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Squagga
The State Protectorate
428
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Posted - 2015.04.03 08:26:00 -
[1] - Quote
Every time I come back, shields seem to less and less effective. What the kitten CCP? For Caldari this is how we survive. It seems every kind of weapon tears down my shields nowadays. Is anybody else seeing this matter the same?
Reloading, the silent killer.
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Squagga
The State Protectorate
428
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Posted - 2015.04.03 08:35:00 -
[2] - Quote
WeapondigitX V7 wrote:I never have trouble using the caldari suits. If I try to use them like I believe they were designed to be used.
Stealth and dmg built suits in CQC.
regen built suits at long range
Yeah, but even at long range, my shields are dropping faster than they ever have before. Shields need a buff, big serious buff
Reloading, the silent killer.
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Squagga
The State Protectorate
429
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Posted - 2015.04.03 09:45:00 -
[3] - Quote
Mad Syringe wrote:The problem right now, is the rise of the AScR, it has been buffed quite a bit, and that hurts Caldaris and to a certain extend Minmatars the most.
I think, that the Scrampler rifles and pistol should have a different dmg profile than the Lazor. To mimick the dmg profile of the opposing Minmatar weapons (projectile) All scrambler weapons, should have +15% dmg against shields and -15% against armour.
This would help with the complete OPness against shield, but also help the weapon against armour, which was the reason for buffin it in the first place. Since finishing an armour suit with -20% dmg (as is now) is obviously a problem, if somebody with a projectile weapon is shooting at the same target at the same time.
With that new profile, it would be reasonable to tone down the dps of all scrambler weapons again, without making them unusable against armour.
Not trying to argue with you, however, I feel like it's all weapons. Not just the ScR weapons. Shields drop way too fast, and all the regen in the cluster wont fix that. Why would an assault class have to hide or attack from behind? It doesn't make sense, and I shouldn't have to use a MIN Assault class to be able to fight. If I start getting shot in the back, the fights already over.
Reloading, the silent killer.
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Squagga
The State Protectorate
434
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Posted - 2015.04.03 17:48:00 -
[4] - Quote
Well the reason why I started this thread, is because my main char, that I started in closed beta. With almost completely maxed skills in purely Caldari, can't seem to last longer than one gun fight, sometimes if that, where I used to be able to hold my own quite well. I went on one of my alts last night with less than a million sp, it's purely MIN, and I seem to do quite well. Shields need to be fixed. They've been in a decline for a long time and it's getting rediculous.
Reloading, the silent killer.
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Squagga
The State Protectorate
434
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Posted - 2015.04.03 22:52:00 -
[5] - Quote
hackerzilla wrote:Tiny Pineapple wrote:hackerzilla wrote:Reality check= Caldari are meant for REGEN, not standing to tske the shots. It's hard to do that when the other is just as fast sometimes even faster and still have more hp than you. Ferroscales need to either have their hp reduced or add a movement penalty or make it possible for a Caldari suit to comfortably fit a kin cat. Well theres your problem! Your having trouble killing a ferroscale tsnked player! Simple= shoot them, if you get shot hide behind cover anf wait for regen, shoot thrm again, they're dead. They will have to reun max ferros if they want any practical ammount of armor and they cant run kincats at that point so they are just as fast if not slowwr than you, nd they dont have much regen to help them. I would urge any shidld tanker to try out armor tanking to find its downsides and strongpoints, its highly beneficial.
I don't know where you guys are coming up with this regen thing. It doesn't matter how much regen you have, if you have less than five seconds behind cover. Which is usually the case. TTK is so much shorter than it used to be, and the fighting style is a lot more like CoD or other popular shooters. This is what made DUST so great. It was about gun game. Now it's a lot more about who starts shooting first
Reloading, the silent killer.
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Squagga
The State Protectorate
435
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Posted - 2015.04.03 23:40:00 -
[6] - Quote
WeapondigitX V7 wrote:Squagga wrote:Mad Syringe wrote:The problem right now, is the rise of the AScR, it has been buffed quite a bit, and that hurts Caldaris and to a certain extend Minmatars the most.
I think, that the Scrampler rifles and pistol should have a different dmg profile than the Lazor. To mimick the dmg profile of the opposing Minmatar weapons (projectile) All scrambler weapons, should have +15% dmg against shields and -15% against armour.
