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Fivetimes Infinity
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1086
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Posted - 2012.08.19 14:54:00 -
[1] - Quote
The only game that ever did snipers well was Planetside. The shots moved relatively slow so you had to anticipate your shot well, the crosshairs bloomed everytime you adjusted your aim, the shots didn't one-shot most people, the gun had to be reloaded between every shot, and the bullet drew a big orange line between the target and the shooter, exposing them everytime they fired.
THAT was how you do sniping. Make it hard and relatively weak. Best to err on the side of sniping being too weak in big, open area games like this one. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.20 06:10:00 -
[2] - Quote
Meanwhile, if you do not find the idea of devoting your entire match to chasing snipers, you will randomly drop dead from snipers you did not see and who you had no way of fighting even if you did see them.
The solution isn't play tactics or new equipment. Sniper rifles are too strong right now. Especially with KB+M. It is a joke how easily I can get kills with a militia sniper rifle and essentially no sniper skills, because all it takes is one headshot or two body shots and you're down. That isn't fun for anyone. I don't want to see the game diminished so much by something like sniping. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.20 16:49:00 -
[3] - Quote
RankRancid wrote:[ I'm willing to bet money you won't because you won't go positive for a while.
I have a positive KDR every match. I don't know what my overall KDR is but it's probably 3 or 4:1. Sniping is very easy with a keyboard and mouse. When I had to use the DS3 it was harder and sniping wasn't such a big deal, but with the precision of a mouse it's a cake walk.
Flux Raeder wrote:Fivetimes Infinity wrote:Meanwhile, if you do not find the idea of devoting your entire match to chasing snipers, you will randomly drop dead from snipers you did not see and who you had no way of fighting even if you did see them.
The solution isn't play tactics or new equipment. Sniper rifles are too strong right now. Especially with KB+M. It is a joke how easily I can get kills with a militia sniper rifle and essentially no sniper skills, because all it takes is one headshot or two body shots and you're down. That isn't fun for anyone. I don't want to see the game diminished so much by something like sniping. Actually that is BS, I am a very good sniper (24-0 kdr on average plus hacks last build) and what you said is either not true or this game is just completely lagging for me because I have put a militia sniper bullet right through a crouching scouts head and they have survived time and time again with 1% health which allowed them to run away
Then you missed their head or, yes, the game lagged. Headshots with the militia sniper rifle are fatal to even people in the militia assault dropsuits with full health. Hell, I've been one-hit-killed by militia sniper rifles in an assault suit with full health, a few in Mechanic, and two militia shield extenders. Once someone stacks enough Weaponry, Sniper Rifle Ops/Proficiency, and weapon mods they will be one-hit-killing a hell of a lot of people. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.21 17:19:00 -
[4] - Quote
RankRancid wrote:Nice 3 or 4. You will be in the top 100 leader boards. Ccp you have this persons proof. I will agree then. Let's get rid of snipers.
Is it the snipers fault that you don't want to wear a shield extender or even a amour plate to counter any militia sniper rifle taking you out in one shot?
Its too late for you anyway now. Have my advanced rifle now and by tomorrow night the prototype rifle. It is one-hit-kill-heaven!
Also Flux is not lying or experiencing lag in those situations. He has shot me with my shield extender on which is a true story.
Edit: You were an assault with 2 shield extenders? I use the dragonfly with 1x standard extender and now with the amour plates have not been OHK all night. Even what I assume are the head shots which leave my screen flashing red with an annoying heartbeat for the rest of the game. I'm still 80 odd health away from an militia assault with extenders.
Probably not in the top 100. Last build I was only 2.x:1 and I wasn't anywhere close to the top 100.
I also don't want sniper rifles to be removed. That's the other guy. I don't think it'd make much of a difference if they were, as sniping is a pretty lame part of FPS games in general, but them being weakened significantly would be cool. I liked how the bolt driver from Planetside 1 worked. They should aim for that.
And yeah, militia assault with two militia extenders and I've been headshot from full to dead a couple of times. I've also killed assault and, of course, scout suits with a single headshot. I don't use armor plates though, rather use a repairer for longevity's sake, but I doubt it'd matter as once you're stacked with enough +dmg% stuff you'll fatally headshot anyone but a heavy. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.21 18:32:00 -
[5] - Quote
Patronizing responses really aren't helpful. Yes, we know that if you shoot a sniper enough they die. Yes, if you move and the shot misses you then you don't get hit by a shot. Neither of those things have anything to do with whether the power of sniper rifles is in a good place right now. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.22 04:32:00 -
[6] - Quote
Chew B0CCA wrote:I agree. I don't know if the power of sniper rifles is in a good place. They should be buffed a bit. Takes a lot of shots to take down an assualt, and obviously a heavy. It sometimes takes 2 shots to take out a scout.
The only reason people are noticing snipers more now is because the new map most of us play is very sniper friendly. Do you have the same problem on Biomass? Of course not. It's the map.
The reason I'm saying snipers need to be toned down is because I am the one doing the sniping. It is painfully easy to get kills using a militia rifle with a mouse to aim with. Once hit detection gets fixed it will only get worse. Sniping is safe, easy, and very lethal with a mouse and even a militia sniper rifle. That needs to change.
Carilito wrote:I'm not patronizing you; I was telling you how to avoid being a deer in the cross hairs but if you want to be ignorant and take a bat to the sniper then fine take the blunt instrument approach.
Yes, shockingly, this is what it means to be patronizing. Do you imagine you are so far beyond us that you need to tell us to dodge and to fire our gun back at enemies? Do you really think we've never played a FPS game before? Get over yourself, Vassili. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.22 07:28:00 -
[7] - Quote
Carilito wrote:As a sniper then you should know then that newer people dont understand how to dance. Its not patronizing to point out why I am able to briskly make my way up to a sniper perch under fire and kill the sniper 3 out of the 4 times. Its a valid tactic that people like yourself undervalue and view it as "patronizing" when some one points it out.
Have a runner fit; its got stims to run faster, jump more, a smg and grenades thats all you need to root out a sniper. Another fun way is to take and LAV and drive it up to his perch.
I cant count the times a recon or assault fit has run seen me and ran for my position from across the map only to get sniped down by me. And other snipers, I eat them for breakfast.
To be honest your being a bit sensitive on the internet and thats not a good plan.
That's all super amazing and I'm sure everyone is blown away by your ability to give "baby's first FPS" advice, but it's totally separate from the issue of whether sniper rifles are where they need to be right now. |
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