beginning I also used only starter fits, since I wanted to spend my ISK on skill books. I was not making much ISK with them, but once I had most of the skills I wanted, I spent ISK on equipment and also died less (because of the better equipment and the skills learned), thus making more ISK. The starter fits might not be as versatile as militia suits (since there are only 4), but they are exactly as efficient (since they ARE militia fits). You can also easily modify an existing starter fit (for example switch the AR with a militia shotgun) and make a really cheap fit that suits your needs (you then only have to pay for the weapon). The only limitation is that you can't remove starter fit items, only replace them. (And sadly starter fits now all use the assault suit) Skihids wrote:What some folks don't realize is that your starter fits DO cost ISK now. . Starter fits don't cost anything. I use one that I edited to use a standard sniper rifle. I only pay for the rifle.
Are you sure? Because that would seem to defeat the purpose of making militia items cost ISK. It would also create a third and very odd classification of gear, Non-BPO items that when grouped together become BPO. |
Tyler Hall
Algintal Core Gallente Federation
47
|
Posted - 2012.10.03 18:39:00 -
[32] - Quote
Sentient Archon wrote:Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue? Dude! I fail to understand how you loose so many suits and not have enough Isk to buy more! Are you going positive or negative in the games? I dont mean to be rude but if you dont have enough isk to buy militia stuff you probably want to find a corp that will train you!
A lot o times a dedicated medic/repair guy will go minus 2 to 5, and barely make any isk. if any at all for that matter. don't get me wrong though, you can also really make some bank too. you really need to find a group to run with. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 18:40:00 -
[33] - Quote
Goric Rumis wrote:Aeon Amadi wrote:2.) True about fielding something - BUT - you shouldn't -have- to do that. A player should be able to specialize in what they want, not what they have to. Only to an extent. If you're really terrible at something, it makes sense that it wouldn't be a sustainable activity. If you really want to learn that specialization, you can do something that earns you cash and then use that cash to fund your learning curve. Sure you'll be losing money at first, but there are always start-up costs when you're trying to create a new business. And sometimes that business fails, and you have to get over it and do something else.
The reason I'm not doing good with it is because it's the underdog specialization at the moment. Three things are playing into the difficulty aspect of this - and subsequently the reason why I'm not doing as well as I should with the Close Quarters Scout.
1.) Bullets slow you down when they hit you. 2.) Hit detection system was improved (dramatically). 3.) Strafe speeds were nerfed - and I don't think they're dynamic. Essentially what I mean by that is that a scout suit strafes at the same speed(s) as a heavy.
So, I think it's important to balance test this. The issue with not being able to afford militia gear came as a consequence of the larger issue which I have mentioned in a completely different (but very much related) thread. |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 18:41:00 -
[34] - Quote
Skihids wrote:Mira Adari wrote:At the beginning I also used only starter fits, since I wanted to spend my ISK on skill books. I was not making much ISK with them, but once I had most of the skills I wanted, I spent ISK on equipment and also died less (because of the better equipment and the skills learned), thus making more ISK. The starter fits might not be as versatile as militia suits (since there are only 4), but they are exactly as efficient (since they ARE militia fits). You can also easily modify an existing starter fit (for example switch the AR with a militia shotgun) and make a really cheap fit that suits your needs (you then only have to pay for the weapon). The only limitation is that you can't remove starter fit items, only replace them. (And sadly starter fits now all use the assault suit) Skihids wrote:What some folks don't realize is that your starter fits DO cost ISK now. . Starter fits don't cost anything. I use one that I edited to use a standard sniper rifle. I only pay for the rifle. Are you sure? Because that would seem to defeat the purpose of making militia items cost ISK. It would also create a third and very odd classification of gear, Non-BPO items that when grouped together become BPO. Yes I am sure. Starter fits don't disappear, they don't even have e number next to them telling you how many you have available. The downside of starter fits is the lack of versatility. There are only four of them, all with assault suits. If you want something different, you need to replace at least one item with a standard militia item and pay for that one item. You could make a fit that costs less than 500ISK that way. Of course, the ability to modify them is limited by PG/CPU, since you can not remove items from a starter fit, only replace them. Good luck trying to fit an militia drop uplink to a starter fit Also the only fits you can get unlimited, are assault, since all starter fits are assault. If you want to make a scout suit, you can't start with a starter fit and modify it, you have to completely build it from militia items from the store and pay for each and every item. |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.10.03 18:44:00 -
[35] - Quote
Skihids wrote:Mira Adari wrote:At the beginning I also used only starter fits, since I wanted to spend my ISK on skill books. I was not making much ISK with them, but once I had most of the skills I wanted, I spent ISK on equipment and also died less (because of the better equipment and the skills learned), thus making more ISK. The starter fits might not be as versatile as militia suits (since there are only 4), but they are exactly as efficient (since they ARE militia fits). You can also easily modify an existing starter fit (for example switch the AR with a militia shotgun) and make a really cheap fit that suits your needs (you then only have to pay for the weapon). The only limitation is that you can't remove starter fit items, only replace them. (And sadly starter fits now all use the assault suit) Skihids wrote:What some folks don't realize is that your starter fits DO cost ISK now. . Starter fits don't cost anything. I use one that I edited to use a standard sniper rifle. I only pay for the rifle. Are you sure? Because that would seem to defeat the purpose of making militia items cost ISK. It would also create a third and very odd classification of gear, Non-BPO items that when grouped together become BPO. starter fits are 100% free, which is why you see an infinity symbol next to them and not a number. if you change something in that start fit you still have to pay for the item you changed. |
Goric Rumis
Amarr Templars Amarr Empire
80
|
Posted - 2012.10.03 18:47:00 -
[36] - Quote
Aeon Amadi wrote:The reason I'm not doing good with it is because it's the underdog specialization at the moment. Three things are playing into the difficulty aspect of this - and subsequently the reason why I'm not doing as well as I should with the Close Quarters Scout.
1.) Bullets slow you down when they hit you. 2.) Hit detection system was improved (dramatically). 3.) Strafe speeds were nerfed - and I don't think they're dynamic. Essentially what I mean by that is that a scout suit strafes at the same speed(s) as a heavy.
So, I think it's important to balance test this. The issue with not being able to afford militia gear came as a consequence of the larger issue which I have mentioned in a completely different (but very much related) thread. I agree it's important to balance test that, but what I mean is that, as a matter of cost-balance, dying as much as you're dying shouldn't (in the final build) be a result of specialization itself, but rather of poor execution within the specialization. It may be annoying that the suits cost too much for you right now to be an effective tester of that build, but that doesn't mean the costs need to be lowered. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.10.03 18:53:00 -
[37] - Quote
The point of making militia items cost money was to create a cost for customizing a fit. You can use the starter fits until the cows come home, but they're limited. The modules on the starter fits are identical to the militia modules of the same name, but highlighted in yellow which means they can't be removed from the suit. You can put a different item in that slot, but if you remove it then it goes back to the default module.
