|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Maken Tosch
DUST University Ivy League
10899
|
Posted - 2015.01.28 04:32:00 -
[1] - Quote
Bright Cloud wrote:Kevall Longstride wrote:Dimitri Rascolovitch wrote:Will there be racial variants, because i want an amarr one The Warbarge has been designed to be generic as possible, possibly ORE in origin. You notice that there are more slots in the UI screen for further expansion.. It's not outside the realm of possibility that a racial makeover could go into the slot at some point. Yeah right leave it to a MINING corp to design a war asset. If anything then its either concord or jove and no sleepers are out of the question cause they shot at anything simply because they are smarter drones, well big drones that is.
Don't lecture me on mining corporations designing war assets when a soft-drink company (QUAFE) has designed a dropsuit for Dust mercs.
Also, Outer Ring Excavations (ORE) has always designed mining ships for surviving in hostile regions of space. The Skiff and the Prospector come to mind and those ships can be fitted to defend themselves. In fact, some Capsuleers in Eve Online have even used the Skiff as an effective gate camper due to its very high scan resolution (for fast locking speed) coupled with battleship-like tanking abilities. The only downside with this is that the Skiff doesn't have a turret nor missile hardpoint and it limited to tackling and energy draining. But man, that thing can sure tank.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
Maken Tosch
DUST University Ivy League
10913
|
Posted - 2015.01.29 14:33:00 -
[2] - Quote
Bright Cloud wrote:If you go even or slightly below 1KD and play the objective vs elite players (like you encounter in PC) then you are on the right way. But going 0-27 means you need to improve ALOT and the human nature is if you are not forced to do it then they will never do it. Plus when you see stompers on your team you have something to look up to and get a idea what you want to become.
We are in some way Idols, blueberrys and redberrys want to be like us and that gives them the incentive to improve their game. You will never know if you improved when matched up vs the same scrubby players. You only know if you gotten better at the game when you face the same guys again and see if you are performing better this time.
Hi, veteran player here who specializes in bringing a knife to a high-tech futuristic gun fight in a Minscout (aka hard-mode scout).
I have to disagree with your statement. Your concept of how new players should improve in this game is terrible. It's flawed because it's based on the premise that anyone who sucks will simply just push themselves hard enough through every stomp like a masochist strapped onto a metal rig while naked and about to have a diesel engine-powered set of dildos rammed into their assets like it's a German Wandersex.
The reality here is that most new players, even hardcore veteran players from other first person shooters, will just leave when they get stomped as hard as we see now in pub matches.
The better way of helping new players learn involves many things other than constant protostomping. We don't have a legitimate training area for new players where they can test out new weapons and vehicles, the Academy isn't even an academy at all, our basic tutorial system is lacking severely, we don't have sufficient resources to help new players especially those who don't have a PC, and our recruiter reward system is ineffective and requires pen and paper to track the progress of our recruits.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
Maken Tosch
DUST University Ivy League
10919
|
Posted - 2015.01.29 17:49:00 -
[3] - Quote
Myron Kundera wrote:Ouch, high alpha damage weapons are gonna be OP after the damage buff from the Warbarge :S
The tanks will run away from my knives.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
Maken Tosch
DUST University Ivy League
10930
|
Posted - 2015.01.30 04:19:00 -
[4] - Quote
Godin Thekiller wrote:Maken Tosch wrote:Myron Kundera wrote:Ouch, high alpha damage weapons are gonna be OP after the damage buff from the Warbarge :S The tanks will run away from my knives. They aren't viable now, and they won't be viable then.
If I can kill a tank like I did before, I'm pretty sure they're viable.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
|
|
|
|