Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Talos Vagheitan
Ancient Exiles.
2956
|
Posted - 2016.10.12 14:21:00 -
[1] - Quote
There's such potential for community growth you'd be foolish to miss out on.
Quite a few Dust players got EVE accounts pretty much just to drop OB's... and from there many were impressed by the game and did other things.
Well imagine if Dust had been ...'good' ... and each game offered an incentive to make an account in the other (IE: Reach 5M SP in Dust and get 3 months free EVE account, or some such)
The EVE player base is aging and moving on... time to harvest the next crop. If these two games were interconnected in a meaningful way they would actually feed off each other.
I recently acquired an XB1 and I can't get over how many people in my friends list (who own all the big AAA shooters) will sigh and say "... I have nothing good to play", well I'm telling you if Dust, even exactly as it was on PS3, was on XB they would be playing that.
Dust had by far the best 'reason to keep playing mechanic' of any shooter ever (IMO), unfortunately bu contrast you had to endure one of the worst NPE's of any shooter to really see it.
There is just so... much... potential we're missing out on by walking away from consoles completely....
Join the DUST STEAM GROUP
|
Michael-J-Fox Richards
Resheph Interstellar Strategy Gallente Federation
506
|
Posted - 2016.10.12 14:31:00 -
[2] - Quote
Nope aint happenin, they a pc company anyway. There are littlerally thousands of grown men who throw down real money every single paycheck on plex and other garbage in that pay to win subscription based game. (Eve on pc)
This one single product kept them fed for years. You think they give a **** about some twerpy little pleb on some completely abandoned forum for some half cocked now defunct game thats several generations old by now?
Get the **** outta here
Dude did you hear about charlie sheen
|
Talos Vagheitan
Ancient Exiles.
2956
|
Posted - 2016.10.12 14:33:00 -
[3] - Quote
Michael-J-Fox Richards wrote:Nope aint happenin, they a pc company anyway. There are littlerally thousands of grown men who throw down real money every single paycheck on plex and other garbage in that pay to win subscription based game.
This one single product kept them fed for years. You think they give a **** about some twerpy little pleb on some completely abandoned forum for some half cocked now defunct game thats several generations old by now?
Get the **** outta here
Lol. Your parents must be proud.
Join the DUST STEAM GROUP
|
TOOMANY NAMES ALREADYTAKEn
Going for the gold
2750
|
Posted - 2016.10.12 15:39:00 -
[4] - Quote
Talos Vagheitan wrote:Michael-J-Fox Richards wrote:Nope aint happenin, they a pc company anyway. There are littlerally thousands of grown men who throw down real money every single paycheck on plex and other garbage in that pay to win subscription based game.
This one single product kept them fed for years. You think they give a **** about some twerpy little pleb on some completely abandoned forum for some half cocked now defunct game thats several generations old by now?
Get the **** outta here Lol. Your parents must be proud. He's being so negative lately...
Life can suck, but...
If there's catgirls... GÄ¥GùÑGû¦GÇ+GÇ+GùÇGùñGÄá it's good.
NEKOPARA VOL.3 IN VR CONFIRMED!!! I'M FLIPPIN'!!!
|
Talos Vagheitan
Ancient Exiles.
2957
|
Posted - 2016.10.12 15:47:00 -
[5] - Quote
TooMany Names AlreadyTaken wrote:Talos Vagheitan wrote:Michael-J-Fox Richards wrote:Nope aint happenin, they a pc company anyway. There are littlerally thousands of grown men who throw down real money every single paycheck on plex and other garbage in that pay to win subscription based game.
This one single product kept them fed for years. You think they give a **** about some twerpy little pleb on some completely abandoned forum for some half cocked now defunct game thats several generations old by now?
Get the **** outta here Lol. Your parents must be proud. He's being so negative lately...
Probably just attention craving... Anyways, enough about forum brats.
"Nova" would boom on consoles, I hope it can be ported one day.
Join the DUST STEAM GROUP
|
xxwhitedevilxx M
Maphia Clan Corporation
3874
|
Posted - 2016.10.12 15:56:00 -
[6] - Quote
True that. Nova would surely boom on consoles: the only game which would be in direct competition with Nova would be Planetside 2, and it's not doing so well lately. For a couple reasons actually: it's a fairly old game and its gameplay mechanics require a huge number of players, so it's not even fun anymore most of the times. Nova would surely attract a swarm of people downloading it at day-1, since it would be the "other new free to play game on ps4" and possibly, if mechanics and gameplay are good enough new people would stick to it.
We must be honest, although on PC you have the freedom to do pretty much anything you want with the game and you don't have to worry about newer generations coming, about developing on older generations etc, you have a huge direct competition about free to play in general- and in particular on MMOFPS/Online Shooters.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
|
Talos Vagheitan
Ancient Exiles.
2958
|
Posted - 2016.10.12 16:48:00 -
[7] - Quote
xxwhitedevilxx M wrote:True that. Nova would surely boom on consoles: the only game which would be in direct competition with Nova would be Planetside 2, and it's not doing so well lately. For a couple reasons actually: it's a fairly old game and its gameplay mechanics require a huge number of players, so it's not even fun anymore most of the times. Nova would surely attract a swarm of people downloading it at day-1, since it would be the "other new free to play game on ps4" and possibly, if mechanics and gameplay are good enough new people would stick to it.
We must be honest, although on PC you have the freedom to do pretty much anything you want with the game and you don't have to worry about newer generations coming, about developing on older generations etc, you have a huge direct competition about free to play in general- and in particular on MMOFPS/Online Shooters.
Honestly, this industry is in decline. The big publishers are pushing less and less content for more and more cost, also jamming micro-transactions and season passes down peoples throats etc... Remember how much free content we got with Dust?
There is nothing good to compete with Dust on consoles. Battlefront, Battlefield, Halo are all now micro-transaction tarnished cash-grabs. Micro-transactions don't belong in a game that you pay full price for. If I pay FULL price I should get the FULL game!
Anyways, Dust had a very respectable and fair micro-transaction system, which would also be HUGE when players are now expected to pay HUNDREDS for the game+DLC's, and these games pretty much only last a year! Especially in this tight economy, no better bang for your buck than Dust.
Consoles are also a great way to introduce thousands of new people to EVE, especially if they make the link better and require communication with EVE to run a Dust corp properly. Every PC gamer already knows about EVE, that's why it's pointless
PC and STEAM also have so many great Indie titles to compete with Nova (Angels Fall First!?), compared to the barren desolate wasteland of good games on the consoles.
CCP are FOOLS for not seeing this
Join the DUST STEAM GROUP
|
Pokey Dravon
OSG Planetary Operations
8667
|
Posted - 2016.10.12 17:11:00 -
[8] - Quote
While i would love if a well developed Nova was ultimately ported to a console, I can't deny the fact that given the lifecycle of the game as well as CCP's rather slow development cycle, the PC makes far more sense initially, even if there is a market for money on the console. I mean sure they could put it on PS4 at launch, but how long until we're at the same point we were on DUST with the game being held back by an aging PS4? Already you have games with crossplay on PC and PS4 and the PC version is held back on features because the PS4 cant handle more.
Id rather they get Nova to a well developed and released state before pushing it out to consoles, and by then it would probably make more sense to wait till the next gen past PS4/XBONE
Also slight issue with the XBONE, see while Microsoft has finally allowed games to be crossplay with PC and PS4 (they didn't allow it at all before which is why Dust never made it to the 360...CCP wanted to do it but Microsoft wouldn't allow it to interact with EVE because its on a different platform), it is in their policy that the developers MUST include an option to let XBox players play with only Xbox if they so choose, which could become exceedingly problematic for a single-shard universe like New Eden.
EVE: Phoenix - 'Rise Again' Trailer
|
Talos Vagheitan
Ancient Exiles.
2958
|
Posted - 2016.10.12 17:16:00 -
[9] - Quote
Pokey Dravon wrote:While i would love if a well developed Nova was ultimately ported to a console, I can't deny the fact that given the lifecycle of the game as well as CCP's rather slow development cycle, the PC makes far more sense initially, even if there is a market for money on the console. I mean sure they could put it on PS4 at launch, but how long until we're at the same point we were on DUST with the game being held back by an aging PS4? Already you have games with crossplay on PC and PS4 and the PC version is held back on features because the PS4 cant handle more.
Id rather they get Nova to a well developed and released state before pushing it out to consoles, and by then it would probably make more sense to wait till the next gen past PS4/XBONE
Also slight issue with the XBONE, see while Microsoft has finally allowed games to be crossplay with PC and PS4 (they didn't allow it at all before which is why Dust never made it to the 360...CCP wanted to do it but Microsoft wouldn't allow it to interact with EVE because its on a different platform), it is in their policy that the developers MUST include an option to let XBox players play with only Xbox if they so choose, which could become exceedingly problematic for a single-shard universe like New Eden.
The consoles are at the beginning of their lives, and given that the previous generation lasted a decade, I'd say that's plenty of time to launch a successful game. If you're worried PS4 will be "old" in 2026 I'm sure that's a bridge we can cross when we get to it...
Not to mention Sony and Microsoft are already upgrading their consoles, which could happen again in the future. Hardware won't be a problem.
Crossplay is inevitable. Developers are pushing hard for it, Rocket league dev's are waiting for Sony's green light, Frontier already has limited cross-play with Elite Dangerous and plans to expand... It's only a matter of time. Because it didn't work the first time is no reason to give up.
I agree tho that it could be beneficial to establish on PC first, and THEN port to consoles, as long as it would happen eventually....
Join the DUST STEAM GROUP
|
Pokey Dravon
OSG Planetary Operations
8667
|
Posted - 2016.10.12 17:18:00 -
[10] - Quote
Talos Vagheitan wrote:
Consoles are also a great way to introduce thousands of new people to EVE, especially if they make the link better and require communication with EVE to run a Dust corp properly. Every PC gamer already knows about EVE, that's why it's pointless
This isn't very sound logic to me. Why would it be a great way to introduce someone to a game that is on a different platform that the player may not even own? I mean they might own both, I personally do, but many do not. Seems like you're saying "Oh look at this other great game you probably can't play because its on a different platform!".
