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Mad Syringe
ReDust Inc.
540
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Posted - 2015.03.19 18:02:00 -
[91] - Quote
What got me hooked to SC was the immersion they are aiming for, and after I saw this:
300 Series Commercial
I pretty much was hooked.
It just took another vid:
325a interdictor commercial
to learn that this thing even has a Mass Driver Cannon, that I pulled the trigger on the corresponding pledge package.
I'm really looking forward to explore the world of SC, it might not be as big as eve initially, but wow, has it detail to it. This is what I had hoped for when joining the ranks of Dust.
BTW, if you havn't decided on a ship yet, there are more ship commercials on RSIs you tube page:
Ship commercials |
CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3249
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Posted - 2015.03.19 18:09:00 -
[92] - Quote
What the heck. This can't be serious...... More projects and no doubt cancelations!?
They scrapped World of Darkness, they have probably scrapped Legion, they seem unwilling or unable to give EVE online the love and attention it really needs, DUST 514 is just ticking over and yet they want to make more shiny BS?
I love some of what CCP has created but it is things like this that make me realise that they really have no clue what they will stick too. Legion for instance.... how long has it been since we even heard anything about that vapourware?
Tons of people would love to play Legion, tons of people already DO play EVE but yet they just dont seem to want to realise their potential. Well what ever......
I'm actually quite disappointed by reading this .
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
SCV Ready!
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CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3249
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Posted - 2015.03.19 18:14:00 -
[93] - Quote
Mad Syringe wrote:I have pledged for SC over a year ago, but I have never really followed the development closely, since I don't have a rig to play it properly anyway.
What they have done so far, is though a completely different approach than EVE, an absolutley stunning project.
And so far they have delivered more than enough to keep their followers happy.
CCP on the other side, has a sad history of big promises and only mediocre delivery...
Soon tm doesn't cut it for me anymore.
If Star Citizen really is pulled off properly and continues with many many years of development, I do believe it will absolutely dominate its competition. There is still a super long way to go for sure but I actually see the progress, actually see the massive player support and actually see regular communication from the developers.
CCP - Why on earth can you not take a page out of their book? Instead we get shady secret projects left and right and it seems no one in CCP even has the courage to tell us the straight hard truth.
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
SCV Ready!
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Mad Syringe
ReDust Inc.
542
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Posted - 2015.03.19 18:17:00 -
[94] - Quote
CommanderBolt wrote: If Star Citizen really is pulled off properly and continues with many many years of development, I do believe it will absolutely dominate its competition. There is still a super long way to go for sure but I actually see the progress, actually see the massive player support and actually see regular communication from the developers.
CCP - Why on earth can you not take a page out of their book? Instead we get shady secret projects left and right and it seems no one in CCP even has the courage to tell us the straight hard truth.
I think it's deperate trys to find the straw to pull themselves out of the vortex... |
byte modal
127
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Posted - 2015.03.19 18:19:00 -
[95] - Quote
Re: throwing investment money into short R&D end-of-year development Typical stuff really, whether it's up front investment or contract work. If you have surplus funds by year's end you generally report that depending on contract terms. If client/investors see that you could do X labor with only Y - surplus funding, then why would you need Y funding for the next contract term? So, dump that into R&D to justify the additional expense over what you actually used. 1) it's reinvestment into education, technology, and efficiencies even if development doesn't pan out; and 2) on the odd chance you happen upon discovery or innovation, then bonus. New venture(s) discovered, and options for development or exploitation are opened.
Re: spending money on a game that the company bla bla stuff... Semantics. Spend money for immediate entertainment. Resupply your AUR gear, boost for the edge, respec, etc. You buy a ticket for a 2-hour movie, not as an investment stakeholder to support a potential sequel with return-on-investment expectations beyond entertainment. Otherwise, you would actually own stock in the production studio that I'm pretty certain would cost more than $20 a show.
