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JARREL THOMAS
Dead Man's Game RUST415
379
|
Posted - 2015.01.04 09:13:00 -
[1] - Quote
I mean really why are they even here if infrantry don't want to be killed even suppressed by them. They want tanks to be AV? You guys already have arguably op av. Theres nothing good for us here but to be killed by each other or the AVers.
Now if we were to be used to suppress infrantry and of course tanks will still be av but missiles could damage them a bit weakening them so infrantry could come in and finish them off same for blasters just better at it. Give rail tanks splash but greatly reduce the damage on infrantry for suppression.
Now don't mistake this for slaying I want the infrantry to be suppressed in a place like a Shepard and sheep.
Also I ould like this to come with surpression points (yes kind of like battlefield)
Caldari Loyalist
I speak for the rabbits
Dictator of the Caldari State.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16410
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Posted - 2015.01.04 09:14:00 -
[2] - Quote
Lolworthy thread is lolworthy.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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Draden Brohiem
D3ATH CARD RUST415
31
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Posted - 2015.01.04 09:15:00 -
[3] - Quote
You're wasting your time?! Here come the trolls..... |
JARREL THOMAS
Dead Man's Game RUST415
379
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Posted - 2015.01.04 09:16:00 -
[4] - Quote
True Adamance wrote:Lolworthy thread is lolworthy. Then what is our role?
Caldari Loyalist
I speak for the rabbits
Dictator of the Caldari State.
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JARREL THOMAS
Dead Man's Game RUST415
379
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Posted - 2015.01.04 09:18:00 -
[5] - Quote
Draden Brohiem wrote:You're wasting your time?! Here come the trolls..... Yea I expect the trolls to roll in :-/
Caldari Loyalist
I speak for the rabbits
Dictator of the Caldari State.
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JUDASisMYhomeboy
xCosmic Voidx
236
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Posted - 2015.01.04 09:22:00 -
[6] - Quote
The only real questions are:
why are there militia tanks? Why are you using them?
"In a world gone mad,only a lunatic is truly insane"
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JARREL THOMAS
Dead Man's Game RUST415
379
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Posted - 2015.01.04 09:26:00 -
[7] - Quote
I have 2 proto turrets missile and blaster and I have gunnlogi and maddie.
What do you speak of?
Caldari Loyalist
I speak for the rabbits
Dictator of the Caldari State.
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Draden Brohiem
D3ATH CARD RUST415
32
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Posted - 2015.01.04 09:29:00 -
[8] - Quote
JARREL THOMAS wrote:True Adamance wrote:Lolworthy thread is lolworthy. Then what is our role?
Scenery lol!
In all seriousness though, I'm a tanker. It sucks?! I'm almost happy to see another tanker on the enemy team because the AV may just let us have it out. I've gotten better at avoiding AV too. It's called the redline! This magical place I didn't know existed until I was pushed there by swarmers lol!
OK I'm through with the jokes lol! We can still deter infantry on points, and help our troops out. Saw duna2002 go 27/0 lastnight with a madruger and ion cannon. I have some matches where I do ok. Average about 10/0 with my railgun turret. You gotta play paranoid, and pick good positions that have instant escape routes.
The first sign of AV is all you need to get the F outta there! You'll spend most of your time running like hell.... fun right? Don't take any chances! If you see a black fat slow suit assume it's always a min cm do, and run instantly!
Tanks are now big *ss scouts lol! First sign off trouble run! If you're in a cheap tank play how you feel. If it's expensive? F*ck everybody it's all about self preservation!
Although who am I to tell you. Ask a close beta vet. They make the rules around here. |
Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
1643
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Posted - 2015.01.04 09:37:00 -
[9] - Quote
Draden Brohiem wrote:
Ask a close beta vet , they make the rules around here.
This really seems like the case .
Doubts are like flies and should be treated as such and crushed .
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TooMany Names AlreadyTaken
Going for the gold
513
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Posted - 2015.01.04 09:41:00 -
[10] - Quote
JUDASisMYhomeboy wrote:The only real questions are:
why are there militia tanks? Why are you using them? Well, I once earned 440k ISK in one battle with a missile sica... killing other tanks.
I may not have a mic, but trust me, you NEED me in your squad if you want to win.
When I'm on a roll, I'm unstoppable.
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Vicious Minotaur
1696
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Posted - 2015.01.04 09:48:00 -
[11] - Quote
Tanks are here to fool you into thinking the game supports dynamic, multifaceted inter-vehicular combat with infantry warfare interplay.
I am a minotaur.
a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça¦ça+üa+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+¦a+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa+üa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ëa¦ë
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Acturus Galaxy
Tank Crew Omega
360
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Posted - 2015.01.04 09:49:00 -
[12] - Quote
Not sure what the problem is, my soma with mlt and basic stuff can get 11 kill and 14 vehicle kill assists from the small turrets. It only cost me 90k. If rail would get splash everyone would use rails and snipe all other installations, infantry and vehicles from far away.
Using my soma I mostly fear rail tanks that only need two hits sniping from the red line or missile tanks destroying me in one sec.
Two small blasters are great at infantry suppresion. All I have is 900k sp in vehicles. |
JARREL THOMAS
Dead Man's Game RUST415
379
|
Posted - 2015.01.04 09:54:00 -
[13] - Quote
Acturus Galaxy wrote:Not sure what the problem is, my soma with mlt and basic stuff can get 11 kill and 14 vehicle kill assists from the small turrets. It only cost me 90k. If rail would get splash everyone would use rails and snipe all other installations, infantry and vehicles from far away.
Using my soma I mostly fear rail tanks that only need two hits sniping from the red line or missile tanks destroying me in one sec.
Two small blasters are great at infantry suppresion. All I have is 900k sp in vehicles. Yea the comment about rail turrets is very true I was questioning myself while putting down the splash with minimal damage to infrantry.
Caldari Loyalist
I speak for the rabbits
Dictator of the Caldari State.
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Acturus Galaxy
Tank Crew Omega
367
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Posted - 2015.01.04 10:03:00 -
[14] - Quote
JARREL THOMAS wrote:Acturus Galaxy wrote:Not sure what the problem is, my soma with mlt and basic stuff can get 11 kill and 14 vehicle kill assists from the small turrets. It only cost me 90k. If rail would get splash everyone would use rails and snipe all other installations, infantry and vehicles from far away.
Using my soma I mostly fear rail tanks that only need two hits sniping from the red line or missile tanks destroying me in one sec.
Two small blasters are great at infantry suppresion. All I have is 900k sp in vehicles. Yea the comment about rail turrets is very true I was questioning myself while putting down the splash with minimal damage to infrantry.
Haha, yes, I agree, the lack of splash on rails make me call in blaster tanks instead besides being Gallente and love all blasters. I might very well loose two tanks during matches, but I do not mind getting killed by infantry AV. Infantry AV are easy targets by your own team.
What I find most anoying is roof top forge guns and rail sniping tanks. I am no experienced tanker but I have lots of experience chasing tanks as infantry.
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Piraten Hovnoret
No Tax Scrubs
673
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Posted - 2015.01.04 10:21:00 -
[15] - Quote
So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self
War never changes
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JARREL THOMAS
Dead Man's Game RUST415
379
|
Posted - 2015.01.04 10:25:00 -
[16] - Quote
Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self Yea I never said anything about ehp or reping so please silence your ignorant thoughts.
Caldari Loyalist
I speak for the rabbits
Dictator of the Caldari State.
|
JARREL THOMAS
Dead Man's Game RUST415
380
|
Posted - 2015.01.04 10:32:00 -
[17] - Quote
Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self And also we do deserve to be have a presence on the battle field you guys should require team work to destroy a 400k + vehicle just as you guys want us to use team work. Because if one swarmer can destroy us but the community believes we shouldn't be able to touch you then clearly there's some wrong.
Caldari Loyalist
I speak for the rabbits
Dictator of the Caldari State.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16411
|
Posted - 2015.01.04 10:58:00 -
[18] - Quote
Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self
That was a build ago and that was horrible. Tanks are boring as hell because of that.
Maybe back to 1.6...... yeah..... tanks were nice back then.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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JARREL THOMAS
Dead Man's Game RUST415
380
|
Posted - 2015.01.04 11:02:00 -
[19] - Quote
True Adamance wrote:Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self That was a build ago and that was horrible. Tanks are boring as hell because of that. Maybe back to 1.6...... yeah..... tanks were nice back then.
having Veteran dreams there.
Caldari Loyalist
I speak for the rabbits
Dictator of the Caldari State.
