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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1806
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Posted - 2015.02.27 00:01:00 -
[1] - Quote
2:10, that is what happens to my python literally every match and I never survive.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1806
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Posted - 2015.02.27 03:10:00 -
[2] - Quote
jordy mack wrote:LUGMOS wrote:jordy mack wrote:but i can see the trail.... waah no fair. get over it, they were obviously close before u turned the corner. When your drop suit costs that much and can die in the same time even behind cover, come back with a little bit of thought. so by that logic if my suit cost a third of what ur ship does u should be able to hang around just long enuff to kill two or three infantry then die or run away. correct?
No, but... A swarm launcher requires no skill so it should have no reward.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1813
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Posted - 2015.02.27 22:18:00 -
[3] - Quote
jordy mack wrote:Sir Dukey wrote:jordy mack wrote:LUGMOS wrote:jordy mack wrote:but i can see the trail.... waah no fair. get over it, they were obviously close before u turned the corner. When your drop suit costs that much and can die in the same time even behind cover, come back with a little bit of thought. so by that logic if my suit cost a third of what ur ship does u should be able to hang around just long enuff to kill two or three infantry then die or run away. correct? No, but... A swarm launcher requires no skill so it should have no reward. so its skill vs reward now? i thought it was risk vs reward. how many times do u think commandos get insta gibbed by shotty scouts while trying to get a lock? im basically a squishy blind heavy with 1 light weapon and no nades. dont get me wrong i fly too, i get it, swarms seem balanced to shield vehicles with makes them wreck armour. but all av is that way... even vehicle turrets. theres a bigger issue here than "omg swarms are op"
you act like commandos have the only thing to worry about.. What about rail gun installations, invisible ramming dropships, invisible walls, and tripped complex damage modded proto railguns there to one shot us???
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1815
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Posted - 2015.02.28 01:43:00 -
[4] - Quote
Atiim wrote:The first volley hit you before you turned the corner and I can tell the second volley was already very close to you by the time between the volleys; so this doesn't prove anything other than the fact that Swarms very close to you are going to hit you. However, if you'd truly to see if Swarms can travel around buildings, fire a volley at a DS and have that DS immediately travel behind the building. If they volleys still hit, than your point will be proven Sir Dukey wrote: No, but... A swarm launcher requires no skill so it should have no reward.
Vehicles require no skill either, all that needs to be done to survive is activate 1-2 modules and then drive off before the modules expire and I'll never lose to an AVer, or any vehicle who doesn't do the same. Couple that with the fact that the need to compensate for target movement is rarely present and the fact that any situation deemed unfavorable can be evaded in seconds, and you've got a nice heaping pile of EZ.
lol, that explains why 80% of dust players can't fly a dropship.. Seriously if you think swarms take still, you probably think unconsciously breathing takes skill.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1820
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Posted - 2015.02.28 16:17:00 -
[5] - Quote
Atiim wrote:Sir Dukey wrote: lol, that explains why 80% of dust players can't fly a dropship.. Seriously if you think swarms take still, you probably think unconsciously breathing takes skill.
There are a lot of people who don't know how to ride a bike, read in their native language, use/apply basic math, or even prepare a sandwich. That does not change the fact that all of those skills are incredibly basic and easily accomplished. Though I am interested to see your stats proving that 80% of players can't operate a Dropship. As for whether or not Swarms take still, I'm not sure how one can assess "still" and its perquisites but I'm going to claim that it doesn't take "still" because remaining stationary with a Swarm will only kill vehicles without operators.
Riding a bike takes more skill than swarms. Swarms you hold R1 and release. A freking brain dead person can do that and say it's easy. And then there is you.... lol.
Edit: A brain dead person can also jerk around the left joy stick and say it's easy. And then again, there is you...
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1822
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Posted - 2015.02.28 16:28:00 -
[6] - Quote
Spkr4theDead wrote:Same thing happens to me.
That tanker is sh*t, why didn't he activate one of his two flipping hardeners?
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1824
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Posted - 2015.02.28 16:35:00 -
[7] - Quote
Atiim wrote:Sir Dukey wrote: Riding a bike takes more skill than swarms. Swarms you hold R1 and release. A freking brain dead person can do that and say it's easy. And then there is you.... lol.
Edit: A brain dead person can also jerk around the left joy stick and say it's easy. And then again, there is you...
Reading in your native language also takes more skill than piloting. All you have to is hold down R2 and flick the joystick up to activate the modules. My dog can do that, but can you?
lol, no wonder majority (not saying 80% because Atiim takes everything literally) of the player in this game cannot pilot.
Also, Afterburners are sh*t and don't work.
flying on a 3D plane is much harder than walking around on a 2D plane. Not to mention, you actually have to aim instead of lock on scrubby ****.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1824
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Posted - 2015.02.28 16:36:00 -
[8] - Quote
Takahiro Kashuken wrote:Sir Dukey wrote:Spkr4theDead wrote:Same thing happens to me. That tanker is sh*t, why didn't he activate one of his two flipping hardeners? It really doesn't matter, the true talking point is about how the swarms flew over the terrain and small hills and not hit them then went around the silo and how the 3rd volley went around all of the above the silo and then around the building. Here we have players who still say 'swarms are fine and require skill'
Lol, ik but why risk it? You had two hardeners? You have a brain fart?
