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Aeon Amadi
Negative-Feedback. Negative-Feedback
12
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Posted - 2015.08.29 14:57:00 -
[61] - Quote
Avallo Kantor wrote:If I could throw in my two cents on Immersion factors, I would suggest making the corps you fight for in Public Matches be a bit more focused, and help drive a "player-centric" lore angle that is so important to New Eden.
To do this I would propose the following steps:
Reduce the number of corps that can be "drawn" as the Attacker and Defender to a much smaller pool. (For instance, only Quafe, Core Complexion, and Effir And Co)
Potentially differ these pools by game type. (So different corporations will be drawn for attacker and defender in Acquisition than in Skirmish)
Keep track of which corp wins and which corp loses. (As far as we know CCP already keeps a track of win / losses for matches, so adding a collection metric based on the actual corps should not be too difficult)
Finally, add in some lore snippets and news based on weekly / monthly statistics, with a bit of lore explaining why Quafe is so fevered about hiring mercenaries to go kick the teeth in of Core Complexion, with these news segments including some data on win / loss ratios, and "MVPs" who were essential in the operations.
Even potentially tie in some rewards or store items based on these outcomes. (Example, Quafe suits going on sale, or Core Complexion introducing a new SKIN)
The idea here is to make the world feel more alive by having lore created around player action, rather than lore being independent of player action. Having those corp tags pop up on public matches should give players a reason to care about them. The idea has a low impact development cost (as it mostly involves slimming down the possible pool of corps to pull from when making contract sides and keeping track of metrics we likely already have) And the lore / news updates do not have to be that involved or frequent. (Weekly at max, monthly at min)
Eh, maybe not so much. Missions in Eve Online aren't considered lore-canon because there's only so many times you can save the damsel in distress before the world starts to question why she keeps getting kidnapped all the time anyway. Likewise, the Quafe corporation can only hire so many mercenaries to protect their assets before they go bankrupt. You gotta kinda wonder why the hell a soft-drink needs so much security anyway.
If there were anything that would make me regret running for CPM, it would be Domination.
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Kinky Fat Bastard
109
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Posted - 2015.08.30 02:50:00 -
[62] - Quote
Breakin Stuff wrote:Kinky Fat Bastard wrote:Dear CPM2 member.
Is there not something else you could be wasting your time with?
What I'm trying to say is, for example 'a medium minmitar skin' does not need a 500 word description when an accurate description for it would be 'a dull uninteresting brown skin for minmitar medium suits'
Nice attempt, straight out of the IWS school of pointlessness though... Aeon's actually more polite than I am, so I'll say it. This piece of feedback is about as useful as a football bat.
No need to be polite, your opinion is worthless whatever you say.
If you can't see the usefulness of my feedback, then that my friend is quite probably an IQ problem on your part.
K.I.S.S. |
Aeon Amadi
Negative-Feedback. Negative-Feedback
12
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Posted - 2015.08.30 12:25:00 -
[63] - Quote
Kinky Fat Bastard wrote:Breakin Stuff wrote:Kinky Fat Bastard wrote:Dear CPM2 member.
Is there not something else you could be wasting your time with?
What I'm trying to say is, for example 'a medium minmitar skin' does not need a 500 word description when an accurate description for it would be 'a dull uninteresting brown skin for minmitar medium suits'
Nice attempt, straight out of the IWS school of pointlessness though... Aeon's actually more polite than I am, so I'll say it. This piece of feedback is about as useful as a football bat. No need to be polite, your opinion is worthless whatever you say. If you can't see the usefulness of my feedback, then that my friend is quite probably an IQ problem on your part. K.I.S.S.
Thank you for the thread bump
If there were anything that would make me regret running for CPM, it would be Domination.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
10
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Posted - 2015.08.30 12:52:00 -
[64] - Quote
Kinky Fat Bastard wrote:Breakin Stuff wrote:Kinky Fat Bastard wrote:Dear CPM2 member.
Is there not something else you could be wasting your time with?
