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WhatszGudDawg
ZionTCD Legacy Rising
48
|
Posted - 2012.08.18 18:50:00 -
[1] - Quote
I dont have any good guns, any good dropsuits or modules, and everything is so expensive. Now b4 people start telling me that im cryin and whinin, your probably not doing as well as I am either. I like how their tryin to keep things challenging, but compared to the last build, things cost wise were way more fun. isn't tht the point of playing video games? what's so fun about not being able to afford anything good, usin weak militia gear. The game's gotten a lot better frm last build, graphics, map size, more fair gameplay - but we can't rlly experience it without some good equipment! If this games gonna be released to PS plus subscribers and eventually to all of playstation, some stuff need some serious work, and to start we need to lower prices on EVERY ITEM. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.08.18 18:57:00 -
[2] - Quote
the way i look at it, we're playing in the kiddie pool right now.
the kiddie pool should NOT pay enough isk to support high end gear. that way newer players will have a place to learn how to swim.
so really what we should be asking for is a bigger pool, that pays more phat loot. you know, another mode. |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.08.18 18:58:00 -
[3] - Quote
my money is going on skillbooks, i got no problem rocking my militia guy for a bit. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.18 18:58:00 -
[4] - Quote
Nope.
Last build, things were handed to everyone with minimal effort.
This time around, you actually HAVE to specialise to get anywhere. So do that. SPECIALISE. Focus on a SPECIFIC loadout - maybe two - and build that up effectively. |
Eternal Monsoon
Algintal Core Gallente Federation
19
|
Posted - 2012.08.18 19:01:00 -
[5] - Quote
Just play more. Games with instant gratification are nearly always short-lived because there is no effort or reward. |
Anuliadon Gortusk
Tronhadar Free Guard Minmatar Republic
26
|
Posted - 2012.08.18 19:01:00 -
[6] - Quote
i got 950k haha i role assault rifle with all miltia seems to be the case with most |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.18 19:01:00 -
[7] - Quote
nearly all my isk goes towards skillbooks, aside from the occasional non-militia weapon. |
MofaceKilla
Algintal Core Gallente Federation
138
|
Posted - 2012.08.18 19:03:00 -
[8] - Quote
I'm poor as ****! And I think everyone is in the same boat unless they've been playing straight since last night (Which is highly doubt anyone has the patience for with the freezing problems almost half the time)
My question is, what is so wrong with militia gear? We're all using it, anyone can compete with it. I don't understand the problem. Yea the expensive stuff is more fun, but it'll be that much more rewarding to unlock and use it when it takes forever to get it. Also it'll be that much more devastating to lose once you get it, might as well get used to this militia stuff cuz your eventually going to go full circle and find yourself losing profits. It's inevitable unless you go 10/0 consistently. In which case I say to you, quit being selfish and take 1 for the team. |
WhatszGudDawg
ZionTCD Legacy Rising
48
|
Posted - 2012.08.18 19:03:00 -
[9] - Quote
I see, it makes more sense to specialize it some suits, I'd prob focus on assault,heavy, maybe logi (but i suck at it :P) Guess things r only gonna get worse b4 they get better |
Mr Funless
Seituoda Taskforce Command Caldari State
191
|
Posted - 2012.08.18 19:10:00 -
[10] - Quote
working as intended |
|
RAS Actual
Black Tengu Corporation
38
|
Posted - 2012.08.18 19:10:00 -
[11] - Quote
i'm feeling the crunch too. it's not so much an ISK problem for me. but has anyone noticed they're being stingy with the SP? scant pickins. if i get a bunch of hacks and kill assists and a pos. k/d (not something i care about in any capacity other than economics), they need to cut me a chunk off some of those SP.
DON'T BE SCANTLIN' WITH US CCP, WE'S HAWNGRY! |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.18 19:32:00 -
[12] - Quote
Dont worry deep end of the pool is comming soon as they add more planets. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.08.18 19:34:00 -
[13] - Quote
It's hard to be invested when there is no downside to losing. Wtf.
The winning side should get a 100% increase bonus in isk. You still have to earn isk but the better you do the better the bonus. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.08.18 19:38:00 -
[14] - Quote
militia gear should always be viable. It's great how your core skills have a huge impact on what you can fit to cheap dropsuits. It's like flying a rigged in eve, its still useful just not as useful as tech 2. I hope our beefy beta gear will give a great advantage in a game where you can jump in the kiddie pool Romans isk at no risk. Or you can risk better gear in low sec for better rewards. |
Stefan Jacobs
Crux Special Tasks Group Gallente Federation
10
|
Posted - 2012.08.18 19:39:00 -
[15] - Quote
I too am broke, though it is my fault. I set up a fit using the assault rifle, and after using it a few times, I went to restock, didn't realize the system had changed and so spent most of my money. I now have around 80 assault rifles. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.08.18 19:41:00 -
[16] - Quote
I'm at about 5mil isk in assets, including 5 Eryx,. Not sure what I'm going to do with them, since I had no plans to train dropships at all, let alone top tier. Just under million in cash, spent about that in skill books so far.
