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Aeon Amadi
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Posted - 2012.10.03 17:16:00 -
[1] - Quote
EDIT:
Confirmed bug. Edited thread title/material accordingly and started new thread in the appropriate sub-forum. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 17:20:00 -
[2] - Quote
Sentient Archon wrote:Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue? Dude! I fail to understand how you loose so many suits and not have enough Isk to buy more! Are you going positive or negative in the games? I dont mean to be rude but if you dont have enough isk to buy militia stuff you probably want to find a corp that will train you!
Nah - had a 3.85 kill death ratio (average) last build but my current fit (close quarters specialization) doesn't warrant much success with the new hit detection system combined with a variety of other issues. just noticed this problem recently and decided to press it and see what happened. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 17:24:00 -
[3] - Quote
dent 308 wrote:Last build I went full on smg. That doesn't seem to fit with this build. I am adapting and trying a medium range fit.
S'what I'm doing. I specialized AV because it was very difficult to utilize last build so this build I'm going nightmare mode. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 17:25:00 -
[4] - Quote
Mira Adari wrote:You can easily recreate the starter fits. Just select the Assault - XXX suit when creating a new fit, instant starter fit.
Also: Dragonfly suit + Tox SMG are a valid fit. You should be able to earn a few ISK with that.
Not enough to cover my losses it seems |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 17:32:00 -
[5] - Quote
Officially out of suits and can't afford to restock |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 17:42:00 -
[6] - Quote
To answer all of your questions:
1.) The Dragonfly and Toxin suits are free - yes - but militia gear now costs per unit and the costs are rather high. My current fit is around 14,000 isk and I'm making around 90,000 - 120,000 isk a game.
2.) I am in a Corporation as can be seen beneath my name on the left, and just happen to be one of the primary squad leaders ^_^;;;
3.) I shouldn't have to get a hand-out from my corporation. What were to happen if I weren't in a corporation and were more of an introverted solo player?
4.) I don't intend to use Aurum for BPO items for two reasons. a.) because it seems pay-to-win. b.) I'm trying to simulate a player that would not normally have access to those things as not all players will invest in Aurum to play the game.
Edit: I'd imagine I would be a lot better off if I had went into one of my former specializations that I had used in previous builds as I had always had a kill-to-death ratio of above two-to-one. However, I am trying to simulate a player who isn't as skilled and thusly am going with the most difficult specialization this build has to offer which is the Close Quarters Scout build.
With this in mind, if a skilled player can't at least remain in the positives in both ISK and combat effectiveness, we can't honestly expect someone fresh to be able to do so - at this point the player would probably just quit but I've got a pretty obtuse resolve for trying to make it work xD |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 18:00:00 -
[7] - Quote
YoUnGcUz wrote:buy BPO militia gear if u got aur
Read previous posts. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 18:05:00 -
[8] - Quote
Mira Adari wrote:Aeon Amadi wrote:To answer all of your questions:
1.) The Dragonfly and Toxin suits are free - yes - but militia gear now costs per unit and the costs are rather high. My current fit is around 14,000 isk and I'm making around 90,000 - 120,000 isk a game.
2.) I am in a Corporation as can be seen beneath my name on the left, and just happen to be one of the primary squad leaders ^_^;;;
3.) I shouldn't have to get a hand-out from my corporation. What were to happen if I weren't in a corporation and were more of an introverted solo player?
4.) I don't intend to use Aurum for BPO items for two reasons. a.) because it seems pay-to-win. b.) I'm trying to simulate a player that would not normally have access to those things as not all players will invest in Aurum to play the game.
Edit: I'd imagine I would be a lot better off if I had went into one of my former specializations that I had used in previous builds as I had always had a kill-to-death ratio of above two-to-one. However, I am trying to simulate a player who isn't as skilled and thusly am going with the most difficult specialization this build has to offer which is the Close Quarters Scout build.
