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DeadlyAztec11
Ostrakon Agency
6870
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Posted - 2015.01.06 01:04:00 -
[1] - Quote
They do not, at least not in the long run. Why? Because it would ultimately be an SP and ISK sink.
Vehicles would eventually be balanced around pilot suits. This would mean that pilot suits wouldn't be so much an enhancement, but a necessity for vehicle users. You wouldn't wear it to get an edge: you would wear it to just perform at the standard tier.
That's why vehicle users don't really want pilot suits. They will give them nothing.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Leovarian L Lavitz
NECROM0NGERS
1271
|
Posted - 2015.01.06 01:05:00 -
[2] - Quote
so, instead of a proto sentinel with hmg, they'd have to wear a pilot suit? I like this :D
Omni-Soldier
Few are my equal in these specialties, none compare in all of them
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KING CHECKMATE
Opus Arcana Covert Intervention
6868
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Posted - 2015.01.06 01:06:00 -
[3] - Quote
DeadlyAztec11 wrote:They do not, at least not in the long run. Why? Because it would ultimately be an SP and ISK sink.
Vehicles would eventually be balanced around pilot suits. This would mean that pilot suits wouldn't be so much an enhancement, but a necessity for vehicle users. You wouldn't wear it to get an edge: you would wear it to just perform at the standard tier.
That's why vehicle users don't really want pilot suits. They will give them nothing.
So...CAn we have our Double Light weapon Light Commandos now? (Black Eagle Style without E-war {Just damp} And no cloak bonus and less slots but speedier/More HP/More sexi?}))
Playing as : Calscout + Amarr Assault
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Denchlad 7
Dead Man's Game
1601
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Posted - 2015.01.06 01:08:00 -
[4] - Quote
I want my Pilot suit once vehicles have a purpose other than to sit, look pretty, be an SP sink and infantry molestation target.
"Why build ontop of foundations that aren't solid?"
Pilot & Assault.
Complete twat.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16430
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Posted - 2015.01.06 01:11:00 -
[5] - Quote
DeadlyAztec11 wrote:They do not, at least not in the long run. Why? Because it would ultimately be an SP and ISK sink.
Vehicles would eventually be balanced around pilot suits. This would mean that pilot suits wouldn't be so much an enhancement, but a necessity for vehicle users. You wouldn't wear it to get an edge: you would wear it to just perform at the standard tier.
That's why vehicle users don't really want pilot suits. They will give them nothing.
I DOOOOOOOOOOOOOOOOOOO!
I'd love to see pilot suits an an introduction and addution to the vehicle role. Especially with there being a kind of need to either be able to deploy into vehicles or have a delay for embarking and disembarking to prevent heavies piloting and using AV from within their vehicle by placing us under specific restrictions for the proper handling and control of vehicles.
Not only this but utility benefits for using specific racial suits could also play a part in the game from adjusting and minimising slightly the impact of severely long reloads, or enhancing turret tracking, zoom, acceleration, etc.
Also it would be wonderful for a visual affirmation of role.
And honestly with the lack of actual SP you need to invest in the Vehicle Skill trees....... no reason that the pilot suit would or should be considered a sink.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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Spkr4theDead
Red Star.
2682
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Posted - 2015.01.06 01:12:00 -
[6] - Quote
DeadlyAztec11 wrote:They do not, at least not in the long run. Why? Because it would ultimately be an SP and ISK sink.
Vehicles would eventually be balanced around pilot suits. This would mean that pilot suits wouldn't be so much an enhancement, but a necessity for vehicle users. You wouldn't wear it to get an edge: you would wear it to just perform at the standard tier.
That's why vehicle users don't really want pilot suits. They will give them nothing. LOL This coming from someone with an irrational fear and hatred of vehicles.
Eat cow pies and go find another game to ruin.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Joseph Ridgeson
WarRavens Capital Punishment.
3044
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Posted - 2015.01.06 01:27:00 -
[7] - Quote
Some do, such as True Adamance. True's focus is on "Vehicles don't require that much SP to invest in" and the potential for what Pilot Suits could do with variety.
Some don't, such as myself. My focus is on balance concerns and "it does nothing if I am not in a vehicle."
It isn't a 100% thing. Both sides have their reasons and arguments that are obviously more in depth than my single sentence explanation.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Vitharr Foebane
Terminal Courtesy Proficiency V.
2141
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Posted - 2015.01.06 01:29:00 -
[8] - Quote
Honestly I see pilot suits being the separator of dabblers and specialists in the vehicle field much like the logistic suits are in the equipment field
Heavy weapon parity... When CCP Rattati.
I place my faith in my God, my Empress, and my Laz0r
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Harpyja
Legio DXIV
2241
|
Posted - 2015.01.06 01:30:00 -
[9] - Quote
DeadlyAztec11 wrote:They do not, at least not in the long run. Why? Because it would ultimately be an SP and ISK sink.
Vehicles would eventually be balanced around pilot suits. This would mean that pilot suits wouldn't be so much an enhancement, but a necessity for vehicle users. You wouldn't wear it to get an edge: you would wear it to just perform at the standard tier.
That's why vehicle users don't really want pilot suits. They will give them nothing. Lol, I want pilot suits for the sole purpose of them being a SP sink. I absolutely have no interest in leveling up what few remaining vehicle related skills that aren't to 5 already and all of my SP now either sit unallocated or I spend them to get a point here or there for infantry, and then only to regret wasting any SP into infantry because I just can't compete with infantry about half the time since I have maybe only a million SP into infantry (not fun going up against assaults with more hp than my heavy or going up against scouts with more hp than my medium).
"By His light, and His will"- The Scriptures, 12:32
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16431
|
Posted - 2015.01.06 01:31:00 -
[10] - Quote
Joseph Ridgeson wrote:Some do, such as True Adamance. True's focus is on "Vehicles don't require that much SP to invest in" and the potential for what Pilot Suits could do with variety.
Some don't, such as myself. My focus is on balance concerns and "it does nothing if I am not in a vehicle."
It isn't a 100% thing. Both sides have their reasons and arguments that are obviously more in depth than my single sentence explanation.
Yup....... but to be honest besides the visual affirmation thing the rest of it is no necessary.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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Spkr4theDead
Red Star.
2682
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Posted - 2015.01.06 01:40:00 -
[11] - Quote
Harpyja wrote:DeadlyAztec11 wrote:They do not, at least not in the long run. Why? Because it would ultimately be an SP and ISK sink.
Vehicles would eventually be balanced around pilot suits. This would mean that pilot suits wouldn't be so much an enhancement, but a necessity for vehicle users. You wouldn't wear it to get an edge: you would wear it to just perform at the standard tier.
That's why vehicle users don't really want pilot suits. They will give them nothing. Lol, I want pilot suits for the sole purpose of them being a SP sink. I absolutely have no interest in leveling up what few remaining vehicle related skills that aren't to 5 already and all of my SP now either sit unallocated or I spend them to get a point here or there for infantry, and then only to regret wasting any SP into infantry because I just can't compete with infantry about half the time since I have maybe only a million SP into infantry (not fun going up against assaults with more hp than my heavy or going up against scouts with more hp than my medium). I'd have my core skills to 5 along with the pilot suit to 5, so I can get maximum effectiveness out of all of my vehicles. Max HP, cooldown, mod duration, damage, rotation, reload, whatever. Every little bit I can squeeze out, I'll do.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Lupus Wolf
Minmatar Republic
93
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Posted - 2015.01.06 01:44:00 -
[12] - Quote
If it enhances the piloting ability, and/or has enough equipment bandwidth for 2 uplinks and a hive, then I won't mind it.
If it forces me to use it rather than my pilot logi and makes me fly terribly without it, then I don't want it.
Personally, I think heavies should take longer to get in/out of vehicles (cause they're so fat).
Redundant usernames FTW
Go home Damage Indicator, you're drunk
Good, good... let the nanites flow through you
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Spkr4theDead
Red Star.
2682
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Posted - 2015.01.06 01:45:00 -
[13] - Quote
Lupus Wolf wrote:If it enhances the piloting ability, and/or has enough equipment bandwidth for 2 uplinks and a hive, then I won't mind it.
I just want it to make vehicles better, that's all. I don't care about an equipment slot, weapons, or modules for the suit itself at the start if it makes a vehicle better.
Personally, I think heavies should take longer to get in/out of vehicles (cause they're so fat).
No, because sandbox video game.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Operative 1125 Lokaas
True Companion Planetary Requisitions
677
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Posted - 2015.01.06 01:47:00 -
[14] - Quote
Wrong. We want them for exactly the reason you give. This is another way to have more room for balancing tanks and AV with tanks still having an edge without the either/or all or nothing basis as has been happening.
Boycott Black Thursday!
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DeadlyAztec11
Ostrakon Agency
6872
|
Posted - 2015.01.06 02:20:00 -
[15] - Quote
Spkr4theDead wrote:DeadlyAztec11 wrote:They do not, at least not in the long run. Why? Because it would ultimately be an SP and ISK sink.
Vehicles would eventually be balanced around pilot suits. This would mean that pilot suits wouldn't be so much an enhancement, but a necessity for vehicle users. You wouldn't wear it to get an edge: you would wear it to just perform at the standard tier.
That's why vehicle users don't really want pilot suits. They will give them nothing. LOL This coming from someone with an irrational fear and hatred of vehicles. Eat cow pies and go find another game to ruin. I don't need to be the immature person ruining the game you want me to be: you are already that person. You are disliked by both AV players, infantry and even the very vehicle users you claim to represent. You have no group of people to turn to outside of the extremist vehicle players who get banned every two weeks and end up returning on their alts until they have no alts left.
I don't dislike vehicles, though I have to play devil's advocate because few people make logical arguments for AV. It's mostly an after thought and so I and a few select others make an effort to create a counter argument. This is healthy commentary that helps filter out extreme positions and helps come to moderate consensual thought among the forum community. Do I pilot vehicles? Not since open Beta. Do I think that they are an important part of the game? Yes. Do I believe that there needs to exist a counterbalance to the very vocal vehicle community? Of course. No other group of people expect the exclusivity that the vehicle users demand of the community.
