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Tesfa Alem
Death by Disassociation
758
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Posted - 2015.01.23 21:56:00 -
[61] - Quote
I think the issue is sort of like scans. Either swarms get in hits or they dont. If they don't dropships will always escape death, if they do Swarms have an abnormally high likleyhood of landing a kill. There is no grey area where either swarmer skill or dropship pilot skill will be able to negate one another.
With the lock on style we have, Pilots aren't fightig the swarmer, they are fighting against A.I missiles in flight, that do 90% of the work. Swarmers root for the missile, and when the AI wins, they feel like they won, and the pilot feels cheated.
Even if pilots had flares, the swarmer would feel cheated because he could do everything right the AI still wont land a hit.
We should try to come up with some middle ground so that swarmers and pilots have a fighting chance that is within thier control and not th A.I. instead of, frankly, snitching about swarms or that once upon a time where an XT1 landed on your head.
Core Mechanics have got to be tweaked before this issue can be resolved.
Redline for Thee, but no Redline for Me.
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taxi bastard
Amarr Templars Amarr Empire
341
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Posted - 2015.01.23 22:08:00 -
[62] - Quote
people talk about minimando......
its heavy suit with half the EHP and the same hit box. for me its far from an ideal front line suit as its so easy to hit and it has similar EHP to an assault. |
Juno Tristan
Obscure Reference
289
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Posted - 2015.01.23 22:22:00 -
[63] - Quote
Aiwha Bait wrote:
Nah, I totally get that. It gets really annoying for us swarmmies who take one shot (barely make a dent on some proto ships) and then they fly straight up. Maybe you just need to fly around the map more. Try flying between buildings. *shrugs*
flying around buildings doesn't do ****, the swarms will follow the exact path you did
it's different to fighting tanks where swarms are relatively low to the ground and can more easily hit into hills/obtacles |
Vesta Opalus
T.H.I.R.D R.O.C.K General Tso's Alliance
338
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Posted - 2015.01.23 22:23:00 -
[64] - Quote
Stupid Blueberry wrote:You can say that it's "blatantly untrue" all you want. You're just trying to protect your wp farm. And yeah, they were **** pilots, but putting out that much dps in such a short amount of time from a weapon that was designed to be a deterrent is completely unreasonable. (To clarify, this wasn't one pilot who kept calling in Icububi, this was three guys circling over me trying to kill me at one time)
If it was such an incredible fringe case that three pilots that are that terrible all died to one swarmer in quick succession without killing him, then why even bother to mention it? Do you believe that that is actually representative of a typical AV/V interaction?
And WP farm? Thats a joke. If I want to WP farm Ill do it in a logi suit and spam equipment/rep tool, like god intended. Who even gives a **** about WPs anyway? Aside from orbitals they get you nothing.
You are being a stereotype of a shitheaded vehicle player: you assume every AV player is running optimized minmando or logi fits, never being killed by infantry, only there to farm WP, asserting that dropships are so weak that its reasonable to expect that you can solo three incubuses at one time with a single AV player.
How unreasonable do you have to get to realize that you are being insane and actually think about what you type before you type it?
I want these things to be balanced against each other and fun to use on both sides. I dont see how anything you've said in this thread helps to inform balance decisions in any way and it all sounds like a bunch of one sided bullshit. |
Juno Tristan
Obscure Reference
290
|
Posted - 2015.01.23 22:56:00 -
[65] - Quote
Vesta Opalus wrote:Copharus Arkana wrote:I think its funny how people defend the SL. Anyone can look at it crooked and see that no skill is needed to use it. The fact that people defend it just shows who the real scrubs are. Because most vehicle players only look at the direct interaction between their vehicle and the swarm launcher. What these people fail to realize is that running an AV fit is both ineffective (it is unlikely your swarms will kill the dropship if the dropship pilot is paying attention) and also that ALL THE TIME WHEN THE AV PLAYER IS NOT USING HIS SWARMS ON YOU IS TAKEN UP WITH HIM FRANTICALLY AVOIDING AND SCRAMBLING AWAY FROM INFANTRY THAT ARE CONSTANTLY TRYING TO KILL HIM. It takes virtually no skill to use a swarm launcher, it takes a great deal of skill to use a swarm launcher fitting.
In this scenario you've gone from
1 vehicle v 1 swarmer
to
1 vehicle + 15 infantry v 1 swarmer
what are the other 15 guys doing on your team? |
Echo 1991
Titans of Phoenix VP Gaming Alliance
700
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Posted - 2015.01.24 00:25:00 -
[66] - Quote
Dovallis Martan JenusKoll wrote:Echo 1991 wrote: AV is designed to blow vehicles up not scare them.
