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Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.07.29 22:50:00 -
[1] - Quote
First let me say that this isn't in any way intended to be a troll thread.I just would like to know a little information that could help get to the bottom of why people are having trouble playing this beta.
So the question is,what is your internet speed?
No need to go into elaborate commentary or anything,I just want to see if low internet speeds coincide with bad player experiences such as lag,bad hit detection,unresponsive controls,etc.
While i have occassional lag,frame skipping,and bad hit detection at times,most of the time I run fairly well.
My local speed is 20-25 mbps down,and 4-4.5 mbps up. I don't know exactly where the game's US server is located,though I heard it's somewhere outside of Dallas,so I can't get an accurate test from the game's server.BTW,if anyone does know for sure were the US server is,let us know so we can run a speed/ping test to it.
Hopefully,with some honest reporting from frustrated players,we can at least narrow down or rule out some of the variables that make is hard to play for some of us,and not so bad for others.
And again,please this is strictly a data collecting thread,and not intended to spark any trolling and or flaming.
Thanks.
Edit:after reading one of the other posts,provide your ping,and also,which may,or may not be more important,list what kind of internet you are running.
I have Comcast cable internet,which runs 1000x better than the crappy AT&T DSL that I use to have. |
Forlorn Destrier
ZionTCD Legacy Rising
914
|
Posted - 2012.07.29 23:07:00 -
[2] - Quote
My speed is 25 up and down, and I experience very little to no lag. Controls are responsive, and hit detection has gotten better as I've upgraded weapons. I not longer have the same issues I did earlier in this build as a result of better weapons, though hit detection is not consistant 100% of the time. I would say about 10% of the time there is inconsistancy.
As for server location, my educated guess would be Atlanta, since that is where CCP's headquarters in the US is located.
Also, every time I've asked others what their internet speed is when they complain about lag I hear crickets. |
frfqq
Royal Uhlans Amarr Empire
81
|
Posted - 2012.07.29 23:13:00 -
[3] - Quote
I have top tier internet and the hit detection in this game is terrible. And anyways the lag is not what is causing people to be disappointed in the beta. The gameplay just sucks (vehicle abuse, spawn exploits, OP / overused classes and weapons, etc). |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.07.29 23:15:00 -
[4] - Quote
2down0.5up I can't get better without paying through the nose where I am. I certainly have no problem shooting people, and hit detection is a huge improvement on last build, but other games do it better so improvements must be made. If CCP find a certain minimum connection is required for smooth game play, they should post a brief warning explaining that. I don't think it should be too much of a problem in te end. Lag and hit detection can be fixed. I think this thread will make for interesting reading. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.07.29 23:16:00 -
[5] - Quote
frfqq wrote:I have top tier internet and the hit detection in this game is terrible. And anyways the lag is not what is causing people to be disappointed in the beta. The gameplay just sucks (vehicle abuse, spawn exploits, OP / overused classes and weapons, etc). What is "top tier"? What is the actual speed,and not the speed that you are paying for,but the speed that you are actually getting? |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.07.29 23:17:00 -
[6] - Quote
5 down 3 up. |
Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.07.29 23:18:00 -
[7] - Quote
50 down and 6 up. Only occasionally do I get lag spikes (usually beginning of the game) and hit detection issues are hit and miss. |
Aijul
ZionTCD Legacy Rising
55
|
Posted - 2012.07.29 23:23:00 -
[8] - Quote
18ms Ping 33.56mb Download Speed 7.01 Upload Speed
I experience frequent one second pauses a latency lag during gameplay on the US servers across all time ranges. Hit detection and aiming seems to be alright for now. |
Dillan NightStorm
Seituoda Taskforce Command Caldari State
70
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Posted - 2012.07.29 23:27:00 -
[9] - Quote
Can I just say the question from the OP isn't relevant to anything to do with bad game play.
You can have a 1Mb connection and still play this game as well as a person with 100Mb. The size of your broadband only allows you to download large files faster it doesn't mean you have a better connection to a game server.
The amount of data sent back and forth from the internet for game play is minor and to be honest as a Virgin Media Technical support rep I can say that the quality of game play has nothing to do with the size of your download.