What I'm trying to say is, for example 'a medium minmitar skin' does not need a 500 word description when an accurate description for it would be 'a dull uninteresting brown skin for minmitar medium suits'
Nice attempt, straight out of the IWS school of pointlessness though... Aeon's actually more polite than I am, so I'll say it. This piece of feedback is about as useful as a football bat. No need to be polite, your opinion is worthless whatever you say. If you can't see the usefulness of my feedback, then that my friend is quite probably an IQ problem on your part. K.I.S.S.
Aww, how cute.
It thinks it's clever.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Roy Ventus
Axis of Chaos
1
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Posted - 2015.08.30 14:13:00 -
[65] - Quote
Is dude crying about the design of the Minmatar suit while you're talking about lore-related issues...
I'm not even going there.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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Aeon Amadi
Negative-Feedback. Negative-Feedback
12
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Posted - 2015.08.30 14:33:00 -
[66] - Quote
Roy Ventus wrote:Is dude crying about the design of the Minmatar suit while you're talking about lore-related issues...
I'm not even going there.
My suggestion: http://www.7cupsoftea.com/
If there were anything that would make me regret running for CPM, it would be Domination.
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Adipem Nothi
Nos Nothi
13
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Posted - 2015.08.30 14:51:00 -
[67] - Quote
Ideas: Eve Info pushed through monthly events (high-end crafting) Eve Info pushed through factional vendors (weapon attachments) |
Avallo Kantor
860
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Posted - 2015.08.30 16:41:00 -
[68] - Quote
Aeon Amadi wrote:Avallo Kantor wrote:If I could throw in my two cents on Immersion factors, I would suggest making the corps you fight for in Public Matches be a bit more focused, and help drive a "player-centric" lore angle that is so important to New Eden.
To do this I would propose the following steps:
Reduce the number of corps that can be "drawn" as the Attacker and Defender to a much smaller pool. (For instance, only Quafe, Core Complexion, and Effir And Co)
Potentially differ these pools by game type. (So different corporations will be drawn for attacker and defender in Acquisition than in Skirmish)
Keep track of which corp wins and which corp loses. (As far as we know CCP already keeps a track of win / losses for matches, so adding a collection metric based on the actual corps should not be too difficult)
Finally, add in some lore snippets and news based on weekly / monthly statistics, with a bit of lore explaining why Quafe is so fevered about hiring mercenaries to go kick the teeth in of Core Complexion, with these news segments including some data on win / loss ratios, and "MVPs" who were essential in the operations.
Even potentially tie in some rewards or store items based on these outcomes. (Example, Quafe suits going on sale, or Core Complexion introducing a new SKIN)
The idea here is to make the world feel more alive by having lore created around player action, rather than lore being independent of player action. Having those corp tags pop up on public matches should give players a reason to care about them. The idea has a low impact development cost (as it mostly involves slimming down the possible pool of corps to pull from when making contract sides and keeping track of metrics we likely already have) And the lore / news updates do not have to be that involved or frequent. (Weekly at max, monthly at min) Eh, maybe not so much. Missions in Eve Online aren't considered lore-canon because there's only so many times you can save the damsel in distress before the world starts to question why she keeps getting kidnapped all the time anyway. Likewise, the Quafe corporation can only hire so many mercenaries to protect their assets before they go bankrupt. You gotta kinda wonder why the hell a soft-drink needs so much security anyway.
A fair point, seeing as in EVE I've had to do that dumb mission God knows how many times I've had to that mission.
Still, some lore based on answering why Quafe seems to have such a well stocked armory of personalized suits, and employs mercenaries so frequently might be some interesting lore.
"Mind Blown" - CCP Rattati
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Aeon Amadi
Negative-Feedback. Negative-Feedback
12
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Posted - 2015.08.30 16:54:00 -
[69] - Quote
Avallo Kantor wrote:Aeon Amadi wrote:Avallo Kantor wrote:If I could throw in my two cents on Immersion factors, I would suggest making the corps you fight for in Public Matches be a bit more focused, and help drive a "player-centric" lore angle that is so important to New Eden.
