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Pagl1u M
Dead Man's Game RUST415
1588
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Posted - 2015.02.20 11:21:00 -
[1] - Quote
CCP is trying to fix matchmaking, to limit protostomping and unbalanced matches. I'm perfectly fine with it and it is a really needed fix, we can all agree on it.
BUT let's take a look at what they want to do:
CCP Rattati wrote:
we know what we want to do on matchmaking,
1) 4 man squads for pubs, 8/12/16 for FW and PC 2) Academy 2.0 3) Metalevel locked modes with escalating risk reward
2) Academy 2.0: Yes, it's really needed.
3)Metalevel locked modes with escalating risk reward: Awesome...if properly done.
1)4 man squads for pubs, 8/12/16 for FW and PC: OH MY....NO!
I'm sure a lot of players still play Dust because they love to play with friends. 4 man squads are too small! We have asked for ages to increase the number of players per squad to 8 and now they are reducing it.
In this petition we are not asking CCP to let us keep protostomping, we are asking CCP to let us play with our friends!
I know a lot of you will say:"You can play FW if you want a bigger squad." BUT it is not the same. And also: what if we play a fw and then we want to go back to pubs? Should I just say: "Mario, Giulio plz leave squad, we need to be 4!"????
CCP: I'm begging you, start adding Academy 2.0 and Metalevel locked modes and see how it works. If it isn't enough work on something else but please never, never discourage friends from playing together.
If you agree with the petition bump the thread to give visibility and show your agreement.
if you disagree keep it civil and discuss.
One of the few assaults you'll find in a PC match!
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shaman oga
Dead Man's Game
4038
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Posted - 2015.02.20 11:26:00 -
[2] - Quote
The main problem i see is that there are no FW.
Some have luck, some have money, trading is not a crime.
Minmatar omni-merc
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Monkey MAC
Rough Riders..
3634
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Posted - 2015.02.20 11:31:00 -
[3] - Quote
4 man squads are more traditional, 6 is just plain odd. However I think that instead of them being just the same as the 6-man squad with 2 less people, theymshould be redone to allow a hierarchical structure for team chat.
In reality you have an 8-man squad split into 2 fireteams (typically Alpha and Bravo), these fireteams will then further pair off (Alpha1 and Alpha2 respectively) with the 2IC taking lead of the second pair.
In pubs you don't allow full squads, just fireteams. Meanwhile in FW your squads now have a structure that allows for easy communication.
Squad lead (Alpha Fire team leader) - Lvl 1 Fire team leader - Lvl 2 Pair leader - (only when fireteam leader gives the disperse command) Lvl 3 Grunts - Lvl 4
So grunts can hear other grunts and their associated leaders Squad Leads can hear their squad AND the other 2 squad leads Fireteam leads can hear their squad lead but not the others
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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TheD1CK
Dead Man's Game RUST415
1784
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Posted - 2015.02.20 11:31:00 -
[4] - Quote
But... what if your friends.. are all convicted public sex-offenders ?? Should we really allow them be in a group, with the public ???
4 - man squads, kills off some group play yes .. but it would also lead to increasing the number of squads.. which may make balancing better for public matches, more squads per team
So.. to be honest.. I could not care less
I have more entertainment watching paint dry than be on either side of a pub stomp 4-man squads may have a good impact on making more fights possible... 'may'
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Pagl1u M
Dead Man's Game RUST415
1590
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Posted - 2015.02.20 11:53:00 -
[5] - Quote
TheD1CK wrote:But... what if your friends.. are all convicted public sex-offenders ?? Should we really allow them be in a group, with the public ??? 4 - man squads, kills off some group play yes .. but it would also lead to increasing the number of squads.. which may make balancing better for public matches, more squads per team So.. to be honest.. I could not care less I have more entertainment watching paint dry than be on either side of a pub stomp 4-man squads may have a good impact on making more fights possible... 'may' "may", you're right. But what if CCP starts introducing the other 2 things and see how it goes, then they thing of any different thing they could do and only as last resort they change squads to 4? I feel like it is a major change that should be the last resort when everything else didn't work.