So right now you can't afford the fit you want to specialize in. Either the fit you want to specialize in is really ineffective, or your support skills aren't good enough yet to make it viable. The answer is to play with the freebie fits until you can rank up the relevant skills. Since the patch dropped I've trained nothing but tanking skills, light weapon sharpshooter and a couple levels in laser rifles. Starting out I did buy a stack of shield modules to put on one of the starter fits to make it a bit more effective, but if I ran out I'd just reset the fit back to its default state and continue fighting for free. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 18:56:00 -
[38] - Quote
Goric Rumis wrote:Aeon Amadi wrote:The reason I'm not doing good with it is because it's the underdog specialization at the moment. Three things are playing into the difficulty aspect of this - and subsequently the reason why I'm not doing as well as I should with the Close Quarters Scout.
1.) Bullets slow you down when they hit you. 2.) Hit detection system was improved (dramatically). 3.) Strafe speeds were nerfed - and I don't think they're dynamic. Essentially what I mean by that is that a scout suit strafes at the same speed(s) as a heavy.
So, I think it's important to balance test this. The issue with not being able to afford militia gear came as a consequence of the larger issue which I have mentioned in a completely different (but very much related) thread. I agree it's important to balance test that, but what I mean is that, as a matter of cost-balance, dying as much as you're dying shouldn't (in the final build) be a result of specialization itself, but rather of poor execution within the specialization. It may be annoying that the suits cost too much for you right now to be an effective tester of that build, but that doesn't mean the costs need to be lowered.
But is it poor execution on my part or is it the game mechanics in and of themselves? I don't see any other Close Quarters Scouts out on the field anymore - the be completely honest and I think there's a reason O_o; |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 18:57:00 -
[39] - Quote
Kristoff Atruin wrote:The point of making militia items cost money was to create a cost for customizing a fit. You can use the starter fits until the cows come home, but they're limited. The modules on the starter fits are identical to the militia modules of the same name, but highlighted in yellow which means they can't be removed from the suit. You can put a different item in that slot, but if you remove it then it goes back to the default module.
So right now you can't afford the fit you want to specialize in. Either the fit you want to specialize in is really ineffective, or your support skills aren't good enough yet to make it viable. The answer is to play with the freebie fits until you can rank up the relevant skills. Since the patch dropped I've trained nothing but tanking skills, light weapon sharpshooter and a couple levels in laser rifles. Starting out I did buy a stack of shield modules to put on one of the starter fits to make it a bit more effective, but if I ran out I'd just reset the fit back to its default state and continue fighting for free.
See previous post |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.10.03 18:59:00 -
[40] - Quote
It's too early in the build to say that a close quarters scout isn't viable. In eve AHACs aren't viable with low skills, but once you've trained up the skills to make it work they're great. With the current game mechanics it could be that the CQ scout is something that requires shield management 4 and complex extenders, with high level smg / shotgun skills.
Or, you could be just plain bad at that role :) |
|
Wakko03
Better Hide R Die
134
|
Posted - 2012.10.03 18:59:00 -
[41] - Quote
Aeon Amadi wrote:Wakko03 wrote:& CCP wants to make money.... 200 Aurum out of the 40,000 I got and I am sitting on 5 million isk.....which will be eaten by attempt to go into dropships again.
I'm guessing your Logi guys weren't able to revive you.
Once I had 2 mil in the bank, I started using Basic gear that I had enough SP to unlock..... from there my ISK went up to the 250,000 mark, with a good squad leader, even with basic and dying a ton in games I still made money somehow. That's a nice story but it still doesn't address the issue at hand lol. Some players are simply not going to be able/want to purchase Aurum and if they hit a situation like this where they're stonewalled into using Starter Fits just to get enough ISK for their skill books.
i'm sorry i didn't make it more easily understood....someone do the math for me.... how much does 200 aurum cost for an otherwise free to play game... they gave you 50 of all the things you would need in order to get a bank rolling.
So, it is cater to the people who aren't playing the game with an sp cap for those that do and on top of that to then cater to the people who can't pony up $10-20 or balance their checkbook/bottom line. |
Sir Petersen
Mannar Focused Warfare Gallente Federation
112
|
Posted - 2012.10.03 19:04:00 -
[42] - Quote
Same here. Difficult to hold on to my ISK. Not sure how long I will survive playing if I always have to play the odd game in a starter kit to refill my wallet. |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.10.03 19:06:00 -
[43] - Quote
Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
EDIT: Deleted my starter gear to see what happens when I can't afford militia gear and have no starter suits. Beta testing like a pro xD
Well, as much as I hate myself for saying this as im all for playing the objective but, you get paid isk even if you do nothing at all, so even if you can afford ONE militia suit and AR all you have to do is spawn in your mcc and sit there til the end of the match. Do this a few times and you'll have enough to restock everything. Again, I don't agree with letting your team do all the work but if you need to do that then do it, but don't make a HABIT of it. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:06:00 -
[44] - Quote
Wakko03 wrote:Aeon Amadi wrote:Wakko03 wrote:& CCP wants to make money.... 200 Aurum out of the 40,000 I got and I am sitting on 5 million isk.....which will be eaten by attempt to go into dropships again.
I'm guessing your Logi guys weren't able to revive you.
Once I had 2 mil in the bank, I started using Basic gear that I had enough SP to unlock..... from there my ISK went up to the 250,000 mark, with a good squad leader, even with basic and dying a ton in games I still made money somehow. That's a nice story but it still doesn't address the issue at hand lol. Some players are simply not going to be able/want to purchase Aurum and if they hit a situation like this where they're stonewalled into using Starter Fits just to get enough ISK for their skill books. i'm sorry i didn't make it more easily understood....someone do the math for me.... how much does 200 aurum cost for an otherwise free to play game... they gave you 50 of all the things you would need in order to get a bank rolling. So, it is cater to the people who aren't playing the game with an sp cap for those that do and on top of that to then cater to the people who can't pony up $10-20 or balance their checkbook/bottom line.
Do try not to be so vicious toward other players who don't have the same mentality as you. It makes you look very close-minded. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:07:00 -
[45] - Quote
Kristoff Atruin wrote:It's too early in the build to say that a close quarters scout isn't viable. In eve AHACs aren't viable with low skills, but once you've trained up the skills to make it work they're great. With the current game mechanics it could be that the CQ scout is something that requires shield management 4 and complex extenders, with high level smg / shotgun skills.