To do this I would propose the following steps:
Reduce the number of corps that can be "drawn" as the Attacker and Defender to a much smaller pool. (For instance, only Quafe, Core Complexion, and Effir And Co)
Potentially differ these pools by game type. (So different corporations will be drawn for attacker and defender in Acquisition than in Skirmish)
Keep track of which corp wins and which corp loses. (As far as we know CCP already keeps a track of win / losses for matches, so adding a collection metric based on the actual corps should not be too difficult)
Finally, add in some lore snippets and news based on weekly / monthly statistics, with a bit of lore explaining why Quafe is so fevered about hiring mercenaries to go kick the teeth in of Core Complexion, with these news segments including some data on win / loss ratios, and "MVPs" who were essential in the operations.
Even potentially tie in some rewards or store items based on these outcomes. (Example, Quafe suits going on sale, or Core Complexion introducing a new SKIN)
The idea here is to make the world feel more alive by having lore created around player action, rather than lore being independent of player action. Having those corp tags pop up on public matches should give players a reason to care about them. The idea has a low impact development cost (as it mostly involves slimming down the possible pool of corps to pull from when making contract sides and keeping track of metrics we likely already have) And the lore / news updates do not have to be that involved or frequent. (Weekly at max, monthly at min) Eh, maybe not so much. Missions in Eve Online aren't considered lore-canon because there's only so many times you can save the damsel in distress before the world starts to question why she keeps getting kidnapped all the time anyway. Likewise, the Quafe corporation can only hire so many mercenaries to protect their assets before they go bankrupt. You gotta kinda wonder why the hell a soft-drink needs so much security anyway. A fair point, seeing as in EVE I've had to do that dumb mission God knows how many times I've had to that mission. Still, some lore based on answering why Quafe seems to have such a well stocked armory of personalized suits, and employs mercenaries so frequently might be some interesting lore.
They're pretty diverse, actually. When the Gallente and the Amarr were quarreling over the development rights to a certain star system they were about to go into full blown war until the Quafe corporation stepped in to play diplomat. The reason being was because the Quafe corporation, selling their product to both the Gallente and the Amarr, were the only truly neutral state that could advise with interest in the better outcome.
If there were anything that would make me regret running for CPM, it would be Domination.
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Galm Fae
Eskola Ergonomics
454
|
Posted - 2015.08.31 02:40:00 -
[70] - Quote
Late to the party, but better late than never. I'd love love love to see some hard critical lore written down on DUST 514, and it was always my dream to work with a team like Mercury from the start of this title to help lay down the foundation of what constitutes the daily lives and abilities of our soldiers. (Which by this point is a pipe dream, I doubt Mercury ever even looks at the dust forums... Though if they did I just want to let you know that I would still very very much like to help in any capacity that I can.)
The major issue this far in has been that due to a lack of critical input the DUST community has had to make our own sort of universe for our characters to inhabit. Things like the separation between combat and leisure clones, how CRUs work, even the chemical make-up of our cloned bodies and functionality of our weapons have been largely invented and shared between the people who haunt the IGS forum.
So far we can only suspect that CCP takes a moderate interest in what roleplayers do based on the extremely limited tongue-in-cheek additions to suit names, but I'm afraid that for CCP to ever bring in regulars from the EVE Mercury team to write down some concrete DUST lore they'd have to do a lot of research about what the roleplay community can AGREE ON before they end up writing something that contradicts or even breaks the storyline of a lot of characters in new Eden like myself, Denak, and True.
The hard truth is that's probably impossible to do since (due to the lack of concrete lore) agreed upon lore shared by DUST mercenaries is never posted on a recorded medium. None of this written any encyclopedia for us to share and reference. It's just based on shared fanfiction that occasionally crosses paths or coincides. Unless CCP spent the time making sure we have EVERY experienced DUST roleplayer sitting in place communicating with Mercury to law down concrete material, then it will be extremely hard to make a universe that fits our characters without having the EVE side capsuleers having the run of our stories. (Bad idea.)
