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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 12:53:00 -
[1] - Quote
Its a Fact
An assualt guy has alot of skills he needs to be perfect, and AV its worse for him since he will have to skill up a 2nd gun at least being a pistol or SMG so he can defend himself in his AV role
The tank itself is easy to skill for, the main weapon aswell isnt too bad because if you like missiles you will be using small missiles anyways and then the larger one which you will already have the skills for, even the its not hard because you only have to train for 1 type of prof maybe 2 plus ther is no prof for the reload speed/ammo cap/range/CPU
Ive said for time, all the turrets need to have a hold, it will cut down on the constant turret spam and also bring in reloading which should be 10sec for the small and maybe 15 for the larger ones,
Make the tank driver also buy ammo and put it in a cargohold in the tank and if he runs out he runs out
For me tho the main problem i see is the skill, its only a 12x skill, the dropsuits are 8x and the weapons are just standard i think with the prof at 5x
Really the HAV should be 15x or more, the large turrets that they use maybe a 5x or more, small turrets maybe 3x to 5x also add in the other prof that normal weapons get then it makes the skill queue longer and requires the tank driver to pick and choose like the MI have to
Until more mods and skills are added for tanks then tanks need to take longer to skill into atm, then after more skills are added for tanks and hopefully for the tank turrets then you will be able to tweek the mulipliers but as it now its too easy
A fully fit tank should not be easier to skill into than an Assault or AV fit |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
|
Posted - 2012.09.03 13:00:00 -
[2] - Quote
The blank skills in turrets and such should be used to increase damage,health,shield recharge etc. and yeah it should be a much more advanced technology to skill so easily but honestly i dont see many tanks like in last build when i play
but over time ull say the same issue once we all can put our points into tanks |
Waruiko DUST
G I A N T
90
|
Posted - 2012.09.03 13:54:00 -
[3] - Quote
well we could combine all skill mods to see just how far apart they are. Proficiencies not to be included
Tanks (12x) HAV (1x) Vehicle Command (1x) Turret Operation (1x) Turret Upgrades (1x) Small Hybrid turret (1x) Small Missile turret (3x) Large Hybrid turret (3x) Large Missile turret (1x) Mechanics (2x) Shield Upgrades (2x) Shield Operation (3x) Shield Management (5x) Shield Adaptations (1x) Engineering (2x) Energy Grid Upgrades (2x) Electronics Upgrades (1x) Electronics [42x] Total
Assault Suit (1x) Dropsuit Command (8x) Assault Suit (1x) Electronics (1x) Engineering (2x) Shield Operation (3x) Shield Management (2x) Light weapon or sidearm of choice (2x) Sidearm of choice (1x) Weaponry (1x) Mechanics (6x) MISC secondary skills unlocking preferred mods or H/L/S upgrades/reload/sharpshooter ect... [28x] Total
Yes "facts" I see... |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 14:26:00 -
[4] - Quote
Nice i noticed you missed out half of the skills
Such as anything to do with armor and also some of the shield skills, the mobility skills are not listed either, also all the prof skills for the 2 weapons you specialize in which are important espc for the AV ppl, also any electronics or enginnering sub skills you need if you suit doesnt have enough PG or CPU
Infact you did such a ****** ******* job of trying to list the skills i should go and do it myself to show you how much you dont know and what a total potato you are
Anyone with half a brain can see it takes less SP and time to skill into the tank, hence why we have seen them earlier on even tho the SP given to us is reduced |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.03 14:35:00 -
[5] - Quote
EnglishSnake wrote:Its a Fact
No. Not really.
Actually, not at all.
And if you really think tanks should be HARDER to skill into, you HAVE to accept that they make Tanks HARDER to kill. MUCH harder.
If it takes 2 million SP and 2-3 million SP to get a tank, it must require at least that amount of combined SP and ISK in the fittings used to COUNTER a tank.
Tanks are ONLY hard to kill for lack of teamwork, and lack of player skill points. We saw it in the previous builds, we'll see it in THIS build. so stop your endless quest to nerf the tank any further than they have already been nerfed till you have any idea what you are talking about, and have any real data to gauge if tanks really are as powerful as you claim they are.
Remember. I know that is a challenge, but do try.
Last build Tanks were OP, and ruled the battlefield for the first half of the build. (About a month at 4x SP), then things started to change, fast, and tanks were not nearly as OP as the tank-haters were screaming their heads off about. Of course the tank-haters never stopped screaming, they just increased their expectation to wanting to be able to kill Marauders single-handed, all the time, some going so far as to bemoan that they only killed 2 or 3 in a single round, therefore the tank must be OP. (that happened)
Expect then at 1x SP gain that it'll take about 3-4 times as long before we get an idea WHAT tanks are really good for, and much less to start seeing effective counters.
|
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.09.03 14:45:00 -
[6] - Quote
EnglishSnake wrote:Nice i noticed you missed out half of the skills
Such as anything to do with armor and also some of the shield skills, the mobility skills are not listed either, also all the prof skills for the 2 weapons you specialize in which are important espc for the AV ppl, also any electronics or enginnering sub skills you need if you suit doesnt have enough PG or CPU
Infact you did such a ****** ******* job of trying to list the skills i should go and do it myself to show you how much you dont know and what a total potato you are
Anyone with half a brain can see it takes less SP and time to skill into the tank, hence why we have seen them earlier on even tho the SP given to us is reduced
tried mentioning this in a previous thread. Vehicle specialists get twice the use of their SP grind -on their vehicles and dropsutis (mechanics, shields, shield op, repair et etc. you get the point. If I only want to go Assault - well I only got 1x the effective use of SP grind.
This wouldn't be so bad if there were better counter to Tanks - better AV. or as an assault I can spec into AV quicker (less sp for AV nades maybe? Or SP for assault gets the double bouns like the vehicle class if I go Assault and AV route.
I have just over 4m sp. 400k of that is climbing ot get Lvl 4 nades and I will see what that does to tanks. My assault is only lvl 4. I have my passive skills up. I am not even going to bother with swarms. I tried them last build wth 3 complex damage modules. Pretty rubbish at best against a decent tank. But then it was hard to group with people - but when I did against a high end tank they were still pretty weak..