EVE: Phoenix - 'Rise Again' Trailer
|
|
Piercing Serenity
Immortal Guides
1138
|
Posted - 2016.10.12 17:20:00 -
[11] - Quote
There's actually a really good episode of Extra Credits on their predicted future for console gaming. The long and short of it is that console gaming is the new coin-operated gaming, and will soon take a back seat to gaming that only requires and internet connection.
You should check the video out yourself, but it was a convincing argument to me. Eventually it will be weird for a company to say "you need to buy this piece of plastic to play your games", especially with more and more portable options becoming powerful enough to play interesting games in their own right. Just look at Infinity Blade III for iOS to see how far the mobile gaming industry has come in under a decade.
All of this to say, I think that I would love Nova on a console, but I also think that porting the game to consoles would not be a very good long term strategy (and I've been exclusively console all of my life).
"For people who don't really do S**T, ya'll really doing the most"
Lv. 1 Forum Warrior
|
Talos Vagheitan
Ancient Exiles.
2958
|
Posted - 2016.10.12 17:22:00 -
[12] - Quote
Pokey Dravon wrote:Talos Vagheitan wrote:
Consoles are also a great way to introduce thousands of new people to EVE, especially if they make the link better and require communication with EVE to run a Dust corp properly. Every PC gamer already knows about EVE, that's why it's pointless
This isn't very sound logic to me. Why would it be a great way to introduce someone to a game that is on a different platform that the player may not even own? I mean they might own both, I personally do, but many do not. Seems like you're saying "Oh look at this other great game you probably can't play because its on a different platform!".
The logic is this.
Most "PC Gamers" I would say are aware of EVE online, and have made up their mind in whether or not they want to play it. Also, many "PC Gamers" would also have their minds made up if they want to try a shooter in the New Eden universe, especially considering the saturation of decent immersive shooters and space games on steam.
By contrast, I'd say most "Console players" are quite oblivious to EVE, and therefore are a totally untapped audience. If "Nova" became successful on console and players became invested, then they would be far more likely to say "Hey, let's check out this EVE game to supplement our Nova corporation, this world is cool, I'd like to see more of it". ==== More players for each game, more money for CCP, more development budget, better game, happier gamers... etc.
Join the DUST STEAM GROUP
|
Pokey Dravon
OSG Planetary Operations
8667
|
Posted - 2016.10.12 17:26:00 -
[13] - Quote
Talos Vagheitan wrote:
The consoles are at the beginning of their lives, and given that the previous generation lasted a decade, I'd say that's plenty of time to launch a successful game. If you're worried PS4 will be "old" in 2026 I'm sure that's a bridge we can cross when we get to it...
Oh it most definitly will be "old" and likely out of production by 2026.
PS3 Launched Late 2006/Early 2007 Dust514 launched 20013, but was in active development for PS3 for a couple years before that, so lets say 2011, or 4 years after the PS3's launch.
PS4 released in Late 2013, it is now Late 2016, so 3 years ago. So if the began development for the PS4 version of the game sometime next year, you're not too far off from when they started development of Dust514 for the PS3.
See my concern? And as for the PS4 Pro, while it is more powerful, Sony does not allow games to be PS4 Pro exclusive, so Nova would need to be compatible with the base PS4 anyways.
EVE: Phoenix - 'Rise Again' Trailer
|
Pokey Dravon
OSG Planetary Operations
8667
|
Posted - 2016.10.12 17:29:00 -
[14] - Quote
Talos Vagheitan wrote:Pokey Dravon wrote:Talos Vagheitan wrote:
Consoles are also a great way to introduce thousands of new people to EVE, especially if they make the link better and require communication with EVE to run a Dust corp properly. Every PC gamer already knows about EVE, that's why it's pointless
This isn't very sound logic to me. Why would it be a great way to introduce someone to a game that is on a different platform that the player may not even own? I mean they might own both, I personally do, but many do not. Seems like you're saying "Oh look at this other great game you probably can't play because its on a different platform!". The logic is this. Most "PC Gamers" I would say are aware of EVE online, and have made up their mind in whether or not they want to play it. Also, many "PC Gamers" would also have their minds made up if they want to try a shooter in the New Eden universe, especially considering the saturation of decent immersive shooters and space games on steam. By contrast, I'd say most "Console players" are quite oblivious to EVE, and therefore are a totally untapped audience. If "Nova" became successful on console and players became invested, then they would be far more likely to say "Hey, let's check out this EVE game to supplement our Nova corporation, this world is cool, I'd like to see more of it". ==== More players for each game, more money for CCP, more development budget, better game, happier gamers... etc.
So you expect a large number of the console population to purchase a different platform to play a different iteration of New Eden? If that were the case, would there not have been a massive influx of EVE players buying PS3 when DUST was released to do the same thing? Because there wasn't and its the same mindset, just going the other direction.
EVE: Phoenix - 'Rise Again' Trailer
|
Talos Vagheitan
Ancient Exiles.
2958
|
Posted - 2016.10.12 17:31:00 -
[15] - Quote
Pokey Dravon wrote:Talos Vagheitan wrote:
The consoles are at the beginning of their lives, and given that the previous generation lasted a decade, I'd say that's plenty of time to launch a successful game. If you're worried PS4 will be "old" in 2026 I'm sure that's a bridge we can cross when we get to it...
Oh it most definitly will be "old" and likely out of production by 2026. PS3 Launched Late 2006/Early 2007 Dust514 launched 20013, but was in active development for PS3 for a couple years before that, so lets say 2011, or 4 years after the PS3's launch. PS4 released in Late 2013, it is now Late 2016, so 3 years ago. So if the began development for the PS4 version of the game sometime next year, you're not too far off from when they started development of Dust514 for the PS3. See my concern? And as for the PS4 Pro, while it is more powerful, Sony does not allow games to be PS4 Pro exclusive, so Nova would need to be compatible with the base PS4 anyways.
The hardware doesn't concern me one bit. I'd be satisfied if graphics never improved from this point on, it's time for gameplay to catch up.
There is plenty of time for a shooter to live out it's life happily ever after on the current consoles. If the "next" gen comes out during "Nova's" life-span, then we have the technology to port to a different platform.
Dust could have been ported had it been more successful commercially, but they scrapped the whole project.
Join the DUST STEAM GROUP
|
Pokey Dravon
OSG Planetary Operations
8667
|
Posted - 2016.10.12 17:33:00 -
[16] - Quote
Dust needed to be scrapped.
Some people may have been satisfied with the poorly designed core systems, but the majority of the industry would find them largely unacceptable. Starting from scratch with Nova is absolutely the best thing they could have done for the franchise.
EVE: Phoenix - 'Rise Again' Trailer
|
Talos Vagheitan
Ancient Exiles.
2958
|
Posted - 2016.10.12 17:34:00 -
[17] - Quote
Pokey Dravon wrote:Talos Vagheitan wrote:Pokey Dravon wrote:Talos Vagheitan wrote:
Consoles are also a great way to introduce thousands of new people to EVE, especially if they make the link better and require communication with EVE to run a Dust corp properly. Every PC gamer already knows about EVE, that's why it's pointless
This isn't very sound logic to me. Why would it be a great way to introduce someone to a game that is on a different platform that the player may not even own? I mean they might own both, I personally do, but many do not. Seems like you're saying "Oh look at this other great game you probably can't play because its on a different platform!". The logic is this. Most "PC Gamers" I would say are aware of EVE online, and have made up their mind in whether or not they want to play it. Also, many "PC Gamers" would also have their minds made up if they want to try a shooter in the New Eden universe, especially considering the saturation of decent immersive shooters and space games on steam. By contrast, I'd say most "Console players" are quite oblivious to EVE, and therefore are a totally untapped audience. If "Nova" became successful on console and players became invested, then they would be far more likely to say "Hey, let's check out this EVE game to supplement our Nova corporation, this world is cool, I'd like to see more of it". ==== More players for each game, more money for CCP, more development budget, better game, happier gamers... etc. So you expect a large number of the console population to purchase a different platform to play a different iteration of New Eden? If that were the case, would there not have been a massive influx of EVE players buying PS3 when DUST was released to do the same thing? Because there wasn't and its the same mindset, just going the other direction.
That actually did happen... Many EVE players bought PS3's... and Many Dust players got into EVE on the PC's they had (EVE ran on my dingy old laptop, no need to buy new equipment)... Dust was a semi-flop tho so retention wasn't the greatest either way.
If Dust had a large player base this would have been a lot more noticeable, also, if they had a meaningful Dust-Eve link so the games had more reason to be involved with each other then the crossover would have been huge.
CCP pooped the bed tho in that regard... now is the chance to learn from the mistakes and do it properly this time.
Join the DUST STEAM GROUP
|
Pokey Dravon
OSG Planetary Operations
8667
|
Posted - 2016.10.12 17:38:00 -
[18] - Quote
And largely the reason they messed it up was trying to deal with the difficulties of developing on a platform they had zero experience in, and honestly still have little experience in.
Develop on PC, prove they can avoid the same issues from before, then look at options for expanding laterally. That is the plan they are going with and it is the correct one.
EVE: Phoenix - 'Rise Again' Trailer
|
Talos Vagheitan
Ancient Exiles.
2958
|
Posted - 2016.10.12 17:42:00 -
[19] - Quote
Pokey Dravon wrote:I think your stats on EVE players buying PS3 is overstated and anecdotal but I wont bicker about it...
And largely the reason they messed it up was trying to deal with the difficulties of developing on a platform they had zero experience in, and honestly still have little experience in.
Develop on PC, prove they can avoid the same issues from before, then look at options for expanding laterally. That is the plan they are going with and it is the correct one.
Lol... if you say so. You apparently know more about developing a game than I do.