Honestly, and I really can't stress this point enough, DUST 514 needs to have our own volunteer version of Mercury that works closely with Mercury and the CPM to create an accurate representation of immortal soldiers in New Eden. Whether that is based on some sort of writing contest or just based on community consensus, I really can't say.
Kirjuun! Uakan!
Teknikiara!
Kanpai kameitsamuu!
Ra ra ra!
> --Killer of Snowfall Station--
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Robert Conway
Concordiat Mercenaries
628
|
Posted - 2015.08.31 02:53:00 -
[71] - Quote
Galm Fae wrote:Late to the party, but better late than never. I'd love love love to see some hard critical lore written down on DUST 514, and it was always my dream to work with a team like Mercury from the start of this title to help lay down the foundation of what constitutes the daily lives and abilities of our soldiers. (Which by this point is a pipe dream, I doubt Mercury ever even looks at the dust forums... Though if they did I just want to let you know that I would still very very much like to help in any capacity that I can.)
The major issue this far in has been that due to a lack of critical input the DUST community has had to make our own sort of universe for our characters to inhabit. Things like the separation between combat and leisure clones, how CRUs work, even the chemical make-up of our cloned bodies and functionality of our weapons have been largely invented and shared between the people who haunt the IGS forum.
So far we can only suspect that CCP takes a moderate interest in what roleplayers do based on the extremely limited tongue-in-cheek additions to suit names, but I'm afraid that for CCP to ever bring in regulars from the EVE Mercury team to write down some concrete DUST lore they'd have to do a lot of research about what the roleplay community can AGREE ON before they end up writing something that contradicts or even breaks the storyline of a lot of characters in new Eden like myself, Denak, and True.
The hard truth is that's probably impossible to do since (due to the lack of concrete lore) agreed upon lore shared by DUST mercenaries is never posted on a recorded medium. None of this written any encyclopedia for us to share and reference. It's just based on shared fanfiction that occasionally crosses paths or coincides. Unless CCP spent the time making sure we have EVERY experienced DUST roleplayer sitting in place communicating with Mercury to law down concrete material, then it will be extremely hard to make a universe that fits our characters without having the EVE side capsuleers having the run of our stories. (Bad idea.)
Honestly, and I really can't stress this point enough, DUST 514 needs to have our own volunteer version of Mercury that works closely with Mercury and the CPM to create an accurate representation of immortal soldiers in New Eden. Whether that is based on some sort of writing contest or just based on community consensus, I really can't say. This. This x100. I couldn't have said it better myself. I may be a new roleplayer, but I feel that our input is necessary. One thing I would hate to see is hundreds of our stories broken by uneducated Eve Online players. There are a few RP's and stories I have become very fond of that would be very disappointing to see destroyed.
Yassavi Approved. -Aero Yassavi
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.08.31 03:00:00 -
[72] - Quote
How about adding the EVE videos that play at the beginning of the game as you select character race. Also, display a link prominently on the neocom to be able to watch the videos otherwise.
These videos were very informative in a brief amount of time and they already exist so how hard would it be to link to them?
CPM RESULTS SUMMERIZED
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
|
Posted - 2015.08.31 03:05:00 -
[73] - Quote
Galm Fae wrote:Late to the party, but better late than never. I'd love love love to see some hard critical lore written down on DUST 514, and it was always my dream to work with a team like Mercury from the start of this title to help lay down the foundation of what constitutes the daily lives and abilities of our soldiers. (Which by this point is a pipe dream, I doubt Mercury ever even looks at the dust forums... Though if they did I just want to let you know that I would still very very much like to help in any capacity that I can.)
The major issue this far in has been that due to a lack of critical input the DUST community has had to make our own sort of universe for our characters to inhabit. Things like the separation between combat and leisure clones, how CRUs work, even the chemical make-up of our cloned bodies and functionality of our weapons have been largely invented and shared between the people who haunt the IGS forum.
