Pages: 1 2 3 4 5 6 [7] 8 9 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
[Veteran_Fabio Terra]
0
|
Posted - 2012.06.26 03:22:00 -
[181] - Quote
Resque Mordu wrote:Fabio Terra wrote:Wait... I just thought of how zerg could apply to Dust. There's gonna be specific control points on a planet that need to be taken in order to capture that planet right? So who's to say those control points can't be contested simultaneously in multiple Dust matches. Depending on the amount matches can be held simultaneously on said planet could affect how effectively zerging a planet will be. Will a Dust CEO may be expected to ration players to certain areas if he hasnt got the manpower to cover all the bases? How would a game of 5 PROTOMANZ go against 32 drunk button mashers go? 5 ragequiting protozfgtz i see in that.
Depending on how drunk the 32 are.
Seriously though, I was thinking of how a player cap to maps (no matter how necessary) doesn't really fit well into EVE. It's not a fair game and 32v32 sounds too fair to me (not accounting for the quality of those 32 players on each side.) Just like how 10 very skilled players may be able to handle 32 pubbies, 32 competent players may be able to handle 10 pro's. |
[Veteran_Uruz7 Fish]
0
|
Posted - 2012.06.26 03:22:00 -
[182] - Quote
Zekain Kade wrote: Also, orbital strike probably wont be happening any time soon. EVE players and DUST mercs will need to train up skills to actually use it. Also, We probably CAN steal the codes and disable them, which would prevent them from firing at all.
that will give some time, from the fanfest keynote it appeared codes are generated by the merc calling in the strike, relayed over voice comms to the pilots, this activates the module on the ship, merc then target paints the targets allowing the ship to lock on to the target on the ground, then its fire all guns. Maybe an ewar mod to break lock would work and is possible since they have said ewar is coming. but as for stealing the codes? i dunno |
[Veteran_Resque Mordu]
0
|
Posted - 2012.06.26 03:25:00 -
[183] - Quote
Uruz7 Fish wrote:Zekain Kade wrote: Also, orbital strike probably wont be happening any time soon. EVE players and DUST mercs will need to train up skills to actually use it. Also, We probably CAN steal the codes and disable them, which would prevent them from firing at all.
that will give some time, from the fanfest keynote it appeared codes are generated by the merc calling in the strike, relayed over voice comms to the pilots, this activates the module on the ship, merc then target paints the targets allowing the ship to lock on to the target on the ground, then its fire all guns. Maybe an ewar mod to break lock would work and is possible since they have said ewar is coming. but as for stealing the codes? i dunno
Destroyers use small guns, the lvl 1 skill for strikes probably take what, an hour if protoman is lucky? |
[Veteran_Corvus Ravensong]
0
|
Posted - 2012.06.26 03:26:00 -
[184] - Quote
Danke for the tip - not a console FPS player, but I remember some of the leet clans from Crysis and Ranbow Six: Raven sheild on PC, and thought the console guys could relate to those better than Eve based concepts. |
[Veteran_Drake Lyons]
0
|
Posted - 2012.06.26 03:26:00 -
[185] - Quote
Resque Mordu wrote:
lol, just cause they play EVE on a PC doesn't mean they didn't grow up on consules and play other games
How dumb can people be?
Oh, no no no. It's actually in this GS signup agreement. You can only join if you pledge you are absolutely terrible at FPS games... |
[Veteran_Zekain Kade]
0
|
Posted - 2012.06.26 03:32:00 -
[186] - Quote
Resque Mordu wrote:Uruz7 Fish wrote:Zekain Kade wrote: Also, orbital strike probably wont be happening any time soon. EVE players and DUST mercs will need to train up skills to actually use it. Also, We probably CAN steal the codes and disable them, which would prevent them from firing at all.
that will give some time, from the fanfest keynote it appeared codes are generated by the merc calling in the strike, relayed over voice comms to the pilots, this activates the module on the ship, merc then target paints the targets allowing the ship to lock on to the target on the ground, then its fire all guns. Maybe an ewar mod to break lock would work and is possible since they have said ewar is coming. but as for stealing the codes? i dunno Destroyers use small guns, the lvl 1 skill for strikes probably take what, an hour if protoman is lucky? have you ever played against/ with protoman?
|
[Veteran_Resque Mordu]
0
|
Posted - 2012.06.26 03:33:00 -
[187] - Quote
Drake Lyons wrote:Resque Mordu wrote:
lol, just cause they play EVE on a PC doesn't mean they didn't grow up on consules and play other games
How dumb can people be?