Correction, on checking I have over million isk. Don't try using gear you can't afford yet and/or is to good for mission. Some of the gear is meant for special occasions, rare elite that don't die much, or when Somebody is paying you to guard take something very expensive. Like the space elevator for a planet. |
TheAzureDragon
Villore Sec Ops Gallente Federation
8
|
Posted - 2012.08.18 19:45:00 -
[17] - Quote
Militia gear isn't all that weak actually (for me at least) playing as a logi, who's all squishy and weak, i only get 1-3 deaths a game while being on the frontlines. I guess it just depends on the person/what skills you've invested in? |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.08.18 19:46:00 -
[18] - Quote
yes... this is the poor build lol |
Arbor Viridanus
Sanmatar Kelkoons Minmatar Republic
196
|
Posted - 2012.08.18 19:46:00 -
[19] - Quote
I'm not having any problems getting kills with my Militia Logi gear.
I would like to see a SMALL increase in ISK rewards, though. Enough so that people can run Standard gear on a semi-regular basis, but not enough that everyone's running around in full Proto. |
Diabolus Tenebran
Ashton Technologies Aerodyne Collective
0
|
Posted - 2012.08.18 19:49:00 -
[20] - Quote
I remember reading some dev post about how SP are primary accrued over time like they are in Eve. The bonus at the end of matches is just a little bonus. This way the people who play all day every day aren't light years ahead of everyone else. |
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Altman Stormsinger
Doomheim
16
|
Posted - 2012.08.18 20:00:00 -
[21] - Quote
militia gear plus a tier one rifle is just fine for me right now.
we just have to remember that right now every single merc out there is more or less unemployed. once eve integration lets us get contracts/ form corps the cash flow problem shouldn't be much of an issue. all you need to do is demonstate you can be an asset and some rich pilot will buy you a bunch of proto gear to gaurd/take a planet. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.18 20:01:00 -
[22] - Quote
i'm sure i'll have problems soon but not experiencing it yet.. was having fun in militia fighting other militias..
that said i'm in freakn love with AV nades i think i know where a but load of isk is going |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.08.18 20:08:00 -
[23] - Quote
WhatszGudDawg wrote:I dont have any good guns, any good dropsuits or modules, and everything is so expensive. Now b4 people start telling me that im cryin and whinin, your probably not doing as well as I am either. I like how their tryin to keep things challenging, but compared to the last build, things cost wise were way more fun. isn't tht the point of playing video games? what's so fun about not being able to afford anything good, usin weak militia gear. The game's gotten a lot better frm last build, graphics, map size, more fair gameplay - but we can't rlly experience it without some good equipment! If this games gonna be released to PS plus subscribers and eventually to all of playstation, some stuff need some serious work, and to start we need to lower prices on EVERY ITEM.
The thing is that despite the fact you only have militia gear......so does the majority of other players. The high end drop suits/vehicles etc are meant to be brought out when you really need them. The whole point of everything being expensive (especially vehicles) is so there's no spamming (dropships ring a bell?) and because you risk losing alot of money if you bring out the expensive gear for every game. Also, where is the fun in getting all the good gear within a month of playing? (I unlocked everything in bf3 in just under one month, and the game lost its appeal, I had nothing to work for), now that everything is pricey.....it gives you a goal, something to work for, something to look forward to, and when you finally get that one asset you really want.....you get a sense of achievement, and the game never gets old. Because we all know that in video games.....once all content has been unlocked and you've done everything you can in the game.....there's no replay value.
Stick with militia gear and vehicles, equip vehicles and dropsuits with militia modules, equip dropsuits with militia guns, build up your isk to a satisfactory balance, repair/hack/revive/resupply to build up your isk, you don't need to kill to get isk/sp. Think inside the box bro. |
Hehaw Jimbo
Bragian Order Amarr Empire
46
|
Posted - 2012.08.18 20:09:00 -
[24] - Quote
I like the current prices much better. Having everyone spam proto gear and marauders last build at very little cost got old really fast. |
Chimeric BlackProphet
Immobile Infantry
4
|
Posted - 2012.08.18 20:25:00 -
[25] - Quote
Diabolus Tenebran wrote:I remember reading some dev post about how SP are primary accrued over time like they are in Eve. The bonus at the end of matches is just a little bonus. This way the people who play all day every day aren't light years ahead of everyone else.
link? |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.18 20:36:00 -
[26] - Quote
Chimeric BlackProphet wrote:Diabolus Tenebran wrote:I remember reading some dev post about how SP are primary accrued over time like they are in Eve. The bonus at the end of matches is just a little bonus. This way the people who play all day every day aren't light years ahead of everyone else. link? There have been heaps of sources mentioning passive skill gains.
I'll see if I can find a few tomorrow, unless someone's beaten me to it, but they shouldn't be too hard to search up on the forums. |
thereal herbzula
Sanmatar Kelkoons Minmatar Republic
62
|
Posted - 2012.08.18 20:38:00 -
[27] - Quote
Its a damn grind now lol |
Galactus VI
Algintal Core Gallente Federation
43
|
Posted - 2012.08.18 20:45:00 -
[28] - Quote
Im glad things now cost more, it means the maps aint flooded with ships landing on people, and it really means something to get your next level suit or your next level armour.
|
Trinity Ashima
Sanmatar Kelkoons Minmatar Republic
32
|
Posted - 2012.08.18 21:00:00 -
[29] - Quote
WhatszGudDawg wrote:I dont have any good guns, any good dropsuits or modules, and everything is so expensive. Now b4 people start telling me that im cryin and whinin, your probably not doing as well as I am either. I like how their tryin to keep things challenging, but compared to the last build, things cost wise were way more fun. isn't tht the point of playing video games? what's so fun about not being able to afford anything good, usin weak militia gear. The game's gotten a lot better frm last build, graphics, map size, more fair gameplay - but we can't rlly experience it without some good equipment! If this games gonna be released to PS plus subscribers and eventually to all of playstation, some stuff need some serious work, and to start we need to lower prices on EVERY ITEM.