The correct terminology is "Repel". Anyway a snippet from another post Your Mom Has A Burger For You Downstairs In the Kitchen, But This Is A Quote From Dovallis, Whom wrote: Standard Swarm == Standard group of damaging projectiles 1. Vison Tracking --- If you want the swarms to hit, you've got to keep the target near the center of the reticule so that the swarms can "chase" your pinpointed target. 2.Auto Pilot -- When unguided, the swarms slow down and loose focus (spread out) but still follow target.
I'm sorry, but is my AR only meant to 'repel' infantry? It is meant to make them go boom. Not scare them. |
Vesta Opalus
T.H.I.R.D R.O.C.K General Tso's Alliance
339
|
Posted - 2015.01.24 01:30:00 -
[67] - Quote
Juno Tristan wrote:Vesta Opalus wrote:Copharus Arkana wrote:I think its funny how people defend the SL. Anyone can look at it crooked and see that no skill is needed to use it. The fact that people defend it just shows who the real scrubs are. Because most vehicle players only look at the direct interaction between their vehicle and the swarm launcher. What these people fail to realize is that running an AV fit is both ineffective (it is unlikely your swarms will kill the dropship if the dropship pilot is paying attention) and also that ALL THE TIME WHEN THE AV PLAYER IS NOT USING HIS SWARMS ON YOU IS TAKEN UP WITH HIM FRANTICALLY AVOIDING AND SCRAMBLING AWAY FROM INFANTRY THAT ARE CONSTANTLY TRYING TO KILL HIM. It takes virtually no skill to use a swarm launcher, it takes a great deal of skill to use a swarm launcher fitting. In this scenario you've gone from 1 vehicle v 1 swarmer to 1 vehicle + 15 infantry v 1 swarmer what are the other 15 guys doing on your team?
Hopefully something useful so that the swarm fit guy can use them to help him out. I didnt say the swarmers blueberries were doing nothing, but if you think active blueberries can save you from getting ganked by random enemies then Im not sure if you're playing the same game as me. |
Juno Tristan
Obscure Reference
293
|
Posted - 2015.01.24 02:03:00 -
[68] - Quote
Vesta Opalus wrote:Juno Tristan wrote: 1 vehicle v 1 swarmer
to
1 vehicle + 15 infantry v 1 swarmer
what are the other 15 guys doing on your team?
Hopefully something useful so that the swarm fit guy can use them to help him out. I didnt say the swarmers blueberries were doing nothing, but if you think active blueberries can save you from getting ganked by random enemies then Im not sure if you're playing the same game as me.
My point was it's not 1 v 1, it's 16 v 16. Chances are someone else has seen the tank/ads and is trying to kill it too |
Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1064
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Posted - 2015.01.24 02:39:00 -
[69] - Quote
There's no such thing as 1v1 with a tank. A tank is spotted and engaged by at least 5 people at any one time, regardless of whether they have AV or not. Many will switch to AV because it's no hassle to do so.
I laugh at the people who cry that they are "unarmed" when they use Swarms. (looks back through thread for a laugh or two) I use a Scrambler Pistol and Bolt Pistol on a regular basis. If you can actually aim, you can usually kill the people attacking you, because they have to follow you into your range.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Reign Omega
T.H.I.R.D R.O.C.K General Tso's Alliance
1139
|
Posted - 2015.01.24 02:48:00 -
[70] - Quote
All proto Av, forge, swarms, plc. I even fly up and put mines in conspicuous places. Its chesS not checkers.
Mark a$$ tricks, and bags of dicks....
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Vesta Opalus
T.H.I.R.D R.O.C.K General Tso's Alliance
340
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Posted - 2015.01.24 03:06:00 -
[71] - Quote
Dovallis Martan JenusKoll wrote: There's no such thing as 1v1 with a tank. A tank is spotted and engaged by at least 5 people at any one time, regardless of whether they have AV or not. Many will switch to AV because it's no hassle to do so.
I laugh at the people who cry that they are "unarmed" when they use Swarms. (looks back through thread for a laugh or two) I use a Scrambler Pistol and Bolt Pistol on a regular basis. If you can actually aim, you can usually kill the people attacking you, because they have to follow you into your range.
Ive never claimed that swarm users are unarmed, but if you think people fighting with sidearms are on an even level with people using light anti infantry weapons, you're not just wrong, you're mathematically wrong.
