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Imp Smash
Molon Labe. General Tso's Alliance
762
|
Posted - 2015.04.07 23:25:00 -
[91] - Quote
Project Carnifax wrote:7th Son 7 wrote:Imp Smash wrote:My 2 isk.
Shield extenders shouldn't have a delay penalty. sHP is fine. Shield reppers (transporters) should be in game in both reptool and nanohive form. Map sockets should have a higher percentage of open hack objectives. ^ Nice +1 Why do people +1? That's why there's a like button... Just saying... Advertisement. They like the post and want other people to see it being endorsed and increase the chance of it being read. It doesn't hurt to quote something you think is a good idea beyond the like button and increases the chance of sparking a discussion. Discussions are awesome. |
Squagga
Fatal Absolution Negative-Feedback
454
|
Posted - 2015.04.08 05:34:00 -
[92] - Quote
I dunno why everybody's so butthurt we got knives. We didn't get a shot gun, like the Gallente, or a second rifle, like the Amarr
Reloading, the silent killer.
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sir RAVEN WING
Corrosive Synergy Rise Of Legion.
3320
|
Posted - 2015.04.08 06:20:00 -
[93] - Quote
Squagga wrote:I dunno why everybody's so butthurt we got knives. We didn't get a shot gun, like the Gallente, or a second rifle, like the Amarr *Ahem* Sniper Rifle.
Although being angry about knives is a bullsh!t reason to be angry at the Caldari.
Each race (supposedly) had Knife designs, MCC designs, HAV, and LAV designs. Why they were not implemented could be due to money issues, changing of Dev team, or something else.
Want something to replace the knives in your heart? Well... no we have less varients than the Gallente. Perhaps... no weapons are far weaker. Well I know! Installations. (Although you may wish to leave out the fact that Blasters belong to the Gallente.)
You just can not hate the Caldari due to racial parity issues and not hate the Gallente for the same reasons.
"Vengeance. Vengeance is the name of the monster that consumed me so long ago." - Sir Raven Wing
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18040
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Posted - 2015.04.08 06:27:00 -
[94] - Quote
sir RAVEN WING wrote:Squagga wrote:I dunno why everybody's so butthurt we got knives. We didn't get a shot gun, like the Gallente, or a second rifle, like the Amarr *Ahem* Sniper Rifle. Although being angry about knives is a bullsh!t reason to be angry at the Caldari. Each race (supposedly) had Knife designs, MCC designs, HAV, and LAV designs. Why they were not implemented could be due to money issues, changing of Dev team, or something else. Want something to replace the knives in your heart? Well... no we have less varients than the Gallente. Perhaps... no weapons are far weaker. Well I know! Installations. (Although you may wish to leave out the fact that Blasters belong to the Gallente.) You just can not hate the Caldari due to racial parity issues and not hate the Gallente for the same reasons.
I can and do you lucky fellows.
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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sir RAVEN WING
Corrosive Synergy Rise Of Legion.
3320
|
Posted - 2015.04.08 06:45:00 -
[95] - Quote
True Adamance wrote:sir RAVEN WING wrote:Squagga wrote:I dunno why everybody's so butthurt we got knives. We didn't get a shot gun, like the Gallente, or a second rifle, like the Amarr *Ahem* Sniper Rifle. Although being angry about knives is a bullsh!t reason to be angry at the Caldari. Each race (supposedly) had Knife designs, MCC designs, HAV, and LAV designs. Why they were not implemented could be due to money issues, changing of Dev team, or something else. Want something to replace the knives in your heart? Well... no we have less varients than the Gallente. Perhaps... no weapons are far weaker. Well I know! Installations. (Although you may wish to leave out the fact that Blasters belong to the Gallente.) You just can not hate the Caldari due to racial parity issues and not hate the Gallente for the same reasons. I can and do you lucky fellows. I actually expected more out of you, but what was I thinking, you have a name to uphold!
I do not hate you for having OP shit, do I? I ask for it to be properly addressed, yes, but not ignore the Amarr's problem of Racial Parity and continue to wish for that Golden LAV, HAV, and Dropship.