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H0riz0n Unlimit
Dead Man's Game
286
|
Posted - 2015.01.04 11:09:00 -
[20] - Quote
I m a 30+ milion vehiculist and the only match i enjoy are the ones in which i fight against duna and his brothers or delboy...for the rest is only a waste of isk
The KTM DuKe lives here, send a message after the "beep".One of the few vehiculist remained in dust 514
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2354
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Posted - 2015.01.04 14:08:00 -
[21] - Quote
If all you want to do is "suppress" infantry, why not make all turrets do 2 damage with 1 splash (for those who want splash added)?
By suppress, you mean murder by the CRU load, admit it.
If you get vehicles that can "suppress" infantry like that, then we should get AV that can OHK every vehicle (on the map all at once).
I am all for coming to a sensible balance, IDK how true that is for you though....
Amarr/Minmatar vehicles are OP (especially Minmatar speed tanks)
^The reason why CCP is afraid to release them
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Racro 01 Arifistan
Namtar Elite Gallente Federation
487
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Posted - 2015.01.04 14:13:00 -
[22] - Quote
my soma only costs me base its base price of 56k.
AND. its fully fitted.
millita heavy shield extender BP. 2x millita heavy armour repair BP's millita 80gj blaster.
at only 56k isk I can give AV and annoying ass time. free soma (technically with 200 armour rep a second. gets annoying between the volley times/reloads......though 2 people out does the rep rate though.
Elite Gallenten Soldier
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Piraten Hovnoret
No Tax Scrubs
674
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Posted - 2015.01.04 14:24:00 -
[23] - Quote
JARREL THOMAS wrote:Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self And also we do deserve to be have a presence on the battle field you guys should require team work to destroy a 400k + vehicle just as you guys want us to use team work. Because if one swarmer can destroy us but the community believes we shouldn't be able to touch you then clearly there's some wrong.
My average suit cost 220k isk bud. ( with 300-600hp ) a militia suit can f-u-c-k me up any day and that is as it should be. You just want easy/God mode. So your scrubby tank that cost 400+k is not expensive.
Also typical that tankers belive spaming tanks is something that should be a basic right in the game. If anything militia tanks should be more expensive.
Typical tankers, scrubby as always.
Ps there are some of you that have my respect, you kick as always in your tanks regardless of build and cost.
War never changes
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Buwaro Draemon
WarRavens Capital Punishment.
591
|
Posted - 2015.01.04 14:32:00 -
[24] - Quote
It's okay for a CalScout or MinAss or even a Sentinel to go 30/0 in a match But god forbid a 400k tank going 15/0 in a match
Infantry is nothing but hypocrites nowadays.
The only time I get mad at a tank is when the tanker decides to camp our redline. Other than that, they are fine on my book.
Yes Tank514 was a nightmare. But times have changed and you guys should too. It should 2-3+ people to take down a tank. Not just 1 Commando
With all that said, Marauders will make a return and I read that Rattati wants to be so that you guys nred an Enforcer to take dowm the Marauder.
Oh will Infantry cry
Changes to Damage mods!
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Buwaro Draemon
WarRavens Capital Punishment.
591
|
Posted - 2015.01.04 14:37:00 -
[25] - Quote
Also we need prototype vehicles.
You guys see what STD swarms do to a well fitted STD hull tank?
Yeah, well that's how it is going to be when it becomes Proto tank vs Proto AV
Maybe even more on the tanks favor because more PG/CPU and slots means more fire power and eHP.
It would require sepcialized AV units to take those tanks down instead of just switching to a Commando on the nearest Supply Depot.
Changes to Damage mods!
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Nothing Certain
Bioshock Rejects
1442
|
Posted - 2015.01.04 17:19:00 -
[26] - Quote
Buwaro Draemon wrote:It's okay for a CalScout or MinAss or even a Sentinel to go 30/0 in a match But god forbid a 400k tank going 15/0 in a match Infantry is nothing but hypocrites nowadays. The only time I get mad at a tank is when the tanker decides to camp our redline. Other than that, they are fine on my book. Yes Tank514 was a nightmare. But times have changed and you guys should too. It should 2-3+ people to take down a tank. Not just 1 Commando With all that said, Marauders will make a return and I read that Rattati wants to be so that you guys nred an Enforcer to take dowm the Marauder. Oh will Infantry cry
Same bad arguments about needing multiple players to kill 1 player. ISK should give you an advantage. A Proto weapon costs 40X what a STD one does and does between 10-20% more damage. A well fitted tank costs 4-5 times a well fitted dropsuit and has 300% more EHP and 200% speed increase, has a huge weapon and invulnerability to small arms. All this while allowing you to wear any dropsuit in the game as well. Best ISK bargain in the game already. Militia Tanks? Just Crazy.
Scouts go 30/0 in this game, but for every one that does that 5 go 2/12. You ever see anyone lose 12 tanks on a game? It is the average of ALL players using that fit that matter, not the outliers.
Because, that's why.
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Nothing Certain
Bioshock Rejects
1442
|
Posted - 2015.01.04 17:21:00 -
[27] - Quote
Gunloggi and Python are about where AV/ Vehicle balance should be. Vehicle users have legitimate gripes about the role but IAV balance isn't one of them.
Because, that's why.
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Yokal Bob
Murphys-Law General Tso's Alliance
587
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Posted - 2015.01.04 17:21:00 -
[28] - Quote
Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self
Clearly you can't read, or spell by the looks of it.
Go back to where you came from and leave Dust to the pros
If its not anime, its not real
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Sgt Kirk
Fatal Absolution
9109
|
Posted - 2015.01.04 17:27:00 -
[29] - Quote
Yeah, vehicles have no purpose other than Dropships and arguably LAVs but lol LAVs, not really good for anything.
Tanks are here for what? Killing other Tanks? Thanks kind of redundant.
Why not have heavy firepower disable Null Cannons? Oh wait, that's a good idea until you realize some scrubs with forgeguns can do that but a whole lot better.
I'm not sure where the stupid idea came from that tanks shouldn't be for Killing infantry but its the dumbest **** I've heard in this game.
Yeah, it shouldn't be steam powered lol roflstomp but it shouldn't be completely useless either.
That being said, tanks killing infantry the way it is bow is fine, Both small and large blasters have way too much dispersion and honestly armor vehicles (Gallente Vehicles) are all terrible compared to every Caldari vehicle.
CCP holds the Caldari's hand so this doesn't happen again.
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Tau Lai
Seituoda Taskforce Command Caldari State
152
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Posted - 2015.01.04 17:30:00 -
[30] - Quote
JARREL THOMAS wrote:I mean really why are they even here if infrantry don't want to be killed even suppressed by them. They want tanks to be AV? You guys already have arguably op av. Theres nothing good for us here but to be killed by each other or the AVers.
Now if we were to be used to suppress infrantry and of course tanks will still be av but missiles could damage them a bit weakening them so infrantry could come in and finish them off same for blasters just better at it. Give rail tanks splash but greatly reduce the damage on infrantry for suppression.
Now don't mistake this for slaying I want the infrantry to be suppressed in a place like a Shepard and sheep.
Also I ould like this to come with surpression points (yes kind of like battlefield)
This thread is new and refreshing in this forum.
Signature image goes here
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JARREL THOMAS
Dead Man's Game RUST415
384
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Posted - 2015.01.04 18:04:00 -
[31] - Quote
Why thank you.
Caldari Loyalist
I speak for the rabbits
Dictator of the Caldari State.
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JARREL THOMAS
Dead Man's Game RUST415
384
|
Posted - 2015.01.04 18:17:00 -
[32] - Quote
Piraten Hovnoret wrote:JARREL THOMAS wrote:Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self And also we do deserve to be have a presence on the battle field you guys should require team work to destroy a 400k + vehicle just as you guys want us to use team work. Because if one swarmer can destroy us but the community believes we shouldn't be able to touch you then clearly there's some wrong. My average suit cost 220k isk bud. ( with 300-600hp ) a militia suit can f-u-c-k me up any day and that is as it should be. You just want easy/God mode. So your scrubby tank that cost 400+k is not expensive. Also typical that tankers belive spaming tanks is something that should be a basic right in the game. If anything militia tanks should be more expensive. Typical tankers, scrubby as always. Ps there are some of you that have my respect, you kick as always in your tanks regardless of build and cost.
There is a large difference between an infrantry and a tank your suit cost 220k after these tanks get out that point will be invalid with tanks costing 2.6 mill at times is that still balanced?
You guys needing teamwork to kill us isn't even a matter of isk now that I think about it. It's just common sense not everything needs one person to destroy it.
Caldari Loyalist
If infrantry that don't own vehicles can't balance their own mechanics balance vehicles?
