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Forte Haulerson
Seituoda Taskforce Command Caldari State
6
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Posted - 2012.08.20 13:10:00 -
[1] - Quote
I agree with Rusty Gunz...
Try to maintain a positive K/D and minimize your losses. The ole' EVE saying of "Fly only what you can afford to lose.." holds true with current prices and rewards. Don't suicide as a lone wolf into a blob, instead go find your blob and get in line.. heh...
I will say it's frustrating to have assets that I can't use and want to sell them back to the market right now. I have dropships, dropsuits, weapons, modules, etc. from loot that would more than make up for any ISK management issues I have to do with my fits.
Also, do some math folks.. what I do is check my current fit and see how much it costs to restock. A good number is to check your average deaths per game. See how much it costs to restock your average deaths and if it's more than what you can make in one game, you might need to swap some things out to BPOs until you can restock at least one game's worth of deaths every match. This will keep you at a positive cash flow and allow you to save for skill books you absolutely must have to put you over the top...
L8r, FH
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Forte Haulerson
Seituoda Taskforce Command Caldari State
6
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Posted - 2012.08.20 16:04:00 -
[2] - Quote
crazy space wrote:....boobs will hang out and level up. To support higher gear you need to start running in factional warfare. Null sec, maybe even wormholes .
Wormholes? First I heard that.... Worrmhole systems will be available for planetside battles?
L8r, FH
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Forte Haulerson
Seituoda Taskforce Command Caldari State
6
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Posted - 2012.08.20 19:00:00 -
[3] - Quote
Ion Crush wrote:Veigar Mordekaiser wrote:Eternal Monsoon wrote:Just play more. Games with instant gratification are nearly always short-lived because there is no effort or reward. Explain to me then, why CoD is releasing its 9th edition this year? Isn't that why they are releasing their 9th edition. They have to cause the game only lasts 1 year. People would get bored and stop playing if they didn't release another "New" game every year.
I thought the reason they come out with a new edition every year is to milk more cash from players even though they are just a few new maps and new skins on otherwise the same ole' tired game play?
And btw- I'm sure we will see many "editions".. as a matter of fact, EVE Expansions and their release schedule will probably demand a new DUST content release duing each major expansion on the EVE calendar. Good news is we don't have to pay for every new "edition"... it's all just semantics anyway....
L8r, FH
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Forte Haulerson
Seituoda Taskforce Command Caldari State
6
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Posted - 2012.08.21 09:55:00 -
[4] - Quote
Leo Plaude wrote:TEBOW BAGGINS wrote:Iron Wolf Saber wrote:Forte Haulerson wrote:crazy space wrote:....boobs will hang out and level up. To support higher gear you need to start running in factional warfare. Null sec, maybe even wormholes . Wormholes? First I heard that.... Worrmhole systems will be available for planetside battles? L8r, FH CCP has deviously in a rather sinister way, dodged that question. Which means they have something very nasty in store for us in WH space. BRING ON THE SLEEPERS! OHGODOHGODOHGODOHGODOHGOD I'm broke now, but if we kill 1 sleeper, MILLIONS worth in salvage alone!
Hmmm.. Think WH system effects would effect DUST Mercs in the same way it effects EVE Ships? For example, +\- % on certain attributes like shields, damage, agility, velocity, etc? That begs the question about battles in Incursion systems as well I think... Will Incursion system effects apply to DUST Mercs? Like 50% less in bounty, lower resists, market effects, etc? Seem like it should to me...
L8r, FH |
Forte Haulerson
Seituoda Taskforce Command Caldari State
6
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Posted - 2012.08.21 11:03:00 -
[5] - Quote
Sectum Lightyear wrote:I'll address the costs from the 'eve contractor' POV, which is where we wish it was going to be eventually.
I am going to assume here, that targets are rarely going to be a 'single' map, and that we will need to take multiple districts/objectives over the course of a night, so I'm going to assume almost constant gameplay.
I'm also basing a full proto suit at about 4-500k, and estimating that normal losses are going to be about 4-5 per person on average; if you're playing against people with full proto's, I'd expect most frontliners to be losing this many at least; maybe logi's and snipers will lose less, but it's all about how it goes.
A 16 man team with the best gear, you're looking at probably 2m isk per person, per match. Each round will want a series of vehicles too, so call that another 20m in vehicles per match. You're not going to use low end gear, if you're supposed to be paid to do the job. Now consider there's going to be a 'basic cost' for the war contract itself; you've got war barges to pay for, installations, the clones themselves, the installations, transportation etc.
You're looking at 50m in costs per 20-30 minutes per team, at minimum excluding basic costs for matches.
Now assuming we get a proper turnover of players in dust to match other FPS's, you're looking at up to 10,000 players online at a time. Assume half of those are going to be grinding in militia gear in high sec, and half of what's left is going to be in 0.0;
A little napkin math, shows that there could be up to 150 0.0 battles going on at any time, with an estimated cost of 8bn isk per half hour.
Some recent figures suggest that TEST, who currently own probably the largest amount of space in the game for a single entity, are currently spending more than they earn, and will be bankrupt inside of 3 moths.
Even if my numbers are wrong by half, that's 4bn isk per half hour.
0.0 cannot sustain that sort of spending without breaking the entire eve economy.
So, when I say I think costs are too high, I don't just mean for now, I mean that they are too high overall.
The fact that a single suit for a mercenary is costing almost as much as a spaceship sums it all up to me. This should NEVER be the case; no matter how hard you try, no soldier's gear should cost as much as a spaceship.
YAY!!! Math! Very well said sir.... And with that, I gotta' believe that the current market prices in DUST are temporary to slow our progression during the beta in the build up towards PS+ players joining and allow more testing to occur on lower end gear for balancing purposes. .or at least I hope so based on what your figures allude to... I agree, a merc outfit, even with proto gear, should not cost more than even a frigate...
L8r, FH
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