Or, you could be just plain bad at that role :)
I would love for someone else to give input on the CQC Scout but I don't see anyone playing them to be completely honest. |
Goric Rumis
Amarr Templars Amarr Empire
80
|
Posted - 2012.10.03 19:10:00 -
[46] - Quote
Aeon Amadi wrote:Goric Rumis wrote:I agree it's important to balance test that, but what I mean is that, as a matter of cost-balance, dying as much as you're dying shouldn't (in the final build) be a result of specialization itself, but rather of poor execution within the specialization. It may be annoying that the suits cost too much for you right now to be an effective tester of that build, but that doesn't mean the costs need to be lowered. But is it poor execution on my part or is it the game mechanics in and of themselves? I don't see any other Close Quarters Scouts out on the field anymore - the be completely honest and I think there's a reason O_o; What I'm saying is that it doesn't matter which one it is for the purpose of this discussion. We're not talking about whether close-quarters scout is (or even should be) a viable class, we're talking about the cost of militia suits. And the cost of militia suits should assume that if you're losing a lot it's because you're not playing very well--because you have a bad fit, because you've chosen a bad specialization, or because you're just not cut out for the battlefield. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.10.03 19:10:00 -
[47] - Quote
There are a few of them around. I've been one-shotted by a few shotgun toting scouts, though it could have been dumb luck on the scout's part. Profile reducing skills / mods might help you survive long enough to get into high cover areas where you'll have an advantage, and to disengage when the fight turns against you. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.03 19:13:00 -
[48] - Quote
Personally I'm not trying to worry about using superior equipment or gear at the moment. I have it set up nicely enough where I can comfortably afford my skills and skill books and properly devote the skill points to them evenly as needed. If you are having an issue with maintaining the necessary equipment then that is on you. They have clearly raised the bar on how much ISK you acquire per battle. Maybe you are over expending yourself? Purchasing skill books, or better equipment when you should be purchasing what you can afford? Which is why I have it set up where I am using all BPO (Blueprint Originals) for my single all-purpose shock trooper loadout. Then again I have enough faith my own skills to afford the luxury in knowing I will still out perform the average mercenary.
Still nonetheless you as a player/mercenary/Duster must learn to balance your accounts. Look at it like real life; if you cannot balance your own check books and money in real life well you are absolutly going to be screwed (putting it nicely) in Dust514. This is certainly something that EVE and Dust514 helps to teach better then most parents, or schools. Real life lessons in how to balance your books. Yup. Manage your assets wisely -- that is the ultimate message here. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:14:00 -
[49] - Quote
Goric Rumis wrote:Aeon Amadi wrote:Goric Rumis wrote:I agree it's important to balance test that, but what I mean is that, as a matter of cost-balance, dying as much as you're dying shouldn't (in the final build) be a result of specialization itself, but rather of poor execution within the specialization. It may be annoying that the suits cost too much for you right now to be an effective tester of that build, but that doesn't mean the costs need to be lowered. But is it poor execution on my part or is it the game mechanics in and of themselves? I don't see any other Close Quarters Scouts out on the field anymore - the be completely honest and I think there's a reason O_o; What I'm saying is that it doesn't matter which one it is for the purpose of this discussion. We're not talking about whether close-quarters scout is (or even should be) a viable class, we're talking about the cost of militia suits. And the cost of militia suits should assume that if you're losing a lot it's because you're not playing very well--because you have a bad fit, because you've chosen a bad specialization, or because you're just not cut out for the battlefield.
In which case - what happens if we have a player who's simply not as skilled in the FPS department? |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:16:00 -
[50] - Quote
Rorek IronBlood wrote:
Personally I'm not trying to worry about using superior equipment or gear at the moment. I have it set up nicely enough where I can comfortably afford my skills and skill books and properly devote the skill points to them evenly as needed. If you are having an issue with maintaining the necessary equipment then that is on you. They have clearly raised the bar on how much ISK you acquire per battle. Maybe you are over expending yourself? Purchasing skill books, or better equipment when you should be purchasing what you can afford? Which is why I have it set up where I am using all BPO (Blueprint Originals) for my single all-purpose shock trooper loadout. Then again I have enough faith my own skills to afford the luxury in knowing I will still out perform the average mercenary.
Still nonetheless you as a player/mercenary/Duster must learn to balance your accounts. Look at it like real life; if you cannot balance your own check books and money in real life well you are absolutly going to be screwed (putting it nicely) in Dust514. This is certainly something that EVE and Dust514 helps to teach better then most parents, or schools. Real life lessons in how to balance your books. Yup. Manage your assets wisely -- that is the ultimate message here.
It's militia gear O_o; how can someone be expected to go into the more expensive gear if they can barely afford to use militia gear? The fact that I have the Dragonfly suit and the Toxin SMG - both with permanent durability - is a god send. I wouldn't normally have that if I didn't invest in the merc pack.
In fact, for the sake of this test, I'm going to stop using them and see what happens to the isk cost. |
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:17:00 -
[51] - Quote
Kristoff Atruin wrote:There are a few of them around. I've been one-shotted by a few shotgun toting scouts, though it could have been dumb luck on the scout's part. Profile reducing skills / mods might help you survive long enough to get into high cover areas where you'll have an advantage, and to disengage when the fight turns against you.
Scout suit shouldn't depend entirely on stealth if it's characteristics show an apt for speed. Any suit can do stealth - technically - but the Scout suit's primary characteristics lie in it's small stature and speed. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.10.03 19:18:00 -
[52] - Quote
I'm broke now. This is making it really hard to test weapons now. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.10.03 19:22:00 -
[53] - Quote
Not any suit can effectively do stealth anymore, the radar has been changed. I would be surprised if scout suits did not have an inherently smaller profile than a heavy. Put some dampers on a scout suit with dropsuit command skills and without using mark 1 eyeball people will have no idea where you are. Speed is critical for stealth, you can't sneak around in a heavy suit. You'll get spotted and then never be able to evade the guy who saw you. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.03 19:23:00 -
[54] - Quote
Aeon Amadi wrote:Rorek IronBlood wrote:
Personally I'm not trying to worry about using superior equipment or gear at the moment. I have it set up nicely enough where I can comfortably afford my skills and skill books and properly devote the skill points to them evenly as needed. If you are having an issue with maintaining the necessary equipment then that is on you. They have clearly raised the bar on how much ISK you acquire per battle. Maybe you are over expending yourself? Purchasing skill books, or better equipment when you should be purchasing what you can afford? Which is why I have it set up where I am using all BPO (Blueprint Originals) for my single all-purpose shock trooper loadout. Then again I have enough faith my own skills to afford the luxury in knowing I will still out perform the average mercenary.
Still nonetheless you as a player/mercenary/Duster must learn to balance your accounts. Look at it like real life; if you cannot balance your own check books and money in real life well you are absolutly going to be screwed (putting it nicely) in Dust514. This is certainly something that EVE and Dust514 helps to teach better then most parents, or schools. Real life lessons in how to balance your books. Yup. Manage your assets wisely -- that is the ultimate message here.
It's militia gear O_o; how can someone be expected to go into the more expensive gear if they can barely afford to use militia gear? The fact that I have the Dragonfly suit and the Toxin SMG - both with permanent durability - is a god send. I wouldn't normally have that if I didn't invest in the merc pack. In fact, for the sake of this test, I'm going to stop using them and see what happens to the isk cost.
You ask that question like you have never seen anyone ever use a credit card before. Ha-ha. Seriously this relates to real life a lot. I've seen plenty of people purchase or use higher tiered equipment they cannot properly afford soley on the basis that they believe they'll do better, and it ends up bankrupting them. Sort of a kin to your predicament. You are having trouble even staying afloat. Why? That is on you personally. It's a "you" sort of problem. I have my own path and plan and it works very well for me. I have the same bundle you do though and so do many more people. The problem with this build is that the 'Scout' is gimpy if not gimmicky this build. It's lost almost all of its frontline potential (which I had used it for) and is almost a liability in any situation outside of medium to long distance range.
