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DUST Fiend
15869
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Posted - 2015.02.26 20:35:00 -
[1] - Quote
Oh rly now?
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
3038
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Posted - 2015.02.26 21:00:00 -
[2] - Quote
Honestly, the turn radius increase may have only helped the swarms get around buildings.
Oh, and invisible swarms are still a very prevalent thing.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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shaman oga
Dead Man's Game
4072
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Posted - 2015.02.26 21:09:00 -
[3] - Quote
Kinda funny reading the last part of your signature.
MitraglieTTOH
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DUST Fiend
15871
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Posted - 2015.02.26 21:13:00 -
[4] - Quote
shaman oga wrote:Kinda funny reading the last part of your signature. Suffering is mandatory
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jordy mack
WarRavens
296
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Posted - 2015.02.26 21:17:00 -
[5] - Quote
but i can see the trail.... waah no fair. get over it, they were obviously close before u turned the corner.
Less QQ more PewPew
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LUGMOS
Corrosive Synergy RISE of LEGION
2371
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Posted - 2015.02.26 21:27:00 -
[6] - Quote
jordy mack wrote:but i can see the trail.... waah no fair. get over it, they were obviously close before u turned the corner. When your drop suit costs that much and can die in the same time even behind cover, come back with a little bit of thought.
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Derpty Derp
Dead Man's Game
849
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Posted - 2015.02.26 21:51:00 -
[7] - Quote
Well I saw 2 sets follow you round the building... But what else hit... Oh wait, yeah... NVM.
They ever going to fix swarms, because if an anti-infantry weapon was this bugged, it would likely be removed, you know, like the vehicles that were too powerful. |
LT SHANKS
You In The Nutz
5286
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Posted - 2015.02.26 21:53:00 -
[8] - Quote
Chaff would solve everyone's problems. |
Aidualc
LATINOS KILLERS CORP Dark Taboo
76
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Posted - 2015.02.26 21:58:00 -
[9] - Quote
Lagged swarms ... yeap... sudenly appear 8swarms behind you and bloom..
-- LKC -- Tomate Pote --
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postapo wastelander
Corrosive Synergy RISE of LEGION
942
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Posted - 2015.02.26 21:58:00 -
[10] - Quote
Swarmer had just good angle, swarmies do not going around building. Try them, you will see.
"Sebiestor Tinker/Hetzer"
"Corrosive Supporter/Synergist"
"We build from Rust"
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Big miku
Nation of Miku
422
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Posted - 2015.02.26 21:59:00 -
[11] - Quote
I love when the swarms climb hills to kill me.
Instead of hitting the hill, the Missiles stay perfectly elevated above the terrain.
Truly a smart Weapon, other weapons, Are you even trying? |
STYLIE77
KILL-EM-QUICK RISE of LEGION
437
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Posted - 2015.02.26 22:21:00 -
[12] - Quote
I saw your Derp Ship get destroyed, then I watched the rest.
I heard complaining that "Supply Depots are annoying" because players can switch to AV and actually shoot back at you.
Wow...
Yeah, must be annoying to have a defenseless infantry player actually gain the means to fight you.
Seriously I have no pity for you.
Just another thread from a vehicle player complaining that he can't run around totally invincible and shoot fish in a barrel.
"Swarms take no skill"
"Swarms take no skill"
Shooting defenseless infantry tho... yeah that is just chock full of honorable game play.
Buy a PS4 and go away...
http://caughtyouflinching.ytmnd.com/
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axis alpha
Ostrakon Agency Gallente Federation
647
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Posted - 2015.02.26 22:23:00 -
[13] - Quote
Derpships is not a play style its and excuse for one.
I cut you up so bad.... You gonna wish I no cut you up so bad.
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Nirwanda Vaughns
1470
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Posted - 2015.02.26 22:25:00 -
[14] - Quote
I'd liek swarms to have some kinda minimum object clearence (except vehicles obvs lol) just so they skim over the ground by 3m so HAVs can't 'headglitch' on a hill or building as the swarms target the centre of the mass.