So far we can only suspect that CCP takes a moderate interest in what roleplayers do based on the extremely limited tongue-in-cheek additions to suit names, but I'm afraid that for CCP to ever bring in regulars from the EVE Mercury team to write down some concrete DUST lore they'd have to do a lot of research about what the roleplay community can AGREE ON before they end up writing something that contradicts or even breaks the storyline of a lot of characters in new Eden like myself, Denak, and True.
The hard truth is that's probably impossible to do since (due to the lack of concrete lore) agreed upon lore shared by DUST mercenaries is never posted on a recorded medium. None of this written any encyclopedia for us to share and reference. It's just based on shared fanfiction that occasionally crosses paths or coincides. Unless CCP spent the time making sure we have EVERY experienced DUST roleplayer sitting in place communicating with Mercury to law down concrete material, then it will be extremely hard to make a universe that fits our characters without having the EVE side capsuleers having the run of our stories. (Bad idea.)
Honestly, and I really can't stress this point enough, DUST 514 needs to have our own volunteer version of Mercury that works closely with Mercury and the CPM to create an accurate representation of immortal soldiers in New Eden. Whether that is based on some sort of writing contest or just based on community consensus, I really can't say.
If CCP worried much about lore we wouldn't have something like a CRU or supply depot or drop uplinks. All those things are just way too fantastical even for New Eden. They exist for economy of game play. Be thankful CCP actually even provided the explanation they did.
Even in EVE the reason we see our ships in third person is due to a camera floating around the ship.
CPM RESULTS SUMMERIZED
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Robert Conway
Concordiat Mercenaries
629
|
Posted - 2015.08.31 03:08:00 -
[74] - Quote
Operative 1174 Uuali wrote:Galm Fae wrote:Late to the party, but better late than never. I'd love love love to see some hard critical lore written down on DUST 514, and it was always my dream to work with a team like Mercury from the start of this title to help lay down the foundation of what constitutes the daily lives and abilities of our soldiers. (Which by this point is a pipe dream, I doubt Mercury ever even looks at the dust forums... Though if they did I just want to let you know that I would still very very much like to help in any capacity that I can.)
The major issue this far in has been that due to a lack of critical input the DUST community has had to make our own sort of universe for our characters to inhabit. Things like the separation between combat and leisure clones, how CRUs work, even the chemical make-up of our cloned bodies and functionality of our weapons have been largely invented and shared between the people who haunt the IGS forum.
So far we can only suspect that CCP takes a moderate interest in what roleplayers do based on the extremely limited tongue-in-cheek additions to suit names, but I'm afraid that for CCP to ever bring in regulars from the EVE Mercury team to write down some concrete DUST lore they'd have to do a lot of research about what the roleplay community can AGREE ON before they end up writing something that contradicts or even breaks the storyline of a lot of characters in new Eden like myself, Denak, and True.
The hard truth is that's probably impossible to do since (due to the lack of concrete lore) agreed upon lore shared by DUST mercenaries is never posted on a recorded medium. None of this written any encyclopedia for us to share and reference. It's just based on shared fanfiction that occasionally crosses paths or coincides. Unless CCP spent the time making sure we have EVERY experienced DUST roleplayer sitting in place communicating with Mercury to law down concrete material, then it will be extremely hard to make a universe that fits our characters without having the EVE side capsuleers having the run of our stories. (Bad idea.)
Honestly, and I really can't stress this point enough, DUST 514 needs to have our own volunteer version of Mercury that works closely with Mercury and the CPM to create an accurate representation of immortal soldiers in New Eden. Whether that is based on some sort of writing contest or just based on community consensus, I really can't say. If CCP worried much about lore we wouldn't have something like a CRU or supply depot or drop uplinks. All those things are just way too fantastical even for New Eden. They exist for economy of game play. Be thankful CCP actually even provided the explanation they did. Even in EVE the reason we see our ships in third person is due to a camera floating around the ship. Yep, camera drones. You can actually produce them as they are a commodity needed in certain productions.