Now if you were to ask whats your ping to the server? or what is the Packet Delay Variance on your ISP like? those would be the more pertinent questions. |
Mr Funless
Seituoda Taskforce Command Caldari State
191
|
Posted - 2012.07.29 23:28:00 -
[10] - Quote
From speedtest.net: Ping 19ms, D/L 36 Mbps, U/L 6 Mbps
Start of a match is the worse, takes 10 seconds after other people spawn for me to even choose my loadout. First minute is usually the worst. |
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Wakko03
Better Hide R Die
134
|
Posted - 2012.07.29 23:31:00 -
[11] - Quote
It actually has little to do with your up and down speeds.
The ps3 can't use most of it over say 10mb down and 1mb up, just an arbitrary random number, but think about it the ps3 is using 2006 technology. The packets sent are still measured in kb's.
Okay, now add in your isp. A better question would be : Do you have a docsis 3.0 modem?
Have you bothered to talk with your isp about your position in their hub, the hub is almost like a neighborhood router, and with Docsis2.0 modems there is a known issue that if you are the last ip address all the ones before you get priority, so if your neighbor decides to upload vids to youtube your Download/Upload speed is reduced. It is the reason why most ISP's add the * to their speed claims. While the Docsis 3.0 reduces this problem, it is falling short of the problems with NAT translation and some problems might be cleared up by having IPv6 rolled out before we are collecting social security.
Then add in damage to the drop line from the telephone pole to your house or apartment and all the other points inbetween, suppose some drunk, texting crashes into one (the pole) and the smuck fixing the pole doesn't hook up all the wires right again. Good luck trying to convince the isp tech guys that is the problem.
90% of the people saying it stinks are the ones being spawn camped by a tank or a dropship, for multiple games in a row. Nobody lets up, its get all the points I can so I can get better.
It reminds me a lot of the old ******* commercials, so I can work longer, so I can get more coke.....new addicts are stuck fighting junkies craving that fix and not caring if their opponent is even not capable of killing them, RE. Then add in the fact that someone hits the last straw and goes on the rampage to avenge their abuse by doing the same thing to another person. Unless there are 1000's playing you will get very lopsided games. |
UnclS2
Deadly Blue Dots RISE of LEGION
6
|
Posted - 2012.07.29 23:44:00 -
[12] - Quote
Mr Funless wrote:From speedtest.net: Ping 19ms, D/L 36 Mbps, U/L 6 Mbps
Start of a match is the worse, takes 10 seconds after other people spawn for me to even choose my loadout. First minute is usually the worst.
If you bring up your dropsuit fitting menu while you are in the war barge it will load everything in the pre game lobby so you can cut out that waiting time once the match begins |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.07.29 23:58:00 -
[13] - Quote
Dillan NightStorm wrote:Can I just say the question from the OP isn't relevant to anything to do with bad game play.
You can have a 1Mb connection and still play this game as well as a person with 100Mb. The size of your broadband only allows you to download large files faster it doesn't mean you have a better connection to a game server.
The amount of data sent back and forth from the internet for game play is minor and to be honest as a Virgin Media Technical support rep I can say that the quality of game play has nothing to do with the size of your download.
Now if you were to ask whats your ping to the server? or what is the Packet Delay Variance on your ISP like? those would be the more pertinent questions. Thank you for your insight.This is the type of information that is needed to make a more scientific analysis for those with problems of gameplay.
Not saying that you are wrong,but so far,it seems like those that have posted lower numbers are having more trouble that those of use with faster connections.
I remember listening to a podcast from the devs of Homefront,and one of the lead guys for the game claimed that for games that run on a dedicated server,the most important thing on the gamer's side was their upload speed.I don't know if that's true or not,but that was coming from a guy that works on online gaming for a living. |
Ragin DaCajun
16
|
Posted - 2012.07.30 00:11:00 -
[14] - Quote
Th3rdSun wrote: My local speed is 20-25 mbps down,and 4-4.5 mbps up. I don't know exactly where the game's US server is located,though I heard it's somewhere outside of Dallas,so I can't get an accurate test from the game's server.BTW,if anyone does know for sure were the US server is,let us know so we can run a speed/ping test to it.
Hopefully,with some honest reporting from frustrated players,we can at least narrow down or rule out some of the variables that make is hard to play for some of us,and not so bad for others.
And again,please this is strictly a data collecting thread,and not intended to spark any trolling and or flaming.
Thanks.