My point is there are tremendous benefits to this game being on the consoles, whether they develop for that now, or develop on PC and port it later. They would be missing a huge opportunity by making Nova PC exclusive.
Especially with cross-play looming with other games, which will likely "break the dam" and cause everyone to be cross play. CCP should push hard to get in there first, the hype alone would explode their player numbers ... "XBOX vs. PS with PC"
Join the DUST STEAM GROUP
|
Pokey Dravon
OSG Planetary Operations
8667
|
Posted - 2016.10.12 17:44:00 -
[20] - Quote
Talos Vagheitan wrote:Pokey Dravon wrote:I think your stats on EVE players buying PS3 is overstated and anecdotal but I wont bicker about it...
And largely the reason they messed it up was trying to deal with the difficulties of developing on a platform they had zero experience in, and honestly still have little experience in.
Develop on PC, prove they can avoid the same issues from before, then look at options for expanding laterally. That is the plan they are going with and it is the correct one. Lol... if you say so. You apparently know more about developing a game than I do. My point is there are tremendous benefits to this game being on the consoles, whether they develop for that now, or develop on PC and port it later. They would be missing a huge opportunity by making Nova PC exclusive. Especially with cross-play looming with other games, which will likely "break the dam" and cause everyone to be cross play. CCP should push hard to get in there first, the hype alone would explode their player numbers ... "XBOX vs. PS with PC"
Well....there are actually already many games that have Cross-Play so that's really not that big of a hype. They tried to hype that with Dust and it blew up in their faces because it was rushed because they wanted to be the first.
Developing now with PS4 in mind is basically saying "Ok well we already have a defined upper limit of what we can do" which honestly is not going to be a good way to develop the kind of game it should be. It should be "Ok we made the game we wanted, now will it work on PS4 or should we wait till PS5?"
I mean...I want Nova to be everything it possibly can be, so why put a hard limit on it from the start?
EVE: Phoenix - 'Rise Again' Trailer
|
|
Talos Vagheitan
Ancient Exiles.
2958
|
Posted - 2016.10.12 17:51:00 -
[21] - Quote
Pokey Dravon wrote:Talos Vagheitan wrote:Pokey Dravon wrote:I think your stats on EVE players buying PS3 is overstated and anecdotal but I wont bicker about it...
And largely the reason they messed it up was trying to deal with the difficulties of developing on a platform they had zero experience in, and honestly still have little experience in.
Develop on PC, prove they can avoid the same issues from before, then look at options for expanding laterally. That is the plan they are going with and it is the correct one. Lol... if you say so. You apparently know more about developing a game than I do. My point is there are tremendous benefits to this game being on the consoles, whether they develop for that now, or develop on PC and port it later. They would be missing a huge opportunity by making Nova PC exclusive. Especially with cross-play looming with other games, which will likely "break the dam" and cause everyone to be cross play. CCP should push hard to get in there first, the hype alone would explode their player numbers ... "XBOX vs. PS with PC" Well....there are actually already many games that have Cross-Play so that's really not that big of a hype. They tried to hype that with Dust and it blew up in their faces because it was rushed because they wanted to be the first. Developing now with PS4 in mind is basically saying "Ok well we already have a defined upper limit of what we can do" which honestly is not going to be a good way to develop the kind of game it should be. It should be "Ok we made the game we wanted, now will it work on PS4 or should we wait till PS5?" I mean...I want Nova to be everything it possibly can be, so why put a hard limit on it from the start?
You're not giving the modern consoles enough credit. Have you seen graphics comparisons? The capabilities of PS4 and XB are more than capable to run anything that needs to be run. Dust was great on the PS3, now on PS4 it can be 100X better. I'm happy with that. I don't care if a blade of grass can have 10 times more polygons on the PC, that's not really that important to me. The pro's outweigh the cons regarding placing the game on consoles IMO
Also, to my knowledge there is currently no cross-play between PS-XB.
XB recently did the play anywhere thing with windows which allows all XB games played on windows, that's what's getting the ball rolling here. That's either gonna kill Sony, or Sony will be forced to join in. Developers are also pushing them for it.
Once it happens there's no turning back. Full cross-play is the future
Join the DUST STEAM GROUP
|
Piercing Serenity
Immortal Guides
1138
|
Posted - 2016.10.12 17:57:00 -
[22] - Quote
Talos Vagheitan wrote:Pokey Dravon wrote:Talos Vagheitan wrote:Pokey Dravon wrote:I think your stats on EVE players buying PS3 is overstated and anecdotal but I wont bicker about it...
And largely the reason they messed it up was trying to deal with the difficulties of developing on a platform they had zero experience in, and honestly still have little experience in.
Develop on PC, prove they can avoid the same issues from before, then look at options for expanding laterally. That is the plan they are going with and it is the correct one. Lol... if you say so. You apparently know more about developing a game than I do. My point is there are tremendous benefits to this game being on the consoles, whether they develop for that now, or develop on PC and port it later. They would be missing a huge opportunity by making Nova PC exclusive. Especially with cross-play looming with other games, which will likely "break the dam" and cause everyone to be cross play. CCP should push hard to get in there first, the hype alone would explode their player numbers ... "XBOX vs. PS with PC" Well....there are actually already many games that have Cross-Play so that's really not that big of a hype. They tried to hype that with Dust and it blew up in their faces because it was rushed because they wanted to be the first. Developing now with PS4 in mind is basically saying "Ok well we already have a defined upper limit of what we can do" which honestly is not going to be a good way to develop the kind of game it should be. It should be "Ok we made the game we wanted, now will it work on PS4 or should we wait till PS5?" I mean...I want Nova to be everything it possibly can be, so why put a hard limit on it from the start? You're not giving the modern consoles enough credit. Have you seen graphics comparisons? The capabilities of PS4 and XB are more than capable to run anything that needs to be run. Dust was great on the PS3, now on PS4 it can be 100X better. I'm happy with that. I don't care if a blade of grass can have 10 times more polygons on the PC, that's not really that important to me. The pro's outweigh the cons regarding placing the game on consoles IMO Also, to my knowledge there is currently no cross-play between PS-XB. XB recently did the play anywhere thing with windows which allows all XB games played on windows, that's what's getting the ball rolling here. That's either gonna kill Sony, or Sony will be forced to join in. Developers are also pushing them for it. Once it happens there's no turning back. Full cross-play is the future
Pokey's conversation has me thinking about logistical caps, not hardware caps. I agree with the argument that modern day consoles are trending to be on-par with modest laptops. But think back to the logistical issues that DUST faced during its PS3 days. CCP can't patch when they want (or need to), for example.
Furthermore, focusing in on the hardware differences, computers will always have more under the hood than consoles - even if the differential between them shrinks. So I would reiterate Pokey's point again: if you had the option for more room, power, and freedom to work with, why wouldn't you take it?
"For people who don't really do S**T, ya'll really doing the most"
Lv. 1 Forum Warrior
|
Talos Vagheitan
Ancient Exiles.
2958
|
Posted - 2016.10.12 18:02:00 -
[23] - Quote
Piercing Serenity wrote:Talos Vagheitan wrote:Pokey Dravon wrote:Talos Vagheitan wrote:Pokey Dravon wrote:I think your stats on EVE players buying PS3 is overstated and anecdotal but I wont bicker about it...
And largely the reason they messed it up was trying to deal with the difficulties of developing on a platform they had zero experience in, and honestly still have little experience in.
Develop on PC, prove they can avoid the same issues from before, then look at options for expanding laterally. That is the plan they are going with and it is the correct one. Lol... if you say so. You apparently know more about developing a game than I do. My point is there are tremendous benefits to this game being on the consoles, whether they develop for that now, or develop on PC and port it later. They would be missing a huge opportunity by making Nova PC exclusive. Especially with cross-play looming with other games, which will likely "break the dam" and cause everyone to be cross play. CCP should push hard to get in there first, the hype alone would explode their player numbers ... "XBOX vs. PS with PC" Well....there are actually already many games that have Cross-Play so that's really not that big of a hype. They tried to hype that with Dust and it blew up in their faces because it was rushed because they wanted to be the first. Developing now with PS4 in mind is basically saying "Ok well we already have a defined upper limit of what we can do" which honestly is not going to be a good way to develop the kind of game it should be. It should be "Ok we made the game we wanted, now will it work on PS4 or should we wait till PS5?" I mean...I want Nova to be everything it possibly can be, so why put a hard limit on it from the start? You're not giving the modern consoles enough credit. Have you seen graphics comparisons? The capabilities of PS4 and XB are more than capable to run anything that needs to be run. Dust was great on the PS3, now on PS4 it can be 100X better. I'm happy with that. I don't care if a blade of grass can have 10 times more polygons on the PC, that's not really that important to me. The pro's outweigh the cons regarding placing the game on consoles IMO Also, to my knowledge there is currently no cross-play between PS-XB. XB recently did the play anywhere thing with windows which allows all XB games played on windows, that's what's getting the ball rolling here. That's either gonna kill Sony, or Sony will be forced to join in. Developers are also pushing them for it. Once it happens there's no turning back. Full cross-play is the future Pokey's conversation has me thinking about logistical caps, not hardware caps. I agree with the argument that modern day consoles are trending to be on-par with modest laptops. But think back to the logistical issues that DUST faced during its PS3 days. CCP can't patch when they want (or need to), for example. Furthermore, focusing in on the hardware differences, computers will always have more under the hood than consoles - even if the differential between them shrinks. So I would reiterate Pokey's point again: if you had the option for more room, power, and freedom to work with, why wouldn't you take it?
I just don't think the game would suffer under the "limitations" of the consoles, in fact it would benefit from the vastly larger player base. The experiences between platforms on BF4 for example are virtually the same on PC and consoles
How good to "graphics" need to be for a game to be good? Aren't other things more important? There are hurdles to overcome, like patch schedules etc. But to me that's a trade-off that's well worth it to have tripled your player base (estimate), and draw more attention to EVE.