"Vengeance. Vengeance is the name of the monster that consumed me so long ago." - Sir Raven Wing
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Squagga
Fatal Absolution Negative-Feedback
454
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Posted - 2015.04.08 09:12:00 -
[96] - Quote
Well I actually do want the racial variants of all the weapons and vehicles. However that is not what this thread is about. Just because my shields aren't doing what their supposed to, has nothing to do with the fact that all the racial variants were supposed to be out in the first place
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
454
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Posted - 2015.04.08 09:21:00 -
[97] - Quote
True Adamance wrote:sir RAVEN WING wrote:Squagga wrote:I dunno why everybody's so butthurt we got knives. We didn't get a shot gun, like the Gallente, or a second rifle, like the Amarr *Ahem* Sniper Rifle. Although being angry about knives is a bullsh!t reason to be angry at the Caldari. Each race (supposedly) had Knife designs, MCC designs, HAV, and LAV designs. Why they were not implemented could be due to money issues, changing of Dev team, or something else. Want something to replace the knives in your heart? Well... no we have less varients than the Gallente. Perhaps... no weapons are far weaker. Well I know! Installations. (Although you may wish to leave out the fact that Blasters belong to the Gallente.) You just can not hate the Caldari due to racial parity issues and not hate the Gallente for the same reasons. I can and do you lucky fellows.
And I don't know why you're so upset. I was in favor of you guys keeping your racial benefit for your ScR. Not so interested when the shoe is on the other foot?
Reloading, the silent killer.
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YUUKI TERUMI
T.H.I.R.D R.O.C.K
0
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Posted - 2015.04.08 09:38:00 -
[98] - Quote
Mad Syringe wrote:The problem right now, is the rise of the AScR, it has been buffed quite a bit, and that hurts Caldaris and to a certain extend Minmatars the most.
I think, that the Scrambler rifles and pistol should have a different dmg profile than the Lazor. To mimick the dmg profile of the opposing Minmatar weapons (projectile) All scrambler weapons, should have +15% dmg against shields and -15% against armour.
This would help with the complete OPness against shield, but also help the weapon against armour, which was the reason for buffin it in the first place. Since finishing an armour suit with -20% dmg (as is now) is obviously a problem, if somebody with a projectile weapon is shooting at the same target at the same time.
With that new profile, it would be reasonable to tone down the dps of all scrambler weapons again, without making them unusable against armour.
I agree, even militia one can be dangerous for a cal scout.... |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18047
|
Posted - 2015.04.08 09:44:00 -
[99] - Quote
Squagga wrote:True Adamance wrote:sir RAVEN WING wrote:Squagga wrote:I dunno why everybody's so butthurt we got knives. We didn't get a shot gun, like the Gallente, or a second rifle, like the Amarr *Ahem* Sniper Rifle. Although being angry about knives is a bullsh!t reason to be angry at the Caldari. Each race (supposedly) had Knife designs, MCC designs, HAV, and LAV designs. Why they were not implemented could be due to money issues, changing of Dev team, or something else. Want something to replace the knives in your heart? Well... no we have less varients than the Gallente. Perhaps... no weapons are far weaker. Well I know! Installations. (Although you may wish to leave out the fact that Blasters belong to the Gallente.) You just can not hate the Caldari due to racial parity issues and not hate the Gallente for the same reasons. I can and do you lucky fellows. And I don't know why you're so upset. I was in favor of you guys keeping your racial benefit for your ScR. Not so interested when the shoe is on the other foot?
I just want my tank and I am throwing another tantrum!
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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Ydubbs81 RND
Ahrendee Inc. Negative-Feedback
3858
|
Posted - 2015.04.08 12:53:00 -
[100] - Quote
Doc DDD wrote:Rattati is an armor player, thus all the shield nerfs and claims of ' shield and armor balance '.
Armor suits can do everything shield suits can do but better.
shields- hiding, Kiting
armor - hiding, Kiting, CQC, damage mods, triage hive benefit, repair tools benefit, WP goldmine for logis, vocal community on forums.
more likely to see more armor buffs before shield buffs, just look at the state of gunlogis vs madrugars.
PREACH ON IT....
I've said that so many times. He knows the SCR is OP but said he wont nerf it. Nerfed the assault CR by giving it a noticeable wider dispersion. Rail rifle's dispersion and kick is ridiculous. Meanwhile, ARs got a buff in fire rate, more bulets in the clip. Assault SCR got a major buff. And i swear he would buff the single shot SCR even more if he could without making the bias obvious.
Armor plates but got a buff with different types of plates.
Shield extenders cost more cpu and pg with less hp than a ferroscale armor plate. How can you justify shields using more cpu AND pg to fit??
Shield tanking is hard mode /period.