This would help with the complete OPness against shield, but also help the weapon against armour, which was the reason for buffin it in the first place. Since finishing an armour suit with -20% dmg (as is now) is obviously a problem, if somebody with a projectile weapon is shooting at the same target at the same time.
With that new profile, it would be reasonable to tone down the dps of all scrambler weapons again, without making them unusable against armour. Not trying to argue with you, however, I feel like it's all weapons. Not just the ScR weapons. Shields drop way too fast, and all the regen in the cluster wont fix that. Why would an assault class have to hide or attack from behind? It doesn't make sense, and I shouldn't have to use a MIN Assault class to be able to fight. If I start getting shot in the back, the fights already over. The game was designed to make it almost impossible to win if you get shot I the back. Stop complaining. Use ewar for higher chances of detection. lag can cause weapons from your POV to have higher DPS. It is because the delay in damage detection is seen by your PS3 and makes up for it by speeding up events that lead to the present time within that game so that time from your POV does not stay too far behind. This leads to much more enemy DPS from your POV. In reality the enemy just fired there weapon sooner that you saw them do so.
You obviously have no idea what you're talking about. This game was 100 percent designed, that if you got shot in the back, you have the opportunity to turn around and use your gun game, to win the gunfight. This changed as many things in this game have, for the worse. Closed beta vet over here. Watch your mouth. Think about what you're saying before you say it
Reloading, the silent killer.
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Squagga
The State Protectorate
435
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Posted - 2015.04.04 01:49:00 -
[7] - Quote
I've always run Caldari and these ideas of hiding and constantly running for cover are rediculous. I've never had a problem handling more than two or three opponents at one time. I promise you. The game has changed, and not in a good way. This game is continually getting worse. Rattatti, if your hearing this, make these kinds of changes, that will return the game to the glory that it once was. Also skirm 1.0. Just sayin
Reloading, the silent killer.
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Squagga
The State Protectorate
443
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Posted - 2015.04.04 19:48:00 -
[8] - Quote
Well I don't mind a challenge. But this has been rediculous, lately. It has got to get fixed! Screw the regen "problems" or "solutions" just buff the damn shields CCP!
Reloading, the silent killer.
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Squagga
The State Protectorate
443
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Posted - 2015.04.05 06:09:00 -
[9] - Quote
Even with completely maxed skillbooks. I have 40 mil, yes I know other people have more. But I have maxed out all my sb pertaining to this. It's still not enough. Yes, sHP need a buff. Recharge delay decrease? I wasn't going to be greedy, but if the rest of the Cals think we need it, I'm interested. TTK needs to be increased. Our people have suffered long enough!
Reloading, the silent killer.
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Squagga
The State Protectorate
445
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Posted - 2015.04.05 20:47:00 -
[10] - Quote
sir RAVEN WING wrote:ROTFL wrote:People actually use shield modules? There are far better options for the high slots..... We have to use them to even dream of surviving. Also we have to put some in our lows too.
Hey, man. I take pride in working for my kills. However it seems to me, that since chrome, they've been trying to make us unlethal, and I'm getting tired of it
Reloading, the silent killer.
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Squagga
The State Protectorate
445
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Posted - 2015.04.05 23:01:00 -
[11] - Quote
I appreciate your input. However. I never had to fight from far away before. Now they're forcing me to do so? I've been Caldari since the beginning of this game, now they're defining my playstyle, that I've had for years?
Reloading, the silent killer.
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Squagga
The State Protectorate
447
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Posted - 2015.04.06 04:12:00 -
[12] - Quote
I will definitely admit that both TTK is a major issue, a big part of the game that we loved and made this game great, has now turned this into CoD514. I agree that math and statistics are better ways to describe our problems, and how it should be fixed.
Reloading, the silent killer.
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Squagga
The State Protectorate
449
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Posted - 2015.04.06 16:11:00 -
[13] - Quote
Krixus Flux wrote:Forget math...
Its simple dude. Toilet (Caldari) meet urine (every other race)
This is exactly what I'm talking about
Reloading, the silent killer.