Oh, no no no. It's actually in this GS signup agreement. You can only join if you pledge you are absolutely terrible at FPS games...
ohhhkayyy, well Protoman ragequits if people kill him to much and a squad of militia guys could easily put him down. i've seen it.
|
[Veteran_Resque Mordu]
0
|
Posted - 2012.06.26 03:34:00 -
[188] - Quote
Zekain Kade wrote:Resque Mordu wrote:Uruz7 Fish wrote:Zekain Kade wrote: Also, orbital strike probably wont be happening any time soon. EVE players and DUST mercs will need to train up skills to actually use it. Also, We probably CAN steal the codes and disable them, which would prevent them from firing at all.
that will give some time, from the fanfest keynote it appeared codes are generated by the merc calling in the strike, relayed over voice comms to the pilots, this activates the module on the ship, merc then target paints the targets allowing the ship to lock on to the target on the ground, then its fire all guns. Maybe an ewar mod to break lock would work and is possible since they have said ewar is coming. but as for stealing the codes? i dunno Destroyers use small guns, the lvl 1 skill for strikes probably take what, an hour if protoman is lucky? have you ever played against/ with protoman?
yes, he spawn camps, or ragequits if he dies to much or can't gett his KDR up from the match. |
[Veteran_Zekain Kade]
0
|
Posted - 2012.06.26 03:46:00 -
[189] - Quote
Resque Mordu wrote:Zekain Kade wrote:Resque Mordu wrote:Uruz7 Fish wrote:Zekain Kade wrote: Also, orbital strike probably wont be happening any time soon. EVE players and DUST mercs will need to train up skills to actually use it. Also, We probably CAN steal the codes and disable them, which would prevent them from firing at all.
that will give some time, from the fanfest keynote it appeared codes are generated by the merc calling in the strike, relayed over voice comms to the pilots, this activates the module on the ship, merc then target paints the targets allowing the ship to lock on to the target on the ground, then its fire all guns. Maybe an ewar mod to break lock would work and is possible since they have said ewar is coming. but as for stealing the codes? i dunno Destroyers use small guns, the lvl 1 skill for strikes probably take what, an hour if protoman is lucky? have you ever played against/ with protoman? yes, he spawn camps, or ragequits if he dies to much or can't gett his KDR up from the match. So what? he's still pretty damn good,. Him , me, and a few other's on here could stomp on most of the players here without braking a sweat(no offence :/). Taking on a zerg swarm of militia goonswarm mercs who have no idea how a FPS game works will be no problem for us.
it'll be even easier when it's beta testers Vs Goonswarm members who have never touched this game before. We have experience and skill, while they have numbers. |
[Veteran_Fabio Terra]
0
|
Posted - 2012.06.26 03:50:00 -
[190] - Quote
Zekain Kade wrote: Taking on a zerg swarm of militia goonswarm mercs who have no idea how a FPS game works will be no problem for us.
it'll be even easier when it's beta testers Vs Goonswarm members who have never touched this game before. We have experience and skill, while they have numbers.
That's some pretty beastly forward thinking right there. If I were them I'd banking on dust players having never touched an FPS before. Cus I mean who plays fps's? |
|
[Veteran_Zekain Kade]
0
|
Posted - 2012.06.26 03:54:00 -
[191] - Quote
Fabio Terra wrote:Zekain Kade wrote: Taking on a zerg swarm of militia goonswarm mercs who have no idea how a FPS game works will be no problem for us.
it'll be even easier when it's beta testers Vs Goonswarm members who have never touched this game before. We have experience and skill, while they have numbers.
That's some pretty beastly forward thinking right there. If I were them I'd banking on dust players having never touched an FPS before. Cus I mean who plays fps's? I do. and I'm pretty damn good at them.
|
[Veteran_Fabio Terra]
0
|
Posted - 2012.06.26 03:55:00 -
[192] - Quote
Zekain Kade wrote:Fabio Terra wrote:Zekain Kade wrote: Taking on a zerg swarm of militia goonswarm mercs who have no idea how a FPS game works will be no problem for us.
it'll be even easier when it's beta testers Vs Goonswarm members who have never touched this game before. We have experience and skill, while they have numbers.