Yassavi Approved. -Aero Yassavi
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Galm Fae
Eskola Ergonomics
454
|
Posted - 2015.08.31 03:37:00 -
[75] - Quote
Operative 1174 Uuali wrote:
If CCP worried much about lore we wouldn't have something like a CRU or supply depot or drop uplinks. All those things are just way too fantastical even for New Eden.
NANOMACHINES, SON!
Quote:Be thankful CCP actually even provided the explanation they did.
So we should just maintain the status quo and be accepting of this total lack of solid information? Even though the entire point of this thread is to explore ways of filling in these blanks? Even though a volunteer DUST lore team working with CCP Mercury is a very rational (and most importantly free) option to help create better lore and immersion?
Sorry, but I can't accept that. I really do think that New Eden deserves better, and I know plenty of people that would be overjoyed to help make what I suggest a reality.
Kirjuun! Uakan!
Teknikiara!
Kanpai kameitsamuu!
Ra ra ra!
> --Killer of Snowfall Station--
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Robert Conway
Concordiat Mercenaries
629
|
Posted - 2015.08.31 03:47:00 -
[76] - Quote
Galm Fae wrote:Sorry, but I can't accept that. I really do think that New Eden deserves better, and I know plenty of people that would be overjoyed to help make what I suggest a reality. I know yourself, True Adamance, and myself would definitely be overjoyed to help. Maybe even Jonny D Buelle might be interested. Hell, anyone in IGS would probably be interested.
Yassavi Approved. -Aero Yassavi
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jane stalin
free dropships for newbs
405
|
Posted - 2015.08.31 05:17:00 -
[77] - Quote
I would lose immersion in a film about vietnam war if the American soldiers all had AK-47s and not M-16s
It does break my immersion using my caldari flying scotsman as is with an assault rifle and scrambler pistol Just change the description to say it was designed by Mercs to fit a specific situation, It is NOT what a Caldari soldier would use
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.08.31 05:32:00 -
[78] - Quote
Galm Fae wrote:Operative 1174 Uuali wrote:
If CCP worried much about lore we wouldn't have something like a CRU or supply depot or drop uplinks. All those things are just way too fantastical even for New Eden.
NANOMACHINES, SON! Quote:Be thankful CCP actually even provided the explanation they did.
So we should just maintain the status quo and be accepting of this total lack of solid information? Even though the entire point of this thread is to explore ways of filling in these blanks? Even though a volunteer DUST lore team working with CCP Mercury is a very rational (and most importantly free) option to help create better lore and immersion? Sorry, but I can't accept that. I really do think that New Eden deserves better, and I know plenty of people that would be overjoyed to help make what I suggest a reality.
I didn't say any of that.
CPM RESULTS SUMMERIZED
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Operative 1174 Uuali
True Companion Planetary Requisitions
1
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Posted - 2015.08.31 05:36:00 -
[79] - Quote
jane stalin wrote:I would lose immersion in a film about vietnam war if the American soldiers all had AK-47s and not M-16s
It does break my immersion using my caldari flying scotsman as is with an assault rifle and scrambler pistol Just change the description to say it was designed by Mercs to fit a specific situation, It is NOT what a Caldari soldier would use
We're mercenaries. Independent contractors. Like Boba Fett, we use whatever. However, I don't like that something like the RR which is supposed to facilitate a Cal suit operating at long range due to shield weakness is totally thrown off-balance when a Gal in a heavy suit uses it at CQ.
Or, a heavy suit is sitting on the objective wih a shotgun.
For this reason I really think weapons should be made inherently weak and have the suits add the racial appropriate fire power and maybe, also have weapons modules to boost capabilities if using off racial weapons.
There should be some kind of limitation or drawback and a choice must be made when using suit weapon combinations.
CPM RESULTS SUMMERIZED
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jane stalin
free dropships for newbs
405
|
Posted - 2015.08.31 11:15:00 -
[80] - Quote
Operative 1174 Uuali wrote:
We're mercenaries. Independent contractors. Like Boba Fett, we use whatever.