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LUGMOS
Quafe Premium
1350
|
Posted - 2015.01.04 18:27:00 -
[33] - Quote
Alaika Arbosa wrote:If all you want to do is "suppress" infantry, why not make all turrets do 2 damage with 1 splash (for those who want splash added)?
By suppress, you mean murder by the CRU load, admit it.
If you get vehicles that can "suppress" infantry like that, then we should get AV that can OHK every vehicle (on the map all at once).
I am all for coming to a sensible balance, IDK how true that is for you though.... Look up suppress and reevaluate your post.
Kthx bai.
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
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Buwaro Draemon
WarRavens Capital Punishment.
594
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Posted - 2015.01.04 18:48:00 -
[34] - Quote
Nothing Certain wrote:Buwaro Draemon wrote:It's okay for a CalScout or MinAss or even a Sentinel to go 30/0 in a match But god forbid a 400k tank going 15/0 in a match Infantry is nothing but hypocrites nowadays. The only time I get mad at a tank is when the tanker decides to camp our redline. Other than that, they are fine on my book. Yes Tank514 was a nightmare. But times have changed and you guys should too. It should 2-3+ people to take down a tank. Not just 1 Commando With all that said, Marauders will make a return and I read that Rattati wants to be so that you guys nred an Enforcer to take dowm the Marauder. Oh will Infantry cry Same bad arguments about needing multiple players to kill 1 player. ISK should give you an advantage. A Proto weapon costs 40X what a STD one does and does between 10-20% more damage. A well fitted tank costs 4-5 times a well fitted dropsuit and has 300% more EHP and 200% speed increase, has a huge weapon and invulnerability to small arms. All this while allowing you to wear any dropsuit in the game as well. Best ISK bargain in the game already. Militia Tanks? Just Crazy. Scouts go 30/0 in this game, but for every one that does that 5 go 2/12. You ever see anyone lose 12 tanks on a game? It is the average of ALL players using that fit that matter, not the outliers. If you think you can solo a tank while being Infantry then you are wrong. A little bit of teamwork should be required. Not just go to the nearest supply depot and change to your AV fit, and when the Tank runs off, go back to slaying infantry.
You want that tank dead? You better chase it and make sure it's dead.
Changes to Damage mods!
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Spkr4theDead
Red Star. EoN.
2665
|
Posted - 2015.01.04 19:05:00 -
[35] - Quote
JARREL THOMAS wrote:I mean really why are they even here if infrantry don't want to be killed even suppressed by them. They want tanks to be AV? You guys already have arguably op av. Theres nothing good for us here but to be killed by each other or the AVers.
Now if we were to be used to suppress infrantry and of course tanks will still be av but missiles could damage them a bit weakening them so infrantry could come in and finish them off same for blasters just better at it. Give rail tanks splash but greatly reduce the damage on infrantry for suppression.
Now don't mistake this for slaying I want the infrantry to be suppressed in a place like a Shepard and sheep.
Also I ould like this to come with surpression points (yes kind of like battlefield) Arguably? No, there's no argument about it. AV is absolutely OP.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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JARREL THOMAS
Dead Man's Game RUST415
385
|
Posted - 2015.01.04 19:06:00 -
[36] - Quote
Spkr4theDead wrote:JARREL THOMAS wrote:I mean really why are they even here if infrantry don't want to be killed even suppressed by them. They want tanks to be AV? You guys already have arguably op av. Theres nothing good for us here but to be killed by each other or the AVers.
Now if we were to be used to suppress infrantry and of course tanks will still be av but missiles could damage them a bit weakening them so infrantry could come in and finish them off same for blasters just better at it. Give rail tanks splash but greatly reduce the damage on infrantry for suppression.
Now don't mistake this for slaying I want the infrantry to be suppressed in a place like a Shepard and sheep.
Also I ould like this to come with surpression points (yes kind of like battlefield) Arguably? No, there's no argument about it. AV is absolutely OP. Yea I was attempting to avoid that argument to get straight to the point.
Caldari Loyalist
If infrantry that don't own vehicles can't balance their own mechanics balance vehicles?
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Spkr4theDead
Red Star. EoN.
2666
|
Posted - 2015.01.04 19:09:00 -
[37] - Quote
Draden Brohiem wrote:JARREL THOMAS wrote:True Adamance wrote:Lolworthy thread is lolworthy. Then what is our role? Scenery lol! In all seriousness though, I'm a tanker. It sucks?! I'm almost happy to see another tanker on the enemy team because the AV may just let us have it out. I've gotten better at avoiding AV too. It's called the redline! This magical place I didn't know existed until I was pushed there by swarmers lol! OK I'm through with the jokes lol! We can still deter infantry on points, and help our troops out. Saw duna2002 go 27/0 lastnight with a madruger and ion cannon. I have some matches where I do ok. Average about 10/0 with my railgun turret. You gotta play paranoid, and pick good positions that have instant escape routes. The first sign of AV is all you need to get the F outta there! You'll spend most of your time running like hell.... fun right? Don't take any chances! If you see a black fat slow suit assume it's always a min cm do, and run instantly! Tanks are now big *ss scouts lol! First sign off trouble run! If you're in a cheap tank play how you feel. If it's expensive? F*ck everybody it's all about self preservation! Although who am I to tell you. Ask a close beta vet. They make the rules around here. Duna is a horrible scrub that can only farm infantry. He's not a real tanker.
Yet, everybody here considers him a great tanker.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2666
|
Posted - 2015.01.04 19:15:00 -
[38] - Quote
Acturus Galaxy wrote:If rail would get splash everyone would use rails and snipe all other installations, infantry and vehicles from far away.
Rails used to have splash. Then it got removed because infantry complained that we had good aim. We also used to be able to wreck installations, then they get over 10,000 HP, our spool and refire time was increased, and our damage was nerfed.
Why? Because infantry complained.
Using my soma I mostly fear rail tanks that only need two hits sniping from the red line or missile tanks destroying me in one sec.
This isn't Chrome. You can't destroy a tank at full HP in two rounds anymore.
Two small blasters are great at infantry suppresion. All I have is 900k sp in vehicles.
That's 900k too much. Tanks aren't worth it now if you don't have at least a year of experience with them.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2666
|
Posted - 2015.01.04 19:19:00 -
[39] - Quote
Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self Yet the other team called in a tank, and your enemy's tank turned into a smouldering heap of twisted metal and dead merc.
That's a problem to you?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2666
|
Posted - 2015.01.04 19:22:00 -
[40] - Quote
H0riz0n Unlimit wrote:I m a 30+ milion vehiculist and the only match i enjoy are the ones in which i fight against duna and his brothers or delboy...for the rest is only a waste of isk Guess you haven't gone against me then.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
|
Spkr4theDead
Red Star. EoN.
2666
|
Posted - 2015.01.04 19:24:00 -
[41] - Quote
Alaika Arbosa wrote:
I am all for coming to a sensible balance, IDK how true that is for you though....
There is no "sensible balance" when infantry has been dictating the direction of vehicles since the beta was available on weekends.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2666
|
Posted - 2015.01.04 19:25:00 -
[42] - Quote
Racro 01 Arifistan wrote:my soma only costs me base its base price of 56k.
AND. its fully fitted.
millita heavy shield extender BP. 2x millita heavy armour repair BP's millita 80gj blaster.
at only 56k isk I can give AV and annoying ass time. free soma (technically with 200 armour rep a second. gets annoying between the volley times/reloads......though 2 people out does the rep rate though. An extender on a Soma with no SP? Yeah, you're lying. I can't fit an extender on my Maddy. No way you're getting an extender on a Soma with no SP.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Sigberct Amni
Goonfeet Special Planetary Emergency Response Group
818
|
Posted - 2015.01.04 19:31:00 -
[43] - Quote
vehicles are bad, ccp doesn't know what to do about this /thread |
Spkr4theDead
Red Star. EoN.
2666
|
Posted - 2015.01.04 19:32:00 -
[44] - Quote
Piraten Hovnoret wrote:
My average suit cost 220k isk bud. ( with 300-600hp ) a militia suit can f-u-c-k me up any day and that is as it should be. You just want easy/God mode. So your scrubby tank that cost 400+k is not expensive.
I don't think my PRO suits reach 200k ISK, except my Gal logi, because I use 4 scanners.
Also typical that tankers belive spaming tanks is something that should be a basic right in the game. If anything militia tanks should be more expensive.
My fits generally run over 400k. I lose one, I'm in the negative for 2 matches. It needs to cost that much for as much survivability and damage as possible. I'll sometimes spam them in PC (how this game should be balanced) and don't worry about the cost, because I'm space rich.
Typical tankers, scrubby as always.
Let's see you hop into a tank and do well. Oh, and you have to take the death
Ps there are some of you that have my respect, you kick as always in your tanks regardless of build and cost.
