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Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:43:00 -
[61] - Quote
Kristoff Atruin wrote:What will probably happen when we get full market functionality is that people will sell the militia BPOs on the market, effectively buying isk the same what that Eve players sell plex for isk. You'll be able to get these things without AUR, I have no doubt.
It's a possibility but they will be very expensive and probably well out of the price range for new players. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.03 19:47:00 -
[62] - Quote
Aeon Amadi wrote:Rorek IronBlood wrote:
You ask that question like you have never seen anyone ever use a credit card before. Ha-ha. Seriously this relates to real life a lot. I've seen plenty of people purchase or use higher tiered equipment they cannot properly afford soley on the basis that they believe they'll do better, and it ends up bankrupting them. Sort of a kin to your predicament. You are having trouble even staying afloat. Why? That is on you personally. It's a "you" sort of problem. I have my own path and plan and it works very well for me. I have the same bundle you do though and so do many more people. The problem with this build is that the 'Scout' is gimpy if not gimmicky this build. It's lost almost all of its frontline potential (which I had used it for) and is almost a liability in any situation outside of medium to long distance range.
If you have any of the 'Skinweave' dropsuits use them instead. I use the 'Skinweave' 'assault' class dropsuit, and do very well most rounds -- provided the match making does not throw me into an already in-progress match. Which is lame.
I'm not the only one with this issue - and you're still avoiding my point (and the point of this thread entirely) in that not everyone is going to be have these options. The Merc Pack gear had to be purchased, the Skinweave suits had to be earned through beta testing. Even then - why would I use the Skinweave Suit which is comparable to a Militia suit... When I can use the Dragonfly which is comparable to a Standard suit...? At which point we revolve back to my previous argument that not everyone is going to have it and the fact that I'm saving isk by using it is showing just how pressing of an issue we have here.
Okay. Look I'm gonna make this simple. It's on the player themselves. Simple as that. Stop making excuses for everything. Avoiding? No. I have answered this twice now. You say well some people won't have this or that option. Well the truth is that you can always purchase the AUR, or look at the player market to purchase AUR or BPO iterms for your ISK. In the end ISK will always be more valuable then AUR, and players want more and more ISK. If you are having issues look at yourself, and what you are doing wrong. Also the 'Dragonfly' which I have spent over a hundred hours using alone is a good dropsuit, but like any piece of equipment or gear it is only as good as the player behind wielding it.
[Player skill > Passive character skills > equipment & gear]
Also the 'Skinweave' dropsuits are a fantastic dropsuit especially early on, and for most combat incursions. It's on the player though in the end. The real difference between higher tier dropsuits is slots, PG (Power Grid) and CPU (Central Processing Unit) power output. Again all which can be manipulated by passive skills.
Just be thankful that CCP was kind enough to give everyone pre-loaded infinite loadouts for your character classification which to fall back on. Because, I doubt I'd have been that kind.
Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.03 19:50:00 -
[63] - Quote
Kristoff Atruin wrote:What will probably happen when we get full market functionality is that people will sell the militia BPOs on the market, effectively buying isk the same way that Eve players sell plex for isk. You'll be able to get these things without AUR, I have no doubt.
Thank you, exactly what I said in both of yoru postings. People suck at finances, and balancing their books. People will certainly sell AUR and BPO niche' items for ISK.
[ISK > AUR] simple as that, no? |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:51:00 -
[64] - Quote
Rorek IronBlood wrote: Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you.
I'm a Capsuleer. You're preaching to choir. However, this is still a game - and as a game it has to at least allow new players to be able to play with something more than their starter fits. Six months to a year down the line when all of the Beta Testers have Advanced/Prototype gear new players are already going to have a disadvantage, that's fine, but forcing them to exhaust all of their effort on a losing battle and having to pay for it is an entirely different matter.
They -HAVE- the option but they should not -NEED- the option. Get over yourself. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
|
Posted - 2012.10.03 19:55:00 -
[65] - Quote
A new player doesn't need BPOs though, because they have the unlimited newbie fits. Play 4 or 5 decent matches in those and you'll probably have enough to buy a BPO with isk if you really, really need it. There will be a cap to how high prices can rise, based on the (fluctuating) USD value of isk in eve. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.03 19:55:00 -
[66] - Quote
Aeon Amadi wrote:To answer all of your questions:
1.) The Dragonfly and Toxin suits are free - yes - but militia gear now costs per unit and the costs are rather high. My current fit is around 14,000 isk and I'm making around 90,000 - 120,000 isk a game.