With this in mind, if a skilled player can't at least remain in the positives in both ISK and combat effectiveness, we can't honestly expect someone fresh to be able to do so - at this point the player would probably just quit but I've got a pretty obtuse resolve for trying to make it work xD I have a closed quarter scout suit with a shotgun, and while he dies in seconds, he also is very fast. I can take out groups of up to three people with it, depending on how well prepared I am, how they are positioned, the terrain (and lady luck of course). But I don't use it exclusively. It all depends on the situation. But even with a 14000 ISK fit, you can die about 12 times in a match and still stay positive. Even I can do that with my scout alone, and I would not describe myself as the most skilled player (together with my horrible latency of up to 2s). And as I said, you can ALWAYS recreate the starter fits, if you deleted them. There is never a situation where you can't play because you don't have the ISK to afford a fit, just like you always have a rookie ship in EVE. And if the class you chose doesn't work for you, field something else. Even the stupidest player will get behind that, so you don't need to simulate someone who doesn't
Two issues with that:
1.) Not so much 12 fits as 6-7. It's very difficult to get ISK when you're not contributing as much as the next guy x-x; 2.) True about fielding something - BUT - you shouldn't -have- to do that. A player should be able to specialize in what they want, not what they have to. |
Aeon Amadi
Maverick Conflict Solutions
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Posted - 2012.10.03 18:06:00 -
[9] - Quote
REGNUM CODEX DEI wrote:Aeon Amadi wrote:I've now exhausted all of my suits and don't have the ISK to afford all militia gear - despite having a permanent Dragonfly suit and Toxin Submachine Gun.
After these last five suits I will be down to using the starter gear.
Anyone else having this issue?
EDIT: Deleted my starter gear to see what happens when I can't afford militia gear and have no starter suits. Beta testing like a pro xD your rally bad lol
Read the rest of the thread please. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 18:13:00 -
[10] - Quote
Wakko03 wrote:& CCP wants to make money.... 200 Aurum out of the 40,000 I got and I am sitting on 5 million isk.....which will be eaten by attempt to go into dropships again.
I'm guessing your Logi guys weren't able to revive you.
Once I had 2 mil in the bank, I started using Basic gear that I had enough SP to unlock..... from there my ISK went up to the 250,000 mark, with a good squad leader, even with basic and dying a ton in games I still made money somehow.
That's a nice story but it still doesn't address the issue at hand lol. Some players are simply not going to be able/want to purchase Aurum and if they hit a situation like this where they're stonewalled into using Starter Fits just to get enough ISK for their skill books. |
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Aeon Amadi
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Posted - 2012.10.03 18:24:00 -
[11] - Quote
Kristoff Atruin wrote:Spend less isk until you get better skills, that's all there is to it. I'm far from a hardcore player and I had over 15 million isk at the end of the last build, and I'm sitting on 2 million right now. I mostly use the starter fits, or modified militia fits that cost me around 5000 isk per death. The only time I wind up spending most of my isk earned in a match replacing my losses is when I say **** it and go hog wild with laser rifles the whole match. Because lazorz are awesome.
It's all militia gear - it's not about spending less isk it's about being able to afford the baseline materials for the fit that I want to specialize in. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 18:40:00 -
[12] - Quote
Goric Rumis wrote:Aeon Amadi wrote:2.) True about fielding something - BUT - you shouldn't -have- to do that. A player should be able to specialize in what they want, not what they have to. Only to an extent. If you're really terrible at something, it makes sense that it wouldn't be a sustainable activity. If you really want to learn that specialization, you can do something that earns you cash and then use that cash to fund your learning curve. Sure you'll be losing money at first, but there are always start-up costs when you're trying to create a new business. And sometimes that business fails, and you have to get over it and do something else.
The reason I'm not doing good with it is because it's the underdog specialization at the moment. Three things are playing into the difficulty aspect of this - and subsequently the reason why I'm not doing as well as I should with the Close Quarters Scout.
1.) Bullets slow you down when they hit you. 2.) Hit detection system was improved (dramatically). 3.) Strafe speeds were nerfed - and I don't think they're dynamic. Essentially what I mean by that is that a scout suit strafes at the same speed(s) as a heavy.