The game is designed to punish you for dying. When you die everything you had is lost with the clone you were using. If you want to keep your stuff either get shot less or learn to call for logistics to revive you. In eve players lose millions in one bad move if they're not smart, sometimes billion... then another few million or billion in implants if their pod is killed too. Then have to pay millions for a new clone so they don't lose skillpoints next tiem you die. Think of it this way, you're not paying millions for clones each time you die so count your blessings. New Eden is unforgiving and that's where you are, DUST is not a seperate game from EVE, they operate and interface with each other. If you want to keep your gear die less. It's not rocket science. |
Talaryes
Bene Gesserit ChapterHouse Sanctuary Pact
8
|
Posted - 2012.08.18 22:35:00 -
[30] - Quote
And dont forget, we have a tremendous amount of isk coming innfrom Eve players once the link to them is open and iske can flow freely both ways. All that money has to be absorbed somewhere and the prices of our gear will need to match to avoid an over-supply, from CCP' view. |
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Drommy Hood
Tritan-Industries Legacy Rising
242
|
Posted - 2012.08.18 22:44:00 -
[31] - Quote
I fielded my first tank earlier. And I only got three kills. It was only a militia tank. But still pretty crap compared to some of the kill ratios I used to get with the same soma. I don't think I will do that again until my skills have improved and I can at least buy a tier one tank. Av has been buffed way to high |
CLONE 2774
Tritan-Industries Legacy Rising
83
|
Posted - 2012.08.18 22:48:00 -
[32] - Quote
Iron Wolf Saber wrote:Dont worry deep end of the pool is comming soon as they add more planets. Arent there like 70 thousand planets to fight on in dust 514 with each planet diveded into regions and regions divided into districts and dust players fight in the districts |
Cpl Quartz
127
|
Posted - 2012.08.18 22:52:00 -
[33] - Quote
deep end of the pool is here. fully fielded aur teams fully funded. gah.
i won't stay around and not many people will. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.08.18 23:13:00 -
[34] - Quote
Same over here im rocking mainly militia combined with T1 gear. Also im spending most ISK for skill books. I want to spec into logi LAV's and the skillbook costs around 500.000 ISK. |
WOLF T
Violent Force Productions EntroPraetorian Aegis
0
|
Posted - 2012.08.18 23:27:00 -
[35] - Quote
yeah stuff is expensive but like it has alrdy been said they need to have more sp or let us play basically control point instead uf making us play ambush
|
Ancaris Tenarre
Seituoda Taskforce Command Caldari State
15
|
Posted - 2012.08.18 23:46:00 -
[36] - Quote
I don't see how you can be "broke," most people are still playing with starter fits(or slightly modified starter fits) -- that's what I'm doing and I'm doing fine.
This does bring up something I've wanted to mention for a while though, which is that the progression in this game is too limited. A lot of people who are used to RPGs or RPG elements, and even just gamers in general, are used to a steady stream of progression. In DUST, it's just three levels -- standard/basic, advanced, proto.
I'm not saying we should have "stat inflation" where everything just keeps advancing and advancing until suddenly we're doing 2000 damage per shot with an SMG or something; in fact, all you really have to do is give everything fancier names and tiering, and most people would buy into that. It's really mostly a psychological thing, but it does have to be addressed if CCP hopes to get more mainstream/casual players interested. |
SoLJae
ZionTCD Legacy Rising
351
|
Posted - 2012.08.19 00:04:00 -
[37] - Quote
Garrett Blacknova wrote:Nope.
Last build, things were handed to everyone with minimal effort.
This time around, you actually HAVE to specialise to get anywhere. So do that. SPECIALISE. Focus on a SPECIFIC loadout - maybe two - and build that up effectively.
+1
This good post. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.19 00:22:00 -
[38] - Quote
Dont feel broke now. Thank you all. |
Mr Funless
Seituoda Taskforce Command Caldari State
191
|
Posted - 2012.08.19 00:24:00 -
[39] - Quote
Start out with upping your shield or armor skills. They affect every suit. Then go upgrade the weapon capacity/repload/etc a bit so your newb suit is a bit better. After that up your cpu/pg so you have more room for weapon upgrades. Then go for the better weapons/mods. THEN go for the better suits.