If you dislike infantry so much why do you still play this game? If you love vehicles so much why don't you go to a vehicle only game? You constantly say that vehicle combat would be better without infantry so why don't you just go to a game that has no infantry. World of Tanks perhaps? What about War Thunder? If you enjoy the EVE universe then just play EVE: Online. I honestly don't understand why you continue to play this game if you never have a redeemable note to note.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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DeadlyAztec11
Ostrakon Agency
6872
|
Posted - 2015.01.06 02:25:00 -
[16] - Quote
Operative 1125 Lokaas wrote:Wrong. We want them for exactly the reason you give. This is another way to have more room for balancing tanks and AV with tanks still having an edge without the either/or all or nothing basis as has been happening. With pilot suits they would eventually be made into a necessity to operate vehicles properly. They wouldn't give an edge to vehicles; they would be necessary for using vehicles competitively.
If you want this then that is fine, but I feel that it would simply give the community something else to blame and would give no real solution to vehicle balance as it would simply go back to where it started.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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DeadlyAztec11
Ostrakon Agency
6872
|
Posted - 2015.01.06 02:31:00 -
[17] - Quote
Vitharr Foebane wrote:Honestly I see pilot suits being the separator of dabblers and specialists in the vehicle field much like the logistic suits are in the equipment field Though would you honestly want it available if it meant that you would need to use it for your vehicle to perform to standards it currently does? That's where I see the pilot suit heading.
It will probably be labeled as OP regardless of whether it is or not and then nerfed. Or it will be seen as too weak at its inception and buffed then quickly nerfed. In either case I see vehicles being nerfed to compensate for the suit's bonus to the point where eventually pilot suits become necessary for using vehicles competitively in any capacity.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
Spkr4theDead
Red Star.
2682
|
Posted - 2015.01.06 02:33:00 -
[18] - Quote
DeadlyAztec11 wrote:incoherent drooling I'm not the one trying to ruin the game for a small subsection of the community/playerbase. You are. Who the hell are you to say pilots don't want the pilot suit? YOU'RE NOT A PILOT. Who the hell are you to determine what pilots get? Morons like you have been deciding the direction vehicles go in since the game was only accessible on the weekends. What the hell more do you want? If you want vehicles removed, which I'm sure you do but don't have the stones to actually say it, then get a petition together and present it to CCP to be voted on by the community.
Go find another game to ruin. YOU'RE the one acting like a child, with all this "my way or the highway" trash. We just want vehicles to be worth the SP again. You don't want them to be worth anything.
Go to Call of Duty.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Makuta Miserix
DOD - Fringe Division
293
|
Posted - 2015.01.06 02:38:00 -
[19] - Quote
Spkr4theDead wrote:
We just want vehicles to be worth the SP again. You don't want them to be worth anything.
DeadlyAztec11 wrote:Do I pilot vehicles? Not since open Beta. Do I think that they are an important part of the game? Yes.
CEO of DOD - Fringe Division.
Please don't break the universe. Thank you for your cooperation.
Private Beta Veteran.
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DeadlyAztec11
Ostrakon Agency
6873
|
Posted - 2015.01.06 02:40:00 -
[20] - Quote
Spkr4theDead wrote:DeadlyAztec11 wrote:incoherent drooling I'm not the one trying to ruin the game for a small subsection of the community/playerbase. You are. Who the hell are you to say pilots don't want the pilot suit? YOU'RE NOT A PILOT. Who the hell are you to determine what pilots get? Morons like you have been deciding the direction vehicles go in since the game was only accessible on the weekends. What the hell more do you want? If you want vehicles removed, which I'm sure you do but don't have the stones to actually say it, then get a petition together and present it to CCP to be voted on by the community. Go find another game to ruin. YOU'RE the one acting like a child, with all this "my way or the highway" trash. We just want vehicles to be worth the SP again. You don't want them to be worth anything. Go to Call of Duty. You just gave a tantrum through type and yet you call me childish in my approach.
If you had taken the time to seriously comprehend my response you would note that having balance achieved by either infantry, AV or vehicle users only is an entirely disagreeable stance.
You yourself are hypocritical by stating that only vehicle users can balance vehicles and yet you talk down on me for supposedly, by your word, having a single minded stance.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16432
|
Posted - 2015.01.06 02:45:00 -
[21] - Quote
DeadlyAztec11 wrote:Operative 1125 Lokaas wrote:Wrong. We want them for exactly the reason you give. This is another way to have more room for balancing tanks and AV with tanks still having an edge without the either/or all or nothing basis as has been happening. With pilot suits they would eventually be made into a necessity to operate vehicles properly. They wouldn't give an edge to vehicles; they would be necessary for using vehicles competitively. If you want this then that is fine, but I feel that it would simply give the community something else to blame and would give no real solution to vehicle balance as it would simply go back to where it started.
Indeed thats the point. A necessity for competitive use. That doesn't prevent casual use especially if any bonuses conveyed are small and utilitarian.
But it does proverbially separate the men from the boys.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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DeadlyAztec11
Ostrakon Agency
6873
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Posted - 2015.01.06 02:52:00 -
[22] - Quote
True Adamance wrote:DeadlyAztec11 wrote:Operative 1125 Lokaas wrote:Wrong. We want them for exactly the reason you give. This is another way to have more room for balancing tanks and AV with tanks still having an edge without the either/or all or nothing basis as has been happening. With pilot suits they would eventually be made into a necessity to operate vehicles properly. They wouldn't give an edge to vehicles; they would be necessary for using vehicles competitively. If you want this then that is fine, but I feel that it would simply give the community something else to blame and would give no real solution to vehicle balance as it would simply go back to where it started. Indeed thats the point. A necessity for competitive use. That doesn't prevent casual use especially if any bonuses conveyed are small and utilitarian. But it does proverbially separate the men from the boys. I just don't want vehicle users to push for pilot suits and expect a large bonus. Many seem to label pilot suits to be a sort of acquirable buff that will be the saving grace of vehicles. I want people to understand that they would change the performance of vehicles minutely and that they shouldn't want them for that reason.
If they are wanted for providing uniformmalty then fine. Though they would only be a physiological and aesthetic change at worst and a slight improvement at worst.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16432
|
Posted - 2015.01.06 03:02:00 -
[23] - Quote
DeadlyAztec11 wrote:True Adamance wrote:DeadlyAztec11 wrote:Operative 1125 Lokaas wrote:Wrong. We want them for exactly the reason you give. This is another way to have more room for balancing tanks and AV with tanks still having an edge without the either/or all or nothing basis as has been happening. With pilot suits they would eventually be made into a necessity to operate vehicles properly. They wouldn't give an edge to vehicles; they would be necessary for using vehicles competitively. If you want this then that is fine, but I feel that it would simply give the community something else to blame and would give no real solution to vehicle balance as it would simply go back to where it started. Indeed thats the point. A necessity for competitive use. That doesn't prevent casual use especially if any bonuses conveyed are small and utilitarian. But it does proverbially separate the men from the boys. I just don't want vehicle users to push for pilot suits and expect a large bonus. Many seem to label pilot suits to be a sort of acquirable buff that will be the saving grace of vehicles. I want people to understand that they would change the performance of vehicles minutely and that they shouldn't want them for that reason. If they are wanted for providing uniformmalty then fine. Though they would only be a physiological and aesthetic change at worst and a slight improvement at worst.
Nah at best we should be expecting something like 1% per level bonus to very basic functions of the vehicle like acceleration, reload speed, zoom, etc.
The thing about Vehicles and I'm sure you understand.....they fun of Tanking was squeezing out every last drop of vehicular efficiency from your hull.
I lost tanks last build because I didn't have the 2% resistance values of the next tier of Armour hardener, or because my reload was too slow. Rather than ***** and moan about having those deficits I worked harder to get around them or to their level.
That was fun. What isn't fun is knowing that I can make one of the best anti tank vehicles in the game that can go toe to toe with and obliterate a 30 million SP tanker with about 5 million SP and less than half the ISK costs.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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Leovarian L Lavitz
NECROM0NGERS
1281
|
Posted - 2015.01.06 16:28:00 -
[24] - Quote
As I see it, when they introduce vehicles pilot suits it is going to be a lot like the logistics rebalance: They will reduce the effectiveness of vehicles a bit (like they did with uplinks, repair tools, nanohives, active scanners) for the vehicle shields / armor / ewar etc, but then give big buffs that end up stronger at level 5 than vehicles are currently.
This would truly seperate the dabblers and militia tank proto heavy user from the pilot suited professional machine operator.
Omni-Soldier
Few are my equal in these specialties, none compare in all of them
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Lazer Fo Cused
Shining Flame Amarr Empire
357
|
Posted - 2015.01.06 16:35:00 -
[25] - Quote
1. Someone who i have never seen a vehicle wants to talk for all vehicle pilots?
2. Lets have a vehicle pilot speak on behalf of all AV players and say 'all AV weapons should be reduced in damage by 50%' i think all AV players would agree
3. Pilot suits would be like a logi/sentinal/assault/scout suit - It enhances there overall playstyle and helps them to be better at it with array of bonuses
4. It is upto the pilots if they want pilot suits or not, again lets make a thread by a vehicle pilot saying infantry do not need logi suits to be a logi and can use an assault suit instead |
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1649
|
Posted - 2015.01.06 16:44:00 -
[26] - Quote
True Adamance wrote: What isn't fun is knowing that I can make one of the best anti tank vehicles in the game that can go toe to toe with and obliterate a 30 million SP tanker with about 5 million SP and less than half the ISK costs.
Your being nice again , you know you didn't even need that much .
Take damage mods to max with fittings ... that's prob close to three mil or slightly more and just run dual damage mods on militia HAV's .
Far less then 30 mil ... less then 5 and far less loss of ISK's .
Militia all the way except damage mods .
Doubts are like flies and should be treated as such and crushed .
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Mobius Wyvern
Sky-FIRE
5579
|
Posted - 2015.01.06 16:49:00 -
[27] - Quote
DeadlyAztec11 wrote:They do not, at least not in the long run. Why? Because it would ultimately be an SP and ISK sink.