You're trading currency for entertainment, nothing more. We are gamers, not stock-holders or private investors. No amount of anything beyond entertainment value is owed to you, or you, or any one of us. If you confuse the idea of paying for immediate entertainment value with speculation of what might one day be, then PM me as I have a few wonderful concepts that I would like to pitch. If you believe you now own shared rights with Warner Brothers, Peter Jackson, and/or the Tolkien Estate simply because you bought the Lord of the Rings super-special Bluray 3d + DVD + Digital HD with UltraViolet Technology! edition, enclosed in premium faux leather-bound holographic binding and an array of supplemental discs complete with director's cut versions 1, 2, and 3, screening cut (without backing soundtrack), Gollum commentary on working conditions and eating raw goblins and fish, plus 10 litho-print ultra-mega-special collector's edition set of trading cards with the One "decoder" Ring ---you know, to bind them---then... well. Have a drink on me, because I see massive disappointment in your future.
As James Hetfield once said, "Sad but true..." Personally, I think the song is about being stuck with an egotistical shaft of a drummer dictating his life, but lyrics are subjective and open to interpretation. To each his/her own, I suppose. No seriously, read those lyrics. It's totally about Lars.
I still love you all though. <3<3<3
- me(ow) =^.^=
p.s. That was slightly off topic of OP, but felt the need to jump in based on the random crap I'm reading in reply :) To the OP, gratz on your bet!
kitten bacon taco (nom)
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Michael Arck
6197
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Posted - 2015.03.19 18:27:00 -
[96] - Quote
Soraya Xel wrote:Bolsh, any money spent on Dust supports Dust development. R&D projects are their own thing.
Oh yea? So being CPM entitles you to their finance reports?? Seriously man, just keep quiet. They dont need your defense. People have been had. Every action they've taken since Rouge Wedding states such.
Archistrategos / The 7th Prime / Selah
*Where the fear has gone there will be nothing....only I will remain
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Joel II X
Bacon with a bottle of Quafe
6731
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Posted - 2015.03.19 18:33:00 -
[97] - Quote
These are dark times. It's even worse that most of the team is working on a cell phone game rather than a console or PC.
Also,
Clone D wrote:They will never complete any of their current projects. This. |
xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
2978
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Posted - 2015.03.19 18:33:00 -
[98] - Quote
I don't think anyone feels "entitled" about the money they threw in or whatelse. I think the community is passionate, and really wanted to see the game succeed. Many (seriosly, most of us) believed the game could have become a great, immersive and "special" fps, and wanted to "fund" it by playing and throwing some dollars on it. In fact, people don't ask for refunds, they ask for more development.
Guinea Dust Bunnies are watching you, CCP Rouge.
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Finn Colman
Immortal Guides Learning Alliance
154
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Posted - 2015.03.19 18:40:00 -
[99] - Quote
xxwhitedevilxx M wrote:Finn Colman wrote: Occasionally, when there are more than 100 players fighting over the same facility, but it generally holds up really well.
Well, that's cool. As far as you know, do you think it is engaging for big communities of players? like more than 300 Sorry, I'm not quite sure what mean. Could you elaborate?
Jack-of-most-trades, master of one.
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Monty Mole Clone
Ametat Security Amarr Empire
285
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Posted - 2015.03.19 18:44:00 -
[100] - Quote
CommanderBolt wrote:Mad Syringe wrote:I have pledged for SC over a year ago, but I have never really followed the development closely, since I don't have a rig to play it properly anyway.
What they have done so far, is though a completely different approach than EVE, an absolutley stunning project.
And so far they have delivered more than enough to keep their followers happy.
CCP on the other side, has a sad history of big promises and only mediocre delivery...