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17318
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Posted - 2015.02.26 22:28:00 -
[15] - Quote
Nirwanda Vaughns wrote:I'd liek swarms to have some kinda minimum object clearence (except vehicles obvs lol) just so they skim over the ground by 3m so HAVs can't 'headglitch' on a hill or building as the swarms target the centre of the mass.
So you mean using defilade and enfilade is now "out"?
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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DUST Fiend
15872
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Posted - 2015.02.26 22:34:00 -
[16] - Quote
STYLIE77 wrote:I saw your Derp Ship get destroyed, then I watched the rest. I heard complaining that "Supply Depots are annoying" because players can switch to AV and actually shoot back at you. Wow... Yeah, must be annoying to have a defenseless infantry player actually gain the means to fight you. Seriously I have no pity for you. Just another thread from a vehicle player complaining that he can't run around totally invincible and shoot fish in a barrel. "Swarms take no skill" "Swarms take no skill" Shooting defenseless infantry tho... yeah that is just chock full of honorable game play. Buy a PS4 and go away... As I spend the entire game in a fit that's only good against vehicles....(actually I think I took out a python but it got exploded pretty quick)
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Stupid Blueberry
The Darkhunter Society
1023
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Posted - 2015.02.26 22:41:00 -
[17] - Quote
STYLIE77 wrote:I saw your Derp Ship get destroyed, then I watched the rest. I heard complaining that "Supply Depots are annoying" because players can switch to AV and actually shoot back at you. Wow... Yeah, must be annoying to have a defenseless infantry player actually gain the means to fight you. Seriously I have no pity for you. Just another thread from a vehicle player complaining that he can't run around totally invincible and shoot fish in a barrel. "Swarms take no skill" "Swarms take no skill" Shooting defenseless infantry tho... yeah that is just chock full of honorable game play. Buy a PS4 and go away...
Don't put words in his mouth. This was a bit earlier where switching a fit at a supply depot completely repped you.
Spend some time shooting down dropships with swarms then spend some time shooting infantry with an ads and come back and tell me which is harder and which is more profitable.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
Blueberry smokin' that crack y'all
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DUST Fiend
15872
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Posted - 2015.02.26 22:50:00 -
[18] - Quote
Stupid Blueberry wrote:Don't put words in his mouth. This was a bit earlier where switching a fit at a supply depot completely repped you.
Spend some time shooting down dropships with swarms then spend some time shooting infantry with an ads and come back and tell me which is harder and which is more profitable. I actually keep forgetting that supply depots don't rep you anymore. I'm not saying anything is wrong with supply depots, just pointing out that supply depots are hell zones for vehicles because AV can pop in and out cheap fits and strong AV. It was just a note on a mechanic said in frustration, but still valid.
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Derpty Derp
Dead Man's Game
850
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Posted - 2015.02.26 22:52:00 -
[19] - Quote
postapo wastelander wrote:Swarmer had just good angle or just lagg, swarmies do not going around building. Try them, you will see.
Yeah, tell that to the set of swarms that chased my LAV through some very tight spaces.
https://forums.dust514.com/default.aspx?g=posts&t=180950&find=unread building at G/H 4 on fracture road.
swarms fired from the pipes South-East of it, I turned right into the entrance on the South-West side of the building, dodged the big pile of random cylinders, turned left out of the exit on the North-East side of the building (all at very high speed, was a nice clean run, unlike my usual attempts at LAV maneuvering.) Yet, that same single set of swarms chased me right the way through and flipped my LAV.
I didn't die, they bearly scratched it... But the mechanic is terribly random.
From my experience both using and being shot by swarms, the only time they don't hit, is when you release them after the vehicle is behind the building, otherwise they do crazy things to keep at their target. |
Bremen van Equis
BASTARDS OF BEDLAM
191
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Posted - 2015.02.26 23:04:00 -
[20] - Quote
Hitting infantry while flying faster than the game can render said infantry does take skill.