Join the DUST STEAM GROUP
|
Pokey Dravon
OSG Planetary Operations
8667
|
Posted - 2016.10.12 18:03:00 -
[24] - Quote
I guess I just speak from personal experience of PC games being limited in features because of their console counterparts in both graphics and features, but that could be considered anecdotal. My concern isn't graphics, I mean **** I've been playing 7 Days to Die on PS4 and that's hilariously ugly. I'm more concerned about features and other limitations. For example DOOM's map editior, while robust, is clearly held back due to console compatibility due to other PC exclusive map builders being able to handle FAR more. (to clarify you can't simultaneously play the maps across consoles/PC but maps built work on all platforms)
Either way my concern isnt really the cross play between consoles, and I don't think "OMG FIRST" is really going to net anyone much hype. I mean **** they release Titanfall 2 on both PS4 and XBONE and the Xboys lose their minds in a fit of rage over loss of exclusivity. Lots of silly animosity between the two group for some reason.
Also I apologize, I didn't specifically mean between PS and Xbox for the cross play. i was more referring to cross play with consoles and PC.
EVE: Phoenix - 'Rise Again' Trailer
|
Talos Vagheitan
Ancient Exiles.
2958
|
Posted - 2016.10.12 18:07:00 -
[25] - Quote
Pokey Dravon wrote:
Either way my concern isnt really the cross play between consoles, and I don't think "OMG FIRST" is really going to net anyone much hype. I mean **** they release Titanfall 2 on both PS4 and XBONE and the Xboys lose their minds in a fit of rage over loss of exclusivity. Lots of silly animosity between the two group for some reason.
.
You've just pointed out another massive benefit of full cross-play...
Pit the fanboys against each other. Market this thing as the answer to the REAL (figurative) console wars. Realease an exclusive skin to each console and watch the console loyalist corps pop up and battle each other. The hype train would be unstoppable.
That would be awesome, and we'd all benefit.
Join the DUST STEAM GROUP
|
Pokey Dravon
OSG Planetary Operations
8667
|
Posted - 2016.10.12 18:08:00 -
[26] - Quote
Talos Vagheitan wrote:Pokey Dravon wrote:
Either way my concern isnt really the cross play between consoles, and I don't think "OMG FIRST" is really going to net anyone much hype. I mean **** they release Titanfall 2 on both PS4 and XBONE and the Xboys lose their minds in a fit of rage over loss of exclusivity. Lots of silly animosity between the two group for some reason.
.
You've just pointed out another massive benefit of full cross-play... Pit the fanboys against each other. Market this thing as the answer to the REAL (figurative) console wars. Realease an exclusive skin to each console and watch the console loyalist corps pop up and battle each other. The hype train would be unstoppable. That would be awesome, and we'd all benefit.
*sigh* lol ok
The issue isnt the cross play but it seems to be critical to you so I'll just say good discussion and leave it at that.
EVE: Phoenix - 'Rise Again' Trailer
|
Talos Vagheitan
Ancient Exiles.
2959
|
Posted - 2016.10.12 18:22:00 -
[27] - Quote
Pokey Dravon wrote:Talos Vagheitan wrote:Pokey Dravon wrote:
Either way my concern isnt really the cross play between consoles, and I don't think "OMG FIRST" is really going to net anyone much hype. I mean **** they release Titanfall 2 on both PS4 and XBONE and the Xboys lose their minds in a fit of rage over loss of exclusivity. Lots of silly animosity between the two group for some reason.
.
You've just pointed out another massive benefit of full cross-play... Pit the fanboys against each other. Market this thing as the answer to the REAL (figurative) console wars. Realease an exclusive skin to each console and watch the console loyalist corps pop up and battle each other. The hype train would be unstoppable. That would be awesome, and we'd all benefit. *sigh* lol ok The issue isnt the cross play but it seems to be critical to you so I'll just say good discussion and leave it at that.
Yes, cross play was really my only concern regarding the entire thread.
I feel 3-way cross play would be best case scenario for player count reasons.
Join the DUST STEAM GROUP
|
Pokey Dravon
OSG Planetary Operations
8667
|
Posted - 2016.10.12 18:36:00 -
[28] - Quote
Fair enough. I won't argue that cross play would be a bad thing.
EVE: Phoenix - 'Rise Again' Trailer
|
LOL KILLZ
LulKlz
1193
|
Posted - 2016.10.12 21:23:00 -
[29] - Quote
Why has nobody talked about the fact that only a handful of people will buy a PC just to play Nova? I'm willing to bet it will be only you guys here on this forum. Where will CCP get more players? From their Eve player base? There will not be enough hype about Nova to actually make it marketable in any shape, way or form. In its current form there is absolutely nothing to separate it from any other lobby shooter. The hype is all us. COMPLETELY US. Because we remember the original. New peeps will have nothing to base their experience on and brush Nova off like a fly on a horse. At least on console there is a player base that actually exists.
Dustkillz and chill
|
One Eyed King
Nos Nothi
16069
|
Posted - 2016.10.12 22:52:00 -
[30] - Quote
LOL KILLZ wrote:Why has nobody talked about the fact that only a handful of people will buy a PC just to play Nova? I'm willing to bet it will be only you guys here on this forum. Where will CCP get more players? From their Eve player base? There will not be enough hype about Nova to actually make it marketable in any shape, way or form. In its current form there is absolutely nothing to separate it from any other lobby shooter. The hype is all us. COMPLETELY US. Because we remember the original. New peeps will have nothing to base their experience on and brush Nova off like a fly on a horse. At least on console there is a player base that actually exists. There are an awful lot of assumptions in there.
First of all, there was a lot of EVE players at FF last year interested in it, and they already have gaming PCs, and are already interested in New Eden. As a F2P game, there will always be people willing to try the game. As long as the game is fun, they will play and invest, regardless of whether or not they play EVE. Not to mention, there are plenty of people who liked the idea of EVE, but not the game play, and would try out an FPS set in the same world.
Besides, look at how few players played Dust the last few years. It was hardly anything. It certainly won't be hard to have more Nova players than Dust.
Also, you talk about it's "current form", which is a tech demo. A DEMO!!! The fact you draw any conclusions at all from a demo is like trying to decide how good a doctor a 5 yo will be. It is waaaay too early to draw any conclusions about what Nova will be like if and when it releases.
Hype is a matter of creation, marketing, and solid product. If the game is fun, people will tell their friends, and they will add to the numbers. If the game is fun, people will stay instead of abandon ship. If the game is fun, it will get good reviews on industry websites, and increase awareness. If the game is fun, CCP will put more resources towards marketing the game, and creating awareness because it won't be as risky an investment as Dust was.
If they make a good game, CCP has the tools and assets to bring in players. And after it is successful on the PC, then they will easily have the resources to port the game to a console.
To date, CCP has not stated that Nova will NEVER come to console. I am sure many of them have that idea in the back of their minds. It is just not enough for them to make any claims at this point, especially when they don't know if Nova will be green lit yet, much less anything beyond.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
|
|
Talos Vagheitan
Ancient Exiles.
2962
|
Posted - 2016.10.12 23:22:00 -
[31] - Quote
One Eyed King wrote:LOL KILLZ wrote:Why has nobody talked about the fact that only a handful of people will buy a PC just to play Nova? I'm willing to bet it will be only you guys here on this forum. Where will CCP get more players? From their Eve player base? There will not be enough hype about Nova to actually make it marketable in any shape, way or form. In its current form there is absolutely nothing to separate it from any other lobby shooter. The hype is all us. COMPLETELY US. Because we remember the original. New peeps will have nothing to base their experience on and brush Nova off like a fly on a horse. At least on console there is a player base that actually exists. There are an awful lot of assumptions in there. First of all, there was a lot of EVE players at FF last year interested in it, and they already have gaming PCs, and are already interested in New Eden. As a F2P game, there will always be people willing to try the game. As long as the game is fun, they will play and invest, regardless of whether or not they play EVE. Not to mention, there are plenty of people who liked the idea of EVE, but not the game play, and would try out an FPS set in the same world. Besides, look at how few players played Dust the last few years. It was hardly anything. It certainly won't be hard to have more Nova players than Dust. Also, you talk about it's "current form", which is a tech demo. A DEMO!!! The fact you draw any conclusions at all from a demo is like trying to decide how good a doctor a 5 yo will be. It is waaaay too early to draw any conclusions about what Nova will be like if and when it releases. Hype is a matter of creation, marketing, and solid product. If the game is fun, people will tell their friends, and they will add to the numbers. If the game is fun, people will stay instead of abandon ship. If the game is fun, it will get good reviews on industry websites, and increase awareness. If the game is fun, CCP will put more resources towards marketing the game, and creating awareness because it won't be as risky an investment as Dust was. If they make a good game, CCP has the tools and assets to bring in players. And after it is successful on the PC, then they will easily have the resources to port the game to a console. To date, CCP has not stated that Nova will NEVER come to console. I am sure many of them have that idea in the back of their minds. It is just not enough for them to make any claims at this point, especially when they don't know if Nova will be green lit yet, much less anything beyond.
I've seen others bring up "EVE players already have PC's and they would play Nova" as well... But that's very flawed logic and I'm surprised it's been brought up more than once.
You realize these players can't play both games at once right? If we lose an EVE player to gain a Dust player does that help either game?... That's why CCP needs to reach out to other audiences and bring them, a perfect place to find this audience is on the consoles, which vastly outnumber the amount of gaming PC's out there.
Let me be clear - I fully understand that it may be easiest to develop on PC first, and then bring to consoles later on, but the consoles are the best place for this shooter to exist in the long run, for multiple reasons.
Join the DUST STEAM GROUP
|
Michael-J-Fox Richards
Resheph Interstellar Strategy Gallente Federation
509
|
Posted - 2016.10.13 00:17:00 -
[32] - Quote
Consoles are dead pleb, join the pc master race or be forgotten
Dude did you hear about charlie sheen
|
Talos Vagheitan
Ancient Exiles.