Soon tm doesn't cut it for me anymore. If Star Citizen really is pulled off properly and continues with many many years of development, I do believe it will absolutely dominate its competition. There is still a super long way to go for sure but I actually see the progress, actually see the massive player support and actually see regular communication from the developers. CCP - Why on earth can you not take a page out of their book? Instead we get shady secret projects left and right and it seems no one in CCP even has the courage to tell us the straight hard truth.
is that the game where you can buy all the ships for 12g, which lets be honest is a ******* bargain for a game thats not out of alpha
Dust 514 hurts
Go Fabulous or go home
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2567
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Posted - 2015.03.19 18:46:00 -
[101] - Quote
Leadfoot10 wrote:Vrain Matari wrote:Green Means Go wrote:Now im SO glad I didnt waste any of my tax return on dust....... Priorities you know...... CCP has given up on the ps3 and moved to smart phones.... Not very smart This is why i warn new players from the get-go about spending money on Dust. It's the ethical thing do do, imo. Yes, because it's the highest of ethics to not pay for anything for a game you play and presumably enjoy. Peeps need to be informed about what they're getting into. Given our history and current lack of information from the developer it's honestly an open question what peeps should expect when purchasing 'permanent' items in Dust.
It's the kind of thing i would want to know before spending money, but Dust's history is already long and convoluted and there's really no way somebody downloading the game for the first time would know any of it.
If peeps want to spend $$ on Dust that's great, the more the better, so long as they know what they're getting into. Caveat emptor always applies, ofc, but we can at least clue in the marks as to what game is being played ahead of time.
PSN: RationalSpark
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xxwhitedevilxx M
Maphia Clan Unit Pwnycorn
2981
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Posted - 2015.03.19 18:58:00 -
[102] - Quote
Finn Colman wrote:xxwhitedevilxx M wrote:Finn Colman wrote: Occasionally, when there are more than 100 players fighting over the same facility, but it generally holds up really well.
Well, that's cool. As far as you know, do you think it is engaging for big communities of players? like more than 300 Sorry, I'm not quite sure what mean. Could you elaborate? I mean, do you think it is a good game if you play with a very large clan/guild?
Guinea Dust Bunnies are watching you, CCP Rouge.
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First Prophet
Nos Nothi
2695
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Posted - 2015.03.19 19:22:00 -
[103] - Quote
That's actually pretty hilarious.
People find this this review helpful!
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Finn Colman
Immortal Guides Learning Alliance
154
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Posted - 2015.03.19 19:46:00 -
[104] - Quote
xxwhitedevilxx M wrote:Finn Colman wrote:xxwhitedevilxx M wrote:Finn Colman wrote: Occasionally, when there are more than 100 players fighting over the same facility, but it generally holds up really well.
Well, that's cool. As far as you know, do you think it is engaging for big communities of players? like more than 300 Sorry, I'm not quite sure what mean. Could you elaborate? I mean, do you think it is a good game if you play with a very large clan/guild? I don't doubt that it will be, though I've never played in a group that was larger than a single squad.
There is a grouping called Outfits, which can be quite large (or quite small) and is essentially a guild. They are not yet in the beta on PS4, but one can only assume that they will add them before the official release. The war is huge, spanning across 3 continents, and there is significant strategy, logistics, and organization that can be taken into account by someone who is looking to optimize an outfit's effectiveness.
I've never been in an outfit, but they are a highly recommended part of the experience. As far as I am aware, there is not a limit on the population of an outfit, but the largest one I saw had an active population that was more than 250members.
Jack-of-most-trades, master of one.
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postapo wastelander
Corrosive Synergy
1106
|
Posted - 2015.03.19 21:25:00 -
[105] - Quote
CommanderBolt wrote:Mad Syringe wrote:I have pledged for SC over a year ago, but I have never really followed the development closely, since I don't have a rig to play it properly anyway.
What they have done so far, is though a completely different approach than EVE, an absolutley stunning project.
And so far they have delivered more than enough to keep their followers happy.
CCP on the other side, has a sad history of big promises and only mediocre delivery...
Soon tm doesn't cut it for me anymore. If Star Citizen really is pulled off properly and continues with many many years of development, I do believe it will absolutely dominate its competition. There is still a super long way to go for sure but I actually see the progress, actually see the massive player support and actually see regular communication from the developers. CCP - Why on earth can you not take a page out of their book? Instead we get shady secret projects left and right and it seems no one in CCP even has the courage to tell us the straight hard truth.