If you have any of the 'Skinweave' dropsuits use them instead. I use the 'Skinweave' 'assault' class dropsuit, and do very well most rounds -- provided the match making does not throw me into an already in-progress match. Which is lame. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:31:00 -
[55] - Quote
Rorek IronBlood wrote:
You ask that question like you have never seen anyone ever use a credit card before. Ha-ha. Seriously this relates to real life a lot. I've seen plenty of people purchase or use higher tiered equipment they cannot properly afford soley on the basis that they believe they'll do better, and it ends up bankrupting them. Sort of a kin to your predicament. You are having trouble even staying afloat. Why? That is on you personally. It's a "you" sort of problem. I have my own path and plan and it works very well for me. I have the same bundle you do though and so do many more people. The problem with this build is that the 'Scout' is gimpy if not gimmicky this build. It's lost almost all of its frontline potential (which I had used it for) and is almost a liability in any situation outside of medium to long distance range.
If you have any of the 'Skinweave' dropsuits use them instead. I use the 'Skinweave' 'assault' class dropsuit, and do very well most rounds -- provided the match making does not throw me into an already in-progress match. Which is lame.
I'm not the only one with this issue - and you're still avoiding my point (and the point of this thread entirely) in that not everyone is going to be have these options. The Merc Pack gear had to be purchased, the Skinweave suits had to be earned through beta testing.
Even then - why would I use the Skinweave Suit which is comparable to a Militia suit... When I can use the Dragonfly which is comparable to a Standard suit...?
At which point we revolve back to my previous argument that not everyone is going to have it and the fact that I'm saving isk by using it is showing just how pressing of an issue we have here. |
Wakko03
Better Hide R Die
134
|
Posted - 2012.10.03 19:33:00 -
[56] - Quote
Aeon Amadi wrote:Wakko03 wrote:Aeon Amadi wrote:Wakko03 wrote:& CCP wants to make money.... 200 Aurum out of the 40,000 I got and I am sitting on 5 million isk.....which will be eaten by attempt to go into dropships again.
I'm guessing your Logi guys weren't able to revive you.
Once I had 2 mil in the bank, I started using Basic gear that I had enough SP to unlock..... from there my ISK went up to the 250,000 mark, with a good squad leader, even with basic and dying a ton in games I still made money somehow. That's a nice story but it still doesn't address the issue at hand lol. Some players are simply not going to be able/want to purchase Aurum and if they hit a situation like this where they're stonewalled into using Starter Fits just to get enough ISK for their skill books. i'm sorry i didn't make it more easily understood....someone do the math for me.... how much does 200 aurum cost for an otherwise free to play game... they gave you 50 of all the things you would need in order to get a bank rolling. So, it is cater to the people who aren't playing the game with an sp cap for those that do and on top of that to then cater to the people who can't pony up $10-20 or balance their checkbook/bottom line. Do try not to be so vicious toward other players who don't have the same mentality as you. It makes you look very close-minded.
First off please don't tell me how to behave, they have mods for that. And you then go on to tell me I am probably close minded....
Second that was not vicious, if I wanted it to be vicious it would have started off like so many posts around here.... (not directed at you specifically and only replying to Aeon, for others reading this since ccp can't be bothered to put in who this is in reply to)
AGAIN this is what it would like if I was vicious and close minded........What are you to poor or cheap to afford $5.00 how did you get a ps3 in the first place... how are you paying for internet... is this the reason why I am dealing with lag becuase some cheap person is gaming with a 1G (you know before 3G or even 4G) wireless hotspot? |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.10.03 19:38:00 -
[57] - Quote
In related news, a large portion of the population has trouble managing their finances. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:39:00 -
[58] - Quote
Wakko03 wrote:Aeon Amadi wrote:Wakko03 wrote:Aeon Amadi wrote:Wakko03 wrote:& CCP wants to make money.... 200 Aurum out of the 40,000 I got and I am sitting on 5 million isk.....which will be eaten by attempt to go into dropships again.
I'm guessing your Logi guys weren't able to revive you.
Once I had 2 mil in the bank, I started using Basic gear that I had enough SP to unlock..... from there my ISK went up to the 250,000 mark, with a good squad leader, even with basic and dying a ton in games I still made money somehow. That's a nice story but it still doesn't address the issue at hand lol. Some players are simply not going to be able/want to purchase Aurum and if they hit a situation like this where they're stonewalled into using Starter Fits just to get enough ISK for their skill books. i'm sorry i didn't make it more easily understood....someone do the math for me.... how much does 200 aurum cost for an otherwise free to play game... they gave you 50 of all the things you would need in order to get a bank rolling. So, it is cater to the people who aren't playing the game with an sp cap for those that do and on top of that to then cater to the people who can't pony up $10-20 or balance their checkbook/bottom line. Do try not to be so vicious toward other players who don't have the same mentality as you. It makes you look very close-minded. First off please don't tell me how to behave, they have mods for that. And you then go on to tell me I am probably close minded.... Second that was not vicious, if I wanted it to be vicious it would have started off like so many posts around here.... (not directed at you specifically and only replying to Aeon, for others reading this since ccp can't be bothered to put in who this is in reply to) AGAIN this is what it would like if I was vicious and close minded........What are you to poor or cheap to afford $5.00 how did you get a ps3 in the first place... how are you paying for internet... is this the reason why I am dealing with lag becuase some cheap person is gaming with a 1G (you know before 3G or even 4G) wireless hotspot?
I wasn't telling you to do anything - I was suggesting it. You assumed that I was because... I dunno.
Fact is it doesn't matter how cheap a person is or whether or not they can or cannot afford to buy aurum. Why SHOULD they when it's clearly an issue of pay-to-win? There should be Militia BPO's with permanent durability available for ISK because CCP stated that there would be -nothing in game that you couldn't get without in-game currency-.
Purchasing Militia BPOs with Permanent Durability increase isk revenue as you don't spend it on constantly restocking militia gear - which at current is very expensive to some players who are not as skilled as others. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:41:00 -
[59] - Quote
Kristoff Atruin wrote:In related news, a large portion of the population has trouble managing their finances.
Agree'd. But corporation battles are going to have high isk rewards (assuming you, yanno, win them..) with no SP. I have a thread about that too.
Plenty of isk if you win, drastic losses from losing dropsuits and corporate collateral if you don't. No SP gained from it either way - and thusly no character progression. But this is digressing from what this topic is about. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.10.03 19:42:00 -
[60] - Quote
What will probably happen when we get full market functionality is that people will sell the militia BPOs on the market, effectively buying isk the same way that Eve players sell plex for isk. You'll be able to get these things without AUR, I have no doubt. |
|
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:43:00 -
[61] - Quote
Kristoff Atruin wrote:What will probably happen when we get full market functionality is that people will sell the militia BPOs on the market, effectively buying isk the same what that Eve players sell plex for isk. You'll be able to get these things without AUR, I have no doubt.
It's a possibility but they will be very expensive and probably well out of the price range for new players. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.03 19:47:00 -
[62] - Quote
Aeon Amadi wrote:Rorek IronBlood wrote:
You ask that question like you have never seen anyone ever use a credit card before. Ha-ha. Seriously this relates to real life a lot. I've seen plenty of people purchase or use higher tiered equipment they cannot properly afford soley on the basis that they believe they'll do better, and it ends up bankrupting them. Sort of a kin to your predicament. You are having trouble even staying afloat. Why? That is on you personally. It's a "you" sort of problem. I have my own path and plan and it works very well for me. I have the same bundle you do though and so do many more people. The problem with this build is that the 'Scout' is gimpy if not gimmicky this build. It's lost almost all of its frontline potential (which I had used it for) and is almost a liability in any situation outside of medium to long distance range.