Try reading the stickies sometimes, the actual server IP addresses have been posted for a long time you just have to ping it to see what your latency is and btw your internet speed has less to do with lag than your ping does. You can have the fastest speed but if your ping(latency) is bad you will lag like crazy.
https://forums.dust514.com/default.aspx?g=postmessage&t=18627&f=729&q=114040
Forums Veteran wrote:Hi guys, I've noticed a few requests for how to find out ping/latency to our servers. You can ping the below IPs to work out network performance & routes to our battle servers I'll keep this list up to date if we add or change locations. [US] - 173.193.23.235 [EU] - 159.253.143.196 [Asia] - 216.12.196.114 - Mindstar Edit: 26/7/2012 - added Asia site IP
How to ping from your PC:
Go to Start > Run and type cmd. You can also search for cmd.exe in the Windows Search function.
Press OK to launch Windows Command
Type the word Ping then the IP address ( ie. Ping 173.193.23.235)
hit Enter to see your ping output.
I get a 62ms ping on the US server which is damn good but I still get lag in this game but probably not as much as other people. |
SGT Garrisson
On The Brink
60
|
Posted - 2012.07.30 00:33:00 -
[15] - Quote
my ping test from the uk
minimum 55ms maximum 125ms average 81ms
occasional lag spike 1-2 times a weekend other than that experiance little to no lag
isp is 3
im using a mi-fi wireless router/dongle thingy mabobble |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.07.30 00:42:00 -
[16] - Quote
Ragin DaCajun wrote:Th3rdSun wrote: My local speed is 20-25 mbps down,and 4-4.5 mbps up. I don't know exactly where the game's US server is located,though I heard it's somewhere outside of Dallas,so I can't get an accurate test from the game's server.BTW,if anyone does know for sure were the US server is,let us know so we can run a speed/ping test to it.
Hopefully,with some honest reporting from frustrated players,we can at least narrow down or rule out some of the variables that make is hard to play for some of us,and not so bad for others.
And again,please this is strictly a data collecting thread,and not intended to spark any trolling and or flaming.
Thanks.
Try reading the stickies sometimes, the actual server IP addresses have been posted for a long time you just have to ping it to see what your latency is and btw your internet speed has less to do with lag than your ping does. You can have the fastest speed but if your ping(latency) is bad you will lag like crazy. https://forums.dust514.com/default.aspx?g=postmessage&t=18627&f=729&q=114040Forums Veteran wrote:Hi guys, I've noticed a few requests for how to find out ping/latency to our servers. You can ping the below IPs to work out network performance & routes to our battle servers I'll keep this list up to date if we add or change locations. [US] - 173.193.23.235 [EU] - 159.253.143.196 [Asia] - 216.12.196.114 - Mindstar Edit: 26/7/2012 - added Asia site IP How to ping from you PC: Go to Start > Run and type cmd. You can also search for cmd.exe in the Windows Search function. Press OK to launch Windows Command Type the word Ping then the IP address ( ie. Ping 173.193.23.235) hit Enter to see your ping output. I get a 62ms ping on the US server which is damn good but I still get lag in this game but probably not as much as other people.
Yeah,I do neglect to read the stickiest,so thanks for that link.
Also,I'm almost certain that you can't have a slow as snails up and down,and have a super low(under 20ms)ping. I just don't see how that's even possible,but then again,I'm more than few credits shy of my computer science degree,so....
So I just ran it,and it came back as follows:
Packets sent:4 Packets received:4 Packets lost:0
Minimum:44ms Maximum:47ms Average:46ms
Doesn't look all that bad to me.
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Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.07.30 02:08:00 -
[17] - Quote
i have 4mb broadband - from England
eu server gave me 41ms average
us server gave me 140ms average
asia server gave me 383ms average |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.07.30 02:54:00 -
[18] - Quote
Darkz azurr wrote:i have 4mb broadband - from England
eu server gave me 41ms average
us server gave me 140ms average
asia server gave me 383ms average
I just tested the EU and Asian servers.
EU average was 114 ms Asia average was 267
So with my faster DL speed,I got a faster ping.
Call me crazy,but I think there's a definite relation to your DL and UL speeds and your ping.
It's like having a sports car that has a large motor vs a small motor.Sure you can squeeze out a relatively good amount of horsepower out of a four cylinder,but there's a lot of work and modification to make it that way.All eight cylinder sports cars are made to go fast right out the box.You have to have the motor to put out the horsepower.