I dont know what the answer is. And I dont know whether Tanks are op or not since their changes, because Tanks are so easy to skill in to they have already arrived on the field - assaults haven't even got to swarm protos yet
Tanks to me do seem to be too cheap, too easy to skill into, and there is no effective AV counter at them moment for infantry. I am not convinced that EWar or whatever people are talking about will be the answer either. The game needs to be balanced upwards - from foot soldiers upwards. And anyone who says this will be like Eve there is no balance. Of course there is: CCP regulates the game continually by providing and changing the attributes of ships weapons, the economy and so on.... |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
|
Posted - 2012.09.03 14:46:00 -
[7] - Quote
its all a time thing i ran an AV fit last build and owned proto tanks
they ran away like little babies >:) assuming i had an ammo guy
back then i didnt complain about tanks but if u want to be both tank killer and infantry or tank its harder to be AV/Infantry unless u know what u r doing like i do now since ive been through 2 wipes |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2012.09.03 15:00:00 -
[8] - Quote
More whine.
Tanks are perfectly easy to kill, if you do the following: 1. group up
or
2. Use more expensive equipment.
Sorry, your milita gear should never be able to take down my 1million ISK gunnlogi unless there are 6 of you hitting it at the same time. |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.09.03 15:10:00 -
[9] - Quote
Paran Tadec wrote:
Sorry, your milita gear should never be able to take down my 1million ISK gunnlogi unless there are 6 of you hitting it at the same time.
where was this mentioned... |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 15:11:00 -
[10] - Quote
Dewie Cheecham wrote:EnglishSnake wrote:Its a Fact No. Not really. Actually, not at all. And if you really think tanks should be HARDER to skill into, you HAVE to accept that they make Tanks HARDER to kill. MUCH harder.
Currently they are not |
|
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 15:12:00 -
[11] - Quote
xAckie wrote:Paran Tadec wrote:
Sorry, your milita gear should never be able to take down my 1million ISK gunnlogi unless there are 6 of you hitting it at the same time.
where was this mentioned...
I swear do ppl even read a thread? |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 15:14:00 -
[12] - Quote
xAckie wrote:EnglishSnake wrote:Nice i noticed you missed out half of the skills
Such as anything to do with armor and also some of the shield skills, the mobility skills are not listed either, also all the prof skills for the 2 weapons you specialize in which are important espc for the AV ppl, also any electronics or enginnering sub skills you need if you suit doesnt have enough PG or CPU
Infact you did such a ****** ******* job of trying to list the skills i should go and do it myself to show you how much you dont know and what a total potato you are
Anyone with half a brain can see it takes less SP and time to skill into the tank, hence why we have seen them earlier on even tho the SP given to us is reduced tried mentioning this in a previous thread. Vehicle specialists get twice the use of their SP grind -on their vehicles and dropsutis (mechanics, shields, shield op, repair et etc. you get the point. If I only want to go Assault - well I only got 1x the effective use of SP grind. This wouldn't be so bad if there were better counter to Tanks - better AV. or as an assault I can spec into AV quicker (less sp for AV nades maybe? Or SP for assault gets the double bouns like the vehicle class if I go Assault and AV route. I have just over 4m sp. 400k of that is climbing ot get Lvl 4 nades and I will see what that does to tanks. My assault is only lvl 4. I have my passive skills up. I am not even going to bother with swarms. I tried them last build wth 3 complex damage modules. Pretty rubbish at best against a decent tank. But then it was hard to group with people - but when I did against a high end tank they were still pretty weak.. I dont know what the answer is. And I dont know whether Tanks are op or not since their changes, because Tanks are so easy to skill in to they have already arrived on the field - assaults haven't even got to swarm protos yet Tanks to me do seem to be too cheap, too easy to skill into, and there is no effective AV counter at them moment for infantry. I am not convinced that EWar or whatever people are talking about will be the answer either. The game needs to be balanced upwards - from foot soldiers upwards. And anyone who says this will be like Eve there is no balance. Of course there is: CCP regulates the game continually by providing and changing the attributes of ships weapons, the economy and so on....
Its a bit of everything
Tanks are easier to skill into when compared to AV
Lack of AV items also hinders AV users, we dont even have AV mines that we can plant, not too mention tanks do not have cap yet which tbh they should and EWAR stuff is missing quite a bit
Also while tanks do not have to carry ammo and reload they will endlessly spam everywhere |
Cpl Quartz
127
|
Posted - 2012.09.03 15:47:00 -
[13] - Quote
Waruiko DUST wrote:well we could combine all skill mods to see just how far apart they are. Proficiencies not to be included
Tanks (12x) HAV (1x) Vehicle Command (1x) Turret Operation (1x) Turret Upgrades (1x) Small Hybrid turret (1x) Small Missile turret (3x) Large Hybrid turret (3x) Large Missile turret (1x) Mechanics (2x) Shield Upgrades (2x) Shield Operation (3x) Shield Management (5x) Shield Adaptations (1x) Engineering (2x) Energy Grid Upgrades (2x) Electronics Upgrades (1x) Electronics [42x] Total
Assault Suit (1x) Dropsuit Command (8x) Assault Suit (1x) Electronics (1x) Engineering (2x) Shield Operation (3x) Shield Management (2x) Light weapon or sidearm of choice (2x) Sidearm of choice (1x) Weaponry (1x) Mechanics (6x) MISC secondary skills unlocking preferred mods or H/L/S upgrades/reload/sharpshooter ect... [28x] Total
Yes "facts" I see...
corellate that with the rate at which skill points are gained. yes facts you choose not to see. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.03 16:09:00 -
[14] - Quote
678k for a "terrible" tank. 4mil for a lolProtosuit. Who wins? lolSuit or a 678k tank. Tank. It has 10k ehp and will 1 shot the protosuit.
Anyone who can't see the problem is A.) chronically stupid B.) lying |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
|
Posted - 2012.09.03 16:11:00 -
[15] - Quote
Tony Calif wrote:678k for a "terrible" tank. 4mil for a lolProtosuit. Who wins? lolSuit or a 678k tank. Tank. It has 10k ehp and will 1 shot the protosuit.
Anyone who can't see the problem is A.) chronically stupid B.) lying
the HP lose on suits hurt us bad too idk why they did it i hope it changes back to normal |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.09.03 16:14:00 -
[16] - Quote
Cpl Quartz wrote:Waruiko DUST wrote:well we could combine all skill mods to see just how far apart they are. Proficiencies not to be included
Tanks (12x) HAV (1x) Vehicle Command (1x) Turret Operation (1x) Turret Upgrades (1x) Small Hybrid turret (1x) Small Missile turret (3x) Large Hybrid turret (3x) Large Missile turret (1x) Mechanics (2x) Shield Upgrades (2x) Shield Operation (3x) Shield Management (5x) Shield Adaptations (1x) Engineering (2x) Energy Grid Upgrades (2x) Electronics Upgrades (1x) Electronics [42x] Total
Assault Suit (1x) Dropsuit Command (8x) Assault Suit (1x) Electronics (1x) Engineering (2x) Shield Operation (3x) Shield Management (2x) Light weapon or sidearm of choice (2x) Sidearm of choice (1x) Weaponry (1x) Mechanics (6x) MISC secondary skills unlocking preferred mods or H/L/S upgrades/reload/sharpshooter ect... [28x] Total
Yes "facts" I see... corellate that with the rate at which skill points are gained. yes facts you choose not to see.
the following needs to be added to the assault list (2x) Shield Upgrades (2x) Energy Grid Upgrades (2x) Electronics Upgrades
Also please add: light sharpshooter side sharpshooter grenades Dropsuit command droplinks remotes
(and repair for both).