> Check RND out here
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Ydubbs81 RND
Ahrendee Inc. Negative-Feedback
3859
|
Posted - 2015.04.08 13:06:00 -
[101] - Quote
Squagga wrote:Sgt Kirk wrote:Squagga wrote:I appreciate your input. However. I never had to fight from far away before. Now they're forcing me to do so? I've been Caldari since the beginning of this game, now they're defining my playstyle, that I've had for years? God forbid we have to change the way we play as this game progresses right guys? I've been here since Mordu and I know you've been here for a long time too. Adapting is something we all have to do That's exactly why Aldin only uses Tanks and Forges now and why a lot of veterans don't give the same amount of fear like they used to in the old days. I'll admit that it sounded rediculous, when I said that. Of course we have to change and adapt. However the Cal suits have come close to unusable, and I want that changed. I do respect your opinion and just want a fair game, just like you've fought for your race
People always talk about fighting at range with the cal...
Cal's role is expected to never go near objectives, huh? Plus, name a better and more damaging (to shields) rifle than the SCR @ range.
Shield tanking is hard mode /period.
> Check RND out here
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VAHZZ
1224
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Posted - 2015.04.08 15:58:00 -
[102] - Quote
Ydubbs81 RND wrote:Squagga wrote:Sgt Kirk wrote:Squagga wrote:I appreciate your input. However. I never had to fight from far away before. Now they're forcing me to do so? I've been Caldari since the beginning of this game, now they're defining my playstyle, that I've had for years? God forbid we have to change the way we play as this game progresses right guys? I've been here since Mordu and I know you've been here for a long time too. Adapting is something we all have to do That's exactly why Aldin only uses Tanks and Forges now and why a lot of veterans don't give the same amount of fear like they used to in the old days. I'll admit that it sounded rediculous, when I said that. Of course we have to change and adapt. However the Cal suits have come close to unusable, and I want that changed. I do respect your opinion and just want a fair game, just like you've fought for your race People always talk about fighting at range with the cal... Cal's role is expected to never go near objectives, huh? Plus, name a better and more damaging (to shields) rifle than the SCR @ range.
AR.
BRUH.
Closed Beta Vet
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Vesta Opalus
T.H.I.R.D R.O.C.K
589
|
Posted - 2015.04.08 16:46:00 -
[103] - Quote
Shield tanking is going to be crap until: Damage threshold to stop regen is implemented.
Energizers and Rechargers become more balanced in terms of cost (they cost way too much cpu and suits that could use them dont have significantly more cpu to make up for it).
Cal Commando and Cal Logi need to be improved at a fundamental level, they are the worst dropsuits in the game by far.
Scramblers get nerfed a little bit (tactical scrambler definately, not sure about post buff ascr yet).
Tactical Anti-Armor rifles (tac CR and tac RR) get implemented into the game.
Breach Rail Rifles get fixed so they dont suck butt (since these are the only thing that outrange the tac scr, they are the only thing that allows shield suits to actually do the long range skirmishing they are supposed to accel at, but right now the tac scr absolutely dominates rail rifles at any range where the RR still has any chance of killing anything).
Some sort of shield support equipment gets implemented in the game to counteract the fact that a single logi with a rep tool and/or triage hives completely negates the ONLY advantage shield suits have, which is supposed to be superior regen speed.
More open hack points to improve long range skirmish meta (this is complicated by the fact that opening up areas to skirmish meta ALSO opens up areas to domination by snipers and vehicles, how do you make an open area point that favors skirmishing without favoring vehicles/snipers even more? The hack point under the rings in the ring city socket is a good example of something that favors skirmishing, but since the area is entirely enclosed, long range skirmishing is still a bad option because there is no where to withdraw to, which is a fundamental necessity to effective skirmish play). |
Squagga
Fatal Absolution Negative-Feedback
454
|
Posted - 2015.04.08 17:53:00 -
[104] - Quote
True Adamance wrote:Squagga wrote:True Adamance wrote:sir RAVEN WING wrote:Squagga wrote:I dunno why everybody's so butthurt we got knives. We didn't get a shot gun, like the Gallente, or a second rifle, like the Amarr *Ahem* Sniper Rifle. Although being angry about knives is a bullsh!t reason to be angry at the Caldari. Each race (supposedly) had Knife designs, MCC designs, HAV, and LAV designs. Why they were not implemented could be due to money issues, changing of Dev team, or something else. Want something to replace the knives in your heart? Well... no we have less varients than the Gallente. Perhaps... no weapons are far weaker. Well I know! Installations. (Although you may wish to leave out the fact that Blasters belong to the Gallente.) You just can not hate the Caldari due to racial parity issues and not hate the Gallente for the same reasons. I can and do you lucky fellows. And I don't know why you're so upset. I was in favor of you guys keeping your racial benefit for your ScR. Not so interested when the shoe is on the other foot? I just want my tank and I am throwing another tantrum!