Bab- steps Rattati, I know you love them!
One of the few assaults you'll find in a PC match!
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4lbert Wesker
WESKER S.T.A.R.S
111
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Posted - 2015.02.20 12:05:00 -
[6] - Quote
So,you want 6 man squad so you can keep stomping on pubs?At least,you will have bigger chance to be killed along with your scrub pals from Scrub Man's Game :) I saw how your little "friend" Fabry guard your scrub ass yesterday :) This 4 man squad is huge improvement in this game and it should stay as is.You want to sync?Well,there will be bigger chance to fight your own scrubs on oposite side :)
Public skirmish = camping games
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Pagl1u M
Dead Man's Game RUST415
1591
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Posted - 2015.02.20 12:11:00 -
[7] - Quote
4lbert Wesker wrote:So,you want 6 man squad so you can keep stomping on pubs?At least,you will have bigger chance to be killed along with your scrub pals from Scrub Man's Game :) I saw how your little "friend" Fabry guard your scrub ass yesterday :) This 4 man squad is huge improvement in this game and it should stay as is.You want to sync?Well,there will be bigger chance to fight your own scrubs on oposite side :)
Pagl1u M wrote:
if you disagree keep it civil and discuss.
Pagl1u M wrote: In this petition we are not asking CCP to let us keep protostomping, we are asking CCP to let us play with our friends!
Also I wasnt in squad with Fabry, I was playing alone but it happened that the game put us in the same team, but keep rosik if you want, I couldnt care less...just please avoid filling this thread with your tears, I hoped to have a constructive thread here.
One of the few assaults you'll find in a PC match!
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Haerr
Nos Nothi
2339
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Posted - 2015.02.20 12:15:00 -
[8] - Quote
TheD1CK wrote:But... what if your friends.. are all convicted public sex-offenders ?? Should we really allow them be in a group, with the public ??? 4 - man squads, kills off some group play yes .. but it would also lead to increasing the number of squads.. which may make balancing better for public matches, more squads per team So.. to be honest.. I could not care less I have more entertainment watching paint dry than be on either side of a pub stomp 4-man squads may have a good impact on making more fights possible... 'may'
I think that not allowing the people who go 0 / 16 into the same matches as protostomp squads would be a better way to improve Scotty than reducing squad sizes but what the hell do I know? |
Darken-Soul
BIG BAD W0LVES
2146
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Posted - 2015.02.20 12:18:00 -
[9] - Quote
I like the idea of 4 man squads.
Who wants some?
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Ripley Riley
Incorruptibles
7812
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Posted - 2015.02.20 12:32:00 -
[10] - Quote
This has my full approval. Small squads cripple social and tactical play. That is the very last thing this game needs right now.
"You don't want McSyphilis. Don't nobody want McSyphilis." - One Eyed King
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Corbina Ninja
Maphia Clan Unit Unicorn
1237
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Posted - 2015.02.20 12:36:00 -
[11] - Quote
I would be okay with 4 men squad if - FW has a worthy reward (also isk so that you can use prototype stuff) - Various gamemodes like pub games
a gamemode for veterans for every day and not PC only
«Questa è l'Italia del futuro: un paese di musichette mentre fuori c'è la morte.»
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Green Living
Gallente Gay Swag Club
1352
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Posted - 2015.02.20 12:44:00 -
[12] - Quote
I love the idea of 4 person squad, unfortunately it should have been implemented 2 years ago when this game still had a population. |
Sequal's Back
Dead Man's Game RUST415
294
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Posted - 2015.02.20 12:46:00 -
[13] - Quote
Ripley Riley wrote:This has my full approval. Small squads cripple social and tactical play. That is the very last thing this game needs right now. Agreed.
I only play Dust for its social aspect, 4 man squads are too small..
And as shaman said, FW doesn't exist..
Rise? That's what they used to call me. Sequal Rise. That was my name.
Now I come Back to you, at the turn of the tide.