So, I think it's important to balance test this. The issue with not being able to afford militia gear came as a consequence of the larger issue which I have mentioned in a completely different (but very much related) thread. |
Aeon Amadi
Maverick Conflict Solutions
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Posted - 2012.10.03 18:56:00 -
[13] - Quote
Goric Rumis wrote:Aeon Amadi wrote:The reason I'm not doing good with it is because it's the underdog specialization at the moment. Three things are playing into the difficulty aspect of this - and subsequently the reason why I'm not doing as well as I should with the Close Quarters Scout.
1.) Bullets slow you down when they hit you. 2.) Hit detection system was improved (dramatically). 3.) Strafe speeds were nerfed - and I don't think they're dynamic. Essentially what I mean by that is that a scout suit strafes at the same speed(s) as a heavy.
So, I think it's important to balance test this. The issue with not being able to afford militia gear came as a consequence of the larger issue which I have mentioned in a completely different (but very much related) thread. I agree it's important to balance test that, but what I mean is that, as a matter of cost-balance, dying as much as you're dying shouldn't (in the final build) be a result of specialization itself, but rather of poor execution within the specialization. It may be annoying that the suits cost too much for you right now to be an effective tester of that build, but that doesn't mean the costs need to be lowered.
But is it poor execution on my part or is it the game mechanics in and of themselves? I don't see any other Close Quarters Scouts out on the field anymore - the be completely honest and I think there's a reason O_o; |
Aeon Amadi
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Posted - 2012.10.03 18:57:00 -
[14] - Quote
Kristoff Atruin wrote:The point of making militia items cost money was to create a cost for customizing a fit. You can use the starter fits until the cows come home, but they're limited. The modules on the starter fits are identical to the militia modules of the same name, but highlighted in yellow which means they can't be removed from the suit. You can put a different item in that slot, but if you remove it then it goes back to the default module.
So right now you can't afford the fit you want to specialize in. Either the fit you want to specialize in is really ineffective, or your support skills aren't good enough yet to make it viable. The answer is to play with the freebie fits until you can rank up the relevant skills. Since the patch dropped I've trained nothing but tanking skills, light weapon sharpshooter and a couple levels in laser rifles. Starting out I did buy a stack of shield modules to put on one of the starter fits to make it a bit more effective, but if I ran out I'd just reset the fit back to its default state and continue fighting for free.
See previous post |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 19:06:00 -
[15] - Quote
Wakko03 wrote:Aeon Amadi wrote:Wakko03 wrote:& CCP wants to make money.... 200 Aurum out of the 40,000 I got and I am sitting on 5 million isk.....which will be eaten by attempt to go into dropships again.
I'm guessing your Logi guys weren't able to revive you.
Once I had 2 mil in the bank, I started using Basic gear that I had enough SP to unlock..... from there my ISK went up to the 250,000 mark, with a good squad leader, even with basic and dying a ton in games I still made money somehow. That's a nice story but it still doesn't address the issue at hand lol. Some players are simply not going to be able/want to purchase Aurum and if they hit a situation like this where they're stonewalled into using Starter Fits just to get enough ISK for their skill books. i'm sorry i didn't make it more easily understood....someone do the math for me.... how much does 200 aurum cost for an otherwise free to play game... they gave you 50 of all the things you would need in order to get a bank rolling. So, it is cater to the people who aren't playing the game with an sp cap for those that do and on top of that to then cater to the people who can't pony up $10-20 or balance their checkbook/bottom line.
Do try not to be so vicious toward other players who don't have the same mentality as you. It makes you look very close-minded. |
Aeon Amadi
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Posted - 2012.10.03 19:07:00 -
[16] - Quote
Kristoff Atruin wrote:It's too early in the build to say that a close quarters scout isn't viable. In eve AHACs aren't viable with low skills, but once you've trained up the skills to make it work they're great. With the current game mechanics it could be that the CQ scout is something that requires shield management 4 and complex extenders, with high level smg / shotgun skills.