2964
|
Posted - 2016.10.13 00:32:00 -
[33] - Quote
Michael-J-Fox Richards wrote:Consoles are dead pleb, join the pc master race or be forgotten
That's cool :)
My above points stand
Join the DUST STEAM GROUP
|
Scheneighnay McBob
Penumbra or something
8022
|
Posted - 2016.10.13 00:50:00 -
[34] - Quote
Consoles are really weird lately.
I would stay away until it becomes clear what direction they're heading in.
Current state of the forums
|
Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1773
|
Posted - 2016.10.13 00:52:00 -
[35] - Quote
Talos Vagheitan wrote:One Eyed King wrote:LOL KILLZ wrote:Why has nobody talked about the fact that only a handful of people will buy a PC just to play Nova? I'm willing to bet it will be only you guys here on this forum. Where will CCP get more players? From their Eve player base? There will not be enough hype about Nova to actually make it marketable in any shape, way or form. In its current form there is absolutely nothing to separate it from any other lobby shooter. The hype is all us. COMPLETELY US. Because we remember the original. New peeps will have nothing to base their experience on and brush Nova off like a fly on a horse. At least on console there is a player base that actually exists. There are an awful lot of assumptions in there. First of all, there was a lot of EVE players at FF last year interested in it, and they already have gaming PCs, and are already interested in New Eden. As a F2P game, there will always be people willing to try the game. As long as the game is fun, they will play and invest, regardless of whether or not they play EVE. Not to mention, there are plenty of people who liked the idea of EVE, but not the game play, and would try out an FPS set in the same world. Besides, look at how few players played Dust the last few years. It was hardly anything. It certainly won't be hard to have more Nova players than Dust. Also, you talk about it's "current form", which is a tech demo. A DEMO!!! The fact you draw any conclusions at all from a demo is like trying to decide how good a doctor a 5 yo will be. It is waaaay too early to draw any conclusions about what Nova will be like if and when it releases. Hype is a matter of creation, marketing, and solid product. If the game is fun, people will tell their friends, and they will add to the numbers. If the game is fun, people will stay instead of abandon ship. If the game is fun, it will get good reviews on industry websites, and increase awareness. If the game is fun, CCP will put more resources towards marketing the game, and creating awareness because it won't be as risky an investment as Dust was. If they make a good game, CCP has the tools and assets to bring in players. And after it is successful on the PC, then they will easily have the resources to port the game to a console. To date, CCP has not stated that Nova will NEVER come to console. I am sure many of them have that idea in the back of their minds. It is just not enough for them to make any claims at this point, especially when they don't know if Nova will be green lit yet, much less anything beyond. I've seen others bring up "EVE players already have PC's and they would play Nova" as well... But that's very flawed logic and I'm surprised it's been brought up more than once. You realize these players can't play both games at once right? If we lose an EVE player to gain a Dust player does that help either game?... That's why CCP needs to reach out to other audiences and bring them, a perfect place to find this audience is on the consoles, which vastly outnumber the amount of gaming PC's out there. Let me be clear - I fully understand that it may be easiest to develop on PC first, and then bring to consoles later on, but the consoles are the best place for this shooter to exist in the long run, for multiple reasons. "Long run"
Are you sure? I really don't see how it would be difficult for Nova to compete on PC or gain a large following. Nova in the right steps could achieve the retention and numbers of CS:GO just by having solid Strongbox system and skins.
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
Not For Sale- Sanders 2016
|
One Eyed King
Nos Nothi
16070
|
Posted - 2016.10.13 01:20:00 -
[36] - Quote
Talos Vagheitan wrote:One Eyed King wrote:LOL KILLZ wrote:Why has nobody talked about the fact that only a handful of people will buy a PC just to play Nova? I'm willing to bet it will be only you guys here on this forum. Where will CCP get more players? From their Eve player base? There will not be enough hype about Nova to actually make it marketable in any shape, way or form. In its current form there is absolutely nothing to separate it from any other lobby shooter. The hype is all us. COMPLETELY US. Because we remember the original. New peeps will have nothing to base their experience on and brush Nova off like a fly on a horse. At least on console there is a player base that actually exists. There are an awful lot of assumptions in there. First of all, there was a lot of EVE players at FF last year interested in it, and they already have gaming PCs, and are already interested in New Eden. As a F2P game, there will always be people willing to try the game. As long as the game is fun, they will play and invest, regardless of whether or not they play EVE. Not to mention, there are plenty of people who liked the idea of EVE, but not the game play, and would try out an FPS set in the same world. Besides, look at how few players played Dust the last few years. It was hardly anything. It certainly won't be hard to have more Nova players than Dust. Also, you talk about it's "current form", which is a tech demo. A DEMO!!! The fact you draw any conclusions at all from a demo is like trying to decide how good a doctor a 5 yo will be. It is waaaay too early to draw any conclusions about what Nova will be like if and when it releases. Hype is a matter of creation, marketing, and solid product. If the game is fun, people will tell their friends, and they will add to the numbers. If the game is fun, people will stay instead of abandon ship. If the game is fun, it will get good reviews on industry websites, and increase awareness. If the game is fun, CCP will put more resources towards marketing the game, and creating awareness because it won't be as risky an investment as Dust was. If they make a good game, CCP has the tools and assets to bring in players. And after it is successful on the PC, then they will easily have the resources to port the game to a console. To date, CCP has not stated that Nova will NEVER come to console. I am sure many of them have that idea in the back of their minds. It is just not enough for them to make any claims at this point, especially when they don't know if Nova will be green lit yet, much less anything beyond. I've seen others bring up "EVE players already have PC's and they would play Nova" as well... But that's very flawed logic and I'm surprised it's been brought up more than once. You realize these players can't play both games at once right? If we lose an EVE player to gain a Dust player does that help either game?... That's why CCP needs to reach out to other audiences and bring them, a perfect place to find this audience is on the consoles, which vastly outnumber the amount of gaming PC's out there. Let me be clear - I fully understand that it may be easiest to develop on PC first, and then bring to consoles later on, but the consoles are the best place for this shooter to exist in the long run, for multiple reasons. They may not be able to play both games at the exact same time, but there is nothing that says they can't switch back and forth between the two.
When I played Dust, I didn't always ONLY play Dust. I often played other games during that time frame too. I might play a game or two of Dust before work, then on my off days play a different game. I did the same with other shooters, as they were often quick games, but didn't provide the narrative depth of other games, or just didn't have the type of game play I was looking for at that moment.
That may not be true for you, and for many, but it will be true for some. EVE has such a large audience that there will be some that play both. Even the ones that aren't even interested in FPS may have friends that have no interest in EVE that they can bring in to Nova. It may even give EVE players who have unsubed something to do until they feel like getting back into EVE. There are numerous possibilities, and the notion that Nova will somehow truly cannibalize EVE players is unrealistic at scale.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
|
Talos Vagheitan
Ancient Exiles.
2964
|
Posted - 2016.10.13 04:09:00 -
[37] - Quote
One Eyed King wrote:Talos Vagheitan wrote:One Eyed King wrote:LOL KILLZ wrote:Why has nobody talked about the fact that only a handful of people will buy a PC just to play Nova? I'm willing to bet it will be only you guys here on this forum. Where will CCP get more players? From their Eve player base? There will not be enough hype about Nova to actually make it marketable in any shape, way or form. In its current form there is absolutely nothing to separate it from any other lobby shooter. The hype is all us. COMPLETELY US. Because we remember the original. New peeps will have nothing to base their experience on and brush Nova off like a fly on a horse. At least on console there is a player base that actually exists. There are an awful lot of assumptions in there. First of all, there was a lot of EVE players at FF last year interested in it, and they already have gaming PCs, and are already interested in New Eden. As a F2P game, there will always be people willing to try the game. As long as the game is fun, they will play and invest, regardless of whether or not they play EVE. Not to mention, there are plenty of people who liked the idea of EVE, but not the game play, and would try out an FPS set in the same world. Besides, look at how few players played Dust the last few years. It was hardly anything. It certainly won't be hard to have more Nova players than Dust. Also, you talk about it's "current form", which is a tech demo. A DEMO!!! The fact you draw any conclusions at all from a demo is like trying to decide how good a doctor a 5 yo will be. It is waaaay too early to draw any conclusions about what Nova will be like if and when it releases. Hype is a matter of creation, marketing, and solid product. If the game is fun, people will tell their friends, and they will add to the numbers. If the game is fun, people will stay instead of abandon ship. If the game is fun, it will get good reviews on industry websites, and increase awareness. If the game is fun, CCP will put more resources towards marketing the game, and creating awareness because it won't be as risky an investment as Dust was. If they make a good game, CCP has the tools and assets to bring in players. And after it is successful on the PC, then they will easily have the resources to port the game to a console. To date, CCP has not stated that Nova will NEVER come to console. I am sure many of them have that idea in the back of their minds. It is just not enough for them to make any claims at this point, especially when they don't know if Nova will be green lit yet, much less anything beyond. I've seen others bring up "EVE players already have PC's and they would play Nova" as well... But that's very flawed logic and I'm surprised it's been brought up more than once. You realize these players can't play both games at once right? If we lose an EVE player to gain a Dust player does that help either game?... That's why CCP needs to reach out to other audiences and bring them, a perfect place to find this audience is on the consoles, which vastly outnumber the amount of gaming PC's out there. Let me be clear - I fully understand that it may be easiest to develop on PC first, and then bring to consoles later on, but the consoles are the best place for this shooter to exist in the long run, for multiple reasons. They may not be able to play both games at the exact same time, but there is nothing that says they can't switch back and forth between the two. When I played Dust, I didn't always ONLY play Dust. I often played other games during that time frame too. I might play a game or two of Dust before work, then on my off days play a different game. I did the same with other shooters, as they were often quick games, but didn't provide the narrative depth of other games, or just didn't have the type of game play I was looking for at that moment. That may not be true for you, and for many, but it will be true for some. EVE has such a large audience that there will be some that play both. Even the ones that aren't even interested in FPS may have friends that have no interest in EVE that they can bring in to Nova. It may even give EVE players who have unsubed something to do until they feel like getting back into EVE. There are numerous possibilities, and the notion that Nova will somehow truly cannibalize EVE players is unrealistic at scale.