Many years of development? Release is stated for next year already and quite honestlz i trust them, when i saw what is state of game. With dust i cannot tell, its already how many years? Yup and still not finished.
"Sebiestor Hetzer"
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postapo wastelander
Corrosive Synergy
1106
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Posted - 2015.03.19 21:27:00 -
[106] - Quote
xxwhitedevilxx M wrote:Finn Colman wrote:xxwhitedevilxx M wrote:Finn Colman wrote: Occasionally, when there are more than 100 players fighting over the same facility, but it generally holds up really well.
Well, that's cool. As far as you know, do you think it is engaging for big communities of players? like more than 300 Sorry, I'm not quite sure what mean. Could you elaborate? I mean, do you think it is a good game if you play with a very large clan/guild?
I know only one game where massiveness was fun and that was MAG. In dust it can be same, if we will have some proper implementations and fixes instead of "skins only" updates.
"Sebiestor Hetzer"
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7 Djin
The Hundred Acre Hood
61
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Posted - 2015.03.19 21:42:00 -
[107] - Quote
Dust has tipped over. |
Aeon Amadi
Chimera Core
9258
|
Posted - 2015.03.19 22:02:00 -
[108] - Quote
Boy, the tin-foil in this thread sure got out of hand a lot quicker than I thought.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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steadyhand amarr
shadows of 514
3656
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Posted - 2015.03.19 22:09:00 -
[109] - Quote
their not burning **** down yet though, so that's an improvement on last year :P
You can never have to many chaples
-Templar True adamance
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Aeon Amadi
Chimera Core
9258
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Posted - 2015.03.19 22:26:00 -
[110] - Quote
steadyhand amarr wrote:their not burning **** down yet though, so that's an improvement on last year :P
True enough but it'd be absolutely understandable if they did. The whole situation both currently and with last years fanfest revolves around two things:
a) Players want to know that their investment was worthwhile, that they time and effort they put into progressing their character was anything more than just fluff.
b) Players want to genuinely feel as though they're being listened to - maybe not have their ideas implemented - but the fact that they were heard reciprocated.
CCP unfortunately can offer neither of those and there's been very little effort to do so. The small little shinnies here and there for Dust 514 are great and all but in the end that has nothing to do with long-term engagement. It doesn't seem to matter how much the community is concerned with either A or B, CCP Shanghai is more intent on just saying that they're being listened to and pouring their time, effort, and focus into isolated development completely subsidiary of what the community genuinely wants and needs.
What it all comes down to is that the community is worried about things that are unimportant (microtransactions, minor changes) and becoming exhausted. Worrying about the things that are out of their control is causing frustration. Sure, while the community has no control over either, there are things we can do (and have done) to try to influence CCP to be more respectful of that loyalty.
The overall gist is that instead of actually remedying the situation by giving us something - ANYTHING - to either validate our concerns or relieve them, CCP's would rather (seemingly) slap us in the face with "We love listening and hearing that dialogue" and having their name attached to new projects - however minor. It puts off this air of general apathy and the even sadder part is, like some battered wife, we continue to love them for it.
So, yes, it would be entirely understandable for the community to be angry and I'm surprised that CCP hasn't done anything to change that yet. My question is: If Legion got scrapped or never got Greenlit... What incentive would they have to even tell us?
Have a suggestion for the Planetary Services Department?
Founder of AIV
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Soraya Xel
Abandoned Privilege Top Men.
5885
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Posted - 2015.03.19 22:30:00 -
[111] - Quote
We're using this time on the ground with CCP to try and push agendas. Dennie was given a ticket to the charity dinner with Hilmar tonight. We've all been talking to a lot of players and devs about DUST.