Or, you could be just plain bad at that role :)
I would love for someone else to give input on the CQC Scout but I don't see anyone playing them to be completely honest. |
Aeon Amadi
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1003
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Posted - 2012.10.03 19:14:00 -
[17] - Quote
Goric Rumis wrote:Aeon Amadi wrote:Goric Rumis wrote:I agree it's important to balance test that, but what I mean is that, as a matter of cost-balance, dying as much as you're dying shouldn't (in the final build) be a result of specialization itself, but rather of poor execution within the specialization. It may be annoying that the suits cost too much for you right now to be an effective tester of that build, but that doesn't mean the costs need to be lowered. But is it poor execution on my part or is it the game mechanics in and of themselves? I don't see any other Close Quarters Scouts out on the field anymore - the be completely honest and I think there's a reason O_o; What I'm saying is that it doesn't matter which one it is for the purpose of this discussion. We're not talking about whether close-quarters scout is (or even should be) a viable class, we're talking about the cost of militia suits. And the cost of militia suits should assume that if you're losing a lot it's because you're not playing very well--because you have a bad fit, because you've chosen a bad specialization, or because you're just not cut out for the battlefield.
In which case - what happens if we have a player who's simply not as skilled in the FPS department? |
Aeon Amadi
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Posted - 2012.10.03 19:16:00 -
[18] - Quote
Rorek IronBlood wrote:
Personally I'm not trying to worry about using superior equipment or gear at the moment. I have it set up nicely enough where I can comfortably afford my skills and skill books and properly devote the skill points to them evenly as needed. If you are having an issue with maintaining the necessary equipment then that is on you. They have clearly raised the bar on how much ISK you acquire per battle. Maybe you are over expending yourself? Purchasing skill books, or better equipment when you should be purchasing what you can afford? Which is why I have it set up where I am using all BPO (Blueprint Originals) for my single all-purpose shock trooper loadout. Then again I have enough faith my own skills to afford the luxury in knowing I will still out perform the average mercenary.
Still nonetheless you as a player/mercenary/Duster must learn to balance your accounts. Look at it like real life; if you cannot balance your own check books and money in real life well you are absolutly going to be screwed (putting it nicely) in Dust514. This is certainly something that EVE and Dust514 helps to teach better then most parents, or schools. Real life lessons in how to balance your books. Yup. Manage your assets wisely -- that is the ultimate message here.
It's militia gear O_o; how can someone be expected to go into the more expensive gear if they can barely afford to use militia gear? The fact that I have the Dragonfly suit and the Toxin SMG - both with permanent durability - is a god send. I wouldn't normally have that if I didn't invest in the merc pack.
In fact, for the sake of this test, I'm going to stop using them and see what happens to the isk cost. |
Aeon Amadi
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Posted - 2012.10.03 19:17:00 -
[19] - Quote
Kristoff Atruin wrote:There are a few of them around. I've been one-shotted by a few shotgun toting scouts, though it could have been dumb luck on the scout's part. Profile reducing skills / mods might help you survive long enough to get into high cover areas where you'll have an advantage, and to disengage when the fight turns against you.
Scout suit shouldn't depend entirely on stealth if it's characteristics show an apt for speed. Any suit can do stealth - technically - but the Scout suit's primary characteristics lie in it's small stature and speed. |
Aeon Amadi
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Posted - 2012.10.03 19:31:00 -
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Rorek IronBlood wrote:
You ask that question like you have never seen anyone ever use a credit card before. Ha-ha. Seriously this relates to real life a lot. I've seen plenty of people purchase or use higher tiered equipment they cannot properly afford soley on the basis that they believe they'll do better, and it ends up bankrupting them. Sort of a kin to your predicament. You are having trouble even staying afloat. Why? That is on you personally. It's a "you" sort of problem. I have my own path and plan and it works very well for me. I have the same bundle you do though and so do many more people. The problem with this build is that the 'Scout' is gimpy if not gimmicky this build. It's lost almost all of its frontline potential (which I had used it for) and is almost a liability in any situation outside of medium to long distance range.
