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EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.09.03 12:53:00 -
[1] - Quote
Its a Fact
An assualt guy has alot of skills he needs to be perfect, and AV its worse for him since he will have to skill up a 2nd gun at least being a pistol or SMG so he can defend himself in his AV role
The tank itself is easy to skill for, the main weapon aswell isnt too bad because if you like missiles you will be using small missiles anyways and then the larger one which you will already have the skills for, even the its not hard because you only have to train for 1 type of prof maybe 2 plus ther is no prof for the reload speed/ammo cap/range/CPU
Ive said for time, all the turrets need to have a hold, it will cut down on the constant turret spam and also bring in reloading which should be 10sec for the small and maybe 15 for the larger ones,
Make the tank driver also buy ammo and put it in a cargohold in the tank and if he runs out he runs out
For me tho the main problem i see is the skill, its only a 12x skill, the dropsuits are 8x and the weapons are just standard i think with the prof at 5x
Really the HAV should be 15x or more, the large turrets that they use maybe a 5x or more, small turrets maybe 3x to 5x also add in the other prof that normal weapons get then it makes the skill queue longer and requires the tank driver to pick and choose like the MI have to
Until more mods and skills are added for tanks then tanks need to take longer to skill into atm, then after more skills are added for tanks and hopefully for the tank turrets then you will be able to tweek the mulipliers but as it now its too easy
A fully fit tank should not be easier to skill into than an Assault or AV fit |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 14:26:00 -
[2] - Quote
Nice i noticed you missed out half of the skills
Such as anything to do with armor and also some of the shield skills, the mobility skills are not listed either, also all the prof skills for the 2 weapons you specialize in which are important espc for the AV ppl, also any electronics or enginnering sub skills you need if you suit doesnt have enough PG or CPU
Infact you did such a ****** ******* job of trying to list the skills i should go and do it myself to show you how much you dont know and what a total potato you are
Anyone with half a brain can see it takes less SP and time to skill into the tank, hence why we have seen them earlier on even tho the SP given to us is reduced |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 15:11:00 -
[3] - Quote
Dewie Cheecham wrote:EnglishSnake wrote:Its a Fact No. Not really. Actually, not at all. And if you really think tanks should be HARDER to skill into, you HAVE to accept that they make Tanks HARDER to kill. MUCH harder.
Currently they are not |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 15:12:00 -
[4] - Quote
xAckie wrote:Paran Tadec wrote:
Sorry, your milita gear should never be able to take down my 1million ISK gunnlogi unless there are 6 of you hitting it at the same time.
where was this mentioned...
I swear do ppl even read a thread? |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 15:14:00 -
[5] - Quote
xAckie wrote:EnglishSnake wrote:Nice i noticed you missed out half of the skills
Such as anything to do with armor and also some of the shield skills, the mobility skills are not listed either, also all the prof skills for the 2 weapons you specialize in which are important espc for the AV ppl, also any electronics or enginnering sub skills you need if you suit doesnt have enough PG or CPU
Infact you did such a ****** ******* job of trying to list the skills i should go and do it myself to show you how much you dont know and what a total potato you are
Anyone with half a brain can see it takes less SP and time to skill into the tank, hence why we have seen them earlier on even tho the SP given to us is reduced tried mentioning this in a previous thread. Vehicle specialists get twice the use of their SP grind -on their vehicles and dropsutis (mechanics, shields, shield op, repair et etc. you get the point. If I only want to go Assault - well I only got 1x the effective use of SP grind. This wouldn't be so bad if there were better counter to Tanks - better AV. or as an assault I can spec into AV quicker (less sp for AV nades maybe? Or SP for assault gets the double bouns like the vehicle class if I go Assault and AV route. I have just over 4m sp. 400k of that is climbing ot get Lvl 4 nades and I will see what that does to tanks. My assault is only lvl 4. I have my passive skills up. I am not even going to bother with swarms. I tried them last build wth 3 complex damage modules. Pretty rubbish at best against a decent tank. But then it was hard to group with people - but when I did against a high end tank they were still pretty weak.. I dont know what the answer is. And I dont know whether Tanks are op or not since their changes, because Tanks are so easy to skill in to they have already arrived on the field - assaults haven't even got to swarm protos yet Tanks to me do seem to be too cheap, too easy to skill into, and there is no effective AV counter at them moment for infantry. I am not convinced that EWar or whatever people are talking about will be the answer either. The game needs to be balanced upwards - from foot soldiers upwards. And anyone who says this will be like Eve there is no balance. Of course there is: CCP regulates the game continually by providing and changing the attributes of ships weapons, the economy and so on....
Its a bit of everything
Tanks are easier to skill into when compared to AV
Lack of AV items also hinders AV users, we dont even have AV mines that we can plant, not too mention tanks do not have cap yet which tbh they should and EWAR stuff is missing quite a bit
Also while tanks do not have to carry ammo and reload they will endlessly spam everywhere |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 17:02:00 -
[6] - Quote
Dewie Cheecham wrote:EnglishSnake wrote:Lack of AV items also hinders AV users, we dont even have AV mines that we can plant, not too mention tanks do not have cap yet which tbh they should and EWAR stuff is missing quite a bit
Also while tanks do not have to carry ammo and reload they will endlessly spam everywhere Don't judge and nerf tanks, or anything else for lack of information. AV are not even fully equipped with the modules you are going to get yet. You don't have the webbers, or any of the other AV modules that I assume will start appearing in the next build. A webber is the death of any tank not fitting to counter it, and to counter a webber he has to spend a slot on that module = less HP or Damage depending on which slots those modules use. Tanks are tough, but they do tend to get rather easy to kill over time. Take your snake oil to someone who cares please. Nerfing anything now, even the AV gear nerf in a way, is premature.
Thats why they need to be harder to skill into because atm all ppl do is go for tanks now because is easy to do then tinker with it once more things are added to counter the tank because for this build and the last build it was tanks and all i can see atm is more tanks |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 19:03:00 -
[7] - Quote
STB-LURCHASAURUS EV wrote:tanks currently require much more sp ...
TBH i stopped reading ther tbh because its pure ****
When did your arse grow hands and start to shipost? |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 19:24:00 -
[8] - Quote
STB-LURCHASAURUS EV wrote:EnglishSnake wrote:STB-LURCHASAURUS EV wrote:tanks currently require much more sp ... TBH i stopped reading ther tbh because its pure **** When did your arse grow hands and start to shipost? im sorry you feel that way. you dont have to believe me, i really dont care either way. just another butthurt person whining on the forums to me.
lol whining, i dont give a **** if one side puts up 4 tanks but AV got a nerf and its easier to get into a tank them imma speak up about it tbh
You can defend your tank all you want but its easier to skill into and AV aint doing that much against it in this build since it requires more SP |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.03 19:59:00 -
[9] - Quote
Cpl Quartz wrote:Tony Calif wrote:I think a week off to let the tankers fight it out is in order. then a server wipe before next patch. just to see if the same people skill into what they did this time. nerf the sp gain you get while in a tank to something that is applicable to what everyone else gets.
If nothing changes skill wise or mod wise then they will all go tanks yet again, **** it i will aswell and we can have tank battles instead
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