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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Vell0cet
OSG Planetary Operations Covert Intervention
2846
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Posted - 2015.03.28 14:26:00 -
[1] - Quote
CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. This would be a game-changer. Will we get a blog post on it? A detailed post? Does it factor in Mu or just SP?
Best PvE idea ever!
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Vell0cet
OSG Planetary Operations Covert Intervention
2846
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Posted - 2015.03.28 16:17:00 -
[2] - Quote
CCP Rattati wrote:Vell0cet wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. This would be a game-changer. Will we get a blog post on it? A detailed post? Does it factor in Mu or just SP? I am thinking the blog would follow a verified TQ playtest, not before. That makes a lot of sense actually. The last time the matchmaker was changed (Summer of 2013 I think), it caused all kinds of major problems. Doing a closely-monitored short-term test is a very smart approach. I can appreciate not wanting to release details until it is confirmed to be working as expected.
Best PvE idea ever!
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Vell0cet
OSG Planetary Operations Covert Intervention
2846
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Posted - 2015.03.28 17:05:00 -
[3] - Quote
Himiko Kuronaga wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. You don't have real players to test on your test server. I don't know how your guys can be so convinced its working. They can run Monte Carlo simulations to get a reasonable idea, but it still needs to be tested on the live server to confirm their simulations are accurate.
Best PvE idea ever!
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Vell0cet
OSG Planetary Operations Covert Intervention
2846
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Posted - 2015.03.28 19:13:00 -
[4] - Quote
Ice Royal Glantix wrote:Spaceman-Rob wrote:Spaceman-Rob wrote:CCP Rattati wrote:I do not disagree that the lack of a working matchmaker has been one of my biggest disappointments with DUST 514. However, we have been working on a very promising solution and all our internal testing seems to confirm that it works, and that it works well. We will probably deploy the code very soon, and then test it on the live server for an hour or two and monitor closely.
This is a real matchmaker, so with that, we will have veterans fighting veterans, and we kept the Teambuilder logic as it was already working admirably.
I don't deny it, this is "the thing" I wanted to get fixed the most since Open Beta. OK so I'm a vet and I choose to wear standard gear in pubs, will I still have to go up against proto stompers? ^^^^^^^^^^^ Matchmaking can't take into account what suit you are going to use. While it may be a good system, I feel predicting the future may be out of its grasp. So yes, if you wear standard gear in pubs, you will still go up against protostompers. It can take into your past performance. If you tend to do a lot of proto stomping to pad your stats, you will fight harder opponents, if you mostly run STD, your stats will probably be much worse. Of course it won't be perfect from fight-to-fight since you can always run different gear, but it should be a reasonable approximation.
Best PvE idea ever!
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Vell0cet
OSG Planetary Operations Covert Intervention
2846
|
Posted - 2015.03.29 04:45:00 -
[5] - Quote
Drogan Reeth wrote:CCP really needs to consider releasing ahead of time the logic by which the match maker works because I feel like there is too many potential issues that would need to be addressed.
There's many ways you could do a match maker that would each have their own problems and issues. For instance:
1) Matching based purely on age of character. Issue: would put crapy players that are "old" vs good players that are "old"
2) Matching based on skill points. Issue: Same as above, skill points does not mean skill at the game. Nor does it mean same gear level used as some ppl have pointed out already. Some vets run proto some vets run basic.
3) Matching based on gear used. This I feel would be most fair although how would you prevent ppl from switching suits mid battle from basic to proto.
I think the easiest and most fair way to balance ques is to just create 3 diffrent ques. Search as basic, adv, or proto que. Once inside you can only use that type of gear or less. This would also mean you don't need to code any special match making just give us 3 diffrent que's and let ppl decide what they want to play. ...or 4. Matchmaking based on Mu. This indirectly takes gear and player skill into account.
Best PvE idea ever!
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