2.) I am in a Corporation as can be seen beneath my name on the left, and just happen to be one of the primary squad leaders ^_^;;;
3.) I shouldn't have to get a hand-out from my corporation. What were to happen if I weren't in a corporation and were more of an introverted solo player?
4.) I don't intend to use Aurum for BPO items for two reasons. a.) because it seems pay-to-win. b.) I'm trying to simulate a player that would not normally have access to those things as not all players will invest in Aurum to play the game.
Edit: I'd imagine I would be a lot better off if I had went into one of my former specializations that I had used in previous builds as I had always had a kill-to-death ratio of above two-to-one. However, I am trying to simulate a player who isn't as skilled and thusly am going with the most difficult specialization this build has to offer which is the Close Quarters Scout build.
With this in mind, if a skilled player can't at least remain in the positives in both ISK and combat effectiveness, we can't honestly expect someone fresh to be able to do so - at this point the player would probably just quit but I've got a pretty obtuse resolve for trying to make it work xD
FORGET your KDR prison.
I just use the starter fits that cost ZERO ISK. KDR is not in the positives but then do you honestly expect to be level one in MAG, MW, COD, etc and one shot everything being a BEGINNER??
Every build as a NOOB BEGINNER my KDR is .2 and then as skills go up I slowly get a better KDR until I am positive KDR but! still using MILITIA/Starter fits that cost ZERO ISK.
Right now I have purchased a lot of skillbooks but have ISK left over and purchased ten Sicas, ten Somas, ten madrugars, ten gunnlogi, three Suryas, three Sagaris, contemplating either buying some black ops HAVs or starting some Corporations for kicks.
Hope this helps?? |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.03 19:56:00 -
[67] - Quote
Aeon Amadi wrote:Rorek IronBlood wrote: Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you.
I'm a Capsuleer. You're preaching to choir. However, this is still a game - and as a game it has to at least allow new players to be able to play with something more than their starter fits. Six months to a year down the line when all of the Beta Testers have Advanced/Prototype gear new players are already going to have a disadvantage, that's fine, but forcing them to exhaust all of their effort on a losing battle and having to pay for it is an entirely different matter. They -HAVE- the option but they should not -NEED- the option. Get over yourself.
Lord you are a whiny brat. You say you are a "capsuleer", but you act like a child. Get over myself? Stop acting like it's not the player's own fault, or for that matter in your own predicament, your own fault. Stop blaming the game. They have the options infront of them, and their will be aleternative answers in ways to acquire said items.
Sir/ma'am, Get on my Level. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:58:00 -
[68] - Quote
Kristoff Atruin wrote:A new player doesn't need BPOs though, because they have the unlimited newbie fits. Play 4 or 5 decent matches in those and you'll probably have enough to buy a BPO with isk if you really, really need it. There will be a cap to how high prices can rise, based on the (fluctuating) USD value of isk in eve.
Only if it's available to be purchased by NPC corporations or very seriously monitored by CCP to avoid a Capsuleer cornering the market.. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.03 19:58:00 -
[69] - Quote
Rorek IronBlood wrote:Aeon Amadi wrote:Rorek IronBlood wrote: Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you.
I'm a Capsuleer. You're preaching to choir. However, this is still a game - and as a game it has to at least allow new players to be able to play with something more than their starter fits. Six months to a year down the line when all of the Beta Testers have Advanced/Prototype gear new players are already going to have a disadvantage, that's fine, but forcing them to exhaust all of their effort on a losing battle and having to pay for it is an entirely different matter. They -HAVE- the option but they should not -NEED- the option. Get over yourself. Lord you are a whiny brat. You say you are a "capsuleer", but you act like a child. Get over myself? Stop acting like it's not the player's own fault, or for that matter in your own predicament, your own fault. Stop blaming the game. They have the options infront of them, and their will be aleternative answers in ways to acquire said items. Sir/ma'am, Get on my Level.