Vehicles would eventually be balanced around pilot suits. This would mean that pilot suits wouldn't be so much an enhancement, but a necessity for vehicle users. You wouldn't wear it to get an edge: you would wear it to just perform at the standard tier.
That's why vehicle users don't really want pilot suits. They will give them nothing. Wrong.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Iron Wolf Saber
Den of Swords
18195
|
Posted - 2015.01.06 17:16:00 -
[28] - Quote
Pilot Suit passive bonus - instant injection regardless of vehicle speed
Change Vehicles to have press X 10 second exit timer while parked.
Fix'd
CPM 1
Omni-Soldier, Forum Warrior
\\= Prototype Forge Gun=// Unlocked
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Omega Black Zero
Sinq Laison Gendarmes Gallente Federation
142
|
Posted - 2015.01.06 17:46:00 -
[29] - Quote
If not a pilot suit, then introduce something like bandwidth which determines what suits can pilot what vehicles. I think that'd make a fair trade off to stop solo heavys from using LAVs unfairly. |
Spkr4theDead
Red Star.
2683
|
Posted - 2015.01.06 18:12:00 -
[30] - Quote
DeadlyAztec11 wrote:psychotic ravings from a pilophobe maniac Because all you do is whine, complain, throw things, cry, scream, hit yourself when vehicles kill you.
Again, WHO THE HELL ARE YOU TO DECIDE VEHICLES' FATE?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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DeadlyAztec11
Ostrakon Agency
6890
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Posted - 2015.01.06 19:14:00 -
[31] - Quote
Spkr4theDead wrote:DeadlyAztec11 wrote:psychotic ravings from a pilophobe maniac Because all you do is whine, complain, throw things, cry, scream, hit yourself when vehicles kill you. Again, WHO THE HELL ARE YOU TO DECIDE VEHICLES' FATE? I'm not trying to be the only one to decide. I'm trying to give input to an important part of the game. No one person should decide any part of this game.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
Soldner VonKuechle
SAM-MIK General Tso's Alliance
1173
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Posted - 2015.01.06 19:54:00 -
[32] - Quote
DeadlyAztec11 wrote:Spkr4theDead wrote:DeadlyAztec11 wrote:psychotic ravings from a pilophobe maniac Because all you do is whine, complain, throw things, cry, scream, hit yourself when vehicles kill you. Again, WHO THE HELL ARE YOU TO DECIDE VEHICLES' FATE? I'm not trying to be the only one to decide. I'm trying to give input to an important part of the game. No one person should decide any part of this game.
GFDI SPEAKER SHUT UP!
Ive never wanted to grab someone by the shoulders, shake them incomprehensibly and scream " Are you daft man? " as much as i do when i see you post your pedantic mewlings claiming full superiority over someone.
You don't want conversation about vehicles, you want reformation that your narrow view of vehicles is best.
That kind of siht gives us the balance issues the game has.
Froking grow up and behave like a civilized human being, or go find a train track and nap on it. Please.
Why are all of you so intellectually inept?
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DeadlyAztec11
Ostrakon Agency
6892
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Posted - 2015.01.06 20:06:00 -
[33] - Quote
Soldner VonKuechle wrote:DeadlyAztec11 wrote:Spkr4theDead wrote:DeadlyAztec11 wrote:psychotic ravings from a pilophobe maniac Because all you do is whine, complain, throw things, cry, scream, hit yourself when vehicles kill you. Again, WHO THE HELL ARE YOU TO DECIDE VEHICLES' FATE? I'm not trying to be the only one to decide. I'm trying to give input to an important part of the game. No one person should decide any part of this game. GFDI SPEAKER SHUT UP! Ive never wanted to grab someone by the shoulders, shake them incomprehensibly and scream " Are you daft man? " as much as i do when i see you post your pedantic mewlings claiming full superiority over someone. You don't want conversation about vehicles, you want reformation that your narrow view of vehicles is best. That kind of siht gives us the balance issues the game has. Froking grow up and behave like a civilized human being, or go find a train track and nap on it. Please. I never claimed superiority over anyone. Granted I lost my temper and insulted Spkr4theDead, though he did insult me first. I specifically said that I want conversation and have explicitly stated that no one person's view should be imposed rather we should talk about the issues of the game civilly and without passion. Passion clouds the logical mind because it makes us choose impulse and instinct over logic and reason.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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RayRay James
Titans of Phoenix
877
|
Posted - 2015.01.06 20:15:00 -
[34] - Quote
Joseph Ridgeson wrote:My focus is on balance concerns and "it does nothing if I am not in a vehicle."
Your weapon skills do nothing if your in a vehicle, same with your suit skills. If your not in a vehicle, your vehicle skills do nothing.
I say limit vehicles to pilot suits only. Make it like a POD in EVE. You get in, you risk dying with your vehicle. If you eject, you're useless on the battlefield until you swap suits. Make the pilot suit super fast, crazy jumping, neigh unscannable suit with no weapons, highs or lows. Maybe reserve it for the non militia tier of vehicles so that people have something to play with at the militia level. But ADS, Marauder, Enforcer, etc need the pilot suit to fly.
Don't give them bonuses, their bonus is to be able to fly the vehicle. |
Ripley Riley
Incorruptibles
6216
|
Posted - 2015.01.06 20:28:00 -
[35] - Quote
RayRay James wrote:Your weapon skills do nothing if your in a vehicle, same with your suit skills. If your not in a vehicle, your vehicle skills do nothing.
I say limit vehicles to pilot suits only. Make it like a POD in EVE. You get in, you risk dying with your vehicle. If you eject, you're useless on the battlefield until you swap suits. Make the pilot suit super fast, crazy jumping, neigh unscannable suit with no weapons, highs or lows. Maybe reserve it for the non militia tier of vehicles so that people have something to play with at the militia level. But ADS, Marauder, Enforcer, etc need the pilot suit to fly.
Don't give them bonuses, their bonus is to be able to fly the vehicle. This is almost exactly how I pictured pilot dropsuits functioning.
Just call me Ripple. Ripple Riley.
@Ripley_Riley
|
Lynn Beck
Delta Vanguard 6
2346
|
Posted - 2015.01.06 20:48:00 -
[36] - Quote
DeadlyAztec11 wrote:They do not, at least not in the long run. Why? Because it would ultimately be an SP and ISK sink.
Vehicles would eventually be balanced around pilot suits. This would mean that pilot suits wouldn't be so much an enhancement, but a necessity for vehicle users. You wouldn't wear it to get an edge: you would wear it to just perform at the standard tier.
That's why vehicle users don't really want pilot suits. They will give them nothing.
P.S Because few people seem to have figured it out I shall explain the position of the title. To simplify my argument I chose an absolute position. When arguing it is necessary to use absolute positions as to save the use of words which would indicate mildness. I hope that everyone is able to comprehend that I'm not trying to dictate rather I am trying to inform those of what I forsee. Some have understood this: many have not. Actually, even if vehicles WERE balanced around pilot suits...
It would still improve gameplay drastically.
DUNA's wouldn't have max skill/power tanks WHILE having an insta-cloak runaway scout or instainfantry blap HMG Sent.
Running a MK.0 Logi with a rep tool wouldn't be the "most optimal" use of your dropsuit.
Plus, if CCP does it right, we could VERY EASILY massively improve vehicle fitting variety 20-300 fold by implementing, through either equipment, modules, or an equipment that has slots, vehicle boosts.
So then, you could either: Run a subpar tank, with a GK.0 sentinel inside, or run a "maximum tier" tank where you'd actually be better off dying with your vehicle.
As for me, I'd love to see pilot suits implemented...if done right. However knowing how new content tends to be implemented, i'm being very adamant/cautious/wary of it.
Also, i'd GREATLY love to see tankVtank battles last...a ton longer. I'm talking, railguns needing multiple reloads, blasters needing to reload/OH twice, and AV needing 6-8 swarm rockets at maximum efficiency.
To make this happen, i'd like to see tanks' base HPs MULTIPLIED. I'm talking a Madrugar with 8k armor and 1500 shield, gunnlogis with 8k shield and 1500 armor. BASE. In return, their repair rates would be reduced...drastically, to say the least.
Thusly, tanks would become... TANKS, which would benefit a ton more than "Oh i can survive a MLT rail one more shot, or make a proto rail take 3 shots, instead of 2." as now they go "Hmm... die in 6 swarms, or 8? Take 3 minutes to repair, or 2?"
Also i'd love to see tanks get a pretty hefty acceleration reduction. Right now they're pretty much instantly jumping to max speed, with only hills slowing them down.
Aaaand... Apologies for off topic. That's just my "What i'd like to see...BEFORE pilot suits can be reasonably implemented"
General John Ripper
-BAM! I'm Emeril Lagasse.
This message was approved by the 'Nobody Loved You' Foundation'
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Jathniel
1400
|
Posted - 2015.01.06 20:54:00 -
[37] - Quote
I agree with the OP.
I'll add a few more words since he doesn't want to.
For the Pilot suits to be worthwhile, vehicles would have to perform exceptionally better for a Pilot than for a regular merc. This would automatically create adverse AV vs. Vehicle balance.
In turn, balances to both AV and Vehicles would end up getting us the exact same meta we have now, hence investing in Pilot suit wouldn't be worthwhile, because you will simply end up using a vehicle that can still get blown up easily, AND you won't have any combat capacity when you bail out. So it would be a waste.
The only way to make it worthwhile, would be to have a dedicated AV dropsuit as well. A dropsuit that improves overall AV performance, at the loss of infantry ability, just like the pilot suit.
But then no one would want to run such a suit.
So a pseudo-impasse is reached.
Retired
|
Jathniel
1400
|
Posted - 2015.01.06 20:56:00 -
[38] - Quote
Lynn Beck wrote: . . .
So then, you could either: Run a subpar tank, with a GK.0 sentinel inside, or run a "maximum tier" tank where you'd actually be better off dying with your vehicle.
. . .
You actually see this as a good thing? Are you okay? This is a double-negative. This dichotomy is exactly what would break vehicles totally were a Pilot suit introduced.