And luck.
And guts.
And ISK.
Go buy your own PS4 kiddo.
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17320
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Posted - 2015.02.26 23:05:00 -
[21] - Quote
DUST Fiend wrote:Stupid Blueberry wrote:Don't put words in his mouth. This was a bit earlier where switching a fit at a supply depot completely repped you.
Spend some time shooting down dropships with swarms then spend some time shooting infantry with an ads and come back and tell me which is harder and which is more profitable. I actually keep forgetting that supply depots don't rep you anymore. I'm not saying anything is wrong with supply depots, just pointing out that supply depots are hell zones for vehicles because AV can pop in and out cheap fits and strong AV. It was just a note on a mechanic said in frustration, but still valid.
And people wonder why I go out of my way to blow those ******* up.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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DUST Fiend
15873
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Posted - 2015.02.26 23:19:00 -
[22] - Quote
True Adamance wrote:DUST Fiend wrote:Stupid Blueberry wrote:Don't put words in his mouth. This was a bit earlier where switching a fit at a supply depot completely repped you.
Spend some time shooting down dropships with swarms then spend some time shooting infantry with an ads and come back and tell me which is harder and which is more profitable. I actually keep forgetting that supply depots don't rep you anymore. I'm not saying anything is wrong with supply depots, just pointing out that supply depots are hell zones for vehicles because AV can pop in and out cheap fits and strong AV. It was just a note on a mechanic said in frustration, but still valid. And people wonder why I go out of my way to blow those ******* up. Same goes for me and turret installations. I will take any amount of time required to clear those cursed things. Trying to clear a supply depot with an Incubus? Not...so effective
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Riptalis
Horizons' Edge VP Gaming Alliance
236
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Posted - 2015.02.26 23:38:00 -
[23] - Quote
STYLIE77 wrote:I saw your Derp Ship get destroyed, then I watched the rest. I heard complaining that "Supply Depots are annoying" because players can switch to AV and actually shoot back at you. Wow... Yeah, must be annoying to have a defenseless infantry player actually gain the means to fight you. Seriously I have no pity for you. Just another thread from a vehicle player complaining that he can't run around totally invincible and shoot fish in a barrel. "Swarms take no skill" "Swarms take no skill" Shooting defenseless infantry tho... yeah that is just chock full of honorable game play. Buy a PS4 and go away... Lol, this is hilarious. You try surviving with 2-4 AV players against you.
Supply Depot positions are a problem too. I think at least only 1 should spawn and should not be close to the main objective(s). I could argue more on this.
Swarms do not take skill, this is true. Differ all you want I'm right you're wrong. Any idiot can see this. Soz.
"Defenseless infantry" he says, lol. You make me laugh. Again, AV takes no skill and doesn't take a ton of SP to invest. The amount is nothing compared to ADS SP sink. So almost everyone can pull out their AV super easy.
AV>ADS/DS
Python pilot, Logistics mk.0, Assault mk.0, Sentinel mk.0
Minmatar Loyalist
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17320
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Posted - 2015.02.26 23:41:00 -
[24] - Quote
Riptalis wrote:STYLIE77 wrote:I saw your Derp Ship get destroyed, then I watched the rest. I heard complaining that "Supply Depots are annoying" because players can switch to AV and actually shoot back at you. Wow... Yeah, must be annoying to have a defenseless infantry player actually gain the means to fight you. Seriously I have no pity for you. Just another thread from a vehicle player complaining that he can't run around totally invincible and shoot fish in a barrel. "Swarms take no skill" "Swarms take no skill" Shooting defenseless infantry tho... yeah that is just chock full of honorable game play. Buy a PS4 and go away... Lol, this is hilarious. You try surviving with 2-4 AV players against you. Supply Depot positions are a problem too. I think at least only 1 should spawn and should not be close to the main objective(s). I could argue more on this. Swarms do not take skill, this is true. Differ all you want I'm right you're wrong. Any idiot can see this. Soz. "Defenseless infantry" he says, lol. You make me laugh. Again, AV takes no skill and doesn't take a ton of SP to invest. The amount is nothing compared to ADS SP sink. So almost everyone can pull out their AV super easy. AV>ADS/DS
I get where you are coming from but think about this logically. No vehicle should be able to take or ideally evade AV from four sources and still survive.