Troll harder mate. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.03 20:00:00 -
[70] - Quote
Tech Ohm Eaven wrote:Aeon Amadi wrote:To answer all of your questions:
1.) The Dragonfly and Toxin suits are free - yes - but militia gear now costs per unit and the costs are rather high. My current fit is around 14,000 isk and I'm making around 90,000 - 120,000 isk a game.
2.) I am in a Corporation as can be seen beneath my name on the left, and just happen to be one of the primary squad leaders ^_^;;;
3.) I shouldn't have to get a hand-out from my corporation. What were to happen if I weren't in a corporation and were more of an introverted solo player?
4.) I don't intend to use Aurum for BPO items for two reasons. a.) because it seems pay-to-win. b.) I'm trying to simulate a player that would not normally have access to those things as not all players will invest in Aurum to play the game.
Edit: I'd imagine I would be a lot better off if I had went into one of my former specializations that I had used in previous builds as I had always had a kill-to-death ratio of above two-to-one. However, I am trying to simulate a player who isn't as skilled and thusly am going with the most difficult specialization this build has to offer which is the Close Quarters Scout build.
With this in mind, if a skilled player can't at least remain in the positives in both ISK and combat effectiveness, we can't honestly expect someone fresh to be able to do so - at this point the player would probably just quit but I've got a pretty obtuse resolve for trying to make it work xD FORGET your KDR prison. I just use the starter fits that cost ZERO ISK. KDR is not in the positives but then do you honestly expect to be level one in MAG, MW, COD, etc and one shot everything being a BEGINNER?? Every build as a NOOB BEGINNER my KDR is .2 and then as skills go up I slowly get a better KDR until I am positive KDR but! still using MILITIA/Starter fits that cost ZERO ISK. Right now I have purchased a lot of skillbooks but have ISK left over and purchased ten Sicas, ten Somas, ten madrugars, ten gunnlogi, three Suryas, three Sagaris, contemplating either buying some black ops HAVs or starting some Corporations for kicks. Hope this helps??
I played a few rounds with you this build and I have to say you are pretty decent. Especially at what matters most -- the team objective and winning. |
|
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 20:28:00 -
[71] - Quote
Aeon Amadi wrote:Goric Rumis wrote:Aeon Amadi wrote:The reason I'm not doing good with it is because it's the underdog specialization at the moment. Three things are playing into the difficulty aspect of this - and subsequently the reason why I'm not doing as well as I should with the Close Quarters Scout.
1.) Bullets slow you down when they hit you. 2.) Hit detection system was improved (dramatically). 3.) Strafe speeds were nerfed - and I don't think they're dynamic. Essentially what I mean by that is that a scout suit strafes at the same speed(s) as a heavy.
So, I think it's important to balance test this. The issue with not being able to afford militia gear came as a consequence of the larger issue which I have mentioned in a completely different (but very much related) thread. I agree it's important to balance test that, but what I mean is that, as a matter of cost-balance, dying as much as you're dying shouldn't (in the final build) be a result of specialization itself, but rather of poor execution within the specialization. It may be annoying that the suits cost too much for you right now to be an effective tester of that build, but that doesn't mean the costs need to be lowered. But is it poor execution on my part or is it the game mechanics in and of themselves? I don't see any other Close Quarters Scouts out on the field anymore - the be completely honest and I think there's a reason O_o;
I am running my shotgun scout almost constantly. But I haven't seen many others, either. But occasionally there are one or two on each team. SMG scouts are very rare, though. I use the SMG only as a sidearm on my SpecOps (Sniper and AV grenades on an assault suit). I am still quite efficient with the shotgun, but I die faster than last build. You just have to play it smart; flank, when you are not expected and hold your ground when someone expects you to try to flee or flank him and tries to anticipate. And when you have a high latency or framerate issues, you're toast.
Concerning costs, I don't really see a problem. Sure, you can't make a starter fit scout sadly, but an Assault with a shotgun is nearly as good in CQC. He is a bit slower, but also lives a bit longer. You can survive some situation that would kill a scout (like switching from one cover to another to flank a group of enemies). And when you take the frontline starter fit and replace the AR with a shotgun, you have a fit that costs 830 ISK. If you can't stay positive with that, you're doing it wrong.