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Squagga
The State Protectorate
449
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Posted - 2015.04.06 22:19:00 -
[14] - Quote
Sgt Kirk wrote:Squagga wrote:I appreciate your input. However. I never had to fight from far away before. Now they're forcing me to do so? I've been Caldari since the beginning of this game, now they're defining my playstyle, that I've had for years? God forbid we have to change the way we play as this game progresses right guys? I've been here since Mordu and I know you've been here for a long time too. Adapting is something we all have to do That's exactly why Aldin only uses Tanks and Forges now and why a lot of veterans don't give the same amount of fear like they used to in the old days.
I'll admit that it sounded rediculous, when I said that. Of course we have to change and adapt. However the Cal suits have come close to unusable, and I want that changed. I do respect your opinion and just want a fair game, just like you've fought for your race
Reloading, the silent killer.
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Squagga
The State Protectorate
452
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Posted - 2015.04.07 02:15:00 -
[15] - Quote
True Adamance wrote:Squagga wrote:Sgt Kirk wrote:Squagga wrote:I appreciate your input. However. I never had to fight from far away before. Now they're forcing me to do so? I've been Caldari since the beginning of this game, now they're defining my playstyle, that I've had for years? God forbid we have to change the way we play as this game progresses right guys? I've been here since Mordu and I know you've been here for a long time too. Adapting is something we all have to do That's exactly why Aldin only uses Tanks and Forges now and why a lot of veterans don't give the same amount of fear like they used to in the old days. I'll admit that it sounded rediculous, when I said that. Of course we have to change and adapt. However the Cal suits have come close to unusable, and I want that changed. I do respect your opinion and just want a fair game, just like you've fought for your race And yet you have everything content wise and a bag of chips and are still moaning because you do not wish to play your role on the field? I mean I'll admit Caldari content needs more durability to truly represent them as a faction but beyond that you guys are golden......in a proverbial sense.
Ever since beta closed, they've been trying to nerf the Caldari. What's the use of having all the weapons, if you die before you can get a shot off?
Reloading, the silent killer.
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Squagga
The State Protectorate
454
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Posted - 2015.04.07 20:28:00 -
[16] - Quote
TIGER SHARK1501 wrote:Damn it feels good to be Gallente
Yeah. Exactly. The Gallente cried and you hooked them up. Wtf CCP? Stop trying to keep the Caldari man down
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
454
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Posted - 2015.04.08 05:34:00 -
[17] - Quote
I dunno why everybody's so butthurt we got knives. We didn't get a shot gun, like the Gallente, or a second rifle, like the Amarr
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
454
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Posted - 2015.04.08 09:12:00 -
[18] - Quote
Well I actually do want the racial variants of all the weapons and vehicles. However that is not what this thread is about. Just because my shields aren't doing what their supposed to, has nothing to do with the fact that all the racial variants were supposed to be out in the first place
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
454
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Posted - 2015.04.08 09:21:00 -
[19] - Quote
True Adamance wrote:sir RAVEN WING wrote:Squagga wrote:I dunno why everybody's so butthurt we got knives. We didn't get a shot gun, like the Gallente, or a second rifle, like the Amarr *Ahem* Sniper Rifle. Although being angry about knives is a bullsh!t reason to be angry at the Caldari. Each race (supposedly) had Knife designs, MCC designs, HAV, and LAV designs. Why they were not implemented could be due to money issues, changing of Dev team, or something else. Want something to replace the knives in your heart? Well... no we have less varients than the Gallente. Perhaps... no weapons are far weaker. Well I know! Installations. (Although you may wish to leave out the fact that Blasters belong to the Gallente.) You just can not hate the Caldari due to racial parity issues and not hate the Gallente for the same reasons. I can and do you lucky fellows.
And I don't know why you're so upset. I was in favor of you guys keeping your racial benefit for your ScR. Not so interested when the shoe is on the other foot?
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
454
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Posted - 2015.04.08 17:53:00 -
[20] - Quote
True Adamance wrote:Squagga wrote:True Adamance wrote:sir RAVEN WING wrote:Squagga wrote:I dunno why everybody's so butthurt we got knives. We didn't get a shot gun, like the Gallente, or a second rifle, like the Amarr *Ahem* Sniper Rifle. Although being angry about knives is a bullsh!t reason to be angry at the Caldari. Each race (supposedly) had Knife designs, MCC designs, HAV, and LAV designs. Why they were not implemented could be due to money issues, changing of Dev team, or something else. Want something to replace the knives in your heart? Well... no we have less varients than the Gallente. Perhaps... no weapons are far weaker. Well I know! Installations. (Although you may wish to leave out the fact that Blasters belong to the Gallente.) You just can not hate the Caldari due to racial parity issues and not hate the Gallente for the same reasons. I can and do you lucky fellows. And I don't know why you're so upset. I was in favor of you guys keeping your racial benefit for your ScR. Not so interested when the shoe is on the other foot? I just want my tank and I am throwing another tantrum!