This is simple common sense.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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DUST Fiend
15873
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Posted - 2015.02.26 23:51:00 -
[25] - Quote
True Adamance wrote:I get where you are coming from but think about this logically. No vehicle should be able to take or ideally evade AV from four sources and still survive.
This is simple common sense.
The big things is though, especially in a dropship, you're a very open target, so there's a good chance of you usually being engaged by at least two AV players. So, I don't think you should be able to engage those two players, but you should certainly be able to evade.
The biggest issue with swarms is the fact that they typically can't be evaded.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1806
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Posted - 2015.02.27 00:01:00 -
[26] - Quote
2:10, that is what happens to my python literally every match and I never survive.
Acquire Currency, Disregard Female Canis lupus familiaris
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hold that
Capital Acquisitions LLC Bad Intention
662
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Posted - 2015.02.27 00:08:00 -
[27] - Quote
swarms are just annoying. i am both ads and infantry with max swarms. i get killed by forge guns, turrents and tanks 90% of the time in my ADS, and when i do get killed by swarms it's because there are multiple swarm users firing at me or mixed in with the former. i suggest running complex hardeners and shields, you might be looking at 350k ADS but you will live a lot longer.
the one thing i do not like about swarms is that they are easy mode war points, mainly because you are guaranteed to get two to three volleys off. i'd suggest toning down the +75 to +50 for initial vehicle damage.
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Nirwanda Vaughns
1472
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Posted - 2015.02.27 00:59:00 -
[28] - Quote
True Adamance wrote:Nirwanda Vaughns wrote:I'd liek swarms to have some kinda minimum object clearence (except vehicles obvs lol) just so they skim over the ground by 3m so HAVs can't 'headglitch' on a hill or building as the swarms target the centre of the mass. So you mean using defilade and enfilade is now "out"?
well thems some fancy words for a man of my literary abilities so all i'll say is that 20,000 years into the future you'd expect them to be able to make a guided missile that doesn't fly into the ground instead of the target when confronted with a 6" ridge just because the centre of the vehicle happens to be below it.
in the past the swarms would just fly above the vehicle and then come straight down on top. witht he new turning angle they're a little too dumb when it comes to hitting HAVs sat just below the peak of a hill
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Proto Annihilator
16 Vandals
402
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Posted - 2015.02.27 01:02:00 -
[29] - Quote
LUGMOS wrote:jordy mack wrote:but i can see the trail.... waah no fair. get over it, they were obviously close before u turned the corner. When your drop suit costs that much and can die in the same time even behind cover, come back with a little bit of thought.
I see hundreds of rounds pass thru the silos in gallente research facility. Not sure if they can kill you but it's frightening. |
Big miku
Nation of Miku
422
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Posted - 2015.02.27 01:04:00 -
[30] - Quote
Nirwanda Vaughns wrote:
well thems some fancy words for a man of my literary abilities so all i'll say is that 20,000 years into the future you'd expect them to be able to make a guided missile that doesn't fly into the ground instead of the target when confronted with a 6" ridge just because the centre of the vehicle happens to be below it.
You'd also expect Laser Ordnance Interception to be highly advance, seeing as we can right now destroy missiles and mortars in flight, but hey.
http://www.military.com/video/directed-energy-weapons/laser-weapons/high-energy-laser-destroys-mortars-in-flight/3845364812001/ |
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