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m621 zma
297
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Posted - 2015.02.20 13:30:00 -
[14] - Quote
I agree 4 man squads are rubbish, they should remove pre-made squads from certain game modes entirely.
Go play another game if you don't like it. |
CaoticFox
Axis of Chaos
215
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Posted - 2015.02.20 13:36:00 -
[15] - Quote
Pagl1u M wrote:CCP is trying to fix matchmaking, to limit protostomping and unbalanced matches. I'm perfectly fine with it and it is a really needed fix, we can all agree on it. BUT let's take a look at what they want to do: CCP Rattati wrote:
we know what we want to do on matchmaking,
1) 4 man squads for pubs, 8/12/16 for FW and PC 2) Academy 2.0 3) Metalevel locked modes with escalating risk reward
2) Academy 2.0: Yes, it's really needed. 3)Metalevel locked modes with escalating risk reward: Awesome...if properly done. 1)4 man squads for pubs, 8/12/16 for FW and PC: OH MY....NO!I'm sure a lot of players still play Dust because they love to play with friends. 4 man squads are too small!We have asked for ages to increase the number of players per squad to 8 and now they are reducing it. In this petition we are not asking CCP to let us keep protostomping, we are asking CCP to let us play with our friends!I know a lot of you will say:"You can play FW if you want a bigger squad." BUT it is not the same. And also: what if we play a fw and then we want to go back to pubs? Should I just say: "Mario, Giulio plz leave squad, we need to be 4!"???? CCP: I'm begging you, start adding Academy 2.0 and Metalevel locked modes and see how it works. If it isn't enough work on something else but please never, never discourage friends from playing together.If you agree with the petition bump the thread to give visibility and show your agreement.
if you disagree keep it civil and discuss. disagree... fully... chit chat in a mutual channel. PROtoSTOMPing is a huge problem & has KILLED (not killing) this game. Also, need to get PSN to readvertise it AFTER Meta-restricted game modes are put in... else it'll just fail AGAIN due to lack of playerbase. Had u done this when I suggested it 2 years ago (5 times & banned for repeating posts) it would have been fine. (PROPS on using my 'sell a respec' idea... 18 months later)
My SP is irrelevant...
This game sucks, more than anything has sucked before.
& GETTING WORSE!!!
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Adipem Nothi
Nos Nothi
6781
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Posted - 2015.02.20 13:52:00 -
[16] - Quote
Pagl1u M wrote: [Petition] We don't want 4 man squads!
If it'll fix matchmaking -- and it likely will -- then I'm all for it. There's a huge thread explaining all the "whys" in Development Archives.
100% in favor of 4 man squads. If it doesn't work, we can always revert. 8-16 man squads for FW, PC and PC Raids would be awesome as well.
Shoot scout with yes.
- Ripley Riley
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Ripley Riley
Incorruptibles
7815
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Posted - 2015.02.20 13:57:00 -
[17] - Quote
Adipem Nothi wrote:If it'll fix matchmaking -- and it likely will -- then I'm all for it. There's a huge thread explaining all the "whys" in Development Archives.
100% in favor of 4 man squads. If it doesn't work, we can always revert. 8-16 man squads for FW, PC and PC Raids would be awesome as well. Nothing is going to make matchmaking work properly unless we have a healthy playerbase with a wider spectrum of mu scores.
Right now we have new players who are on the verge of quitting (low mu) and vets who have been here since day 0 (high to very high mu).
Squads will negatively effect veteran's experiences with Dust so if Rattati is trying to purge the game of vets then this idea works perfectly
"You don't want McSyphilis. Don't nobody want McSyphilis." - One Eyed King
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ZymposieR Rusty
Dead Man's Game RUST415
21
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Posted - 2015.02.20 14:00:00 -
[18] - Quote
I would love 2 man squad in pub, maby no squad in ambush. this would make many games more balanced. This could also make fw more popular ? |
Pagl1u M
Dead Man's Game RUST415
1593
|
Posted - 2015.02.20 14:07:00 -
[19] - Quote
Adipem Nothi wrote:Pagl1u M wrote: [Petition] We don't want 4 man squads!