That's some pretty beastly forward thinking right there. If I were them I'd banking on dust players having never touched an FPS before. Cus I mean who plays fps's? I do. and I'm pretty damn good at them.
You must be like the only guy on the internet. |
[Veteran_Uruz7 Fish]
0
|
Posted - 2012.06.26 03:59:00 -
[193] - Quote
Zekain Kade wrote:\ it'll be even easier when it's beta testers Vs Goonswarm members who have never touched this game before. We have experience and skill, while they have numbers.
you are going under the assumption that goonswarm don't have any of their people on the beta invite, i can't confirm if there are or not, but i think the chances are probably pretty good |
[Veteran_lllb]
0
|
Posted - 2012.06.26 04:15:00 -
[194] - Quote
I don't understand why all the MAGhags think the Goons are going to use zerg rushes in an FPS. By continuing on with this absurd idea, you're only proving their point about your lack of intellect. Stop being dense braggarts and use your noodles. |
[Veteran_RolyatDerTeufel]
0
|
Posted - 2012.06.26 04:19:00 -
[195] - Quote
Uruz7 Fish wrote:Zekain Kade wrote:\ it'll be even easier when it's beta testers Vs Goonswarm members who have never touched this game before. We have experience and skill, while they have numbers. you are going under the assumption that goonswarm don't have any of their people on the beta invite, i can't confirm if there are or not, but i think the chances are probably pretty good
you didn't see the TEST, goons and CFC thread they had before people went and insulted them and got it locked?
They have plenty in the beta. |
[Veteran_Zion Shad]
0
|
Posted - 2012.06.26 04:26:00 -
[196] - Quote
Bringing it back to topic, Can we organize enough to matter in The EVE Universe? |
[Veteran_theschizogenious]
0
|
Posted - 2012.06.26 04:29:00 -
[197] - Quote
[quote=Zion Shad]So sitting at work today and read a blog post talking about FPS player wonGÇÖt be able to forum any kind of group or army because were to DUMB to matter and it came from the Goons (who are the biggest alliance in EVE) who are people we will have do deal with once DUST launches into the EVE Universe. I donGÇÖt think this is true I think we can organize and become Huge and that we will be in this for the long haul. IGÇÖm going to listen to the Podcast more to see whatGÇÖs fully said but as is now IGÇÖm not happy and think FPS players should prepare for war in EVE.
I would like to know what you guys think on this?
cut out rest to save space.
dont no if said already 10 pages is alot XP
goonswarm is the largest for reason and they have the money and players to CRUSH any attempts you make to dethrone them so good luck.
i dont like the goons but im not foolish enough to try to start a war against them, that's just asking to get killed off early
and they dont need a corp full of killers they just need the money to hire the killers to **** you
ad last time i checked they can |
[Veteran_Arctus Intransigent]
0
|
Posted - 2012.06.26 04:45:00 -
[198] - Quote
Uruz7 Fish wrote:Zekain Kade wrote:\ it'll be even easier when it's beta testers Vs Goonswarm members who have never touched this game before. We have experience and skill, while they have numbers. you are going under the assumption that goonswarm don't have any of their people on the beta invite, i can't confirm if there are or not, but i think the chances are probably pretty good
Wait, are we assuming that the people insulting Goonswarm aren't in Goonswarm already? Because if I was a Goosnswarm plant, the first thing I would do would be to... but I'm not. Pay no attention. |
[Veteran_Corvus Ravensong]
0
|
Posted - 2012.06.26 04:48:00 -
[199] - Quote
Arctus - now you are thinking like an Eve player (if you aren't an eve player), you might be able to go far in New Eden.
|
[Veteran_Arctus Intransigent]
0
|
Posted - 2012.06.26 04:55:00 -
[200] - Quote
Join you in New Eden, you say? Well... hmmm. The essay I don't mind. It is the butter vat that gives me pause... |
|
[Veteran_Mavado V Noriega]
0
|
Posted - 2012.06.26 05:39:00 -
[201] - Quote
JAG wrote:wow.. the epeen is strong in here! lol..
but seriously, until we know how the game mechanics are going to work this is all just epeen stroking.