Rorek IronBlood wrote:
Okay. Look I'm gonna make this simple. It's on the player themselves. Simple as that. Stop making excuses for everything. Avoiding? No. I have answered this twice now. You say well some people won't have this or that option. Well the truth is that you can always purchase the AUR, or look at the player market to purchase AUR or BPO iterms for your ISK. In the end ISK will always be more valuable then AUR, and players want more and more ISK. If you are having issues look at yourself, and what you are doing wrong. Also the 'Dragonfly' which I have spent over a hundred hours using alone is a good dropsuit, but like any piece of equipment or gear it is only as good as the player behind wielding it.
[Player skill > Passive character skills > equipment & gear]
Also the 'Skinweave' dropsuits are a fantastic dropsuit especially early on, and for most combat incursions. It's on the player though in the end. The real difference between higher tier dropsuits is slots, PG (Power Grid) and CPU (Central Processing Unit) power output. Again all which can be manipulated by passive skills.
Just be thankful that CCP was kind enough to give everyone pre-loaded infinite loadouts for your character classification which to fall back on. Because, I doubt I'd have been that kind.
Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you.
Man I am glad you are not a game dev...
First: Skinweave, Dragonfly or MAG suits are irrelevant for the question, as is AUR. There are people who won't ever have any of those (that is a fact). So testing how far you can come without is entirely valid.
Second: You wold not have given the player an option to play when they are out of ISK? As a game developer, this would be one of the stupidest things you could do to your game. You want people to play it and people won't if they can't keep their characters no matter what. Yes, there are people who enjoy Ironman mode or similar, but this is not the target audience for the game. That is not even the target audience for a game that has an Ironman mode.
Finally: This thread is about the cost of militia items and if you can stay positive with the ISK rewards you get. Aeon Amadi's concern is a valid one. Although I personally don't agree entirely (as you probably can see above this quote). If you want to run a specific fit (example Scout with a Shotgun or anything with a drop uplink), you might run out of ISK and then you will not be able to play that specific fit anymore. This might frustrate players. But you can still play the starter fits or a very cheap modification of one (like my example above: an assault with a shotgun, which is quite similar to the intended scout with a shotgun...drop uplink is still not possible, due to the high CPU need).
One more thing: can you please at least try to argue with arguments instead of resorting to name calling? I know we are on the internet, but still.. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.03 20:41:00 -
[72] - Quote
Rorek IronBlood wrote:Tech Ohm Eaven wrote:Aeon Amadi wrote:To answer all of your questions:
1.) The Dragonfly and Toxin suits are free - yes - but militia gear now costs per unit and the costs are rather high. My current fit is around 14,000 isk and I'm making around 90,000 - 120,000 isk a game.
2.) I am in a Corporation as can be seen beneath my name on the left, and just happen to be one of the primary squad leaders ^_^;;;
3.) I shouldn't have to get a hand-out from my corporation. What were to happen if I weren't in a corporation and were more of an introverted solo player?
4.) I don't intend to use Aurum for BPO items for two reasons. a.) because it seems pay-to-win. b.) I'm trying to simulate a player that would not normally have access to those things as not all players will invest in Aurum to play the game.
Edit: I'd imagine I would be a lot better off if I had went into one of my former specializations that I had used in previous builds as I had always had a kill-to-death ratio of above two-to-one. However, I am trying to simulate a player who isn't as skilled and thusly am going with the most difficult specialization this build has to offer which is the Close Quarters Scout build.
With this in mind, if a skilled player can't at least remain in the positives in both ISK and combat effectiveness, we can't honestly expect someone fresh to be able to do so - at this point the player would probably just quit but I've got a pretty obtuse resolve for trying to make it work xD FORGET your KDR prison. I just use the starter fits that cost ZERO ISK. KDR is not in the positives but then do you honestly expect to be level one in MAG, MW, COD, etc and one shot everything being a BEGINNER?? Every build as a NOOB BEGINNER my KDR is .2 and then as skills go up I slowly get a better KDR until I am positive KDR but! still using MILITIA/Starter fits that cost ZERO ISK. Right now I have purchased a lot of skillbooks but have ISK left over and purchased ten Sicas, ten Somas, ten madrugars, ten gunnlogi, three Suryas, three Sagaris, contemplating either buying some black ops HAVs or starting some Corporations for kicks. Hope this helps?? I played a few rounds with you this build and I have to say you are pretty decent. Especially at what matters most -- the team objective and winning.