Even the commando has to deal with having a slow, squishy, easy to scan suit to gain the ability to run an AV suit with a light weapon.
AV is at a big disadvantage to normal infantry.
Anyone who says they arent are insane.
Anyone who says they are completely helpless is also insane. |
Slave of MORTE
Eyniletti Rangers Minmatar Republic
189
|
Posted - 2015.01.24 03:18:00 -
[72] - Quote
DUST Fiend wrote:REMNANCY 1 wrote:DUST Fiend wrote:When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV Why does every weapon need to have high skill requirements? After all user friendliness is it's own balancing and variety aspect. True, but a weapon that requires a fraction of the skill and effort probably shouldnt be doing similar amounts of damage. Skill vs skill battles are fun and balanced. Taking guaranteed damage because someone looked up....less so. What if they dropped the damage of swarms extended the clip drastically and increased the rate of fire Make you repeatedly lock and fire m.personally I say bring back swarm aiming add a laser sight and make it so you have to paint your target
Yet another slave of Mortedeamor
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Juno Tristan
Obscure Reference
293
|
Posted - 2015.01.24 03:37:00 -
[73] - Quote
Vesta Opalus wrote:Dovallis Martan JenusKoll wrote: There's no such thing as 1v1 with a tank. A tank is spotted and engaged by at least 5 people at any one time, regardless of whether they have AV or not. Many will switch to AV because it's no hassle to do so.
I laugh at the people who cry that they are "unarmed" when they use Swarms. (looks back through thread for a laugh or two) I use a Scrambler Pistol and Bolt Pistol on a regular basis. If you can actually aim, you can usually kill the people attacking you, because they have to follow you into your range.
Ive never claimed that swarm users are unarmed, but if you think people fighting with sidearms are on an even level with people using light anti infantry weapons, you're not just wrong, you're mathematically wrong. Even the commando has to deal with having a slow, squishy, easy to scan suit to gain the ability to run an AV suit with a light weapon. AV is at a big disadvantage to normal infantry. Anyone who says they arent are insane. Anyone who says they are completely helpless is also insane.
That's why its best to pair swarms with a scout suit, sneak around and get first mover advantage
or a commando suit and switch to your other weapon |
Soraya Xel
Abandoned Privilege Top Men.
5637
|
Posted - 2015.01.24 03:49:00 -
[74] - Quote
I wish ADS pilots weren't whiny babies. But we can't all get what we want.
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
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iKILLu osborne
Dead Man's Game RUST415
613
|
Posted - 2015.01.24 04:01:00 -
[75] - Quote
Soraya Xel wrote:I wish ADS pilots weren't whiny babies. But we can't all get what we want. and i wish you as part of the cpm would look into it, to see if there is anything to make it a balanced ordeal.
if you shoot me from the redline i will ensure your death will be a swift one
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Bahirae Serugiusu
Vendetta Reactionary Force
470
|
Posted - 2015.01.24 04:25:00 -
[76] - Quote
iKILLu osborne wrote:Soraya Xel wrote:I wish ADS pilots weren't whiny babies. But we can't all get what we want. and i wish you as part of the cpm would look into it, to see if there is anything to make it a balanced ordeal. If they balance it pilots will be complaining that they aren't the immortal killing machines of pre-swarm buff and AV will be complaining that they have to use forge guns to get kills. No one will ever be happy no matter what they do.
The State will always survive.
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Vesta Opalus
T.H.I.R.D R.O.C.K General Tso's Alliance
342
|
Posted - 2015.01.24 05:10:00 -
[77] - Quote
Juno Tristan wrote:Vesta Opalus wrote:Dovallis Martan JenusKoll wrote: There's no such thing as 1v1 with a tank. A tank is spotted and engaged by at least 5 people at any one time, regardless of whether they have AV or not. Many will switch to AV because it's no hassle to do so.
I laugh at the people who cry that they are "unarmed" when they use Swarms. (looks back through thread for a laugh or two) I use a Scrambler Pistol and Bolt Pistol on a regular basis. If you can actually aim, you can usually kill the people attacking you, because they have to follow you into your range.
Ive never claimed that swarm users are unarmed, but if you think people fighting with sidearms are on an even level with people using light anti infantry weapons, you're not just wrong, you're mathematically wrong. Even the commando has to deal with having a slow, squishy, easy to scan suit to gain the ability to run an AV suit with a light weapon. AV is at a big disadvantage to normal infantry. Anyone who says they arent are insane. Anyone who says they are completely helpless is also insane. That's why its best to pair swarms with a scout suit, sneak around and get first mover advantage or a commando suit and switch to your other weapon
I use a scout suit myself, commando tends to get shotgunned or you get bogged down in anti-infantry action and I forget what I am doing.