If you have any of the 'Skinweave' dropsuits use them instead. I use the 'Skinweave' 'assault' class dropsuit, and do very well most rounds -- provided the match making does not throw me into an already in-progress match. Which is lame.
I'm not the only one with this issue - and you're still avoiding my point (and the point of this thread entirely) in that not everyone is going to be have these options. The Merc Pack gear had to be purchased, the Skinweave suits had to be earned through beta testing. Even then - why would I use the Skinweave Suit which is comparable to a Militia suit... When I can use the Dragonfly which is comparable to a Standard suit...? At which point we revolve back to my previous argument that not everyone is going to have it and the fact that I'm saving isk by using it is showing just how pressing of an issue we have here.
Okay. Look I'm gonna make this simple. It's on the player themselves. Simple as that. Stop making excuses for everything. Avoiding? No. I have answered this twice now. You say well some people won't have this or that option. Well the truth is that you can always purchase the AUR, or look at the player market to purchase AUR or BPO iterms for your ISK. In the end ISK will always be more valuable then AUR, and players want more and more ISK. If you are having issues look at yourself, and what you are doing wrong. Also the 'Dragonfly' which I have spent over a hundred hours using alone is a good dropsuit, but like any piece of equipment or gear it is only as good as the player behind wielding it.
[Player skill > Passive character skills > equipment & gear]
Also the 'Skinweave' dropsuits are a fantastic dropsuit especially early on, and for most combat incursions. It's on the player though in the end. The real difference between higher tier dropsuits is slots, PG (Power Grid) and CPU (Central Processing Unit) power output. Again all which can be manipulated by passive skills.
Just be thankful that CCP was kind enough to give everyone pre-loaded infinite loadouts for your character classification which to fall back on. Because, I doubt I'd have been that kind.
Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.03 19:50:00 -
[63] - Quote
Kristoff Atruin wrote:What will probably happen when we get full market functionality is that people will sell the militia BPOs on the market, effectively buying isk the same way that Eve players sell plex for isk. You'll be able to get these things without AUR, I have no doubt.
Thank you, exactly what I said in both of yoru postings. People suck at finances, and balancing their books. People will certainly sell AUR and BPO niche' items for ISK.
[ISK > AUR] simple as that, no? |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:51:00 -
[64] - Quote
Rorek IronBlood wrote: Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you.
I'm a Capsuleer. You're preaching to choir. However, this is still a game - and as a game it has to at least allow new players to be able to play with something more than their starter fits. Six months to a year down the line when all of the Beta Testers have Advanced/Prototype gear new players are already going to have a disadvantage, that's fine, but forcing them to exhaust all of their effort on a losing battle and having to pay for it is an entirely different matter.
They -HAVE- the option but they should not -NEED- the option. Get over yourself. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.10.03 19:55:00 -
[65] - Quote
A new player doesn't need BPOs though, because they have the unlimited newbie fits. Play 4 or 5 decent matches in those and you'll probably have enough to buy a BPO with isk if you really, really need it. There will be a cap to how high prices can rise, based on the (fluctuating) USD value of isk in eve. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.03 19:55:00 -
[66] - Quote
Aeon Amadi wrote:To answer all of your questions:
1.) The Dragonfly and Toxin suits are free - yes - but militia gear now costs per unit and the costs are rather high. My current fit is around 14,000 isk and I'm making around 90,000 - 120,000 isk a game.
2.) I am in a Corporation as can be seen beneath my name on the left, and just happen to be one of the primary squad leaders ^_^;;;
3.) I shouldn't have to get a hand-out from my corporation. What were to happen if I weren't in a corporation and were more of an introverted solo player?
4.) I don't intend to use Aurum for BPO items for two reasons. a.) because it seems pay-to-win. b.) I'm trying to simulate a player that would not normally have access to those things as not all players will invest in Aurum to play the game.
Edit: I'd imagine I would be a lot better off if I had went into one of my former specializations that I had used in previous builds as I had always had a kill-to-death ratio of above two-to-one. However, I am trying to simulate a player who isn't as skilled and thusly am going with the most difficult specialization this build has to offer which is the Close Quarters Scout build.
With this in mind, if a skilled player can't at least remain in the positives in both ISK and combat effectiveness, we can't honestly expect someone fresh to be able to do so - at this point the player would probably just quit but I've got a pretty obtuse resolve for trying to make it work xD
FORGET your KDR prison.
I just use the starter fits that cost ZERO ISK. KDR is not in the positives but then do you honestly expect to be level one in MAG, MW, COD, etc and one shot everything being a BEGINNER??
Every build as a NOOB BEGINNER my KDR is .2 and then as skills go up I slowly get a better KDR until I am positive KDR but! still using MILITIA/Starter fits that cost ZERO ISK.
Right now I have purchased a lot of skillbooks but have ISK left over and purchased ten Sicas, ten Somas, ten madrugars, ten gunnlogi, three Suryas, three Sagaris, contemplating either buying some black ops HAVs or starting some Corporations for kicks.
Hope this helps?? |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.03 19:56:00 -
[67] - Quote
Aeon Amadi wrote:Rorek IronBlood wrote: Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you.
I'm a Capsuleer. You're preaching to choir. However, this is still a game - and as a game it has to at least allow new players to be able to play with something more than their starter fits. Six months to a year down the line when all of the Beta Testers have Advanced/Prototype gear new players are already going to have a disadvantage, that's fine, but forcing them to exhaust all of their effort on a losing battle and having to pay for it is an entirely different matter. They -HAVE- the option but they should not -NEED- the option. Get over yourself.
Lord you are a whiny brat. You say you are a "capsuleer", but you act like a child. Get over myself? Stop acting like it's not the player's own fault, or for that matter in your own predicament, your own fault. Stop blaming the game. They have the options infront of them, and their will be aleternative answers in ways to acquire said items.
Sir/ma'am, Get on my Level. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:58:00 -
[68] - Quote
Kristoff Atruin wrote:A new player doesn't need BPOs though, because they have the unlimited newbie fits. Play 4 or 5 decent matches in those and you'll probably have enough to buy a BPO with isk if you really, really need it. There will be a cap to how high prices can rise, based on the (fluctuating) USD value of isk in eve.
Only if it's available to be purchased by NPC corporations or very seriously monitored by CCP to avoid a Capsuleer cornering the market.. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:58:00 -
[69] - Quote
Rorek IronBlood wrote:Aeon Amadi wrote:Rorek IronBlood wrote: Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you.