Don't be ridiculous! Dust 2 cannot simply be populated by EVE alt's. It needs it's own player base, it's own identity, albeit interconnected with the EVE community.
Yes many players will play both and that's not a bad thing, but each game needs it's own independent dedicated player bases to survive. The console demographic is the perfect target for the EVE-FPS.
Join the DUST STEAM GROUP
|
Ripley Riley
Incorruptibles
14234
|
Posted - 2016.10.13 04:19:00 -
[38] - Quote
Balancing KBM vs. controllers is asking for community dissatisfaction and eventual meltdown. Plus myriad other reasons the game project nova will become should stay well away from consoles. Not going to rehash them all because this dead horse has been beaten to a 15m deep crater. PC is the one true home for project nova... Hell, probably should have been for DUST 514 too.
My advice to you, playa.
|
Talos Vagheitan
Ancient Exiles.
2964
|
Posted - 2016.10.13 04:23:00 -
[39] - Quote
Forever ETC wrote:Talos Vagheitan wrote:One Eyed King wrote:LOL KILLZ wrote:Why has nobody talked about the fact that only a handful of people will buy a PC just to play Nova? I'm willing to bet it will be only you guys here on this forum. Where will CCP get more players? From their Eve player base? There will not be enough hype about Nova to actually make it marketable in any shape, way or form. In its current form there is absolutely nothing to separate it from any other lobby shooter. The hype is all us. COMPLETELY US. Because we remember the original. New peeps will have nothing to base their experience on and brush Nova off like a fly on a horse. At least on console there is a player base that actually exists. There are an awful lot of assumptions in there. First of all, there was a lot of EVE players at FF last year interested in it, and they already have gaming PCs, and are already interested in New Eden. As a F2P game, there will always be people willing to try the game. As long as the game is fun, they will play and invest, regardless of whether or not they play EVE. Not to mention, there are plenty of people who liked the idea of EVE, but not the game play, and would try out an FPS set in the same world. Besides, look at how few players played Dust the last few years. It was hardly anything. It certainly won't be hard to have more Nova players than Dust. Also, you talk about it's "current form", which is a tech demo. A DEMO!!! The fact you draw any conclusions at all from a demo is like trying to decide how good a doctor a 5 yo will be. It is waaaay too early to draw any conclusions about what Nova will be like if and when it releases. Hype is a matter of creation, marketing, and solid product. If the game is fun, people will tell their friends, and they will add to the numbers. If the game is fun, people will stay instead of abandon ship. If the game is fun, it will get good reviews on industry websites, and increase awareness. If the game is fun, CCP will put more resources towards marketing the game, and creating awareness because it won't be as risky an investment as Dust was. If they make a good game, CCP has the tools and assets to bring in players. And after it is successful on the PC, then they will easily have the resources to port the game to a console. To date, CCP has not stated that Nova will NEVER come to console. I am sure many of them have that idea in the back of their minds. It is just not enough for them to make any claims at this point, especially when they don't know if Nova will be green lit yet, much less anything beyond. I've seen others bring up "EVE players already have PC's and they would play Nova" as well... But that's very flawed logic and I'm surprised it's been brought up more than once. You realize these players can't play both games at once right? If we lose an EVE player to gain a Dust player does that help either game?... That's why CCP needs to reach out to other audiences and bring them, a perfect place to find this audience is on the consoles, which vastly outnumber the amount of gaming PC's out there. Let me be clear - I fully understand that it may be easiest to develop on PC first, and then bring to consoles later on, but the consoles are the best place for this shooter to exist in the long run, for multiple reasons. "Long run" Are you sure? I really don't see how it would be difficult for Nova to compete on PC or gain a large following. Nova in the right steps could achieve the retention and numbers of CS:GO just by having solid Strongbox system and skins.
... It will never rival CS:GO because of strongboxes and skins... Ridiculous that you even said that... All modern shooters are coming out with strongboxes and skins... CS:GO and Dust aren't even remotely similar... you think an MLG oriented lobby shooter is going to compete with an MMOFPS?!
Consoles are home to millions and millions of primarily FPS focused players who are completely starved for a good shooter! All they get are over-priced DLC-filled big budget titles that expire after one year. COD, Battlefield, Titanfall, etc. etc. etc.
The PC demographic by contrast is depleted! Most PC gamers are already focused on games they like, you'd have a much harder time breaking out there. On PC you're not only competing with all the great shooter games consoles don't have access to, you're competing with DOTA, Starcraft 2, Total War, Age of Empires, Sim City, KSP, World of ******* Warcraft etc. etc. etc....
It's all about volume fella's, it's what brings the most possible people into this universe that's the best for all of us. That's definitely through the consoles. Hence the title of my thread, I'm hoping It's on CCP's radar..
Join the DUST STEAM GROUP
|
Michael-J-Fox Richards
Resheph Interstellar Strategy Gallente Federation
511
|
Posted - 2016.10.13 04:36:00 -
[40] - Quote
Talos Vagheitan wrote:Forever ETC wrote:Talos Vagheitan wrote:One Eyed King wrote:LOL KILLZ wrote:Why has nobody talked about the fact that only a handful of people will buy a PC just to play Nova? I'm willing to bet it will be only you guys here on this forum. Where will CCP get more players? From their Eve player base? There will not be enough hype about Nova to actually make it marketable in any shape, way or form. In its current form there is absolutely nothing to separate it from any other lobby shooter. The hype is all us. COMPLETELY US. Because we remember the original. New peeps will have nothing to base their experience on and brush Nova off like a fly on a horse. At least on console there is a player base that actually exists. There are an awful lot of assumptions in there. First of all, there was a lot of EVE players at FF last year interested in it, and they already have gaming PCs, and are already interested in New Eden. As a F2P game, there will always be people willing to try the game. As long as the game is fun, they will play and invest, regardless of whether or not they play EVE. Not to mention, there are plenty of people who liked the idea of EVE, but not the game play, and would try out an FPS set in the same world. Besides, look at how few players played Dust the last few years. It was hardly anything. It certainly won't be hard to have more Nova players than Dust. Also, you talk about it's "current form", which is a tech demo. A DEMO!!! The fact you draw any conclusions at all from a demo is like trying to decide how good a doctor a 5 yo will be. It is waaaay too early to draw any conclusions about what Nova will be like if and when it releases. Hype is a matter of creation, marketing, and solid product. If the game is fun, people will tell their friends, and they will add to the numbers. If the game is fun, people will stay instead of abandon ship. If the game is fun, it will get good reviews on industry websites, and increase awareness. If the game is fun, CCP will put more resources towards marketing the game, and creating awareness because it won't be as risky an investment as Dust was. If they make a good game, CCP has the tools and assets to bring in players. And after it is successful on the PC, then they will easily have the resources to port the game to a console. To date, CCP has not stated that Nova will NEVER come to console. I am sure many of them have that idea in the back of their minds. It is just not enough for them to make any claims at this point, especially when they don't know if Nova will be green lit yet, much less anything beyond. I've seen others bring up "EVE players already have PC's and they would play Nova" as well... But that's very flawed logic and I'm surprised it's been brought up more than once. You realize these players can't play both games at once right? If we lose an EVE player to gain a Dust player does that help either game?... That's why CCP needs to reach out to other audiences and bring them, a perfect place to find this audience is on the consoles, which vastly outnumber the amount of gaming PC's out there. Let me be clear - I fully understand that it may be easiest to develop on PC first, and then bring to consoles later on, but the consoles are the best place for this shooter to exist in the long run, for multiple reasons. "Long run" Are you sure? I really don't see how it would be difficult for Nova to compete on PC or gain a large following. Nova in the right steps could achieve the retention and numbers of CS:GO just by having solid Strongbox system and skins. ... It will never rival CS:GO because of strongboxes and skins... Ridiculous that you even said that... All modern shooters are coming out with strongboxes and skins... CS:GO and Dust aren't even remotely similar... you think an MLG oriented lobby shooter is going to compete with an MMOFPS?! Consoles are home to millions and millions of primarily FPS focused players who are completely starved for a good shooter! All they get are over-priced DLC-filled big budget titles that expire after one year. COD, Battlefield, Titanfall, etc. etc. etc. The PC demographic by contrast is depleted! Most PC gamers are already focused on games they like, you'd have a much harder time breaking out there. On PC you're not only competing with all the great shooter games consoles don't have access to, you're competing with DOTA, Starcraft 2, Total War, Age of Empires, Sim City, KSP, World of ******* Warcraft etc. etc. etc.... It's all about volume fella's, it's what brings the most possible people into this universe that's the best for all of us. That's definitely through the consoles. Hence the title of my thread, I'm hoping It's on CCP's radar..
Nope ok thanks bye
Dude did you hear about charlie sheen
|
|
Talos Vagheitan
Ancient Exiles.
2968
|
Posted - 2016.10.13 04:41:00 -
[41] - Quote
Michael-J-Fox Richards wrote:
Nope ok thanks bye
Wait a minute... didn't I already make you look silly at the beginning of this thread? ... yup. lol
And you're one of those that tries really hard to troll?
Lol, don't worry you'll get the hang of it.
Join the DUST STEAM GROUP
|
Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1773
|
Posted - 2016.10.13 04:53:00 -
[42] - Quote
I was referring to the crowd that gets easily addicted or spends money on virtual skins/ loot boxes. Those Nova could easily get, being MMOFPS is just a bonus.
I'm sure Nova will do well in the numbers on PC, a F2P is hard to kill and if it keeps its customization and universe it will stand out.
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
Not For Sale- Sanders 2016
|
Talos Vagheitan
Ancient Exiles.
2968
|
Posted - 2016.10.13 04:57:00 -
[43] - Quote
Forever ETC wrote:I was referring to the crowd that gets easily addicted or spends money on virtual skins/ loot boxes. Those Nova could easily get, being MMOFPS is just a bonus.