Thank you. You have really good skills much better than I have. I just like going for the win even if it costs a few clones. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2012.10.03 20:54:00 -
[73] - Quote
Rorek IronBlood wrote:Aeon Amadi wrote:Rorek IronBlood wrote:
You ask that question like you have never seen anyone ever use a credit card before. Ha-ha. Seriously this relates to real life a lot. I've seen plenty of people purchase or use higher tiered equipment they cannot properly afford soley on the basis that they believe they'll do better, and it ends up bankrupting them. Sort of a kin to your predicament. You are having trouble even staying afloat. Why? That is on you personally. It's a "you" sort of problem. I have my own path and plan and it works very well for me. I have the same bundle you do though and so do many more people. The problem with this build is that the 'Scout' is gimpy if not gimmicky this build. It's lost almost all of its frontline potential (which I had used it for) and is almost a liability in any situation outside of medium to long distance range.
If you have any of the 'Skinweave' dropsuits use them instead. I use the 'Skinweave' 'assault' class dropsuit, and do very well most rounds -- provided the match making does not throw me into an already in-progress match. Which is lame.
I'm not the only one with this issue - and you're still avoiding my point (and the point of this thread entirely) in that not everyone is going to be have these options. The Merc Pack gear had to be purchased, the Skinweave suits had to be earned through beta testing. Even then - why would I use the Skinweave Suit which is comparable to a Militia suit... When I can use the Dragonfly which is comparable to a Standard suit...? At which point we revolve back to my previous argument that not everyone is going to have it and the fact that I'm saving isk by using it is showing just how pressing of an issue we have here. Okay. Look I'm gonna make this simple. It's on the player themselves. Simple as that. Stop making excuses for everything. Avoiding? No. I have answered this twice now. You say well some people won't have this or that option. Well the truth is that you can always purchase the AUR, or look at the player market to purchase AUR or BPO iterms for your ISK. In the end ISK will always be more valuable then AUR, and players want more and more ISK. If you are having issues look at yourself, and what you are doing wrong. Also the 'Dragonfly' which I have spent over a hundred hours using alone is a good dropsuit, but like any piece of equipment or gear it is only as good as the player behind wielding it. [Player skill > Passive character skills > equipment & gear] Also the 'Skinweave' dropsuits are a fantastic dropsuit especially early on, and for most combat incursions. It's on the player though in the end. The real difference between higher tier dropsuits is slots, PG (Power Grid) and CPU (Central Processing Unit) power output. Again all which can be manipulated by passive skills. Just be thankful that CCP was kind enough to give everyone pre-loaded infinite loadouts for your character classification which to fall back on. Because, I doubt I'd have been that kind. Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you.
I know EVE is supposed to be all scary and hardcore, but this game needs to be at least somewhat accessible to new players in order to thrive. If players in the beta who are already aware of how skills and fittings work are struggling to pay for militia gear, what do you think is going to happen when release comes and there is a flood of clueless new players? They're going to reach the point the OP is at and then delete the game from their system. You may not want them in your ultra hardcore super game, but the game itself needs them to survive. |
Rebel3010
Lost-Legion
21
|
Posted - 2012.10.03 20:56:00 -
[74] - Quote
Mira Adari wrote:Aeon Amadi wrote:Mira Adari wrote:You can easily recreate the starter fits. Just select the Assault - XXX suit when creating a new fit, instant starter fit.
Also: Dragonfly suit + Tox SMG are a valid fit. You should be able to earn a few ISK with that. Not enough to cover my losses it seems As long as you use Dragonfly + Tox alone, or starter fits, you are losing nothing, or am I missing something? And a militia fit is what? 5000 ISK or less for a complete fit? You earn that much for joining a match 10sec from the end and not do anything... My Assault fit uses 50 of: Militia Sheld Regen Militia Shield Boost Militia Assault Rifle Militia Sub Machine Gun Militia Locus Grenade Militia Nanohive Militia Armor Regen
lost 3 one game. cost to restock: over half the ISK reward |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.03 20:58:00 -
[75] - Quote
@ Tech Ohm Eaven,
Ha-ha. Not a prob. You helped save my skin a couple of times. Thank you though for the compliment. Hopefully I'll see you in-game and on my team soon again.