Retired
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2360
|
Posted - 2015.01.06 22:07:00 -
[39] - Quote
Spkr4theDead wrote:DeadlyAztec11 wrote:incoherent drooling I'm not the one trying to ruin the game for a small subsection of the community/playerbase. You are. Who the hell are you to say pilots don't want the pilot suit? YOU'RE NOT A PILOT. Who the hell are you to determine what pilots get? Morons like you have been deciding the direction vehicles go in since the game was only accessible on the weekends. What the hell more do you want? If you want vehicles removed, which I'm sure you do but don't have the stones to actually say it, then get a petition together and present it to CCP to be voted on by the community. Go find another game to ruin. YOU'RE the one acting like a child, with all this "my way or the highway" trash. We just want vehicles to be worth the SP again. You don't want them to be worth anything. Go to Call of Duty. Morons called for removable turrets because ::I don't want to share my vehicle with morons:: because ::I can't be arsed to play an FPS when I am playing and FPS:: because ::**** you get out of my solopwnmobile::
Amarr/Minmatar vehicles are OP (especially Minmatar speed tanks)
^The reason why CCP is afraid to release them
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Hynox Xitio
Molon Labe. General Tso's Alliance
1916
|
Posted - 2015.01.06 22:14:00 -
[40] - Quote
Remove all vehicles.
The horror! The horror!
( -íº -£-û -íº)
|
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Spkr4theDead
Red Star.
2687
|
Posted - 2015.01.06 22:25:00 -
[41] - Quote
Makuta Miserix wrote:Spkr4theDead wrote:
We just want vehicles to be worth the SP again. You don't want them to be worth anything.
DeadlyAztec11 wrote:Do I pilot vehicles? Not since open Beta. Do I think that they are an important part of the game? Yes. LOL Open beta was how long ago?
Go away. Open beta means nothing today. If he was ever a pilot, he'd know how difficult and expensive it can be.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star.
2687
|
Posted - 2015.01.06 22:28:00 -
[42] - Quote
Alaika Arbosa wrote: Morons called for removable turrets because ::I don't want to share my vehicle with morons::
See below
because ::I can't be arsed to play an FPS when I am playing an FPS::
Yeah, FPS means "infantry only, no vehicles allowed ever. because ::**** you get out of my solopwnmobile::
[i]I do better because now I can fight a vehicle on my terms, instead of having some massive idiot fire at something I'm not ready to engage. You don't tank and never have, so you can't possibly understand the frustration of some idiot causing my 1.2mil ISK investment to get destroyed.
Yeah, I'm a moron because I don't want some idiot making me show up on the mini-map to get bombed. Yeah, great logic there. What the hell happened to you? You loved the APC in MAG, now it's "death to all vehicles" as if they did something bad to you.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star.
2687
|
Posted - 2015.01.06 22:30:00 -
[43] - Quote
DeadlyAztec11 wrote:Spkr4theDead wrote:DeadlyAztec11 wrote:psychotic ravings from a pilophobe maniac Because all you do is whine, complain, throw things, cry, scream, hit yourself when vehicles kill you. Again, WHO THE HELL ARE YOU TO DECIDE VEHICLES' FATE? I'm not trying to be the only one to decide. I'm trying to give input to an important part of the game. No one person should decide any part of this game. YES YOU ARE!
Jesus christ, do you even understand what you're saying?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2687
|
Posted - 2015.01.06 22:31:00 -
[44] - Quote
Soldner VonKuechle wrote: *psychotic ramblings from a non-pilot*
Without veins popping out of your beet-red face and spittle flying everywhere, repeat that in human words instead of stark-raving mad incoherent babble.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Mahal Daj
Mahal Tactical Enterprises
113
|
Posted - 2015.01.06 22:34:00 -
[45] - Quote
I agree with OP, the ONLY thing that the pilot suit should do... other than suck at combat... is increase the ammo that a vehicle can carry.
Part of the charm of Dust is the ability of any suit to fall from that dropship, take the objective, have your friend snipe an LAV driver, hack it, and drive off into the sunset. Reducing playability does not equal 'content added'
k? thx
-daj
See my Post on Crashes: https://forums.dust514.com/default.aspx?g=posts&m=2413361#post2413361
|
Spkr4theDead
Red Star.
2687
|
Posted - 2015.01.06 22:37:00 -
[46] - Quote
Mahal Daj wrote:I agree with OP, the ONLY thing that the pilot suit should do... other than suck at combat... is increase the ammo that a vehicle can carry.
Part of the charm of Dust is the ability of any suit to fall from that dropship, take the objective, have your friend snipe an LAV driver, hack it, and drive off into the sunset. Reducing playability does not equal 'content added'
k? thx
-daj Then what's the point of investing SP? How about the only thing a sentinel suit does is allow you to carry more ammo for a heavy weapon? No bonus to heavy weapon fitting, no resistances to weapons. How does that sound?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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MINA Longstrike
Kirjuun Heiian
1845
|
Posted - 2015.01.06 23:01:00 -
[47] - Quote
I'm incredibly hesitant towards the role of a pilot suit, as similar to current design, either it says "**** you, you need to dump more sp in this role" or it's functionally useless, which I believe is something that's incredibly wrong with current vehicle design - either you have ALL the sp in vehicles and get to run fits without cpu chips / pg upgrades, or you don't and you have to use cpu chips / pg upgrades.
It becomes a situation where either they function without it, or you *MUST* have one in order to have a reasonable hope at success.
That said there was an idea that I did enjoy for the pilot suit in regards to tanks. wearing a pilot suit allowed the pilot to control the small turret mounted ontop of their large turret - they couldn't be aimed independently, but they would both shoot at the same spot (using the unused L2 trigger for the small turret) - this would have accompanied a redesigned large blaster that functioned more like a PLC turret. With that said though, it's probably a terrible idea and not possible to balance.
Ultimately I want the SP I spend in vehicles to feel meaningful throughout, not simply be a determiner of whether or not I have to fit a pg/cpu module
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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DeadlyAztec11
Ostrakon Agency
6897
|
Posted - 2015.01.06 23:05:00 -
[48] - Quote
Mahal Daj wrote:I agree with OP, the ONLY thing that the pilot suit should do... other than suck at combat... is increase the ammo that a vehicle can carry.
Part of the charm of Dust is the ability of any suit to fall from that dropship, take the objective, have your friend snipe an LAV driver, hack it, and drive off into the sunset. Reducing playability does not equal 'content added'
k? thx
-daj You misunderstand me. I do not want pilot suits to be useless, and would much rather they be effective, though I don't see them as something that would help vehicle users out by just being included in the game.
Maybe after Rattati reveals the new expansion of Dust and he reveals how vehicles have been balanced. Then maybe the pilot suit could be added without throwing the game into chaos. I'm actually interested in the type of attributes the suit would have. I imagine only a sidearm, worse movement than the scout suits, worse HP and no modules.
I would like them to be more than that, but I doubt they will be.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
Kierkegaard Soren
Eridani Light Horse Striker
631
|
Posted - 2015.01.06 23:08:00 -
[49] - Quote
What if pilot suits enhanced specific aspects of vehicle play but gave drawbacks to others? So that donning a pilot suit allows you to specialise your vehicle towards a certain playstyle at the expense of making it weaker in other areas? For example,moff the top of my head:
Gallente - increases acceleration and blaster weapon damage at the cost of turning speed and weapon range. (Gallente doctrine of fast moving and hard hitting).
Caldari - decreases spool time on rail weapons and velocity and range of missiles at the expense of top speed and armoir hp. In tanks, it increases zoom optics. (Caldari doctrine of delivering unrivalled firepower at extreme ranges with excellent precision).
Minmatar - increases RoF with all weapon types and increases top speed at the expense of total ammunition reserves and weapon accuracy. (Minmatar doctrine of hit and run attacks that overwhelm targets with wall of bullets).
Amarr - increases armour resistance module duration and strength and ammo reserves at the expense of turning speed and acceleration. In tanks, turret tracking speed is increased. (Amarr doctrine of stand and deliver with superior resilience and sustained firepower that is difficult to evade).
You equip the suit and you lose something to gain something. Sounds reasonable?
Dedicated Commando. CEO of Eridani Light Horse Strikers.
"He who can destroy a thing, controls a thing."
|
DeadlyAztec11
Ostrakon Agency
6897
|
Posted - 2015.01.06 23:10:00 -
[50] - Quote
Spkr4theDead wrote:Mahal Daj wrote:I agree with OP, the ONLY thing that the pilot suit should do... other than suck at combat... is increase the ammo that a vehicle can carry.
Part of the charm of Dust is the ability of any suit to fall from that dropship, take the objective, have your friend snipe an LAV driver, hack it, and drive off into the sunset. Reducing playability does not equal 'content added'
k? thx
-daj Then what's the point of investing SP? How about the only thing a sentinel suit does is allow you to carry more ammo for a heavy weapon? No bonus to heavy weapon fitting, no resistances to weapons. How does that sound? If heavies were OP than that would actually be a reasonable solution. Most heavies can repair at a fair rate but end up having to stay close to Supply Depots to maintain their ammo supply. It would help heavies be more independent. The idea would of course be unpopular with people who rely on logis for their upkeep and logis themselves.
Then again heavies are fairly balanced. Some may disagree because they are getting shredded by Proto Heavies with Proto HMG's with their Proto Logis while wearing basic suits, but there isn't much that you can do about that.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
|
|
Riptalis
Horizons' Edge
159
|
Posted - 2015.01.06 23:11:00 -
[51] - Quote
I want a pilot suit just because I really want a pilot suit!
Also, it would be awesome if they made pilot suits a seperate color from all the other suits, maybe even have more passive scans, range, and enhancement since I can't see swarmers anyways! xD
Python pilot
Logistics mk.0
Assault mk.0
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KEROSIINI-TERO
The Rainbow Effect
1688
|
Posted - 2015.01.06 23:24:00 -
[52] - Quote
Currently there is a choice what suit to wear while tanking. Be it HMG, Forge, uplink, cloaky for fast stealty vehicle delivery, cloaky for kdr maintaining escape, proxy or swarm logi for AV while maintaining equipment.