If it'll fix matchmaking -- and it likely will -- then I'm all for it. There's a huge thread explaining all the "whys" in Development Archives. 100% in favor of 4 man squads. If it doesn't work, we can always revert. 8-16 man squads for FW, PC and PC Raids would be awesome as well. I'll take a look at the "whys", but... What if the other 2 fixes are already enough to Fix the problem? Why not add the other 2 fixes and only if it doesn't work make 4 man squads?
This is a team based game guys. I know protostomping is a problem but we shouldnt Fix it reducing squads
One of the few assaults you'll find in a PC match!
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Rinzler XVII
KILL-EM-QUICK RISE of LEGION
316
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Posted - 2015.02.20 14:26:00 -
[20] - Quote
Pagl1u M wrote:CCP is trying to fix matchmaking, to limit protostomping and unbalanced matches. I'm perfectly fine with it and it is a really needed fix, we can all agree on it. BUT let's take a look at what they want to do: CCP Rattati wrote:
we know what we want to do on matchmaking,
1) 4 man squads for pubs, 8/12/16 for FW and PC 2) Academy 2.0 3) Metalevel locked modes with escalating risk reward
2) Academy 2.0: Yes, it's really needed. 3)Metalevel locked modes with escalating risk reward: Awesome...if properly done. 1)4 man squads for pubs, 8/12/16 for FW and PC: OH MY....NO!I'm sure a lot of players still play Dust because they love to play with friends. 4 man squads are too small!We have asked for ages to increase the number of players per squad to 8 and now they are reducing it. In this petition we are not asking CCP to let us keep protostomping, we are asking CCP to let us play with our friends!I know a lot of you will say:"You can play FW if you want a bigger squad." BUT it is not the same. And also: what if we play a fw and then we want to go back to pubs? Should I just say: "Mario, Giulio plz leave squad, we need to be 4!"???? CCP: I'm begging you, start adding Academy 2.0 and Metalevel locked modes and see how it works. If it isn't enough work on something else but please never, never discourage friends from playing together.If you agree with the petition bump the thread to give visibility and show your agreement.
if you disagree keep it civil and discuss.
When your Corp stop lagging the game out I'll listen to what you have to say
I Fight for the User
It's a shame that my user sucks at DUST
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Atiim
Heaven's Lost Property Negative-Feedback
15682
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Posted - 2015.02.20 14:29:00 -
[21] - Quote
Insert obligatory "removing 2 good players from a match won't stop the 4 remaining good players from stomping you in a match" post here.
The 1st Matari Commando
-HAND
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Lavallois Nash
Federal Transfers and Trades
492
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Posted - 2015.02.20 14:31:00 -
[22] - Quote
Alright, lets take it from the top!
Why is this being done? Because the community is its own worse enemy and decided that 6 man squads with proto suits and all officer weapons (yes, see it happen in pubs) against non squad militia suits is a good idea.
At any point during now and the long last while, the community had it ins power to use all this vast social networks you people claim to have built in game, to make the NPE better. Instead, the community wanted KDR, hoping people would respect their inflated numbers.
So now, if you want to "spend time with friends" you can:
-Idle together in a channel -Talk over Skype -Send post card to eachother -Send SMS to eachother -Hang out in corp chat
or, *gasp*, the most difficult one yet.......
-Play FW or PC against similarly skilled squads instead of new players with no chance.
So really, people can still hang out. This only harms people whos "hanging out" meant "lets get together and stomp people with no chance". Frankly, its hard to feel sympathy in a case like that. If people came to this game with the only goal of stomping people in pubs, i honestly wouldn't mind if they quit. Would improve the player population across the board as new players would be able to progress up, instead of getting shut down in the entry level game mode.
Pagl1u M, meta level lockout and better academy wont fix the problem of players decided that they want to make a 6 man squad and play LIKE its a higher mode, only they will never play outside of pubs. This makes it so that if you want to have a professional squad of designed roles and planned strategies, you have no choice but to use it in a harder game mode.