.
yes so if they add a lore entry for some loadouts they should say it was designed by mercs that use whatever. |
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.08.31 20:36:00 -
[81] - Quote
jane stalin wrote:Operative 1174 Uuali wrote:
We're mercenaries. Independent contractors. Like Boba Fett, we use whatever.
.
yes so if they add a lore entry for some loadouts they should say it was designed by mercs that use whatever.
Hell no.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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VAHZZ
RabbitSwarm
7
|
Posted - 2015.08.31 20:41:00 -
[82] - Quote
I ain't no Boba Fett....I'm Deadpool son.
Co-Founder of RabbitSwarm
"I fear all you have done is awaken a sleeping giant and fill him with a terrible resolve."
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.08.31 20:52:00 -
[83] - Quote
Galm Fae wrote: So we should just maintain the status quo and be accepting of this total lack of solid information? Even though the entire point of this thread is to explore ways of filling in these blanks? Even though a volunteer DUST lore team working with CCP Mercury is a very rational (and most importantly free) option to help create better lore and immersion?
Sorry, but I can't accept that. I really do think that New Eden deserves better, and I know plenty of people that would be overjoyed to help make what I suggest a reality.
We could just hit the backstage forums and skype and do that **** ourselves..... y'know establish a relatively believable baseline and capabilities for our kind as well as the more generic technological aspects such as clone maintenance, etc.
Perhaps if we do a good enough job we can submit it to Mercury who can take it from there.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Aeon Amadi
12
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Posted - 2015.08.31 20:55:00 -
[84] - Quote
jane stalin wrote:I would lose immersion in a film about vietnam war if the American soldiers all had AK-47s and not M-16s
It does break my immersion using my caldari flying scotsman as is with an assault rifle and scrambler pistol Just change the description to say it was designed by Mercs to fit a specific situation, It is NOT what a Caldari soldier would use
Immersion is subjective to the player. A lot of players said that Myofibrils were immersion breaking but I always laugh at that because... well, best to just explain it.
We're 23,000 years in the future. We have ships that can warp through planets, jump entire solar systems in the blink of an eye, we can transfer our consciousness instantly from one clone to the next - which in itself, cloning is a miracle. So when someone says, "Oh that dude jumping on top of that big crate there breaks immersion" I think that they must have a very, very confined imagination and really just trying to find a way to say, "I just don't like it" that can't be argued against as easily.
It's science fiction. Which, even though it is science fiction, the devs stated at one point many years ago that Eve Online doesn't operate on Newtonian Physics. So the only thing that's really immersion-breaking is if they up and decided you can start shitting out fireballs and using mana or some BS but even -THAT- is up for debate because Jamyl apparently is freaggin telepathic, though that may be due to her implants (if any) more than 'magic'.
As an example: The only thing immersion breaking about Myo's is that they're a blue bottle of apparent biotic juice. If they had called Myo's "Hydraulic Leg Enhancement Donkey Kickers" no-one would question their immersive capabilities, they'd just accept that there is something mechanical that makes you jump higher.
Current CPM Projects:
Lore/Immersion
FW Loyalty
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VAHZZ
RabbitSwarm
7
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Posted - 2015.08.31 20:58:00 -
[85] - Quote
True Adamance wrote:Galm Fae wrote: So we should just maintain the status quo and be accepting of this total lack of solid information? Even though the entire point of this thread is to explore ways of filling in these blanks? Even though a volunteer DUST lore team working with CCP Mercury is a very rational (and most importantly free) option to help create better lore and immersion?
Sorry, but I can't accept that. I really do think that New Eden deserves better, and I know plenty of people that would be overjoyed to help make what I suggest a reality.
We could just hit the backstage forums and skype and do that **** ourselves..... y'know establish a relatively believable baseline and capabilities for our kind as well as the more generic technological aspects such as clone maintenance, etc. Perhaps if we do a good enough job we can submit it to Mercury who can take it from there.
It would be nice to revive the DUST side of Backstage, since it is basically dead.