I'm with you. I want you to have that tank. I think it'll look cool. I also think we should have Amarr dropships and Min tanks and drop ships. BUT NONE OF THOSE THINGS ARE FUCKIN WITH THE ACTUAL SURVIVAL OF YOUR RACE! Fix my damn shields CCP! This is racist!
Reloading, the silent killer.
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Happy Violentime
OMFGZOMBIESRUN
1009
|
Posted - 2015.04.08 19:06:00 -
[105] - Quote
Squagga wrote:Every time I come back, shields seem to less and less effective. What the kitten CCP? For Caldari this is how we survive. It seems every kind of weapon tears down my shields nowadays. Is anybody else seeing this matter the same?
If someone starts firing at you. Run away. |
Happy Violentime
OMFGZOMBIESRUN
1009
|
Posted - 2015.04.08 19:09:00 -
[106] - Quote
Vesta Opalus wrote:Shield tanking is going to be crap until: Damage threshold to stop regen is implemented.
Energizers and Rechargers become more balanced in terms of cost (they cost way too much cpu and suits that could use them dont have significantly more cpu to make up for it).
Cal Commando and Cal Logi need to be improved at a fundamental level, they are the worst dropsuits in the game by far.
Scramblers get nerfed a little bit (tactical scrambler definately, not sure about post buff ascr yet).
Tactical Anti-Armor rifles (tac CR and tac RR) get implemented into the game.
Breach Rail Rifles get fixed so they dont suck butt (since these are the only thing that outrange the tac scr, they are the only thing that allows shield suits to actually do the long range skirmishing they are supposed to accel at, but right now the tac scr absolutely dominates rail rifles at any range where the RR still has any chance of killing anything).
Some sort of shield support equipment gets implemented in the game to counteract the fact that a single logi with a rep tool and/or triage hives completely negates the ONLY advantage shield suits have, which is supposed to be superior regen speed.
More open hack points to improve long range skirmish meta (this is complicated by the fact that opening up areas to skirmish meta ALSO opens up areas to domination by snipers and vehicles, how do you make an open area point that favors skirmishing without favoring vehicles/snipers even more? The hack point under the rings in the ring city socket is a good example of something that favors skirmishing, but since the area is entirely enclosed, long range skirmishing is still a bad option because there is no where to withdraw to, which is a fundamental necessity to effective skirmish play).
Breach RR?? Are you playing a different game to me? |
Vesta Opalus
T.H.I.R.D R.O.C.K
589
|
Posted - 2015.04.08 19:40:00 -
[107] - Quote
Happy Violentime wrote:Vesta Opalus wrote:Shield tanking is going to be crap until: Damage threshold to stop regen is implemented.
Energizers and Rechargers become more balanced in terms of cost (they cost way too much cpu and suits that could use them dont have significantly more cpu to make up for it).
Cal Commando and Cal Logi need to be improved at a fundamental level, they are the worst dropsuits in the game by far.
Scramblers get nerfed a little bit (tactical scrambler definately, not sure about post buff ascr yet).
Tactical Anti-Armor rifles (tac CR and tac RR) get implemented into the game.
Breach Rail Rifles get fixed so they dont suck butt (since these are the only thing that outrange the tac scr, they are the only thing that allows shield suits to actually do the long range skirmishing they are supposed to accel at, but right now the tac scr absolutely dominates rail rifles at any range where the RR still has any chance of killing anything).
Some sort of shield support equipment gets implemented in the game to counteract the fact that a single logi with a rep tool and/or triage hives completely negates the ONLY advantage shield suits have, which is supposed to be superior regen speed.