There's no point in having a better suit that can't fit anything or has crappy shield/armor skills. |
pjwarrior long
D3LTA FORC3 Orion Empire
17
|
Posted - 2012.08.19 00:26:00 -
[40] - Quote
Buzzwords wrote:the way i look at it, we're playing in the kiddie pool right now.
the kiddie pool should NOT pay enough isk to support high end gear. that way newer players will have a place to learn how to swim.
so really what we should be asking for is a bigger pool, that pays more phat loot. you know, another mode.
kinda pushes you to use aurum to speed things up... |
|
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.08.19 00:39:00 -
[41] - Quote
A hint from me if you go after the Limbus LAV you basically skill everything up that has to do with armor. Armor plates,repair modules etc. And you get into remote reapair aswell so when you want to go down the road as logi you might want to get a logi LAV. |
Altman Stormsinger
Doomheim
16
|
Posted - 2012.08.19 00:58:00 -
[42] - Quote
pjwarrior long wrote:Buzzwords wrote:the way i look at it, we're playing in the kiddie pool right now.
the kiddie pool should NOT pay enough isk to support high end gear. that way newer players will have a place to learn how to swim.
so really what we should be asking for is a bigger pool, that pays more phat loot. you know, another mode. kinda pushes you to use aurum to speed things up...
that's what ccp is going for, i suppose. gotta make money. |
Boxoffire
Lost-Legion
47
|
Posted - 2012.08.19 01:00:00 -
[43] - Quote
What they did wrong was bringing up the prices and lowering our ISK earnings at the same times. Before I used to get on average about 200k ISK now I only earn about 50k ISK per game. They should have kept the prices and lowered the ISK earned, not both. |
Bo Tracta
Celtic Anarchy
56
|
Posted - 2012.08.19 01:21:00 -
[44] - Quote
Really struggling to break even with a logi suit (standard gear). :( |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.08.19 01:27:00 -
[45] - Quote
Really? I've made 1.8 mill today, and gotten around 12 full fits as salvage, not that I can use most of it (yet) Trick is buy milia stuff and make some decent militia fits of your own (I don't care much for the default fits,except the default assault)
|
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.08.19 07:59:00 -
[46] - Quote
If ccp is hell bent on making the dust 514 economy infrastructure so much like EvE online (which all signs point to that they are) then the game is going to have serious problems bringing in regulars! Since this is a console game, ccp needs to treat it as such! Also, while the shooter aspect has improved, n thats not saying much really, its still far from up to snuff. Its downright mediocre |
Ourors
Doomheim
130
|
Posted - 2012.08.19 08:15:00 -
[47] - Quote
the current per-battle payout makes sense for something like highsec random battles once the game is released
i suspect that, after release, we'll start seeing low sec and nullsec contracts that go for like, 700,000 to a million isk a head for a win. That's where're the real money is
i just wish we could see some of that during testing instead of being forced into militia mode 24/7 |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.08.19 08:18:00 -
[48] - Quote
Eternal Monsoon wrote:Just play more. Games with instant gratification are nearly always short-lived because there is no effort or reward. Explain to me then, why CoD is releasing its 9th edition this year? |
Sergeant Wiznowski
Seraphim Initiative. CRONOS.
38
|
Posted - 2012.08.20 09:14:00 -
[49] - Quote
It seems that you are able to only lose one or maximum two Tech II suits per match with militia modules and standard AR.
In previous builds earning ISK was IMO balanced against paying with AUR. You got sizable number of ISK and could buy most of stuff but skills or fit were reason for buying AUR stuff. Right now is buy one semi-decent set with ISK or go crazy with AUR.
I am not a fan of this. Feels like poor peasant on a mercy of EVE overlords. |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.08.20 09:30:00 -
[50] - Quote
I've been running around in militia gear for months now getting good fun and kills.
Welcome to the shoestring budget game~ |
|
Dzark Kill
Tronhadar Free Guard Minmatar Republic
115
|
Posted - 2012.08.20 09:41:00 -
[51] - Quote
WhatszGudDawg wrote:I dont have any good guns, any good dropsuits or modules, and everything is so expensive. Now b4 people start telling me that im cryin and whinin, your probably not doing as well as I am either. I like how their tryin to keep things challenging, but compared to the last build, things cost wise were way more fun. isn't tht the point of playing video games? what's so fun about not being able to afford anything good, usin weak militia gear. The game's gotten a lot better frm last build, graphics, map size, more fair gameplay - but we can't rlly experience it without some good equipment! If this games gonna be released to PS plus subscribers and eventually to all of playstation, some stuff need some serious work, and to start we need to lower prices on EVERY ITEM.
Yeah CCP must be doing it wrong
Just have 1 uber dropsuit of each variety, 1 uber weapon of each variety and 1 of each modual in Uber form. Make them free and accessable to all from day 1. No need to worry about Isk, no need to worry about skillz (we dont want them as it makes some peoples uberness more uber).
Doesnt that sound fun....
|
Captain Lionel Johnson
Crux Special Tasks Group Gallente Federation
0
|
Posted - 2012.08.20 09:43:00 -
[52] - Quote
I have to Agree with the Original Poster and Saii. I didn't intially agree with the many posts bout how how things should be more traditionally fps like however, this current build has shown disturbing gameplay that would easily kill the game for new players.
Alot of this will be solved by the skills and time for the current whipe to be over, but most of it won't.
Packs of Teams. Before they could easily be countered by one man. Most players.. are not that skilled.. as the best fpsers'. So when the best players get randomly dumped on one team. While normaly not a problem, the new cash ratios have kinda fubared this. A pack had settled on a hill, my players were just lamb to the slaughter attacking it. This could be easily countered by a dropship.. but cost.. Again if these guys are the best and getting the best gear.. every single game.. It easily becomes a one-sided battle.