I'm with you. I want you to have that tank. I think it'll look cool. I also think we should have Amarr dropships and Min tanks and drop ships. BUT NONE OF THOSE THINGS ARE FUCKIN WITH THE ACTUAL SURVIVAL OF YOUR RACE! Fix my damn shields CCP! This is racist!
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
459
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Posted - 2015.04.09 23:42:00 -
[21] - Quote
Shamarskii Simon wrote:I don't know if this was already said but, anti-shield weapons need to stop getting buffed for this armor meta... That's the first step that needs to be taken.
That's supposed to be looked into now. It makes sense that anti shield weapons would hurt any amount of shields we do have. However at the moment it seems that shields are just useless and any weapon can take us down quickly
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
470
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Posted - 2015.04.11 00:30:00 -
[22] - Quote
RayRay James wrote:Squagga wrote:. If I start getting shot in the back, the fights already over. Well Duh, My brick tank Gallente starts getting shot in the back and I'm dead too
I don't know how much I agree with that, honestly not being argumentative, just don't agree with it. Also this game didn't used to be a get shot in the back game. We all loved that part of DUST. What happened?
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
542
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Posted - 2015.04.25 05:16:00 -
[23] - Quote
The Dark Cloud wrote:Ydubbs81 RND wrote:Squagga wrote:Sgt Kirk wrote:Squagga wrote:I appreciate your input. However. I never had to fight from far away before. Now they're forcing me to do so? I've been Caldari since the beginning of this game, now they're defining my playstyle, that I've had for years? God forbid we have to change the way we play as this game progresses right guys? I've been here since Mordu and I know you've been here for a long time too. Adapting is something we all have to do That's exactly why Aldin only uses Tanks and Forges now and why a lot of veterans don't give the same amount of fear like they used to in the old days. I'll admit that it sounded rediculous, when I said that. Of course we have to change and adapt. However the Cal suits have come close to unusable, and I want that changed. I do respect your opinion and just want a fair game, just like you've fought for your race People always talk about fighting at range with the cal... Cal's role is expected to never go near objectives, huh? Plus, name a better and more damaging (to shields) rifle than the SCR @ range. Fun thing to note is that the scrambler rifle has the same optimal range as the rail rifle and the laser trumps the rail rifle at distance all day long and shares aswell the same damage profile like the scrambler. In reality the amarr weapons and suits are the best for long range engagements and their DPS up close doesnt really suffer from this (except for laser rifles they blow up close). Amarr assault with assault scrambler> cal. assault with assault rail rifle amarr assault with laser rifle> cal. assault with rail rifle amarr assault with scrambler rifle> both variants mentioned above if you are a good shot. In my opinion lower the damage profile on scrambler rifles. And add rate of fire increasing modules that go into the lowslots.
Not to mention the kick makes they long range fighting completely useless.
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
549
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Posted - 2015.04.25 15:50:00 -
[24] - Quote
Viktor Hadah Jr wrote:i have 8 proto suit 0 of them are caldari.
its not that i always train into OP suits, it just that i refuse to train into suits that are obviously garbo.
Ya hearing this CCP?
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
549
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Posted - 2015.04.25 15:51:00 -
[25] - Quote
LUGMOS wrote:DEATH THE KlD wrote:I don't understand how the 1 suit that's meant for medium/long range fights is the weakest, puts out the least amount of DMG and has the most kick out of all the rifles, last I checked medium/long range weapons were all precision and accuracy.. Let's take a look shall we? ASCR does more DMG than the ARR and has no recoil with about 300 rof more Not to mention the ARR also has a spool time.. 1 shot from a charged Scr will get most armor suits down to 50% or less hp and nearly 1 shots all caldari suits.. "You have better recharge" okay so say I put 80 on my suit with a 2 second delay, you put 20-30 reps on yours and drop a triage or hey a compact now your at 70-110 reps a second with no delay and taking DMG doesn't stop the Reps cuz they don't have a delay..And that example is only 1 triage you can have 2 out at a time so you can get even more reps with no delay.