I'm pretty sure none of us have your respect, since you have an irrational fear and hatred of vehicles.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2666
|
Posted - 2015.01.04 19:35:00 -
[45] - Quote
Buwaro Draemon wrote:Infantry is nothing but hypocrites nowadays. They live the game by double standards.The only time I get mad at a tank is when the tanker decides to camp our redline. Other than that, they are fine on my book. So I should let someone sneak up on me, and let them fight me on their terms, rather than me fighting them on my terms? lolkYes Tank514 was a nightmare. But times have changed and you guys should too. It should 2-3+ people to take down a tank. Not just 1 Commando The game was never "Tank 514." It's always been Infantry 514. Those that thought this was "Tank 514" had no AV, nor did they want to put any effort into destroying vehicles. As it stands, one commando can nearly destroy my tank in just 3 volleys. That's not balanced.With all that said, Marauders will make a return and I read that Rattati wants to be so that you guys nred an Enforcer to take dowm the Marauder. Or a major laser strike, which is how it should be.Oh will Infantry cry They have been since vehicles were introduced.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2666
|
Posted - 2015.01.04 19:37:00 -
[46] - Quote
Buwaro Draemon wrote:Also we need prototype vehicles. You guys see what STD swarms do to a well fitted STD hull tank? Yeah, well that's how it is going to be when it becomes Proto tank vs Proto AV Maybe even more on the tanks favor because more PG/CPU and slots means more fire power and eHP. It would require sepcialized AV units to take those tanks down instead of just switching to a Commando on the nearest Supply Depot. I think you mean PRO AV against STD tanks. PRO AV is like dropping an asteroid on a vehicle.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2667
|
Posted - 2015.01.04 19:39:00 -
[47] - Quote
Nothing Certain wrote:Same bad arguments about needing multiple players to kill 1 player. ISK should give you an advantage. A Proto weapon costs 40X what a STD one does and does between 10-20% more damage. A well fitted tank costs 4-5 times a well fitted dropsuit and has 300% more EHP and 200% speed increase, has a huge weapon and invulnerability to small arms. All this while allowing you to wear any dropsuit in the game as well. Best ISK bargain in the game already. Militia Tanks? Just Crazy.
Bad arguments? What bad arguments? Tanks and ADS in this game are paper. They're all glass, no cannon. Japan called the US a paper tiger before we declared war. We all know how that turned out.
Scouts go 30/0 in this game, but for every one that does that 5 go 2/12. You ever see anyone lose 12 tanks on a game? It is the average of ALL players using that fit that matter, not the outliers.
Of course it's fair for infantry to get ~30 kills a match and die once or twice, but a pilot go 10/0? Nerf that vehicle, because it's OP.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2667
|
Posted - 2015.01.04 19:41:00 -
[48] - Quote
JARREL THOMAS wrote:Spkr4theDead wrote:JARREL THOMAS wrote:I mean really why are they even here if infrantry don't want to be killed even suppressed by them. They want tanks to be AV? You guys already have arguably op av. Theres nothing good for us here but to be killed by each other or the AVers.
Now if we were to be used to suppress infrantry and of course tanks will still be av but missiles could damage them a bit weakening them so infrantry could come in and finish them off same for blasters just better at it. Give rail tanks splash but greatly reduce the damage on infrantry for suppression.
Now don't mistake this for slaying I want the infrantry to be suppressed in a place like a Shepard and sheep.
Also I ould like this to come with surpression points (yes kind of like battlefield) Arguably? No, there's no argument about it. AV is absolutely OP. Yea I was attempting to avoid that argument to get straight to the point. There's no reason to avoid that point.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
JARREL THOMAS
Dead Man's Game RUST415
386
|
Posted - 2015.01.04 19:50:00 -
[49] - Quote
Spkr4theDead wrote:JARREL THOMAS wrote:Spkr4theDead wrote:JARREL THOMAS wrote:I mean really why are they even here if infrantry don't want to be killed even suppressed by them. They want tanks to be AV? You guys already have arguably op av. Theres nothing good for us here but to be killed by each other or the AVers.
Now if we were to be used to suppress infrantry and of course tanks will still be av but missiles could damage them a bit weakening them so infrantry could come in and finish them off same for blasters just better at it. Give rail tanks splash but greatly reduce the damage on infrantry for suppression.
Now don't mistake this for slaying I want the infrantry to be suppressed in a place like a Shepard and sheep.
Also I ould like this to come with surpression points (yes kind of like battlefield) Arguably? No, there's no argument about it. AV is absolutely OP. Yea I was attempting to avoid that argument to get straight to the point. There's no reason to avoid that point. There's a definite truth there
Caldari Loyalist
Why should infrantry that don't own vehicles can't balance their own mechanics, balance vehicles?
|
TIGER SHARK1501
Savage Bullet
88
|
Posted - 2015.01.04 19:52:00 -
[50] - Quote
I did it because I thought it'd be fun. Still putting SP into it. |
|
H0riz0n Unlimit
Dead Man's Game
288
|
Posted - 2015.01.04 19:56:00 -
[51] - Quote
Spkr4theDead wrote:H0riz0n Unlimit wrote:I m a 30+ milion vehiculist and the only match i enjoy are the ones in which i fight against duna and his brothers or delboy...for the rest is only a waste of isk Guess you haven't gone against me then. Never 1 vs 1, you are always with your boyfriend takashiro, but yes you can replace duna as i consider him a victim of my missilistic more than a tanker, a tanker should switch into any tank and any turrept during a match
The KTM DuKe lives here, send a message after the "beep".One of the few vehiculist remained in dust 514
|
Piraten Hovnoret
No Tax Scrubs
679
|
Posted - 2015.01.04 19:56:00 -
[52] - Quote
Spkr4theDead wrote:Piraten Hovnoret wrote:
My average suit cost 220k isk bud. ( with 300-600hp ) a militia suit can f-u-c-k me up any day and that is as it should be. You just want easy/God mode. So your scrubby tank that cost 400+k is not expensive.
I don't think my PRO suits reach 200k ISK, except my Gal logi, because I use 4 scanners.
Also typical that tankers belive spaming tanks is something that should be a basic right in the game. If anything militia tanks should be more expensive.
My fits generally run over 400k. I lose one, I'm in the negative for 2 matches. It needs to cost that much for as much survivability and damage as possible. I'll sometimes spam them in PC (how this game should be balanced) and don't worry about the cost, because I'm space rich.
Typical tankers, scrubby as always.
Let's see you hop into a tank and do well. Oh, and you have to take the death
Ps there are some of you that have my respect, you kick as always in your tanks regardless of build and cost.
I'm pretty sure none of us have your respect, since you have an irrational fear and hatred of vehicles.
You are one of those that protect the tanker rights into stupidity. You have declared in numerous tank topics/threads how tankers are sopose to be almost impossible to kill by infantry. In the build where tanks was reping/hardening out any damage you where saying that that was as it should be.
You are the biggest tank troll in the game and at the forums, nothing that comes out of you can be taken serously.
Again you ad your own interpretations of other ppl statements. So let me clarify again I do respect tankers that kick as regardless of build. How you made that into that I don't respect any tankers tous showes how big of a troll you are.
What ever you reply on this I will not reply to you any more, quite frankly you are not worth the time and effort.
Last word is yours
Regards
War never changes
|
Operative 1174 Uuali
Y.A.M.A.H
231
|
Posted - 2015.01.04 20:05:00 -
[53] - Quote
True Adamance wrote:Lolworthy thread is lolworthy.
OP is indeed stating what tanks were actually designed for GÇô trench warfare, i.e., to clear out infantry and prevent a stalemate situation.
I'm better than laser focused; I'm hybrid focused.
|
JARREL THOMAS
Dead Man's Game RUST415
387
|
Posted - 2015.01.04 20:10:00 -
[54] - Quote
Operative 1174 Uuali wrote:True Adamance wrote:Lolworthy thread is lolworthy. OP is indeed stating what tanks were actually designed for GÇô trench warfare, i.e., to clear out infantry and prevent a stalemate situation. Yes to that effect I guess.
Caldari Loyalist
Why should infrantry that don't own vehicles can't balance their own mechanics, balance vehicles?
|
Operative 1174 Uuali
Y.A.M.A.H
231
|
Posted - 2015.01.04 20:11:00 -
[55] - Quote
JARREL THOMAS wrote:Operative 1174 Uuali wrote:True Adamance wrote:Lolworthy thread is lolworthy. OP is indeed stating what tanks were actually designed for GÇô trench warfare, i.e., to clear out infantry and prevent a stalemate situation. Yes to that effect I guess.