Same Battle. Sniper hides and makes use of unpassable, h ard to move around rocks on a mountain. Easily Spawn camping and killing everyone with minimal effort. Again, Dropship, counter.
The rate that you make isk on the losing side, is not enough to afford these dropships. And Winning is far far higher reward than it needs to be, when alot of games the opposing players get utterly slaughtered.
To be blunt, not everyone is skilled. Thats just how it is. The Edge the enemy has cannot be that huge. Even if its an Eve Universe. Fps'es die when the losing team gets almost nil fun.
I can say there was a great moment, a team of three of us took out a large group.
I've had a chance to play with some of the big names in FPS, and I'm not that great, and I've gotten worse with time soo.
I'm watching these current battles, and its like seeing people stuck in pods not moving, while tons of Strategic cruisers just pop them...
This becomes a serious issue, you can see this in some.. lesser games.. that dont live that long.
I play EvE, I've played Ut2004 for a decade and still do, I've had plenty of time to play other fps throught the years. I wont even bother mentioning the others.
I look forward to seeing the next build, but I'm seriously disappointed. Graphics wise the game is fantastic now, but the huge maps are just plain sniper matchs one on one. So most of the time when I spawn, I'm not sure what I'll be doing now, for this build.
Isk Rates need a serious Adjustment, I question the current as being not well thought out.
Gun range is nice but on these maps its just cutting spawn camps down.
Maps need more cover, less problems moving. Extreme wide open spaces are somewhat an issue. I really love Biomass.
Instant Battle finder... I'm thinking its always better to have players find the matches. I hate this thing lol.
L.
|
Mr TamiyaCowboy
Condotta Rouvenor Gallente Federation
121
|
Posted - 2012.08.20 10:02:00 -
[53] - Quote
have not purchased a single item from market. i have not used anything other than standard millita gear 24/7 all the assets i own are either free from start or are salvage/loot i have been given.
since the wipe i have made 1.2m isk
this is where eve players have a upper hand, we know isk = weapons = more isk = profit = one big fat wallet. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.08.20 11:01:00 -
[54] - Quote
Mr TamiyaCowboy wrote:have not purchased a single item from market. i have not used anything other than standard millita gear 24/7 all the assets i own are either free from start or are salvage/loot i have been given.
since the wipe i have made 1.2m isk
this is where eve players have a upper hand, we know isk = weapons = more isk = profit = one big fat wallet. I've bought a few Militia items, personally, nothing with a cost per use though. I've got a bit over half a mil - I'm sure I'll have plenty to buy the skills I want as time goes on.
I'm not an EVE player, though. Just... careful. |
Dimitri Krenkov
New Age Solutions
7
|
Posted - 2012.08.20 11:01:00 -
[55] - Quote
First thing I did after wipe was to buy every militia bpo, this took a little time for all the isk, so instead of skillbooks I just trained more electronics and engineering for a while. Once I had the militia stuff, I made a new series of fits and used those, getting the isk for skills and training them.
Over time I noticed something happening, my beautiful pure militia fits started adding one or two isk items. Eventually I had a few fits that had no militia on them at all. Now in battle I swap suits religously. Supply depots are my very best friends, and I grab a cheap suit before a suicide run.
I like tanks and have a particular missile fit soma I truly adore. Thing costs about 200k fit, and I have to just shrug and eat the losses when I lose it. Still. I get to drop a missile tank down every few matches, and some big fancy heavy suits and still can afford skillbooks as I need them.
From my perspective, the economy seems to be working fine, I don't feel impoverished, and in fact would feel quite prosperous if I could sell this gear I can't use. |
cranium79
ZionTCD Legacy Rising
38
|
Posted - 2012.08.20 12:03:00 -
[56] - Quote
i personally am doing what everyone else is doing... running militia and saving isk. i'm using my sp for all the outlining skills and saving isk for when i need it. why waste isk on something you will eventually stop using when you can run militia and get to where you want to go. then buy buy buy. i am saving for a class A assault load out and the gek3 AR. no proto gear for me any time soon, it at all. if you look at the stats... proto gear is kind of over rated anyway. the proto AR only has 3 hp (36) more than the gek3 (33) yet it costs over 2x as much. same with the proto assault suit... over 2x more than the class A yet isn't all that much better if you look at stats. all you need to do is put some good modules on a class A and you are just as good (and in some cases better) than a proto at almost 1/2 the cost. then again, i'm frugal in real life, so this doesn't bother me... lol.
one quick question... will there be another wipe any time soon, or will the next one be right before release? |
Rusty Gunz
Seraphim Initiative. CRONOS.
4
|
Posted - 2012.08.20 12:47:00 -
[57] - Quote
There is a risk of concentrating on gear too much and not focusing on improving your playstyle/FPS skill level imo. Once I altered my way of thinking on the subject my performance has increased in game and I get the benefits via ISK and SP to maintain a very effective fit. Assess your playstyle and your weaknesses in game then skill to compensate. This new build lends itself to less of a gung ho attitude. Every death matters now so you really need to be a survivor and tactician. |
Forte Haulerson
Seituoda Taskforce Command Caldari State
6
|
Posted - 2012.08.20 13:10:00 -
[58] - Quote
I agree with Rusty Gunz...