Either way though you are at a disadvantage, since the commando suit is pretty bad in general and the scout suit without a light weapon is also in trouble against anyone with a light/heavy weapon. |
Spkr4theDead
Red Star.
2812
|
Posted - 2015.01.24 06:03:00 -
[78] - Quote
REMNANCY 1 wrote:DUST Fiend wrote:When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV Why does every weapon need to have high skill requirements? After all user friendliness is it's own balancing and variety aspect. Swarms are so easy a 5 year old can use them.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Yeeeuuuupppp
Random Gunz
810
|
Posted - 2015.01.24 06:08:00 -
[79] - Quote
Sir Snugglz wrote:Bahirae Serugiusu wrote:I wish pilots would stop pulling words out of their butts to try and sound skilled. Before the swarms were buffed you just hovered around killing everything and if anyone hit you with anything you'd pop an afterburner and head to the top of the map and repeat. Last I checked derpships were still getting killed by RDVs, invisible walls/objects, null cannon missiles, MCC missiles, passive aggro blaster installations.... doesnt sound like hovering and killing everything. Passive aggro installations make me want to physically and emotionally harm children, especially missiles. Nothing more annoying than something that can't kill you but won't stop attacking you.
Why can't installations be like the rails? Even when you're shooting the rail installations it's always like "Bro pls, you don't have to do this, bro nu"
See you on the flip side brother
PSN: GMANCASH
Come on innnnn
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Bethhy
Ancient Exiles.
3199
|
Posted - 2015.01.24 06:08:00 -
[80] - Quote
Tesfa Alem wrote:I think the issue is sort of like scans. Either swarms get in hits or they dont. If they don't dropships will always escape death, if they do Swarms have an abnormally high likleyhood of landing a kill. There is no grey area where either swarmer skill or dropship pilot skill will be able to negate one another.
With the lock on style we have, Pilots aren't fightig the swarmer, they are fighting against A.I missiles in flight, that do 90% of the work. Swarmers root for the missile, and when the AI wins, they feel like they won, and the pilot feels cheated.
Even if pilots had flares, the swarmer would feel cheated because he could do everything right the AI still wont land a hit.
We should try to come up with some middle ground so that swarmers and pilots have a fighting chance that is within thier control and not th A.I. instead of, frankly, snitching about swarms or that once upon a time where an XT1 landed on your head.
Core Mechanics have got to be tweaked before this issue can be resolved.
Or Just add a vehicle Module for "Flares"
And scale the cool down with the tiers....
Add a feature in that tells the vehicle pilot they are being locked on by swarms....
Good to go...
People are fine with getting hit... They just want a CHANCE to defend themselves and or their isk investment... They don't want one sided but a competitive chance on both sides...
Where the swarm user has to actually fight off infantry or stay undetected to use the big noisy flashy gun that leaves you stranded and stuck with an inferrior suit and fitting...
And vehicles with the chance of having an active module that they could use in unison with evasive maneuvers that gives them some consistency to defend themselves based around player skill and limitations of modules. |
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1065
|
Posted - 2015.01.24 06:24:00 -
[81] - Quote
Vesta Opalus wrote:Dovallis Martan JenusKoll wrote: There's no such thing as 1v1 with a tank. A tank is spotted and engaged by at least 5 people at any one time, regardless of whether they have AV or not. Many will switch to AV because it's no hassle to do so.
I laugh at the people who cry that they are "unarmed" when they use Swarms. (looks back through thread for a laugh or two) I use a Scrambler Pistol and Bolt Pistol on a regular basis. If you can actually aim, you can usually kill the people attacking you, because they have to follow you into your range.
Ive never claimed that swarm users are unarmed, but if you think people fighting with sidearms are on an even level with people using light anti infantry weapons, you're not just wrong, you're mathematically wrong. Even the commando has to deal with having a slow, squishy, easy to scan suit to gain the ability to run an AV suit with a light weapon. AV is at a big disadvantage to normal infantry. Anyone who says they arent are insane. Anyone who says they are completely helpless is also insane.
So you're saying that "normal" infantry are unable to aim? Cause 2-3 headshots and most suits are vaporware. I have a KDR of 1.0, so I'd assume people with higher KDR's would be more than capable of exceeding what I can do with these sidearms. Unless of course, that KDR is actually padding from using ADV and PRO gear (of which I don't use that often, if ever).