EDIT, see above.
I'm better than laser focused; I'm hybrid focused.
|
zDemoncake
Horizons' Edge
252
|
Posted - 2015.01.04 21:14:00 -
[56] - Quote
Acturus Galaxy wrote:Not sure what the problem is, my soma with mlt and basic stuff can get 11 kill and 14 vehicle kill assists from the small turrets. It only cost me 90k. If rail would get splash everyone would use rails and snipe all other installations, infantry and vehicles from far away.
Using my soma I mostly fear rail tanks that only need two hits sniping from the red line or missile tanks destroying me in one sec.
Two small blasters are great at infantry suppresion. All I have is 900k sp in vehicles.
I miss you
CEO of Horizons' Edge's mercenary division
My soul, your beats!
Enemy to many; equal to none.
|
TEBOW BAGGINS
GREATNESS ACHIEVED THRU TROLLING
1504
|
Posted - 2015.01.04 21:19:00 -
[57] - Quote
Draden Brohiem wrote:JARREL THOMAS wrote:True Adamance wrote:Lolworthy thread is lolworthy. Then what is our role? Scenery lol! In all seriousness though, I'm a tanker. It sucks?! I'm almost happy to see another tanker on the enemy team because the AV may just let us have it out. I've gotten better at avoiding AV too. It's called the redline! This magical place I didn't know existed until I was pushed there by swarmers lol! OK I'm through with the jokes lol! We can still deter infantry on points, and help our troops out. Saw duna2002 go 27/0 lastnight with a madruger and ion cannon. I have some matches where I do ok. Average about 10/0 with my railgun turret. You gotta play paranoid, and pick good positions that have instant escape routes. The first sign of AV is all you need to get the F outta there! You'll spend most of your time running like hell.... fun right? Don't take any chances! If you see a black fat slow suit assume it's always a min cm do, and run instantly! Tanks are now big *ss scouts lol! First sign off trouble run! If you're in a cheap tank play how you feel. If it's expensive? F*ck everybody it's all about self preservation! Although who am I to tell you. Ask a close beta vet. They make the rules around here. most closed beta vets had no problem handling tanks and not crying as much about them as these fukng noobs do
AKA Zirzo Valcyn
AFKing since 2012
|
Baal Omniscient
Qualified Scrub
2100
|
Posted - 2015.01.04 21:46:00 -
[58] - Quote
I wanted to quote you and cut you off at 'why are they even here', then follow up with 'Agreed, remove all tanks'..... but then True showed up, and I can't be that rude when True's around... I don't respect the opinion of many tankers, but True's one of them.
Soooo..... you're either a troll, a scrub, or both and failing miserably at the former. GIT GUD
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
I GÖú Puppies
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ.
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16415
|
Posted - 2015.01.04 22:03:00 -
[59] - Quote
TEBOW BAGGINS wrote: most closed beta vets had no problem handling tanks and not crying as much about them as these fukng noobs do
I don't know if you've noticed Tebow but tanks have changed somewhat for the worse since closed beta...... not to mention that those "closed beta vets" we're taking tanks that could amass well over 10,000 eHP and push out individual blaster rounds of 180 damage (1450 DPS)...... it's not exactly hard to handle a tank when you have literally everything going for you in that manner.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
1994
|
Posted - 2015.01.04 22:08:00 -
[60] - Quote
So Spkr has something to ***** about.
Home at Last <3
|
|
Baal Omniscient
Qualified Scrub
2101
|
Posted - 2015.01.04 22:18:00 -
[61] - Quote
Spkr4theDead wrote:Alaika Arbosa wrote:
I am all for coming to a sensible balance, IDK how true that is for you though....
There is no "sensible balance" when infantry has been dictating the direction of vehicles since the beta was available on weekends.
Winmatar Assault, Proficiency 5 SMG's & Proficiency 5 Swarms Since Uprising 1.0
I GÖú Puppies
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.*pâ+n+ín+ƒ.
|
Spkr4theDead
Red Star. EoN.
2671
|
Posted - 2015.01.04 23:11:00 -
[62] - Quote
H0riz0n Unlimit wrote:Spkr4theDead wrote:H0riz0n Unlimit wrote:I m a 30+ milion vehiculist and the only match i enjoy are the ones in which i fight against duna and his brothers or delboy...for the rest is only a waste of isk Guess you haven't gone against me then. Never 1 vs 1, you are always with your boyfriend takashiro, but yes you can replace duna as i consider him a victim of my missilistic more than a tanker, a tanker should switch into any tank and any turrept during a match Oh no, pilots using teamwork, how unfair that is.
Find another game if you don't want pilots to use teamwork.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2671
|
Posted - 2015.01.04 23:19:00 -
[63] - Quote
Piraten Hovnoret wrote: You are one of those that protect the tanker rights into stupidity.
Having an unwavering will to protect vehicles is not stupid. Infantry whined and moaned and complained and screamed out for all the world to hear that if they nerfed the Cal logi, TAR rifles, flaylock and fused locus grenade that it would be the end of Dust, that everybody would stop playing the game because their flavor of the weak would be gone. Rail rifles were OP and those were nerfed too. People still play, despite the flavor of weak getting nerfed. I want to protect my preferred playstyle just as infantry wants to protect theirs, but they go as far as protecting the newest flavor of the weak.
You have declared in numerous tank topics/threads how tankers are sopose to be almost impossible to kill by infantry.
I've said that things like rifles shouldn't be able to destroy tanks. I've said that AV should be a deterrent, not the end-all nuclear option against vehicles. Nowhere have I said something like AV should be removed, or nerfed so hard that 3 people can't destroy a LAV. You're spouting words I've never said.
In the build where tanks was reping/hardening out any damage you where saying that that was as it should be.
Gallente lore - reps preferred over total HP. Infantry were complaining that they had to reload to destroy a Madrugar, and that they couldn't solo it because of the reps. Sandbox game, unless infantry can't kill it, then it has to get nerfed.
You are the biggest tank troll in the game and at the forums, nothing that comes out of you can be taken serously.
Again, because I will not stop my unwavering support of being a pilot, and trying to make it worthwhile again.
Again you ad your own interpretations of other ppl statements. So let me clarify again I do respect tankers that kick as regardless of build. How you made that into that I don't respect any tankers tous showes how big of a troll you are.
Repeat that in coherent English.
What ever you reply on this I will not reply to you any more, quite frankly you are not worth the time and effort.
Of course you won't reply, now you're acting like a child holding its breath because the kid won't get what they want from their parent. You of course want me to drop my support of vehicles and become like the slobs that want to nerf the new vehicles before they're even available. I'm not ever going to do that.
With my luck, those people will get the Prometheus to return with only 3200 armor, rather than it being able to remain on station for 10 seconds while the team spawns out to get a point, which is what Rattati wants it to be able to do. I'm not one of those people that will compromise my position before I know numbers.
Last word is yours troll
And you're calling me a troll, yet typing words that I never said. lol
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2671
|
Posted - 2015.01.04 23:21:00 -
[64] - Quote
TEBOW BAGGINS wrote:Draden Brohiem wrote:JARREL THOMAS wrote:True Adamance wrote:Lolworthy thread is lolworthy. Then what is our role? Scenery lol! In all seriousness though, I'm a tanker. It sucks?! I'm almost happy to see another tanker on the enemy team because the AV may just let us have it out. I've gotten better at avoiding AV too. It's called the redline! This magical place I didn't know existed until I was pushed there by swarmers lol! OK I'm through with the jokes lol! We can still deter infantry on points, and help our troops out. Saw duna2002 go 27/0 lastnight with a madruger and ion cannon. I have some matches where I do ok. Average about 10/0 with my railgun turret. You gotta play paranoid, and pick good positions that have instant escape routes. The first sign of AV is all you need to get the F outta there! You'll spend most of your time running like hell.... fun right? Don't take any chances! If you see a black fat slow suit assume it's always a min cm do, and run instantly! Tanks are now big *ss scouts lol! First sign off trouble run! If you're in a cheap tank play how you feel. If it's expensive? F*ck everybody it's all about self preservation! Although who am I to tell you. Ask a close beta vet. They make the rules around here. most closed beta vets had no problem handling tanks and not crying as much about them as these noobs do All someone had to do was take out a glass Soma, and a Marauder was destroyed in 3 shots. End of problem.
I've never understood why infantry considered that unfair, though I can guess the unspoken reason is that they wanted to destroy the tanks themselves, so vehicles were nerfed when Uprising was first deployed.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Spkr4theDead
Red Star. EoN.
2671
|
Posted - 2015.01.04 23:23:00 -
[65] - Quote
Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Fizzer XCIV
Tal-Romon Legion Amarr Empire
1999
|
Posted - 2015.01.04 23:27:00 -
[66] - Quote
Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood.