I'm a Capsuleer. You're preaching to choir. However, this is still a game - and as a game it has to at least allow new players to be able to play with something more than their starter fits. Six months to a year down the line when all of the Beta Testers have Advanced/Prototype gear new players are already going to have a disadvantage, that's fine, but forcing them to exhaust all of their effort on a losing battle and having to pay for it is an entirely different matter. They -HAVE- the option but they should not -NEED- the option. Get over yourself. Lord you are a whiny brat. You say you are a "capsuleer", but you act like a child. Get over myself? Stop acting like it's not the player's own fault, or for that matter in your own predicament, your own fault. Stop blaming the game. They have the options infront of them, and their will be aleternative answers in ways to acquire said items. Sir/ma'am, Get on my Level.
Troll harder mate. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.03 20:00:00 -
[70] - Quote
Tech Ohm Eaven wrote:Aeon Amadi wrote:To answer all of your questions:
1.) The Dragonfly and Toxin suits are free - yes - but militia gear now costs per unit and the costs are rather high. My current fit is around 14,000 isk and I'm making around 90,000 - 120,000 isk a game.
2.) I am in a Corporation as can be seen beneath my name on the left, and just happen to be one of the primary squad leaders ^_^;;;
3.) I shouldn't have to get a hand-out from my corporation. What were to happen if I weren't in a corporation and were more of an introverted solo player?
4.) I don't intend to use Aurum for BPO items for two reasons. a.) because it seems pay-to-win. b.) I'm trying to simulate a player that would not normally have access to those things as not all players will invest in Aurum to play the game.
Edit: I'd imagine I would be a lot better off if I had went into one of my former specializations that I had used in previous builds as I had always had a kill-to-death ratio of above two-to-one. However, I am trying to simulate a player who isn't as skilled and thusly am going with the most difficult specialization this build has to offer which is the Close Quarters Scout build.
With this in mind, if a skilled player can't at least remain in the positives in both ISK and combat effectiveness, we can't honestly expect someone fresh to be able to do so - at this point the player would probably just quit but I've got a pretty obtuse resolve for trying to make it work xD FORGET your KDR prison. I just use the starter fits that cost ZERO ISK. KDR is not in the positives but then do you honestly expect to be level one in MAG, MW, COD, etc and one shot everything being a BEGINNER?? Every build as a NOOB BEGINNER my KDR is .2 and then as skills go up I slowly get a better KDR until I am positive KDR but! still using MILITIA/Starter fits that cost ZERO ISK. Right now I have purchased a lot of skillbooks but have ISK left over and purchased ten Sicas, ten Somas, ten madrugars, ten gunnlogi, three Suryas, three Sagaris, contemplating either buying some black ops HAVs or starting some Corporations for kicks. Hope this helps??
I played a few rounds with you this build and I have to say you are pretty decent. Especially at what matters most -- the team objective and winning. |
|
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 20:28:00 -
[71] - Quote
Aeon Amadi wrote:Goric Rumis wrote:Aeon Amadi wrote:The reason I'm not doing good with it is because it's the underdog specialization at the moment. Three things are playing into the difficulty aspect of this - and subsequently the reason why I'm not doing as well as I should with the Close Quarters Scout.
1.) Bullets slow you down when they hit you. 2.) Hit detection system was improved (dramatically). 3.) Strafe speeds were nerfed - and I don't think they're dynamic. Essentially what I mean by that is that a scout suit strafes at the same speed(s) as a heavy.
So, I think it's important to balance test this. The issue with not being able to afford militia gear came as a consequence of the larger issue which I have mentioned in a completely different (but very much related) thread. I agree it's important to balance test that, but what I mean is that, as a matter of cost-balance, dying as much as you're dying shouldn't (in the final build) be a result of specialization itself, but rather of poor execution within the specialization. It may be annoying that the suits cost too much for you right now to be an effective tester of that build, but that doesn't mean the costs need to be lowered. But is it poor execution on my part or is it the game mechanics in and of themselves? I don't see any other Close Quarters Scouts out on the field anymore - the be completely honest and I think there's a reason O_o;
I am running my shotgun scout almost constantly. But I haven't seen many others, either. But occasionally there are one or two on each team. SMG scouts are very rare, though. I use the SMG only as a sidearm on my SpecOps (Sniper and AV grenades on an assault suit). I am still quite efficient with the shotgun, but I die faster than last build. You just have to play it smart; flank, when you are not expected and hold your ground when someone expects you to try to flee or flank him and tries to anticipate. And when you have a high latency or framerate issues, you're toast.
Concerning costs, I don't really see a problem. Sure, you can't make a starter fit scout sadly, but an Assault with a shotgun is nearly as good in CQC. He is a bit slower, but also lives a bit longer. You can survive some situation that would kill a scout (like switching from one cover to another to flank a group of enemies). And when you take the frontline starter fit and replace the AR with a shotgun, you have a fit that costs 830 ISK. If you can't stay positive with that, you're doing it wrong.
Rorek IronBlood wrote:
Okay. Look I'm gonna make this simple. It's on the player themselves. Simple as that. Stop making excuses for everything. Avoiding? No. I have answered this twice now. You say well some people won't have this or that option. Well the truth is that you can always purchase the AUR, or look at the player market to purchase AUR or BPO iterms for your ISK. In the end ISK will always be more valuable then AUR, and players want more and more ISK. If you are having issues look at yourself, and what you are doing wrong. Also the 'Dragonfly' which I have spent over a hundred hours using alone is a good dropsuit, but like any piece of equipment or gear it is only as good as the player behind wielding it.
[Player skill > Passive character skills > equipment & gear]
Also the 'Skinweave' dropsuits are a fantastic dropsuit especially early on, and for most combat incursions. It's on the player though in the end. The real difference between higher tier dropsuits is slots, PG (Power Grid) and CPU (Central Processing Unit) power output. Again all which can be manipulated by passive skills.
Just be thankful that CCP was kind enough to give everyone pre-loaded infinite loadouts for your character classification which to fall back on. Because, I doubt I'd have been that kind.
Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you.
Man I am glad you are not a game dev...
First: Skinweave, Dragonfly or MAG suits are irrelevant for the question, as is AUR. There are people who won't ever have any of those (that is a fact). So testing how far you can come without is entirely valid.
Second: You wold not have given the player an option to play when they are out of ISK? As a game developer, this would be one of the stupidest things you could do to your game. You want people to play it and people won't if they can't keep their characters no matter what. Yes, there are people who enjoy Ironman mode or similar, but this is not the target audience for the game. That is not even the target audience for a game that has an Ironman mode.
Finally: This thread is about the cost of militia items and if you can stay positive with the ISK rewards you get. Aeon Amadi's concern is a valid one. Although I personally don't agree entirely (as you probably can see above this quote). If you want to run a specific fit (example Scout with a Shotgun or anything with a drop uplink), you might run out of ISK and then you will not be able to play that specific fit anymore. This might frustrate players. But you can still play the starter fits or a very cheap modification of one (like my example above: an assault with a shotgun, which is quite similar to the intended scout with a shotgun...drop uplink is still not possible, due to the high CPU need).
One more thing: can you please at least try to argue with arguments instead of resorting to name calling? I know we are on the internet, but still.. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.03 20:41:00 -
[72] - Quote
Rorek IronBlood wrote:Tech Ohm Eaven wrote:Aeon Amadi wrote:To answer all of your questions:
1.) The Dragonfly and Toxin suits are free - yes - but militia gear now costs per unit and the costs are rather high. My current fit is around 14,000 isk and I'm making around 90,000 - 120,000 isk a game.