Try to maintain a positive K/D and minimize your losses. The ole' EVE saying of "Fly only what you can afford to lose.." holds true with current prices and rewards. Don't suicide as a lone wolf into a blob, instead go find your blob and get in line.. heh...
I will say it's frustrating to have assets that I can't use and want to sell them back to the market right now. I have dropships, dropsuits, weapons, modules, etc. from loot that would more than make up for any ISK management issues I have to do with my fits.
Also, do some math folks.. what I do is check my current fit and see how much it costs to restock. A good number is to check your average deaths per game. See how much it costs to restock your average deaths and if it's more than what you can make in one game, you might need to swap some things out to BPOs until you can restock at least one game's worth of deaths every match. This will keep you at a positive cash flow and allow you to save for skill books you absolutely must have to put you over the top...
L8r, FH
|
Ion Crush
Militaires-Sans-Frontieres
32
|
Posted - 2012.08.20 13:16:00 -
[59] - Quote
Veigar Mordekaiser wrote:Eternal Monsoon wrote:Just play more. Games with instant gratification are nearly always short-lived because there is no effort or reward. Explain to me then, why CoD is releasing its 9th edition this year?
Isn't that why they are releasing their 9th edition. They have to cause the game only lasts 1 year. People would get bored and stop playing if they didn't release another "New" game every year. |
Solomon Malcolm
BurgezzE.T.F
13
|
Posted - 2012.08.20 13:49:00 -
[60] - Quote
I Have nothing to add to this. everyone just said all that needed to be said. funny posts and good tips btw. |
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HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.08.20 13:53:00 -
[61] - Quote
Just some advice, if you do get into better gear quickly it is much easier to get more kills, because your suit can take more damage, therefore getting more kills and much more isk .
So my advice is to not stay in paper thin armor militia gear. Even a better gun takes people out quicker.
So all those who are talking about staying in militia gear and not getting out of it quickly, I thank you for your donation
Teir 1 suit militia mods and teir2 weapon
1.8 isk in my wallet with 50 suits ready for battle. |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.08.20 14:00:00 -
[62] - Quote
I have bought some militia gear and a two AUR items (rarely use unless I get in a game with some logi/medic). No cost per use in ISK however.
I have 1.8M ISK 1.6M SP
^^^Using predominantly militia equipment, gear and weapons |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.20 14:03:00 -
[63] - Quote
as of this posting 54 isk in my wallet. |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.08.20 14:09:00 -
[64] - Quote
HowDidThatTaste wrote:Just some advice, if you do get into better gear quickly it is much easier to get more kills, because your suit can take more damage, therefore getting more kills and much more isk . So my advice is to not stay in paper thin armor militia gear. Even a better gun takes people out quicker. So all those who are talking about staying in militia gear and not getting out of it quickly, I thank you for your donation Teir 1 suit militia mods and teir2 weapon 1.8 isk in my wallet with 50 suits ready for battle.
Same
What is your SP up to now? |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2012.08.20 14:57:00 -
[65] - Quote
I've barely been breaking even just buying skillbooks, despite being in the top three for most of my games.
It is fun watching my KDR spread slowly tick upwards as my passive skills increase. The Dragonfly can be a real beast vs. militia guys with decent passive skills. It seems to be affecting my payouts, though. I rarely crack 100K a match, even when MVP. I must not be playing against you non militia guys.
(Man I wish I could sell this Prototype tank I somehow salvaged.) |
Rusty Gunz
Seraphim Initiative. CRONOS.
4
|
Posted - 2012.08.20 15:40:00 -
[66] - Quote
Remember peeps it's still Beta, you don't have to be perfect and neither does the game (for now ;)). The lessons you learn will be well served upon release. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.08.20 15:43:00 -
[67] - Quote
Boxoffire wrote:What they did wrong was bringing up the prices and lowering our ISK earnings at the same times. Before I used to get on average about 200k ISK now I only earn about 50k ISK per game. They should have kept the prices and lowered the ISK earned, not both. Income is going up later, the npc battles pay less this is where boobs will hang out and level up. To support higher gear you need to start running in factional warfare. Null sec, maybe even wormholes . |
Forte Haulerson
Seituoda Taskforce Command Caldari State
6
|
Posted - 2012.08.20 16:04:00 -
[68] - Quote
crazy space wrote:....boobs will hang out and level up. To support higher gear you need to start running in factional warfare. Null sec, maybe even wormholes .
Wormholes? First I heard that.... Worrmhole systems will be available for planetside battles?
L8r, FH
|
Galthur
CrimeWave Syndicate
22
|
Posted - 2012.08.20 16:04:00 -
[69] - Quote
1,700,000 isk, i win most fights while i revive/heal often, you dont need high end gear you just need to upgrade your current gear like +%5 damage, +%5 less spread, +%5 more armor |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.20 16:55:00 -
[70] - Quote
Forte Haulerson wrote:crazy space wrote:....boobs will hang out and level up. To support higher gear you need to start running in factional warfare. Null sec, maybe even wormholes . Wormholes? First I heard that.... Worrmhole systems will be available for planetside battles? L8r, FH
CCP has deviously in a rather sinister way, dodged that question. Which means they have something very nasty in store for us in WH space. |
|
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.20 16:58:00 -
[71] - Quote
Iron Wolf Saber wrote:Forte Haulerson wrote:crazy space wrote:....boobs will hang out and level up. To support higher gear you need to start running in factional warfare. Null sec, maybe even wormholes . Wormholes? First I heard that.... Worrmhole systems will be available for planetside battles? L8r, FH CCP has deviously in a rather sinister way, dodged that question. Which means they have something very nasty in store for us in WH space.