(FYI we can all play this game.....)
And yes when skilling for the our light weapon of choice - we have to skill it twice. it cant just be the Assault, Smg, or sniper. where does that leave the AV route to counter tanks...you have to level up main weapon as well to go counter. So that twice the light weapon we have to do. Tanks not easier to skill into....pisshhh.
Personally, I think it is far too easy for you to skill into the tank. For something that is supposed to be sooooo devasting on the field. And too cheap.
What I dont understand is that if you specialise as a vehicle driver get the same sp for your dropsuit, which you can use as an assault as well as for your vehicle.
If I go infantry I dont get that double bonus. Its too easy to skill into the tank class then reap the extra sp bonuses to level up as you pound the assault class as they wont be anywhere near to getting to any counter AV weapons yet. Swarms amd nades etc. whiich quite frankly are a joke
And whats with all the extra sp the gunners of tanks get 35xp for assist and 25 if damaged the person? That is just weird.
Tanks are at the moment like an infantry rolling fortresses against infantry. perhaps against infantry a little less accuracy would be helpful? |
Shadows Maker
Seituoda Taskforce Command Caldari State
129
|
Posted - 2012.09.03 16:16:00 -
[17] - Quote
Totally agree with OP, stop defending your toy tanks are NOT fine! one of my corp mates was rolling a fully fitted tank in the first week of this build and now he is spamming tanks in every battle like no tomorrow because he has cumulated millions of isk he doesn't even care when he lose one i think he lost 2 tanks until now. He isn't a HAV user but got sick of there OPness and decided to show everyone how easy to specialize in tanks and doesn't require "skills" to operate them as many HAV users claim. They are definitely the win button and no amount of explanation can deny that but i still have faith on CCP to fix that. These are FACTS^
flame away tank-boys |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.03 16:46:00 -
[18] - Quote
EnglishSnake wrote:Lack of AV items also hinders AV users, we dont even have AV mines that we can plant, not too mention tanks do not have cap yet which tbh they should and EWAR stuff is missing quite a bit
Also while tanks do not have to carry ammo and reload they will endlessly spam everywhere
Don't judge and nerf tanks, or anything else for lack of information.
AV are not even fully equipped with the modules you are going to get yet.
You don't have the webbers, or any of the other AV modules that I assume will start appearing in the next build. A webber is the death of any tank not fitting to counter it, and to counter a webber he has to spend a slot on that module = less HP or Damage depending on which slots those modules use.
Tanks are tough, but they do tend to get rather easy to kill over time. Take your snake oil to someone who cares please. Nerfing anything now, even the AV gear nerf in a way, is premature. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.03 16:49:00 -
[19] - Quote
Tony Calif wrote:678k for a "terrible" tank. 4mil for a lolProtosuit. Who wins? lolSuit or a 678k tank. Tank. It has 10k ehp and will 1 shot the protosuit.
Anyone who can't see the problem is A.) chronically stupid B.) lying
4 million Proto suit = stupid player.
The suits have one advantage the tanks don't have. They are more mobile and they can get into places tanks can't. Suits can in effect be nearly impossible for a tank to spot, while the suit is sending an endless stream of damage towards it, so the tank has to move. And a moving tank is not protecting objectives as well as a stationary one will be. |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.09.03 16:55:00 -
[20] - Quote
Dewie Cheecham wrote:Tony Calif wrote:678k for a "terrible" tank. 4mil for a lolProtosuit. Who wins? lolSuit or a 678k tank. Tank. It has 10k ehp and will 1 shot the protosuit.
Anyone who can't see the problem is A.) chronically stupid B.) lying 4 million Proto suit = stupid player. The suits have one advantage the tanks don't have. They are more mobile and they can get into places tanks can't. Suits can in effect be nearly impossible for a tank to spot, while the suit is sending an endless stream of damage towards it, so the tank has to move. And a moving tank is not protecting objectives as well as a stationary one will be.
Never bothered to skill to proto as i wanted to try other things out.
Even before the nerf Assault A couldnt match needed electonics (and PG) PG. Even if you maxed out electronics you had to max light and side weapon upgrades etc just to try and cram stuff on the suit.
The proto suit seemed useful in this repoect: more PG. PG is important so you can add proto swarma, side weapon and proto nades. Or assault rifle and nades and side arm etc
Sorry but tier 1 and 2 assault get maxed out too quickly
also: if 4 miliion proto suit is a stupid player- does that mean top tank drivers are too? |
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.03 16:59:00 -
[21] - Quote
Your right, stupid player BECAUSE HE CHOOSE INFANTRY. Am I stupid for spending 2 mil gettin advanced suit? Then they Nerf it the day I unlock it. AFTER I spent the SP I might add...? I cba to get a Proto AV fit because a militia tank is better and cheaper than using prototype or advanced AV weapons.
Sorry Dewie but having a 678k SP tank is better AV than the prototype AV stuff, and it's also the best damn sniper rifle you'll EVER buy :) 1 hit with splash is lol funny.
The balance is screwed. Atleast a 2mil SP suit use to be able to survive splash damage. Yeah, you can't really solo a 2mil SP tank (with half decent fittings). Not when it puts you down with splash damage in less time than it takes to charge a forgegun or lock a Swarmer. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.03 17:01:00 -
[22] - Quote
xAckie wrote:also: if 4 miliion proto suit is a stupid player- does that mean top tank drivers are too?
Right now, with the ISK rewards being what they are, and the only income are from ISK rewards, then yes. Fielding anything that expensive is kinda stupid. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 17:02:00 -
[23] - Quote
Dewie Cheecham wrote:EnglishSnake wrote:Lack of AV items also hinders AV users, we dont even have AV mines that we can plant, not too mention tanks do not have cap yet which tbh they should and EWAR stuff is missing quite a bit
Also while tanks do not have to carry ammo and reload they will endlessly spam everywhere Don't judge and nerf tanks, or anything else for lack of information. AV are not even fully equipped with the modules you are going to get yet. You don't have the webbers, or any of the other AV modules that I assume will start appearing in the next build. A webber is the death of any tank not fitting to counter it, and to counter a webber he has to spend a slot on that module = less HP or Damage depending on which slots those modules use. Tanks are tough, but they do tend to get rather easy to kill over time. Take your snake oil to someone who cares please. Nerfing anything now, even the AV gear nerf in a way, is premature.