I'm sure Nova will do well in the numbers on PC, a F2P is hard to kill and if it keeps its customization and universe it will stand out.
Ahh,
Well the dropboxes were an interesting touch, but all the big games do that now so it's nothing unique.
What kept me coming back was the persistent universe, which no other shooter has in the same way.
I just don't think it'll be able to stand out amongst all the PC competition, or gather enough players to really be as succesful as it should be if it remains PC exclusive. Less players and more competition. Remember also Dust has a really bad rap and was critically panned. There will be reluctance to really give it a fair shot.... guess we'll see.
Join the DUST STEAM GROUP
|
Michael-J-Fox Richards
Resheph Interstellar Strategy Gallente Federation
511
|
Posted - 2016.10.13 05:44:00 -
[44] - Quote
Talos Vagheitan wrote:Michael-J-Fox Richards wrote:
Nope ok thanks bye
Wait a minute... didn't I already make you look silly at the beginning of this thread? ... yup. lol And you're one of those that tries really hard to troll? Lol, don't worry you'll get the hang of it.
You called me a tryhard and the whole past two pages of this thread is you posting near biblical sized paragraphs upon paragraphs, debating people on something so lame as console viability, you're a fruitloop
Dude did you hear about charlie sheen
|
Talos Vagheitan
Ancient Exiles.
2968
|
Posted - 2016.10.13 05:54:00 -
[45] - Quote
Michael-J-Fox Richards wrote:Talos Vagheitan wrote:Michael-J-Fox Richards wrote:
Nope ok thanks bye
Wait a minute... didn't I already make you look silly at the beginning of this thread? ... yup. lol And you're one of those that tries really hard to troll? Lol, don't worry you'll get the hang of it. You called me a tryhard and the whole past two pages of this thread is you posting near biblical sized paragraphs upon paragraphs, debating people on something so lame as console viability, you're a fruitloop
This is a forum for us to come to and discuss a game we like, which we're doing :)
You on the other hand... are here to try and type rude things to people?... lol
I'd say you're 0/3. Go home please :)
Join the DUST STEAM GROUP
|
Alena Asakura
Rogue Clones Yulai Federation
1218
|
Posted - 2016.10.13 08:02:00 -
[46] - Quote
Piercing Serenity wrote:Talos Vagheitan wrote:Pokey Dravon wrote:Talos Vagheitan wrote:Pokey Dravon wrote:I think your stats on EVE players buying PS3 is overstated and anecdotal but I wont bicker about it...
And largely the reason they messed it up was trying to deal with the difficulties of developing on a platform they had zero experience in, and honestly still have little experience in.
Develop on PC, prove they can avoid the same issues from before, then look at options for expanding laterally. That is the plan they are going with and it is the correct one. Lol... if you say so. You apparently know more about developing a game than I do. My point is there are tremendous benefits to this game being on the consoles, whether they develop for that now, or develop on PC and port it later. They would be missing a huge opportunity by making Nova PC exclusive. Especially with cross-play looming with other games, which will likely "break the dam" and cause everyone to be cross play. CCP should push hard to get in there first, the hype alone would explode their player numbers ... "XBOX vs. PS with PC" Well....there are actually already many games that have Cross-Play so that's really not that big of a hype. They tried to hype that with Dust and it blew up in their faces because it was rushed because they wanted to be the first. Developing now with PS4 in mind is basically saying "Ok well we already have a defined upper limit of what we can do" which honestly is not going to be a good way to develop the kind of game it should be. It should be "Ok we made the game we wanted, now will it work on PS4 or should we wait till PS5?" I mean...I want Nova to be everything it possibly can be, so why put a hard limit on it from the start? You're not giving the modern consoles enough credit. Have you seen graphics comparisons? The capabilities of PS4 and XB are more than capable to run anything that needs to be run. Dust was great on the PS3, now on PS4 it can be 100X better. I'm happy with that. I don't care if a blade of grass can have 10 times more polygons on the PC, that's not really that important to me. The pro's outweigh the cons regarding placing the game on consoles IMO Also, to my knowledge there is currently no cross-play between PS-XB. XB recently did the play anywhere thing with windows which allows all XB games played on windows, that's what's getting the ball rolling here. That's either gonna kill Sony, or Sony will be forced to join in. Developers are also pushing them for it. Once it happens there's no turning back. Full cross-play is the future Pokey's conversation has me thinking about logistical caps, not hardware caps. I agree with the argument that modern day consoles are trending to be on-par with modest laptops. But think back to the logistical issues that DUST faced during its PS3 days. CCP can't patch when they want (or need to), for example. Furthermore, focusing in on the hardware differences, computers will always have more under the hood than consoles - even if the differential between them shrinks. So I would reiterate Pokey's point again: if you had the option for more room, power, and freedom to work with, why wouldn't you take it? I'm sure they will. The PC will be the development platform, and all CCP needs to do is keep the basics within the capability of the latest console they've ported to, to ensure it can still run on it. Things like graphics, which can be awesome on PC, can still be dialed down both there and on consoles. |
Joel II X
Bacon with a bottle of Quafe
10556
|
Posted - 2016.10.13 10:50:00 -
[47] - Quote
*remembers Foxfour tweet*
Scouts United
Gk.0s & Quafes all day.
|
Talos Vagheitan
Ancient Exiles.
2987
|
Posted - 2016.10.13 14:10:00 -
[48] - Quote
Joel II X wrote:*remembers Foxfour tweet*
"doesn't remember Foxfour tweet"
Link?
Join the DUST STEAM GROUP
|
Mobius Wyvern
Night Theifs Curatores Veritatis Alliance
8462
|
Posted - 2016.10.13 14:17:00 -
[49] - Quote
Guys, you CANNOT link a console and PC shooter. At all. Ever. By any means. Period.
How many times are we going to need to go back over the fact that raw mouse input is required for PC shooters and no amount of aim assist will let controllers compete? Or that even if you put in enough aim assist you'd alienate both sides because no one wants a shooter to be aiming for them whether it's to their benefit or not?
Console access to New Eden remains - in limited capacity - in the form of EVE: Valkyrie. That is a safe platform for that interaction because the game has no influence on EVE Online and is based around a gameplay style that mice give no advantage to, meaning that Console and PC players can play it together with neither side feeling like the interaction is unfair. There won't initially be a shared friend's list or cross-platform comms, but those can come with time.
The concept of a New Eden FPS on Consoles is DEAD. I realize that's going to keep making people say that doing this would be innovative, but there's a reason that some forms of innovation aren't attempted. Sometimes doing what hasn't been done before just for the sake of doing so can end up sinking your project.
Anyone remember Shadowrun? Anyone remember how absolutely **** on all the XBox Live players were? That is the ONLY possible outcome. Any attempt to nerf mouse tracking for PC players or introduce massive aim-assist for Console players will only further bury the game.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Ripley Riley
Incorruptibles
14234
|
Posted - 2016.10.13 14:20:00 -
[50] - Quote
Talos Vagheitan wrote:Joel II X wrote:*remembers Foxfour tweet* "doesn't remember Foxfour tweet" Link? I can't remember if he deleted the tweet or not, but he said "**** consoles". It eventually led to him creating a personal Twitter account so he can share his own personal opinions without that view being directly connected to CCP.
Speaks to dev's opinions of developing for consoles
My advice to you, playa.
|
|
Michael-J-Fox Richards
Resheph Interstellar Strategy Gallente Federation
511
|
Posted - 2016.10.13 15:02:00 -
[51] - Quote
Ripley Riley wrote:Talos Vagheitan wrote:Joel II X wrote:*remembers Foxfour tweet* "doesn't remember Foxfour tweet" Link? I can't remember if he deleted the tweet or not, but he said "**** consoles". It eventually led to him creating a personal Twitter account so he can share his own personal opinions without that view being directly connected to CCP. Speaks to dev's opinions of developing for consoles Forgive the grainy pic.
Ha ha ha
Dude did you hear about charlie sheen
|
Talos Vagheitan
Ancient Exiles.
2987
|
Posted - 2016.10.13 17:52:00 -
[52] - Quote
Michael-J-Fox Richards wrote:Ripley Riley wrote:Talos Vagheitan wrote:Joel II X wrote:*remembers Foxfour tweet* "doesn't remember Foxfour tweet" Link? I can't remember if he deleted the tweet or not, but he said "**** consoles". It eventually led to him creating a personal Twitter account so he can share his own personal opinions without that view being directly connected to CCP. Speaks to dev's opinions of developing for consoles Forgive the grainy pic. Ha ha ha
Lol, something funny brat?
Join the DUST STEAM GROUP
|
Ripley Riley
Incorruptibles
14239
|
Posted - 2016.10.13 17:59:00 -
[53] - Quote
Talos Vagheitan wrote:Lol, something funny brat? Yes, it is funny. "**** consoles" seems to put a nice bow on CCP's sentiments for the console market. The one exception being EVE Valkyrie, which I wager they did because PSVR is more affordable than PC VR options and therefore more likely to succeed. Project nova doesn't seem to be offering a VR experience so chances of CCP stooping into the console market again are somewhere between "****" and "all".
My advice to you, playa.
|
Talos Vagheitan
Ancient Exiles.
2987
|
Posted - 2016.10.13 18:07:00 -
[54] - Quote
Ripley Riley wrote:Talos Vagheitan wrote:Lol, something funny brat? Yes, it is funny. "**** consoles" seems to put a nice bow on CCP's sentiments for the console market. The one exception being EVE Valkyrie, which I wager they did because PSVR is more affordable than PC VR options and therefore more likely to succeed. Project nova doesn't seem to be offering a VR experience so chances of CCP stooping into the console market again are somewhere between "****" and "all".