So in essence,my comparison would be that DSL is like a Volkswagen GTI(4 cylinder smaller motor=slower speed.Lower horsepower=higher ping) ,and Cable internet is like a Corvette(8 cylinder bigger motor=faster speed.Higher horsepower=lower ping). |
Abner Kalen
Seituoda Taskforce Command Caldari State
100
|
Posted - 2012.07.30 04:24:00 -
[19] - Quote
frfqq wrote:I have top tier internet and the hit detection in this game is terrible. And anyways the lag is not what is causing people to be disappointed in the beta. The gameplay just sucks (vehicle abuse, spawn exploits, OP / overused classes and weapons, etc).
I would have to agree. I have great internet and haven't experienced any lag, but I have often found myself trying to shoot a scout suit who side-steps in circles around me and even though I AM CONNECTING my top-tier CreoDron Breech does minimal damage to his shields and he's able to whittle me down with his SMG. Same goes for dropships sitting perched on the command ship, or on top of the towers, etc. Being able to quickly throw down and detonate remote explosives with power greater than grenades. Things that just are strange gameplay. Hell things might be better if I was confident that my weapon was hitting the target correctly, and that they had some sort of aim-assist like other more established shooters that I love to play. They are established and FUN for a reason. Gears of War, Halo, Call of Duty, Battlefield 3. Say what you want about them, they are our competition and the core gameplay mechanics should strive to match or better the competition.
Thankfully it's still a BETA, which I tell everyone that I've gotten to purchase the $20 merc pack or give extra game codes to. I just thought that these gameplay issues would already be figured out by now, and that they'd be working on things like the graphics and making really cool environments.
But since this is an ever-evolving, constantly iterated on game, I'm really excited for Dust's future. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2012.07.30 04:44:00 -
[20] - Quote
Abner Kalen wrote:frfqq wrote:I have top tier internet and the hit detection in this game is terrible. And anyways the lag is not what is causing people to be disappointed in the beta. The gameplay just sucks (vehicle abuse, spawn exploits, OP / overused classes and weapons, etc). I would have to agree. I have great internet and haven't experienced any lag, but I have often found myself trying to shoot a scout suit who side-steps in circles around me and even though I AM CONNECTING my top-tier CreoDron Breech does minimal damage to his shields and he's able to whittle me down with his SMG. Same goes for dropships sitting perched on the command ship, or on top of the towers, etc. Being able to quickly throw down and detonate remote explosives with power greater than grenades. Things that just are strange gameplay. Hell things might be better if I was confident that my weapon was hitting the target correctly, and that they had some sort of aim-assist like other more established shooters that I love to play. They are established and FUN for a reason. Gears of War, Halo, Call of Duty, Battlefield 3. Say what you want about them, they are our competition and the core gameplay mechanics should strive to match or better the competition. Thankfully it's still a BETA, which I tell everyone that I've gotten to purchase the $20 merc pack or give extra game codes to. I just thought that these gameplay issues would already be figured out by now, and that they'd be working on things like the graphics and making really cool environments. But since this is an ever-evolving, constantly iterated on game, I'm really excited for Dust's future.
So with all of that,what is your speeds?Simple question really.Provide hard numbers,not just "I have great internet".
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Tanksgiving
Crux Special Tasks Group Gallente Federation
28
|
Posted - 2012.07.30 05:08:00 -
[21] - Quote
I've been playing the beta for a few months.
I've been playing first person shooters for twenty five years.
Dust 514 has more problems than I have time to deliberate upon. Sure, there are a few good ideas, but CCP will never live up to the expectations they've created. Most of their innovations like Conquest mode and large scale battles aren't slated to be in the release build.
Unless they delay the launch a minimum of six months, Dust 514 has a high probability of failure. There are better, free MMOs from more experienced teams that are more fun to play (PlanetSide 2, MechWarrior Online, etc.).
But go ahead and convince yourself all of the flaws are because of beta. Or because you read a Wikipedia article about latency. Or because Hilmar dressed up as John Romero last October and slapped a BlTCH sticker on your forehead.
The smart players disembarked this hype train weeks ago. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.30 05:11:00 -
[22] - Quote
Tanksgiving wrote:Unless they delay the launch a minimum of six months, Dust 514 has a high probability of failure. There are better, free MMOs from more experienced teams that are more fun to play (PlanetSide 2, MechWarrior Online, etc.). A minimum of six months from when? It's only confirmed for 2012 release, not a specific date. If you mean 6 months from now, it could potentially be very close to that.
Next build of the beta is in August, but beyond that, we don't know much about what's happening and when. Except that there are a LOT of changes (mostly good ones) coming SOONGäó.