2.) I am in a Corporation as can be seen beneath my name on the left, and just happen to be one of the primary squad leaders ^_^;;;
3.) I shouldn't have to get a hand-out from my corporation. What were to happen if I weren't in a corporation and were more of an introverted solo player?
4.) I don't intend to use Aurum for BPO items for two reasons. a.) because it seems pay-to-win. b.) I'm trying to simulate a player that would not normally have access to those things as not all players will invest in Aurum to play the game.
Edit: I'd imagine I would be a lot better off if I had went into one of my former specializations that I had used in previous builds as I had always had a kill-to-death ratio of above two-to-one. However, I am trying to simulate a player who isn't as skilled and thusly am going with the most difficult specialization this build has to offer which is the Close Quarters Scout build.
With this in mind, if a skilled player can't at least remain in the positives in both ISK and combat effectiveness, we can't honestly expect someone fresh to be able to do so - at this point the player would probably just quit but I've got a pretty obtuse resolve for trying to make it work xD FORGET your KDR prison. I just use the starter fits that cost ZERO ISK. KDR is not in the positives but then do you honestly expect to be level one in MAG, MW, COD, etc and one shot everything being a BEGINNER?? Every build as a NOOB BEGINNER my KDR is .2 and then as skills go up I slowly get a better KDR until I am positive KDR but! still using MILITIA/Starter fits that cost ZERO ISK. Right now I have purchased a lot of skillbooks but have ISK left over and purchased ten Sicas, ten Somas, ten madrugars, ten gunnlogi, three Suryas, three Sagaris, contemplating either buying some black ops HAVs or starting some Corporations for kicks. Hope this helps?? I played a few rounds with you this build and I have to say you are pretty decent. Especially at what matters most -- the team objective and winning.
Thank you. You have really good skills much better than I have. I just like going for the win even if it costs a few clones. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2012.10.03 20:54:00 -
[73] - Quote
Rorek IronBlood wrote:Aeon Amadi wrote:Rorek IronBlood wrote:
You ask that question like you have never seen anyone ever use a credit card before. Ha-ha. Seriously this relates to real life a lot. I've seen plenty of people purchase or use higher tiered equipment they cannot properly afford soley on the basis that they believe they'll do better, and it ends up bankrupting them. Sort of a kin to your predicament. You are having trouble even staying afloat. Why? That is on you personally. It's a "you" sort of problem. I have my own path and plan and it works very well for me. I have the same bundle you do though and so do many more people. The problem with this build is that the 'Scout' is gimpy if not gimmicky this build. It's lost almost all of its frontline potential (which I had used it for) and is almost a liability in any situation outside of medium to long distance range.
If you have any of the 'Skinweave' dropsuits use them instead. I use the 'Skinweave' 'assault' class dropsuit, and do very well most rounds -- provided the match making does not throw me into an already in-progress match. Which is lame.
I'm not the only one with this issue - and you're still avoiding my point (and the point of this thread entirely) in that not everyone is going to be have these options. The Merc Pack gear had to be purchased, the Skinweave suits had to be earned through beta testing. Even then - why would I use the Skinweave Suit which is comparable to a Militia suit... When I can use the Dragonfly which is comparable to a Standard suit...? At which point we revolve back to my previous argument that not everyone is going to have it and the fact that I'm saving isk by using it is showing just how pressing of an issue we have here. Okay. Look I'm gonna make this simple. It's on the player themselves. Simple as that. Stop making excuses for everything. Avoiding? No. I have answered this twice now. You say well some people won't have this or that option. Well the truth is that you can always purchase the AUR, or look at the player market to purchase AUR or BPO iterms for your ISK. In the end ISK will always be more valuable then AUR, and players want more and more ISK. If you are having issues look at yourself, and what you are doing wrong. Also the 'Dragonfly' which I have spent over a hundred hours using alone is a good dropsuit, but like any piece of equipment or gear it is only as good as the player behind wielding it. [Player skill > Passive character skills > equipment & gear] Also the 'Skinweave' dropsuits are a fantastic dropsuit especially early on, and for most combat incursions. It's on the player though in the end. The real difference between higher tier dropsuits is slots, PG (Power Grid) and CPU (Central Processing Unit) power output. Again all which can be manipulated by passive skills. Just be thankful that CCP was kind enough to give everyone pre-loaded infinite loadouts for your character classification which to fall back on. Because, I doubt I'd have been that kind. Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you.
I know EVE is supposed to be all scary and hardcore, but this game needs to be at least somewhat accessible to new players in order to thrive. If players in the beta who are already aware of how skills and fittings work are struggling to pay for militia gear, what do you think is going to happen when release comes and there is a flood of clueless new players? They're going to reach the point the OP is at and then delete the game from their system. You may not want them in your ultra hardcore super game, but the game itself needs them to survive. |
Rebel3010
Lost-Legion
21
|
Posted - 2012.10.03 20:56:00 -
[74] - Quote
Mira Adari wrote:Aeon Amadi wrote:Mira Adari wrote:You can easily recreate the starter fits. Just select the Assault - XXX suit when creating a new fit, instant starter fit.
Also: Dragonfly suit + Tox SMG are a valid fit. You should be able to earn a few ISK with that. Not enough to cover my losses it seems As long as you use Dragonfly + Tox alone, or starter fits, you are losing nothing, or am I missing something? And a militia fit is what? 5000 ISK or less for a complete fit? You earn that much for joining a match 10sec from the end and not do anything... My Assault fit uses 50 of: Militia Sheld Regen Militia Shield Boost Militia Assault Rifle Militia Sub Machine Gun Militia Locus Grenade Militia Nanohive Militia Armor Regen
lost 3 one game. cost to restock: over half the ISK reward |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.03 20:58:00 -
[75] - Quote
@ Tech Ohm Eaven,
Ha-ha. Not a prob. You helped save my skin a couple of times. Thank you though for the compliment. Hopefully I'll see you in-game and on my team soon again.
I'd reply to the peanut gallery, but really all I hear is your griefing and it makes me laugh aloud. Excuses. That is all you have and you will continue to blame everyone and the game; rather then blame yourselves for the problem you are in. Maybe you should afford the ISK and purchase some tissues? |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 21:13:00 -
[76] - Quote
Rebel3010 wrote:Mira Adari wrote:Aeon Amadi wrote:Mira Adari wrote:You can easily recreate the starter fits. Just select the Assault - XXX suit when creating a new fit, instant starter fit.
Also: Dragonfly suit + Tox SMG are a valid fit. You should be able to earn a few ISK with that. Not enough to cover my losses it seems As long as you use Dragonfly + Tox alone, or starter fits, you are losing nothing, or am I missing something? And a militia fit is what? 5000 ISK or less for a complete fit? You earn that much for joining a match 10sec from the end and not do anything... My Assault fit uses 50 of: Militia Sheld Regen Militia Shield Boost Militia Assault Rifle Militia Sub Machine Gun Militia Locus Grenade Militia Nanohive Militia Armor Regen lost 3 one game. cost to restock: over half the ISK reward I can make that exact suit from an Assault - Frontline starter fit by replacing the scrambler pistol with a SMG, adding a Nano Hive and replacing the Cardiac Regulator with Armor Regen...cost per fit: 1650 ISK...you got only 12K ISK for that battle?