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1825
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Posted - 2015.02.28 16:51:00 -
[9] - Quote
Atiim wrote:Sir Dukey wrote: lol, no wonder majority (not saying 80% because Atiim takes everything literally) of the player in this game cannot pilot.
Also, Afterburners are sh*t and don't work.
flying on a 3D plane is much harder than walking around on a 2D plane.
The majority of players in this game cannot operate vehicles properly because said majority is terrible, and flying on a 3D plane is easy because you can move in any direction you want with a very limited set of obstacles. Meanwhile on the 2D plane your movement has to comply with a vast amount of obstacles and other differences in the terrain (ie, Hills) which have a host of glitches that can easily get you killed.
Well, how do you explain that a majority of the population (According to you which is also terrible) can operate swarms with ease and hit my ADS?
P.S. I don't believe there are many glitches and it doesn't matter hill or not, you have lock on weapon.
Seriously, you think being on a 2D plane is harder than a 3D plane. That's like saying it's easier to use a jetpack than walk (excluding the disabled).
Edit: you act like there are no glitches when flying.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1825
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Posted - 2015.02.28 16:51:00 -
[10] - Quote
Spkr4theDead wrote:Atiim wrote:Sir Dukey wrote: lol, no wonder majority (not saying 80% because Atiim takes everything literally) of the player in this game cannot pilot.
Also, Afterburners are sh*t and don't work.
flying on a 3D plane is much harder than walking around on a 2D plane.
The majority of players in this game cannot operate vehicles properly because said majority is terrible, and flying on a 3D plane is easy because you can move in any direction you want with a very limited set of obstacles. Meanwhile on the 2D plane your movement has to comply with a vast amount of obstacles and other differences in the terrain (ie, Hills) which have a host of glitches that can easily get you killed. You just won't accept that vehicles are hard to use. Dunno what you mean about this "majority of pilots."
Exactly, there are like 10-20 pilots in the game max that can proficiently fly and actually be useful.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1825
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Posted - 2015.02.28 16:52:00 -
[11] - Quote
ReGnYuM wrote:Sir Dukey wrote:Atiim wrote:Sir Dukey wrote: Riding a bike takes more skill than swarms. Swarms you hold R1 and release. A freking brain dead person can do that and say it's easy. And then there is you.... lol.
Edit: A brain dead person can also jerk around the left joy stick and say it's easy. And then again, there is you...
Reading in your native language also takes more skill than piloting. All you have to is hold down R2 and flick the joystick up to activate the modules. My dog can do that, but can you? lol, no wonder majority (not saying 80% because Atiim takes everything literally) of the player in this game cannot pilot. Also, Afterburners are sh*t and don't work. flying on a 3D plane is much harder than walking around on a 2D plane. Durkey, its a HOVER transport ship with a front gun attached to it. Lets not play Mr. Top Gun ok Bud...
You have a lock on weapon and are arguing it takes skill. Oh come on...
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1825
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Posted - 2015.02.28 17:03:00 -
[12] - Quote
Atiim wrote:Sir Dukey wrote:
Well, how do you explain that a majority of the population (According to you which is also terrible) can operate swarms with ease and hit my ADS?
Seriously, you think being on a 2D plane is harder than a 3D plane. That's like saying it's easier to use a jetpack than walk (excluding the disabled).
Swarm Launcher remains the 4th least used primary weapon (20k sales per day on average, which also makes it less used than most sidearms), so the majority of the population are not operating Swarm Launchers. Movement on the 3D plane in real life is not movement on the plane in a video game, which makes your comparison invalid. However as far as DUST 514 is concerned I stand by my earlier assertion.
Well, why would people use swarms if only a super minority of the players actually pilot?
Anyway, you are literally the only person in the history of Dust to argue swarms take more skill than ADS. I'd bet you'd be the first person to argue that a lock on Assault rifle that has better sustained DPS than the other rifles take skill. It's just the kind of person you are. You are the voice of the skill-less.
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Sir Dukey
G0DS AM0NG MEN General Tso's Alliance
1828
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Posted - 2015.02.28 18:09:00 -
[13] - Quote
DUST Fiend wrote:Bremen van Equis wrote:Atiim wrote:
3. I'd rather lick the ground than prance around while not contributing to the team in any way, shape, or form.
So you agree vehicles are broken. Thanks dude. Lmao, I cant believe he actually puts swarms and vehicles in the same skill bracket. I knew attim would grace this thread when I made it, I just wasnt sure how. Its amusing how in the same breath he says how easy vehicles are, then goes on to say they dont accomplish anything at all. This is mostly due to his own (in) experience flying in the face of overly strong AV, getting crushed in moments. I reeeaaallllyyy wanna see footage of attim flying
He would never fly because he doesn't want to admit it takes skill. It's like those kids that skip school on the day of the test to avoid it because they know they are gonna fail.
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