The part where you say tanks are paper.
Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game.
Home at Last <3
|
Spkr4theDead
Red Star. EoN.
2671
|
Posted - 2015.01.04 23:28:00 -
[67] - Quote
Baal Omniscient wrote: I don't respect the opinion of many tankers, but True's one of them.
Of course, because few of the pilots that are still around, and all of the old pilots that left, refused to compromise on vehicles, yet infantry dictated what would happen to vehicles, even though they never used them.
Of course you respect or care for a small subsection of the forums, who feel like second class citizens. We're in the minority, and according to you, that means our voice shouldn't be heard at all.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
H0riz0n Unlimit
Dead Man's Game
288
|
Posted - 2015.01.05 00:18:00 -
[68] - Quote
Spkr4theDead wrote:H0riz0n Unlimit wrote:Spkr4theDead wrote:H0riz0n Unlimit wrote:I m a 30+ milion vehiculist and the only match i enjoy are the ones in which i fight against duna and his brothers or delboy...for the rest is only a waste of isk Guess you haven't gone against me then. Never 1 vs 1, you are always with your boyfriend takashiro, but yes you can replace duna as i consider him a victim of my missilistic more than a tanker, a tanker should switch into any tank and any turrept during a match Oh no, pilots using teamwork, how unfair that is. Find another game if you don't want pilots to use teamwork. Not sayng that, i use to teamwork quite daily before 1.7 but after that all vehiculist i use to play with left the game, now it s not so easy work in pair with blaster and rail because rail has no splash damage and blaster has an accurancy that suck. So who will kill infantry? Team work is OP if tou are good at it
The KTM DuKe lives here, send a message after the "beep".One of the few vehiculist remained in dust 514
|
LUGMOS
Quafe Premium
1356
|
Posted - 2015.01.05 02:00:00 -
[69] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood. The part where you say tanks are paper. Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game. Unless you count a heavy being repped...
But I guess not.
Official QuafeGäó Advocate
Anti-FoTM Prof. V
Forum Scavenger Prof. V
|
Spkr4theDead
Red Star. EoN.
2673
|
Posted - 2015.01.05 02:16:00 -
[70] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood. The part where you say tanks are paper. Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game. lol
Guy says tanks aren't paper, doesn't get in the pilot's seat.
You say they're not paper because they have the most raw HP in the game. You don't factor in how much damage AV does against vehicles. As I've said before, a single Minmando nearly wiped out my tank in just volleys. That's not balanced.
"Highest TTK"
lol
Get in a tank and find out for yourself; you have to accept the death though, no jumping out.
And do that for a whole match, nothing but stay in a tank.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2354
|
Posted - 2015.01.05 12:06:00 -
[71] - Quote
LUGMOS wrote:Alaika Arbosa wrote:If all you want to do is "suppress" infantry, why not make all turrets do 2 damage with 1 splash (for those who want splash added)?
By suppress, you mean murder by the CRU load, admit it.
If you get vehicles that can "suppress" infantry like that, then we should get AV that can OHK every vehicle (on the map all at once).
I am all for coming to a sensible balance, IDK how true that is for you though.... Look up suppress and reevaluate your post. Kthx bai. http://lmgtfy.com/?q=suppress
There you go.
I stand by my argument, any interpretation of suppress which is to be taken as "murder by the CRU load" is unacceptable just as I assume an AV weapon that OHKs all vehicle on the map at once is unacceptable to vehicle operators.
Stop like farming from the extremist vehicle operators and start working more with the moderates.
Amarr/Minmatar vehicles are OP (especially Minmatar speed tanks)
^The reason why CCP is afraid to release them
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Oswald Banecroft II
Muteki Armati Virium
10
|
Posted - 2015.01.05 12:08:00 -
[72] - Quote
TEBOW BAGGINS wrote:most closed beta vets had no problem handling tanks and not crying as much about them as these fukng noobs do I joined when the game was still in Beta, right after CCP sent out the invite to EVE pilots, from what I remember everyone was crying about tanks back then. Not me, though. I expect to die when I take a missile to the knee.
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Nothing Certain
Bioshock Rejects
1442
|
Posted - 2015.01.05 14:06:00 -
[73] - Quote
Spkr4theDead wrote:TEBOW BAGGINS wrote:Draden Brohiem wrote:JARREL THOMAS wrote:True Adamance wrote:Lolworthy thread is lolworthy. Then what is our role? Scenery lol! In all seriousness though, I'm a tanker. It sucks?! I'm almost happy to see another tanker on the enemy team because the AV may just let us have it out. I've gotten better at avoiding AV too. It's called the redline! This magical place I didn't know existed until I was pushed there by swarmers lol! OK I'm through with the jokes lol! We can still deter infantry on points, and help our troops out. Saw duna2002 go 27/0 lastnight with a madruger and ion cannon. I have some matches where I do ok. Average about 10/0 with my railgun turret. You gotta play paranoid, and pick good positions that have instant escape routes. The first sign of AV is all you need to get the F outta there! You'll spend most of your time running like hell.... fun right? Don't take any chances! If you see a black fat slow suit assume it's always a min cm do, and run instantly! Tanks are now big *ss scouts lol! First sign off trouble run! If you're in a cheap tank play how you feel. If it's expensive? F*ck everybody it's all about self preservation! Although who am I to tell you. Ask a close beta vet. They make the rules around here. most closed beta vets had no problem handling tanks and not crying as much about them as these noobs do All someone had to do was take out a glass Soma, and a Marauder was destroyed in 3 shots. End of problem. I've never understood why infantry considered that unfair, though I can guess the unspoken reason is that they wanted to destroy the tanks themselves, so vehicles were nerfed when Uprising was first deployed.
All you have to do to not be killed by swarms is be a scout, so why are you complaining?
Because, that's why.
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Atiim
Titans of Phoenix
14859
|
Posted - 2015.01.05 14:27:00 -
[74] - Quote
Q. Why Are Vehicles Here?
A: On-board Spawn Systems, Transportation, and AV.
The 1st Matari Commando
-HAND
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2011
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Posted - 2015.01.05 15:08:00 -
[75] - Quote
Spkr4theDead wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood. The part where you say tanks are paper. Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game. lol Guy says tanks aren't paper, doesn't get in the pilot's seat. You say they're not paper because they have the most raw HP in the game. You don't factor in how much damage AV does against vehicles. As I've said before, a single Minmando nearly wiped out my tank in just volleys. That's not balanced. "Highest TTK" lol Get in a tank and find out for yourself; you have to accept the death though, no jumping out. And do that for a whole match, nothing but stay in a tank.
They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds.
The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though.
Home at Last <3
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2011
|
Posted - 2015.01.05 15:15:00 -
[76] - Quote
LUGMOS wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood. The part where you say tanks are paper. Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game. Unless you count a heavy being repped... But I guess not. Unless there are like 2-3 logis on them with a repair tools, they'll still die in 4-5 seconds under constant fire from just a basic AR.
Home at Last <3
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Lazer Fo Cused
Shining Flame Amarr Empire
351
|
Posted - 2015.01.05 16:15:00 -
[77] - Quote
JARREL THOMAS wrote:I mean really why are they even here if infrantry don't want to be killed even suppressed by them. They want tanks to be AV? You guys already have arguably op av. Theres nothing good for us here but to be killed by each other or the AVers.
Now if we were to be used to suppress infrantry and of course tanks will still be av but missiles could damage them a bit weakening them so infrantry could come in and finish them off same for blasters just better at it. Give rail tanks splash but greatly reduce the damage on infrantry for suppression.
Now don't mistake this for slaying I want the infrantry to be suppressed in a place like a Shepard and sheep.
Also I would like this to come with surpression points (yes kind of like battlefield)
1. Large Missiles in the old days suppressed the hell out of infantry, because a 6ft long missile was going to have a 5m splash radius and kill anything that was in the damage zone - It got nerfed and splash got removed
2. Small missiles took over this role and added with the ADS it made for a powerful anti infantry machine - The ADS got nerfed and infantry still complain about missiles and in general not used of any other vehicles because not enough CPU/PG unless you gimp your vehicle
3. Small railgun happens to become useful for anti infantry purposes, a few add it to a LAV and drive around and nip in the gun seat and mow down - Infantry are currently complaining that it should be AV and not AI
4. Large blasters in the old days did AV & AI quite well, 1.7 change and blaster wasnt great for AV due to the changes so it became an AI weapons with limited AV abilities and was used mainly on the Madrugar - The blaster got nerfed by removing accuracy and replacing with luck, the dispersion will miss your target at 10m and at any further distance you can miss a LAV, a sentinal can dance and not get hit and all other suits escape unharmed
5. Small blasters - Neither the range to cause great damage or the accuracy either since that also has been replaced with luck
6. Its why most pilots end up with a heavy suit and HMG because its more accurate than any turret availible but soon that will be gone and replaced with a 10second long timer for getting out and in because people love realism in a futuristic shooter that happens on far away worlds through means of stargates in which clone armies are launched |
Duke Noobiam
The Dukes of Death
324
|
Posted - 2015.01.05 16:21:00 -
[78] - Quote
There should be game mode for vehicles only and more game modes that do not allow vehicles. |
pegasis prime
BIG BAD W0LVES
1928
|
Posted - 2015.01.05 16:24:00 -
[79] - Quote
Duke Noobiam wrote:There should be game mode for vehicles only and more game modes that do not allow vehicles.