Thats why they need to be harder to skill into because atm all ppl do is go for tanks now because is easy to do then tinker with it once more things are added to counter the tank because for this build and the last build it was tanks and all i can see atm is more tanks |
Cpl Quartz
127
|
Posted - 2012.09.03 17:10:00 -
[24] - Quote
xAckie wrote:
And whats with all the extra sp the gunners of tanks get 35xp for assist and 25 if damaged the person? That is just weird.
i can only assume that this is CCPs way of a payout to the risk v reward. |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.09.03 17:17:00 -
[25] - Quote
Dewie Cheecham wrote:xAckie wrote:also: if 4 miliion proto suit is a stupid player- does that mean top tank drivers are too? Right now, with the ISK rewards being what they are, and the only income are from ISK rewards, then yes. Fielding anything that expensive is kinda stupid.
Ok. So by your own logic you agree then. The balance is totally wrong. Tanks are way over OP for the risk required for the reward. Tank is easy mode.... |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 18:33:00 -
[26] - Quote
tanks currently require much more sp and isk. in your quest to prove everybody wrong and show that dropsuit A or fitting B costs more, you dug your own grave. For all the complaining you guys are doing, you don't seem too keen to consider many of the opinions offered up by those godless tank drivers and instead choose to mindlessly yell at the wall hoping CCP is going to say, "Okay! No more tanks then:)"
quick question.....
have any of you considered looking at the ccp dev videos where they talk about tanks and their plan for the use of ground armor? Have you seen the trailer showing the scale of the battles CCP envisions with full squads of tanks and aerial armor advancing on a complex?
I even linked up a video at the perfect time to hear ccp talking about tanks and answering much of your qq on a previous post.....
for all the whining about "facts" and such, it doesnt seem like you guys have done much yourselves... |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.09.03 18:46:00 -
[27] - Quote
yes. yes. thats right. its much harder and much more sp. Thats why the games full of them.
|
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 18:50:00 -
[28] - Quote
xAckie wrote:yes. yes. thats right. its much harder and much more sp. Thats why the games full of them.
ah, sarcasm. yes.
next time try responding with facts, but whatever, fighting an uphill battle with these things is understandably tough when most of your argument is qq.
there are a lot more tanks because a lot of the infantry have gotten frustrated with the few actually good tank drivers and have jumped on the bandwagon, which is fine since now i have new tanks to pop with my anti-tank fit. doesn't mean they are good and they certainly dont last the match. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.03 18:51:00 -
[29] - Quote
That video Lurch is the reason tanks are Op. Atli (CCP_Praetorian) is creative director for CCP. And was heavily involved with CCP shanghai (they're the main lot working on Dust, right?) Watch that video again (can't link ATM) @20 minutes the marauder appears on screen, and Atli is clearly in love with it. Notice how they say they all wanted it nerfed, but Atli said "NOoo Ragh".
I just fear that when the boss says "marauders will be godly and you will love it" the hardworking folk will make it so. That's their job.
This is all speculation based on trying to come up with some kind of reasoning behind these crazy changes we've seen. Yes, they're temporary, but it's a real pain having to drive militia HAVs about to play AV.
(Be a good chap someone and link the "Dust 514 battlefield roles" video)
Edit: It'd be nice to hear CCP staff views on current beta gameplay (when they have time. They must be busting their balls working on Dust ATM) |
Sees-Too-Much
332
|
Posted - 2012.09.03 18:51:00 -
[30] - Quote
The game's full of sicas and somas*, which require comparatively little SP. Marauders and T1s are fairly rare. The difference between the militia tanks and the T1s is night and day.
*I'm not even sure this is true. Maybe I've been lucky, but I've never seen a game with more than three HAVs between both sides and often go several games without seeing any. |
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.03 18:56:00 -
[31] - Quote
Agreed. I only roll militia tanks. Still seems good enough and tough enough vs anything except adv forge guns. Run away from the fat bloke. |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.09.03 19:00:00 -
[32] - Quote
STB-LURCHASAURUS EV wrote:xAckie wrote:yes. yes. thats right. its much harder and much more sp. Thats why the games full of them.
ah, sarcasm. yes. next time try responding with facts, but whatever, fighting an uphill battle with these things is understandably tough when most of your argument is qq. there are a lot more tanks because a lot of the infantry have gotten frustrated with the few actually good tank drivers and have jumped on the bandwagon, which is fine since now i have new tanks to pop with my anti-tank fit. doesn't mean they are good and they certainly dont last the match.
facts are all above and in other threads. the rest of your comments are just troll |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 19:03:00 -
[33] - Quote
STB-LURCHASAURUS EV wrote:tanks currently require much more sp ...
TBH i stopped reading ther tbh because its pure ****
When did your arse grow hands and start to shipost? |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 19:05:00 -
[34] - Quote
Tony Calif wrote:That video Lurch is the reason tanks are Op. Atli (CCP_Praetorian) is creative director for CCP. And was heavily involved with CCP shanghai (they're the main lot working on Dust, right?) Watch that video again (can't link ATM) @20 minutes the marauder appears on screen, and Atli is clearly in love with it. Notice how they say they all wanted it nerfed, but Atli said "NOoo Ragh".
I just fear that when the boss says "marauders will be godly and you will love it" the hardworking folk will make it so. That's their job.
This is all speculation based on trying to come up with some kind of reasoning behind these crazy changes we've seen. Yes, they're temporary, but it's a real pain having to drive militia HAVs about to play AV.
(Be a good chap someone and link the "Dust 514 battlefield roles" video)
Edit: It'd be nice to hear CCP staff views on current beta gameplay (when they have time. They must be busting their balls working on Dust ATM)
whether or not we like what CCP does, they will make the game the way they envision it while tweaking it based on our numbers. their fundamental views however dont change. i dont have an opinion about this particular part, but if ccp likes tanks to have a significant role on the map, then thats how its gonna be cause there will be a lot more than just tank and infantry in the future, and thats what ccp is set on.
if after this point you still dont like what ccp is doing, then you simply dont like that certain aspect of dust and you cant make a game that is perfectly made for every single person of every single playstyle.
i for one am glad tha tthe ccp dev likes marauders |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 19:08:00 -
[35] - Quote
EnglishSnake wrote:STB-LURCHASAURUS EV wrote:tanks currently require much more sp ... TBH i stopped reading ther tbh because its pure **** When did your arse grow hands and start to shipost?