I fear that on introduction of pilot suit there is no choice but only wear the same pilot, pilot, pilot and pilot.
Pro-choice!
For hazardous self-activated inertial dampeners!
We want to live on the edge (((of MCC)))
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Jathniel
1400
|
Posted - 2015.01.06 23:32:00 -
[53] - Quote
I see two ways to go about justifying major buffs to vehicles from a Pilot suit.
1. Either make the SP costs as brutal as they were back in Closed/Open Betas; with 10x (or even 20x) skill costs. or 2. Introduce an exclusively AV heavy suit that fulfills what was originally envisioned for the Sentinel, as a counterpart to the Pilot suit. I'm talking crap like carrying Dual Forge Guns... You heard me, a Forge Gun in each hand, and a frickin Swarm Launcher on each shoulder. (Hm... Sounds more like a Mech than a heavy suit...)
Otherwise, I don't see a way to introduce the Pilot suits, without making them a waste of time.
Retired
|
Monkey MAC
Rough Riders..
3584
|
Posted - 2015.01.06 23:38:00 -
[54] - Quote
Well think about it, the intention for pilot suits is for them to be weak, to be pointless without the vehicle. Compare this to a heavy which works outside the vehicle, works in the vehicle, comes with a heavy weapon and plenty of EHP.
The way I say it, only PTV (Personal Transport Vehicle) and LTV's (Light Transport Vehicle) can driven without a pilot suit. You need to create 3 types of seating.
1- Open Seating, allows for any suit type, primarily for transportation, cover is dependent upon the vehicle so lighter vehicles have less cover,doesn't accommodate for turrets.
2 - Pilot Seating, only works with a pilot suit, entirely enclosed to protect from incoming small arms fire, primarily for main control of the vehicle.
3 - Hybrid Seating, works with Pilot suit and all other suits, pilot suits sit inside the vehicle, while others sit half in half out, primarily for turrets, designed to make using heavy suits to transverse between turrets and cqc much harder.
Add in additional transistions for entering and exiting vehicles and voila. You need to stop the teleportation first then vehicle users will be more acceptable of a pilot suit.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Joseph Ridgeson
WarRavens Capital Punishment.
3045
|
Posted - 2015.01.06 23:49:00 -
[55] - Quote
RayRay James wrote:Joseph Ridgeson wrote:My focus is on balance concerns and "it does nothing if I am not in a vehicle."
Your weapon skills do nothing if your in a vehicle, same with your suit skills. If your not in a vehicle, your vehicle skills do nothing. It is more in depth than that; just wanted to be equally vague with True's and my position. I didn't want to move the thread into "I don't want Pilot Suits because" so I just gave a quick explanation. "Vehicle users don't want Pilot Suits" is inaccurate so I was simply showing that there are arguments for and against Pilot Suits for various reasons.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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Spkr4theDead
Red Star.
2688
|
Posted - 2015.01.06 23:51:00 -
[56] - Quote
Kierkegaard Soren wrote:What if pilot suits enhanced specific aspects of vehicle play but gave drawbacks to others? So that donning a pilot suit allows you to specialise your vehicle towards a certain playstyle at the expense of making it weaker in other areas? For example,moff the top of my head:
Gallente - increases acceleration and blaster weapon damage at the cost of turning speed and weapon range. (Gallente doctrine of fast moving and hard hitting, CQC brutality).
Caldari - decreases spool time on rail weapons and increases velocity and range of missiles at the expense of top speed and armoir hp. In tanks, it increases zoom optics. (Caldari doctrine of delivering unrivalled firepower at extreme ranges with excellent precision).
Minmatar - increases RoF with all weapon types and increases top speed at the expense of total ammunition reserves and weapon accuracy. (Minmatar doctrine of hit and run attacks that overwhelm targets with wall of bullets).
Amarr - increases armour resistance module duration and strength and ammo reserves at the expense of turning speed and acceleration. In tanks, turret tracking speed is increased. (Amarr doctrine of stand and deliver with superior resilience and sustained firepower that is difficult to evade).
You equip the suit and you lose something to gain something. Sounds reasonable? Why should pilot suits have specific drawbacks when infantry has none? Bugger off, this isn't Infantry 514.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star.
2688
|
Posted - 2015.01.06 23:53:00 -
[57] - Quote
MINA Longstrike wrote:I'm incredibly hesitant towards the role of a pilot suit, as similar to current design, either it says "**** you, you need to dump more sp in this role" or it's functionally useless, which I believe is something that's incredibly wrong with current vehicle design - either you have ALL the sp in vehicles and get to run fits without cpu chips / pg upgrades, or you don't and you have to use cpu chips / pg upgrades.
It becomes a situation where either they function without it, or you *MUST* have one in order to have a reasonable hope at success.
That said there was an idea that I did enjoy for the pilot suit in regards to tanks. wearing a pilot suit allowed the pilot to control the small turret mounted ontop of their large turret - they couldn't be aimed independently, but they would both shoot at the same spot (using the unused L2 trigger for the small turret) - this would have accompanied a redesigned large blaster that functioned more like a PLC turret. With that said though, it's probably a terrible idea and not possible to balance.
Ultimately I want the SP I spend in vehicles to feel meaningful throughout, not simply be a determiner of whether or not I have to fit a pg/cpu module How do you fit a vehicle up without having a pilot suit on the fitting screen?
Terrible idea from a non-pilot, as usual.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Duke Noobiam
The Dukes of Death
326
|
Posted - 2015.01.07 00:42:00 -
[58] - Quote
Spkr4theDead wrote:DeadlyAztec11 wrote:incoherent drooling I'm not the one trying to ruin the game for a small subsection of the community/playerbase. You are. Who the hell are you to say pilots don't want the pilot suit? YOU'RE NOT A PILOT. Who the hell are you to determine what pilots get? Morons like you have been deciding the direction vehicles go in since the game was only accessible on the weekends. What the hell more do you want? If you want vehicles removed, which I'm sure you do but don't have the stones to actually say it, then get a petition together and present it to CCP to be voted on by the community. Go find another game to ruin. YOU'RE the one acting like a child, with all this "my way or the highway" trash. We just want vehicles to be worth the SP again. You don't want them to be worth anything. Go to Call of Duty.
Actually speaker, I think the whole community would rather you go to call of duty or need for speed ,whichever you prefer just leave. |
MINA Longstrike
Kirjuun Heiian
1845
|
Posted - 2015.01.07 00:44:00 -
[59] - Quote
Spkr4theDead wrote:MINA Longstrike wrote:I'm incredibly hesitant towards the role of a pilot suit, as similar to current design, either it says "**** you, you need to dump more sp in this role" or it's functionally useless, which I believe is something that's incredibly wrong with current vehicle design - either you have ALL the sp in vehicles and get to run fits without cpu chips / pg upgrades, or you don't and you have to use cpu chips / pg upgrades.
It becomes a situation where either they function without it, or you *MUST* have one in order to have a reasonable hope at success.
That said there was an idea that I did enjoy for the pilot suit in regards to tanks. wearing a pilot suit allowed the pilot to control the small turret mounted ontop of their large turret - they couldn't be aimed independently, but they would both shoot at the same spot (using the unused L2 trigger for the small turret) - this would have accompanied a redesigned large blaster that functioned more like a PLC turret. With that said though, it's probably a terrible idea and not possible to balance.
Ultimately I want the SP I spend in vehicles to feel meaningful throughout, not simply be a determiner of whether or not I have to fit a pg/cpu module How do you fit a vehicle up without having a pilot suit on the fitting screen? Terrible idea from a non-pilot, as usual.
1) What the hell are you even talking about in regards to 'having a pilot suit on the screen' 2) I love how you dismiss anyone you don't like / disagree with as a non pilot even when you have absolutely no clue what they're skilled into. As an FYI I've been tanking and flying ever since I started this game (in 1.3), I just rarely do it anymore as I hate what wolfman did to vehicles, I still have considerably more SP invested in vehicles than I do in infantry. So honestly SPKR, go **** yourself, please go back to being terrible at diablo 3 and struggling at torment 2 difficulty (see, this is an actual instance of knowing who someone is and what they do).
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2360
|
Posted - 2015.01.07 00:46:00 -
[60] - Quote
Spkr4theDead wrote:Alaika Arbosa wrote: Morons called for removable turrets because ::I don't want to share my vehicle with morons::
See below
because ::I can't be arsed to play an FPS when I am playing an FPS::
Yeah, FPS means "infantry only, no vehicles allowed ever. because ::**** you get out of my solopwnmobile::
[i]I do better because now I can fight a vehicle on my terms, instead of having some massive idiot fire at something I'm not ready to engage. You don't tank and never have, so you can't possibly understand the frustration of some idiot causing my 1.2mil ISK investment to get destroyed.
Yeah, I'm a moron because I don't want some idiot making me show up on the mini-map to get bombed. Yeah, great logic there. What the hell happened to you? You loved the APC in MAG, now it's "death to all vehicles" as if they did something bad to you. Do me a favor Spkr, google FPS. Actually, there. Where does it talk about Vehicles there?
If you "don't want some idiot making you show up on the mini-map to get bombed" why push for removable turrets and not for Vehicle Locks (I know why, I was there in squad when you and English discussed it, do you remember that? I remember "no bluedots" being a secondary reasoning for the push)?
lol "death to all vehicles", really? You really need to get your facts straight before you go telling people incorrect things about me. I've never said "death to all vehicles" and saying that is how I feel is terribly wrong. I want for there to be a good and decent balance between vehicles and AV. I want us to get all of the vehicles we've been offered though not delivered.
You only know my MAG experience with Vehicles and you don't care to inquire about or to try to understand my Dust experience with Vehicles seeking only to deride it since it isn't the same as what you've chosen to experience in Dust.
BTW, I still do the things we used to do in MAG with an APC, only now I do it with an LAV. I still use vehicles to compliment my infantry pursuits rather than pursuing vehicles to the exclusion of all else.
Amarr/Minmatar vehicles are OP (especially Minmatar speed tanks)
^The reason why CCP is afraid to release them
|
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killian178
Random Gunz RISE of LEGION
68
|
Posted - 2015.01.07 00:48:00 -
[61] - Quote
DeadlyAztec11 wrote:They do not, at least not in the long run. Why? Because it would ultimately be an SP and ISK sink.