If you have any of the 'Skinweave' dropsuits use them instead. I use the 'Skinweave' 'assault' class dropsuit, and do very well most rounds -- provided the match making does not throw me into an already in-progress match. Which is lame.
I'm not the only one with this issue - and you're still avoiding my point (and the point of this thread entirely) in that not everyone is going to be have these options. The Merc Pack gear had to be purchased, the Skinweave suits had to be earned through beta testing.
Even then - why would I use the Skinweave Suit which is comparable to a Militia suit... When I can use the Dragonfly which is comparable to a Standard suit...?
At which point we revolve back to my previous argument that not everyone is going to have it and the fact that I'm saving isk by using it is showing just how pressing of an issue we have here. |
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Aeon Amadi
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Posted - 2012.10.03 19:39:00 -
[21] - Quote
Wakko03 wrote:Aeon Amadi wrote:Wakko03 wrote:Aeon Amadi wrote:Wakko03 wrote:& CCP wants to make money.... 200 Aurum out of the 40,000 I got and I am sitting on 5 million isk.....which will be eaten by attempt to go into dropships again.
I'm guessing your Logi guys weren't able to revive you.
Once I had 2 mil in the bank, I started using Basic gear that I had enough SP to unlock..... from there my ISK went up to the 250,000 mark, with a good squad leader, even with basic and dying a ton in games I still made money somehow. That's a nice story but it still doesn't address the issue at hand lol. Some players are simply not going to be able/want to purchase Aurum and if they hit a situation like this where they're stonewalled into using Starter Fits just to get enough ISK for their skill books. i'm sorry i didn't make it more easily understood....someone do the math for me.... how much does 200 aurum cost for an otherwise free to play game... they gave you 50 of all the things you would need in order to get a bank rolling. So, it is cater to the people who aren't playing the game with an sp cap for those that do and on top of that to then cater to the people who can't pony up $10-20 or balance their checkbook/bottom line. Do try not to be so vicious toward other players who don't have the same mentality as you. It makes you look very close-minded. First off please don't tell me how to behave, they have mods for that. And you then go on to tell me I am probably close minded.... Second that was not vicious, if I wanted it to be vicious it would have started off like so many posts around here.... (not directed at you specifically and only replying to Aeon, for others reading this since ccp can't be bothered to put in who this is in reply to) AGAIN this is what it would like if I was vicious and close minded........What are you to poor or cheap to afford $5.00 how did you get a ps3 in the first place... how are you paying for internet... is this the reason why I am dealing with lag becuase some cheap person is gaming with a 1G (you know before 3G or even 4G) wireless hotspot?
I wasn't telling you to do anything - I was suggesting it. You assumed that I was because... I dunno.
Fact is it doesn't matter how cheap a person is or whether or not they can or cannot afford to buy aurum. Why SHOULD they when it's clearly an issue of pay-to-win? There should be Militia BPO's with permanent durability available for ISK because CCP stated that there would be -nothing in game that you couldn't get without in-game currency-.
Purchasing Militia BPOs with Permanent Durability increase isk revenue as you don't spend it on constantly restocking militia gear - which at current is very expensive to some players who are not as skilled as others. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 19:41:00 -
[22] - Quote
Kristoff Atruin wrote:In related news, a large portion of the population has trouble managing their finances.
Agree'd. But corporation battles are going to have high isk rewards (assuming you, yanno, win them..) with no SP. I have a thread about that too.
Plenty of isk if you win, drastic losses from losing dropsuits and corporate collateral if you don't. No SP gained from it either way - and thusly no character progression. But this is digressing from what this topic is about. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 19:43:00 -
[23] - Quote
Kristoff Atruin wrote:What will probably happen when we get full market functionality is that people will sell the militia BPOs on the market, effectively buying isk the same what that Eve players sell plex for isk. You'll be able to get these things without AUR, I have no doubt.