Didn't know you couldn't fit an AScR on a CalAss... Dam.
It's not that we can't. It's that we have to because they nerfed our weapons as well. Apparently Ratatti is a racist!
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
558
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Posted - 2015.04.26 21:33:00 -
[26] - Quote
I've always thought that Caldari should have a racial bonus for shields. Instead they gave us kick dispersion. That's working so great. That was sarcasm CCP
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
570
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Posted - 2015.04.27 19:39:00 -
[27] - Quote
I just did a day using my Calass load out, with a AScR. Yes, I can say for sure, that weapon is broken and OP. My kills went up, but my deaths stayed the same. So, with this logic, it is definitely my suit that is broken also. I've also been running MinAss, and my kills go up, and my deaths go down. It's not complicated to figure out
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
575
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Posted - 2015.04.28 05:02:00 -
[28] - Quote
Not to mention there's about zero kick in the AScR or ScR. The RR bucks like a ***** after 1/4 of the clip
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
579
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Posted - 2015.04.29 06:20:00 -
[29] - Quote
Caid Mantiel wrote:Or maybe the Caldari just plain suck.
Our suits do now
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
579
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Posted - 2015.04.29 13:15:00 -
[30] - Quote
I will admit, when my shields take any amount of damage, it completely stops the regen, and makes it close to impossible to survive. This could help the situation, if some amount of threshold were implemented. Shield hives? Hells yeah I want this. Always wanted this. We did have LAVs that would repair our shields, but it was so rediculous having a LAV follow around one guy. Plus it was designed for tanks. Either way, it got taken off the market, due to abuse
Reloading, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
592
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Posted - 2015.05.06 15:32:00 -
[31] - Quote
Michael Arck wrote:Just my two ISK. Take it or leave it.
In all honesty, watching Caldari get neutered ridiculously is one of my main reasons why I left Dust alone for an extended period of time. I pushed all my cores to lvl 5. Made sure my shield and regen were at 5. As time passed Cal tech became just unreliable in the field. Math really does nothing for the actual. Before I stopped playing, I was told that Cal are long range fighters. That they were quick hitters. Basically a Muhammad Ali styled merc. So I tried that, despite battles being in your face. Oh look, they say my RR is too strong and needs more kick, so guess what? I got a wild stallion in my hands that isn't tamed enough for long range which forces me to draw nearer. Oh my shields! Now they are depleting fast because I'm getting into the thick of things. I am told to hide and recover but suppressive fire basically mutes me. Shield regens, stick neck out for half a second in the twitch shooter battlefield, forced to regen again while enemy pushes forward to gain ground and corner.
It is the unfortunate truth. The Caldari are a minority and their support system on the forums mirror such. Cal tech is hysterically limited. We had decent weapons that gave us a chance and the forums screamed in horror. How ironic since our Cal brothers and sisters faced weapons that chewed our defenses like piranhas and we dealt with that for so long. God forbid we get an edge. CalSen comes along and oh no, its far too damaging yet a GalSen was Freddy Kreuger stalking you. Anything Caldari has been reduced to punchlines. So I had to stop playing for a while. I took my rite of passage and kept pushing. Then It was our time to shine and they couldn't swallow the same pill.
There's no reason why Caldari should be gimped so horrifically. Math doesn't do it any justice. The armor based majority on the forums don't do it any justice. The false application of long range fighter doesn't mean squat in the battlefield. Make the shields tougher. Lower the ridiculous kick on RR. Tell the naysayers to HTFU. Caldari shouldn't have been gimped because GD couldn't handle what they dish out.
This is what I'm talking about right here. A prime example of how it's hurting the player base. I'm not saying we should be OP. But Cal suits need a buff. It's close to useless at this point and just terrible. Not to mention people are arguing that AR and ScR were buffed for this meta level. Whatever a meta level is
Shields, the silent killer.
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Squagga
Fatal Absolution Negative-Feedback
601
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Posted - 2015.05.07 05:53:00 -
[32] - Quote
What I'm getting out of this is that the game is now designed against Caldari...
Shields, the silent killer.
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