Stooping to the bigger player base? Interesting.... ;)
Join the DUST STEAM GROUP
|
Ripley Riley
Incorruptibles
14239
|
Posted - 2016.10.13 18:18:00 -
[55] - Quote
Talos Vagheitan wrote:Stooping to the bigger player base? Interesting... ;) Okay, yes, the playerbase becomes larger. Then they must develop two sets of code. They also have to deal with console generations and porting over the game from PS4 to 5 and then 6 and so on. The PS4 Pro offers more powerful hardware, but Sony has said the PS4 Pro will be able to play PS4 games so CCP cannot count on the PS4 Pro's hardware and must then develop with inferior hardware in mind.
THEN you have yet to offer an explanation for cross-play between console and PC players and the massive precision differences between KBM and controller. And if you "Well there just won't be cross play" so you are segregating console players; the PC nova mercs can interact with EVE and what not. Console players could not because then they would have to deal with KBM players.
OR the differences in update cadence. A console community will forever be operating a few days or weeks behind the PC players. So what, you slow down PC updates so consoles can keep up due to Sony's QA policies? Sounds pretty ******.
TL;DR -
My advice to you, playa.
|
Talos Vagheitan
Ancient Exiles.
2987
|
Posted - 2016.10.13 18:26:00 -
[56] - Quote
There are pro's and con's either way.
Personally, I think all technical obstacles are worth overcoming to have the largest possible player base. But hey, that's me.
Join the DUST STEAM GROUP
|
Ripley Riley
Incorruptibles
14240
|
Posted - 2016.10.13 18:30:00 -
[57] - Quote
Talos Vagheitan wrote:There are pro's and con's either way. Personally, I think all technical obstacles are worth overcoming to have the largest possible player base. But hey, that's me. WoW had a massive player base, that doesn't intrinsically make it a better game. I know that isn't a perfect 1:1 example, but I'm trying to say a project nova does not need 15,000,000 players to be great.
Out of curiousity, do you own a PC? If so, what kind of specs are you running? I'm discovering the vast majority of players who are demanding a console port don't own a PC. A gaming PC that can run project nova is not going to be $3k+ as some would have you believe.
My advice to you, playa.
|
Talos Vagheitan
Ancient Exiles.
2987
|
Posted - 2016.10.13 18:44:00 -
[58] - Quote
Ripley Riley wrote:Talos Vagheitan wrote:There are pro's and con's either way. Personally, I think all technical obstacles are worth overcoming to have the largest possible player base. But hey, that's me. WoW had a massive player base, that doesn't intrinsically make it a better game. I know that isn't a perfect 1:1 example, but I'm trying to say a project nova does not need 15,000,000 players to be great. Out of curiousity, do you own a PC? If so, what kind of specs are you running? I'm discovering the vast majority of players who are demanding a console port don't own a PC. A gaming PC that can run project nova is not going to be $3k+ as some would have you believe.
Well, we really don't know the required specs yet. No I'm not optimally set up to play an FPS on PC currently. I'm also not demanding anything, I just don't think the benefits of consoles should be overlooked entirely.
WoW can't compare to this game. The Dust-EVE universe is unique, and I think would benefit tremendously to the maximum number of players. That's why matchmaking never worked for us.
Also, regarding a game with a near infinite development scope, you actually could make the case that the more players (revenue) then the better game in the long run.
One of Dust's biggest thorns was a tiny, isolated community that stomped out any hope of gaining new players.
Join the DUST STEAM GROUP
|
Pokey Dravon
OSG Planetary Operations
8681
|
Posted - 2016.10.13 18:45:00 -
[59] - Quote
*Walks in* So this thread is still going? I think I left it...in...good shape.... *Everything on fire* *Quietly slips out the door*
EVE: Phoenix - 'Rise Again' Trailer
|
Talos Vagheitan
Ancient Exiles.
2987
|
Posted - 2016.10.13 18:47:00 -
[60] - Quote
Pokey Dravon wrote:*Walks in* So this thread is still going? I think I left it...in...good shape.... *Everything on fire* *Quietly slips out the door*
Hey, at least it's a civil discussion! Except for that bratty weasel Michael.
Join the DUST STEAM GROUP
|
|
Marston VC
SVER True Blood RUST415
1915
|
Posted - 2016.10.13 18:50:00 -
[61] - Quote
Michael-J-Fox Richards wrote:Nope aint happenin, they a pc company anyway. There are littlerally thousands of grown men who throw down real money every single paycheck on plex and other garbage in that pay to win subscription based game. (Eve on pc)
This one single product kept them fed for years. You think they give a **** about some twerpy little pleb on some completely abandoned forum for some half cocked now defunct game thats several generations old by now?
Get the **** outta here
It ain't pay to win
Marston VC, STB Director
|
Marston VC
SVER True Blood RUST415
1915
|
Posted - 2016.10.13 18:51:00 -
[62] - Quote
Michael-J-Fox Richards wrote:Talos Vagheitan wrote:Michael-J-Fox Richards wrote:
Nope ok thanks bye
Wait a minute... didn't I already make you look silly at the beginning of this thread? ... yup. lol And you're one of those that tries really hard to troll? Lol, don't worry you'll get the hang of it. You called me a tryhard and the whole past two pages of this thread is you posting near biblical sized paragraphs upon paragraphs, debating people on something so lame as console viability, you're a fruitloop
Your a fruit loop!
Marston VC, STB Director
|
Ripley Riley
Incorruptibles
14240
|
Posted - 2016.10.13 19:21:00 -
[63] - Quote
Talos Vagheitan wrote:Well, we really don't know the required specs yet. No I'm not optimally set up to play an FPS on PC currently. I'm also not demanding anything, I just don't think the benefits of consoles should be overlooked entirely. We don't know the exact specs, but multiple former CPM2 folks have confirmed CCP Rattati's goal is to have this game run on a mid-to-low end PC at a stable 60 FPS. I'm paraphrasing a bit. Look at EVE Online and how CCP optimizes the ever living **** out of their games; you can run EVE on a busted microwave
Talos Vagheitan wrote:WoW can't compare to this game. The Dust-EVE universe is unique, and I think would benefit tremendously to the maximum number of players. That's why matchmaking never worked for us. Having higher numbers of players would help with matchmaking, but there are diminishing returns on that. Really, more than max players, matchmaking benefits from having many skill levels of players. That can be accomplished with the populations we see on PC servers.
Talos Vagheitan wrote:Also, regarding a game with a near infinite development scope Okay that's being very generous but go on... Talos Vagheitan wrote:you actually could make the case that the more players (revenue) then the better game in the long run.
One of Dust's biggest thorns was a tiny, isolated community that stomped out any hope of gaining new players. More players =/= more revenue necessarily. It just means more opportunities for CCP to turn F2Pers into paying customers; if the game itself is shoddy the population it supports isn't going to make a difference. The game's overall quality might suffer if, oh I don't know, the developers are having to split their efforts between two platforms.
My advice to you, playa.
|
Pokey Dravon
OSG Planetary Operations
8681
|
Posted - 2016.10.13 19:22:00 -
[64] - Quote
Talos Vagheitan wrote:Pokey Dravon wrote:*Walks in* So this thread is still going? I think I left it...in...good shape.... *Everything on fire* *Quietly slips out the door* Hey, at least it's a civil discussion! Except for that bratty weasel Michael.
Lol I'm just being silly.
EVE: Phoenix - 'Rise Again' Trailer
|
xxwhitedevilxx M
Maphia Clan Corporation
3875
|
Posted - 2016.10.13 19:57:00 -
[65] - Quote
Forever ETC wrote:I was referring to the crowd that gets easily addicted or spends money on virtual skins/ loot boxes.
the so called whales
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
|
xxwhitedevilxx M
Maphia Clan Corporation
3875
|
Posted - 2016.10.13 20:31:00 -
[66] - Quote
Imo, It is real that the amount of players on PC is quite big, but it's definitely not bigger than console population, at least for now. If the trend is ever going to be different, that would be up for debate, but talking about todays situation, the PC community, even if exponentially growing, is still not "big" enough to match the dedicated gaming community on console.
I'll try to explain: if you look at raw numbers (I'm looking at them here http://steamcharts.com) Steam is the Heaven on Earth because it has millions of players everyday. But then if you take a look at what actually they play, you'd be surprised by a couple of things:
- A huge portion of total players play Dota 2. - Another incredibly huge part of them play CS:GO. - Steam charts are like a bit "on steroids": Everyday roughly 12 millions "players" turn on their PC but only 3 millions of them play any game. This is clear for whoever has steam installed: as soon as you turn on your PC, you're automatically connected to Steam, but you don't necessarly play any game. You do all kind of things on a PC, while we know for sure that anyone who buys a console can basically do nothing more than playing games.
Comparing always raw numbers, Call of Duty Black Ops III on PS4 sold 14.15m copies. These numbers are not on steroids, we can safely assume that 14 m people have been playing Cod on Playstation 4 at least once. We don't have official player count stats on console, but a glitch used to show how many people were online on ps4 and it ranged from 247k to 800k on weekdays...one can only imagine what happens on week-end. In a few words, there were many more people playing black ops III on ps4 than the peak players ever recorded on CS:GO.
Just a few things thrown into the mix that should be taken into heavy consideration imo.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
|
byte modal
1060
|
Posted - 2016.10.13 21:04:00 -
[67] - Quote
^ you said raw. *giggles*
ok. that's it. sorry. this day has to be over now. ugh....
kitten bacon taco (nom)
|
Buster Friently
Rosen Association
2443
|
Posted - 2016.10.14 01:44:00 -
[68] - Quote
Well I say leave the consoles behind. Compatibility only drags down pc games.
So, yeah, leave the consoles behind, just like the rest of the industry is doing.
Pretty soon you console boys will be following the pc model anyway. |
logan turnbull
Eternal Beings
46
|
Posted - 2016.10.19 23:46:00 -
[69] - Quote
Hey guys you know what I predict in 5 years all games will be cross platform it's already happening pc master race playing with the xbone and Sony boys and gals.
lets roll
|
|
|
|
Pages: 1 2 3 :: [one page] |