im sorry you feel that way. you dont have to believe me, i really dont care either way. just another butthurt person whining on the forums to me. |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 19:12:00 -
[36] - Quote
xAckie wrote:STB-LURCHASAURUS EV wrote:xAckie wrote:yes. yes. thats right. its much harder and much more sp. Thats why the games full of them.
ah, sarcasm. yes. next time try responding with facts, but whatever, fighting an uphill battle with these things is understandably tough when most of your argument is qq. there are a lot more tanks because a lot of the infantry have gotten frustrated with the few actually good tank drivers and have jumped on the bandwagon, which is fine since now i have new tanks to pop with my anti-tank fit. doesn't mean they are good and they certainly dont last the match. facts are all above and in other threads. the rest of your comments are just troll
qq threads dont make facts.
the ccp video i am referring to however is full of goodies straight form the devs that apparently never answer anyone's complaints. Truth is, if you guys would actually watch this stuff instead of whining, most of your complaints are already answered. like months ago. again, facts here people. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.03 19:24:00 -
[37] - Quote
I don't mind them making their own game, but I do question why changes are made. Especially crazy ones like 25% less AV damage at the same time as making type2 suits the best, and nerfing all the other. I'm not a tanker by choice.
But as for getting back on topic... Infantry require more SP. because you'll probs need type2 suits for heavy and your choice of suit. Same with guns. You'll want swarms, assault rifles, SMG's and shotguns maxed out. That alone is 5 mil a weapon including proficiencies. A fully specked infantry player would need maybe double the SP of a tanker.
The key is ISK. A full proficient Proto assault will be less than a black ops HAV. Even if he dies 20 times. I'd hate to be trying to balance things thinking about a live economy where tanks could go for less ISK than a frigate in EvE. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 19:24:00 -
[38] - Quote
STB-LURCHASAURUS EV wrote:EnglishSnake wrote:STB-LURCHASAURUS EV wrote:tanks currently require much more sp ... TBH i stopped reading ther tbh because its pure **** When did your arse grow hands and start to shipost? im sorry you feel that way. you dont have to believe me, i really dont care either way. just another butthurt person whining on the forums to me.
lol whining, i dont give a **** if one side puts up 4 tanks but AV got a nerf and its easier to get into a tank them imma speak up about it tbh
You can defend your tank all you want but its easier to skill into and AV aint doing that much against it in this build since it requires more SP |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 19:29:00 -
[39] - Quote
lol you guys keep saying, " but infantry used ALL these skills over here, but tanks only use this, which is like half the sp..."
fine, thats why your tank will never beat mine.
10 mil sp into my tank so far and counting. not even close to being done. |
Shadows Maker
Seituoda Taskforce Command Caldari State
129
|
Posted - 2012.09.03 19:31:00 -
[40] - Quote
STB-LURCHASAURUS EV wrote:xAckie wrote:STB-LURCHASAURUS EV wrote:xAckie wrote:yes. yes. thats right. its much harder and much more sp. Thats why the games full of them.
ah, sarcasm. yes. next time try responding with facts, but whatever, fighting an uphill battle with these things is understandably tough when most of your argument is qq. there are a lot more tanks because a lot of the infantry have gotten frustrated with the few actually good tank drivers and have jumped on the bandwagon, which is fine since now i have new tanks to pop with my anti-tank fit. doesn't mean they are good and they certainly dont last the match. facts are all above and in other threads. the rest of your comments are just troll qq threads dont make facts. the ccp video i am referring to however is full of goodies straight form the devs that apparently never answer anyone's complaints. Truth is, if you guys would actually watch this stuff instead of whining, most of your complaints are already answered. like months ago. again, facts here people. so you are stating that the AV vs Tanks is balanced as it is now? am really surprised of your tankboysim at least other tank drivers agreed that AV needs some work while the tanks are fine (which is not imho) but still they accept others argument but you, oh boy! i am glad am not in your corp i think you would team kill all your AV teammates for not using tanks lol |
|
Cpl Quartz
127
|
Posted - 2012.09.03 19:32:00 -
[41] - Quote
i noticed you in heavy with HMG the other night. Any reason? do you have inside info on the next pacth you want to share with us or is that a breach of NDA? |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 19:32:00 -
[42] - Quote
EnglishSnake wrote:STB-LURCHASAURUS EV wrote:EnglishSnake wrote:STB-LURCHASAURUS EV wrote:tanks currently require much more sp ... TBH i stopped reading ther tbh because its pure **** When did your arse grow hands and start to shipost? im sorry you feel that way. you dont have to believe me, i really dont care either way. just another butthurt person whining on the forums to me. lol whining, i dont give a **** if one side puts up 4 tanks but AV got a nerf and its easier to get into a tank them imma speak up about it tbh You can defend your tank all you want but its easier to skill into and AV aint doing that much against it in this build since it requires more SP
lemme throw this your way to get my point across. if you still dont agree after this, thats fine.
american soldiers on a battlefield come across a tank. fine, they call in the av guy, pull out a javelin, and pop the sumbich and be on their way.
If they were attacking a freaking tank division however, do you think we would send in a platoon of infantry armed with rocket launchers? NO, we would call in our own tanks.
rl arguments are silly but tactics are universal and using them ingame gives a HUGE advantage since this game is more complex than pew pew killstreak. |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 19:37:00 -
[43] - Quote
Shadows Maker wrote:STB-LURCHASAURUS EV wrote:xAckie wrote:STB-LURCHASAURUS EV wrote:xAckie wrote:yes. yes. thats right. its much harder and much more sp. Thats why the games full of them.
ah, sarcasm. yes. next time try responding with facts, but whatever, fighting an uphill battle with these things is understandably tough when most of your argument is qq. there are a lot more tanks because a lot of the infantry have gotten frustrated with the few actually good tank drivers and have jumped on the bandwagon, which is fine since now i have new tanks to pop with my anti-tank fit. doesn't mean they are good and they certainly dont last the match. facts are all above and in other threads. the rest of your comments are just troll qq threads dont make facts. the ccp video i am referring to however is full of goodies straight form the devs that apparently never answer anyone's complaints. Truth is, if you guys would actually watch this stuff instead of whining, most of your complaints are already answered. like months ago. again, facts here people. so you are stating that the AV vs Tanks is balanced as it is now? am really surprised of your tankboysim at least other tank drivers agreed that AV needs some work while the tanks are fine (which is not imho) but still they accept others argument but you, oh boy! i am glad am not in your corp i think you would team kill all your AV teammates for not using tanks lol
rather than trying to trivialize my posts, read them. you would see that i have not said things are balanced, but will be significantly affected by the implementation of ewar, the SAME stance CCP has right now. Because i only state what CCP has backed up.