BRING ON THE SLEEPERS! |
Forte Haulerson
Seituoda Taskforce Command Caldari State
6
|
Posted - 2012.08.20 19:00:00 -
[72] - Quote
Ion Crush wrote:Veigar Mordekaiser wrote:Eternal Monsoon wrote:Just play more. Games with instant gratification are nearly always short-lived because there is no effort or reward. Explain to me then, why CoD is releasing its 9th edition this year? Isn't that why they are releasing their 9th edition. They have to cause the game only lasts 1 year. People would get bored and stop playing if they didn't release another "New" game every year.
I thought the reason they come out with a new edition every year is to milk more cash from players even though they are just a few new maps and new skins on otherwise the same ole' tired game play?
And btw- I'm sure we will see many "editions".. as a matter of fact, EVE Expansions and their release schedule will probably demand a new DUST content release duing each major expansion on the EVE calendar. Good news is we don't have to pay for every new "edition"... it's all just semantics anyway....
L8r, FH
|
Leo Plaude
Crux Special Tasks Group Gallente Federation
11
|
Posted - 2012.08.20 19:32:00 -
[73] - Quote
TEBOW BAGGINS wrote:Iron Wolf Saber wrote:Forte Haulerson wrote:crazy space wrote:....boobs will hang out and level up. To support higher gear you need to start running in factional warfare. Null sec, maybe even wormholes . Wormholes? First I heard that.... Worrmhole systems will be available for planetside battles? L8r, FH CCP has deviously in a rather sinister way, dodged that question. Which means they have something very nasty in store for us in WH space. BRING ON THE SLEEPERS!
OHGODOHGODOHGODOHGODOHGOD
I'm broke now, but if we kill 1 sleeper, MILLIONS worth in salvage alone! |
Drake Gro'Dar
19
|
Posted - 2012.08.20 19:37:00 -
[74] - Quote
I bought 50 colossus heavy suits, and 50 of the first aur hmg the broadside I believe is it's name. I don't die too much in it and it didn't even cost me 1000 aur so I'm not losing isk and I get the aur back When we go live anyways. So more isk, more kills, and I look awesome in red and silver lol |
Septem Mortuus
Osmon Surveillance Caldari State
86
|
Posted - 2012.08.21 05:14:00 -
[75] - Quote
Veigar Mordekaiser wrote:Eternal Monsoon wrote:Just play more. Games with instant gratification are nearly always short-lived because there is no effort or reward. Explain to me then, why CoD is releasing its 9th edition this year?
Precisely because it has instant gratification and are thus short-lived. It's why CoD has had to release 9 games to keep gamers interested in their game, while others such as EvE (or even WoW/CS etc) with the delayed gratification have only had to release 1 game over that time-frame and can continue to expand upon them.
Neither are actually better - an instant-gratification game has it's place and I have played a LOT of them over the years, but I also keep coming back to older, more complex ones when the "instant fun" has worn off. It's just differing business models. CCP have simply elected to go the more in-depth game that they can expand rather than the quick-fun that will sell well and need to be re-developed/re-released every 6-12 months. (Cod Makes money, and EvE makes money but they're totally different) |
Forte Haulerson
Seituoda Taskforce Command Caldari State
6
|
Posted - 2012.08.21 09:55:00 -
[76] - Quote
Leo Plaude wrote:TEBOW BAGGINS wrote:Iron Wolf Saber wrote:Forte Haulerson wrote:crazy space wrote:....boobs will hang out and level up. To support higher gear you need to start running in factional warfare. Null sec, maybe even wormholes . Wormholes? First I heard that.... Worrmhole systems will be available for planetside battles? L8r, FH CCP has deviously in a rather sinister way, dodged that question. Which means they have something very nasty in store for us in WH space. BRING ON THE SLEEPERS! OHGODOHGODOHGODOHGODOHGOD I'm broke now, but if we kill 1 sleeper, MILLIONS worth in salvage alone!
Hmmm.. Think WH system effects would effect DUST Mercs in the same way it effects EVE Ships? For example, +\- % on certain attributes like shields, damage, agility, velocity, etc? That begs the question about battles in Incursion systems as well I think... Will Incursion system effects apply to DUST Mercs? Like 50% less in bounty, lower resists, market effects, etc? Seem like it should to me...
L8r, FH |
Sectum Lightyear
Dark-Rising
26
|
Posted - 2012.08.21 10:39:00 -
[77] - Quote
I'll address the costs from the 'eve contractor' POV, which is where we wish it was going to be eventually.
I am going to assume here, that targets are rarely going to be a 'single' map, and that we will need to take multiple districts/objectives over the course of a night, so I'm going to assume almost constant gameplay.