More open hack points to improve long range skirmish meta (this is complicated by the fact that opening up areas to skirmish meta ALSO opens up areas to domination by snipers and vehicles, how do you make an open area point that favors skirmishing without favoring vehicles/snipers even more? The hack point under the rings in the ring city socket is a good example of something that favors skirmishing, but since the area is entirely enclosed, long range skirmishing is still a bad option because there is no where to withdraw to, which is a fundamental necessity to effective skirmish play). Breach RR?? Are you playing a different game to me? PS. Scr = Bar, RR = Tar and CR = Burst ar - assault variants = STD ar
The scrambler is tactical, the rail rifle is a breach weapon. Combat rifle is burst though, so one out of three aint bad. |
Imp Smash
Molon Labe. General Tso's Alliance
764
|
Posted - 2015.04.09 07:29:00 -
[108] - Quote
Well, don't forget, armor used to be significantly inferior to shields. Suits had fewer slots to boot. That is why armor was diversified and buffed. |
sir RAVEN WING
Corrosive Synergy Rise Of Legion.
3323
|
Posted - 2015.04.09 08:55:00 -
[109] - Quote
Happy Violentime wrote:Squagga wrote:Every time I come back, shields seem to less and less effective. What the kitten CCP? For Caldari this is how we survive. It seems every kind of weapon tears down my shields nowadays. Is anybody else seeing this matter the same? If someone starts firing at you. Run away. TTK is too damn short to actually get away from our attacker. Perhaps for a Min Assault, but the rest are too slow.
We just happen to be the weakest of the ones who can't get away.
"Vengeance. Vengeance is the name of the monster that consumed me so long ago." - Sir Raven Wing
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Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
289
|
Posted - 2015.04.09 10:55:00 -
[110] - Quote
I don't know if this was already said but, anti-shield weapons need to stop getting buffed for this armor meta... That's the first step that needs to be taken.
The ADS tourney! Join today!
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Squagga
Fatal Absolution Negative-Feedback
459
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Posted - 2015.04.09 23:42:00 -
[111] - Quote
Shamarskii Simon wrote:I don't know if this was already said but, anti-shield weapons need to stop getting buffed for this armor meta... That's the first step that needs to be taken.
That's supposed to be looked into now. It makes sense that anti shield weapons would hurt any amount of shields we do have. However at the moment it seems that shields are just useless and any weapon can take us down quickly
Reloading, the silent killer.
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Golden Day
Corrosive Synergy Rise Of Legion.
1291
|
Posted - 2015.04.10 03:00:00 -
[112] - Quote
Squagga wrote:Shamarskii Simon wrote:I don't know if this was already said but, anti-shield weapons need to stop getting buffed for this armor meta... That's the first step that needs to be taken.
That's supposed to be looked into now. It makes sense that anti shield weapons would hurt any amount of shields we do have. However at the moment it seems that shields are just useless and any weapon can take us down quickly only proto shields are good
Thats why I run a proto cal assault with ALL proto shield mods to get the best out of my shields
I know you wan't it ( -í° -£-û -í°)
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VAHZZ
1272
|
Posted - 2015.04.10 05:07:00 -
[113] - Quote
Golden Day wrote:Squagga wrote:Shamarskii Simon wrote:I don't know if this was already said but, anti-shield weapons need to stop getting buffed for this armor meta... That's the first step that needs to be taken.
That's supposed to be looked into now. It makes sense that anti shield weapons would hurt any amount of shields we do have. However at the moment it seems that shields are just useless and any weapon can take us down quickly only proto shields are good Thats why I run a proto cal assault with ALL proto shield mods to get the best out of my shields
Shields are really only good in the academy, everywhere else they burn too quickly. My freedom heavy ass tears through shields like it was butter.
BRUH
Closed Beta Vet
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Vesta Opalus
Ostrakon Agency Gallente Federation
600
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Posted - 2015.04.10 16:52:00 -
[114] - Quote
VAHZZ wrote:Golden Day wrote:Squagga wrote:Shamarskii Simon wrote:I don't know if this was already said but, anti-shield weapons need to stop getting buffed for this armor meta... That's the first step that needs to be taken.
That's supposed to be looked into now. It makes sense that anti shield weapons would hurt any amount of shields we do have. However at the moment it seems that shields are just useless and any weapon can take us down quickly only proto shields are good Thats why I run a proto cal assault with ALL proto shield mods to get the best out of my shields Shields are really only good in the academy, everywhere else they burn too quickly. My freedom heavy ass tears through shields like it was butter.
Actually I think the frontline caldari suits have like half the health of frontline amarr, so I dont think thats true :(
Plus scrambler rifle really tears through the frontline cal/min suits just because of lol scramblers.