guess im a ccp fanboy for regurgitating what they say for people who refuse to look at their vids and cough up their own "facts"
lots of qq and a lot of, "Don't listen to this guy, he's inept cause he doesn't agree with the qq bandwagon." |
Cpl Quartz
127
|
Posted - 2012.09.03 19:37:00 -
[44] - Quote
Shadows Maker wrote:STB-LURCHASAURUS EV wrote:xAckie wrote:STB-LURCHASAURUS EV wrote:xAckie wrote:yes. yes. thats right. its much harder and much more sp. Thats why the games full of them.
ah, sarcasm. yes. next time try responding with facts, but whatever, fighting an uphill battle with these things is understandably tough when most of your argument is qq. there are a lot more tanks because a lot of the infantry have gotten frustrated with the few actually good tank drivers and have jumped on the bandwagon, which is fine since now i have new tanks to pop with my anti-tank fit. doesn't mean they are good and they certainly dont last the match. facts are all above and in other threads. the rest of your comments are just troll qq threads dont make facts. the ccp video i am referring to however is full of goodies straight form the devs that apparently never answer anyone's complaints. Truth is, if you guys would actually watch this stuff instead of whining, most of your complaints are already answered. like months ago. again, facts here people. so you are stating that the AV vs Tanks is balanced as it is now? am really surprised of your tankboysim at least other tank drivers agreed that AV needs some work while the tanks are fine (which is not imho) but still they accept others argument but you, oh boy! i am glad am not in your corp i think you would team kill all your AV teammates for not using tanks lol
not sure if its bullshit or not but i read that CCP did this to test tank v tank, didnt post it anywhere but IRC so the rest of us just became cannon fodder lol. the tank v tank didnt get tested because they were having so much fun killing squishies they made a pact to never attack each other. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.03 19:46:00 -
[45] - Quote
I think a week off to let the tankers fight it out is in order. |
Cpl Quartz
127
|
Posted - 2012.09.03 19:47:00 -
[46] - Quote
Tony Calif wrote:I think a week off to let the tankers fight it out is in order.
then a server wipe before next patch. just to see if the same people skill into what they did this time. nerf the sp gain you get while in a tank to something that is applicable to what everyone else gets. |
Shadows Maker
Seituoda Taskforce Command Caldari State
129
|
Posted - 2012.09.03 19:51:00 -
[47] - Quote
STB-LURCHASAURUS EV wrote: rather than trying to trivialize my posts, read them. you would see that i have not said things are balanced, but will be significantly affected by the implementation of ewar, the SAME stance CCP has right now. Because i only state what CCP has backed up.
guess im a ccp fanboy for regurgitating what they say for people who refuse to look at their vids and cough up their own "facts"
lots of qq and a lot of, "Don't listen to this guy, he's inept cause he doesn't agree with the qq bandwagon."
just so you know am not AV guy but a HAV user If CCP doesn't fix the current AV vs Tank state well more kills for me and if they do balance it i'll be happy for my AV teammates so the QQ thingy doesn't apply on me am just trying to be fair |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.03 19:59:00 -
[48] - Quote
Snake,,,, Tony,,,,,
Iam surprised you haven't learnt about these forums yet boys...
They are 90% eve players and 10% MAG easy mode... Remember how sver players always insisted it was'nt easy.... lol.....
I find it hilarious STB are tanking it up and defending them to the hilt on here.
I know you are both right, and good for you for trying to point it out, but you're on a loser on here I'm afraid. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 19:59:00 -
[49] - Quote
Cpl Quartz wrote:Tony Calif wrote:I think a week off to let the tankers fight it out is in order. then a server wipe before next patch. just to see if the same people skill into what they did this time. nerf the sp gain you get while in a tank to something that is applicable to what everyone else gets.
If nothing changes skill wise or mod wise then they will all go tanks yet again, **** it i will aswell and we can have tank battles instead
|
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 20:00:00 -
[50] - Quote
stb has 2 tank drivers. didnt play mag unfortunately |
|
Cpl Quartz
127
|
Posted - 2012.09.03 20:04:00 -
[51] - Quote
make another char just for tonight make an av guy and go play for an hour or two. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.03 20:06:00 -
[52] - Quote
STB-LURCHASAURUS EV wrote:stb has 2 tank drivers. didnt play mag unfortunately
You didn't play mag, and you signed up with SVER T B a mag clan of talentless easy moders... Good for you tanky. |
BLENDEDDAVE WARRIORS
108
|
Posted - 2012.09.03 20:11:00 -
[53] - Quote
i have just pre ordered farcry 3 insane edition this will be proper fps as for tanks 2013 good luck |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.03 20:18:00 -
[54] - Quote
Lurch is a diehard tanker. Ted was always good on MAG, and I played 3 games with Krucial the other night. He racked up 70 kills with AR/SMG over 3 games without dying. STB are just taking advantage of the situations. EvE players will be proud :D
I'm sure they'll fix things. We'll just all have to run militia tanks. Ice, get your guys to run militia tanks every game. Become a cheap tank crew! Join the militia today! |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.03 20:33:00 -
[55] - Quote
Tony Calif wrote:Lurch is a diehard tanker. Ted was always good on MAG, and I played 3 games with Krucial the other night. He racked up 70 kills with AR/SMG over 3 games without dying. STB are just taking advantage of the situations. EvE players will be proud :D
I'm sure they'll fix things. We'll just all have to run militia tanks. Ice, get your guys to run militia tanks every game. Become a cheap tank crew! Join the militia today!
Sure maybe afew SVER wern't bad, I don't know I only played about 50hrs on easy mode of my 3,000 plus hrs.
Tony I dont really play this much any more now, it's boring and i play fps games primarily to have fun with my clan mates and friends. This game is just a grind it has zero fun factor... Best times we've had as a group on a game was annoying the **** out of easy mode.... Never even cared about winning, it was hilarious hearing them whine on proxy..... Good times. |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 20:34:00 -
[56] - Quote
Cpl Quartz wrote:make another char just for tonight make an av guy and go play for an hour or two.
fortunately for you, i already have played with av, last build and this build. |
Cpl Quartz
127
|
Posted - 2012.09.03 20:41:00 -
[57] - Quote
STB-LURCHASAURUS EV wrote:Cpl Quartz wrote:make another char just for tonight make an av guy and go play for an hour or two. fortunately for you, i already have played with av, last build and this build.
well didnt play enough or you wouldnt be here defending your lame ass crutch.
|
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 20:56:00 -
[58] - Quote
well you arent playing well enough or you wouldnt be here complaining about your lame ass ineptitude. |
Cpl Quartz
127
|
Posted - 2012.09.03 21:03:00 -
[59] - Quote
Tony Calif wrote:Lurch is a diehard tanker. Ted was always good on MAG, and I played 3 games with Krucial the other night. He racked up 70 kills with AR/SMG over 3 games without dying. STB are just taking advantage of the situations. EvE players will be proud :D
I'm sure they'll fix things. We'll just all have to run militia tanks. Ice, get your guys to run militia tanks every game. Become a cheap tank crew! Join the militia today!