I'm also basing a full proto suit at about 4-500k, and estimating that normal losses are going to be about 4-5 per person on average; if you're playing against people with full proto's, I'd expect most frontliners to be losing this many at least; maybe logi's and snipers will lose less, but it's all about how it goes.
A 16 man team with the best gear, you're looking at probably 2m isk per person, per match. Each round will want a series of vehicles too, so call that another 20m in vehicles per match. You're not going to use low end gear, if you're supposed to be paid to do the job. Now consider there's going to be a 'basic cost' for the war contract itself; you've got war barges to pay for, installations, the clones themselves, the installations, transportation etc.
You're looking at 50m in costs per 20-30 minutes per team, at minimum excluding basic costs for matches.
Now assuming we get a proper turnover of players in dust to match other FPS's, you're looking at up to 10,000 players online at a time. Assume half of those are going to be grinding in militia gear in high sec, and half of what's left is going to be in 0.0;
A little napkin math, shows that there could be up to 150 0.0 battles going on at any time, with an estimated cost of 8bn isk per half hour.
Some recent figures suggest that TEST, who currently own probably the largest amount of space in the game for a single entity, are currently spending more than they earn, and will be bankrupt inside of 3 moths.
Even if my numbers are wrong by half, that's 4bn isk per half hour.
0.0 cannot sustain that sort of spending without breaking the entire eve economy.
So, when I say I think costs are too high, I don't just mean for now, I mean that they are too high overall.
The fact that a single suit for a mercenary is costing almost as much as a spaceship sums it all up to me. This should NEVER be the case; no matter how hard you try, no soldier's gear should cost as much as a spaceship. |
Forte Haulerson
Seituoda Taskforce Command Caldari State
6
|
Posted - 2012.08.21 11:03:00 -
[78] - Quote
Sectum Lightyear wrote:I'll address the costs from the 'eve contractor' POV, which is where we wish it was going to be eventually.
I am going to assume here, that targets are rarely going to be a 'single' map, and that we will need to take multiple districts/objectives over the course of a night, so I'm going to assume almost constant gameplay.
I'm also basing a full proto suit at about 4-500k, and estimating that normal losses are going to be about 4-5 per person on average; if you're playing against people with full proto's, I'd expect most frontliners to be losing this many at least; maybe logi's and snipers will lose less, but it's all about how it goes.
A 16 man team with the best gear, you're looking at probably 2m isk per person, per match. Each round will want a series of vehicles too, so call that another 20m in vehicles per match. You're not going to use low end gear, if you're supposed to be paid to do the job. Now consider there's going to be a 'basic cost' for the war contract itself; you've got war barges to pay for, installations, the clones themselves, the installations, transportation etc.
You're looking at 50m in costs per 20-30 minutes per team, at minimum excluding basic costs for matches.
Now assuming we get a proper turnover of players in dust to match other FPS's, you're looking at up to 10,000 players online at a time. Assume half of those are going to be grinding in militia gear in high sec, and half of what's left is going to be in 0.0;
A little napkin math, shows that there could be up to 150 0.0 battles going on at any time, with an estimated cost of 8bn isk per half hour.
Some recent figures suggest that TEST, who currently own probably the largest amount of space in the game for a single entity, are currently spending more than they earn, and will be bankrupt inside of 3 moths.
Even if my numbers are wrong by half, that's 4bn isk per half hour.
0.0 cannot sustain that sort of spending without breaking the entire eve economy.
So, when I say I think costs are too high, I don't just mean for now, I mean that they are too high overall.
The fact that a single suit for a mercenary is costing almost as much as a spaceship sums it all up to me. This should NEVER be the case; no matter how hard you try, no soldier's gear should cost as much as a spaceship.
YAY!!! Math! Very well said sir.... And with that, I gotta' believe that the current market prices in DUST are temporary to slow our progression during the beta in the build up towards PS+ players joining and allow more testing to occur on lower end gear for balancing purposes. .or at least I hope so based on what your figures allude to... I agree, a merc outfit, even with proto gear, should not cost more than even a frigate...
L8r, FH
|
Vane KoS
Royal Uhlans Amarr Empire
30
|
Posted - 2012.08.21 11:13:00 -
[79] - Quote
I allow myself 5 decent dropsuits in each game and then cheapo suits after if I need them.
My thinking is that I always recover enough isk per match for 5 suits with a little left over and chances are that if I die more than 5 times its because I am up against a well organised group and tbh in that situation I am just chucking isk away anyway.
This has allowed me to buy the skills I want and progress - yes slowly but progress never the less.
The game should take time, and I would guess right now CCP are assesing and reassing progression. Don't be surprised if a lot of things are different on release. I remember after Eve BETA so much was different, all my carefully calculated plans were junk. |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2012.08.21 11:20:00 -
[80] - Quote
^^^^^ what he said
I have cheap militia assault and logi fits for ambush maps and a fully decked sniper fits for large ambush and skirmish maps where I'm not in risk of immediately getting killed. |
|
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.21 11:45:00 -
[81] - Quote
Lol over 4 mil spent on tanks so far. Maybe I should just give em up now. |
Ferocitan
22
|
Posted - 2012.08.21 11:48:00 -
[82] - Quote
all my isk are belong to skills. |
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