CCP will announce news when they have news ready for sharing, but we're doing our best to nudge it along.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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Aeon Amadi
Chimera Core
9259
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Posted - 2015.03.19 22:40:00 -
[112] - Quote
Soraya Xel wrote:We're using this time on the ground with CCP to try and push agendas. Dennie was given a ticket to the charity dinner with Hilmar tonight. We've all been talking to a lot of players and devs about DUST.
CCP will announce news when they have news ready for sharing, but we're doing our best to nudge it along.
Oh Jesus, I get so tired of hearing this same rhetoric... Look, Soraya, I appreciate what you guys are trying to do, but I think we're all unanimous in the feeling that that is a losing battle.
CCP will -never- announce that news because they will never be ready. That's the entire lesson we've all learned from this. They refuse to share even good news because they're so terrified they might have to make some kind of commitment to it. Being told, "We'll say something when we're ready" for so long doesn't make anything better it just makes people more frustrated because it circles back to that whole "out of their control" aspect of everything.
We have no control over when CCP is going to be "ready" (if they ever are) so there's no point in constantly reminding us of that fact, its just going to **** us off even more.
Have a suggestion for the Planetary Services Department?
Founder of AIV
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Pseudogenesis
Nos Nothi
2272
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Posted - 2015.03.19 23:16:00 -
[113] - Quote
Soraya Xel wrote: Nemesis is, as far as I know, a very small project. It is pretty fun though. Yeah, I don't know what all the fuss is about. Mobile games aren't exactly hard to develop, especially when this one seems to be reusing assets.
Stabby-stabber extraordinaire Gû¼+¦GòÉGòÉn¦ñ
I stabbed Rattati once, you know.
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Laurent Cazaderon
What The French
2392
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Posted - 2015.03.20 01:10:00 -
[114] - Quote
Takahiro Kashuken wrote:Laurent Cazaderon wrote:Takahiro Kashuken wrote:Laurent Cazaderon wrote:Ah ah ah, i had to log in to share how ROFL i was when reading this.
PROJECT...................................fuckin......................................NEMESIS
AH AH AH AH, that's just amazing. oh god. You brought back a ghost. Disclaimer: The above post is respectful, contains no ranting, contains no personal attacks, contains no trolling, contains no racism, contains no discrimination, contains no profanity, contains no spamming. This post is an opinion and is related to DUST514 I'm haunting those forums a lot, always lurking around But yeah, that had me materialize instantly lol Why? I thought you dropped this game for good after what you saw 1st hand. I bet you are waiting for PS2 right?
Yeah well, old loves you know how it is. I still keep an eye out for an unlikely but most wanted change of direction..
And yeah waiting for PS2, lurking on the beta a lot. Game has many flaws but is still fun most of the time. And a lot less of a job than dust. Eager to see the game more populated and polished
Farming your likes since 2012
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Laurent Cazaderon
What The French
2392
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Posted - 2015.03.20 01:11:00 -
[115] - Quote
Aeon Amadi wrote:Soraya Xel wrote:We're using this time on the ground with CCP to try and push agendas. Dennie was given a ticket to the charity dinner with Hilmar tonight. We've all been talking to a lot of players and devs about DUST.
CCP will announce news when they have news ready for sharing, but we're doing our best to nudge it along. Oh Jesus, I get so tired of hearing this same rhetoric... Look, Soraya, I appreciate what you guys are trying to do, but I think we're all unanimous in the feeling that that is a losing battle. CCP will -never- announce that news because they will never be ready. That's the entire lesson we've all learned from this. They refuse to share even good news because they're so terrified they might have to make some kind of commitment to it. Being told, "We'll say something when we're ready" for so long doesn't make anything better it just makes people more frustrated because it circles back to that whole "out of their control" aspect of everything. We have no control over when CCP is going to be "ready" (if they ever are) so there's no point in constantly reminding us of that fact, its just going to **** us off even more.
QFT
Sadly..