I'd have more respect for him if he said yeah you know what it is a bit askew something needs to be done. He's a lamer all he wants is free and easy kills.
oh and the only EvE players that would be proud are goons. You should try going on vent with them one night. Funny lot, in a laugh at them not with them kind of way.
|
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.03 21:04:00 -
[60] - Quote
STB-LURCHASAURUS EV wrote:well you arent playing well enough or you wouldnt be here complaining about your lame ass ineptitude.
Just a guess. I'm guessing you're an eve player and I'm also guessing this is you're first console FPS.
If neither then you should, you won't, but you should be ashamed of yourself as a gamer, and I use the term gamer loosely. |
|
Cpl Quartz
127
|
Posted - 2012.09.03 21:06:00 -
[61] - Quote
STB-LURCHASAURUS EV wrote:well you arent playing well enough or you wouldnt be here complaining about your lame ass ineptitude.
na losing patience with CCP getting bored and not finding much incentive to play. Already decided not to report any bugs so it a bit pointless me playing till release. Last game i got into was a steamroll again and it's only going to get worse as players get better.
hahaha hotpatching an isk buff and doing nothing about AV anyway shouldnt you be in IRC with the rest telling the devs how good they are and all is fine with their game? |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 21:10:00 -
[62] - Quote
lol your all so funny |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.03 21:12:00 -
[63] - Quote
STB-LURCHASAURUS EV wrote:lol your all so funny
Oh...... I was right then........ lmao |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 21:13:00 -
[64] - Quote
lol you guys are funny. since you are incapable of reading a couple posts up....
STB-LURCHASAURUS EV wrote:rather than trying to trivialize my posts, read them. you would see that i have not said things are balanced, but will be significantly affected by the implementation of ewar, the SAME stance CCP has right now. Because i only state what CCP has backed up.
guess im a ccp fanboy for regurgitating what they say for people who refuse to look at their vids and cough up their own "facts"
lots of qq and a lot of, "Don't listen to this guy, he's inept cause he doesn't agree with the qq bandwagon."
|
Cpl Quartz
127
|
Posted - 2012.09.03 21:13:00 -
[65] - Quote
STB-LURCHASAURUS EV wrote:lol your all so funny
i'm in trolling mode and accelerating hard exept when i troll there's always a modicum of truth to it. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.03 21:17:00 -
[66] - Quote
Yup I was definately right. |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 21:20:00 -
[67] - Quote
so much hate, so many insults, all because i think its cool to be able to drive tanks....lol @ the gaming community. do your chests hurt yet from beating them so much? |
Cpl Quartz
127
|
Posted - 2012.09.03 21:22:00 -
[68] - Quote
STB-LURCHASAURUS EV wrote:lol you guys are funny. since you are incapable of reading a couple posts up.... STB-LURCHASAURUS EV wrote:rather than trying to trivialize my posts, read them. you would see that i have not said things are balanced, but will be significantly affected by the implementation of ewar, the SAME stance CCP has right now. Because i only state what CCP has backed up.
guess im a ccp fanboy for regurgitating what they say for people who refuse to look at their vids and cough up their own "facts"
lots of qq and a lot of, "Don't listen to this guy, he's inept cause he doesn't agree with the qq bandwagon."
yeah well when you do go back to IRC tell em to hurry like they hurried the hotpack that didnt need fixing we can't play untill the end of september, i'm not even gaining skillpoints now. i leave when im put in a rubbish TDM match i leave when the maps too small and has tanks. i leave sometime involunteraly. Basically i'm not having fun, you want me to beta something for free at least make the game as balanced as you possibly can and if they do screw up don't leave it like that for months. I've even taken to killing newly spawned players that have their backs turned to me in the hope they will just give up on the game. |
Cpl Quartz
127
|
Posted - 2012.09.03 21:23:00 -
[69] - Quote
double post |
Sees-Too-Much
332
|
Posted - 2012.09.03 21:24:00 -
[70] - Quote
STB-LURCHASAURUS EV wrote:so much hate, so many insults, all because i think its cool to be able to drive tanks....lol @ the gaming community. do your chests hurt yet from beating them so much? DUST must be just like CoD! If you disagree you're just a no-skill tank spammer and CCP fanboy! All FPSes must be CoD clones! |
|
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 21:24:00 -
[71] - Quote
thing is, a lot of people come here to complain about something, then i come and spit ccp backed things at them and then they do one of three things:
1- ignore the ccp facts and stay their course, which is in contrast with ccp and tell me im an idiot.
2- decide that they actually were trolling all along, even though they are in multiple threads for the same complaintl and tell me im an idiot.
3 - just tell me im an idiot.
its okay, im used to it. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.03 21:25:00 -
[72] - Quote
STB-LURCHASAURUS EV wrote:so much hate, so many insults, all because i think its cool to be able to drive tanks....lol @ the gaming community. do your chests hurt yet from beating them so much?
Well go play world of tanks then. Instead of defending what you know to be true. i.e That this is rapidly becoming world of tanks two. It is being advertised as an MMOFPS you know that right ? |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 21:29:00 -
[73] - Quote
Cpl Quartz wrote:STB-LURCHASAURUS EV wrote:lol you guys are funny. since you are incapable of reading a couple posts up.... STB-LURCHASAURUS EV wrote:rather than trying to trivialize my posts, read them. you would see that i have not said things are balanced, but will be significantly affected by the implementation of ewar, the SAME stance CCP has right now. Because i only state what CCP has backed up.
guess im a ccp fanboy for regurgitating what they say for people who refuse to look at their vids and cough up their own "facts"
lots of qq and a lot of, "Don't listen to this guy, he's inept cause he doesn't agree with the qq bandwagon." yeah well when you do go back to IRC tell em to hurry like they hurried the hotpack that didnt need fixing we can't play untill the end of september, i'm not even gaining skillpoints now. i leave when im put in a rubbish TDM match i leave when the maps too small and has tanks. i leave sometime involunteraly. Basically i'm not having fun, you want me to beta something for free at least make the game as balanced as you possibly can and if they do screw up don't leave it like that for months. I've even taken to killing newly spawned players that have their backs turned to me in the hope they will just give up on the game.
dont go on irc, but i actually look at the vids and stuff ccp puts out, since im a tester
leaving a match because you dont like the enemy team since oyur butthurt and not having fun defeats the purpose of you being a tester. your here to give ccp numbers, so get over yourself and do so. if your not gonna test, just wait for release. there will be a lot less heartache for you too, since bugs and such should not be present like they are now.
the last hotfix ruined the stability of the game and its killing me. especially in the later hours of the day, its almost impossible to get a game. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.03 21:30:00 -
[74] - Quote
Less venom guys. Lurch is a dedicated tanker and will not be getting out of his tank anytime soon. Deal with it. Just like we have to use militia tanks because CCP say so. I'll pop on to lose some militia tanks but can someone make a thread once infantry are worth their ISK pls? |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.03 21:31:00 -
[75] - Quote
Sees-Too-Much wrote:STB-LURCHASAURUS EV wrote:so much hate, so many insults, all because i think its cool to be able to drive tanks....lol @ the gaming community. do your chests hurt yet from beating them so much? DUST must be just like CoD! If you disagree you're just a no-skill tank spammer and CCP fanboy! All FPSes must be CoD clones!