If you don't use the options the game gives you (not counting AUR or bonus items), don't blame the game. |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2012.10.03 21:20:00 -
[77] - Quote
Aeon Amadi wrote:Kristoff Atruin wrote:It's too early in the build to say that a close quarters scout isn't viable. In eve AHACs aren't viable with low skills, but once you've trained up the skills to make it work they're great. With the current game mechanics it could be that the CQ scout is something that requires shield management 4 and complex extenders, with high level smg / shotgun skills.
Or, you could be just plain bad at that role :) I would love for someone else to give input on the CQC Scout but I don't see anyone playing them to be completely honest. Of course you don't see the CQC Scout. The majority of the maps are hilly plains (oxymoron). One team on one side, one on the other, and you have hills in-between. You don't go using CQC suits when you're fighting long range maps. You do use CQC suits when you're in a building, or Close Quarters. |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 21:23:00 -
[78] - Quote
Xavier Hastings wrote:Aeon Amadi wrote:Kristoff Atruin wrote:It's too early in the build to say that a close quarters scout isn't viable. In eve AHACs aren't viable with low skills, but once you've trained up the skills to make it work they're great. With the current game mechanics it could be that the CQ scout is something that requires shield management 4 and complex extenders, with high level smg / shotgun skills.
Or, you could be just plain bad at that role :) I would love for someone else to give input on the CQC Scout but I don't see anyone playing them to be completely honest. Of course you don't see the CQC Scout. The majority of the maps are hilly plains (oxymoron). One team on one side, one on the other, and you have hills in-between. You don't go using CQC suits when you're fighting long range maps. You do use CQC suits when you're in a building, or Close Quarters. I use CQC scouts everywhere ...the big 5 objectives map from the last build is a bit difficult, but not too difficult. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2012.10.03 21:27:00 -
[79] - Quote
Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun. Isn't militia hear something like 750 per suit?
How are you not able to afford this? |
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.10.03 21:28:00 -
[80] - Quote
Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
EDIT: Deleted my starter gear to see what happens when I can't afford militia gear and have no starter suits. Beta testing like a pro xD
starter gear is what's best to use when your low on ISK. if you delete em, well you just won't be able to get in when you run out
though it does suck that milita gear isn't infinite anymore. but it makes sense, they need some kind of income right?
mostly the only way you can get by is being selective in how you spend ISK |
|
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 21:44:00 -
[81] - Quote
Khortez D wrote:Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
EDIT: Deleted my starter gear to see what happens when I can't afford militia gear and have no starter suits. Beta testing like a pro xD starter gear is what's best to use when your low on ISK. if you delete em, well you just won't be able to get in when you run out though it does suck that milita gear isn't infinite anymore. but it makes sense, they need some kind of income right? mostly the only way you can get by is being selective in how you spend ISK You can always recreate the starter fits. I also deleted tham. I don't need to have them in my list. When I need them again, I can just create a new one. |
Eskel Bondfree
DUST University Ivy League
76
|
Posted - 2012.10.03 21:46:00 -
[82] - Quote
Guys, I think I have news for you. I just went to the game to check some of the numbers given in this thread, I was suprised by what I found. Seems like there is a bug in the build when it comes to calculating prices for restocking. When restocking most milita items from the fitting menu, the game will charge you the isk price they had last build, when they were still BPO by default. For example, you are charged >10k isk to restock a single milita scout drop suit, while the actual price for buying it on the market is less than 700 isk. This explains why the OP is spending 14k isk on a milita fitting, because it shouldn't be more than 3-4k in reality.
Tl/dr: advise for everybody who is running out of isk: don't restock milita items from the fitting menu, buy them directly on the market instead. |
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.10.03 21:54:00 -
[83] - Quote
Mira Adari wrote:Khortez D wrote:Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
EDIT: Deleted my starter gear to see what happens when I can't afford militia gear and have no starter suits. Beta testing like a pro xD starter gear is what's best to use when your low on ISK. if you delete em, well you just won't be able to get in when you run out though it does suck that milita gear isn't infinite anymore. but it makes sense, they need some kind of income right? mostly the only way you can get by is being selective in how you spend ISK You can always recreate the starter fits. I also deleted tham. I don't need to have them in my list. When I need them again, I can just create a new one.
i know you can, he just wanted to find out what happens after deleting em, and i'm just saying after that, all you have is exhaustible stuff. and when they exhaust, thats it |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.04 05:27:00 -
[84] - Quote
Eskel Bondfree wrote:Guys, I think I have news for you. I just went to the game to check some of the numbers given in this thread, I was suprised by what I found. Seems like there is a bug in the build when it comes to calculating prices for restocking. When restocking most milita items from the fitting menu, the game will charge you the isk price they had last build, when they were still BPO by default. For example, you are charged >10k isk to restock a single milita scout drop suit, while the actual price for buying it on the market is less than 700 isk. This explains why the OP is spending 14k isk on a milita fitting, because it shouldn't be more than 3-4k in reality.
Tl/dr: advise for everybody who is running out of isk: don't restock milita items from the fitting menu, buy them directly on the market instead.
Will definitely need to test this theory out - sounds very likely but I don't want to jump to conclusions.
Thank you! |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.04 05:41:00 -
[85] - Quote
Confirming Eskel Bondfree's information. Here's the stats.
Militia Scout Dropsuit Restock: 10480 Market: 655
Militia SMG Restock: 1920 Market: 480
Militia Scan Dampener Restock: 360 Market: 360
Militia Sidearm Damage Restock: 590 Market: 590
Militia Locus Grenade Restock: 960 Market:240
Militia Drop Uplink Restock: 1240 Market: 1240
Total Restock: 15550 Market: 3565 |
Talruum Tezztarozza
Seituoda Taskforce Command Caldari State
73
|
Posted - 2012.10.04 05:54:00 -
[86] - Quote
nice, one bug squash.
So this is why my basic assault set cost me like 14k |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.04 06:15:00 -
[87] - Quote
Talruum Tezztarozza wrote:nice, one bug squash.
So this is why my basic assault set cost me like 14k
Opened up a thread on the bug sub-forum that shows which modules are bugged and their market/restock costs.
S'called: [BUG] Restock prices on Militia gear higher than market |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.04 11:54:00 -
[88] - Quote
Khortez D wrote:Mira Adari wrote:Khortez D wrote:Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
EDIT: Deleted my starter gear to see what happens when I can't afford militia gear and have no starter suits. Beta testing like a pro xD starter gear is what's best to use when your low on ISK. if you delete em, well you just won't be able to get in when you run out though it does suck that milita gear isn't infinite anymore. but it makes sense, they need some kind of income right? mostly the only way you can get by is being selective in how you spend ISK You can always recreate the starter fits. I also deleted tham. I don't need to have them in my list. When I need them again, I can just create a new one. i know you can, he just wanted to find out what happens after deleting em, and i'm just saying after that, all you have is exhaustible stuff. and when they exhaust, thats it As I said, you can simply recreate them. There is no situation ever, when you are unable to continue to play with the current character due to missing ISK or gear. |
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