It's a possibility but they will be very expensive and probably well out of the price range for new players. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 19:51:00 -
[24] - Quote
Rorek IronBlood wrote: Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you.
I'm a Capsuleer. You're preaching to choir. However, this is still a game - and as a game it has to at least allow new players to be able to play with something more than their starter fits. Six months to a year down the line when all of the Beta Testers have Advanced/Prototype gear new players are already going to have a disadvantage, that's fine, but forcing them to exhaust all of their effort on a losing battle and having to pay for it is an entirely different matter.
They -HAVE- the option but they should not -NEED- the option. Get over yourself. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 19:58:00 -
[25] - Quote
Kristoff Atruin wrote:A new player doesn't need BPOs though, because they have the unlimited newbie fits. Play 4 or 5 decent matches in those and you'll probably have enough to buy a BPO with isk if you really, really need it. There will be a cap to how high prices can rise, based on the (fluctuating) USD value of isk in eve.
Only if it's available to be purchased by NPC corporations or very seriously monitored by CCP to avoid a Capsuleer cornering the market.. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.03 19:58:00 -
[26] - Quote
Rorek IronBlood wrote:Aeon Amadi wrote:Rorek IronBlood wrote: Now if you want to discuss whether or not the ISK also has a degredation effect this build like skil points, then discuss that. Otherwise this whole thread boils down to a "you the player" sort of problem. Is that harsh? Maybe, but then again so is New Eden, and the EVE universe. Balance your assets, and plan, plan, plan. If you are not five steps ahead on what you need or want to do then you are three steps back too far, and this game will devour you.
I'm a Capsuleer. You're preaching to choir. However, this is still a game - and as a game it has to at least allow new players to be able to play with something more than their starter fits. Six months to a year down the line when all of the Beta Testers have Advanced/Prototype gear new players are already going to have a disadvantage, that's fine, but forcing them to exhaust all of their effort on a losing battle and having to pay for it is an entirely different matter. They -HAVE- the option but they should not -NEED- the option. Get over yourself. Lord you are a whiny brat. You say you are a "capsuleer", but you act like a child. Get over myself? Stop acting like it's not the player's own fault, or for that matter in your own predicament, your own fault. Stop blaming the game. They have the options infront of them, and their will be aleternative answers in ways to acquire said items. Sir/ma'am, Get on my Level.
Troll harder mate. |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.04 05:27:00 -
[27] - Quote
Eskel Bondfree wrote:Guys, I think I have news for you. I just went to the game to check some of the numbers given in this thread, I was suprised by what I found. Seems like there is a bug in the build when it comes to calculating prices for restocking. When restocking most milita items from the fitting menu, the game will charge you the isk price they had last build, when they were still BPO by default. For example, you are charged >10k isk to restock a single milita scout drop suit, while the actual price for buying it on the market is less than 700 isk. This explains why the OP is spending 14k isk on a milita fitting, because it shouldn't be more than 3-4k in reality.
Tl/dr: advise for everybody who is running out of isk: don't restock milita items from the fitting menu, buy them directly on the market instead.
Will definitely need to test this theory out - sounds very likely but I don't want to jump to conclusions.
Thank you! |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.04 05:41:00 -
[28] - Quote
Confirming Eskel Bondfree's information. Here's the stats.
Militia Scout Dropsuit Restock: 10480 Market: 655
Militia SMG Restock: 1920 Market: 480
Militia Scan Dampener Restock: 360 Market: 360
Militia Sidearm Damage Restock: 590 Market: 590
Militia Locus Grenade Restock: 960 Market:240
Militia Drop Uplink Restock: 1240 Market: 1240
Total Restock: 15550 Market: 3565 |
Aeon Amadi
Maverick Conflict Solutions
1003
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Posted - 2012.10.04 06:15:00 -
[29] - Quote
Talruum Tezztarozza wrote:nice, one bug squash.
So this is why my basic assault set cost me like 14k
Opened up a thread on the bug sub-forum that shows which modules are bugged and their market/restock costs.
S'called: [BUG] Restock prices on Militia gear higher than market |
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