Co-Founder of RabbitSwarm
"I fear all you have done is awaken a sleeping giant and fill him with a terrible resolve."
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.08.31 23:05:00 -
[86] - Quote
Aeon Amadi wrote:jane stalin wrote:I would lose immersion in a film about vietnam war if the American soldiers all had AK-47s and not M-16s
It does break my immersion using my caldari flying scotsman as is with an assault rifle and scrambler pistol Just change the description to say it was designed by Mercs to fit a specific situation, It is NOT what a Caldari soldier would use
Immersion is subjective to the player. A lot of players said that Myofibrils were immersion breaking but I always laugh at that because... well, best to just explain it. We're 23,000 years in the future. We have ships that can warp through planets, jump entire solar systems in the blink of an eye, we can transfer our consciousness instantly from one clone to the next - which in itself, cloning is a miracle. So when someone says, "Oh that dude jumping on top of that big crate there breaks immersion" I think that they must have a very, very confined imagination and really just trying to find a way to say, "I just don't like it" that can't be argued against as easily. It's science fiction. Which, even though it is science fiction, the devs stated at one point many years ago that Eve Online doesn't operate on Newtonian Physics. So the only thing that's really immersion-breaking is if they up and decided you can start shitting out fireballs and using mana or some BS but even -THAT- is up for debate because Jamyl apparently is freaggin telepathic, though that may be due to her implants (if any) more than 'magic'. As an example: The only thing immersion breaking about Myo's is that they're a blue bottle of apparent biotic juice. If they had called Myo's "Hydraulic Leg Enhancement Donkey Kickers" no-one would question their immersive capabilities, they'd just accept that there is something mechanical that makes you jump higher. EDIT: Added strategically placed emoji to illustrate the light-heartedness of this post.
It was interesting to see Mizhara post a 'It's almost like magic' fiction challenge on the Backstage forums..... got me thinking that yeah my typical defaults are set to believable story telling even though our characters exist in such a rich science fiction world.
I'm working on developing some more fantastic elements for my New Eden story telling atm.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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DiGreatDestroyer
Grupo de Asalto Chacal Rise Of Legion.
120
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Posted - 2015.09.02 00:03:00 -
[87] - Quote
How about finishing the Stranded stroyline? Im dying to know what happened to Balac
Lore that needs to be written
1-The move from using only male stock clones to male and female clones. 2-All the lore that was in the news posts that is now buried.
Directivo de Grupo de Asalto Chacal
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CCP Rattati
C C P C C P Alliance
26
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Posted - 2015.09.02 02:37:00 -
[88] - Quote
I would like a loading screen in the vein of Blloodborne
info panel on every Faction, the main Houses/Corporations within a Faction,
History/tidbits about famous humans/mercs in New Eden (Tibus, etc)
Weapons/Gear
New Eden Ships
New Eden Planets of interest
This would just be a paragraph, not necessarily with a lot of graphics.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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VAHZZ
RabbitSwarm
8
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Posted - 2015.09.02 02:42:00 -
[89] - Quote
CCP Rattati wrote:I would like a loading screen in the vein of Blloodborne
info panel on every Faction, the main Houses/Corporations within a Faction,
History/tidbits about famous humans/mercs in New Eden (Tibus, etc)
Weapons/Gear
New Eden Ships
New Eden Planets of interest
This would just be a paragraph, not necessarily with a lot of graphics.
And a tab for existing chronicles?
"I fear all you have done is awaken a sleeping giant and fill him with a terrible resolve."
20XX
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
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Posted - 2015.09.02 04:06:00 -
[90] - Quote
VAHZZ wrote:CCP Rattati wrote:I would like a loading screen in the vein of Blloodborne
info panel on every Faction, the main Houses/Corporations within a Faction,
History/tidbits about famous humans/mercs in New Eden (Tibus, etc)
Weapons/Gear
New Eden Ships
New Eden Planets of interest
This would just be a paragraph, not necessarily with a lot of graphics. And a tab for existing chronicles? Great idea.
PSN: RationalSpark
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