Vehicles would eventually be balanced around pilot suits. This would mean that pilot suits wouldn't be so much an enhancement, but a necessity for vehicle users. You wouldn't wear it to get an edge: you would wear it to just perform at the standard tier.
That's why vehicle users don't really want pilot suits. They will give them nothing.
P.S Because few people seem to have figured it out I shall explain the position of the title. To simplify my argument I chose an absolute position. When arguing it is necessary to use absolute positions as to save the use of words which would indicate mildness. I hope that everyone is able to comprehend that I'm not trying to dictate rather I am trying to inform those of what I forsee. Some have understood this: many have not. Nope, want a pilot suit. And i fully expect vehicles to be balanced around them. But i dont see that as a bad thing
Every commando k.o, every weapon at adv or above. Don't give a damn bout my kdr, I will kill you.
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Spkr4theDead
Red Star.
2688
|
Posted - 2015.01.07 00:58:00 -
[62] - Quote
Duke Noobiam wrote:Spkr4theDead wrote:DeadlyAztec11 wrote:incoherent drooling I'm not the one trying to ruin the game for a small subsection of the community/playerbase. You are. Who the hell are you to say pilots don't want the pilot suit? YOU'RE NOT A PILOT. Who the hell are you to determine what pilots get? Morons like you have been deciding the direction vehicles go in since the game was only accessible on the weekends. What the hell more do you want? If you want vehicles removed, which I'm sure you do but don't have the stones to actually say it, then get a petition together and present it to CCP to be voted on by the community. Go find another game to ruin. YOU'RE the one acting like a child, with all this "my way or the highway" trash. We just want vehicles to be worth the SP again. You don't want them to be worth anything. Go to Call of Duty. Actually speaker, I think the whole community would rather you go to call of duty or need for speed ,whichever you prefer just leave. Of course, because I won't play along to get along.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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MINA Longstrike
Kirjuun Heiian
1845
|
Posted - 2015.01.07 01:06:00 -
[63] - Quote
Spkr4theDead wrote: Of course, because I won't play along to get along.
No, because you're a judgemental ******* who spouts off without knowing anything about people in question (aka 'you're not a tanker'... to people who either have vehicle alts, or to people who have 2/3rds of their sp into vehicles) and does everything they can to stifle positive discussion. If you stopped having such kneejerk responses and being so belligerent you might find it easier to discuss things with people.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Mobius Wyvern
Sky-FIRE
5581
|
Posted - 2015.01.07 01:11:00 -
[64] - Quote
DeadlyAztec11 wrote:Soldner VonKuechle wrote: GFDI SPEAKER SHUT UP!
Ive never wanted to grab someone by the shoulders, shake them incomprehensibly and scream " Are you daft man? " as much as i do when i see you post your pedantic mewlings claiming full superiority over someone.
You don't want conversation about vehicles, you want reformation that your narrow view of vehicles is best.
That kind of siht gives us the balance issues the game has.
Froking grow up and behave like a civilized human being, or go find a train track and nap on it. Please.
I never claimed superiority over anyone. Granted I lost my temper and insulted Spkr4theDead, though he did insult me first. I specifically said that I want conversation and have explicitly stated that no one person's view should be imposed rather we should talk about the issues of the game civilly and without passion. Passion clouds the logical mind because it makes us choose impulse and instinct over logic and reason. Uh, that post you're quoting was aimed at Speaker, not you.
Spkr4theDead wrote: Of course, because I won't play along to get along.
As someone who jumped out of his tank right before I managed to destroy it in a BPO Sentinel, gunned me down, and then sent me a mail that just said "lol", I'm not sure why you're advocating the pilot suit.
Wouldn't that prevent you from doing what I just described?
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Spkr4theDead
Red Star.
2688
|
Posted - 2015.01.07 01:13:00 -
[65] - Quote
Alaika Arbosa wrote:Do me a favor Spkr, google FPS. Actually, there. Where does it talk about Vehicles there? (Might be an idea to be thankful for their inclusion rather than view it as an entitlement) Because "FPS" means "no vehicles allowed ever."If you "don't want some idiot making you show up on the mini-map to get bombed" why push for removable turrets and not for Vehicle Locks (I know why, I was there in squad when you and English discussed it, do you remember that? I remember "no bluedots" being a secondary reasoning for the push)? We asked for it numerous times for a long time, we didn't get locks. Your question is moot.lol "death to all vehicles", really? You really need to get your facts straight before you go telling people incorrect things about me. I've never said "death to all vehicles" and saying that is how I feel is terribly wrong. I want for there to be a good and decent balance between vehicles and AV. I want us to get all of the vehicles we've been offered though not delivered. Why do you even care about racial parity if you're not going to use them? I never cared about infantry parity because I had far more SP into vehicles than I did infantry. Now the reverse is true, where most of my SP is in infantry, at least 40mil, while vehicle SP is relegated into a "use it if I have to" role. You only know my MAG experience with Vehicles and you don't care to inquire about or to try to understand my Dust experience with Vehicles seeking only to deride it since it isn't the same as what you've chosen to experience in Dust. If you had any experience with vehicles in Dust, you wouldn't have an irrational fear and hatred of them.BTW, I still do the things we used to do in MAG with an APC, only now I do it with an LAV. I still use vehicles to compliment my infantry pursuits rather than pursuing vehicles to the exclusion of all else. I've never seen you in a vehicle as the driver or a passenger. I do however remember you complaining that none of us could hack fast. Why? Because I had far more SP into vehicles and didn't really care about infantry. Just go away.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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tander09
Paladin Survey Force Amarr Empire
225
|
Posted - 2015.01.07 01:17:00 -
[66] - Quote
vehicle users don't want pilot suits due to the fact they have a major crutch without one, and taking it away in order for them to pilot a vehicle PROPERLY will **** them off...
"The feud shall not be forgotten. But those who forget, never witnessed the true horror."
-Nexle Skimfuse
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Spkr4theDead
Red Star.
2688
|
Posted - 2015.01.07 01:18:00 -
[67] - Quote
MINA Longstrike wrote:Spkr4theDead wrote: Of course, because I won't play along to get along.
No, because you're a judgemental ******* who spouts off without knowing anything about people in question (aka 'you're not a tanker'... to people who either have vehicle alts, or to people who have 2/3rds of their sp into vehicles) and does everything they can to stifle positive discussion. If you stopped having such kneejerk responses and being so belligerent you might find it easier to discuss things with people. lol "vehicle alts"
Those that have "vehicle alts" still spout out the nonsense about how easy it is to use a vehicle and how difficult they are to destroy. Their opinion is moot because of that, especially if "they have 2/3 of their SP into vehicles." That makes them a majority pilot, and if they still complain about how hard AV is to use and how difficult it is to destroy vehicles, they might as well cut off their feet if they don't like the way they look.
Positive discussion? There is no "positive discussion" when someone that's not a pilot speaks for all those that ARE pilots and says "pilots don't want the pilot suit." There cannot be any rational discussion with someone that insane. That's like Hannibal Lector saying he eats people because he's hungry.
There cannot be rational discussion with people like that.
Belligerent? Hostile? Difficult? What do you expect me to do when infantry dictates the direction of vehicles, be quiet and say "thank you sir may I have another?" I'm supposed to shut my mouth when these people tell me how I'm supposed to play my desired role?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Mobius Wyvern
Sky-FIRE
5581
|
Posted - 2015.01.07 01:26:00 -
[68] - Quote
Spkr4theDead wrote:MINA Longstrike wrote:Spkr4theDead wrote: Of course, because I won't play along to get along.
No, because you're a judgemental ******* who spouts off without knowing anything about people in question (aka 'you're not a tanker'... to people who either have vehicle alts, or to people who have 2/3rds of their sp into vehicles) and does everything they can to stifle positive discussion. If you stopped having such kneejerk responses and being so belligerent you might find it easier to discuss things with people. lol "vehicle alts" Those that have "vehicle alts" still spout out the nonsense about how easy it is to use a vehicle and how difficult they are to destroy. Their opinion is moot because of that, especially if "they have 2/3 of their SP into vehicles." That makes them a majority pilot, and if they still complain about how hard AV is to use and how difficult it is to destroy vehicles, they might as well cut off their feet if they don't like the way they look. Positive discussion? There is no "positive discussion" when someone that's not a pilot speaks for all those that ARE pilots and says "pilots don't want the pilot suit." There cannot be any rational discussion with someone that insane. That's like Hannibal Lector saying he eats people because he's hungry. There cannot be rational discussion with people like that. Belligerent? Hostile? Difficult? What do you expect me to do when infantry dictates the direction of vehicles, be quiet and say "thank you sir may I have another?" I'm supposed to shut my mouth when these people tell me how I'm supposed to play my desired role? Okay, you've got me really confused here.
Which side of this argument are you on? Are you just going after the OP for "infantry dictating vehicle design" or are you actually advocating pilot suits?
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Patrick57
I Have No Idea What I'm Doing
9629
|
Posted - 2015.01.07 01:31:00 -
[69] - Quote
speak for yourself I'll take that **** any time
i fucking hate waffles
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MINA Longstrike
Kirjuun Heiian
1845
|
Posted - 2015.01.07 01:36:00 -
[70] - Quote
Mobius Wyvern wrote:Okay, you've got me really confused here.
Which side of this argument are you on? Are you just going after the OP for "infantry dictating vehicle design" or are you actually advocating pilot suits?
Basically it boils down to SPKR feels that only he and the circle of people that he personally acknowledges should have any input as to what goes on with vehicles. Doesn't matter how much experience, knowledge or even SP you have into vehicles, unless he's accepted you you're 'not a tanker/pilot'. He's a walking 'no true scotsman fallacy'
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
|
Spkr4theDead
Red Star.
2688
|
Posted - 2015.01.07 01:51:00 -
[71] - Quote
Mobius Wyvern wrote:Spkr4theDead wrote:MINA Longstrike wrote:Spkr4theDead wrote: Of course, because I won't play along to get along.