Regular ambush no longer has any vehicles because of but hurt infantry
Proud Caldari purist . Rank 10 colonel omiwarrior.
I fought and bled for the State on Caldari prime.
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Duke Noobiam
The Dukes of Death
324
|
Posted - 2015.01.05 16:41:00 -
[80] - Quote
pegasis prime wrote:Duke Noobiam wrote:There should be game mode for vehicles only and more game modes that do not allow vehicles. Regular ambush no longer has any vehicles because of but hurt infantry
I know, I said we need more modes without vehicles and vehicles need their own game mode that would give them a purpose rather than a means to attain a high kdr by farming infantry. |
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Spkr4theDead
Red Star.
2681
|
Posted - 2015.01.05 18:05:00 -
[81] - Quote
Atiim wrote:Q. Why Are Vehicles Here?
A: On-board Spawn Systems, Transportation, and AV. So according to you, they shouldn't have any anti-infantry capability?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2681
|
Posted - 2015.01.05 18:06:00 -
[82] - Quote
Nothing Certain wrote: All you have to do to not be killed by swarms is be a scout, so why are you complaining?
So you're saying that if I don't want to be killed by AV, I should be infantry instead? Maybe you should find a different game to ruin.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2681
|
Posted - 2015.01.05 18:12:00 -
[83] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:So Spkr has something to ***** about. Point out where I'm wrong or stating a falsehood. The part where you say tanks are paper. Tanks are very much the LEAST paper thing in the entire game. They have far and beyond the highest TTK of all player bought items in the entire game. lol Guy says tanks aren't paper, doesn't get in the pilot's seat. You say they're not paper because they have the most raw HP in the game. You don't factor in how much damage AV does against vehicles. As I've said before, a single Minmando nearly wiped out my tank in just volleys. That's not balanced. "Highest TTK" lol Get in a tank and find out for yourself; you have to accept the death though, no jumping out. And do that for a whole match, nothing but stay in a tank. They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds. The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though. You're basing that on total HP, which is a stupid argument.
"Ambush preparation." As if that's difficult. It doesn't even require teamwork. A field of Boundless and F/45 remotes with swarms and AV grenades, and that's a dead tank.
There, I just figured out how to destroy a tank in close quarters for you.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2681
|
Posted - 2015.01.05 18:17:00 -
[84] - Quote
Duke Noobiam wrote:
I know, I said we need more modes without vehicles and vehicles need their own game mode that would give them a purpose rather than a means to attain a high kdr by farming infantry.
So according to you, a pilot's only purpose would be in that vehicle-only mode? Call of Duty is that way >>>>>>>
For instance, I would love to see vehicles banned from Domination which now comes down to who can fly a dropship above the objective and spam uplinks. The team with the better dropship pilot wins 95/100 of the time. Only the Galente research facility is somewhat immune to this tactic.
Another one that wants to see vehicles banned from another game mode. Again, Call of Duty is that way >>>>>>>>
Vehicles could have a convoy game mode which could involve moving equipment from one point to another. First to finish wins, many trips could be necesssary.
That's its own game mode, requiring more than 16 people per team, not just "vehicles only," as it seems you're fond of relegating vehicles to their own token game mode, essentially pushing them aside so infantry can have fun sitting on each others' thumbs.
Leave skirmish and Ambush OMS as the only modes where infantry and vehicles mix.
Or you could go find a different game to ruin, which is what I'd prefer for you to do.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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ImIvan
75
|
Posted - 2015.01.05 18:32:00 -
[85] - Quote
I don't have much SP into tanks, but trust me, tanks are not UP, I only have some ADV modules and it's so easy to wreck infantry and to run away from AV. The reason I don't use tanks very often is because it's boring, there's not much of a challenge when your invincible to just about everything.
Why must you use prototypes?
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2021
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Posted - 2015.01.05 18:37:00 -
[86] - Quote
Spkr4theDead wrote:Fizzer XCIV wrote:They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds. The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though. You're basing that on total HP, which is a stupid argument. "Ambush preparation." As if that's difficult. It doesn't even require teamwork. A field of Boundless and F/45 remotes with swarms and AV grenades, and that's a dead tank. There, I just figured out how to destroy a tank in close quarters for you.
No I'm not basing it on just total HP. I'm basing it on how long it would take to kill something under continuous fire from a spectrum of weapons. So no, not really a stupid arguement.
Ambush preparation is often more difficult than just shooting swarms, if not consistently more difficult. And it does indeed require teamwork now, unless a Logi is used. So yeah. Bandwidth bruh.
But really, if someone sets up an ambush and throws ALL their AV at you, you'd still be salty about it?! Really?
Home at Last <3
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Spkr4theDead
Red Star.
2682
|
Posted - 2015.01.05 20:12:00 -
[87] - Quote
ImIvan wrote:I don't have much SP into tanks, but trust me, tanks are not UP, I only have some ADV modules and it's so easy to wreck infantry and to run away from AV. The reason I don't use tanks very often is because it's boring, there's not much of a challenge when your invincible to just about everything. You must be going against no pilots and MLT AV. You're lying about your experiences.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2682
|
Posted - 2015.01.05 20:14:00 -
[88] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds. The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though. You're basing that on total HP, which is a stupid argument. "Ambush preparation." As if that's difficult. It doesn't even require teamwork. A field of Boundless and F/45 remotes with swarms and AV grenades, and that's a dead tank. There, I just figured out how to destroy a tank in close quarters for you. No I'm not basing it on just total HP. I'm basing it on how long it would take to kill something under continuous fire from a spectrum of weapons. So no, not really a stupid arguement. Ambush preparation is often more difficult than just shooting swarms, if not consistently more difficult. And it does indeed require teamwork now, unless a Logi is used. So yeah. Bandwidth bruh. But really, if someone sets up an ambush and throws ALL their AV at you, you'd still be salty about it?! Really? OF COURSE an ambush is more complex than firing your YOLO swarms.
Where did I say I get angry if infantry uses teamwork to take me down? Look at my 'On Vehicles' thread, the national corps like the Japanese, Russians, Spanish, Polish have absolutely no problem dedicating 4 or their whole squad to AV. Two will use proxies and AV, the rest will just use AV.
The problem is people like you insisting on being able to solo vehicles with little effort required.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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JARREL THOMAS
Dead Man's Game RUST415
397
|
Posted - 2015.01.18 18:04:00 -
[89] - Quote
Alaika Arbosa wrote:LUGMOS wrote:Alaika Arbosa wrote:If all you want to do is "suppress" infantry, why not make all turrets do 2 damage with 1 splash (for those who want splash added)?
By suppress, you mean murder by the CRU load, admit it.
If you get vehicles that can "suppress" infantry like that, then we should get AV that can OHK every vehicle (on the map all at once).
I am all for coming to a sensible balance, IDK how true that is for you though.... Look up suppress and reevaluate your post. Kthx bai. http://lmgtfy.com/?q=suppressThere you go. I stand by my argument, any interpretation of suppress which is to be taken as "murder by the CRU load" is unacceptable just as I assume an AV weapon that OHKs all vehicle on the map at once is unacceptable to vehicle operators. Stop like farming from the extremist vehicle operators and start working more with the moderates. You do realize that the second definition had restrain right?