OMG... wondered when some evetard would start spewing the old old '' go back to cod '' etc. etc. I hate cod.
But had great times on farcry and mag. And I would go back if they were still playing. FC3 end nov. |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 21:34:00 -
[76] - Quote
ICECREAMK1NG WARRIORS wrote:STB-LURCHASAURUS EV wrote:so much hate, so many insults, all because i think its cool to be able to drive tanks....lol @ the gaming community. do your chests hurt yet from beating them so much? Well go play world of tanks then. Instead of defending what you know to be true. i.e That this is rapidly becoming world of tanks two. It is being advertised as an MMOFPS you know that right ?
beta tested world of tanks from day one of closed beta. what part of tanks are cool did you not understand? am i not allowed to enjoy other games now? lol at the gaming community
so because this is an fps i cant use anything but an ar, even though there is ground armor, aerial armor, and orbital strikes? lol at the gaming community.
for your information, i kill people in first person with my tank all the time. maybe you should realise that your untouchable idea of what makes an fps is different than dust? considering dust is trying to be different form basically every other fps out there besides the fact you shoot people, i find your argument that dust sucks because it isnt a copy of them to be partly inapplicable. |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.03 21:39:00 -
[77] - Quote
Well I'm a console FPS player testing this too. Problem is when I / we say something valid on hear about why this advertised FPS is not. We get jumped on like crazy from ,,,, well you know.
I realise who has the majority on these forums which is why I don't really bother posting problems anymore...... No point.
I do however dislike scrubs doing anything they can to exploit, get cheap no skill kills, then defend it like they have talent.
I will say again this game is being advertised as an MMOFPS
EDIT.. I would have no problem and say nothing and wouldn't have come here in the first place if they'd advertised it as say.
'' DUST 514 MMO Tanks In Space '' |
Cpl Quartz
127
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Posted - 2012.09.03 21:40:00 -
[78] - Quote
i would have a lot more respect for you if i could go toe to toe with you in your tank and have a chance of beating you. and i don't mean me solo.
i wont ******* play this shite in the state its in till the end of sept thats for sure. corp wars nailed it for me tbh **** poor and a debacle that should have been fun. 16v4 in one match. |
Clone Number 1
Royal Uhlans Amarr Empire
77
|
Posted - 2012.09.03 21:46:00 -
[79] - Quote
At this point the game is just simply unplayable. Mostly because of the fact you can't get in and secondly I don't have any desire to be a tank driver or a gunner not my style way to boring. But with all the nerfs to the suits and AV the advantage is tanks. So to play you have to except many deaths from tankers from afar.
Here is the beta test feedback its not enjoyable at the current state. |
Lil Libi
4
|
Posted - 2012.09.03 22:04:00 -
[80] - Quote
I too think its good to drive tanks, but there a few players who drive tanks for points farming and nothing more. I've seen two of the top tank drivers on the same map just wipe out everything, CRU's , Supply Depot's, and then the players.
These people aren't in this for the game play but POINTS POINTS POINTS,.
I for one hope and will be asking CCP that they curb the tanks somehow. I've managed near 20 kills with a sniper and scored something like 35 to 40,000 points, so god know how many points these guys make with their tanks.
So here's an idea, you guys have in excess of 7000 kills in 17 days, thats 400 kills a day on average. Now you cant tell me that your playing this for what CCP have in mind ONE LITTLE BIT. !!!!
CCP, bring out more heavy gear for more mobile players for tank busting :), that or give the dropships the same carrying capabilities as the tanks, heavy turrets. I'm pretty sure that a dropship is quite capable of carrying a big turret. !
Libi |
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STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 22:07:00 -
[81] - Quote
cant speak for others, but if its a tank skill or mod, ive used it extensively to give ccp numbers. i only take out railgun installations if the enemy has em and im certainly more interested in winning than points. points actually never cross my mind since that takes care of itself if you do oyur job. |
Shiro Mokuzan
220
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Posted - 2012.09.03 22:36:00 -
[82] - Quote
The skills required to use a vehicle and the skills required to be effective in that vehicle are completely different.
I get the feeling many of you are ignoring core skills in the race to get up to high-end gear. The importance of core skills is well-known to EVE players, but I think most DUST players don't appreciate them yet. |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.03 22:37:00 -
[83] - Quote
Shiro Mokuzan wrote:The skills required to use a vehicle and the skills required to be effective in that vehicle are completely different.
I get the feeling many of you are ignoring core skills in the race to get up to high-end gear. The importance of core skills is well-known to EVEplayers, but I think most DUST players don't appreciate them yet.
truth |
ICECREAMK1NG WARRIORS
134
|
Posted - 2012.09.03 23:31:00 -
[84] - Quote
Cough............ Hmm, I almost swallowed that. |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.04 00:14:00 -
[85] - Quote
careful dude, dont choke on your own shenanigans.... |
Soleire
90
|
Posted - 2012.09.04 01:12:00 -
[86] - Quote
I play AV almost exclusively and I don't think they're overpowered but I think they're underpriced. The militia tanks are weak and don't have the slots to be made much use. My problem is with the 200k standard tanks, they should be much more expansive. These tanks possess enough slots to be made very strong and you can afford to buy one per match minus fittings. Put them somewhere between 600k-900k and that would balance them IMHO. Also AVs should get rewards accordingly to what they kill I've had games where I killed the million dollar tank along with a few 200k ones and ended the game with under 180k. |
STB-LURCHASAURUS EV
Circle of Huskarl Minmatar Republic
173
|
Posted - 2012.09.04 01:17:00 -
[87] - Quote
i agree that av guys should get way more isk at the end of the match for downing a tank. flip side tho, you get it according to your effort so dont expect 1mil isk for last hitting the tank if someone else did the work. |
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