No, because you're a judgemental ******* who spouts off without knowing anything about people in question (aka 'you're not a tanker'... to people who either have vehicle alts, or to people who have 2/3rds of their sp into vehicles) and does everything they can to stifle positive discussion. If you stopped having such kneejerk responses and being so belligerent you might find it easier to discuss things with people. lol "vehicle alts" Those that have "vehicle alts" still spout out the nonsense about how easy it is to use a vehicle and how difficult they are to destroy. Their opinion is moot because of that, especially if "they have 2/3 of their SP into vehicles." That makes them a majority pilot, and if they still complain about how hard AV is to use and how difficult it is to destroy vehicles, they might as well cut off their feet if they don't like the way they look. Positive discussion? There is no "positive discussion" when someone that's not a pilot speaks for all those that ARE pilots and says "pilots don't want the pilot suit." There cannot be any rational discussion with someone that insane. That's like Hannibal Lector saying he eats people because he's hungry. There cannot be rational discussion with people like that. Belligerent? Hostile? Difficult? What do you expect me to do when infantry dictates the direction of vehicles, be quiet and say "thank you sir may I have another?" I'm supposed to shut my mouth when these people tell me how I'm supposed to play my desired role? Okay, you've got me really confused here. Which side of this argument are you on? Are you just going after the OP for "infantry dictating vehicle design" or are you actually advocating pilot suits? I hate infantry dictating the direction vehicles go in, and yeah, I want the pilot suits because I'm a pilot.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2688
|
Posted - 2015.01.07 01:53:00 -
[72] - Quote
MINA Longstrike wrote:Mobius Wyvern wrote:Okay, you've got me really confused here.
Which side of this argument are you on? Are you just going after the OP for "infantry dictating vehicle design" or are you actually advocating pilot suits? Basically it boils down to SPKR feels that only he and the circle of people that he personally acknowledges should have any input as to what goes on with vehicles. Doesn't matter how much experience, knowledge or even SP you have into vehicles, unless he's accepted you you're 'not a tanker/pilot'. He's a walking 'no true scotsman fallacy' No, what I don't accept are crazy ideas, such as what Aztec said. He's not a pilot, who the hell is he to speak for pilots? We don't want pilot suits? How does he know? Did he set up a survey and ask us to fill it out? No, he didn't. He's not a pilot, what gives him the right to speak for us?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Racro 01 Arifistan
Simple Minded People Pty. Ltd.
488
|
Posted - 2015.01.07 02:13:00 -
[73] - Quote
if I can get any skill bonus/ operational advantage for my tank......why the **** wouldn't I invest sp into a pilot suit?.
Elite Gallenten Soldier
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MINA Longstrike
Kirjuun Heiian
1845
|
Posted - 2015.01.07 02:16:00 -
[74] - Quote
"THEY'RE NOT VEHICLE USERS UNLESS I SAY THEY'RE VEHICLE USERS!". Are you an aspergers spectrum by chance spkr? because the stomping the feet, screaming, tantrums and stubbornness is the type of behaviour I'd expect from someone with that disorder.
I for one am a vehicle user that *doesn't* want pilot suits because I think they'll be an arbitrary SP sink. In conversations I've had with a CPM member or two (I'll try not to misrepresent the CPM member I talked to here and assert that this is what I as a person got from the conversation), we talked about vehicle sp vs infantry sp, and touched on pilot suits.
To sum it up, my position was largely that every skillpoint spent on infantry skills is inherently more valuable than any skillpoint spent on vehicles as infantry sp carries over to more roles and is applicable more often and in more diverse ways than vehicle sp and that I dislike the large plateaus of skillpoints in vehicles and the feeling that vehicles are a skillpoint 'sink' - a 'supplementary' role rather than a 'primary' role. The response I got from the CPM member was that 'well, we still want any given vehicle role to take as many skillpoints as their 'comparative' infantry counterpart and in that regard vehicles end up being about 3-4m sp less expensive than infantry'.
From the brief conversation that we had, what I got was that pilot suits were basically there just to cost sp so as to make things 'evenly costed'.
Now to address your comments of 'infantry shouldn't have a say', that is outright wrong. Infantry should have a say, otherwise vehicle 'balance' just becomes a joke - an echo room where people want more and better things. Non-pilots have concerns about how vehicles will affect their gameplay every bit as much as we have concerns about how they affect ours and their concerns do have merit. The only people I feel should be dismissed out of hand are people who cannot have a logical discussion based on facts and sound reasoning, not fallacies, ad hominem and appeals to emotion.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Spkr4theDead
Red Star.
2688
|
Posted - 2015.01.07 02:37:00 -
[75] - Quote
MINA Longstrike wrote:"THEY'RE NOT VEHICLE USERS UNLESS I SAY THEY'RE VEHICLE USERS!".
He's not a pilot.
Are you an aspergers spectrum by chance spkr? because the stomping the feet, screaming, tantrums and stubbornness is the type of behaviour I'd expect from someone with that disorder.
That's just insulting. Childish tactics, insulting someone in that fashion.
I for one am a vehicle user that *doesn't* want pilot suits because I think they'll be an arbitrary SP sink. In conversations I've had with a CPM member or two (I'll try not to misrepresent the CPM member I talked to here and assert that this is what I as a person got from the conversation), we talked about vehicle sp vs infantry sp, and touched on pilot suits. To sum it up, my position was largely that every skillpoint spent on infantry skills is inherently more valuable than any skillpoint spent on vehicles as infantry sp carries over to more roles and is applicable more often and in more diverse ways than vehicle sp and that I dislike the large plateaus of skillpoints in vehicles and the feeling that vehicles are a skillpoint 'sink' - a 'supplementary' role rather than a 'primary' role. The response I got from the CPM member was that 'well, we still want any given vehicle role to take as many skillpoints as their 'comparative' infantry counterpart and in that regard vehicles end up being about 3-4m sp less expensive than infantry'.
So, since they'll SP sinks to you, that means the rest of us don't want them? That's nice.
From the brief conversation that we had, what I got was that pilot suits were basically there just to cost sp so as to make things 'evenly costed'.
See above
Now to address your comments of 'infantry shouldn't have a say', that is outright wrong. Infantry should have a say, otherwise vehicle 'balance' just becomes a joke - an echo room where people want more and better things. Non-pilots have concerns about how vehicles will affect their gameplay every bit as much as we have concerns about how they affect ours and their concerns do have merit. The only people I feel should be dismissed out of hand are people who cannot have a logical discussion based on facts and sound reasoning, not fallacies, ad hominem and appeals to emotion.
Infantry have had the only word on vehicles for 3 years. Vehicles have been consistently nerfed over that time, while AV has been consistently buffed. Ask anybody that's been here for that long. They'll tell you the same thing. I regularly play with someone that's been a pilot for far longer than I have. He knows what the deal is. AV = nuclear option/ vehicles = lolfest, unless you have significant time as a pilot.
And how infantry can work? Well.... I have probably over 40mil into infantry now, so yeah, I can comment on it. Not much into AV, because I prefer to use a tank. Why? Not because it's easy, but because it's hard. As I said before, a rational discussion cannot be had when someone that isn't a pilot speaks for all pilots, in claiming that none of us want the pilot suit. Someone like that cannot be reasoned with. With infantry, it's been all take take take. They've never given us any concessions when it came to tweaks/rebuilding/nerfing and buffing. Not a single thing. Why did 1.7 happen? Because infantry complained. Why did 1.8 nerf tanks even more? Because infantry complained.
A rational conversation cannot happen with people like that. We adapted to all those nerfs, yet still came out on top. What does infantry do? THEY STILL COMPLAIN.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
MINA Longstrike
Kirjuun Heiian
1846
|
Posted - 2015.01.07 03:03:00 -
[76] - Quote
So by your metric then, you're not even a tanker Spkr, you shouldn't have a say - go run around playing your ground game while the big boys talk, If you were a real pilot you'd have more sp in vehicles than in infantry.
Also, I loved the continued foot stamping, and handwaived denials of actual concerns, and assertions without any basis. You're still throwing a tantrum over balance changes that you perceive to have come from a mysterious antagonist you call 'av players'.
There's no point in even talking to you about this or well... anything really, there is no positive discussion to be had with you and your incredible bias and perceived slights. As you have said, why talk to someone who cannot be reasoned with.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
|
Mobius Wyvern
Sky-FIRE
5581
|
Posted - 2015.01.07 03:35:00 -
[77] - Quote
Spkr4theDead wrote:Mobius Wyvern wrote:Spkr4theDead wrote:MINA Longstrike wrote:Spkr4theDead wrote: Of course, because I won't play along to get along.
No, because you're a judgemental ******* who spouts off without knowing anything about people in question (aka 'you're not a tanker'... to people who either have vehicle alts, or to people who have 2/3rds of their sp into vehicles) and does everything they can to stifle positive discussion. If you stopped having such kneejerk responses and being so belligerent you might find it easier to discuss things with people. lol "vehicle alts" Those that have "vehicle alts" still spout out the nonsense about how easy it is to use a vehicle and how difficult they are to destroy. Their opinion is moot because of that, especially if "they have 2/3 of their SP into vehicles." That makes them a majority pilot, and if they still complain about how hard AV is to use and how difficult it is to destroy vehicles, they might as well cut off their feet if they don't like the way they look. Positive discussion? There is no "positive discussion" when someone that's not a pilot speaks for all those that ARE pilots and says "pilots don't want the pilot suit." There cannot be any rational discussion with someone that insane. That's like Hannibal Lector saying he eats people because he's hungry. There cannot be rational discussion with people like that. Belligerent? Hostile? Difficult? What do you expect me to do when infantry dictates the direction of vehicles, be quiet and say "thank you sir may I have another?" I'm supposed to shut my mouth when these people tell me how I'm supposed to play my desired role? Okay, you've got me really confused here. Which side of this argument are you on? Are you just going after the OP for "infantry dictating vehicle design" or are you actually advocating pilot suits? I hate infantry dictating the direction vehicles go in, and yeah, I want the pilot suits because I'm a pilot. You saw my previous post, didn't you? I thought you would be an advocate for still being able to run BPO Sentinels in your tank to kill anyone who tries to AV you.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Shamarskii Simon
The Hundred Acre Hood RISE of LEGION
18
|
Posted - 2015.01.07 04:57:00 -
[78] - Quote
In my opinion, i agree with everyone here... A pilot suit will result in vehicles being "normalized" around the suit (Id est, AV buff/vehicle nerf). Also, a pilot suit will separate the boys from the men. You put in the sp to become more effective than you're average joe (e.g racial weapons + racial suit > racial weapon on non-racial suit).
