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Copharus Arkana
Seykal Expeditionary Group Minmatar Republic
26
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Posted - 2015.01.23 16:28:00 -
[1] - Quote
I think its funny how people defend the SL. Anyone can look at it crooked and see that no skill is needed to use it. The fact that people defend it just shows who the real scrubs are. |
Copharus Arkana
Seykal Expeditionary Group Minmatar Republic
33
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Posted - 2015.01.27 17:01:00 -
[2] - Quote
Echo 1991 wrote:Mobius Wyvern wrote:DUST Fiend wrote:When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV At the very least, the lock speed and fire rate need to be reduced somewhat. Right now one person can put 3 volleys in the air in under 2 seconds. Given that the missiles commonly don't render or even make noise until after the first volley hits you, that means you're likely to be dead before you can escape. Right now the only way to survive is afterburners and having some kind of active regen. Also, lock-on warnings. NO other combined-arms game has vehicles with no lock-on warning. Lock time is 0.96. So 3 volleys is gonna take nearer 3 seconds. Also sound issues are a game problem, that doesn't mean the swarm is OP. But that doesn't mean swarm is not OP. Are you that blind that you can't see its a crutch? I sware its like the AV community are related to heavys some how. |
Copharus Arkana
Seykal Expeditionary Group Minmatar Republic
33
|
Posted - 2015.01.27 19:20:00 -
[3] - Quote
Echo 1991 wrote:Copharus Arkana wrote:Echo 1991 wrote:Mobius Wyvern wrote:DUST Fiend wrote:When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It misses, i get two seconds to apply some damage, then i punch straight up while leaning forward. He connects and my ship lists to one side. Doin a full barrel roll with the impact, i quickly drop towards the ground, shaking his third shot as i haul ass away. Over 300 meters out, still flying eradically, he manages to hit me, and i silently compliment his tremendous aim and tenacity.
Swarms? I punch my AB and run full speed away, STILL getting hit.
Forge gunners, thank you for remaining and reminding us all what it means to be skilled at AV At the very least, the lock speed and fire rate need to be reduced somewhat. Right now one person can put 3 volleys in the air in under 2 seconds. Given that the missiles commonly don't render or even make noise until after the first volley hits you, that means you're likely to be dead before you can escape. Right now the only way to survive is afterburners and having some kind of active regen. Also, lock-on warnings. NO other combined-arms game has vehicles with no lock-on warning. Lock time is 0.96. So 3 volleys is gonna take nearer 3 seconds. Also sound issues are a game problem, that doesn't mean the swarm is OP. But that doesn't mean swarm is not OP. Are you that blind that you can't see its a crutch? I sware its like the AV community are related to heavys some how. OK then. Explain how its a crutch. I'm giving up a light weapon slot to only take on vehicles. Its a crutch because no matter what, all you have to do is press R1, and your guaranteed to hit your target. You only have to look, then it dose the rest for you with no skill needed on your part. And unless you use a logi suit, your still perfectly capable of taking on other infantry. commandoes, thee dropsuit for AV has two light weapon slots. TWO. You shouldn't have any problem unless you stupidly fit two SL. And even if you using a medium or scout with only a side arm for infantry, you still have a weapon to defend yourself. People always use side arms as primary weapons with no problem. So you get no disadvantages, plus a weapon that guarantees the death of a vehicle, and you don't even need to aim to do it. That sounds like a pretty big crutch to me. |
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