Caldari Loyalist
Why should infrantry that don't own vehicles, that can't balance their own mechanics, balance vehicles
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
2296
|
Posted - 2015.01.18 18:15:00 -
[90] - Quote
Spkr4theDead wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds. The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though. You're basing that on total HP, which is a stupid argument. "Ambush preparation." As if that's difficult. It doesn't even require teamwork. A field of Boundless and F/45 remotes with swarms and AV grenades, and that's a dead tank. There, I just figured out how to destroy a tank in close quarters for you. No I'm not basing it on just total HP. I'm basing it on how long it would take to kill something under continuous fire from a spectrum of weapons. So no, not really a stupid arguement. Ambush preparation is often more difficult than just shooting swarms, if not consistently more difficult. And it does indeed require teamwork now, unless a Logi is used. So yeah. Bandwidth bruh. But really, if someone sets up an ambush and throws ALL their AV at you, you'd still be salty about it?! Really? OF COURSE an ambush is more complex than firing your YOLO swarms. Where did I say I get angry if infantry uses teamwork to take me down? Look at my 'On Vehicles' thread, the national corps like the Japanese, Russians, Spanish, Polish have absolutely no problem dedicating 4 or their whole squad to AV. Two will use proxies and AV, the rest will just use AV. The problem is people like you insisting on being able to solo vehicles with little effort required.
Thing is. Soloing a vehicle isn't "little effort required", despite what you'd like to think. It still takes more effort to kill a vehicle than it does to kill any dropsuit. It either takes planning, an ambush, or perseverance, and a specialized weapon, which is more than any other roles take to kill. Just mindlessly shooting at a vehicle won't work unless the pilot is ****.
And why shouldn't an AV player be able to solo a vehicle? 1 player = 1 player, regardless of their chosen playstyle. I've yet to hear a well reasoned arguement against this.
Home at Last <3
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THUNDERGROOVE
Fatal Absolution
1302
|
Posted - 2015.01.18 18:38:00 -
[91] - Quote
Racro 01 Arifistan wrote:my soma only costs me base its base price of 56k.
AND. its fully fitted.
And it's about as useful to your team as an unseasoned frozen hashbrown and a paperclip.
Dual tanking is for bad players.
Come play a better game.
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Jack Galen
Knights Of Ender RISE of LEGION
8
|
Posted - 2015.01.18 19:32:00 -
[92] - Quote
Tanks are not too bad - not ideal, but not too bad. I have great fun with corpmates when we crew a tank together. Dropships however...
I remember the good old days of the Prometheus, and the old modules. We had a use. I tried to use the Myron to replace my beloved Prometheus, but it can't be tanked hard enough and still be useful. Now, I deploy a Python (which I converted to due to inability for an Incubus to survive to swarms).
It is best described as flying in WH space in EvE - no idea where the fire will come from (doesn't render), and death is almost instant when it happens, as the weapons are very powerful.
When I fly, I attempt to actually get kills or support my team, thus I am often targeted. I consider any dropship that I deploy to be a write-off. If I don't lose it, I feel similar to finding a key.
Infantry, now it is your turn, tell me what you think about how dropships are at the moment.
TL;DR dropships are too paper thin to be used effectively. |
pegasis prime
BIG BAD W0LVES
1962
|
Posted - 2015.01.18 20:39:00 -
[93] - Quote
Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self
Well ol friend it's better than now to be honest we had our infantry slaying ccapabilities nerfed to hell I.e. complete removal of splash dammage from large rails . Missile splash reduced to next to nothing and blaster dispersion so high it's 50% luck hitting infantry . Keep the current hp values and av stats but return turrets back to the way they were a few builds ago.
Proud Caldari purist . Rank 10 colonel omiwarrior.
I fought and bled for the State on Caldari prime.
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xxLONE WOLFxx
Capital Acquisitions LLC Bad Intention
4
|
Posted - 2015.01.24 18:05:00 -
[94] - Quote
pegasis prime wrote:Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self Well ol friend it's better than now to be honest we had our infantry slaying ccapabilities nerfed to hell I.e. complete removal of splash dammage from large rails . Missile splash reduced to next to nothing and blaster dispersion so high it's 50% luck hitting infantry . Keep the current hp values and av stats but return turrets back to the way they were a few builds ago.
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xxLONE WOLFxx
Capital Acquisitions LLC Bad Intention
4
|
Posted - 2015.01.24 18:22:00 -
[95] - Quote
If you want to kill tanks on your own get your own tank and skill into it / get lvl5 av nades lvl 5 proxy mines lvl 5 swarms ( boom dead tank) or just pull out a jihad jeep like some kind of terrorrist (boom dead tank) |
H0riz0n Unlimit
Dead Man's Game
346
|
Posted - 2015.01.24 18:39:00 -
[96] - Quote
pegasis prime wrote:Piraten Hovnoret wrote:So tankers want to go back how it was a cupule of builds ago ? That was when almost a hole team could fire on a tank and he just sat there out reping everything.
Yeah right
From the bottom of my hart
Go **** your self Well ol friend it's better than now to be honest we had our infantry slaying ccapabilities nerfed to hell I.e. complete removal of splash dammage from large rails . Missile splash reduced to next to nothing and blaster dispersion so high it's 50% luck hitting infantry . Keep the current hp values and av stats but return turrets back to the way they were a few builds ago. Those times...
The KTM DuKe lives here, send a message after the "beep".One of the few vehiculist remained in dust 514
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Darken-Sol
BIG BAD W0LVES
1650
|
Posted - 2015.01.24 18:50:00 -
[97] - Quote
JUDASisMYhomeboy wrote:The only real questions are:
why are there militia tanks? Why are you using them?
With av how it is now there's not much difference between Mlt and standard tanks. The price. Unless you are a pussybitch red line rail you will most likely explode. Why throw money away when tank battles are won by outmaneuvering and waiting out hardeners?
Crush them
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Darken-Sol
BIG BAD W0LVES
1650
|
Posted - 2015.01.24 18:52:00 -
[98] - Quote
Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:Spkr4theDead wrote:Fizzer XCIV wrote:They do in fact have the highest TTK. Even the worst tank will take 7-9 seconds of continuous fire or ambush preparation to kill. That's a shitfit tank. A decent one can take 12-16 seconds. The TTK on suits is like 2.5-3.0 seconds at best. Half a second is often the case though. You're basing that on total HP, which is a stupid argument. "Ambush preparation." As if that's difficult. It doesn't even require teamwork. A field of Boundless and F/45 remotes with swarms and AV grenades, and that's a dead tank. There, I just figured out how to destroy a tank in close quarters for you. No I'm not basing it on just total HP. I'm basing it on how long it would take to kill something under continuous fire from a spectrum of weapons. So no, not really a stupid arguement. Ambush preparation is often more difficult than just shooting swarms, if not consistently more difficult. And it does indeed require teamwork now, unless a Logi is used. So yeah. Bandwidth bruh. But really, if someone sets up an ambush and throws ALL their AV at you, you'd still be salty about it?! Really? OF COURSE an ambush is more complex than firing your YOLO swarms. Where did I say I get angry if infantry uses teamwork to take me down? Look at my 'On Vehicles' thread, the national corps like the Japanese, Russians, Spanish, Polish have absolutely no problem dedicating 4 or their whole squad to AV. Two will use proxies and AV, the rest will just use AV. The problem is people like you insisting on being able to solo vehicles with little effort required. Thing is. Soloing a vehicle isn't "little effort required", despite what you'd like to think. It still takes more effort to kill a vehicle than it does to kill any dropsuit. It either takes planning, an ambush, or perseverance, and a specialized weapon, which is more than any other roles take to kill. Just mindlessly shooting at a vehicle won't work unless the pilot is ****. And why shouldn't an AV player be able to solo a vehicle? 1 player = 1 player, regardless of their chosen playstyle. I've yet to hear a well reasoned arguement against this. Bullshit. It takes dren swarms.
Crush them
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Derpty Derp
Dead Man's Game
658
|
Posted - 2015.01.24 19:01:00 -
[99] - Quote
I'm gonna be honest.
My tanks have a small blaster on them, sometimes 2. AV dies unless it finds a good place to hide, or comes at me with multiple people.
3 man tank can do some serious stuff, if the people on the small turrets know what they're doing (unfortunately most who get in, don't have a clue, they'll alert the tank you're sneaking up on, or pew pew an installation to get it's attention.)
The only thing that makes tanking boring at the moment, is when people get out of it and start spraying av weapons... This needs stopping. If you want extra AV in your tank, you should fit an AV small turret, missiles or rails. But because AV is so much better than using a turret at the moment, we're all left with this boring meta of 'evacuate the tank to destroy a tank quicker.'
In what world or form of balance, should getting out of the tank be a better option than using the weapons attached to the tank, to take out another vehicle?
Delay input after getting in/out of a vehicle, solve the issue of boring meta. |
Atiim
Titans of Phoenix
15244
|
Posted - 2015.01.24 20:26:00 -
[100] - Quote
Darken-Sol wrote: Bullshit. It takes dren swarms.
Lol, If anyone gets killed by a 'Dren' Swarm Launcher they should probably uninstall DUST.
The 1st Matari Commando
-HAND
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