Meta level wont do anything to help the core and passive skills that 6 man vet squads could wield. (Combat Rifle Proficiency 5 is so much more powerful than a combat rifle user with no Proficiency. And you can only extend Academy so much until it comes to the point that the guys on the tail end of the academy are too much for the guys just beginning.
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Atiim
Heaven's Lost Property Negative-Feedback
15682
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Posted - 2015.02.20 14:36:00 -
[23] - Quote
Lavallois Nash wrote: So really, people can still hang out. This only harms people whos "hanging out" meant "lets get together and stomp people with no chance".
And how does reducing squad sizes to 4 stop people from "getting together and stomping people with no chance"?
The 1st Matari Commando
-HAND
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Ripley Riley
Incorruptibles
7817
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Posted - 2015.02.20 14:40:00 -
[24] - Quote
Atiim wrote:And how does reducing squad sizes to 4 stop people from "getting together and stomping people with no chance"? It doesn't. If mercs want to get in squads of 4 with proto HMG proto sentinels then they are going to all day, e'rry day.
Reducing squad size by two just prevents people from playing together, reducing social interaction, and further watering down Dust 514.
"You don't want McSyphilis. Don't nobody want McSyphilis." - One Eyed King
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LT SHANKS
You In The Nutz
5208
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Posted - 2015.02.20 14:45:00 -
[25] - Quote
I will not sign this petition because I am of the belief that teamwork is over-powered and that squad play should be removed entirely from public contracts. |
Raptor Princess
ALLOTEC INC
146
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Posted - 2015.02.20 14:47:00 -
[26] - Quote
I'm all for 4 man squads. I usually play in a 3-5 man squad anyway, so it won't make any difference to me.
To those of you wanting to play with more than 4, it won't stop q-syncing - I've seen groups of 8 to 10 corp mates in the same battle on occasion, so it's not as though you won't be able to continue stomping. And playing against friends can be fun too :) |
Thor Odinson42
Molon Labe. General Tso's Alliance
6074
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Posted - 2015.02.20 14:54:00 -
[27] - Quote
m621 zma wrote:I agree 4 man squads are rubbish, they should remove pre-made squads from certain game modes entirely.
Go play another game if you don't like it.
If they bring back 4 man squads and the auto-squadding with it then perhaps some of those 0-16 players will finally realize that having some backup is better than repeatedly running face first into bullets 16 times a game.
I'm selling Templar Codes. 2 of 5 remaining. 225 mil ISK. Message me in game.
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Thor Odinson42
Molon Labe. General Tso's Alliance
6074
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Posted - 2015.02.20 14:56:00 -
[28] - Quote
I don't believe they should do this until they've brought the platoon deploy system into FW. Like many have said, people want to play together or like in my case, just don't want to play with randoms.
I'm selling Templar Codes. 2 of 5 remaining. 225 mil ISK. Message me in game.
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Corbina Ninja
Maphia Clan Unit Unicorn
1237
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Posted - 2015.02.20 15:03:00 -
[29] - Quote
Lavallois Nash wrote: or, *gasp*, the most difficult one yet.......
-Play FW or PC against similarly skilled squads instead of new players with no chance.
FW is 00:00 (because it is not worth it) and you cant play PC all the time
now vet players are forced to play in pub matches ambush and domination are an exclusive pub matches
fw should be a place where veterans can fight with their prototype stuff which can pay back if they win and earn as well
90% of pub games are boring because veterans and newcomers are forced to play together to farm isk or to play gamemodes different from skirmish
«Questa è l'Italia del futuro: un paese di musichette mentre fuori c'è la morte.»
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castba
Rogue Instincts
770
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Posted - 2015.02.20 15:10:00 -
[30] - Quote
Yes to 4 man squads, if for no otter reason than being evenly divisible Who decided a 6 person squad was a good idea on a team of 16?
Also, Chromosome had a max of 4. Didn't hurt the social nor tactical aspect then.
"When everything is OP, nothing is" - CCP Ratatti
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