^^^THIS.
btw the game wont be 24v24 alone, u have 10-20 districts on a planet btw in nullsec im pretty sure if u arent there to defend ur **** its an auto win. Now if u have 0 intention to actually hold territory then yes its gonna just be a 24v24 affair for u. Just an FYI.
anyway this is my fav non relevant to the beta thread yet, loving the lulz especially that Point A to B burning run lmao but on a real wont know how things pan out till the actual details of nullsec is released and i dont see null coming till probably fall 2013 and Goons will not waste their time on lowsec/FW so this MAG elite vs Goons thing will sadly not be happening anytime soon cuz i would of liked to see the results |
[Veteran_Corvus Ravensong]
0
|
Posted - 2012.06.26 05:53:00 -
[202] - Quote
Mavado, the length and vehemence in this thread could very well be just the thing to push the devs into putting extra man hours into getting Dust integrated with Nullsec ASAP. CCP does have a fondness for going "You asked for it, here it is - now live with the consequences." |
[Veteran_Mavado V Noriega]
0
|
Posted - 2012.06.26 06:24:00 -
[203] - Quote
Corvus Ravensong wrote:Mavado, the length and vehemence in this thread could very well be just the thing to push the devs into putting extra man hours into getting Dust integrated with Nullsec ASAP. CCP does have a fondness for going "You asked for it, here it is - now live with the consequences."
if thats the case, then please gais continue , in fact step it up a notch , i would like to see nullsec faster |
[Veteran_Heinz]
0
|
Posted - 2012.06.26 06:30:00 -
[204] - Quote
I'm going to step in here, and point out a few things.
1: Any group of Gamers can be organized. 2: Just because someone thinks they are big news in a game, doesn't mean they are. 3: FPS games go as far back as 1992, and some of us have been playing since then. 4: Shut up, sit down, and think.
The goonswarm in EVE may be big, but they don't run crap. If you don't like it quit, and if you can't adapt, die. |
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2012.06.26 20:26:00 -
[205] - Quote
Sux lossing the ability to Edit this Post |
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2012.06.27 22:39:00 -
[206] - Quote
Should we as Beta testers form our own Alliance? |
des polo
Villore Sec Ops Gallente Federation
22
|
Posted - 2012.06.27 23:54:00 -
[207] - Quote
Zion Shad wrote:Should we as Beta testers form our own Alliance? If we do that we would be dominating the non testers when the game comes out in terms of experience. But yeah we should but it would be hard to know if someone was a tester or not unless if there's some indicator. |
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2012.06.28 00:35:00 -
[208] - Quote
des polo wrote:Zion Shad wrote:Should we as Beta testers form our own Alliance? If we do that we would be dominating the non testers when the game comes out in terms of experience. But yeah we should but it would be hard to know if someone was a tester or not unless if there's some indicator.
This is true, we would have all post here and meets would take place in PSN Home by invite only. State only your PS3 Tag and Dust tag and with the DUST contact list I can see if the names are linked. |
Xaero 514
Villore Sec Ops Gallente Federation
324
|
Posted - 2012.06.28 00:49:00 -
[209] - Quote
Zion Shad wrote:des polo wrote:Zion Shad wrote:Should we as Beta testers form our own Alliance? If we do that we would be dominating the non testers when the game comes out in terms of experience. But yeah we should but it would be hard to know if someone was a tester or not unless if there's some indicator. This is true, we would have all post here and meets would take place in PSN Home by invite only. State only your PS3 Tag and Dust tag and with the DUST contact list I can see if the names are linked.
I like it. If most testers committed we'd be a force before the game even starts. It all sounds pretty cut-throat, but that's what EVE is all about, isn't it? It's a very interesting idea. |
Zion Shad
ZionTCD Legacy Rising
1620
|
Posted - 2012.06.28 00:58:00 -
[210] - Quote
Xaero 514 wrote:
I like it. If most testers committed we'd be a force before the game even starts. It all sounds pretty cut-throat, but that's what EVE is all about, isn't it? It's a very interesting idea.
Yes. The EVE Universe is a Sandbox and so we are not restricted to a certain roll. We play how we want to play and will band how we want also |
|
|
|
|
Pages: 1 2 3 4 5 6 [7] 8 9 :: one page |
First page | Previous page | Next page | Last page |