I'd reply to the peanut gallery, but really all I hear is your griefing and it makes me laugh aloud. Excuses. That is all you have and you will continue to blame everyone and the game; rather then blame yourselves for the problem you are in. Maybe you should afford the ISK and purchase some tissues? |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 21:13:00 -
[76] - Quote
Rebel3010 wrote:Mira Adari wrote:Aeon Amadi wrote:Mira Adari wrote:You can easily recreate the starter fits. Just select the Assault - XXX suit when creating a new fit, instant starter fit.
Also: Dragonfly suit + Tox SMG are a valid fit. You should be able to earn a few ISK with that. Not enough to cover my losses it seems As long as you use Dragonfly + Tox alone, or starter fits, you are losing nothing, or am I missing something? And a militia fit is what? 5000 ISK or less for a complete fit? You earn that much for joining a match 10sec from the end and not do anything... My Assault fit uses 50 of: Militia Sheld Regen Militia Shield Boost Militia Assault Rifle Militia Sub Machine Gun Militia Locus Grenade Militia Nanohive Militia Armor Regen lost 3 one game. cost to restock: over half the ISK reward I can make that exact suit from an Assault - Frontline starter fit by replacing the scrambler pistol with a SMG, adding a Nano Hive and replacing the Cardiac Regulator with Armor Regen...cost per fit: 1650 ISK...you got only 12K ISK for that battle?
If you don't use the options the game gives you (not counting AUR or bonus items), don't blame the game. |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2012.10.03 21:20:00 -
[77] - Quote
Aeon Amadi wrote:Kristoff Atruin wrote:It's too early in the build to say that a close quarters scout isn't viable. In eve AHACs aren't viable with low skills, but once you've trained up the skills to make it work they're great. With the current game mechanics it could be that the CQ scout is something that requires shield management 4 and complex extenders, with high level smg / shotgun skills.
Or, you could be just plain bad at that role :) I would love for someone else to give input on the CQC Scout but I don't see anyone playing them to be completely honest. Of course you don't see the CQC Scout. The majority of the maps are hilly plains (oxymoron). One team on one side, one on the other, and you have hills in-between. You don't go using CQC suits when you're fighting long range maps. You do use CQC suits when you're in a building, or Close Quarters. |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 21:23:00 -
[78] - Quote
Xavier Hastings wrote:Aeon Amadi wrote:Kristoff Atruin wrote:It's too early in the build to say that a close quarters scout isn't viable. In eve AHACs aren't viable with low skills, but once you've trained up the skills to make it work they're great. With the current game mechanics it could be that the CQ scout is something that requires shield management 4 and complex extenders, with high level smg / shotgun skills.
Or, you could be just plain bad at that role :) I would love for someone else to give input on the CQC Scout but I don't see anyone playing them to be completely honest. Of course you don't see the CQC Scout. The majority of the maps are hilly plains (oxymoron). One team on one side, one on the other, and you have hills in-between. You don't go using CQC suits when you're fighting long range maps. You do use CQC suits when you're in a building, or Close Quarters. I use CQC scouts everywhere ...the big 5 objectives map from the last build is a bit difficult, but not too difficult. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2012.10.03 21:27:00 -
[79] - Quote
Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun. Isn't militia hear something like 750 per suit?
How are you not able to afford this? |
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.10.03 21:28:00 -
[80] - Quote
Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
EDIT: Deleted my starter gear to see what happens when I can't afford militia gear and have no starter suits. Beta testing like a pro xD
starter gear is what's best to use when your low on ISK. if you delete em, well you just won't be able to get in when you run out
though it does suck that milita gear isn't infinite anymore. but it makes sense, they need some kind of income right?