Also keep in mind we're currently playing a build that's more than a month behind what the devs have been doing. |
Tanksgiving
Crux Special Tasks Group Gallente Federation
28
|
Posted - 2012.07.30 05:32:00 -
[23] - Quote
Garrett Blacknova wrote:A minimum of six months from when? Six months from when they were hinting it would be released (late Q3/early Q4 2012).
Dust 514 needs a tremendous amount of work. Honestly, I think a year is a more accurate timeframe, since there's a lot of core concepts CCP appear to be learning as they go. This game is a mess that very likely needs outside help.
Quote:Except that there are a LOT of changes (mostly good ones) coming SOONGäó. No thanks. I've drunk all the Kool-Aid I can muster for one life.
Quote:Also keep in mind we're currently playing a build that's more than a month behind what the devs have been doing. Keep in mind most of the numbskulls on this forum shouting beta are clueless when it comes to software development.
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Gauder Berwyck
Deadly Blue Dots RISE of LEGION
217
|
Posted - 2012.07.30 05:46:00 -
[24] - Quote
The speed you have to your own computer does affect ping a little bit, but not that much. The quicker speed gets your signal to the first "base station", but from there on out, your personal internet speed doesn't matter.
I have 70/10 here in Norway, doesn't matter one bit.... The flaw is in the programming me-thinks, most likely a combination of hit-detection code as well as unoptimised network code. I'm not calling it shoddy programming (the previous build I'd call it that...) but rather a "work in progress".
As a former programmer, I'm fairly confident that they can fix all of these things, it just takes a little time. What isn't so easy to fix are all the tiny little things in the FPS segment they need to fix. I mean... when I play MAG these days, I am awestruck and impressed that it runs so smoothly, and the controls are so responsive! I mean... Dust has a long way to go there... |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.30 06:12:00 -
[25] - Quote
Tanksgiving wrote:Keep in mind most of the numbskulls on this forum shouting beta are clueless when it comes to software development. Yourself included, I take it? |
Bob Deorum
15
|
Posted - 2012.07.30 06:52:00 -
[26] - Quote
Mr Funless wrote:From speedtest.net: Ping 19ms, D/L 36 Mbps, U/L 6 Mbps
Start of a match is the worse, takes 10 seconds after other people spawn for me to even choose my loadout. First minute is usually the worst.
this is just because you do not no the trick that they use and I use at the start of maps.
If you open up fittings in the war room, you can spawn with no lag at all when the game starts.
and ping has a huge impact on hit detection and lag. I tried to play on asia servers and hit detection was so bad. but go to us and it is prefect, I get Asia servers ping of 305 but us is about 30 for me so. |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.07.31 09:49:00 -
[27] - Quote
Tanksgiving wrote:I've been playing the beta for a few months.
I've been playing first person shooters for twenty five years.
Dust 514 has more problems than I have time to deliberate upon. Sure, there are a few good ideas, but CCP will never live up to the expectations they've created. Most of their innovations like Conquest mode and large scale battles aren't slated to be in the release build.
Unless they delay the launch a minimum of six months, Dust 514 has a high probability of failure. There are better, free MMOs from more experienced teams that are more fun to play (PlanetSide 2, MechWarrior Online, etc.).
But go ahead and convince yourself all of the flaws are because of beta. Or because you read a Wikipedia article about latency. Or because Hilmar dressed up as John Romero last October and slapped a BlTCH sticker on your forehead.
The smart players disembarked this hype train weeks ago.
i would say december release, near christmas. would give them time to polish the game and if people get dust at christmas time they wont be pulled away from dust by the new games they get for christmas as dust will be a new game too. imo |
BAD FURRY
Hellstorm Inc League of Infamy
247
|
Posted - 2012.07.31 10:19:00 -
[28] - Quote
"Serious question for those ALL that are disappointed in the BETA" Bad Furry: Did You Know You Were Playing A Beta ??? |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.31 11:15:00 -
[29] - Quote
Forgot to look closer at this one before...
Tanksgiving wrote:I've been playing first person shooters for twenty five years. I find that hard to believe...
You know Wolfenstein 3D is only 20 years old, right?
What were you playing before then? |
Just Bad
Crux Special Tasks Group Gallente Federation
34
|
Posted - 2012.07.31 11:21:00 -
[30] - Quote
MIDI Maze maybe? That was '87. |
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