Farming your likes since 2012
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Laurent Cazaderon
What The French
2392
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Posted - 2015.03.20 01:13:00 -
[116] - Quote
postapo wastelander wrote:xxwhitedevilxx M wrote:Finn Colman wrote:xxwhitedevilxx M wrote:Finn Colman wrote: Occasionally, when there are more than 100 players fighting over the same facility, but it generally holds up really well.
Well, that's cool. As far as you know, do you think it is engaging for big communities of players? like more than 300 Sorry, I'm not quite sure what mean. Could you elaborate? I mean, do you think it is a good game if you play with a very large clan/guild? I know only one game where massiveness was fun and that was MAG. In dust it can be same, if we will have some proper implementations and fixes instead of "skins only" updates.
Go planetside 2 on ps4 dude. Best MAG feel since the later is gone
Farming your likes since 2012
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ZDub 303
Internal Error. Negative-Feedback
3392
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Posted - 2015.03.20 18:32:00 -
[117] - Quote
Laurent Cazaderon wrote:Go planetside 2 on ps4 dude. Best MAG feel since the later is gone
Pretty much this... although I play it on PC personally.
PS2 is what Dust dreams it could have been once. Its about a decade ahead of Dust in terms of polish and features. PS2 is pretty much superior in every way.
While CCP has something no one else does with Sov mechanics, the game is so incomplete that it will never matter in the context of Dust. 2-3 devs cannot fix what is wrong with Dust. It needs a complete rebuild on a new platform. While that was the purpose of Project Legion, something tells me that Legion is being reworked into a VR FPS considering CCP's hard-on for VR today.
I would not expect Legion to be worth playing, just like I don't expect Valkyrie to be either. |
da GAND
Seykal Expeditionary Group Minmatar Republic
1138
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Posted - 2015.03.20 19:50:00 -
[118] - Quote
Im now convinced that CCP stands for Cant Comprehend Productions, CCP is way too damn small of a company to be able to achieve this. Hilmar needs to go if he thinks that he's gonna be able to keep up all these projects. Legion, EVE and Valk should be enough but I suppose he didn't quite learn that after they had to cancel WOD.
Should Legion be on the ps4?
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Laurent Cazaderon
What The French
2396
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Posted - 2015.03.21 02:05:00 -
[119] - Quote
ZDub 303 wrote:Laurent Cazaderon wrote:Go planetside 2 on ps4 dude. Best MAG feel since the later is gone Pretty much this... although I play it on PC personally. PS2 is what Dust dreams it could have been once. Its about a decade ahead of Dust in terms of polish and features. PS2 is pretty much superior in every way. While CCP has something no one else does with Sov mechanics, the game is so incomplete that it will never matter in the context of Dust. 2-3 devs cannot fix what is wrong with Dust. It needs a complete rebuild on a new platform. While that was the purpose of Project Legion, something tells me that Legion is being reworked into a VR FPS considering CCP's hard-on for VR today. I would not expect Legion to be worth playing, just like I don't expect Valkyrie to be either.
Well.. I agree with the technical analysis but PS2 fails where dust manages to shine. Inncreating a universe that is capable of swallowing you, make you feel part of something great. Territories mean nothing in ps and while i absolutely love th+¬ gunplay and gigantic fights it features, itf fails at making you care about the big picture, your faction, your life as a soldier on the BF.
Dust tbh would only need a couple thing to be an amazing game Imo :
Obviously a decent engine with a solid gunfight, aka hit detection, physics etc A simpler progression that doesnt create such huge gap between vets and New players aka scrub the tier system. A base game mode that would actually feature a conquest.
Those would an amzing set of things to start with
Farming your likes since 2012
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Mobius Wyvern
Sky-FIRE
5850
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Posted - 2015.03.21 02:09:00 -
[120] - Quote
Aeon Amadi wrote:While back I made a $10 bet that it would be revealed that CCP Shanghai was working on a new project. Hilariously, I was right, just not to the extent that I thought I was. Introducing: Project Nemesis. A kittening smart phone game. There was already a thread that stated that this was a free-time project done by a few people the same way EVR was.
Stop rageposting.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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