mostly the only way you can get by is being selective in how you spend ISK |
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Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.03 21:44:00 -
[81] - Quote
Khortez D wrote:Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
EDIT: Deleted my starter gear to see what happens when I can't afford militia gear and have no starter suits. Beta testing like a pro xD starter gear is what's best to use when your low on ISK. if you delete em, well you just won't be able to get in when you run out though it does suck that milita gear isn't infinite anymore. but it makes sense, they need some kind of income right? mostly the only way you can get by is being selective in how you spend ISK You can always recreate the starter fits. I also deleted tham. I don't need to have them in my list. When I need them again, I can just create a new one. |
Eskel Bondfree
DUST University Ivy League
76
|
Posted - 2012.10.03 21:46:00 -
[82] - Quote
Guys, I think I have news for you. I just went to the game to check some of the numbers given in this thread, I was suprised by what I found. Seems like there is a bug in the build when it comes to calculating prices for restocking. When restocking most milita items from the fitting menu, the game will charge you the isk price they had last build, when they were still BPO by default. For example, you are charged >10k isk to restock a single milita scout drop suit, while the actual price for buying it on the market is less than 700 isk. This explains why the OP is spending 14k isk on a milita fitting, because it shouldn't be more than 3-4k in reality.
Tl/dr: advise for everybody who is running out of isk: don't restock milita items from the fitting menu, buy them directly on the market instead. |
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.10.03 21:54:00 -
[83] - Quote
Mira Adari wrote:Khortez D wrote:Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
EDIT: Deleted my starter gear to see what happens when I can't afford militia gear and have no starter suits. Beta testing like a pro xD starter gear is what's best to use when your low on ISK. if you delete em, well you just won't be able to get in when you run out though it does suck that milita gear isn't infinite anymore. but it makes sense, they need some kind of income right? mostly the only way you can get by is being selective in how you spend ISK You can always recreate the starter fits. I also deleted tham. I don't need to have them in my list. When I need them again, I can just create a new one.
i know you can, he just wanted to find out what happens after deleting em, and i'm just saying after that, all you have is exhaustible stuff. and when they exhaust, thats it |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.04 05:27:00 -
[84] - Quote
Eskel Bondfree wrote:Guys, I think I have news for you. I just went to the game to check some of the numbers given in this thread, I was suprised by what I found. Seems like there is a bug in the build when it comes to calculating prices for restocking. When restocking most milita items from the fitting menu, the game will charge you the isk price they had last build, when they were still BPO by default. For example, you are charged >10k isk to restock a single milita scout drop suit, while the actual price for buying it on the market is less than 700 isk. This explains why the OP is spending 14k isk on a milita fitting, because it shouldn't be more than 3-4k in reality.
Tl/dr: advise for everybody who is running out of isk: don't restock milita items from the fitting menu, buy them directly on the market instead.
Will definitely need to test this theory out - sounds very likely but I don't want to jump to conclusions.
Thank you! |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.04 05:41:00 -
[85] - Quote
Confirming Eskel Bondfree's information. Here's the stats.
Militia Scout Dropsuit Restock: 10480 Market: 655
Militia SMG Restock: 1920 Market: 480
Militia Scan Dampener Restock: 360 Market: 360
Militia Sidearm Damage Restock: 590 Market: 590
Militia Locus Grenade Restock: 960 Market:240
Militia Drop Uplink Restock: 1240 Market: 1240
Total Restock: 15550 Market: 3565 |
Talruum Tezztarozza
Seituoda Taskforce Command Caldari State
73
|
Posted - 2012.10.04 05:54:00 -
[86] - Quote
nice, one bug squash.
So this is why my basic assault set cost me like 14k |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.10.04 06:15:00 -
[87] - Quote
Talruum Tezztarozza wrote:nice, one bug squash.
So this is why my basic assault set cost me like 14k
Opened up a thread on the bug sub-forum that shows which modules are bugged and their market/restock costs.
S'called: [BUG] Restock prices on Militia gear higher than market |
Mira Adari
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.10.04 11:54:00 -
[88] - Quote
Khortez D wrote:Mira Adari wrote:Khortez D wrote:Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
EDIT: Deleted my starter gear to see what happens when I can't afford militia gear and have no starter suits. Beta testing like a pro xD starter gear is what's best to use when your low on ISK. if you delete em, well you just won't be able to get in when you run out though it does suck that milita gear isn't infinite anymore. but it makes sense, they need some kind of income right? mostly the only way you can get by is being selective in how you spend ISK You can always recreate the starter fits. I also deleted tham. I don't need to have them in my list. When I need them again, I can just create a new one. i know you can, he just wanted to find out what happens after deleting em, and i'm just saying after that, all you have is exhaustible stuff. and when they exhaust, thats it As I said, you can simply recreate them. There is no situation ever, when you are unable to continue to play with the current character due to missing ISK or gear. |
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