They follow me, they usually die from my sidearm. Also, I've seen commandos absolutely vaporize people with a Combat Rifle in one hand, and a Swarm in the other. One guy practically held his entire team up.. :/ Not to mention he cleared out every vehicle that tried to enter the combat zone. Solo.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
|
jane stalin
Ametat Security Amarr Empire
105
|
Posted - 2015.01.24 07:32:00 -
[82] - Quote
REMNANCY 1 wrote:[quote=Lazer Fo Cused] Sir that is clear nonsense mock the SL as you will for whatever perceived reason you believe but sl's do fail and in many ways the forge is just as easy to use.
I have no problems hitting dropships with a swarm, Using the forge gun is very tricky.
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Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
819
|
Posted - 2015.01.24 08:58:00 -
[83] - Quote
DUST Fiend wrote:When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV stop flying dropships |
Tesfa Alem
Death by Disassociation
766
|
Posted - 2015.01.24 09:43:00 -
[84] - Quote
Soraya Xel wrote:I wish ADS pilots weren't whiny babies. But we can't all get what we want.
I am sick of your attiude, since you are breaking the forum rules, reported.
5. Trolling is prohibited. Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
2. Be respectful toward others at all times. The purpose of the DUST 514 forums is to provide a platform for exchange of ideas, and a venue for the discussion of DUST 514. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.
Redline for Thee, but no Redline for Me.
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Mregomies
Beer For Evil Mercs
324
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Posted - 2015.01.24 09:49:00 -
[85] - Quote
but... If I take my ishukone AFG or IMP and swipe whole redteam vehicles+infantry you come here and whine about it also. with SL I can take only vehicles and I use it with ck.0 scout so I think that needs some skill to survive.
Suomi, Finland, PERKELE!
Logibro
Logibro2
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DUST Fiend
Molon Labe. General Tso's Alliance
15647
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Posted - 2015.01.24 12:56:00 -
[86] - Quote
Soraya Xel wrote:I wish ADS pilots weren't whiny babies. But we can't all get what we want. I know youre incapable of putting forth a thought out argument, so please kindly go waste space somewhere else.
Im sick of your childish trolling derailing my threads. If you want to be useless, do it in silence
As to the guy above this post, ive just about never complained about forges, since they take skill to opperate efficiently
My YouTube (currently inactive)
Homeless Dropship Enthusiast
"See You Space Cowboy"
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Jack McReady
DUST University Ivy League
1901
|
Posted - 2015.01.24 13:28:00 -
[87] - Quote
DUST Fiend wrote:Soraya Xel wrote:I wish ADS pilots weren't whiny babies. But we can't all get what we want. I know youre incapable of putting forth a thought out argument
the irony is strong here... you get what you seed out, karma strikes back... I have yet to see something else than whining from pilots. |
DUST Fiend
Molon Labe. General Tso's Alliance
15649
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Posted - 2015.01.24 13:34:00 -
[88] - Quote
Jack McReady wrote:DUST Fiend wrote:Soraya Xel wrote:I wish ADS pilots weren't whiny babies. But we can't all get what we want. I know youre incapable of putting forth a thought out argument the irony is strong here... you get what you seed out, karma strikes back... I have yet to see something else than whining from pilots. Thats because all legiimate concerns fulter through your lite heads as whining.
Its not our fault you cant grasp the concepts at hand
My YouTube (currently inactive)
Homeless Dropship Enthusiast
"See You Space Cowboy"
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Jack McReady
DUST University Ivy League
1901
|
Posted - 2015.01.24 13:47:00 -
[89] - Quote
DUST Fiend wrote:Jack McReady wrote:DUST Fiend wrote:Soraya Xel wrote:I wish ADS pilots weren't whiny babies. But we can't all get what we want. I know youre incapable of putting forth a thought out argument the irony is strong here... you get what you seed out, karma strikes back... I have yet to see something else than whining from pilots. Thats because all legiimate concerns fulter through your lite heads as whining. Its not our fault you cant grasp the concepts at hand hey, you all heard it here first, whining is now a legit concern... ok bro, if you say so, please tell me more about your cool stories |
Juno Tristan
Obscure Reference
297
|
Posted - 2015.01.24 14:05:00 -
[90] - Quote
Jack McReady wrote:DUST Fiend wrote:[about Jack McReady] Metaphors go over his head. NOTHING goes over my head!... My reflexes are too fast, I would catch it.
I think we're at this level |
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