Academy is probably the least balanced place in the game in terms of shield v. armor, even though repair values are more balanced there since you dont have alot of armor reps and repair tools floating around. The stupidly low ehp values on the cal frontlines are crippling. |
RayRay James
Titans of Phoenix RUST415
1000
|
Posted - 2015.04.10 18:17:00 -
[115] - Quote
Squagga wrote:. If I start getting shot in the back, the fights already over.
Well Duh, My brick tank Gallente starts getting shot in the back and I'm dead too
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Squagga
Fatal Absolution Negative-Feedback
470
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Posted - 2015.04.11 00:30:00 -
[116] - Quote
RayRay James wrote:Squagga wrote:. If I start getting shot in the back, the fights already over. Well Duh, My brick tank Gallente starts getting shot in the back and I'm dead too
I don't know how much I agree with that, honestly not being argumentative, just don't agree with it. Also this game didn't used to be a get shot in the back game. We all loved that part of DUST. What happened?
Reloading, the silent killer.
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davis fritz
Subsonic Synthesis
63
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Posted - 2015.04.11 01:44:00 -
[117] - Quote
Squagga wrote:RayRay James wrote:Squagga wrote:. If I start getting shot in the back, the fights already over. Well Duh, My brick tank Gallente starts getting shot in the back and I'm dead too I don't know how much I agree with that, honestly not being argumentative, just don't agree with it. Also this game didn't used to be a get shot in the back game. We all loved that part of DUST. What happened?
F***ing shot gunners
I fucking Love/Hate this game
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Gaius Calinus
Incarnation Soldiers
27
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Posted - 2015.04.14 08:34:00 -
[118] - Quote
VAHZZ wrote:Ydubbs81 RND wrote:Squagga wrote:Sgt Kirk wrote:Squagga wrote:I appreciate your input. However. I never had to fight from far away before. Now they're forcing me to do so? I've been Caldari since the beginning of this game, now they're defining my playstyle, that I've had for years? God forbid we have to change the way we play as this game progresses right guys? I've been here since Mordu and I know you've been here for a long time too. Adapting is something we all have to do That's exactly why Aldin only uses Tanks and Forges now and why a lot of veterans don't give the same amount of fear like they used to in the old days. I'll admit that it sounded rediculous, when I said that. Of course we have to change and adapt. However the Cal suits have come close to unusable, and I want that changed. I do respect your opinion and just want a fair game, just like you've fought for your race People always talk about fighting at range with the cal... Cal's role is expected to never go near objectives, huh? Plus, name a better and more damaging (to shields) rifle than the SCR @ range. AR.
AR? GTFO
Hail Caldari !!
Hail to the Caldari State !!!
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Ydubbs81 RND
Ahrendee Inc. Negative-Feedback
3873
|
Posted - 2015.04.23 16:50:00 -
[119] - Quote
VAHZZ wrote:Ydubbs81 RND wrote:Squagga wrote:Sgt Kirk wrote:Squagga wrote:I appreciate your input. However. I never had to fight from far away before. Now they're forcing me to do so? I've been Caldari since the beginning of this game, now they're defining my playstyle, that I've had for years? God forbid we have to change the way we play as this game progresses right guys? I've been here since Mordu and I know you've been here for a long time too. Adapting is something we all have to do That's exactly why Aldin only uses Tanks and Forges now and why a lot of veterans don't give the same amount of fear like they used to in the old days. I'll admit that it sounded rediculous, when I said that. Of course we have to change and adapt. However the Cal suits have come close to unusable, and I want that changed. I do respect your opinion and just want a fair game, just like you've fought for your race People always talk about fighting at range with the cal... Cal's role is expected to never go near objectives, huh? Plus, name a better and more damaging (to shields) rifle than the SCR @ range. AR.
seriously???
Forum bluedots.....this is what we have to face off against when discussing topics about balance.
Shield tanking is hard mode /period.
> Check RND out here
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Ydubbs81 RND
Ahrendee Inc. Negative-Feedback
3873
|
Posted - 2015.04.23 16:51:00 -
[120] - Quote
Happy Violentime wrote:Squagga wrote:Every time I come back, shields seem to less and less effective. What the kitten CCP? For Caldari this is how we survive. It seems every kind of weapon tears down my shields nowadays. Is anybody else seeing this matter the same? If someone starts firing at you. Run away.
lol that's the counter and the answer to all of caldari's problems.
Shield tanking is hard mode /period.
> Check RND out here
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