Therefore, the suit's bonus must not affect ehp greatly (or at all), nor dps. The hard part is, just what else may one find useful...
Like a good example would be cal suits get a 3-5% reduction to shield recharge delay per level. It's not so big that an average is clearly overpowered by a dedicated; but, the dedicated has a slight advantage for specializing.
You know What i mean? |
Spkr4theDead
Red Star.
2688
|
Posted - 2015.01.07 05:33:00 -
[79] - Quote
MINA Longstrike wrote:So by your metric then, you're not even a tanker Spkr, you shouldn't have a say - go run around playing your ground game while the big boys talk, If you were a real pilot you'd have more sp in vehicles than in infantry.
Also, I loved the continued foot stamping, and handwaived denials of actual concerns, and assertions without any basis. You're still throwing a tantrum over balance changes that you perceive to have come from a mysterious antagonist you call 'av players'.
There's no point in even talking to you about this or well... anything really, there is no positive discussion to be had with you and your incredible bias and perceived slights. As you have said, why talk to someone who cannot be reasoned with. I prefer being a pilot over infantry, problem is infantry is far more versatile and rewarding ISK-wise most of the time. I'd much, much rather be in any vehicle over my boots being on the ground.
Tank = 400k ISK
BPO suit = 0 ISK
You tell me which brings in more ISK at the end of a match.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Talos Vagheitan
Ancient Exiles.
773
|
Posted - 2015.01.07 05:43:00 -
[80] - Quote
Everybody else does.
Having pilot suits will fix having Sentinels jumping out of Tanks anyways.
Who cares what some sniper has to say
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|
MrShooter01
Storm Wind Strikeforce Caldari State
1263
|
Posted - 2015.01.07 07:47:00 -
[81] - Quote
Spkr4theDead wrote:DeadlyAztec11 wrote:incoherent drooling YOU'RE the one acting like a child heh |
Monkey MAC
Rough Riders..
3588
|
Posted - 2015.01.07 11:32:00 -
[82] - Quote
Aah I missed this, spkr's incoherent whining about because nobody is him or his friend Taki they shouldn't get a say as to how vehicles work, yet they are allowed to say how Infantry works, loving that logic.
Now I'm not saying that Spkr is entirely wrong their are somethings, that he says here I agree with, even if he lacks the tact to put them across elegantly.
1) Pilot Suits giving penalties based on race. Shouldn't happen, if I put a Rail Rifle on a Minmatar suit, do I recieve a physical penalty to my stats? No. Do Caldari weapons synergise with Minmatar well? No. The conflicting styles are enough off a penalty in themselves, this should be the same with vehicles.
2) Pilot Suits giving fittings bonuses/reductions based on race Can't happen, unless the devs find a way of incorporating Pilot Suits directly into the vehicle fitting screen, you will never be able to call in your fits, because they will all be invalid where you have built them with your suit in mind. While this makes for the simplest bonus to pilot suits, it's also the hardest to implement.
Now I'm not going to bother going over the bad points that spkr has made, I've tried that too many times and to be honest I already have an exercise in futility at home.
However when it comes to pilot suits, their main job is not to give bonuses to the vehicle user (not saying I'm opposed to them doing so, it just isn't the primary use). Their priority job is to turn vehicles into a fully fledged role, that the player entirely commits themself to. To stop the current situation where a player can stroll round in a tank, take a few hits, get out amd continue to slay as infantry.
To stop pilots operating as their own ground support, to stop vehicles being a very expensive second suit for a player. I don't think the vehicles in the current state of play are ready for pilot suits, but they need to be introduced before(or as) the vehicle roster is completed.
They call me the Monkey - I like to jump off sh** and piss RE's all over your tank!
Monkey Mac - Forum Warrior Lvl 3
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Mobius Wyvern
Sky-FIRE
5581
|
Posted - 2015.01.07 13:30:00 -
[83] - Quote
Monkey MAC wrote:Aah I missed this, spkr's incoherent whining about because nobody is him or his friend Taki they shouldn't get a say as to how vehicles work, yet they are allowed to say how Infantry works, loving that logic.
Now I'm not saying that Spkr is entirely wrong their are somethings, that he says here I agree with, even if he lacks the tact to put them across elegantly.
1) Pilot Suits giving penalties based on race. Shouldn't happen, if I put a Rail Rifle on a Minmatar suit, do I recieve a physical penalty to my stats? No. Do Caldari weapons synergise with Minmatar well? No. The conflicting styles are enough off a penalty in themselves, this should be the same with vehicles.
2) Pilot Suits giving fittings bonuses/reductions based on race Can't happen, unless the devs find a way of incorporating Pilot Suits directly into the vehicle fitting screen, you will never be able to call in your fits, because they will all be invalid where you have built them with your suit in mind. While this makes for the simplest bonus to pilot suits, it's also the hardest to implement.
Now I'm not going to bother going over the bad points that spkr has made, I've tried that too many times and to be honest I already have an exercise in futility at home.
However when it comes to pilot suits, their main job is not to give bonuses to the vehicle user (not saying I'm opposed to them doing so, it just isn't the primary use). Their priority job is to turn vehicles into a fully fledged role, that the player entirely commits themself to. To stop the current situation where a player can stroll round in a tank, take a few hits, get out amd continue to slay as infantry.
To stop pilots operating as their own ground support, to stop vehicles being a very expensive second suit for a player. I don't think the vehicles in the current state of play are ready for pilot suits, but they need to be introduced before(or as) the vehicle roster is completed. That depends on what bonuses we're talking about.
For instance, IWS mentioned having Pilot Suits allow you quicker entry and exit with vehicles and having other suits take time to do so.
That way there'd be no more driving around in your tank with a Sentinel and HMG or Forge Gun.
Real talk, though: I may dislike Spkr, but as someone who had my chosen asset (ADS) made utterly useless against vehicles in a heavy-handed attempt to stop the supposed "farming" of infantry (which didn't even work), I can get behind the idea of being pissed about infantry dictating the capability of vehicles.
Was Pilot Stacking stupidly OP? Yes. Was it fixed? No.
Is being able to one-shot most suits OP? Yes. Was THAT fixed? No.
Instead they reduced the Rate-of-Fire which limits my ability to attack vehicles, which is honestly what I preferred. That reduction to RoF did nothing about the ability of my missiles to instantly blap any suit that doesn't fit more than 500 hp.
Everybody INCLUDING CCP Rattati just went "50% fire rate bonus? NERF IT!", and thereby did nothing to address the inability of infantry to fight back against the ADS, at the same time as Swarms were eventually buffed up to become the ultimate easymode destroyer of everything based on the insistance of infantry players who can't even be bothered to aim.
Someone explain to me how it's fair that my good friend who has maxed out Forge Guns and has damn good aim with them does LESS damage to vehicles than a Swarm Launcher that's fire-and-forget, and thereby requires absolutely no player skill whatsoever?
I want pilot suits because I want to see a return to days where people weren't hiding Sentinels inside their vehicles in order to try and stop their **** from dying to easymode Swarms. I specced into Wyrkomis with the Specialization and even put damage mods on them, and the only vehicle that doesn't die in seconds to those things are LAVs which can speed behind buildings. Tanks or Dropships of any kind will just die.
You want a suggestion of a bonus? How about as well as that suggestion about vehicle boarding, that you ALSO get lock-on warnings for Swarm Launchers when using a Pilot Suit inside of a vehicle. I guarantee you that'll make all of us pilots happy, AND you won't have us jumping out of our vehicles in Slayer or Heavy suits that we wear inside them because we're ******* pissed.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2361
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Posted - 2015.01.07 13:34:00 -
[84] - Quote
Spkr4theDead wrote:Alaika Arbosa wrote:Do me a favor Spkr, google FPS. Actually, there. Where does it talk about Vehicles there? (Might be an idea to be thankful for their inclusion rather than view it as an entitlement) Because "FPS" means "no vehicles allowed ever."If you "don't want some idiot making you show up on the mini-map to get bombed" why push for removable turrets and not for Vehicle Locks (I know why, I was there in squad when you and English discussed it, do you remember that? I remember "no bluedots" being a secondary reasoning for the push)? We asked for it numerous times for a long time, we didn't get locks. Your question is moot.lol "death to all vehicles", really? You really need to get your facts straight before you go telling people incorrect things about me. I've never said "death to all vehicles" and saying that is how I feel is terribly wrong. I want for there to be a good and decent balance between vehicles and AV. I want us to get all of the vehicles we've been offered though not delivered. Why do you even care about racial parity if you're not going to use them? I never cared about infantry parity because I had far more SP into vehicles than I did infantry. Now the reverse is true, where most of my SP is in infantry, at least 40mil, while vehicle SP is relegated into a "use it if I have to" role. You only know my MAG experience with Vehicles and you don't care to inquire about or to try to understand my Dust experience with Vehicles seeking only to deride it since it isn't the same as what you've chosen to experience in Dust. If you had any experience with vehicles in Dust, you wouldn't have an irrational fear and hatred of them.BTW, I still do the things we used to do in MAG with an APC, only now I do it with an LAV. I still use vehicles to compliment my infantry pursuits rather than pursuing vehicles to the exclusion of all else. I've never seen you in a vehicle as the driver or a passenger. I do however remember you complaining that none of us could hack fast. Why? Because I had far more SP into vehicles and didn't really care about infantry. Just go away. I'll go away once you stop telling me things you think you know about me that are patently false.
Until then, better get used to me being here having my input.
Amarr/Minmatar vehicles are OP (especially Minmatar speed tanks)
^The reason why CCP is afraid to release them
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